Fix a bug when getting a gzip header extra field with inflateGetHeader(). This remedies CVE-2022-37434.
Fix a bug in block type selection when Z_FIXED used. Now the smallest block type is selected, for better compression.
Fix a configure issue that discarded the provided CC definition.
Correct incorrect inputs provided to the CRC functions. This mitigates a bug in Java.
Repair prototypes and exporting of the new CRC functions.
Fix inflateBack to detect invalid input with distances too far.
Fix a deflate bug when using the Z_FIXED strategy that can result in out-of-bound accesses.
Fix a deflate bug when the window is full in deflate_stored().
Speed up CRC-32 computations by a factor of 1.5 to 3.
Use the hardware CRC-32 instruction on ARMv8 processors.
Speed up crc32_combine() with powers of x tables.
Add crc32_combine_gen() and crc32_combine_op() for fast combines.
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f