From ff64b31cca1612f138c052d83be28cbc8d066f11 Mon Sep 17 00:00:00 2001 From: aramis_acg Date: Fri, 23 Jan 2009 19:21:04 +0000 Subject: [PATCH] Fixed minor doc spelling issues. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@319 67173fc5-114c-0410-ac8e-9d2fd5bffc1f --- doc/dox.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/doc/dox.h b/doc/dox.h index f86b1b2d0..6509f2a2c 100644 --- a/doc/dox.h +++ b/doc/dox.h @@ -15,7 +15,7 @@ or conversion from right-handed to left-handed coordinate systems. ASSIMP currently supports the following file formats (note that some loaders lack some features of their formats because some file formats contain data not supported by Assimp, some stuff would require so much conversion work -that it has not yet been implemented, and some formats are not completely documented): +that it has not yet been implemented, and some formats have not completely been documented by their inventors):

Collada ( *.dae;*.xml ) 3
@@ -177,14 +177,16 @@ for more details. @section assimp_stlport Building against STLport If your compiler's default implementation of the STL is too slow, lacks some features, -contains bugs, or if you just want to tweak Assimp's performance a little, try a build +contains bugs or if you just want to tweak Assimp's performance a little try a build against STLport. STLport is a free, fast and secure STL replacement that works with -all major compilers and platforms. To get it, visit their website at +all major compilers and platforms. To get it visit their website at and download the latest STLport release. -Urually you'll just need to run 'configure' + a makefile (see the README for mroe details). -Don't forget to add /stlport to your compiler's default include paths - prior +Usually you'll just need to run 'configure' + a makefile (see the README for mroe details). +Don't miss to add /stlport to your compiler's default include paths - prior to the directory where the compiler vendor's STL lies. Do the same for /lib and recompile Assimp. To ensure you're really building against STLport see aiGetCompileFlags(). +
+Usually building Assimp against STLport yields a better overall performance. */