diff --git a/code/ColladaLoader.cpp b/code/ColladaLoader.cpp index 2f3942689..a11d94ec3 100644 --- a/code/ColladaLoader.cpp +++ b/code/ColladaLoader.cpp @@ -1143,6 +1143,26 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars } ++pos; } + + // https://github.com/assimp/assimp/issues/458 + // Sub-sample axis-angle channels if the delta between two consecutive + // key-frame angles is >= 180 degrees. + if (transforms[e.mTransformIndex].mType == Collada::TF_ROTATE && e.mSubElement == 3 && pos > 0 && pos < e.mTimeAccessor->mCount) { + float cur_key_angle = ReadFloat( *e.mValueAccessor, *e.mValueData, pos, 0); + float last_key_angle = ReadFloat( *e.mValueAccessor, *e.mValueData, pos - 1, 0); + float cur_key_time = ReadFloat( *e.mTimeAccessor, *e.mTimeData, pos, 0); + float last_key_time = ReadFloat( *e.mTimeAccessor, *e.mTimeData, pos - 1, 0); + + float last_eval_angle = last_key_angle + (cur_key_angle - last_key_angle) * (time - last_key_time) / (cur_key_time - last_key_time); + float delta = std::fabs(cur_key_angle-last_eval_angle); + if (delta >= 180.0f) { + int subSampleCount = static_cast(std::floorf(delta / 90.0f)); + if (cur_key_time != time) { + float nextSampleTime = time + (cur_key_time - time) / subSampleCount; + nextTime = std::min( nextTime, nextSampleTime); + } + } + } } // no more keys on any channel after the current time -> we're done