Prevents PLY from parsing duplicate properties (#5743)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>pull/5754/head^2
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@ -48,10 +48,29 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/ByteSwapper.h>
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#include <assimp/fast_atof.h>
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#include <assimp/DefaultLogger.hpp>
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#include <unordered_set>
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#include <utility>
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namespace Assimp {
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std::string to_string(EElementSemantic e) {
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switch (e) {
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case EEST_Vertex:
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return std::string{ "vertex" };
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case EEST_TriStrip:
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return std::string{ "tristrips" };
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case EEST_Edge:
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return std::string{ "edge" };
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case EEST_Material:
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return std::string{ "material" };
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case EEST_TextureFile:
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return std::string{ "TextureFile" };
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default:
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return std::string{ "invalid" };
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}
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}
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// ------------------------------------------------------------------------------------------------
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PLY::EDataType PLY::Property::ParseDataType(std::vector<char> &buffer) {
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ai_assert(!buffer.empty());
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@ -281,6 +300,8 @@ bool PLY::Element::ParseElement(IOStreamBuffer<char> &streamBuffer, std::vector<
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// if the exact semantic can't be determined, just store
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// the original string identifier
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pOut->szName = std::string(&buffer[0], &buffer[0] + strlen(&buffer[0]));
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auto pos = pOut->szName.find_last_of(' ');
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pOut->szName.erase(pos, pOut->szName.size());
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}
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if (!PLY::DOM::SkipSpaces(buffer))
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@ -413,6 +434,7 @@ bool PLY::DOM::SkipComments(std::vector<char> buffer) {
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bool PLY::DOM::ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, bool isBinary) {
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ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseHeader() begin");
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std::unordered_set<std::string> definedAlElements;
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// parse all elements
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while (!buffer.empty()) {
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// skip all comments
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@ -421,6 +443,13 @@ bool PLY::DOM::ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char>
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PLY::Element out;
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if (PLY::Element::ParseElement(streamBuffer, buffer, &out)) {
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// add the element to the list of elements
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const auto propertyName = (out.szName.empty()) ? to_string(out.eSemantic) : out.szName;
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auto alreadyDefined = definedAlElements.find(propertyName);
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if (alreadyDefined != definedAlElements.end()) {
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throw DeadlyImportError("Property '" + propertyName + "' in header already defined ");
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}
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definedAlElements.insert(propertyName);
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alElements.push_back(out);
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} else if (TokenMatch(buffer, "end_header", 10)) {
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// we have reached the end of the header
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@ -89,7 +89,7 @@ TEST_F(utPLYImportExport, exportTest_Success) {
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#endif // ASSIMP_BUILD_NO_EXPORT
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//Test issue 1623, crash when loading two PLY files in a row
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// Test issue 1623, crash when loading two PLY files in a row
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TEST_F(utPLYImportExport, importerMultipleTest) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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@ -109,7 +109,7 @@ TEST_F(utPLYImportExport, importPLYwithUV) {
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EXPECT_NE(nullptr, scene);
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EXPECT_NE(nullptr, scene->mMeshes[0]);
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//This test model is using n-gons, so 6 faces instead of 12 tris
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// This test model is using n-gons, so 6 faces instead of 12 tris
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EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
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EXPECT_EQ(aiPrimitiveType_POLYGON, scene->mMeshes[0]->mPrimitiveTypes);
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EXPECT_EQ(true, scene->mMeshes[0]->HasTextureCoords(0));
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@ -121,7 +121,7 @@ TEST_F(utPLYImportExport, importBinaryPLY) {
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EXPECT_NE(nullptr, scene);
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EXPECT_NE(nullptr, scene->mMeshes[0]);
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//This test model is double sided, so 12 faces instead of 6
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// This test model is double sided, so 12 faces instead of 6
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EXPECT_EQ(12u, scene->mMeshes[0]->mNumFaces);
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}
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@ -160,7 +160,7 @@ TEST_F(utPLYImportExport, vertexColorTest) {
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TEST_F(utPLYImportExport, pointcloudTest) {
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Assimp::Importer importer;
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//Could not use aiProcess_ValidateDataStructure since it's missing faces.
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// Could not use aiProcess_ValidateDataStructure since it's missing faces.
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/issue623.ply", 0);
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EXPECT_NE(nullptr, scene);
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@ -192,7 +192,7 @@ static const char *test_file =
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TEST_F(utPLYImportExport, parseErrorTest) {
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Assimp::Importer importer;
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//Could not use aiProcess_ValidateDataStructure since it's missing faces.
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// Could not use aiProcess_ValidateDataStructure since it's missing faces.
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const aiScene *scene = importer.ReadFileFromMemory(test_file, strlen(test_file), 0);
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EXPECT_NE(nullptr, scene);
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}
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@ -207,5 +207,57 @@ TEST_F(utPLYImportExport, parseInvalid) {
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TEST_F(utPLYImportExport, payload_JVN42386607) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/payload_JVN42386607", 0);
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EXPECT_EQ(nullptr, scene);
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EXPECT_EQ(nullptr, scene);
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}
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// Tests Issue #5729. Test, if properties defined multiple times. Unclear what to do, better to abort than to crash entirely
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TEST_F(utPLYImportExport, parseInvalidDoubleProperty) {
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const char data[] = "ply\n"
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"format ascii 1.0\n"
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"element vertex 4\n"
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"property float x\n"
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"property float y\n"
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"property float z\n"
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"element vertex 8\n"
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"property float x\n"
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"property float y\n"
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"property float z\n"
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"end_header\n"
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"0.0 0.0 0.0 0.0 0.0 0.0\n"
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"0.0 0.0 1.0 0.0 0.0 1.0\n"
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"0.0 1.0 0.0 0.0 1.0 0.0\n"
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"0.0 0.0 1.0\n"
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"0.0 1.0 0.0 0.0 0.0 1.0\n"
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"0.0 1.0 1.0 0.0 1.0 1.0\n";
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFileFromMemory(data, sizeof(data), 0);
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EXPECT_EQ(nullptr, scene);
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}
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// Tests Issue #5729. Test, if properties defined multiple times. Unclear what to do, better to abort than to crash entirely
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TEST_F(utPLYImportExport, parseInvalidDoubleCustomProperty) {
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const char data[] = "ply\n"
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"format ascii 1.0\n"
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"element vertex 4\n"
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"property float x\n"
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"property float y\n"
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"property float z\n"
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"element name 8\n"
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"property float x\n"
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"element name 5\n"
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"property float x\n"
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"end_header\n"
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"0.0 0.0 0.0 100.0 10.0\n"
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"0.0 0.0 1.0 200.0 20.0\n"
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"0.0 1.0 0.0 300.0 30.0\n"
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"0.0 1.0 1.0 400.0 40.0\n"
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"0.0 0.0 0.0 500.0 50.0\n"
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"0.0 0.0 1.0 600.0 60.0\n"
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"0.0 1.0 0.0 700.0 70.0\n"
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"0.0 1.0 1.0 800.0 80.0\n";
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFileFromMemory(data, sizeof(data), 0);
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EXPECT_EQ(nullptr, scene);
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}
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