Merge branch 'master' into PLYcomments#4866

pull/4899/head
PencilAmazing 2023-02-01 13:05:55 -05:00 committed by GitHub
commit feb3e9ff7a
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4 changed files with 11 additions and 11 deletions

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@ -1455,7 +1455,9 @@ static void copyBoneToSkeletonBone(aiMesh *mesh, aiBone *bone, aiSkeletonBone *s
skeletonBone->mWeights = bone->mWeights; skeletonBone->mWeights = bone->mWeights;
skeletonBone->mOffsetMatrix = bone->mOffsetMatrix; skeletonBone->mOffsetMatrix = bone->mOffsetMatrix;
skeletonBone->mMeshId = mesh; skeletonBone->mMeshId = mesh;
#ifndef ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS
skeletonBone->mNode = bone->mNode; skeletonBone->mNode = bone->mNode;
#endif
skeletonBone->mParent = -1; skeletonBone->mParent = -1;
} }

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@ -264,12 +264,12 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex) {
// We should care only about used vertices, not all of them // We should care only about used vertices, not all of them
// (this can happen due to original file vertices buffer being used by // (this can happen due to original file vertices buffer being used by
// multiple meshes) // multiple meshes)
std::unordered_set<unsigned int> usedVertexIndices; std::vector<bool> usedVertexIndicesMask;
usedVertexIndices.reserve(pMesh->mNumVertices); usedVertexIndicesMask.resize(pMesh->mNumVertices, false);
for( unsigned int a = 0; a < pMesh->mNumFaces; a++) { for (unsigned int a = 0; a < pMesh->mNumFaces; a++) {
aiFace& face = pMesh->mFaces[a]; aiFace& face = pMesh->mFaces[a];
for( unsigned int b = 0; b < face.mNumIndices; b++) { for (unsigned int b = 0; b < face.mNumIndices; b++) {
usedVertexIndices.insert(face.mIndices[b]); usedVertexIndicesMask[face.mIndices[b]] = true;
} }
} }
@ -335,7 +335,7 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex) {
int newIndex = 0; int newIndex = 0;
for( unsigned int a = 0; a < pMesh->mNumVertices; a++) { for( unsigned int a = 0; a < pMesh->mNumVertices; a++) {
// if the vertex is unused Do nothing // if the vertex is unused Do nothing
if (usedVertexIndices.find(a) == usedVertexIndices.end()) { if (!usedVertexIndicesMask[a]) {
continue; continue;
} }
// collect the vertex data // collect the vertex data

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@ -995,8 +995,10 @@ struct aiSkeletonBone {
#ifdef __cplusplus #ifdef __cplusplus
aiSkeletonBone() : aiSkeletonBone() :
mParent(-1), mParent(-1),
#ifndef ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS
mArmature(nullptr), mArmature(nullptr),
mNode(nullptr), mNode(nullptr),
#endif
mNumnWeights(0), mNumnWeights(0),
mMeshId(nullptr), mMeshId(nullptr),
mWeights(nullptr), mWeights(nullptr),

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@ -76,7 +76,7 @@ build_arch()
rm CMakeCache.txt rm CMakeCache.txt
CMAKE_CLI_INPUT="-DCMAKE_C_COMPILER=$CMAKE_C_COMPILER -DCMAKE_CXX_COMPILER=$CMAKE_CXX_COMPILER -DCMAKE_TOOLCHAIN_FILE=./port/iOS/IPHONEOS_$(echo $1 | tr '[:lower:]' '[:upper:]')_TOOLCHAIN.cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DENABLE_BOOST_WORKAROUND=ON -DBUILD_SHARED_LIBS=$BUILD_SHARED_LIBS" CMAKE_CLI_INPUT="-DCMAKE_C_COMPILER=$CMAKE_C_COMPILER -DCMAKE_CXX_COMPILER=$CMAKE_CXX_COMPILER -DCMAKE_TOOLCHAIN_FILE=./port/iOS/IPHONEOS_$(echo $1 | tr '[:lower:]' '[:upper:]')_TOOLCHAIN.cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_SHARED_LIBS=$BUILD_SHARED_LIBS"
echo "[!] Running CMake with -G 'Unix Makefiles' $CMAKE_CLI_INPUT" echo "[!] Running CMake with -G 'Unix Makefiles' $CMAKE_CLI_INPUT"
@ -190,12 +190,8 @@ if [[ "$DEPLOY_FAT" -eq 1 ]]; then
if [[ "$BUILD_TYPE" =~ "Debug" ]]; then if [[ "$BUILD_TYPE" =~ "Debug" ]]; then
make_fat_static_or_shared_binary 'libassimpd' make_fat_static_or_shared_binary 'libassimpd'
make_fat_static_binary 'libIrrXMLd'
make_fat_static_binary 'libzlibstaticd'
else else
make_fat_static_or_shared_binary 'libassimp' make_fat_static_or_shared_binary 'libassimp'
make_fat_static_binary 'libIrrXML'
make_fat_static_binary 'libzlibstatic'
fi fi
echo "[!] Done! The fat binaries can be found at $BUILD_DIR" echo "[!] Done! The fat binaries can be found at $BUILD_DIR"