Merge pull request #3461 from inhosens/dev_1016
glTF1's orthgraphic camera & glTF2's skinningpull/3231/head
commit
fc11ca2f5e
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@ -1060,7 +1060,7 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
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inline void Camera::Read(Value &obj, Asset & /*r*/) {
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inline void Camera::Read(Value &obj, Asset & /*r*/) {
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type = MemberOrDefault(obj, "type", Camera::Perspective);
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type = MemberOrDefault(obj, "type", Camera::Perspective);
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const char *subobjId = (type == Camera::Orthographic) ? "ortographic" : "perspective";
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const char *subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective";
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Value *it = FindObject(obj, subobjId);
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Value *it = FindObject(obj, subobjId);
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if (!it) throw DeadlyImportError("GLTF: Camera missing its parameters");
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if (!it) throw DeadlyImportError("GLTF: Camera missing its parameters");
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@ -1071,10 +1071,10 @@ inline void Camera::Read(Value &obj, Asset & /*r*/) {
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perspective.zfar = MemberOrDefault(*it, "zfar", 100.f);
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perspective.zfar = MemberOrDefault(*it, "zfar", 100.f);
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perspective.znear = MemberOrDefault(*it, "znear", 0.01f);
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perspective.znear = MemberOrDefault(*it, "znear", 0.01f);
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} else {
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} else {
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ortographic.xmag = MemberOrDefault(obj, "xmag", 1.f);
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ortographic.xmag = MemberOrDefault(*it, "xmag", 1.f);
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ortographic.ymag = MemberOrDefault(obj, "ymag", 1.f);
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ortographic.ymag = MemberOrDefault(*it, "ymag", 1.f);
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ortographic.zfar = MemberOrDefault(obj, "zfar", 100.f);
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ortographic.zfar = MemberOrDefault(*it, "zfar", 100.f);
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ortographic.znear = MemberOrDefault(obj, "znear", 0.01f);
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ortographic.znear = MemberOrDefault(*it, "znear", 0.01f);
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}
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}
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}
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}
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@ -928,14 +928,7 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
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std::vector<std::vector<aiVertexWeight>> weighting(numBones);
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std::vector<std::vector<aiVertexWeight>> weighting(numBones);
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BuildVertexWeightMapping(node.meshes[0]->primitives[primitiveNo], weighting);
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BuildVertexWeightMapping(node.meshes[0]->primitives[primitiveNo], weighting);
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unsigned int realNumBones = 0;
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mesh->mNumBones = static_cast<unsigned int>(numBones);
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for (uint32_t i = 0; i < numBones; ++i) {
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if (weighting[i].size() > 0) {
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realNumBones++;
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}
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}
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mesh->mNumBones = static_cast<unsigned int>(realNumBones);
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mesh->mBones = new aiBone *[mesh->mNumBones];
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mesh->mBones = new aiBone *[mesh->mNumBones];
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// GLTF and Assimp choose to store bone weights differently.
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// GLTF and Assimp choose to store bone weights differently.
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@ -951,10 +944,8 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
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mat4 *pbindMatrices = nullptr;
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mat4 *pbindMatrices = nullptr;
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node.skin->inverseBindMatrices->ExtractData(pbindMatrices);
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node.skin->inverseBindMatrices->ExtractData(pbindMatrices);
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int cb = 0;
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for (uint32_t i = 0; i < numBones; ++i) {
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for (uint32_t i = 0; i < numBones; ++i) {
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const std::vector<aiVertexWeight> &weights = weighting[i];
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const std::vector<aiVertexWeight> &weights = weighting[i];
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if (weights.size() > 0) {
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aiBone *bone = new aiBone();
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aiBone *bone = new aiBone();
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Ref<Node> joint = node.skin->jointNames[i];
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Ref<Node> joint = node.skin->jointNames[i];
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@ -970,10 +961,18 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
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GetNodeTransform(bone->mOffsetMatrix, *joint);
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GetNodeTransform(bone->mOffsetMatrix, *joint);
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CopyValue(pbindMatrices[i], bone->mOffsetMatrix);
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CopyValue(pbindMatrices[i], bone->mOffsetMatrix);
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bone->mNumWeights = static_cast<uint32_t>(weights.size());
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bone->mNumWeights = static_cast<uint32_t>(weights.size());
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if (bone->mNumWeights > 0) {
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bone->mWeights = new aiVertexWeight[bone->mNumWeights];
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bone->mWeights = new aiVertexWeight[bone->mNumWeights];
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memcpy(bone->mWeights, weights.data(), bone->mNumWeights * sizeof(aiVertexWeight));
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memcpy(bone->mWeights, weights.data(), bone->mNumWeights * sizeof(aiVertexWeight));
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mesh->mBones[cb++] = bone;
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} else {
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// Assimp expects all bones to have at least 1 weight.
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bone->mWeights = new aiVertexWeight[1];
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bone->mNumWeights = 1;
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bone->mWeights->mVertexId = 0;
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bone->mWeights->mWeight = 0.f;
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}
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}
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mesh->mBones[i] = bone;
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}
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}
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if (pbindMatrices) {
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if (pbindMatrices) {
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