Marco Di Benedetto 2019-03-29 11:55:21 +01:00
commit faf12c6f5f
45 changed files with 6197 additions and 3088 deletions

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@ -157,7 +157,7 @@ SET (PROJECT_VERSION "${ASSIMP_VERSION}")
SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" ) SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" )
# Enable C++1 globally # Enable C++11 support globally
set_property( GLOBAL PROPERTY CXX_STANDARD 11 ) set_property( GLOBAL PROPERTY CXX_STANDARD 11 )
IF(NOT IGNORE_GIT_HASH) IF(NOT IGNORE_GIT_HASH)
@ -351,6 +351,15 @@ IF( NOT ZLIB_FOUND )
INCLUDE(CheckIncludeFile) INCLUDE(CheckIncludeFile)
INCLUDE(CheckTypeSize) INCLUDE(CheckTypeSize)
INCLUDE(CheckFunctionExists) INCLUDE(CheckFunctionExists)
# Explicitly turn off ASM686 and AMD64 cmake options.
# The AMD64 option causes a build failure on MSVC and the ASM builds seem to have problems:
# https://github.com/madler/zlib/issues/41#issuecomment-125848075
# Also prevents these options from "polluting" the cmake options if assimp is being
# included as a submodule.
set( ASM686 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
set( AMD64 FALSE CACHE INTERNAL "Override ZLIB flag to turn off assembly" FORCE )
# compile from sources # compile from sources
ADD_SUBDIRECTORY(contrib/zlib) ADD_SUBDIRECTORY(contrib/zlib)
SET(ZLIB_FOUND 1) SET(ZLIB_FOUND 1)

11
INSTALL
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@ -35,13 +35,16 @@ http://www.cmake.org/.
For Unix: For Unix:
1. cmake CMakeLists.txt -G 'Unix Makefiles' 1. mkdir build && cd build
2. make 2. cmake .. -G 'Unix Makefiles'
3. make -j4
For Windows: For Windows:
1. Open a command prompt 1. Open a command prompt
2. cmake CMakeLists.txt 2. mkdir build
2. Open your default IDE and build it 3. cd build
4. cmake ..
5. cmake --build .
For iOS: For iOS:
Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS

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@ -128,6 +128,7 @@ Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file.
* [Javascript (Alpha)](https://github.com/makc/assimp2json) * [Javascript (Alpha)](https://github.com/makc/assimp2json)
* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777) * [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status)) * [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
* [HAXE-Port](https://github.com/longde123/assimp-haxe) The Assimp-HAXE-port.
### Other tools ### ### Other tools ###
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities. [open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.

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@ -15,8 +15,8 @@ matrix:
image: image:
- Visual Studio 2013 - Visual Studio 2013
# - Visual Studio 2015 - Previous Visual Studio 2015
# - Visual Studio 2017 - Previous Visual Studio 2017
platform: platform:
- Win32 - Win32
@ -28,8 +28,8 @@ install:
- set PATH=C:\Ruby24-x64\bin;%PATH% - set PATH=C:\Ruby24-x64\bin;%PATH%
- set CMAKE_DEFINES -DASSIMP_WERROR=ON - set CMAKE_DEFINES -DASSIMP_WERROR=ON
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2013" set CMAKE_GENERATOR_NAME=Visual Studio 12 2013 - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2013" set CMAKE_GENERATOR_NAME=Visual Studio 12 2013
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015 - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Previous Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017 - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Previous Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
- if "%platform%"=="x64" set CMAKE_GENERATOR_NAME=%CMAKE_GENERATOR_NAME% Win64 - if "%platform%"=="x64" set CMAKE_GENERATOR_NAME=%CMAKE_GENERATOR_NAME% Win64
- cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%" - cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%"
- set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5" - set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5"

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@ -708,7 +708,7 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
unsigned char * uncompressedData = new unsigned char[ uncompressedSize ]; unsigned char * uncompressedData = new unsigned char[ uncompressedSize ];
int res = uncompress( uncompressedData, &uncompressedSize, compressedData, len ); int res = uncompress( uncompressedData, &uncompressedSize, compressedData, (uLong) len );
if(res != Z_OK) if(res != Z_OK)
{ {
delete [] uncompressedData; delete [] uncompressedData;

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@ -216,7 +216,7 @@ ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer # ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
# if this variable is set to FALSE, the user can manually enable importers by setting # if this variable is set to FALSE, the user can manually enable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer # ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER value" TRUE) OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER values" TRUE)
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
# this way selective loaders can be compiled (reduces filesize + compile time) # this way selective loaders can be compiled (reduces filesize + compile time)
@ -232,19 +232,51 @@ MACRO(ADD_ASSIMP_IMPORTER name)
IF (ASSIMP_IMPORTER_ENABLED) IF (ASSIMP_IMPORTER_ENABLED)
LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN}) LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}") SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
SET(${name}_SRCS ${ARGN})
SOURCE_GROUP(${name} FILES ${ARGN}) SOURCE_GROUP(${name} FILES ${ARGN})
ELSE() ELSE()
SET(${name}_SRC "") SET(${name}_SRC "")
SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}") SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER) add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
ENDIF()
ENDMACRO()
# if this variable is set to TRUE, the user can manually disable exporters by setting
# ASSIMP_BUILD_XXX_EXPORTER to FALSE for each exporter
# if this variable is set to FALSE, the user can manually enable exporters by setting
# ASSIMP_BUILD_XXX_EXPORTER to TRUE for each exporter
OPTION(ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_EXPORTER values" TRUE)
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
# this way selective loaders can be compiled (reduces filesize + compile time)
MACRO(ADD_ASSIMP_EXPORTER name)
IF (ASSIMP_NO_EXPORT)
set(ASSIMP_EXPORTER_ENABLED FALSE)
ELSEIF (ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT)
set(ASSIMP_EXPORTER_ENABLED TRUE)
IF (DEFINED ASSIMP_BUILD_${name}_EXPORTER AND NOT ASSIMP_BUILD_${name}_EXPORTER)
set(ASSIMP_EXPORTER_ENABLED FALSE)
ENDIF ()
ELSE ()
set(ASSIMP_EXPORTER_ENABLED ${ASSIMP_BUILD_${name}_EXPORTER})
ENDIF ()
IF (ASSIMP_EXPORTER_ENABLED)
SET(ASSIMP_EXPORTERS_ENABLED "${ASSIMP_EXPORTERS_ENABLED} ${name}")
LIST(APPEND ASSIMP_EXPORTER_SRCS ${ARGN})
SOURCE_GROUP(${name}_EXPORTER FILES ${ARGN})
ELSE()
SET(ASSIMP_EXPORTERS_DISABLED "${ASSIMP_EXPORTERS_DISABLED} ${name}")
add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER) add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
ENDIF() ENDIF()
ENDMACRO() ENDMACRO()
SET(ASSIMP_LOADER_SRCS "") SET(ASSIMP_LOADER_SRCS "")
SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
SET(ASSIMP_IMPORTERS_DISABLED "") # disabled list (used to print) SET(ASSIMP_IMPORTERS_DISABLED "") # disabled importers list (used to print)
SET(ASSIMP_EXPORTER_SRCS "")
SET(ASSIMP_EXPORTERS_ENABLED "") # list of enabled exporters
SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)
ADD_ASSIMP_IMPORTER( AMF ADD_ASSIMP_IMPORTER( AMF
AMFImporter.hpp AMFImporter.hpp
@ -261,6 +293,9 @@ ADD_ASSIMP_IMPORTER( 3DS
3DSHelper.h 3DSHelper.h
3DSLoader.cpp 3DSLoader.cpp
3DSLoader.h 3DSLoader.h
)
ADD_ASSIMP_EXPORTER( 3DS
3DSExporter.h 3DSExporter.h
3DSExporter.cpp 3DSExporter.cpp
) )
@ -278,12 +313,15 @@ ADD_ASSIMP_IMPORTER( ASE
) )
ADD_ASSIMP_IMPORTER( ASSBIN ADD_ASSIMP_IMPORTER( ASSBIN
AssbinExporter.h
AssbinExporter.cpp
AssbinLoader.h AssbinLoader.h
AssbinLoader.cpp AssbinLoader.cpp
) )
ADD_ASSIMP_EXPORTER( ASSBIN
AssbinExporter.h
AssbinExporter.cpp
)
ADD_ASSIMP_IMPORTER( ASSXML ADD_ASSIMP_IMPORTER( ASSXML
AssxmlExporter.h AssxmlExporter.h
AssxmlExporter.cpp AssxmlExporter.cpp
@ -305,6 +343,9 @@ ADD_ASSIMP_IMPORTER( COLLADA
ColladaLoader.h ColladaLoader.h
ColladaParser.cpp ColladaParser.cpp
ColladaParser.h ColladaParser.h
)
ADD_ASSIMP_EXPORTER( COLLADA
ColladaExporter.h ColladaExporter.h
ColladaExporter.cpp ColladaExporter.cpp
) )
@ -421,6 +462,9 @@ ADD_ASSIMP_IMPORTER( OBJ
ObjFileParser.cpp ObjFileParser.cpp
ObjFileParser.h ObjFileParser.h
ObjTools.h ObjTools.h
)
ADD_ASSIMP_EXPORTER( OBJ
ObjExporter.h ObjExporter.h
ObjExporter.cpp ObjExporter.cpp
) )
@ -439,18 +483,24 @@ ADD_ASSIMP_IMPORTER( OGRE
) )
ADD_ASSIMP_IMPORTER( OPENGEX ADD_ASSIMP_IMPORTER( OPENGEX
OpenGEXExporter.cpp
OpenGEXExporter.h
OpenGEXImporter.cpp OpenGEXImporter.cpp
OpenGEXImporter.h OpenGEXImporter.h
OpenGEXStructs.h OpenGEXStructs.h
) )
ADD_ASSIMP_EXPORTER( OPENGEX
OpenGEXExporter.cpp
OpenGEXExporter.h
)
ADD_ASSIMP_IMPORTER( PLY ADD_ASSIMP_IMPORTER( PLY
PlyLoader.cpp PlyLoader.cpp
PlyLoader.h PlyLoader.h
PlyParser.cpp PlyParser.cpp
PlyParser.h PlyParser.h
)
ADD_ASSIMP_EXPORTER( PLY
PlyExporter.cpp PlyExporter.cpp
PlyExporter.h PlyExporter.h
) )
@ -541,13 +591,16 @@ ADD_ASSIMP_IMPORTER( FBX
FBXDeformer.cpp FBXDeformer.cpp
FBXBinaryTokenizer.cpp FBXBinaryTokenizer.cpp
FBXDocumentUtil.cpp FBXDocumentUtil.cpp
FBXCommon.h
)
ADD_ASSIMP_EXPORTER( FBX
FBXExporter.h FBXExporter.h
FBXExporter.cpp FBXExporter.cpp
FBXExportNode.h FBXExportNode.h
FBXExportNode.cpp FBXExportNode.cpp
FBXExportProperty.h FBXExportProperty.h
FBXExportProperty.cpp FBXExportProperty.cpp
FBXCommon.h
) )
SET( PostProcessing_SRCS SET( PostProcessing_SRCS
@ -647,6 +700,9 @@ ADD_ASSIMP_IMPORTER( SMD
ADD_ASSIMP_IMPORTER( STL ADD_ASSIMP_IMPORTER( STL
STLLoader.cpp STLLoader.cpp
STLLoader.h STLLoader.h
)
ADD_ASSIMP_EXPORTER( STL
STLExporter.h STLExporter.h
STLExporter.cpp STLExporter.cpp
) )
@ -667,13 +723,14 @@ ADD_ASSIMP_IMPORTER( X
XFileImporter.h XFileImporter.h
XFileParser.cpp XFileParser.cpp
XFileParser.h XFileParser.h
)
ADD_ASSIMP_EXPORTER( X
XFileExporter.h XFileExporter.h
XFileExporter.cpp XFileExporter.cpp
) )
ADD_ASSIMP_IMPORTER( X3D ADD_ASSIMP_IMPORTER( X3D
X3DExporter.cpp
X3DExporter.hpp
X3DImporter.cpp X3DImporter.cpp
X3DImporter.hpp X3DImporter.hpp
X3DImporter_Geometry2D.cpp X3DImporter_Geometry2D.cpp
@ -693,6 +750,11 @@ ADD_ASSIMP_IMPORTER( X3D
X3DVocabulary.cpp X3DVocabulary.cpp
) )
ADD_ASSIMP_EXPORTER( X3D
X3DExporter.cpp
X3DExporter.hpp
)
ADD_ASSIMP_IMPORTER( GLTF ADD_ASSIMP_IMPORTER( GLTF
glTFAsset.h glTFAsset.h
glTFAsset.inl glTFAsset.inl
@ -700,14 +762,17 @@ ADD_ASSIMP_IMPORTER( GLTF
glTFAssetWriter.inl glTFAssetWriter.inl
glTFImporter.cpp glTFImporter.cpp
glTFImporter.h glTFImporter.h
glTFExporter.h
glTFExporter.cpp
glTF2Asset.h glTF2Asset.h
glTF2Asset.inl glTF2Asset.inl
glTF2AssetWriter.h glTF2AssetWriter.h
glTF2AssetWriter.inl glTF2AssetWriter.inl
glTF2Importer.cpp glTF2Importer.cpp
glTF2Importer.h glTF2Importer.h
)
ADD_ASSIMP_EXPORTER( GLTF
glTFExporter.h
glTFExporter.cpp
glTF2Exporter.h glTF2Exporter.h
glTF2Exporter.cpp glTF2Exporter.cpp
) )
@ -715,13 +780,16 @@ ADD_ASSIMP_IMPORTER( GLTF
ADD_ASSIMP_IMPORTER( 3MF ADD_ASSIMP_IMPORTER( 3MF
D3MFImporter.h D3MFImporter.h
D3MFImporter.cpp D3MFImporter.cpp
D3MFExporter.h
D3MFExporter.cpp
D3MFOpcPackage.h D3MFOpcPackage.h
D3MFOpcPackage.cpp D3MFOpcPackage.cpp
3MFXmlTags.h 3MFXmlTags.h
) )
ADD_ASSIMP_EXPORTER( 3MF
D3MFExporter.h
D3MFExporter.cpp
)
ADD_ASSIMP_IMPORTER( MMD ADD_ASSIMP_IMPORTER( MMD
MMDCpp14.h MMDCpp14.h
MMDImporter.cpp MMDImporter.cpp
@ -740,16 +808,21 @@ ADD_ASSIMP_IMPORTER( STEP
Importer/StepFile/StepFileGen2.cpp Importer/StepFile/StepFileGen2.cpp
Importer/StepFile/StepFileGen3.cpp Importer/StepFile/StepFileGen3.cpp
Importer/StepFile/StepReaderGen.h Importer/StepFile/StepReaderGen.h
)
ADD_ASSIMP_EXPORTER( STEP
StepExporter.h StepExporter.h
StepExporter.cpp StepExporter.cpp
) )
SET( Exporter_SRCS if ((NOT ASSIMP_NO_EXPORT) OR (NOT ASSIMP_EXPORTERS_ENABLED STREQUAL ""))
SET( Exporter_SRCS
Exporter.cpp Exporter.cpp
AssimpCExport.cpp AssimpCExport.cpp
${HEADER_PATH}/BlobIOSystem.h ${HEADER_PATH}/BlobIOSystem.h
) )
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS}) SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
endif()
SET( Extra_SRCS SET( Extra_SRCS
MD4FileData.h MD4FileData.h
@ -793,6 +866,13 @@ SET( ziplib_SRCS
../contrib/zip/src/zip.h ../contrib/zip/src/zip.h
) )
# TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
else()
add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
endif()
SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} ) SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
SET ( openddl_parser_SRCS SET ( openddl_parser_SRCS
@ -883,8 +963,11 @@ else (UNZIP_FOUND)
INCLUDE_DIRECTORIES( "../contrib/unzip/" ) INCLUDE_DIRECTORIES( "../contrib/unzip/" )
endif (UNZIP_FOUND) endif (UNZIP_FOUND)
MESSAGE(STATUS "Enabled formats:${ASSIMP_IMPORTERS_ENABLED}") MESSAGE(STATUS "Enabled importer formats:${ASSIMP_IMPORTERS_ENABLED}")
MESSAGE(STATUS "Disabled formats:${ASSIMP_IMPORTERS_DISABLED}") MESSAGE(STATUS "Disabled importer formats:${ASSIMP_IMPORTERS_DISABLED}")
MESSAGE(STATUS "Enabled exporter formats:${ASSIMP_EXPORTERS_ENABLED}")
MESSAGE(STATUS "Disabled exporter formats:${ASSIMP_EXPORTERS_DISABLED}")
SET( assimp_src SET( assimp_src
# Assimp Files # Assimp Files
@ -899,6 +982,7 @@ SET( assimp_src
# Model Support # Model Support
${ASSIMP_LOADER_SRCS} ${ASSIMP_LOADER_SRCS}
${ASSIMP_EXPORTER_SRCS}
# Third-party libraries # Third-party libraries
${IrrXML_SRCS} ${IrrXML_SRCS}
@ -912,7 +996,6 @@ SET( assimp_src
${PUBLIC_HEADERS} ${PUBLIC_HEADERS}
${COMPILER_HEADERS} ${COMPILER_HEADERS}
) )
ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD ) ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )

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@ -964,7 +964,7 @@ namespace Assimp {
{ {
if (indices[i] < 0) epcount++; if (indices[i] < 0) epcount++;
} }
unsigned int pcount = indices.size(); unsigned int pcount = static_cast<unsigned int>( indices.size() );
unsigned int scount = out_mesh->mNumFaces = pcount - epcount; unsigned int scount = out_mesh->mNumFaces = pcount - epcount;
aiFace* fac = out_mesh->mFaces = new aiFace[scount](); aiFace* fac = out_mesh->mFaces = new aiFace[scount]();

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@ -178,30 +178,30 @@ void FindInstancesProcess::Execute( aiScene* pScene)
// use a constant epsilon for colors and UV coordinates // use a constant epsilon for colors and UV coordinates
static const float uvEpsilon = 10e-4f; static const float uvEpsilon = 10e-4f;
{ {
unsigned int i, end = orig->GetNumUVChannels(); unsigned int j, end = orig->GetNumUVChannels();
for(i = 0; i < end; ++i) { for(j = 0; j < end; ++j) {
if (!orig->mTextureCoords[i]) { if (!orig->mTextureCoords[j]) {
continue; continue;
} }
if(!CompareArrays(orig->mTextureCoords[i],inst->mTextureCoords[i],orig->mNumVertices,uvEpsilon)) { if(!CompareArrays(orig->mTextureCoords[j],inst->mTextureCoords[j],orig->mNumVertices,uvEpsilon)) {
break; break;
} }
} }
if (i != end) { if (j != end) {
continue; continue;
} }
} }
{ {
unsigned int i, end = orig->GetNumColorChannels(); unsigned int j, end = orig->GetNumColorChannels();
for(i = 0; i < end; ++i) { for(j = 0; j < end; ++j) {
if (!orig->mColors[i]) { if (!orig->mColors[j]) {
continue; continue;
} }
if(!CompareArrays(orig->mColors[i],inst->mColors[i],orig->mNumVertices,uvEpsilon)) { if(!CompareArrays(orig->mColors[j],inst->mColors[j],orig->mNumVertices,uvEpsilon)) {
break; break;
} }
} }
if (i != end) { if (j != end) {
continue; continue;
} }
} }

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@ -112,7 +112,9 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
} }
} }
if (!DefaultLogger::isNullLogger()) { if (!DefaultLogger::isNullLogger()) {
ASSIMP_LOG_INFO_F("Cache relevant are ", numm, " meshes (", numf," faces). Average output ACMR is ", out / numf ); if (numf > 0) {
ASSIMP_LOG_INFO_F("Cache relevant are ", numm, " meshes (", numf, " faces). Average output ACMR is ", out / numf);
}
ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess finished. "); ASSIMP_LOG_DEBUG("ImproveCacheLocalityProcess finished. ");
} }
} }

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@ -320,13 +320,10 @@ void LWOImporter::ConvertMaterial(const LWO::Surface& surf,aiMaterial* pcMat)
// opacity ... either additive or default-blended, please // opacity ... either additive or default-blended, please
if (0.0 != surf.mAdditiveTransparency) { if (0.0 != surf.mAdditiveTransparency) {
const int add = aiBlendMode_Additive; const int add = aiBlendMode_Additive;
pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY); pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY);
pcMat->AddProperty(&add,1,AI_MATKEY_BLEND_FUNC); pcMat->AddProperty(&add,1,AI_MATKEY_BLEND_FUNC);
} } else if (10e10f != surf.mTransparency) {
else if (10e10f != surf.mTransparency) {
const int def = aiBlendMode_Default; const int def = aiBlendMode_Default;
const float f = 1.0f-surf.mTransparency; const float f = 1.0f-surf.mTransparency;
pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY); pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY);

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@ -303,12 +303,12 @@ inline void Vec3NormalToLatLng( const aiVector3D& p_vIn, uint16_t& p_iOut )
b = int(57.2957795f * ( std::acos( p_vIn[2] ) ) * ( 255.0f / 360.0f )); b = int(57.2957795f * ( std::acos( p_vIn[2] ) ) * ( 255.0f / 360.0f ));
b &= 0xff; b &= 0xff;
((unsigned char*)&p_iOut)[0] = b; // longitude ((unsigned char*)&p_iOut)[0] = (unsigned char) b; // longitude
((unsigned char*)&p_iOut)[1] = a; // latitude ((unsigned char*)&p_iOut)[1] = (unsigned char) a; // latitude
} }
} }
} } // Namespace MD3
} } // Namespace Assimp
#endif // !! AI_MD3FILEHELPER_H_INC #endif // !! AI_MD3FILEHELPER_H_INC

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@ -258,10 +258,10 @@ bool Q3Shader::LoadSkin(SkinData& fill, const std::string& pFile,IOSystem* io)
continue; continue;
fill.textures.push_back(SkinData::TextureEntry()); fill.textures.push_back(SkinData::TextureEntry());
SkinData::TextureEntry& s = fill.textures.back(); SkinData::TextureEntry &entry = fill.textures.back();
s.first = ss; entry.first = ss;
s.second = GetNextToken(buff); entry.second = GetNextToken(buff);
} }
return true; return true;
} }
@ -718,9 +718,7 @@ void MD3Importer::ConvertPath(const char* texture_name, const char* header_name,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure. // Imports the given file into the given scene structure.
void MD3Importer::InternReadFile( const std::string& pFile, void MD3Importer::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
aiScene* pScene, IOSystem* pIOHandler)
{
mFile = pFile; mFile = pFile;
mScene = pScene; mScene = pScene;
mIOHandler = pIOHandler; mIOHandler = pIOHandler;
@ -730,11 +728,13 @@ void MD3Importer::InternReadFile( const std::string& pFile,
std::string::size_type s = mFile.find_last_of("/\\"); std::string::size_type s = mFile.find_last_of("/\\");
if (s == std::string::npos) { if (s == std::string::npos) {
s = 0; s = 0;
} else {
++s;
}
filename = mFile.substr(s), path = mFile.substr(0, s);
for (std::string::iterator it = filename.begin(); it != filename.end(); ++it) {
*it = static_cast<char>( tolower(*it) );
} }
else ++s;
filename = mFile.substr(s), path = mFile.substr(0,s);
for( std::string::iterator it = filename .begin(); it != filename.end(); ++it)
*it = tolower( *it);
// Load multi-part model file, if necessary // Load multi-part model file, if necessary
if (configHandleMP) { if (configHandleMP) {
@ -905,15 +905,15 @@ void MD3Importer::InternReadFile( const std::string& pFile,
// Now search the current shader for a record with this name ( // Now search the current shader for a record with this name (
// excluding texture file extension) // excluding texture file extension)
if (!shaders.blocks.empty()) { if (!shaders.blocks.empty()) {
std::string::size_type sh = convertedPath.find_last_of('.');
if (sh == std::string::npos) {
sh = convertedPath.length();
}
std::string::size_type s = convertedPath.find_last_of('.'); const std::string without_ext = convertedPath.substr(0,sh);
if (s == std::string::npos)
s = convertedPath.length();
const std::string without_ext = convertedPath.substr(0,s);
std::list< Q3Shader::ShaderDataBlock >::const_iterator dit = std::find(shaders.blocks.begin(),shaders.blocks.end(),without_ext); std::list< Q3Shader::ShaderDataBlock >::const_iterator dit = std::find(shaders.blocks.begin(),shaders.blocks.end(),without_ext);
if (dit != shaders.blocks.end()) { if (dit != shaders.blocks.end()) {
// Hurra, wir haben einen. Tolle Sache. // We made it!
shader = &*dit; shader = &*dit;
ASSIMP_LOG_INFO("Found shader record for " +without_ext ); ASSIMP_LOG_INFO("Found shader record for " +without_ext );
} else { } else {
@ -945,8 +945,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
aiString szString; aiString szString;
if (convertedPath.length()) { if (convertedPath.length()) {
szString.Set(convertedPath); szString.Set(convertedPath);
} } else {
else {
ASSIMP_LOG_WARN("Texture file name has zero length. Using default name"); ASSIMP_LOG_WARN("Texture file name has zero length. Using default name");
szString.Set("dummy_texture.bmp"); szString.Set("dummy_texture.bmp");
} }
@ -955,8 +954,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
// prevent transparency by default // prevent transparency by default
int no_alpha = aiTextureFlags_IgnoreAlpha; int no_alpha = aiTextureFlags_IgnoreAlpha;
pcHelper->AddProperty(&no_alpha,1,AI_MATKEY_TEXFLAGS_DIFFUSE(0)); pcHelper->AddProperty(&no_alpha,1,AI_MATKEY_TEXFLAGS_DIFFUSE(0));
} } else {
else {
Q3Shader::ConvertShaderToMaterial(pcHelper,*shader); Q3Shader::ConvertShaderToMaterial(pcHelper,*shader);
} }
@ -1026,7 +1024,7 @@ void MD3Importer::InternReadFile( const std::string& pFile,
if (!shader || shader->cull == Q3Shader::CULL_CW) { if (!shader || shader->cull == Q3Shader::CULL_CW) {
std::swap(pcMesh->mFaces[i].mIndices[2],pcMesh->mFaces[i].mIndices[1]); std::swap(pcMesh->mFaces[i].mIndices[2],pcMesh->mFaces[i].mIndices[1]);
} }
pcTriangles++; ++pcTriangles;
} }
// Go to the next surface // Go to the next surface
@ -1042,8 +1040,9 @@ void MD3Importer::InternReadFile( const std::string& pFile,
} }
} }
if (!pScene->mNumMeshes) if (!pScene->mNumMeshes) {
throw DeadlyImportError( "MD3: File contains no valid mesh"); throw DeadlyImportError( "MD3: File contains no valid mesh");
}
pScene->mNumMaterials = iNumMaterials; pScene->mNumMaterials = iNumMaterials;
// Now we need to generate an empty node graph // Now we need to generate an empty node graph
@ -1057,7 +1056,6 @@ void MD3Importer::InternReadFile( const std::string& pFile,
pScene->mRootNode->mChildren = new aiNode*[pcHeader->NUM_TAGS]; pScene->mRootNode->mChildren = new aiNode*[pcHeader->NUM_TAGS];
for (unsigned int i = 0; i < pcHeader->NUM_TAGS; ++i, ++pcTags) { for (unsigned int i = 0; i < pcHeader->NUM_TAGS; ++i, ++pcTags) {
aiNode* nd = pScene->mRootNode->mChildren[i] = new aiNode(); aiNode* nd = pScene->mRootNode->mChildren[i] = new aiNode();
nd->mName.Set((const char*)pcTags->NAME); nd->mName.Set((const char*)pcTags->NAME);
nd->mParent = pScene->mRootNode; nd->mParent = pScene->mRootNode;
@ -1085,8 +1083,12 @@ void MD3Importer::InternReadFile( const std::string& pFile,
pScene->mRootNode->mMeshes[i] = i; pScene->mRootNode->mMeshes[i] = i;
// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system // Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
pScene->mRootNode->mTransformation = aiMatrix4x4(1.f,0.f,0.f,0.f, pScene->mRootNode->mTransformation = aiMatrix4x4(
0.f,0.f,1.f,0.f,0.f,-1.f,0.f,0.f,0.f,0.f,0.f,1.f); 1.f,0.f,0.f,0.f,
0.f,0.f,1.f,0.f,
0.f,-1.f,0.f,0.f,
0.f,0.f,0.f,1.f
);
} }
#endif // !! ASSIMP_BUILD_NO_MD3_IMPORTER #endif // !! ASSIMP_BUILD_NO_MD3_IMPORTER

View File

@ -281,6 +281,8 @@ struct Model {
std::string m_strActiveGroup; std::string m_strActiveGroup;
//! Vector with generated texture coordinates //! Vector with generated texture coordinates
std::vector<aiVector3D> m_TextureCoord; std::vector<aiVector3D> m_TextureCoord;
//! Maximum dimension of texture coordinates
unsigned int m_TextureCoordDim;
//! Current mesh instance //! Current mesh instance
Mesh *m_pCurrentMesh; Mesh *m_pCurrentMesh;
//! Vector with stored meshes //! Vector with stored meshes
@ -296,6 +298,7 @@ struct Model {
m_pDefaultMaterial(NULL), m_pDefaultMaterial(NULL),
m_pGroupFaceIDs(NULL), m_pGroupFaceIDs(NULL),
m_strActiveGroup(""), m_strActiveGroup(""),
m_TextureCoordDim(0),
m_pCurrentMesh(NULL) m_pCurrentMesh(NULL)
{ {
// empty // empty

View File

@ -442,7 +442,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
// Allocate buffer for texture coordinates // Allocate buffer for texture coordinates
if ( !pModel->m_TextureCoord.empty() && pObjMesh->m_uiUVCoordinates[0] ) if ( !pModel->m_TextureCoord.empty() && pObjMesh->m_uiUVCoordinates[0] )
{ {
pMesh->mNumUVComponents[ 0 ] = 2; pMesh->mNumUVComponents[ 0 ] = pModel->m_TextureCoordDim;
pMesh->mTextureCoords[ 0 ] = new aiVector3D[ pMesh->mNumVertices ]; pMesh->mTextureCoords[ 0 ] = new aiVector3D[ pMesh->mNumVertices ];
} }

View File

@ -151,7 +151,8 @@ void ObjFileParser::parseFile( IOStreamBuffer<char> &streamBuffer ) {
} else if (*m_DataIt == 't') { } else if (*m_DataIt == 't') {
// read in texture coordinate ( 2D or 3D ) // read in texture coordinate ( 2D or 3D )
++m_DataIt; ++m_DataIt;
getVector( m_pModel->m_TextureCoord ); size_t dim = getVector(m_pModel->m_TextureCoord);
m_pModel->m_TextureCoordDim = std::max(m_pModel->m_TextureCoordDim, (unsigned int)dim);
} else if (*m_DataIt == 'n') { } else if (*m_DataIt == 'n') {
// Read in normal vector definition // Read in normal vector definition
++m_DataIt; ++m_DataIt;
@ -296,7 +297,7 @@ size_t ObjFileParser::getNumComponentsInDataDefinition() {
return numComponents; return numComponents;
} }
void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) { size_t ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
size_t numComponents = getNumComponentsInDataDefinition(); size_t numComponents = getNumComponentsInDataDefinition();
ai_real x, y, z; ai_real x, y, z;
if( 2 == numComponents ) { if( 2 == numComponents ) {
@ -320,6 +321,7 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
} }
point3d_array.push_back( aiVector3D( x, y, z ) ); point3d_array.push_back( aiVector3D( x, y, z ) );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
return numComponents;
} }
void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) { void ObjFileParser::getVector3( std::vector<aiVector3D> &point3d_array ) {

View File

@ -96,7 +96,7 @@ protected:
/// Get the number of components in a line. /// Get the number of components in a line.
size_t getNumComponentsInDataDefinition(); size_t getNumComponentsInDataDefinition();
/// Stores the vector /// Stores the vector
void getVector( std::vector<aiVector3D> &point3d_array ); size_t getVector( std::vector<aiVector3D> &point3d_array );
/// Stores the following 3d vector. /// Stores the following 3d vector.
void getVector3( std::vector<aiVector3D> &point3d_array ); void getVector3( std::vector<aiVector3D> &point3d_array );
/// Stores the following homogeneous vector as a 3D vector /// Stores the following homogeneous vector as a 3D vector

View File

@ -173,6 +173,9 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out)
#ifndef ASSIMP_BUILD_NO_TRANSFORMTEXCOORDS_PROCESS #ifndef ASSIMP_BUILD_NO_TRANSFORMTEXCOORDS_PROCESS
out.push_back( new TextureTransformStep()); out.push_back( new TextureTransformStep());
#endif #endif
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
out.push_back( new ScaleProcess());
#endif
#if (!defined ASSIMP_BUILD_NO_PRETRANSFORMVERTICES_PROCESS) #if (!defined ASSIMP_BUILD_NO_PRETRANSFORMVERTICES_PROCESS)
out.push_back( new PretransformVertices()); out.push_back( new PretransformVertices());
#endif #endif
@ -208,9 +211,6 @@ void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out)
#endif #endif
#if (!defined ASSIMP_BUILD_NO_GENFACENORMALS_PROCESS) #if (!defined ASSIMP_BUILD_NO_GENFACENORMALS_PROCESS)
out.push_back( new GenFaceNormalsProcess()); out.push_back( new GenFaceNormalsProcess());
#endif
#if (!defined ASSIMP_BUILD_NO_GLOBALSCALE_PROCESS)
out.push_back( new ScaleProcess());
#endif #endif
// ......................................................................... // .........................................................................
// DON'T change the order of these five .. // DON'T change the order of these five ..

View File

@ -486,7 +486,7 @@ void SMDImporter::CreateOutputAnimations(const std::string &pFile, IOSystem* pIO
if (bLoadAnimationList) { if (bLoadAnimationList) {
GetAnimationFileList(pFile, pIOHandler, animFileList); GetAnimationFileList(pFile, pIOHandler, animFileList);
} }
int animCount = animFileList.size() + 1; int animCount = static_cast<int>( animFileList.size() + 1u );
pScene->mNumAnimations = 1; pScene->mNumAnimations = 1;
pScene->mAnimations = new aiAnimation*[animCount]; pScene->mAnimations = new aiAnimation*[animCount];
memset(pScene->mAnimations, 0, sizeof(aiAnimation*)*animCount); memset(pScene->mAnimations, 0, sizeof(aiAnimation*)*animCount);
@ -510,7 +510,7 @@ void SMDImporter::CreateOutputAnimation(int index, const std::string &name) {
anim->mName.Set(name.c_str()); anim->mName.Set(name.c_str());
} }
anim->mDuration = dLengthOfAnim; anim->mDuration = dLengthOfAnim;
anim->mNumChannels = asBones.size(); anim->mNumChannels = static_cast<unsigned int>( asBones.size() );
anim->mTicksPerSecond = 25.0; // FIXME: is this correct? anim->mTicksPerSecond = 25.0; // FIXME: is this correct?
aiNodeAnim** pp = anim->mChannels = new aiNodeAnim*[anim->mNumChannels]; aiNodeAnim** pp = anim->mChannels = new aiNodeAnim*[anim->mNumChannels];

View File

@ -228,36 +228,37 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
out->mNumVertices = (3 == real ? numPolyVerts : out->mNumFaces * (real+1)); out->mNumVertices = (3 == real ? numPolyVerts : out->mNumFaces * (real+1));
aiVector3D *vert(NULL), *nor(NULL), *tan(NULL), *bit(NULL); aiVector3D *vert(nullptr), *nor(nullptr), *tan(nullptr), *bit(nullptr);
aiVector3D *uv [AI_MAX_NUMBER_OF_TEXTURECOORDS]; aiVector3D *uv [AI_MAX_NUMBER_OF_TEXTURECOORDS];
aiColor4D *cols [AI_MAX_NUMBER_OF_COLOR_SETS]; aiColor4D *cols [AI_MAX_NUMBER_OF_COLOR_SETS];
if (mesh->mVertices) if (mesh->mVertices) {
vert = out->mVertices = new aiVector3D[out->mNumVertices]; vert = out->mVertices = new aiVector3D[out->mNumVertices];
}
if (mesh->mNormals) if (mesh->mNormals) {
nor = out->mNormals = new aiVector3D[out->mNumVertices]; nor = out->mNormals = new aiVector3D[out->mNumVertices];
}
if (mesh->mTangents) if (mesh->mTangents) {
{
tan = out->mTangents = new aiVector3D[out->mNumVertices]; tan = out->mTangents = new aiVector3D[out->mNumVertices];
bit = out->mBitangents = new aiVector3D[out->mNumVertices]; bit = out->mBitangents = new aiVector3D[out->mNumVertices];
} }
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i) for (unsigned int j = 0; j < AI_MAX_NUMBER_OF_TEXTURECOORDS;++j) {
{ uv[j] = nullptr;
if (mesh->mTextureCoords[i]) if (mesh->mTextureCoords[j]) {
uv[i] = out->mTextureCoords[i] = new aiVector3D[out->mNumVertices]; uv[j] = out->mTextureCoords[j] = new aiVector3D[out->mNumVertices];
else uv[i] = NULL;
out->mNumUVComponents[i] = mesh->mNumUVComponents[i];
} }
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_COLOR_SETS;++i) out->mNumUVComponents[j] = mesh->mNumUVComponents[j];
{ }
if (mesh->mColors[i])
cols[i] = out->mColors[i] = new aiColor4D[out->mNumVertices]; for (unsigned int j = 0; j < AI_MAX_NUMBER_OF_COLOR_SETS;++j) {
else cols[i] = NULL; cols[j] = nullptr;
if (mesh->mColors[j]) {
cols[j] = out->mColors[j] = new aiColor4D[out->mNumVertices];
}
} }
typedef std::vector< aiVertexWeight > TempBoneInfo; typedef std::vector< aiVertexWeight > TempBoneInfo;
@ -323,7 +324,7 @@ void SortByPTypeProcess::Execute( aiScene* pScene) {
in.mIndices[q] = outIdx++; in.mIndices[q] = outIdx++;
} }
in.mIndices = NULL; in.mIndices = nullptr;
++outFaces; ++outFaces;
} }
ai_assert(outFaces == out->mFaces + out->mNumFaces); ai_assert(outFaces == out->mFaces + out->mNumFaces);

View File

@ -127,8 +127,7 @@ aiMesh* StandardShapes::MakeMesh(const std::vector<aiVector3D>& positions,
// Determine which kinds of primitives the mesh consists of // Determine which kinds of primitives the mesh consists of
aiMesh* out = new aiMesh(); aiMesh* out = new aiMesh();
switch (numIndices) switch (numIndices) {
{
case 1: case 1:
out->mPrimitiveTypes = aiPrimitiveType_POINT; out->mPrimitiveTypes = aiPrimitiveType_POINT;
break; break;
@ -145,17 +144,18 @@ aiMesh* StandardShapes::MakeMesh(const std::vector<aiVector3D>& positions,
out->mNumFaces = (unsigned int)positions.size() / numIndices; out->mNumFaces = (unsigned int)positions.size() / numIndices;
out->mFaces = new aiFace[out->mNumFaces]; out->mFaces = new aiFace[out->mNumFaces];
for (unsigned int i = 0, a = 0; i < out->mNumFaces;++i) for (unsigned int i = 0, a = 0; i < out->mNumFaces;++i) {
{
aiFace& f = out->mFaces[i]; aiFace& f = out->mFaces[i];
f.mNumIndices = numIndices; f.mNumIndices = numIndices;
f.mIndices = new unsigned int[numIndices]; f.mIndices = new unsigned int[numIndices];
for (unsigned int i = 0; i < numIndices;++i,++a) for (unsigned int j = 0; i < numIndices; ++i, ++a) {
f.mIndices[i] = a; f.mIndices[j] = a;
}
} }
out->mNumVertices = (unsigned int)positions.size(); out->mNumVertices = (unsigned int)positions.size();
out->mVertices = new aiVector3D[out->mNumVertices]; out->mVertices = new aiVector3D[out->mNumVertices];
::memcpy(out->mVertices,&positions[0],out->mNumVertices*sizeof(aiVector3D)); ::memcpy(out->mVertices,&positions[0],out->mNumVertices*sizeof(aiVector3D));
return out; return out;
} }
@ -466,8 +466,8 @@ void StandardShapes::MakeCone(ai_real height,ai_real radius1,
// Need to flip face order? // Need to flip face order?
if ( SIZE_MAX != old ) { if ( SIZE_MAX != old ) {
for (size_t s = old; s < positions.size();s += 3) { for (size_t p = old; p < positions.size();p += 3) {
std::swap(positions[s],positions[s+1]); std::swap(positions[p],positions[p+1]);
} }
} }
} }

View File

@ -160,7 +160,7 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
{ {
if (!parray[i]) if (!parray[i])
{ {
ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)", ReportError("aiScene::%s[%u] is NULL (aiScene::%s is %u)",
firstName,i,secondName,size); firstName,i,secondName,size);
} }
Validate(parray[i]); Validate(parray[i]);
@ -170,8 +170,8 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
{ {
if (parray[i]->mName == parray[a]->mName) if (parray[i]->mName == parray[a]->mName)
{ {
this->ReportError("aiScene::%s[%i] has the same name as " ReportError("aiScene::%s[%u] has the same name as "
"aiScene::%s[%i]",firstName, i,secondName, a); "aiScene::%s[%u]",firstName, i,secondName, a);
} }
} }
} }
@ -330,6 +330,7 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
{ {
case 0: case 0:
ReportError("aiMesh::mFaces[%i].mNumIndices is 0",i); ReportError("aiMesh::mFaces[%i].mNumIndices is 0",i);
break;
case 1: case 1:
if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POINT)) if (0 == (pMesh->mPrimitiveTypes & aiPrimitiveType_POINT))
{ {
@ -422,7 +423,9 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
if (!abRefList[i])b = true; if (!abRefList[i])b = true;
} }
abRefList.clear(); abRefList.clear();
if (b)ReportWarning("There are unreferenced vertices"); if (b) {
ReportWarning("There are unreferenced vertices");
}
// texture channel 2 may not be set if channel 1 is zero ... // texture channel 2 may not be set if channel 1 is zero ...
{ {
@ -557,7 +560,9 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation)
Validate(pAnimation, pAnimation->mChannels[i]); Validate(pAnimation, pAnimation->mChannels[i]);
} }
} }
else ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there."); else {
ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
}
// Animation duration is allowed to be zero in cases where the anim contains only a single key frame. // Animation duration is allowed to be zero in cases where the anim contains only a single key frame.
// if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero"); // if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
@ -577,15 +582,16 @@ void ValidateDSProcess::SearchForInvalidTextures(const aiMaterial* pMaterial,
int iNumIndices = 0; int iNumIndices = 0;
int iIndex = -1; int iIndex = -1;
for (unsigned int i = 0; i < pMaterial->mNumProperties;++i) for (unsigned int i = 0; i < pMaterial->mNumProperties;++i) {
{ aiMaterialProperty* prop = pMaterial->mProperties[ i ];
aiMaterialProperty* prop = pMaterial->mProperties[i]; ai_assert(nullptr != prop);
if (!::strcmp(prop->mKey.data,"$tex.file") && prop->mSemantic == type) { if ( !::strcmp(prop->mKey.data,"$tex.file") && prop->mSemantic == static_cast<unsigned int>(type)) {
iIndex = std::max(iIndex, (int) prop->mIndex); iIndex = std::max(iIndex, (int) prop->mIndex);
++iNumIndices; ++iNumIndices;
if (aiPTI_String != prop->mType) if (aiPTI_String != prop->mType) {
ReportError("Material property %s is expected to be a string",prop->mKey.data); ReportError("Material property %s is expected to be a string", prop->mKey.data);
}
} }
} }
if (iIndex +1 != iNumIndices) { if (iIndex +1 != iNumIndices) {
@ -773,8 +779,10 @@ void ValidateDSProcess::Validate( const aiTexture* pTexture)
} }
if (pTexture->mHeight) if (pTexture->mHeight)
{ {
if (!pTexture->mWidth)ReportError("aiTexture::mWidth is zero " if (!pTexture->mWidth){
"(aiTexture::mHeight is %i, uncompressed texture)",pTexture->mHeight); ReportError("aiTexture::mWidth is zero (aiTexture::mHeight is %i, uncompressed texture)",
pTexture->mHeight);
}
} }
else else
{ {
@ -805,15 +813,15 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
{ {
Validate(&pNodeAnim->mNodeName); Validate(&pNodeAnim->mNodeName);
if (!pNodeAnim->mNumPositionKeys && !pNodeAnim->mScalingKeys && !pNodeAnim->mNumRotationKeys) if (!pNodeAnim->mNumPositionKeys && !pNodeAnim->mScalingKeys && !pNodeAnim->mNumRotationKeys) {
ReportError("Empty node animation channel"); ReportError("Empty node animation channel");
}
// otherwise check whether one of the keys exceeds the total duration of the animation // otherwise check whether one of the keys exceeds the total duration of the animation
if (pNodeAnim->mNumPositionKeys) if (pNodeAnim->mNumPositionKeys)
{ {
if (!pNodeAnim->mPositionKeys) if (!pNodeAnim->mPositionKeys)
{ {
this->ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)", ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
pNodeAnim->mNumPositionKeys); pNodeAnim->mNumPositionKeys);
} }
double dLast = -10e10; double dLast = -10e10;
@ -844,7 +852,7 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
{ {
if (!pNodeAnim->mRotationKeys) if (!pNodeAnim->mRotationKeys)
{ {
this->ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)", ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
pNodeAnim->mNumRotationKeys); pNodeAnim->mNumRotationKeys);
} }
double dLast = -10e10; double dLast = -10e10;
@ -905,19 +913,23 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ValidateDSProcess::Validate( const aiNode* pNode) void ValidateDSProcess::Validate( const aiNode* pNode)
{ {
if (!pNode)ReportError("A node of the scenegraph is NULL"); if (!pNode) {
if (pNode != mScene->mRootNode && !pNode->mParent) ReportError("A node of the scenegraph is NULL");
this->ReportError("A node has no valid parent (aiNode::mParent is NULL)"); }
// Validate node name string first so that it's safe to use in below expressions
this->Validate(&pNode->mName); this->Validate(&pNode->mName);
const char* nodeName = (&pNode->mName)->C_Str();
if (pNode != mScene->mRootNode && !pNode->mParent){
ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ", nodeName);
}
// validate all meshes // validate all meshes
if (pNode->mNumMeshes) if (pNode->mNumMeshes)
{ {
if (!pNode->mMeshes) if (!pNode->mMeshes)
{ {
ReportError("aiNode::mMeshes is NULL (aiNode::mNumMeshes is %i)", ReportError("aiNode::mMeshes is NULL for node %s (aiNode::mNumMeshes is %i)",
pNode->mNumMeshes); nodeName, pNode->mNumMeshes);
} }
std::vector<bool> abHadMesh; std::vector<bool> abHadMesh;
abHadMesh.resize(mScene->mNumMeshes,false); abHadMesh.resize(mScene->mNumMeshes,false);
@ -925,13 +937,13 @@ void ValidateDSProcess::Validate( const aiNode* pNode)
{ {
if (pNode->mMeshes[i] >= mScene->mNumMeshes) if (pNode->mMeshes[i] >= mScene->mNumMeshes)
{ {
ReportError("aiNode::mMeshes[%i] is out of range (maximum is %i)", ReportError("aiNode::mMeshes[%i] is out of range for node %s (maximum is %i)",
pNode->mMeshes[i],mScene->mNumMeshes-1); pNode->mMeshes[i], nodeName, mScene->mNumMeshes-1);
} }
if (abHadMesh[pNode->mMeshes[i]]) if (abHadMesh[pNode->mMeshes[i]])
{ {
ReportError("aiNode::mMeshes[%i] is already referenced by this node (value: %i)", ReportError("aiNode::mMeshes[%i] is already referenced by this node %s (value: %i)",
i,pNode->mMeshes[i]); i, nodeName, pNode->mMeshes[i]);
} }
abHadMesh[pNode->mMeshes[i]] = true; abHadMesh[pNode->mMeshes[i]] = true;
} }
@ -939,8 +951,8 @@ void ValidateDSProcess::Validate( const aiNode* pNode)
if (pNode->mNumChildren) if (pNode->mNumChildren)
{ {
if (!pNode->mChildren) { if (!pNode->mChildren) {
ReportError("aiNode::mChildren is NULL (aiNode::mNumChildren is %i)", ReportError("aiNode::mChildren is NULL for node %s (aiNode::mNumChildren is %i)",
pNode->mNumChildren); nodeName, pNode->mNumChildren);
} }
for (unsigned int i = 0; i < pNode->mNumChildren;++i) { for (unsigned int i = 0; i < pNode->mNumChildren;++i) {
Validate(pNode->mChildren[i]); Validate(pNode->mChildren[i]);
@ -953,7 +965,7 @@ void ValidateDSProcess::Validate( const aiString* pString)
{ {
if (pString->length > MAXLEN) if (pString->length > MAXLEN)
{ {
this->ReportError("aiString::length is too large (%i, maximum is %lu)", ReportError("aiString::length is too large (%lu, maximum is %lu)",
pString->length,MAXLEN); pString->length,MAXLEN);
} }
const char* sz = pString->data; const char* sz = pString->data;
@ -961,12 +973,14 @@ void ValidateDSProcess::Validate( const aiString* pString)
{ {
if ('\0' == *sz) if ('\0' == *sz)
{ {
if (pString->length != (unsigned int)(sz-pString->data)) if (pString->length != (unsigned int)(sz-pString->data)) {
ReportError("aiString::data is invalid: the terminal zero is at a wrong offset"); ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
}
break; break;
} }
else if (sz >= &pString->data[MAXLEN]) else if (sz >= &pString->data[MAXLEN]) {
ReportError("aiString::data is invalid. There is no terminal character"); ReportError("aiString::data is invalid. There is no terminal character");
}
++sz; ++sz;
} }
} }

View File

@ -36,3 +36,21 @@
# Temporary # Temporary
*.swp *.swp
.DS_Store .DS_Store
# CMake
CMakeScripts
*.cmake
# Xcode
*.build
*.xcodeproj
zip.sln
zip.vcxproj.filters
zip.vcxproj
ALL_BUILD.vcxproj.filters
ALL_BUILD.vcxproj
CMakeFiles/
zip.dir/
test/test.exe.vcxproj.filters
test/test.exe.vcxproj
test/test.exe.dir/

View File

@ -0,0 +1,18 @@
#!/bin/bash
#
# Build script for travis-ci.org builds.
#
if [ $ANALYZE = "true" ] && [ "$CC" = "clang" ]; then
# scan-build -h
scan-build cmake -G "Unix Makefiles"
scan-build -enable-checker security.FloatLoopCounter \
-enable-checker security.insecureAPI.UncheckedReturn \
--status-bugs -v \
make -j 8 \
make -j 8 test
else
cmake -DCMAKE_BUILD_TYPE=Debug -DSANITIZE_ADDRESS=On -DCMAKE_INSTALL_PREFIX=_install
make -j 8
make install
ASAN_OPTIONS=detect_leaks=0 LSAN_OPTIONS=verbosity=1:log_threads=1 ctest -V
fi

View File

@ -1,10 +1,22 @@
language: c language: c
addons:
apt:
packages: &1
- lcov
# Compiler selection # Compiler selection
compiler: compiler:
- clang - clang
- gcc - gcc
env:
- ANALYZE=false
- ANALYZE=true
# Build steps # Build steps
script: script:
- mkdir build - ./.travis.sh
- cd build after_success:
- cmake -DCMAKE_BUILD_TYPE=Debug .. && make && make test # Creating report
- cmake -DENABLE_COVERAGE=ON
- make
- make test
# Uploading report to CodeCov
- bash <(curl -s https://codecov.io/bash)

View File

@ -1,18 +1,47 @@
cmake_minimum_required(VERSION 2.8) cmake_minimum_required(VERSION 2.8)
project(zip) project(zip)
enable_language(C)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
if (MSVC) if (MSVC)
# Use secure functions by defaualt and suppress warnings about "deprecated" functions # Use secure functions by defaualt and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Wall -Wextra -Werror -pedantic")
endif (MSVC) endif (MSVC)
# zip # zip
set(SRC src/miniz.h src/zip.h src/zip.c) set(SRC src/miniz.h src/zip.h src/zip.c)
add_library(${CMAKE_PROJECT_NAME} ${SRC}) add_library(${PROJECT_NAME} ${SRC})
target_include_directories(${PROJECT_NAME} INTERFACE src)
# test # test
enable_testing() if (NOT CMAKE_DISABLE_TESTING)
add_subdirectory(test) enable_testing()
add_subdirectory(test)
find_package(Sanitizers)
add_sanitizers(${PROJECT_NAME} test.exe)
add_sanitizers(${PROJECT_NAME} test_miniz.exe)
endif()
install(TARGETS ${PROJECT_NAME}
RUNTIME DESTINATION bin
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib
COMPONENT library)
install(FILES ${PROJECT_SOURCE_DIR}/src/zip.h DESTINATION include)
# uninstall target (https://gitlab.kitware.com/cmake/community/wikis/FAQ#can-i-do-make-uninstall-with-cmake)
if(NOT TARGET uninstall)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake)
endif()

View File

@ -1,12 +1,11 @@
### A portable (OSX/Linux/Windows), simple zip library written in C ### A portable (OSX/Linux/Windows), simple zip library written in C
This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API. This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API.
[![Windows][win-badge]][win-link] [![OS X][osx-linux-badge]][osx-linux-link] [![Windows](https://ci.appveyor.com/api/projects/status/bph8dr3jacgmjv32/branch/master?svg=true&label=windows)](https://ci.appveyor.com/project/kuba--/zip)
[![Linux](https://travis-ci.org/kuba--/zip.svg?branch=master&label=linux%2fosx)](https://travis-ci.org/kuba--/zip)
[![Version](https://badge.fury.io/gh/kuba--%2Fzip.svg)](https://github.com/kuba--/zip/releases)
[![Codecov](https://codecov.io/gh/kuba--/zip/branch/master/graph/badge.svg)](https://codecov.io/gh/kuba--/zip)
[win-badge]: https://img.shields.io/appveyor/ci/kuba--/zip/master.svg?label=windows "AppVeyor build status"
[win-link]: https://ci.appveyor.com/project/kuba--/zip "AppVeyor build status"
[osx-linux-badge]: https://img.shields.io/travis/kuba--/zip/master.svg?label=linux/osx "Travis CI build status"
[osx-linux-link]: https://travis-ci.org/kuba--/zip "Travis CI build status"
# The Idea # The Idea
<img src="zip.png" name="zip" /> <img src="zip.png" name="zip" />
@ -23,11 +22,11 @@ It was the reason, why I decided to write zip module on top of the miniz. It req
* Create a new zip archive with default compression level. * Create a new zip archive with default compression level.
```c ```c
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w'); struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
{ {
zip_entry_open(zip, "foo-1.txt"); zip_entry_open(zip, "foo-1.txt");
{ {
char *buf = "Some data here..."; const char *buf = "Some data here...\0";
zip_entry_write(zip, buf, strlen(buf)); zip_entry_write(zip, buf, strlen(buf));
} }
zip_entry_close(zip); zip_entry_close(zip);
@ -40,64 +39,85 @@ It was the reason, why I decided to write zip module on top of the miniz. It req
zip_entry_fwrite(zip, "foo-2.3.txt"); zip_entry_fwrite(zip, "foo-2.3.txt");
} }
zip_entry_close(zip); zip_entry_close(zip);
} }
zip_close(zip); zip_close(zip);
``` ```
* Append to the existing zip archive. * Append to the existing zip archive.
```c ```c
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a'); struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
{ {
zip_entry_open(zip, "foo-3.txt"); zip_entry_open(zip, "foo-3.txt");
{ {
char *buf = "Append some data here..."; const char *buf = "Append some data here...\0";
zip_entry_write(zip, buf, strlen(buf)); zip_entry_write(zip, buf, strlen(buf));
} }
zip_entry_close(zip); zip_entry_close(zip);
} }
zip_close(zip); zip_close(zip);
``` ```
* Extract a zip archive into a folder. * Extract a zip archive into a folder.
```c ```c
int on_extract_entry(const char *filename, void *arg) { int on_extract_entry(const char *filename, void *arg) {
static int i = 0; static int i = 0;
int n = *(int *)arg; int n = *(int *)arg;
printf("Extracted: %s (%d of %d)\n", filename, ++i, n); printf("Extracted: %s (%d of %d)\n", filename, ++i, n);
return 0; return 0;
} }
int arg = 2; int arg = 2;
zip_extract("foo.zip", "/tmp", on_extract_entry, &arg); zip_extract("foo.zip", "/tmp", on_extract_entry, &arg);
``` ```
* Extract a zip entry into memory. * Extract a zip entry into memory.
```c ```c
void *buf = NULL; void *buf = NULL;
size_t bufsize; size_t bufsize;
struct zip_t *zip = zip_open("foo.zip", 0, 'r'); struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{ {
zip_entry_open(zip, "foo-1.txt"); zip_entry_open(zip, "foo-1.txt");
{ {
zip_entry_read(zip, &buf, &bufsize); zip_entry_read(zip, &buf, &bufsize);
} }
zip_entry_close(zip); zip_entry_close(zip);
} }
zip_close(zip); zip_close(zip);
free(buf); free(buf);
```
* Extract a zip entry into memory (no internal allocation).
```c
unsigned char *buf;
size_t bufsize;
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{
zip_entry_open(zip, "foo-1.txt");
{
bufsize = zip_entry_size(zip);
buf = calloc(sizeof(unsigned char), bufsize);
zip_entry_noallocread(zip, (void *)buf, bufsize);
}
zip_entry_close(zip);
}
zip_close(zip);
free(buf);
``` ```
* Extract a zip entry into memory using callback. * Extract a zip entry into memory using callback.
```c ```c
struct buffer_t { struct buffer_t {
char *data; char *data;
size_t size; size_t size;
}; };
static size_t on_extract(void *arg, unsigned long long offset, const void *data, size_t size) { static size_t on_extract(void *arg, unsigned long long offset, const void *data, size_t size) {
struct buffer_t *buf = (struct buffer_t *)arg; struct buffer_t *buf = (struct buffer_t *)arg;
buf->data = realloc(buf->data, buf->size + size + 1); buf->data = realloc(buf->data, buf->size + size + 1);
assert(NULL != buf->data); assert(NULL != buf->data);
@ -107,33 +127,183 @@ It was the reason, why I decided to write zip module on top of the miniz. It req
buf->data[buf->size] = 0; buf->data[buf->size] = 0;
return size; return size;
} }
struct buffer_t buf = {0}; struct buffer_t buf = {0};
struct zip_t *zip = zip_open("foo.zip", 0, 'r'); struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{ {
zip_entry_open(zip, "foo-1.txt"); zip_entry_open(zip, "foo-1.txt");
{ {
zip_entry_extract(zip, on_extract, &buf); zip_entry_extract(zip, on_extract, &buf);
} }
zip_entry_close(zip); zip_entry_close(zip);
} }
zip_close(zip); zip_close(zip);
free(buf.data); free(buf.data);
``` ```
* Extract a zip entry into a file. * Extract a zip entry into a file.
```c ```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r'); struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{ {
zip_entry_open(zip, "foo-2.txt"); zip_entry_open(zip, "foo-2.txt");
{ {
zip_entry_fread(zip, "foo-2.txt"); zip_entry_fread(zip, "foo-2.txt");
} }
zip_entry_close(zip); zip_entry_close(zip);
} }
zip_close(zip); zip_close(zip);
```
* List of all zip entries
```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r');
int i, n = zip_total_entries(zip);
for (i = 0; i < n; ++i) {
zip_entry_openbyindex(zip, i);
{
const char *name = zip_entry_name(zip);
int isdir = zip_entry_isdir(zip);
unsigned long long size = zip_entry_size(zip);
unsigned int crc32 = zip_entry_crc32(zip);
}
zip_entry_close(zip);
}
zip_close(zip);
```
## Bindings
Compile zip library as a dynamic library.
```shell
$ mkdir build
$ cd build
$ cmake -DBUILD_SHARED_LIBS=true ..
$ make
```
### Go (cgo)
```go
package main
/*
#cgo CFLAGS: -I../src
#cgo LDFLAGS: -L. -lzip
#include <zip.h>
*/
import "C"
import "unsafe"
func main() {
path := C.CString("/tmp/go.zip")
zip := C.zip_open(path, 6, 'w')
entryname := C.CString("test")
C.zip_entry_open(zip, entryname)
content := "test content"
buf := unsafe.Pointer(C.CString(content))
bufsize := C.size_t(len(content))
C.zip_entry_write(zip, buf, bufsize)
C.zip_entry_close(zip)
C.zip_close(zip)
}
```
### Ruby (ffi)
Install _ffi_ gem.
```shell
$ gem install ffi
```
Bind in your module.
```ruby
require 'ffi'
module Zip
extend FFI::Library
ffi_lib "./libzip.#{::FFI::Platform::LIBSUFFIX}"
attach_function :zip_open, [:string, :int, :char], :pointer
attach_function :zip_close, [:pointer], :void
attach_function :zip_entry_open, [:pointer, :string], :int
attach_function :zip_entry_close, [:pointer], :void
attach_function :zip_entry_write, [:pointer, :string, :int], :int
end
ptr = Zip.zip_open("/tmp/ruby.zip", 6, "w".bytes()[0])
status = Zip.zip_entry_open(ptr, "test")
content = "test content"
status = Zip.zip_entry_write(ptr, content, content.size())
Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
```
### Python (cffi)
Install _cffi_ package
```shell
$ pip install cffi
```
Bind in your package.
```python
import ctypes.util
from cffi import FFI
ffi = FFI()
ffi.cdef("""
struct zip_t *zip_open(const char *zipname, int level, char mode);
void zip_close(struct zip_t *zip);
int zip_entry_open(struct zip_t *zip, const char *entryname);
int zip_entry_close(struct zip_t *zip);
int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize);
""")
Zip = ffi.dlopen(ctypes.util.find_library("zip"))
ptr = Zip.zip_open("/tmp/python.zip", 6, 'w')
status = Zip.zip_entry_open(ptr, "test")
content = "test content"
status = Zip.zip_entry_write(ptr, content, len(content))
Zip.zip_entry_close(ptr)
Zip.zip_close(ptr)
```
### Ring
The language comes with RingZip based on this library
```ring
load "ziplib.ring"
new Zip {
setFileName("myfile.zip")
open("w")
newEntry() {
open("test.c")
writefile("test.c")
close()
}
close()
}
```
# Contribution Rules/Coding Standards
No need to throw away your coding style, just do your best to follow default clang-format style.
Apply `clang-format` to the source files before commit:
```sh
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#')
do
clang-format -i $file
done
``` ```

View File

@ -1,4 +1,4 @@
version: 1.0.{build} version: zip-0.1.9.{build}
build_script: build_script:
- cmd: >- - cmd: >-
cd c:\projects\zip cd c:\projects\zip

View File

@ -0,0 +1,55 @@
#!/bin/sh
# The MIT License (MIT)
#
# Copyright (c)
# 2013 Matthew Arsenault
# 2015-2016 RWTH Aachen University, Federal Republic of Germany
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# This script is a wrapper for AddressSanitizer. In some special cases you need
# to preload AddressSanitizer to avoid error messages - e.g. if you're
# preloading another library to your application. At the moment this script will
# only do something, if we're running on a Linux platform. OSX might not be
# affected.
# Exit immediately, if platform is not Linux.
if [ "$(uname)" != "Linux" ]
then
exec $@
fi
# Get the used libasan of the application ($1). If a libasan was found, it will
# be prepended to LD_PRELOAD.
libasan=$(ldd $1 | grep libasan | sed "s/^[[:space:]]//" | cut -d' ' -f1)
if [ -n "$libasan" ]
then
if [ -n "$LD_PRELOAD" ]
then
export LD_PRELOAD="$libasan:$LD_PRELOAD"
else
export LD_PRELOAD="$libasan"
fi
fi
# Execute the application.
exec $@

View File

@ -0,0 +1,23 @@
# copied from https://gitlab.kitware.com/cmake/community/wikis/FAQ#can-i-do-make-uninstall-with-cmake
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
endif(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
string(REGEX REPLACE "\n" ";" files "${files}")
foreach(file ${files})
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
exec_program(
"@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
OUTPUT_VARIABLE rm_out
RETURN_VALUE rm_retval
)
if(NOT "${rm_retval}" STREQUAL 0)
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
endif(NOT "${rm_retval}" STREQUAL 0)
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
endif(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
endforeach(file)

File diff suppressed because it is too large Load Diff

View File

@ -7,16 +7,15 @@
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE. * OTHER DEALINGS IN THE SOFTWARE.
*/ */
#define __STDC_WANT_LIB_EXT1__ 1
#include "zip.h"
#include "miniz.h"
#include <errno.h> #include <errno.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <time.h> #include <time.h>
#if defined _WIN32 || defined __WIN32__ #if defined(_WIN32) || defined(__WIN32__) || defined(_MSC_VER) || \
/* Win32, DOS */ defined(__MINGW32__)
/* Win32, DOS, MSVC, MSVS */
#include <direct.h> #include <direct.h>
#define MKDIR(DIRNAME) _mkdir(DIRNAME) #define MKDIR(DIRNAME) _mkdir(DIRNAME)
@ -28,8 +27,20 @@
#define ISSLASH(C) ((C) == '/' || (C) == '\\') #define ISSLASH(C) ((C) == '/' || (C) == '\\')
#else #else
#include <unistd.h> // needed for symlink() on BSD
int symlink(const char *target, const char *linkpath); // needed on Linux
#define MKDIR(DIRNAME) mkdir(DIRNAME, 0755) #define MKDIR(DIRNAME) mkdir(DIRNAME, 0755)
#define STRCLONE(STR) ((STR) ? strdup(STR) : NULL) #define STRCLONE(STR) ((STR) ? strdup(STR) : NULL)
#endif
#include "miniz.h"
#include "zip.h"
#ifndef HAS_DEVICE
#define HAS_DEVICE(P) 0
#endif #endif
#ifndef FILESYSTEM_PREFIX_LEN #ifndef FILESYSTEM_PREFIX_LEN
@ -48,7 +59,7 @@
} \ } \
} while (0) } while (0)
static char *basename(const char *name) { static const char *base_name(const char *name) {
char const *p; char const *p;
char const *base = name += FILESYSTEM_PREFIX_LEN(name); char const *base = name += FILESYSTEM_PREFIX_LEN(name);
int all_slashes = 1; int all_slashes = 1;
@ -61,20 +72,32 @@ static char *basename(const char *name) {
} }
/* If NAME is all slashes, arrange to return `/'. */ /* If NAME is all slashes, arrange to return `/'. */
if (*base == '\0' && ISSLASH(*name) && all_slashes) --base; if (*base == '\0' && ISSLASH(*name) && all_slashes)
--base;
return (char *)base; return base;
} }
static int mkpath(const char *path) { static int mkpath(const char *path) {
char const *p; char const *p;
char npath[MAX_PATH + 1] = {0}; char npath[MAX_PATH + 1];
int len = 0; int len = 0;
int has_device = HAS_DEVICE(path);
for (p = path; *p && len < MAX_PATH; p++) { memset(npath, 0, MAX_PATH + 1);
if (ISSLASH(*p) && len > 0) {
#ifdef _WIN32
// only on windows fix the path
npath[0] = path[0];
npath[1] = path[1];
len = 2;
#endif // _WIN32
for (p = path + len; *p && len < MAX_PATH; p++) {
if (ISSLASH(*p) && ((!has_device && len > 0) || (has_device && len > 2))) {
if (MKDIR(npath) == -1) if (MKDIR(npath) == -1)
if (errno != EEXIST) return -1; if (errno != EEXIST)
return -1;
} }
npath[len++] = *p; npath[len++] = *p;
} }
@ -82,24 +105,28 @@ static int mkpath(const char *path) {
return 0; return 0;
} }
static char *strrpl(const char *str, char oldchar, char newchar) { static char *strrpl(const char *str, size_t n, char oldchar, char newchar) {
char *rpl = (char *)malloc(sizeof(char) * (1 + strlen(str)));
char *begin = rpl;
char c; char c;
while((c = *str++)) { size_t i;
char *rpl = (char *)calloc((1 + n), sizeof(char));
char *begin = rpl;
if (!rpl) {
return NULL;
}
for (i = 0; (i < n) && (c = *str++); ++i) {
if (c == oldchar) { if (c == oldchar) {
c = newchar; c = newchar;
} }
*rpl++ = c; *rpl++ = c;
} }
*rpl = '\0';
return begin; return begin;
} }
struct zip_entry_t { struct zip_entry_t {
int index; int index;
const char *name; char *name;
mz_uint64 uncomp_size; mz_uint64 uncomp_size;
mz_uint64 comp_size; mz_uint64 comp_size;
mz_uint32 uncomp_crc32; mz_uint32 uncomp_crc32;
@ -109,13 +136,14 @@ struct zip_entry_t {
mz_uint16 method; mz_uint16 method;
mz_zip_writer_add_state state; mz_zip_writer_add_state state;
tdefl_compressor comp; tdefl_compressor comp;
mz_uint32 external_attr;
time_t m_time;
}; };
struct zip_t { struct zip_t {
mz_zip_archive archive; mz_zip_archive archive;
mz_uint level; mz_uint level;
struct zip_entry_t entry; struct zip_entry_t entry;
char mode;
}; };
struct zip_t *zip_open(const char *zipname, int level, char mode) { struct zip_t *zip_open(const char *zipname, int level, char mode) {
@ -126,17 +154,18 @@ struct zip_t *zip_open(const char *zipname, int level, char mode) {
goto cleanup; goto cleanup;
} }
if (level < 0) level = MZ_DEFAULT_LEVEL; if (level < 0)
level = MZ_DEFAULT_LEVEL;
if ((level & 0xF) > MZ_UBER_COMPRESSION) { if ((level & 0xF) > MZ_UBER_COMPRESSION) {
// Wrong compression level // Wrong compression level
goto cleanup; goto cleanup;
} }
zip = (struct zip_t *)calloc((size_t)1, sizeof(struct zip_t)); zip = (struct zip_t *)calloc((size_t)1, sizeof(struct zip_t));
if (!zip) goto cleanup; if (!zip)
goto cleanup;
zip->level = level; zip->level = (mz_uint)level;
zip->mode = mode;
switch (mode) { switch (mode) {
case 'w': case 'w':
// Create a new archive. // Create a new archive.
@ -150,18 +179,16 @@ struct zip_t *zip_open(const char *zipname, int level, char mode) {
case 'a': case 'a':
if (!mz_zip_reader_init_file( if (!mz_zip_reader_init_file(
&(zip->archive), zipname, &(zip->archive), zipname,
level | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) { zip->level | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) {
// An archive file does not exist or cannot initialize // An archive file does not exist or cannot initialize
// zip_archive reader // zip_archive reader
goto cleanup; goto cleanup;
} }
if (mode == 'a' && if (mode == 'a' &&
!mz_zip_writer_init_from_reader(&(zip->archive), zipname)) { !mz_zip_writer_init_from_reader(&(zip->archive), zipname)) {
mz_zip_reader_end(&(zip->archive)); mz_zip_reader_end(&(zip->archive));
goto cleanup; goto cleanup;
} }
break; break;
default: default:
@ -189,10 +216,10 @@ void zip_close(struct zip_t *zip) {
} }
int zip_entry_open(struct zip_t *zip, const char *entryname) { int zip_entry_open(struct zip_t *zip, const char *entryname) {
char *locname = NULL;
size_t entrylen = 0; size_t entrylen = 0;
mz_zip_archive *pzip = NULL; mz_zip_archive *pzip = NULL;
mz_uint num_alignment_padding_bytes, level; mz_uint num_alignment_padding_bytes, level;
mz_zip_archive_file_stat stats;
if (!zip || !entryname) { if (!zip || !entryname) {
return -1; return -1;
@ -203,7 +230,6 @@ int zip_entry_open(struct zip_t *zip, const char *entryname) {
return -1; return -1;
} }
pzip = &(zip->archive);
/* /*
.ZIP File Format Specification Version: 6.3.3 .ZIP File Format Specification Version: 6.3.3
@ -215,40 +241,56 @@ int zip_entry_open(struct zip_t *zip, const char *entryname) {
and UNIX file systems etc. If input came from standard and UNIX file systems etc. If input came from standard
input, there is no file name field. input, there is no file name field.
*/ */
locname = strrpl(entryname, '\\', '/'); zip->entry.name = strrpl(entryname, entrylen, '\\', '/');
if (zip->mode == 'r') {
zip->entry.index = mz_zip_reader_locate_file(pzip, locname, NULL, 0);
CLEANUP(locname);
return (zip->entry.index < 0) ? -1 : 0;
}
zip->entry.index = zip->archive.m_total_files;
zip->entry.name = locname;
if (!zip->entry.name) { if (!zip->entry.name) {
// Cannot parse zip entry name // Cannot parse zip entry name
return -1; return -1;
} }
pzip = &(zip->archive);
if (pzip->m_zip_mode == MZ_ZIP_MODE_READING) {
zip->entry.index =
mz_zip_reader_locate_file(pzip, zip->entry.name, NULL, 0);
if (zip->entry.index < 0) {
goto cleanup;
}
if (!mz_zip_reader_file_stat(pzip, (mz_uint)zip->entry.index, &stats)) {
goto cleanup;
}
zip->entry.comp_size = stats.m_comp_size;
zip->entry.uncomp_size = stats.m_uncomp_size;
zip->entry.uncomp_crc32 = stats.m_crc32;
zip->entry.offset = stats.m_central_dir_ofs;
zip->entry.header_offset = stats.m_local_header_ofs;
zip->entry.method = stats.m_method;
zip->entry.external_attr = stats.m_external_attr;
zip->entry.m_time = stats.m_time;
return 0;
}
zip->entry.index = (int)zip->archive.m_total_files;
zip->entry.comp_size = 0; zip->entry.comp_size = 0;
zip->entry.uncomp_size = 0; zip->entry.uncomp_size = 0;
zip->entry.uncomp_crc32 = MZ_CRC32_INIT; zip->entry.uncomp_crc32 = MZ_CRC32_INIT;
zip->entry.offset = zip->archive.m_archive_size; zip->entry.offset = zip->archive.m_archive_size;
zip->entry.header_offset = zip->archive.m_archive_size; zip->entry.header_offset = zip->archive.m_archive_size;
memset(zip->entry.header, 0, memset(zip->entry.header, 0, MZ_ZIP_LOCAL_DIR_HEADER_SIZE * sizeof(mz_uint8));
MZ_ZIP_LOCAL_DIR_HEADER_SIZE * sizeof(mz_uint8));
zip->entry.method = 0; zip->entry.method = 0;
zip->entry.external_attr = 0;
num_alignment_padding_bytes = num_alignment_padding_bytes =
mz_zip_writer_compute_padding_needed_for_file_alignment(pzip); mz_zip_writer_compute_padding_needed_for_file_alignment(pzip);
if (!pzip->m_pState || (pzip->m_zip_mode != MZ_ZIP_MODE_WRITING)) { if (!pzip->m_pState || (pzip->m_zip_mode != MZ_ZIP_MODE_WRITING)) {
// Wrong zip mode // Wrong zip mode
return -1; goto cleanup;
} }
if (zip->level & MZ_ZIP_FLAG_COMPRESSED_DATA) { if (zip->level & MZ_ZIP_FLAG_COMPRESSED_DATA) {
// Wrong zip compression level // Wrong zip compression level
return -1; goto cleanup;
} }
// no zip64 support yet // no zip64 support yet
if ((pzip->m_total_files == 0xFFFF) || if ((pzip->m_total_files == 0xFFFF) ||
@ -256,27 +298,26 @@ int zip_entry_open(struct zip_t *zip, const char *entryname) {
MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE +
entrylen) > 0xFFFFFFFF)) { entrylen) > 0xFFFFFFFF)) {
// No zip64 support yet // No zip64 support yet
return -1; goto cleanup;
} }
if (!mz_zip_writer_write_zeros( if (!mz_zip_writer_write_zeros(pzip, zip->entry.offset,
pzip, zip->entry.offset, num_alignment_padding_bytes +
num_alignment_padding_bytes + sizeof(zip->entry.header))) { sizeof(zip->entry.header))) {
// Cannot memset zip entry header // Cannot memset zip entry header
return -1; goto cleanup;
} }
zip->entry.header_offset += num_alignment_padding_bytes; zip->entry.header_offset += num_alignment_padding_bytes;
if (pzip->m_file_offset_alignment) { if (pzip->m_file_offset_alignment) {
MZ_ASSERT((zip->entry.header_offset & MZ_ASSERT(
(pzip->m_file_offset_alignment - 1)) == 0); (zip->entry.header_offset & (pzip->m_file_offset_alignment - 1)) == 0);
} }
zip->entry.offset += zip->entry.offset += num_alignment_padding_bytes + sizeof(zip->entry.header);
num_alignment_padding_bytes + sizeof(zip->entry.header);
if (pzip->m_pWrite(pzip->m_pIO_opaque, zip->entry.offset, zip->entry.name, if (pzip->m_pWrite(pzip->m_pIO_opaque, zip->entry.offset, zip->entry.name,
entrylen) != entrylen) { entrylen) != entrylen) {
// Cannot write data to zip entry // Cannot write data to zip entry
return -1; goto cleanup;
} }
zip->entry.offset += entrylen; zip->entry.offset += entrylen;
@ -288,14 +329,88 @@ int zip_entry_open(struct zip_t *zip, const char *entryname) {
if (tdefl_init(&(zip->entry.comp), mz_zip_writer_add_put_buf_callback, if (tdefl_init(&(zip->entry.comp), mz_zip_writer_add_put_buf_callback,
&(zip->entry.state), &(zip->entry.state),
tdefl_create_comp_flags_from_zip_params( (int)tdefl_create_comp_flags_from_zip_params(
level, -15, MZ_DEFAULT_STRATEGY)) != (int)level, -15, MZ_DEFAULT_STRATEGY)) !=
TDEFL_STATUS_OKAY) { TDEFL_STATUS_OKAY) {
// Cannot initialize the zip compressor // Cannot initialize the zip compressor
goto cleanup;
}
}
zip->entry.m_time = time(NULL);
return 0;
cleanup:
CLEANUP(zip->entry.name);
return -1;
}
int zip_entry_openbyindex(struct zip_t *zip, int index) {
mz_zip_archive *pZip = NULL;
mz_zip_archive_file_stat stats;
mz_uint namelen;
const mz_uint8 *pHeader;
const char *pFilename;
if (!zip) {
// zip_t handler is not initialized
return -1; return -1;
} }
pZip = &(zip->archive);
if (pZip->m_zip_mode != MZ_ZIP_MODE_READING) {
// open by index requires readonly mode
return -1;
} }
if (index < 0 || (mz_uint)index >= pZip->m_total_files) {
// index out of range
return -1;
}
if (!(pHeader = &MZ_ZIP_ARRAY_ELEMENT(
&pZip->m_pState->m_central_dir, mz_uint8,
MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets,
mz_uint32, index)))) {
// cannot find header in central directory
return -1;
}
namelen = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_FILENAME_LEN_OFS);
pFilename = (const char *)pHeader + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE;
/*
.ZIP File Format Specification Version: 6.3.3
4.4.17.1 The name of the file, with optional relative path.
The path stored MUST not contain a drive or
device letter, or a leading slash. All slashes
MUST be forward slashes '/' as opposed to
backwards slashes '\' for compatibility with Amiga
and UNIX file systems etc. If input came from standard
input, there is no file name field.
*/
zip->entry.name = strrpl(pFilename, namelen, '\\', '/');
if (!zip->entry.name) {
// local entry name is NULL
return -1;
}
if (!mz_zip_reader_file_stat(pZip, (mz_uint)index, &stats)) {
return -1;
}
zip->entry.index = index;
zip->entry.comp_size = stats.m_comp_size;
zip->entry.uncomp_size = stats.m_uncomp_size;
zip->entry.uncomp_crc32 = stats.m_crc32;
zip->entry.offset = stats.m_central_dir_ofs;
zip->entry.header_offset = stats.m_local_header_ofs;
zip->entry.method = stats.m_method;
zip->entry.external_attr = stats.m_external_attr;
zip->entry.m_time = stats.m_time;
return 0; return 0;
} }
@ -304,21 +419,20 @@ int zip_entry_close(struct zip_t *zip) {
mz_uint level; mz_uint level;
tdefl_status done; tdefl_status done;
mz_uint16 entrylen; mz_uint16 entrylen;
time_t t;
struct tm *tm;
mz_uint16 dos_time, dos_date; mz_uint16 dos_time, dos_date;
int status = -1; int status = -1;
if (!zip) { if (!zip) {
// zip_t handler is not initialized // zip_t handler is not initialized
return -1; goto cleanup;
}
if (zip->mode == 'r') {
return 0;
} }
pzip = &(zip->archive); pzip = &(zip->archive);
if (pzip->m_zip_mode == MZ_ZIP_MODE_READING) {
status = 0;
goto cleanup;
}
level = zip->level & 0xF; level = zip->level & 0xF;
if (level) { if (level) {
done = tdefl_compress_buffer(&(zip->entry.comp), "", 0, TDEFL_FINISH); done = tdefl_compress_buffer(&(zip->entry.comp), "", 0, TDEFL_FINISH);
@ -332,20 +446,13 @@ int zip_entry_close(struct zip_t *zip) {
} }
entrylen = (mz_uint16)strlen(zip->entry.name); entrylen = (mz_uint16)strlen(zip->entry.name);
t = time(NULL);
tm = localtime(&t);
dos_time = (mz_uint16)(((tm->tm_hour) << 11) + ((tm->tm_min) << 5) +
((tm->tm_sec) >> 1));
dos_date = (mz_uint16)(((tm->tm_year + 1900 - 1980) << 9) +
((tm->tm_mon + 1) << 5) + tm->tm_mday);
// no zip64 support yet // no zip64 support yet
if ((zip->entry.comp_size > 0xFFFFFFFF) || if ((zip->entry.comp_size > 0xFFFFFFFF) || (zip->entry.offset > 0xFFFFFFFF)) {
(zip->entry.offset > 0xFFFFFFFF)) {
// No zip64 support, yet // No zip64 support, yet
goto cleanup; goto cleanup;
} }
mz_zip_time_t_to_dos_time(zip->entry.m_time, &dos_time, &dos_date);
if (!mz_zip_writer_create_local_dir_header( if (!mz_zip_writer_create_local_dir_header(
pzip, zip->entry.header, entrylen, 0, zip->entry.uncomp_size, pzip, zip->entry.header, entrylen, 0, zip->entry.uncomp_size,
zip->entry.comp_size, zip->entry.uncomp_crc32, zip->entry.method, 0, zip->entry.comp_size, zip->entry.uncomp_crc32, zip->entry.method, 0,
@ -355,17 +462,17 @@ int zip_entry_close(struct zip_t *zip) {
} }
if (pzip->m_pWrite(pzip->m_pIO_opaque, zip->entry.header_offset, if (pzip->m_pWrite(pzip->m_pIO_opaque, zip->entry.header_offset,
zip->entry.header, sizeof(zip->entry.header)) != zip->entry.header,
sizeof(zip->entry.header)) { sizeof(zip->entry.header)) != sizeof(zip->entry.header)) {
// Cannot write zip entry header // Cannot write zip entry header
goto cleanup; goto cleanup;
} }
if (!mz_zip_writer_add_to_central_dir( if (!mz_zip_writer_add_to_central_dir(
pzip, zip->entry.name, entrylen, NULL, 0, "", 0, pzip, zip->entry.name, entrylen, NULL, 0, "", 0,
zip->entry.uncomp_size, zip->entry.comp_size, zip->entry.uncomp_size, zip->entry.comp_size, zip->entry.uncomp_crc32,
zip->entry.uncomp_crc32, zip->entry.method, 0, dos_time, dos_date, zip->entry.method, 0, dos_time, dos_date, zip->entry.header_offset,
zip->entry.header_offset, 0)) { zip->entry.external_attr)) {
// Cannot write to zip central dir // Cannot write to zip central dir
goto cleanup; goto cleanup;
} }
@ -375,10 +482,54 @@ int zip_entry_close(struct zip_t *zip) {
status = 0; status = 0;
cleanup: cleanup:
if (zip) {
zip->entry.m_time = 0;
CLEANUP(zip->entry.name); CLEANUP(zip->entry.name);
}
return status; return status;
} }
const char *zip_entry_name(struct zip_t *zip) {
if (!zip) {
// zip_t handler is not initialized
return NULL;
}
return zip->entry.name;
}
int zip_entry_index(struct zip_t *zip) {
if (!zip) {
// zip_t handler is not initialized
return -1;
}
return zip->entry.index;
}
int zip_entry_isdir(struct zip_t *zip) {
if (!zip) {
// zip_t handler is not initialized
return -1;
}
if (zip->entry.index < 0) {
// zip entry is not opened
return -1;
}
return (int)mz_zip_reader_is_file_a_directory(&zip->archive,
(mz_uint)zip->entry.index);
}
unsigned long long zip_entry_size(struct zip_t *zip) {
return zip ? zip->entry.uncomp_size : 0;
}
unsigned int zip_entry_crc32(struct zip_t *zip) {
return zip ? zip->entry.uncomp_crc32 : 0;
}
int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize) { int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize) {
mz_uint level; mz_uint level;
mz_zip_archive *pzip = NULL; mz_zip_archive *pzip = NULL;
@ -421,15 +572,34 @@ int zip_entry_fwrite(struct zip_t *zip, const char *filename) {
int status = 0; int status = 0;
size_t n = 0; size_t n = 0;
FILE *stream = NULL; FILE *stream = NULL;
mz_uint8 buf[MZ_ZIP_MAX_IO_BUF_SIZE] = {0}; mz_uint8 buf[MZ_ZIP_MAX_IO_BUF_SIZE];
struct MZ_FILE_STAT_STRUCT file_stat;
if (!zip) { if (!zip) {
// zip_t handler is not initialized // zip_t handler is not initialized
return -1; return -1;
} }
stream = fopen(filename, "rb"); memset(buf, 0, MZ_ZIP_MAX_IO_BUF_SIZE);
if (!stream) { memset((void *)&file_stat, 0, sizeof(struct MZ_FILE_STAT_STRUCT));
if (MZ_FILE_STAT(filename, &file_stat) != 0) {
// problem getting information - check errno
return -1;
}
if ((file_stat.st_mode & 0200) == 0) {
// MS-DOS read-only attribute
zip->entry.external_attr |= 0x01;
}
zip->entry.external_attr |= (mz_uint32)((file_stat.st_mode & 0xFFFF) << 16);
zip->entry.m_time = file_stat.st_mtime;
#if defined(_MSC_VER)
if (fopen_s(&stream, filename, "rb"))
#else
if (!(stream = fopen(filename, "rb")))
#endif
{
// Cannot open filename // Cannot open filename
return -1; return -1;
} }
@ -446,53 +616,104 @@ int zip_entry_fwrite(struct zip_t *zip, const char *filename) {
return status; return status;
} }
int zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize) { ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize) {
mz_zip_archive *pzip = NULL; mz_zip_archive *pzip = NULL;
mz_uint idx; mz_uint idx;
size_t size = 0;
if (!zip) { if (!zip) {
// zip_t handler is not initialized // zip_t handler is not initialized
return -1; return -1;
} }
if (zip->mode != 'r' || zip->entry.index < 0) { pzip = &(zip->archive);
if (pzip->m_zip_mode != MZ_ZIP_MODE_READING || zip->entry.index < 0) {
// the entry is not found or we do not have read access // the entry is not found or we do not have read access
return -1; return -1;
} }
pzip = &(zip->archive);
idx = (mz_uint)zip->entry.index; idx = (mz_uint)zip->entry.index;
if (mz_zip_reader_is_file_a_directory(pzip, idx)) { if (mz_zip_reader_is_file_a_directory(pzip, idx)) {
// the entry is a directory // the entry is a directory
return -1; return -1;
} }
*buf = mz_zip_reader_extract_to_heap(pzip, idx, bufsize, 0); *buf = mz_zip_reader_extract_to_heap(pzip, idx, &size, 0);
return (*buf) ? 0 : -1; if (*buf && bufsize) {
*bufsize = size;
}
return size;
}
ssize_t zip_entry_noallocread(struct zip_t *zip, void *buf, size_t bufsize) {
mz_zip_archive *pzip = NULL;
if (!zip) {
// zip_t handler is not initialized
return -1;
}
pzip = &(zip->archive);
if (pzip->m_zip_mode != MZ_ZIP_MODE_READING || zip->entry.index < 0) {
// the entry is not found or we do not have read access
return -1;
}
if (!mz_zip_reader_extract_to_mem_no_alloc(pzip, (mz_uint)zip->entry.index,
buf, bufsize, 0, NULL, 0)) {
return -1;
}
return (ssize_t)zip->entry.uncomp_size;
} }
int zip_entry_fread(struct zip_t *zip, const char *filename) { int zip_entry_fread(struct zip_t *zip, const char *filename) {
mz_zip_archive *pzip = NULL; mz_zip_archive *pzip = NULL;
mz_uint idx; mz_uint idx;
#if defined(_MSC_VER)
#else
mz_uint32 xattr = 0;
#endif
mz_zip_archive_file_stat info;
if (!zip) { if (!zip) {
// zip_t handler is not initialized // zip_t handler is not initialized
return -1; return -1;
} }
if (zip->mode != 'r' || zip->entry.index < 0) { memset((void *)&info, 0, sizeof(mz_zip_archive_file_stat));
pzip = &(zip->archive);
if (pzip->m_zip_mode != MZ_ZIP_MODE_READING || zip->entry.index < 0) {
// the entry is not found or we do not have read access // the entry is not found or we do not have read access
return -1; return -1;
} }
pzip = &(zip->archive);
idx = (mz_uint)zip->entry.index; idx = (mz_uint)zip->entry.index;
if (mz_zip_reader_is_file_a_directory(pzip, idx)) { if (mz_zip_reader_is_file_a_directory(pzip, idx)) {
// the entry is a directory // the entry is a directory
return -1; return -1;
} }
return (mz_zip_reader_extract_to_file(pzip, idx, filename, 0)) ? 0 : -1; if (!mz_zip_reader_extract_to_file(pzip, idx, filename, 0)) {
return -1;
}
#if defined(_MSC_VER)
#else
if (!mz_zip_reader_file_stat(pzip, idx, &info)) {
// Cannot get information about zip archive;
return -1;
}
xattr = (info.m_external_attr >> 16) & 0xFFFF;
if (xattr > 0) {
if (chmod(filename, (mode_t)xattr) < 0) {
return -1;
}
}
#endif
return 0;
} }
int zip_entry_extract(struct zip_t *zip, int zip_entry_extract(struct zip_t *zip,
@ -507,23 +728,33 @@ int zip_entry_extract(struct zip_t *zip,
return -1; return -1;
} }
if (zip->mode != 'r' || zip->entry.index < 0) { pzip = &(zip->archive);
if (pzip->m_zip_mode != MZ_ZIP_MODE_READING || zip->entry.index < 0) {
// the entry is not found or we do not have read access // the entry is not found or we do not have read access
return -1; return -1;
} }
pzip = &(zip->archive);
idx = (mz_uint)zip->entry.index; idx = (mz_uint)zip->entry.index;
return (mz_zip_reader_extract_to_callback(pzip, idx, on_extract, arg, 0)) return (mz_zip_reader_extract_to_callback(pzip, idx, on_extract, arg, 0))
? 0 ? 0
: -1; : -1;
} }
int zip_total_entries(struct zip_t *zip) {
if (!zip) {
// zip_t handler is not initialized
return -1;
}
return (int)zip->archive.m_total_files;
}
int zip_create(const char *zipname, const char *filenames[], size_t len) { int zip_create(const char *zipname, const char *filenames[], size_t len) {
int status = 0; int status = 0;
size_t i; size_t i;
mz_zip_archive zip_archive; mz_zip_archive zip_archive;
struct MZ_FILE_STAT_STRUCT file_stat;
mz_uint32 ext_attributes = 0;
if (!zipname || strlen(zipname) < 1) { if (!zipname || strlen(zipname) < 1) {
// zip_t archive name is empty or NULL // zip_t archive name is empty or NULL
@ -541,6 +772,8 @@ int zip_create(const char *zipname, const char *filenames[], size_t len) {
return -1; return -1;
} }
memset((void *)&file_stat, 0, sizeof(struct MZ_FILE_STAT_STRUCT));
for (i = 0; i < len; ++i) { for (i = 0; i < len; ++i) {
const char *name = filenames[i]; const char *name = filenames[i];
if (!name) { if (!name) {
@ -548,8 +781,20 @@ int zip_create(const char *zipname, const char *filenames[], size_t len) {
break; break;
} }
if (!mz_zip_writer_add_file(&zip_archive, basename(name), name, "", 0, if (MZ_FILE_STAT(name, &file_stat) != 0) {
ZIP_DEFAULT_COMPRESSION_LEVEL)) { // problem getting information - check errno
return -1;
}
if ((file_stat.st_mode & 0200) == 0) {
// MS-DOS read-only attribute
ext_attributes |= 0x01;
}
ext_attributes |= (mz_uint32)((file_stat.st_mode & 0xFFFF) << 16);
if (!mz_zip_writer_add_file(&zip_archive, base_name(name), name, "", 0,
ZIP_DEFAULT_COMPRESSION_LEVEL,
ext_attributes)) {
// Cannot add file to zip_archive // Cannot add file to zip_archive
status = -1; status = -1;
break; break;
@ -565,11 +810,15 @@ int zip_extract(const char *zipname, const char *dir,
int (*on_extract)(const char *filename, void *arg), void *arg) { int (*on_extract)(const char *filename, void *arg), void *arg) {
int status = -1; int status = -1;
mz_uint i, n; mz_uint i, n;
char path[MAX_PATH + 1] = {0}; char path[MAX_PATH + 1];
char symlink_to[MAX_PATH + 1];
mz_zip_archive zip_archive; mz_zip_archive zip_archive;
mz_zip_archive_file_stat info; mz_zip_archive_file_stat info;
size_t dirlen = 0; size_t dirlen = 0;
mz_uint32 xattr = 0;
memset(path, 0, sizeof(path));
memset(symlink_to, 0, sizeof(symlink_to));
if (!memset(&(zip_archive), 0, sizeof(zip_archive))) { if (!memset(&(zip_archive), 0, sizeof(zip_archive))) {
// Cannot memset zip archive // Cannot memset zip archive
return -1; return -1;
@ -591,9 +840,16 @@ int zip_extract(const char *zipname, const char *dir,
return -1; return -1;
} }
memset((void *)&info, 0, sizeof(mz_zip_archive_file_stat));
#if defined(_MSC_VER)
strcpy_s(path, MAX_PATH, dir);
#else
strcpy(path, dir); strcpy(path, dir);
#endif
if (!ISSLASH(path[dirlen - 1])) { if (!ISSLASH(path[dirlen - 1])) {
#if defined _WIN32 || defined __WIN32__ #if defined(_WIN32) || defined(__WIN32__)
path[dirlen] = '\\'; path[dirlen] = '\\';
#else #else
path[dirlen] = '/'; path[dirlen] = '/';
@ -608,12 +864,31 @@ int zip_extract(const char *zipname, const char *dir,
// Cannot get information about zip archive; // Cannot get information about zip archive;
goto out; goto out;
} }
#if defined(_MSC_VER)
strncpy_s(&path[dirlen], MAX_PATH - dirlen, info.m_filename,
MAX_PATH - dirlen);
#else
strncpy(&path[dirlen], info.m_filename, MAX_PATH - dirlen); strncpy(&path[dirlen], info.m_filename, MAX_PATH - dirlen);
#endif
if (mkpath(path) < 0) { if (mkpath(path) < 0) {
// Cannot make a path // Cannot make a path
goto out; goto out;
} }
if ((((info.m_version_made_by >> 8) == 3) || ((info.m_version_made_by >> 8) == 19)) // if zip is produced on Unix or macOS (3 and 19 from section 4.4.2.2 of zip standard)
&& info.m_external_attr & (0x20 << 24)) { // and has sym link attribute (0x80 is file, 0x40 is directory)
#if defined(_WIN32) || defined(__WIN32__) || defined(_MSC_VER) || \
defined(__MINGW32__)
#else
if (info.m_uncomp_size > MAX_PATH || !mz_zip_reader_extract_to_mem_no_alloc(&zip_archive, i, symlink_to, MAX_PATH, 0, NULL, 0)) {
goto out;
}
symlink_to[info.m_uncomp_size] = '\0';
if (symlink(symlink_to, path) != 0) {
goto out;
}
#endif
} else {
if (!mz_zip_reader_is_file_a_directory(&zip_archive, i)) { if (!mz_zip_reader_is_file_a_directory(&zip_archive, i)) {
if (!mz_zip_reader_extract_to_file(&zip_archive, i, path, 0)) { if (!mz_zip_reader_extract_to_file(&zip_archive, i, path, 0)) {
// Cannot extract zip archive to file // Cannot extract zip archive to file
@ -621,6 +896,17 @@ int zip_extract(const char *zipname, const char *dir,
} }
} }
#if defined(_MSC_VER)
#else
xattr = (info.m_external_attr >> 16) & 0xFFFF;
if (xattr > 0) {
if (chmod(path, (mode_t)xattr) < 0) {
goto out;
}
}
#endif
}
if (on_extract) { if (on_extract) {
if (on_extract(path, arg) < 0) { if (on_extract(path, arg) < 0) {
goto out; goto out;

View File

@ -13,11 +13,24 @@
#define ZIP_H #define ZIP_H
#include <string.h> #include <string.h>
#include <sys/types.h>
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
#if !defined(_SSIZE_T_DEFINED) && !defined(_SSIZE_T_DEFINED_) && \
!defined(_SSIZE_T) && !defined(_SSIZE_T_) && !defined(__ssize_t_defined)
#define _SSIZE_T
// 64-bit Windows is the only mainstream platform
// where sizeof(long) != sizeof(void*)
#ifdef _WIN64
typedef long long ssize_t; /* byte count or error */
#else
typedef long ssize_t; /* byte count or error */
#endif
#endif
#ifndef MAX_PATH #ifndef MAX_PATH
#define MAX_PATH 32767 /* # chars in a path name including NULL */ #define MAX_PATH 32767 /* # chars in a path name including NULL */
#endif #endif
@ -47,7 +60,7 @@ struct zip_t;
extern struct zip_t *zip_open(const char *zipname, int level, char mode); extern struct zip_t *zip_open(const char *zipname, int level, char mode);
/* /*
Closes zip archive, releases resources - always finalize. Closes the zip archive, releases resources - always finalize.
Args: Args:
zip: zip archive handler. zip: zip archive handler.
@ -55,7 +68,10 @@ extern struct zip_t *zip_open(const char *zipname, int level, char mode);
extern void zip_close(struct zip_t *zip); extern void zip_close(struct zip_t *zip);
/* /*
Opens a new entry for writing in a zip archive. Opens an entry by name in the zip archive.
For zip archive opened in 'w' or 'a' mode the function will append
a new entry. In readonly mode the function tries to locate the entry
in global dictionary.
Args: Args:
zip: zip archive handler. zip: zip archive handler.
@ -66,6 +82,19 @@ extern void zip_close(struct zip_t *zip);
*/ */
extern int zip_entry_open(struct zip_t *zip, const char *entryname); extern int zip_entry_open(struct zip_t *zip, const char *entryname);
/*
Opens a new entry by index in the zip archive.
This function is only valid if zip archive was opened in 'r' (readonly) mode.
Args:
zip: zip archive handler.
index: index in local dictionary.
Returns:
The return code - 0 on success, negative number (< 0) on error.
*/
extern int zip_entry_openbyindex(struct zip_t *zip, int index);
/* /*
Closes a zip entry, flushes buffer and releases resources. Closes a zip entry, flushes buffer and releases resources.
@ -77,6 +106,67 @@ extern int zip_entry_open(struct zip_t *zip, const char *entryname);
*/ */
extern int zip_entry_close(struct zip_t *zip); extern int zip_entry_close(struct zip_t *zip);
/*
Returns a local name of the current zip entry.
The main difference between user's entry name and local entry name
is optional relative path.
Following .ZIP File Format Specification - the path stored MUST not contain
a drive or device letter, or a leading slash.
All slashes MUST be forward slashes '/' as opposed to backwards slashes '\'
for compatibility with Amiga and UNIX file systems etc.
Args:
zip: zip archive handler.
Returns:
The pointer to the current zip entry name, or NULL on error.
*/
extern const char *zip_entry_name(struct zip_t *zip);
/*
Returns an index of the current zip entry.
Args:
zip: zip archive handler.
Returns:
The index on success, negative number (< 0) on error.
*/
extern int zip_entry_index(struct zip_t *zip);
/*
Determines if the current zip entry is a directory entry.
Args:
zip: zip archive handler.
Returns:
The return code - 1 (true), 0 (false), negative number (< 0) on error.
*/
extern int zip_entry_isdir(struct zip_t *zip);
/*
Returns an uncompressed size of the current zip entry.
Args:
zip: zip archive handler.
Returns:
The uncompressed size in bytes.
*/
extern unsigned long long zip_entry_size(struct zip_t *zip);
/*
Returns CRC-32 checksum of the current zip entry.
Args:
zip: zip archive handler.
Returns:
The CRC-32 checksum.
*/
extern unsigned int zip_entry_crc32(struct zip_t *zip);
/* /*
Compresses an input buffer for the current zip entry. Compresses an input buffer for the current zip entry.
@ -116,9 +206,31 @@ extern int zip_entry_fwrite(struct zip_t *zip, const char *filename);
- for large entries, please take a look at zip_entry_extract function. - for large entries, please take a look at zip_entry_extract function.
Returns: Returns:
The return code - 0 on success, negative number (< 0) on error. The return code - the number of bytes actually read on success.
Otherwise a -1 on error.
*/ */
extern int zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize); extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
/*
Extracts the current zip entry into a memory buffer using no memory
allocation.
Args:
zip: zip archive handler.
buf: preallocated output buffer.
bufsize: output buffer size (in bytes).
Note:
- ensure supplied output buffer is large enough.
- zip_entry_size function (returns uncompressed size for the current entry)
can be handy to estimate how big buffer is needed.
- for large entries, please take a look at zip_entry_extract function.
Returns:
The return code - the number of bytes actually read on success.
Otherwise a -1 on error (e.g. bufsize is not large enough).
*/
extern ssize_t zip_entry_noallocread(struct zip_t *zip, void *buf, size_t bufsize);
/* /*
Extracts the current zip entry into output file. Extracts the current zip entry into output file.
@ -133,7 +245,7 @@ extern int zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
extern int zip_entry_fread(struct zip_t *zip, const char *filename); extern int zip_entry_fread(struct zip_t *zip, const char *filename);
/* /*
Extract the current zip entry using a callback function (on_extract). Extracts the current zip entry using a callback function (on_extract).
Args: Args:
zip: zip archive handler. zip: zip archive handler.
@ -144,13 +256,24 @@ extern int zip_entry_fread(struct zip_t *zip, const char *filename);
Returns: Returns:
The return code - 0 on success, negative number (< 0) on error. The return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_extract(struct zip_t *zip, extern int
size_t (*on_extract)(void *arg, zip_entry_extract(struct zip_t *zip,
unsigned long long offset, size_t (*on_extract)(void *arg, unsigned long long offset,
const void *data, const void *data, size_t size),
size_t size),
void *arg); void *arg);
/*
Returns the number of all entries (files and directories) in the zip archive.
Args:
zip: zip archive handler.
Returns:
The return code - the number of entries on success,
negative number (< 0) on error.
*/
extern int zip_total_entries(struct zip_t *zip);
/* /*
Creates a new archive and puts files into a single zip archive. Creates a new archive and puts files into a single zip archive.

View File

@ -1,7 +1,19 @@
cmake_minimum_required(VERSION 2.8) cmake_minimum_required(VERSION 2.8)
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
if(ENABLE_COVERAGE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g ")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fprofile-arcs")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ftest-coverage")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} --coverage")
endif()
endif ()
# test # test
include_directories(../src) include_directories(../src)
add_executable(test.exe test.c ../src/zip.c) add_executable(test.exe test.c ../src/zip.c)
add_executable(test_miniz.exe test_miniz.c)
add_test(NAME test COMMAND test.exe) add_test(NAME test COMMAND test.exe)
add_test(NAME test_miniz COMMAND test_miniz.exe)

View File

@ -4,10 +4,34 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <sys/stat.h>
#define ZIPNAME "test.zip" #if defined(_MSC_VER) || defined(__MINGW64__) || defined(__MINGW32__)
#define MZ_FILE_STAT_STRUCT _stat
#define MZ_FILE_STAT _stat
#else
#define MZ_FILE_STAT_STRUCT stat
#define MZ_FILE_STAT stat
#endif
#define ZIPNAME "test.zip\0"
#define TESTDATA1 "Some test data 1...\0" #define TESTDATA1 "Some test data 1...\0"
#define CRC32DATA1 2220805626
#define TESTDATA2 "Some test data 2...\0" #define TESTDATA2 "Some test data 2...\0"
#define CRC32DATA2 2532008468
#define RFILE "4.txt\0"
#define RMODE 0100444
#define WFILE "6.txt\0"
#define WMODE 0100666
#define XFILE "7.txt\0"
#define XMODE 0100777
#define UNUSED(x) (void)x
static int total_entries = 0;
static void test_write(void) { static void test_write(void) {
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w'); struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
@ -15,6 +39,11 @@ static void test_write(void) {
assert(0 == zip_entry_open(zip, "test/test-1.txt")); assert(0 == zip_entry_open(zip, "test/test-1.txt"));
assert(0 == zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1))); assert(0 == zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(total_entries == zip_entry_index(zip));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
++total_entries;
assert(0 == zip_entry_close(zip)); assert(0 == zip_entry_close(zip));
zip_close(zip); zip_close(zip);
@ -25,7 +54,31 @@ static void test_append(void) {
assert(zip != NULL); assert(zip != NULL);
assert(0 == zip_entry_open(zip, "test\\test-2.txt")); assert(0 == zip_entry_open(zip, "test\\test-2.txt"));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(total_entries == zip_entry_index(zip));
assert(0 == zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2))); assert(0 == zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2)));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
++total_entries;
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "test\\empty/"));
assert(0 == strcmp(zip_entry_name(zip), "test/empty/"));
assert(0 == zip_entry_size(zip));
assert(0 == zip_entry_crc32(zip));
assert(total_entries == zip_entry_index(zip));
++total_entries;
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "empty/"));
assert(0 == strcmp(zip_entry_name(zip), "empty/"));
assert(0 == zip_entry_size(zip));
assert(0 == zip_entry_crc32(zip));
assert(total_entries == zip_entry_index(zip));
++total_entries;
assert(0 == zip_entry_close(zip)); assert(0 == zip_entry_close(zip));
zip_close(zip); zip_close(zip);
@ -33,23 +86,59 @@ static void test_append(void) {
static void test_read(void) { static void test_read(void) {
char *buf = NULL; char *buf = NULL;
size_t bufsize; ssize_t bufsize;
size_t buftmp;
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r'); struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL); assert(zip != NULL);
assert(0 == zip_entry_open(zip, "test\\test-1.txt")); assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
assert(0 == zip_entry_read(zip, (void **)&buf, &bufsize)); assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
assert(bufsize == strlen(TESTDATA1)); assert(bufsize == strlen(TESTDATA1));
assert((size_t)bufsize == buftmp);
assert(0 == strncmp(buf, TESTDATA1, bufsize)); assert(0 == strncmp(buf, TESTDATA1, bufsize));
assert(0 == zip_entry_close(zip)); assert(0 == zip_entry_close(zip));
free(buf); free(buf);
buf = NULL; buf = NULL;
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
bufsize = zip_entry_read(zip, (void **)&buf, NULL);
assert((size_t)bufsize == strlen(TESTDATA2));
assert(0 == strncmp(buf, TESTDATA2, (size_t)bufsize));
assert(0 == zip_entry_close(zip));
free(buf);
buf = NULL;
bufsize = 0; bufsize = 0;
assert(0 == zip_entry_open(zip, "test\\empty/"));
assert(0 == strcmp(zip_entry_name(zip), "test/empty/"));
assert(0 == zip_entry_size(zip));
assert(0 == zip_entry_crc32(zip));
assert(0 == zip_entry_close(zip));
buftmp = strlen(TESTDATA2);
buf = calloc(buftmp, sizeof(char));
assert(0 == zip_entry_open(zip, "test/test-2.txt")); assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(0 == zip_entry_read(zip, (void **)&buf, &bufsize));
assert(bufsize == strlen(TESTDATA2)); bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
assert(0 == strncmp(buf, TESTDATA2, bufsize)); assert(buftmp == (size_t)bufsize);
assert(0 == strncmp(buf, TESTDATA2, buftmp));
assert(0 == zip_entry_close(zip));
free(buf);
buf = NULL;
buftmp = strlen(TESTDATA1);
buf = calloc(buftmp, sizeof(char));
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
assert(buftmp == (size_t)bufsize);
assert(0 == strncmp(buf, TESTDATA1, buftmp));
assert(0 == zip_entry_close(zip)); assert(0 == zip_entry_close(zip));
free(buf); free(buf);
buf = NULL; buf = NULL;
@ -65,6 +154,8 @@ struct buffer_t {
static size_t on_extract(void *arg, unsigned long long offset, const void *data, static size_t on_extract(void *arg, unsigned long long offset, const void *data,
size_t size) { size_t size) {
UNUSED(offset);
struct buffer_t *buf = (struct buffer_t *)arg; struct buffer_t *buf = (struct buffer_t *)arg;
buf->data = realloc(buf->data, buf->size + size + 1); buf->data = realloc(buf->data, buf->size + size + 1);
assert(NULL != buf->data); assert(NULL != buf->data);
@ -77,10 +168,11 @@ static size_t on_extract(void *arg, unsigned long long offset, const void *data,
} }
static void test_extract(void) { static void test_extract(void) {
struct buffer_t buf = {0}; struct buffer_t buf;
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r'); struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL); assert(zip != NULL);
memset((void *)&buf, 0, sizeof(struct buffer_t));
assert(0 == zip_entry_open(zip, "test/test-1.txt")); assert(0 == zip_entry_open(zip, "test/test-1.txt"));
assert(0 == zip_entry_extract(zip, on_extract, &buf)); assert(0 == zip_entry_extract(zip, on_extract, &buf));
@ -95,11 +187,273 @@ static void test_extract(void) {
zip_close(zip); zip_close(zip);
} }
static void test_total_entries(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
int n = zip_total_entries(zip);
zip_close(zip);
assert(n == total_entries);
}
static void test_entry_name(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(zip_entry_name(zip) == NULL);
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
assert(NULL != zip_entry_name(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
assert(0 == zip_entry_index(zip));
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(NULL != zip_entry_name(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
assert(1 == zip_entry_index(zip));
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_entry_index(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
assert(0 == zip_entry_index(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(1 == zip_entry_index(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_entry_openbyindex(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(0 == zip_entry_openbyindex(zip, 1));
assert(1 == zip_entry_index(zip));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_openbyindex(zip, 0));
assert(0 == zip_entry_index(zip));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_list_entries(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
int i = 0, n = zip_total_entries(zip);
for (; i < n; ++i) {
assert(0 == zip_entry_openbyindex(zip, i));
fprintf(stdout, "[%d]: %s", i, zip_entry_name(zip));
if (zip_entry_isdir(zip)) {
fprintf(stdout, " (DIR)");
}
fprintf(stdout, "\n");
assert(0 == zip_entry_close(zip));
}
zip_close(zip);
}
static void test_fwrite(void) {
const char *filename = WFILE;
FILE *stream = NULL;
struct zip_t *zip = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&stream, filename, "w+"))
#else
if (!(stream = fopen(filename, "w+")))
#endif
{
// Cannot open filename
fprintf(stdout, "Cannot open filename\n");
assert(0 == -1);
}
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
assert(0 == fclose(stream));
zip = zip_open(ZIPNAME, 9, 'w');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, WFILE));
assert(0 == zip_entry_fwrite(zip, WFILE));
assert(0 == zip_entry_close(zip));
zip_close(zip);
remove(WFILE);
remove(ZIPNAME);
}
static void test_exe_permissions(void) {
#if defined(_WIN32) || defined(__WIN32__)
#else
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {XFILE};
FILE *f = fopen(XFILE, "w");
fclose(f);
chmod(XFILE, XMODE);
remove(ZIPNAME);
assert(0 == zip_create(ZIPNAME, filenames, 1));
remove(XFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(XFILE, &file_stats));
assert(XMODE == file_stats.st_mode);
remove(XFILE);
remove(ZIPNAME);
#endif
}
static void test_read_permissions(void) {
#if defined(_MSC_VER)
#else
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {RFILE};
FILE *f = fopen(RFILE, "w");
fclose(f);
chmod(RFILE, RMODE);
remove(ZIPNAME);
assert(0 == zip_create(ZIPNAME, filenames, 1));
// chmod from 444 to 666 to be able delete the file on windows
chmod(RFILE, WMODE);
remove(RFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(RFILE, &file_stats));
assert(RMODE == file_stats.st_mode);
chmod(RFILE, WMODE);
remove(RFILE);
remove(ZIPNAME);
#endif
}
static void test_write_permissions(void) {
#if defined(_MSC_VER)
#else
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {WFILE};
FILE *f = fopen(WFILE, "w");
fclose(f);
chmod(WFILE, WMODE);
remove(ZIPNAME);
assert(0 == zip_create(ZIPNAME, filenames, 1));
remove(WFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(WFILE, &file_stats));
assert(WMODE == file_stats.st_mode);
remove(WFILE);
remove(ZIPNAME);
#endif
}
static void test_mtime(void) {
struct MZ_FILE_STAT_STRUCT file_stat1, file_stat2;
const char *filename = WFILE;
FILE *stream = NULL;
struct zip_t *zip = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&stream, filename, "w+"))
#else
if (!(stream = fopen(filename, "w+")))
#endif
{
// Cannot open filename
fprintf(stdout, "Cannot open filename\n");
assert(0 == -1);
}
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
assert(0 == fclose(stream));
memset(&file_stat1, 0, sizeof(file_stat1));
memset(&file_stat2, 0, sizeof(file_stat2));
zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, filename));
assert(0 == zip_entry_fwrite(zip, filename));
assert(0 == zip_entry_close(zip));
zip_close(zip);
assert(0 == MZ_FILE_STAT(filename, &file_stat1));
remove(filename);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(filename, &file_stat2));
fprintf(stdout, "file_stat1.st_mtime: %lu\n", file_stat1.st_mtime);
fprintf(stdout, "file_stat2.st_mtime: %lu\n", file_stat2.st_mtime);
assert(labs(file_stat1.st_mtime - file_stat2.st_mtime) <= 1);
remove(filename);
remove(ZIPNAME);
}
int main(int argc, char *argv[]) { int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
remove(ZIPNAME);
test_write(); test_write();
test_append(); test_append();
test_read(); test_read();
test_extract(); test_extract();
test_total_entries();
test_entry_name();
test_entry_index();
test_entry_openbyindex();
test_list_entries();
test_fwrite();
test_read_permissions();
test_write_permissions();
test_exe_permissions();
test_mtime();
return remove(ZIPNAME); remove(ZIPNAME);
return 0;
} }

View File

@ -0,0 +1,104 @@
// Demonstrates miniz.c's compress() and uncompress() functions
// (same as zlib's). Public domain, May 15 2011, Rich Geldreich,
// richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c.
#include <miniz.h>
#include <stdio.h>
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint;
// The string to compress.
static const char *s_pStr =
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson.";
int main(int argc, char *argv[]) {
uint step = 0;
int cmp_status;
uLong src_len = (uLong)strlen(s_pStr);
uLong cmp_len = compressBound(src_len);
uLong uncomp_len = src_len;
uint8 *pCmp, *pUncomp;
uint total_succeeded = 0;
(void)argc, (void)argv;
printf("miniz.c version: %s\n", MZ_VERSION);
do {
// Allocate buffers to hold compressed and uncompressed data.
pCmp = (mz_uint8 *)malloc((size_t)cmp_len);
pUncomp = (mz_uint8 *)malloc((size_t)src_len);
if ((!pCmp) || (!pUncomp)) {
printf("Out of memory!\n");
return EXIT_FAILURE;
}
// Compress the string.
cmp_status =
compress(pCmp, &cmp_len, (const unsigned char *)s_pStr, src_len);
if (cmp_status != Z_OK) {
printf("compress() failed!\n");
free(pCmp);
free(pUncomp);
return EXIT_FAILURE;
}
printf("Compressed from %u to %u bytes\n", (mz_uint32)src_len,
(mz_uint32)cmp_len);
if (step) {
// Purposely corrupt the compressed data if fuzzy testing (this is a
// very crude fuzzy test).
uint n = 1 + (rand() % 3);
while (n--) {
uint i = rand() % cmp_len;
pCmp[i] ^= (rand() & 0xFF);
}
}
// Decompress.
cmp_status = uncompress(pUncomp, &uncomp_len, pCmp, cmp_len);
total_succeeded += (cmp_status == Z_OK);
if (step) {
printf("Simple fuzzy test: step %u total_succeeded: %u\n", step,
total_succeeded);
} else {
if (cmp_status != Z_OK) {
printf("uncompress failed!\n");
free(pCmp);
free(pUncomp);
return EXIT_FAILURE;
}
printf("Decompressed from %u to %u bytes\n", (mz_uint32)cmp_len,
(mz_uint32)uncomp_len);
// Ensure uncompress() returned the expected data.
if ((uncomp_len != src_len) ||
(memcmp(pUncomp, s_pStr, (size_t)src_len))) {
printf("Decompression failed!\n");
free(pCmp);
free(pUncomp);
return EXIT_FAILURE;
}
}
free(pCmp);
free(pUncomp);
step++;
// Keep on fuzzy testing if there's a non-empty command line.
} while (argc >= 2);
printf("Success.\n");
return EXIT_SUCCESS;
}

View File

@ -1173,6 +1173,18 @@ float4 PimpMyPixel (float4 prev)
@endcode @endcode
@section shdacc How to access shader-code from a texture (AI_MATKEY_GLOBAL_SHADERLANG and AI_MATKEY_SHADER_VERTEX, ...)
You can get assigned shader sources by using the following material keys:
<li>AI_MATKEY_GLOBAL_SHADERLANG</li>To get the used shader language.
<li>AI_MATKEY_SHADER_VERTEX</li> Assigned vertex shader code stored as a string.
<li>AI_MATKEY_SHADER_FRAGMENT</li> Assigned fragment shader code stored as a string.
<li>AI_MATKEY_SHADER_GEO</li> Assigned geometry shader code stored as a string.
<li>AI_MATKEY_SHADER_TESSELATION</li> Assigned tesselation shader code stored as a string.
<li>AI_MATKEY_SHADER_PRIMITIVE</li> Assigned primitive shader code stored as a string.
<li>AI_MATKEY_SHADER_COMPUTE</li> Assigned compute shader code stored as a string.
*/ */

View File

@ -198,8 +198,6 @@ enum aiTextureType
*/ */
aiTextureType_NONE = 0x0, aiTextureType_NONE = 0x0,
/** The texture is combined with the result of the diffuse /** The texture is combined with the result of the diffuse
* lighting equation. * lighting equation.
*/ */
@ -278,7 +276,7 @@ enum aiTextureType
* *
* A texture reference that does not match any of the definitions * A texture reference that does not match any of the definitions
* above is considered to be 'unknown'. It is still imported, * above is considered to be 'unknown'. It is still imported,
* but is excluded from any further postprocessing. * but is excluded from any further post-processing.
*/ */
aiTextureType_UNKNOWN = 0xC, aiTextureType_UNKNOWN = 0xC,
@ -375,7 +373,7 @@ enum aiShadingMode
*/ */
enum aiTextureFlags enum aiTextureFlags
{ {
/** The texture's color values have to be inverted (componentwise 1-n) /** The texture's color values have to be inverted (component-wise 1-n)
*/ */
aiTextureFlags_Invert = 0x1, aiTextureFlags_Invert = 0x1,
@ -914,6 +912,13 @@ extern "C" {
#define AI_MATKEY_COLOR_TRANSPARENT "$clr.transparent",0,0 #define AI_MATKEY_COLOR_TRANSPARENT "$clr.transparent",0,0
#define AI_MATKEY_COLOR_REFLECTIVE "$clr.reflective",0,0 #define AI_MATKEY_COLOR_REFLECTIVE "$clr.reflective",0,0
#define AI_MATKEY_GLOBAL_BACKGROUND_IMAGE "?bg.global",0,0 #define AI_MATKEY_GLOBAL_BACKGROUND_IMAGE "?bg.global",0,0
#define AI_MATKEY_GLOBAL_SHADERLANG "?sh.lang",0,0
#define AI_MATKEY_SHADER_VERTEX "?sh.vs",0,0
#define AI_MATKEY_SHADER_FRAGMENT "?sh.fs",0,0
#define AI_MATKEY_SHADER_GEO "?sh.gs",0,0
#define AI_MATKEY_SHADER_TESSELATION "?sh.ts",0,0
#define AI_MATKEY_SHADER_PRIMITIVE "?sh.ps",0,0
#define AI_MATKEY_SHADER_COMPUTE "?sh.cs",0,0
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Pure key names for all texture-related properties // Pure key names for all texture-related properties
@ -1457,8 +1462,6 @@ inline aiReturn aiGetMaterialInteger(const C_STRUCT aiMaterial* pMat,
#endif //!__cplusplus #endif //!__cplusplus
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** @brief Retrieve a color value from the material property table /** @brief Retrieve a color value from the material property table
* *

View File

@ -87,7 +87,7 @@ template_type = r"""
template_stub_decl = '\tDECL_CONV_STUB({type});\n' template_stub_decl = '\tDECL_CONV_STUB({type});\n'
template_schema = '\t\tSchemaEntry("{normalized_name}",&STEP::ObjectHelper<{type},{argcnt}>::Construct )\n' template_schema = '\t\tSchemaEntry("{normalized_name}",&STEP::ObjectHelper<{type},{argcnt}>::Construct )\n'
template_schema_type = '\t\tSchemaEntry("{normalized_name}",NULL )\n' template_schema_type = '\t\tSchemaEntry("{normalized_name}",nullptr )\n'
template_converter = r""" template_converter = r"""
// ----------------------------------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------------------------------
template <> size_t GenericFill<{type}>(const DB& db, const LIST& params, {type}* in) template <> size_t GenericFill<{type}>(const DB& db, const LIST& params, {type}* in)
@ -99,7 +99,7 @@ template_converter_prologue_a = '\tsize_t base = GenericFill(db,params,static_ca
template_converter_prologue_b = '\tsize_t base = 0;\n' template_converter_prologue_b = '\tsize_t base = 0;\n'
template_converter_check_argcnt = '\tif (params.GetSize() < {max_arg}) {{ throw STEP::TypeError("expected {max_arg} arguments to {name}"); }}' template_converter_check_argcnt = '\tif (params.GetSize() < {max_arg}) {{ throw STEP::TypeError("expected {max_arg} arguments to {name}"); }}'
template_converter_code_per_field = r""" do {{ // convert the '{fieldname}' argument template_converter_code_per_field = r""" do {{ // convert the '{fieldname}' argument
boost::shared_ptr<const DataType> arg = params[base++];{handle_unset}{convert} std::shared_ptr<const DataType> arg = params[base++];{handle_unset}{convert}
}} while(0); }} while(0);
""" """
template_allow_optional = r""" template_allow_optional = r"""

View File

@ -2,7 +2,7 @@
Open Asset Import Library (ASSIMP) Open Asset Import Library (ASSIMP)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2018, ASSIMP Development Team Copyright (c) 2006-2019, ASSIMP Development Team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -66,7 +66,7 @@ namespace STEP {
// ----------------------------------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------------------------------
template <> size_t GenericFill<NotImplemented>(const STEP::DB& db, const LIST& params, NotImplemented* in) template <> size_t GenericFill<NotImplemented>(const STEP::DB& db, const LIST& params, NotImplemented* in)
{ {
return 0; return 0u;
} }

View File

@ -2,7 +2,7 @@
Open Asset Import Library (ASSIMP) Open Asset Import Library (ASSIMP)
---------------------------------------------------------------------- ----------------------------------------------------------------------
Copyright (c) 2006-2018, ASSIMP Development Team Copyright (c) 2006-2019, ASSIMP Development Team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -47,25 +47,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
namespace StepFile { namespace StepFile {
using namespace STEP;
using namespace STEP::EXPRESS;
using namespace STEP;
using namespace STEP::EXPRESS;
struct NotImplemented : public ObjectHelper<NotImplemented,0> { struct NotImplemented : public ObjectHelper<NotImplemented,0> {
}; };
// ******************************************************************************
// ****************************************************************************** // StepFile Custom data types
// StepFile Custom data types // ******************************************************************************
// ******************************************************************************
{types} {types}
// ******************************************************************************
// ****************************************************************************** // StepFile Entities
// StepFile Entities // ******************************************************************************
// ******************************************************************************
{predefs} {predefs}
{entities} {entities}
@ -73,11 +71,12 @@ namespace StepFile {
void GetSchema(EXPRESS::ConversionSchema& out); void GetSchema(EXPRESS::ConversionSchema& out);
} //! StepFile } //! StepFile
namespace STEP { namespace STEP {
// ****************************************************************************** // ******************************************************************************
// Converter stubs // Converter stubs
// ****************************************************************************** // ******************************************************************************
#define DECL_CONV_STUB(type) template <> size_t GenericFill<IFC::type>(const STEP::DB& db, const EXPRESS::LIST& params, IFC::type* in) #define DECL_CONV_STUB(type) template <> size_t GenericFill<IFC::type>(const STEP::DB& db, const EXPRESS::LIST& params, IFC::type* in)

View File

@ -152,10 +152,10 @@ TEST_F(utSTLImporterExporter, test_export_pointclouds) {
auto pMesh = scene.mMeshes[0]; auto pMesh = scene.mMeshes[0];
long numValidPoints = points.size(); size_t numValidPoints = points.size();
pMesh->mVertices = new aiVector3D[numValidPoints]; pMesh->mVertices = new aiVector3D[numValidPoints];
pMesh->mNumVertices = numValidPoints; pMesh->mNumVertices = static_cast<unsigned int>( numValidPoints );
int i = 0; int i = 0;
for (XYZ &p : points) { for (XYZ &p : points) {

View File

@ -0,0 +1,199 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2019, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include <assimp/mesh.h>
#include <assimp/scene.h>
#include <ValidateDataStructure.h>
using namespace std;
using namespace Assimp;
class ValidateDataStructureTest : public ::testing::Test
{
public:
virtual void SetUp();
virtual void TearDown();
protected:
ValidateDSProcess* vds;
aiScene* scene;
};
// ------------------------------------------------------------------------------------------------
void ValidateDataStructureTest::SetUp()
{
// setup a dummy scene with a single node
scene = new aiScene();
scene->mRootNode = new aiNode();
scene->mRootNode->mName.Set("<test>");
// add some translation
scene->mRootNode->mTransformation.a4 = 1.f;
scene->mRootNode->mTransformation.b4 = 2.f;
scene->mRootNode->mTransformation.c4 = 3.f;
// and allocate a ScenePreprocessor to operate on the scene
vds = new ValidateDSProcess();
}
// ------------------------------------------------------------------------------------------------
void ValidateDataStructureTest::TearDown()
{
delete vds;
delete scene;
}
// ------------------------------------------------------------------------------------------------
//Template
//TEST_F(ScenePreprocessorTest, test)
//{
//}
// TODO Conditions not yet checked:
//132: ReportError("aiScene::%s is NULL (aiScene::%s is %i)",
//139: ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
//156: ReportError("aiScene::%s is NULL (aiScene::%s is %i)",
//163: ReportError("aiScene::%s[%i] is NULL (aiScene::%s is %i)",
//173: ReportError("aiScene::%s[%i] has the same name as "
//192: ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
//196: ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
//217: ReportError("aiScene::mNumMeshes is 0. At least one mesh must be there");
//220: ReportError("aiScene::mMeshes is non-null although there are no meshes");
//229: ReportError("aiScene::mAnimations is non-null although there are no animations");
//238: ReportError("aiScene::mCameras is non-null although there are no cameras");
//247: ReportError("aiScene::mLights is non-null although there are no lights");
//256: ReportError("aiScene::mTextures is non-null although there are no textures");
//266: ReportError("aiScene::mNumMaterials is 0. At least one material must be there");
//270: ReportError("aiScene::mMaterials is non-null although there are no materials");
//281: ReportWarning("aiLight::mType is aiLightSource_UNDEFINED");
//286: ReportWarning("aiLight::mAttenuationXXX - all are zero");
//290: ReportError("aiLight::mAngleInnerCone is larger than aiLight::mAngleOuterCone");
//295: ReportWarning("aiLight::mColorXXX - all are black and won't have any influence");
//303: ReportError("aiCamera::mClipPlaneFar must be >= aiCamera::mClipPlaneNear");
//308: ReportWarning("%f is not a valid value for aiCamera::mHorizontalFOV",pCamera->mHorizontalFOV);
//317: ReportError("aiMesh::mMaterialIndex is invalid (value: %i maximum: %i)",
//332: ReportError("aiMesh::mFaces[%i].mNumIndices is 0",i);
//336: ReportError("aiMesh::mFaces[%i] is a POINT but aiMesh::mPrimitiveTypes "
//337: "does not report the POINT flag",i);
//343: ReportError("aiMesh::mFaces[%i] is a LINE but aiMesh::mPrimitiveTypes "
//344: "does not report the LINE flag",i);
//350: ReportError("aiMesh::mFaces[%i] is a TRIANGLE but aiMesh::mPrimitiveTypes "
//351: "does not report the TRIANGLE flag",i);
//357: this->ReportError("aiMesh::mFaces[%i] is a POLYGON but aiMesh::mPrimitiveTypes "
//358: "does not report the POLYGON flag",i);
//365: ReportError("aiMesh::mFaces[%i].mIndices is NULL",i);
//370: ReportError("The mesh %s contains no vertices", pMesh->mName.C_Str());
//374: ReportError("Mesh has too many vertices: %u, but the limit is %u",pMesh->mNumVertices,AI_MAX_VERTICES);
//377: ReportError("Mesh has too many faces: %u, but the limit is %u",pMesh->mNumFaces,AI_MAX_FACES);
//382: ReportError("If there are tangents, bitangent vectors must be present as well");
//387: ReportError("Mesh %s contains no faces", pMesh->mName.C_Str());
//398: ReportError("Face %u has too many faces: %u, but the limit is %u",i,face.mNumIndices,AI_MAX_FACE_INDICES);
//404: ReportError("aiMesh::mFaces[%i]::mIndices[%i] is out of range",i,a);
//412: ReportError("aiMesh::mVertices[%i] is referenced twice - second "
//426: ReportWarning("There are unreferenced vertices");
//439: ReportError("Texture coordinate channel %i exists "
//453: ReportError("Vertex color channel %i is exists "
//464: ReportError("aiMesh::mBones is NULL (aiMesh::mNumBones is %i)",
//480: ReportError("Bone %u has too many weights: %u, but the limit is %u",i,bone->mNumWeights,AI_MAX_BONE_WEIGHTS);
//485: ReportError("aiMesh::mBones[%i] is NULL (aiMesh::mNumBones is %i)",
//498: ReportError("aiMesh::mBones[%i], name = \"%s\" has the same name as "
//507: ReportWarning("aiMesh::mVertices[%i]: bone weight sum != 1.0 (sum is %f)",i,afSum[i]);
//513: ReportError("aiMesh::mBones is non-null although there are no bones");
//524: ReportError("aiBone::mNumWeights is zero");
//531: ReportError("aiBone::mWeights[%i].mVertexId is out of range",i);
//534: ReportWarning("aiBone::mWeights[%i].mWeight has an invalid value",i);
//549: ReportError("aiAnimation::mChannels is NULL (aiAnimation::mNumChannels is %i)",
//556: ReportError("aiAnimation::mChannels[%i] is NULL (aiAnimation::mNumChannels is %i)",
//563: ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
//567: // if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
//592: ReportError("Material property %s is expected to be a string",prop->mKey.data);
//596: ReportError("%s #%i is set, but there are only %i %s textures",
//611: ReportError("Found texture property with index %i, although there "
//619: ReportError("Material property %s%i is expected to be an integer (size is %i)",
//627: ReportError("Material property %s%i is expected to be 5 floats large (size is %i)",
//635: ReportError("Material property %s%i is expected to be an integer (size is %i)",
//656: ReportWarning("Invalid UV index: %i (key %s). Mesh %i has only %i UV channels",
//676: ReportWarning("UV-mapped texture, but there are no UV coords");
//690: ReportError("aiMaterial::mProperties[%i] is NULL (aiMaterial::mNumProperties is %i)",
//694: ReportError("aiMaterial::mProperties[%i].mDataLength or "
//702: ReportError("aiMaterial::mProperties[%i].mDataLength is "
//707: ReportError("Missing null-terminator in string material property");
//713: ReportError("aiMaterial::mProperties[%i].mDataLength is "
//720: ReportError("aiMaterial::mProperties[%i].mDataLength is "
//739: ReportWarning("A specular shading model is specified but there is no "
//743: ReportWarning("A specular shading model is specified but the value of the "
//752: ReportWarning("Invalid opacity value (must be 0 < opacity < 1.0)");
//776: ReportError("aiTexture::pcData is NULL");
//781: ReportError("aiTexture::mWidth is zero (aiTexture::mHeight is %i, uncompressed texture)",
//788: ReportError("aiTexture::mWidth is zero (compressed texture)");
//791: ReportWarning("aiTexture::achFormatHint must be zero-terminated");
//794: ReportWarning("aiTexture::achFormatHint should contain a file extension "
//804: ReportError("aiTexture::achFormatHint contains non-lowercase letters");
//815: ReportError("Empty node animation channel");
//822: ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
//833: ReportError("aiNodeAnim::mPositionKeys[%i].mTime (%.5f) is larger "
//840: ReportWarning("aiNodeAnim::mPositionKeys[%i].mTime (%.5f) is smaller "
//853: ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
//861: ReportError("aiNodeAnim::mRotationKeys[%i].mTime (%.5f) is larger "
//868: ReportWarning("aiNodeAnim::mRotationKeys[%i].mTime (%.5f) is smaller "
//880: ReportError("aiNodeAnim::mScalingKeys is NULL (aiNodeAnim::mNumScalingKeys is %i)",
//888: ReportError("aiNodeAnim::mScalingKeys[%i].mTime (%.5f) is larger "
//895: ReportWarning("aiNodeAnim::mScalingKeys[%i].mTime (%.5f) is smaller "
//907: ReportError("A node animation channel must have at least one subtrack");
//915: ReportError("A node of the scenegraph is NULL");
//920: ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ",pNode->mName);
//928: ReportError("aiNode::mMeshes is NULL for node %s (aiNode::mNumMeshes is %i)",
//937: ReportError("aiNode::mMeshes[%i] is out of range for node %s (maximum is %i)",
//942: ReportError("aiNode::mMeshes[%i] is already referenced by this node %s (value: %i)",
//951: ReportError("aiNode::mChildren is NULL for node %s (aiNode::mNumChildren is %i)",
//965: ReportError("aiString::length is too large (%i, maximum is %lu)",
//974: ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
//979: ReportError("aiString::data is invalid. There is no terminal character");
}

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@ -51,27 +51,26 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string> #include <string>
const char* AICMD_MSG_INFO_HELP_E = const char* AICMD_MSG_INFO_HELP_E =
"assimp info <file> [-r] [-v]\n" "assimp info <file> [-r] [-v]\n"
"\tPrint basic structure of a 3D model\n" "\tPrint basic structure of a 3D model\n"
"\t-r,--raw: No postprocessing, do a raw import\n" "\t-r,--raw: No postprocessing, do a raw import\n"
"\t-v,--verbose: Print verbose info such as node transform data\n" "\t-v,--verbose: Print verbose info such as node transform data\n"
"\t-s, --silent: Print only minimal info\n"; "\t-s, --silent: Print only minimal info\n";
const std::string TREE_BRANCH_ASCII = "|-"; const char *TREE_BRANCH_ASCII = "|-";
const std::string TREE_BRANCH_UTF8 = "\xe2\x94\x9c\xe2\x95\xb4"; const char *TREE_BRANCH_UTF8 = "\xe2\x94\x9c\xe2\x95\xb4";
const std::string TREE_STOP_ASCII = "'-"; const char *TREE_STOP_ASCII = "'-";
const std::string TREE_STOP_UTF8 = "\xe2\x94\x94\xe2\x95\xb4"; const char *TREE_STOP_UTF8 = "\xe2\x94\x94\xe2\x95\xb4";
const std::string TREE_CONTINUE_ASCII = "| "; const char *TREE_CONTINUE_ASCII = "| ";
const std::string TREE_CONTINUE_UTF8 = "\xe2\x94\x82 "; const char *TREE_CONTINUE_UTF8 = "\xe2\x94\x82 ";
// note: by default this is outputing utf-8 text. // note: by default this is using utf-8 text.
// this is well supported on pretty much any linux terminal. // this is well supported on pretty much any linux terminal.
// if this causes problems on some platform, // if this causes problems on some platform,
// put an #ifdef to use the ascii version for that platform. // put an #ifdef to use the ascii version for that platform.
const std::string TREE_BRANCH = TREE_BRANCH_UTF8; const char *TREE_BRANCH = TREE_BRANCH_UTF8;
const std::string TREE_STOP = TREE_STOP_UTF8; const char *TREE_STOP = TREE_STOP_UTF8;
const std::string TREE_CONTINUE = TREE_CONTINUE_UTF8; const char *TREE_CONTINUE = TREE_CONTINUE_UTF8;
// ----------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------
unsigned int CountNodes(const aiNode* root) unsigned int CountNodes(const aiNode* root)
@ -280,14 +279,7 @@ void PrintHierarchy(
// ----------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------
// Implementation of the assimp info utility to print basic file info // Implementation of the assimp info utility to print basic file info
int Assimp_Info (const char* const* params, unsigned int num) int Assimp_Info (const char* const* params, unsigned int num) {
{
if (num < 1) {
printf("assimp info: Invalid number of arguments. "
"See \'assimp info --help\'\n");
return 1;
}
// --help // --help
if (!strcmp( params[0],"-h")||!strcmp( params[0],"--help")||!strcmp( params[0],"-?") ) { if (!strcmp( params[0],"-h")||!strcmp( params[0],"--help")||!strcmp( params[0],"-?") ) {
printf("%s",AICMD_MSG_INFO_HELP_E); printf("%s",AICMD_MSG_INFO_HELP_E);

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@ -276,9 +276,12 @@ inline uint32_t WriteBounds(const T* in, unsigned int size)
void ChangeInteger(uint32_t ofs,uint32_t n) void ChangeInteger(uint32_t ofs,uint32_t n)
{ {
const uint32_t cur = ftell(out); const uint32_t cur = ftell(out);
fseek(out,ofs,SEEK_SET); int retCode;
fwrite(&n,4,1,out); retCode = fseek(out, ofs, SEEK_SET);
fseek(out,cur,SEEK_SET); ai_assert(0 == retCode);
fwrite(&n, 4, 1, out);
retCode = fseek(out, cur, SEEK_SET);
ai_assert(0 == retCode);
} }
// ----------------------------------------------------------------------------------- // -----------------------------------------------------------------------------------
@ -1333,10 +1336,6 @@ int Assimp_Dump (const char* const* params, unsigned int num)
{ {
const char* fail = "assimp dump: Invalid number of arguments. " const char* fail = "assimp dump: Invalid number of arguments. "
"See \'assimp dump --help\'\r\n"; "See \'assimp dump --help\'\r\n";
if (num < 1) {
printf("%s", fail);
return 1;
}
// --help // --help
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) { if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {

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@ -90,7 +90,7 @@ void SceneAnimator::SetAnimIndex( size_t pAnimIndex) {
delete mAnimEvaluator; mAnimEvaluator = nullptr; delete mAnimEvaluator; mAnimEvaluator = nullptr;
mNodesByName.clear(); mNodesByName.clear();
mCurrentAnimIndex = pAnimIndex; mCurrentAnimIndex = static_cast<int>( pAnimIndex );
// create the internal node tree. Do this even in case of invalid animation index // create the internal node tree. Do this even in case of invalid animation index
// so that the transformation matrices are properly set up to mimic the current scene // so that the transformation matrices are properly set up to mimic the current scene