Fix incorrect xml-parsing in collada importer.
parent
754b2ba434
commit
fa2354ebc3
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@ -206,7 +206,8 @@ struct SemanticMappingTable {
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std::string mMatName;
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std::string mMatName;
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/// List of semantic map commands, grouped by effect semantic name
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/// List of semantic map commands, grouped by effect semantic name
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std::map<std::string, InputSemanticMapEntry> mMap;
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using InputSemanticMap = std::map<std::string, InputSemanticMapEntry>;
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InputSemanticMap mMap;
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/// For std::find
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/// For std::find
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bool operator==(const std::string &s) const {
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bool operator==(const std::string &s) const {
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@ -327,7 +327,7 @@ void ColladaLoader::ResolveNodeInstances(const ColladaParser &pParser, const Col
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Resolve UV channels
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// Resolve UV channels
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void ColladaLoader::ApplyVertexToEffectSemanticMapping(Collada::Sampler &sampler, const Collada::SemanticMappingTable &table) {
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void ColladaLoader::ApplyVertexToEffectSemanticMapping(Collada::Sampler &sampler, const Collada::SemanticMappingTable &table) {
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std::map<std::string, Collada::InputSemanticMapEntry>::const_iterator it = table.mMap.find(sampler.mUVChannel);
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Collada::SemanticMappingTable::InputSemanticMap::const_iterator it = table.mMap.find(sampler.mUVChannel);
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if (it == table.mMap.end()) {
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if (it == table.mMap.end()) {
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return;
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return;
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}
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}
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@ -692,6 +692,9 @@ aiMesh *ColladaLoader::CreateMesh(const ColladaParser &pParser, const Collada::M
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for (std::map<std::string, Collada::Controller>::const_iterator it = pParser.mControllerLibrary.begin();
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for (std::map<std::string, Collada::Controller>::const_iterator it = pParser.mControllerLibrary.begin();
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it != pParser.mControllerLibrary.end(); ++it) {
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it != pParser.mControllerLibrary.end(); ++it) {
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const Collada::Controller &c = it->second;
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const Collada::Controller &c = it->second;
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/*if (c.mMeshId.empty()) {
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continue;
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}*/
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const Collada::Mesh *baseMesh = pParser.ResolveLibraryReference(pParser.mMeshLibrary, c.mMeshId);
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const Collada::Mesh *baseMesh = pParser.ResolveLibraryReference(pParser.mMeshLibrary, c.mMeshId);
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if (c.mType == Collada::Morph && baseMesh->mName == pSrcMesh->mName) {
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if (c.mType == Collada::Morph && baseMesh->mName == pSrcMesh->mName) {
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@ -45,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_COLLADALOADER_H_INC
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#ifndef AI_COLLADALOADER_H_INC
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#define AI_COLLADALOADER_H_INC
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#define AI_COLLADALOADER_H_INC
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#include <assimp/BaseImporter.h>
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#include "ColladaParser.h"
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#include "ColladaParser.h"
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#include <assimp/BaseImporter.h>
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struct aiNode;
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struct aiNode;
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struct aiCamera;
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struct aiCamera;
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@ -54,28 +54,24 @@ struct aiLight;
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struct aiTexture;
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struct aiTexture;
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struct aiAnimation;
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struct aiAnimation;
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namespace Assimp
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namespace Assimp {
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{
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struct ColladaMeshIndex
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struct ColladaMeshIndex {
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{
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std::string mMeshID;
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std::string mMeshID;
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size_t mSubMesh;
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size_t mSubMesh;
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std::string mMaterial;
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std::string mMaterial;
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ColladaMeshIndex( const std::string& pMeshID, size_t pSubMesh, const std::string& pMaterial)
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ColladaMeshIndex(const std::string &pMeshID, size_t pSubMesh, const std::string &pMaterial) :
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: mMeshID( pMeshID), mSubMesh( pSubMesh), mMaterial( pMaterial)
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mMeshID(pMeshID), mSubMesh(pSubMesh), mMaterial(pMaterial) {
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{ }
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ai_assert(!pMeshID.empty());
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}
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bool operator < (const ColladaMeshIndex& p) const
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bool operator<(const ColladaMeshIndex &p) const {
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{
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if (mMeshID == p.mMeshID) {
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if( mMeshID == p.mMeshID)
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{
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if (mSubMesh == p.mSubMesh)
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if (mSubMesh == p.mSubMesh)
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return mMaterial < p.mMaterial;
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return mMaterial < p.mMaterial;
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else
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else
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return mSubMesh < p.mSubMesh;
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return mSubMesh < p.mSubMesh;
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} else
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} else {
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{
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return mMeshID < p.mMeshID;
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return mMeshID < p.mMeshID;
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}
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}
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}
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}
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@ -84,12 +80,10 @@ struct ColladaMeshIndex
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/** Loader class to read Collada scenes. Collada is over-engineered to death, with every new iteration bringing
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/** Loader class to read Collada scenes. Collada is over-engineered to death, with every new iteration bringing
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* more useless stuff, so I limited the data to what I think is useful for games.
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* more useless stuff, so I limited the data to what I think is useful for games.
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*/
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*/
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class ColladaLoader : public BaseImporter
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class ColladaLoader : public BaseImporter {
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{
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public:
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public:
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ColladaLoader();
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ColladaLoader();
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~ColladaLoader();
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~ColladaLoader() override;
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public:
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public:
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/** Returns whether the class can handle the format of the given file.
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/** Returns whether the class can handle the format of the given file.
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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/light.h>
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#include <assimp/light.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/IOSystem.hpp>
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#include <assimp/IOSystem.hpp>
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#include <memory>
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using namespace Assimp;
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using namespace Assimp;
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using namespace Assimp::Collada;
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using namespace Assimp::Collada;
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@ -126,7 +127,7 @@ ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
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// Determine type
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// Determine type
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std::string extension = BaseImporter::GetExtension(pFile);
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std::string extension = BaseImporter::GetExtension(pFile);
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if (extension != "dae") {
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if (extension != "dae") {
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zip_archive.reset(new ZipArchiveIOSystem(pIOHandler, pFile));
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zip_archive = std::make_unique<ZipArchiveIOSystem>(pIOHandler, pFile);
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}
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}
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if (zip_archive && zip_archive->isOpen()) {
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if (zip_archive && zip_archive->isOpen()) {
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@ -158,9 +159,9 @@ ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
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if (colladaNode.empty()) {
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if (colladaNode.empty()) {
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return;
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return;
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}
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}
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ReadContents(colladaNode);
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// read embedded textures
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// Read content and embedded textures
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ReadContents(colladaNode);
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if (zip_archive && zip_archive->isOpen()) {
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if (zip_archive && zip_archive->isOpen()) {
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ReadEmbeddedTextures(*zip_archive);
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ReadEmbeddedTextures(*zip_archive);
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}
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}
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@ -169,11 +170,11 @@ ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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// Destructor, private as well
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ColladaParser::~ColladaParser() {
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ColladaParser::~ColladaParser() {
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for (NodeLibrary::iterator it = mNodeLibrary.begin(); it != mNodeLibrary.end(); ++it) {
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for (auto & it : mNodeLibrary) {
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delete it->second;
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delete it.second;
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}
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}
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for (MeshLibrary::iterator it = mMeshLibrary.begin(); it != mMeshLibrary.end(); ++it) {
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for (auto & it : mMeshLibrary) {
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delete it->second;
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delete it.second;
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}
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}
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}
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}
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@ -289,7 +290,7 @@ void ColladaParser::ReadContents(XmlNode &node) {
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// Reads the structure of the file
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// Reads the structure of the file
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void ColladaParser::ReadStructure(XmlNode &node) {
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void ColladaParser::ReadStructure(XmlNode &node) {
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for (XmlNode ¤tNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = std::string(currentNode.name());
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const std::string ¤tName = currentNode.name();
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if (currentName == "asset") {
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if (currentName == "asset") {
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ReadAssetInfo(currentNode);
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ReadAssetInfo(currentNode);
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} else if (currentName == "library_animations") {
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} else if (currentName == "library_animations") {
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@ -407,7 +408,7 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
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const std::string ¤tName = currentNode.name();
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const std::string ¤tName = currentNode.name();
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if (currentName == "instance_animation") {
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if (currentName == "instance_animation") {
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std::string url;
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std::string url;
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readUrlAttribute(node, url);
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readUrlAttribute(currentNode, url);
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clip.second.push_back(url);
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clip.second.push_back(url);
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}
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}
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@ -419,8 +420,8 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
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void ColladaParser::PostProcessControllers() {
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void ColladaParser::PostProcessControllers() {
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std::string meshId;
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std::string meshId;
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for (ControllerLibrary::iterator it = mControllerLibrary.begin(); it != mControllerLibrary.end(); ++it) {
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for (auto & it : mControllerLibrary) {
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meshId = it->second.mMeshId;
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meshId = it.second.mMeshId;
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if (meshId.empty()) {
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if (meshId.empty()) {
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continue;
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continue;
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}
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}
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@ -431,7 +432,7 @@ void ColladaParser::PostProcessControllers() {
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findItr = mControllerLibrary.find(meshId);
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findItr = mControllerLibrary.find(meshId);
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}
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}
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it->second.mMeshId = meshId;
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it.second.mMeshId = meshId;
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}
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}
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}
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}
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@ -444,17 +445,15 @@ void ColladaParser::PostProcessRootAnimations() {
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}
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}
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Animation temp;
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Animation temp;
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for (AnimationClipLibrary::iterator it = mAnimationClipLibrary.begin(); it != mAnimationClipLibrary.end(); ++it) {
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for (auto & it : mAnimationClipLibrary) {
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std::string clipName = it->first;
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std::string clipName = it.first;
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Animation *clip = new Animation();
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Animation *clip = new Animation();
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clip->mName = clipName;
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clip->mName = clipName;
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temp.mSubAnims.push_back(clip);
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temp.mSubAnims.push_back(clip);
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for (std::vector<std::string>::iterator a = it->second.begin(); a != it->second.end(); ++a) {
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for (std::string animationID : it.second) {
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std::string animationID = *a;
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AnimationLibrary::iterator animation = mAnimationLibrary.find(animationID);
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AnimationLibrary::iterator animation = mAnimationLibrary.find(animationID);
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if (animation != mAnimationLibrary.end()) {
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if (animation != mAnimationLibrary.end()) {
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@ -553,8 +552,8 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
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pParent->mSubAnims.push_back(anim);
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pParent->mSubAnims.push_back(anim);
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}
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}
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for (ChannelMap::const_iterator it = channels.begin(); it != channels.end(); ++it) {
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for (const auto & channel : channels) {
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anim->mChannels.push_back(it->second);
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anim->mChannels.push_back(channel.second);
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}
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}
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if (idAttr) {
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if (idAttr) {
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@ -609,50 +608,61 @@ void ColladaParser::ReadControllerLibrary(XmlNode &node) {
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if (currentName != "controller") {
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if (currentName != "controller") {
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continue;
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continue;
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}
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}
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std::string id = node.attribute("id").as_string();
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std::string id;
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if (XmlParser::getStdStrAttribute(currentNode, "id", id)) {
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mControllerLibrary[id] = Controller();
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mControllerLibrary[id] = Controller();
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ReadController(node, mControllerLibrary[id]);
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ReadController(currentNode, mControllerLibrary[id]);
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}
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}
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Reads a controller into the given mesh structure
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// Reads a controller into the given mesh structure
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void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pController) {
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void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controller) {
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// initial values
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// initial values
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pController.mType = Skin;
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controller.mType = Skin;
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pController.mMethod = Normalized;
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controller.mMethod = Normalized;
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for (XmlNode ¤tNode : node.children()) {
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XmlNodeIterator xmlIt(node);
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xmlIt.collectChildrenPreOrder(node);
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XmlNode currentNode;
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while (xmlIt.getNext(currentNode)) {
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//for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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const std::string ¤tName = currentNode.name();
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if (currentName == "morph") {
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if (currentName == "morph") {
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pController.mType = Morph;
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controller.mType = Morph;
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pController.mMeshId = currentNode.attribute("source").as_string();
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controller.mMeshId = currentNode.attribute("source").as_string();
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int methodIndex = currentNode.attribute("method").as_int();
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int methodIndex = currentNode.attribute("method").as_int();
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if (methodIndex > 0) {
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if (methodIndex > 0) {
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std::string method;
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std::string method;
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XmlParser::getValueAsString(currentNode, method);
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XmlParser::getValueAsString(currentNode, method);
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if (method == "RELATIVE") {
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if (method == "RELATIVE") {
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pController.mMethod = Relative;
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controller.mMethod = Relative;
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}
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}
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}
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}
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} else if (currentName == "skin") {
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} else if (currentName == "skin") {
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pController.mMeshId = currentNode.attribute("source").as_string();
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std::string id;
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if (XmlParser::getStdStrAttribute(currentNode, "source", id)) {
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controller.mMeshId = id.substr(1, id.size()-1);
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}
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} else if (currentName == "bind_shape_matrix") {
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} else if (currentName == "bind_shape_matrix") {
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std::string v;
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std::string v;
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XmlParser::getValueAsString(currentNode, v);
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XmlParser::getValueAsString(currentNode, v);
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const char *content = v.c_str();
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const char *content = v.c_str();
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for (unsigned int a = 0; a < 16; a++) {
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for (unsigned int a = 0; a < 16; a++) {
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// read a number
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// read a number
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content = fast_atoreal_move<ai_real>(content, pController.mBindShapeMatrix[a]);
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content = fast_atoreal_move<ai_real>(content, controller.mBindShapeMatrix[a]);
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// skip whitespace after it
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// skip whitespace after it
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SkipSpacesAndLineEnd(&content);
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SkipSpacesAndLineEnd(&content);
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}
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}
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} else if (currentName == "source") {
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} else if (currentName == "source") {
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ReadSource(currentNode);
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ReadSource(currentNode);
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} else if (currentName == "joints") {
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} else if (currentName == "joints") {
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ReadControllerJoints(currentNode, pController);
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ReadControllerJoints(currentNode, controller);
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} else if (currentName == "vertex_weights") {
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} else if (currentName == "vertex_weights") {
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ReadControllerWeights(currentNode, pController);
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ReadControllerWeights(currentNode, controller);
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} else if (currentName == "targets") {
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} else if (currentName == "targets") {
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for (XmlNode currentChildNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
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for (XmlNode currentChildNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
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const std::string ¤tChildName = currentChildNode.name();
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const std::string ¤tChildName = currentChildNode.name();
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@ -660,9 +670,9 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
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const char *semantics = currentChildNode.attribute("semantic").as_string();
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const char *semantics = currentChildNode.attribute("semantic").as_string();
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const char *source = currentChildNode.attribute("source").as_string();
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const char *source = currentChildNode.attribute("source").as_string();
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if (strcmp(semantics, "MORPH_TARGET") == 0) {
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if (strcmp(semantics, "MORPH_TARGET") == 0) {
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pController.mMorphTarget = source + 1;
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controller.mMorphTarget = source + 1;
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} else if (strcmp(semantics, "MORPH_WEIGHT") == 0) {
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} else if (strcmp(semantics, "MORPH_WEIGHT") == 0) {
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pController.mMorphWeight = source + 1;
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controller.mMorphWeight = source + 1;
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}
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}
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}
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}
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}
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}
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@ -700,6 +710,7 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
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// Read vertex count from attributes and resize the array accordingly
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// Read vertex count from attributes and resize the array accordingly
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int vertexCount=0;
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int vertexCount=0;
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XmlParser::getIntAttribute(node, "count", vertexCount);
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XmlParser::getIntAttribute(node, "count", vertexCount);
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pController.mWeightCounts.resize(vertexCount);
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for (XmlNode ¤tNode : node.children()) {
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for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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const std::string ¤tName = currentNode.name();
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@ -725,7 +736,7 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
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throw DeadlyImportError("Unknown semantic \"", attrSemantic, "\" in <vertex_weights> data <input> element");
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throw DeadlyImportError("Unknown semantic \"", attrSemantic, "\" in <vertex_weights> data <input> element");
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}
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}
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} else if (currentName == "vcount" && vertexCount > 0) {
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} else if (currentName == "vcount" && vertexCount > 0) {
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const char *text = currentNode.value();
|
const char *text = currentNode.text().as_string();
|
||||||
size_t numWeights = 0;
|
size_t numWeights = 0;
|
||||||
for (std::vector<size_t>::iterator it = pController.mWeightCounts.begin(); it != pController.mWeightCounts.end(); ++it) {
|
for (std::vector<size_t>::iterator it = pController.mWeightCounts.begin(); it != pController.mWeightCounts.end(); ++it) {
|
||||||
if (*text == 0) {
|
if (*text == 0) {
|
||||||
|
@ -762,21 +773,18 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads the image library contents
|
// Reads the image library contents
|
||||||
void ColladaParser::ReadImageLibrary(XmlNode &node) {
|
void ColladaParser::ReadImageLibrary(XmlNode &node) {
|
||||||
if (node.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (XmlNode ¤tNode : node.children()) {
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
const std::string ¤tName = currentNode.name();
|
const std::string ¤tName = currentNode.name();
|
||||||
if (currentName == "image") {
|
if (currentName == "image") {
|
||||||
std::string id = currentNode.attribute("id").as_string();
|
std::string id;
|
||||||
|
if (XmlParser::getStdStrAttribute( currentNode, "id", id )) {
|
||||||
mImageLibrary[id] = Image();
|
mImageLibrary[id] = Image();
|
||||||
|
|
||||||
// read on from there
|
// read on from there
|
||||||
ReadImage(currentNode, mImageLibrary[id]);
|
ReadImage(currentNode, mImageLibrary[id]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads an image entry into the given image
|
// Reads an image entry into the given image
|
||||||
|
@ -792,7 +800,7 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
|
||||||
if (!currentNode.empty()) {
|
if (!currentNode.empty()) {
|
||||||
// element content is filename - hopefully
|
// element content is filename - hopefully
|
||||||
const char *sz = currentNode.text().as_string();
|
const char *sz = currentNode.text().as_string();
|
||||||
if (sz) {
|
if (nullptr != sz) {
|
||||||
aiString filepath(sz);
|
aiString filepath(sz);
|
||||||
UriDecodePath(filepath);
|
UriDecodePath(filepath);
|
||||||
pImage.mFileName = filepath.C_Str();
|
pImage.mFileName = filepath.C_Str();
|
||||||
|
@ -842,10 +850,6 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads the material library
|
// Reads the material library
|
||||||
void ColladaParser::ReadMaterialLibrary(XmlNode &node) {
|
void ColladaParser::ReadMaterialLibrary(XmlNode &node) {
|
||||||
if (node.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::map<std::string, int> names;
|
std::map<std::string, int> names;
|
||||||
for (XmlNode ¤tNode : node.children()) {
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
std::string id = currentNode.attribute("id").as_string();
|
std::string id = currentNode.attribute("id").as_string();
|
||||||
|
@ -872,10 +876,6 @@ void ColladaParser::ReadMaterialLibrary(XmlNode &node) {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads the light library
|
// Reads the light library
|
||||||
void ColladaParser::ReadLightLibrary(XmlNode &node) {
|
void ColladaParser::ReadLightLibrary(XmlNode &node) {
|
||||||
if (node.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (XmlNode ¤tNode : node.children()) {
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
const std::string ¤tName = currentNode.name();
|
const std::string ¤tName = currentNode.name();
|
||||||
if (currentName == "light") {
|
if (currentName == "light") {
|
||||||
|
@ -890,10 +890,6 @@ void ColladaParser::ReadLightLibrary(XmlNode &node) {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads the camera library
|
// Reads the camera library
|
||||||
void ColladaParser::ReadCameraLibrary(XmlNode &node) {
|
void ColladaParser::ReadCameraLibrary(XmlNode &node) {
|
||||||
if (node.empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (XmlNode ¤tNode : node.children()) {
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
const std::string ¤tName = currentNode.name();
|
const std::string ¤tName = currentNode.name();
|
||||||
if (currentName == "camera") {
|
if (currentName == "camera") {
|
||||||
|
|
Loading…
Reference in New Issue