Added C API tests.
parent
bd5b7ecab9
commit
f9a7d2abf1
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@ -86,5 +86,11 @@ T getEpsilon() {
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return std::numeric_limits<T>::epsilon();
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}
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template<class T>
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inline
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T PI() {
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return static_cast<T>(3.14159265358979323846);
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}
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}
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}
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@ -61,6 +61,14 @@ SET( COMMON
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unit/utIssues.cpp
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unit/utAnim.cpp
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unit/AssimpAPITest.cpp
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unit/AssimpAPITest_aiMatrix3x3.cpp
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unit/AssimpAPITest_aiMatrix4x4.cpp
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unit/AssimpAPITest_aiQuaternion.cpp
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unit/AssimpAPITest_aiVector2D.cpp
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unit/AssimpAPITest_aiVector3D.cpp
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unit/MathTest.cpp
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unit/MathTest.h
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unit/RandomNumberGeneration.h
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unit/utBatchLoader.cpp
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unit/utDefaultIOStream.cpp
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unit/utFastAtof.cpp
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@ -0,0 +1,150 @@
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include "MathTest.h"
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using namespace Assimp;
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class AssimpAPITest_aiMatrix3x3 : public AssimpMathTest {
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protected:
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virtual void SetUp() {
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result_c = result_cpp = aiMatrix3x3();
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}
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aiMatrix3x3 result_c, result_cpp;
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};
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TEST_F(AssimpAPITest_aiMatrix3x3, aiIdentityMatrix3Test) {
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// Force a non-identity matrix.
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result_c = aiMatrix3x3(0,0,0,0,0,0,0,0,0);
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aiIdentityMatrix3(&result_c);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3FromMatrix4Test) {
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const auto m = random_mat4();
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result_cpp = aiMatrix3x3(m);
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aiMatrix3FromMatrix4(&result_c, &m);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3FromQuaternionTest) {
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const auto q = random_quat();
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result_cpp = q.GetMatrix();
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aiMatrix3FromQuaternion(&result_c, &q);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3AreEqualTest) {
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result_c = result_cpp = random_mat3();
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EXPECT_EQ(result_cpp == result_c,
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(bool)aiMatrix3AreEqual(&result_cpp, &result_c));
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3AreEqualEpsilonTest) {
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result_c = result_cpp = random_mat3();
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EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
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(bool)aiMatrix3AreEqualEpsilon(&result_cpp, &result_c, Epsilon));
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMultiplyMatrix3Test) {
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const auto m = random_mat3();
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result_c = result_cpp = random_mat3();
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result_cpp *= m;
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aiMultiplyMatrix3(&result_c, &m);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiTransposeMatrix3Test) {
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result_c = result_cpp = random_mat3();
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result_cpp.Transpose();
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aiTransposeMatrix3(&result_c);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3InverseTest) {
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// Use a predetermined matrix to prevent arbitrary
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// cases where it could have a null determinant.
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result_c = result_cpp = aiMatrix3x3(
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5, 2, 7,
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4, 6, 9,
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1, 8, 3);
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result_cpp.Inverse();
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aiMatrix3Inverse(&result_c);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3DeterminantTest) {
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result_c = result_cpp = random_mat3();
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EXPECT_EQ(result_cpp.Determinant(),
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aiMatrix3Determinant(&result_c));
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3RotationZTest) {
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const float angle(RandPI.next());
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aiMatrix3x3::RotationZ(angle, result_cpp);
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aiMatrix3RotationZ(&result_c, angle);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3FromRotationAroundAxisTest) {
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const float angle(RandPI.next());
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const auto axis = random_unit_vec3();
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aiMatrix3x3::Rotation(angle, axis, result_cpp);
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aiMatrix3FromRotationAroundAxis(&result_c, &axis, angle);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3TranslationTest) {
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const auto axis = random_vec2();
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aiMatrix3x3::Translation(axis, result_cpp);
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aiMatrix3Translation(&result_c, &axis);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix3x3, aiMatrix3FromToTest) {
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const auto from = random_vec3(), to = random_vec3();
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aiMatrix3x3::FromToMatrix(from, to, result_cpp);
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aiMatrix3FromTo(&result_c, &from, &to);
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EXPECT_EQ(result_cpp, result_c);
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}
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@ -0,0 +1,249 @@
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "UnitTestPCH.h"
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#include "MathTest.h"
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using namespace Assimp;
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class AssimpAPITest_aiMatrix4x4 : public AssimpMathTest {
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protected:
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virtual void SetUp() {
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result_c = result_cpp = aiMatrix4x4();
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}
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aiMatrix4x4 result_c, result_cpp;
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};
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TEST_F(AssimpAPITest_aiMatrix4x4, aiIdentityMatrix4Test) {
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// Force a non-identity matrix.
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result_c = aiMatrix4x4(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
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aiIdentityMatrix4(&result_c);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromMatrix3Test) {
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aiMatrix3x3 m = random_mat3();
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result_cpp = aiMatrix4x4(m);
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aiMatrix4FromMatrix3(&result_c, &m);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromScalingQuaternionPositionTest) {
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const aiVector3D s = random_vec3();
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const aiQuaternion q = random_quat();
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const aiVector3D t = random_vec3();
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aiMatrix3x3 m = random_mat3();
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result_cpp = aiMatrix4x4(s, q, t);
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aiMatrix4FromScalingQuaternionPosition(&result_c, &s, &q, &t);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4AddTest) {
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const aiMatrix4x4 temp = random_mat4();
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result_c = result_cpp = random_mat4();
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result_cpp = result_cpp + temp;
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aiMatrix4Add(&result_c, &temp);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4AreEqualTest) {
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result_c = result_cpp = random_mat4();
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EXPECT_EQ(result_cpp == result_c,
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(bool)aiMatrix4AreEqual(&result_cpp, &result_c));
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4AreEqualEpsilonTest) {
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result_c = result_cpp = random_mat4();
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EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
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(bool)aiMatrix4AreEqualEpsilon(&result_cpp, &result_c, Epsilon));
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMultiplyMatrix4Test) {
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const auto m = random_mat4();
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result_c = result_cpp = random_mat4();
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result_cpp *= m;
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aiMultiplyMatrix4(&result_c, &m);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiTransposeMatrix4Test) {
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result_c = result_cpp = random_mat4();
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result_cpp.Transpose();
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aiTransposeMatrix4(&result_c);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4InverseTest) {
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// Use a predetermined matrix to prevent arbitrary
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// cases where it could have a null determinant.
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result_c = result_cpp = aiMatrix4x4(
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6, 10, 15, 3,
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14, 2, 12, 8,
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9, 13, 5, 16,
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4, 7, 11, 1);
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result_cpp.Inverse();
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aiMatrix4Inverse(&result_c);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DeterminantTest) {
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result_c = result_cpp = random_mat4();
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EXPECT_EQ(result_cpp.Determinant(),
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aiMatrix4Determinant(&result_c));
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4IsIdentityTest) {
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EXPECT_EQ(result_cpp.IsIdentity(),
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(bool)aiMatrix4IsIdentity(&result_c));
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiDecomposeMatrixTest) {
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aiVector3D scaling_c, scaling_cpp,
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position_c, position_cpp;
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aiQuaternion rotation_c, rotation_cpp;
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result_c = result_cpp = random_mat4();
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result_cpp.Decompose(scaling_cpp, rotation_cpp, position_cpp);
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aiDecomposeMatrix(&result_c, &scaling_c, &rotation_c, &position_c);
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EXPECT_EQ(scaling_cpp, scaling_c);
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EXPECT_EQ(position_cpp, position_c);
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EXPECT_EQ(rotation_cpp, rotation_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DecomposeIntoScalingEulerAnglesPositionTest) {
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aiVector3D scaling_c, scaling_cpp,
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rotation_c, rotation_cpp,
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position_c, position_cpp;
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result_c = result_cpp = random_mat4();
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result_cpp.Decompose(scaling_cpp, rotation_cpp, position_cpp);
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aiMatrix4DecomposeIntoScalingEulerAnglesPosition(&result_c, &scaling_c, &rotation_c, &position_c);
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EXPECT_EQ(scaling_cpp, scaling_c);
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EXPECT_EQ(position_cpp, position_c);
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EXPECT_EQ(rotation_cpp, rotation_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DecomposeIntoScalingAxisAnglePositionTest) {
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aiVector3D scaling_c, scaling_cpp,
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axis_c, axis_cpp,
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position_c, position_cpp;
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float angle_c, angle_cpp;
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result_c = result_cpp = random_mat4();
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result_cpp.Decompose(scaling_cpp, axis_cpp, angle_cpp, position_cpp);
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aiMatrix4DecomposeIntoScalingAxisAnglePosition(&result_c, &scaling_c, &axis_c, &angle_c, &position_c);
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EXPECT_EQ(scaling_cpp, scaling_c);
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EXPECT_EQ(axis_cpp, axis_c);
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EXPECT_EQ(angle_cpp, angle_c);
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EXPECT_EQ(position_cpp, position_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4DecomposeNoScalingTest) {
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aiVector3D position_c, position_cpp;
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aiQuaternion rotation_c, rotation_cpp;
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result_c = result_cpp = random_mat4();
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result_cpp.DecomposeNoScaling(rotation_cpp, position_cpp);
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aiMatrix4DecomposeNoScaling(&result_c, &rotation_c, &position_c);
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EXPECT_EQ(position_cpp, position_c);
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EXPECT_EQ(rotation_cpp, rotation_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromEulerAnglesTest) {
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const float x(RandPI.next()),
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y(RandPI.next()),
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z(RandPI.next());
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result_cpp.FromEulerAnglesXYZ(x, y, z);
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aiMatrix4FromEulerAngles(&result_c, x, y, z);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4RotationXTest) {
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const float angle(RandPI.next());
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aiMatrix4x4::RotationX(angle, result_cpp);
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aiMatrix4RotationX(&result_c, angle);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4RotationYTest) {
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const float angle(RandPI.next());
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aiMatrix4x4::RotationY(angle, result_cpp);
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aiMatrix4RotationY(&result_c, angle);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4RotationZTest) {
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const float angle(RandPI.next());
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aiMatrix4x4::RotationZ(angle, result_cpp);
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aiMatrix4RotationZ(&result_c, angle);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromRotationAroundAxisTest) {
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const float angle(RandPI.next());
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const auto axis = random_unit_vec3();
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aiMatrix4x4::Rotation(angle, axis, result_cpp);
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aiMatrix4FromRotationAroundAxis(&result_c, &axis, angle);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4TranslationTest) {
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const auto axis = random_vec3();
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aiMatrix4x4::Translation(axis, result_cpp);
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aiMatrix4Translation(&result_c, &axis);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4ScalingTest) {
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const auto scaling = random_vec3();
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aiMatrix4x4::Scaling(scaling, result_cpp);
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aiMatrix4Scaling(&result_c, &scaling);
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EXPECT_EQ(result_cpp, result_c);
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}
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TEST_F(AssimpAPITest_aiMatrix4x4, aiMatrix4FromToTest) {
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const auto from = random_vec3(), to = random_vec3();
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aiMatrix4x4::FromToMatrix(from, to, result_cpp);
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aiMatrix4FromTo(&result_c, &from, &to);
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EXPECT_EQ(result_cpp, result_c);
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}
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@ -0,0 +1,127 @@
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "UnitTestPCH.h"
|
||||
#include "MathTest.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class AssimpAPITest_aiQuaternion : public AssimpMathTest {
|
||||
protected:
|
||||
virtual void SetUp() {
|
||||
result_c = result_cpp = aiQuaternion();
|
||||
}
|
||||
|
||||
aiQuaternion result_c, result_cpp;
|
||||
};
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiCreateQuaternionFromMatrixTest) {
|
||||
const auto m = random_mat3();
|
||||
result_cpp = aiQuaternion(m);
|
||||
aiCreateQuaternionFromMatrix(&result_c, &m);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionFromEulerAnglesTest) {
|
||||
const float x(RandPI.next()),
|
||||
y(RandPI.next()),
|
||||
z(RandPI.next());
|
||||
result_cpp = aiQuaternion(x, y, z);
|
||||
aiQuaternionFromEulerAngles(&result_c, x, y, z);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionFromAxisAngleTest) {
|
||||
const float angle(RandPI.next());
|
||||
const aiVector3D axis(random_unit_vec3());
|
||||
result_cpp = aiQuaternion(axis, angle);
|
||||
aiQuaternionFromAxisAngle(&result_c, &axis, angle);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionFromNormalizedQuaternionTest) {
|
||||
const auto qvec3 = random_unit_vec3();
|
||||
result_cpp = aiQuaternion(qvec3);
|
||||
aiQuaternionFromNormalizedQuaternion(&result_c, &qvec3);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionAreEqualTest) {
|
||||
result_c = result_cpp = random_quat();
|
||||
EXPECT_EQ(result_cpp == result_c,
|
||||
(bool)aiQuaternionAreEqual(&result_cpp, &result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionAreEqualEpsilonTest) {
|
||||
result_c = result_cpp = random_quat();
|
||||
EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
|
||||
(bool)aiQuaternionAreEqualEpsilon(&result_cpp, &result_c, Epsilon));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionNormalizeTest) {
|
||||
result_c = result_cpp = random_quat();
|
||||
aiQuaternionNormalize(&result_c);
|
||||
EXPECT_EQ(result_cpp.Normalize(), result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionConjugateTest) {
|
||||
result_c = result_cpp = random_quat();
|
||||
aiQuaternionConjugate(&result_c);
|
||||
EXPECT_EQ(result_cpp.Conjugate(), result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionMultiplyTest) {
|
||||
const aiQuaternion temp = random_quat();
|
||||
result_c = result_cpp = random_quat();
|
||||
result_cpp = result_cpp * temp;
|
||||
aiQuaternionMultiply(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionInterpolateTest) {
|
||||
const float INTERPOLATION(RandUnit.next());
|
||||
const auto q1 = random_quat();
|
||||
const auto q2 = random_quat();
|
||||
aiQuaternion::Interpolate(result_cpp, q1, q2, INTERPOLATION);
|
||||
aiQuaternionInterpolate(&result_c, &q1, &q2, INTERPOLATION);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
|
@ -0,0 +1,140 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "UnitTestPCH.h"
|
||||
#include "MathTest.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class AssimpAPITest_aiVector2D : public AssimpMathTest {
|
||||
protected:
|
||||
virtual void SetUp() {
|
||||
result_c = result_cpp = aiVector2D();
|
||||
temp = random_vec2();
|
||||
}
|
||||
|
||||
aiVector2D result_c, result_cpp, temp;
|
||||
};
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2AreEqualTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
EXPECT_EQ(result_cpp == result_c,
|
||||
(bool)aiVector2AreEqual(&result_cpp, &result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2AreEqualEpsilonTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
|
||||
(bool)aiVector2AreEqualEpsilon(&result_cpp, &result_c, Epsilon));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2AddTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
result_cpp += temp;
|
||||
aiVector2Add(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2SubtractTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
result_cpp -= temp;
|
||||
aiVector2Subtract(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2ScaleTest) {
|
||||
const float FACTOR = Rand.next();
|
||||
result_c = result_cpp = random_vec2();
|
||||
result_cpp *= FACTOR;
|
||||
aiVector2Scale(&result_c, FACTOR);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2SymMulTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
result_cpp = result_cpp.SymMul(temp);
|
||||
aiVector2SymMul(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2DivideByScalarTest) {
|
||||
const float DIVISOR = Rand.next();
|
||||
result_c = result_cpp = random_vec2();
|
||||
result_cpp /= DIVISOR;
|
||||
aiVector2DivideByScalar(&result_c, DIVISOR);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2DivideByVectorTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
result_cpp = result_cpp / temp;
|
||||
aiVector2DivideByVector(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2LengthTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
EXPECT_EQ(result_cpp.Length(), aiVector2Length(&result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2SquareLengthTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
EXPECT_EQ(result_cpp.SquareLength(), aiVector2SquareLength(&result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2NegateTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
aiVector2Negate(&result_c);
|
||||
EXPECT_EQ(-result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2DotProductTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
EXPECT_EQ(result_cpp * result_c,
|
||||
aiVector2DotProduct(&result_cpp, &result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector2D, aiVector2NormalizeTest) {
|
||||
result_c = result_cpp = random_vec2();
|
||||
aiVector2Normalize(&result_c);
|
||||
EXPECT_EQ(result_cpp.Normalize(), result_c);
|
||||
}
|
|
@ -0,0 +1,185 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "UnitTestPCH.h"
|
||||
#include "MathTest.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class AssimpAPITest_aiVector3D : public AssimpMathTest {
|
||||
protected:
|
||||
virtual void SetUp() {
|
||||
result_c = result_cpp = aiVector3D();
|
||||
temp = random_vec3();
|
||||
}
|
||||
|
||||
aiVector3D result_c, result_cpp, temp;
|
||||
};
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3AreEqualTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
EXPECT_EQ(result_cpp == result_c,
|
||||
(bool)aiVector3AreEqual(&result_cpp, &result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3AreEqualEpsilonTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
|
||||
(bool)aiVector3AreEqualEpsilon(&result_cpp, &result_c, Epsilon));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3LessThanTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
EXPECT_EQ(result_cpp < temp,
|
||||
(bool)aiVector3LessThan(&result_c, &temp));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3AddTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp += temp;
|
||||
aiVector3Add(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3SubtractTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp -= temp;
|
||||
aiVector3Subtract(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3ScaleTest) {
|
||||
const float FACTOR = Rand.next();
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp *= FACTOR;
|
||||
aiVector3Scale(&result_c, FACTOR);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3SymMulTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp = result_cpp.SymMul(temp);
|
||||
aiVector3SymMul(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3DivideByScalarTest) {
|
||||
const float DIVISOR = Rand.next();
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp /= DIVISOR;
|
||||
aiVector3DivideByScalar(&result_c, DIVISOR);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3DivideByVectorTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp = result_cpp / temp;
|
||||
aiVector3DivideByVector(&result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3LengthTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
EXPECT_EQ(result_cpp.Length(), aiVector3Length(&result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3SquareLengthTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
EXPECT_EQ(result_cpp.SquareLength(), aiVector3SquareLength(&result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3NegateTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
aiVector3Negate(&result_c);
|
||||
EXPECT_EQ(-result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3DotProductTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
EXPECT_EQ(result_cpp * result_c,
|
||||
aiVector3DotProduct(&result_cpp, &result_c));
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3CrossProductTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
result_cpp = result_cpp ^ temp;
|
||||
aiVector3CrossProduct(&result_c, &result_c, &temp);
|
||||
EXPECT_EQ(result_cpp, result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3NormalizeTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
aiVector3Normalize(&result_c);
|
||||
EXPECT_EQ(result_cpp.Normalize(), result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3NormalizeSafeTest) {
|
||||
result_c = result_cpp = random_vec3();
|
||||
aiVector3NormalizeSafe(&result_c);
|
||||
EXPECT_EQ(result_cpp.NormalizeSafe(), result_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiVector3RotateByQuaternionTest) {
|
||||
aiVector3D v_c, v_cpp;
|
||||
v_c = v_cpp = random_vec3();
|
||||
const auto q = random_quat();
|
||||
aiVector3RotateByQuaternion(&v_c, &q);
|
||||
EXPECT_EQ(q.Rotate(v_cpp), v_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiTransformVecByMatrix3Test) {
|
||||
const auto m = random_mat3();
|
||||
aiVector3D v_c, v_cpp;
|
||||
v_c = v_cpp = random_vec3();
|
||||
v_cpp *= m;
|
||||
aiTransformVecByMatrix3(&v_c, &m);
|
||||
EXPECT_EQ(v_cpp, v_c);
|
||||
}
|
||||
|
||||
TEST_F(AssimpAPITest_aiVector3D, aiTransformVecByMatrix4Test) {
|
||||
const auto m = random_mat4();
|
||||
aiVector3D v_c, v_cpp;
|
||||
v_c = v_cpp = random_vec3();
|
||||
v_cpp *= m;
|
||||
aiTransformVecByMatrix4(&v_c, &m);
|
||||
EXPECT_EQ(v_cpp, v_c);
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
#include "MathTest.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// Initialize epsilon value.
|
||||
const float AssimpMathTest::Epsilon = Math::getEpsilon<float>();
|
||||
|
||||
// Initialize with an interval of [1,100] to avoid null values.
|
||||
RandomUniformFloatGenerator AssimpMathTest::Rand(1.0f, 100.0f);
|
||||
|
||||
// Initialize with an interval of [-PI,PI] inclusively.
|
||||
RandomUniformFloatGenerator AssimpMathTest::RandPI(-Math::PI<float>(), Math::PI<float>());
|
||||
|
||||
// Initialize with an interval of [0,1] inclusively.
|
||||
RandomUniformFloatGenerator AssimpMathTest::RandUnit(0.0f, 1.0f);
|
||||
|
||||
}
|
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_MATH_TEST_H
|
||||
#define ASSIMP_MATH_TEST_H
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
#include <assimp/types.h>
|
||||
#include "RandomNumberGeneration.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/** Custom test class providing several math related utilities. */
|
||||
class AssimpMathTest : public ::testing::Test {
|
||||
public:
|
||||
/** Return a random 2D vector. */
|
||||
inline static aiVector2D random_vec2() {
|
||||
return aiVector2D(Rand.next(), Rand.next());
|
||||
}
|
||||
|
||||
/** Return a random 3D vector. */
|
||||
inline static aiVector3D random_vec3() {
|
||||
return aiVector3D(Rand.next(), Rand.next(),Rand.next());
|
||||
}
|
||||
|
||||
/** Return a random unit 3D vector. */
|
||||
inline static aiVector3D random_unit_vec3() {
|
||||
return random_vec3().NormalizeSafe();
|
||||
}
|
||||
|
||||
/** Return a quaternion with random orientation and
|
||||
* rotation angle around axis. */
|
||||
inline static aiQuaternion random_quat() {
|
||||
return aiQuaternion(random_unit_vec3(), RandPI.next());
|
||||
}
|
||||
|
||||
/** Return a random 3x3 matrix. */
|
||||
inline static aiMatrix3x3 random_mat3() {
|
||||
return aiMatrix3x3(
|
||||
Rand.next(), Rand.next(),Rand.next(),
|
||||
Rand.next(), Rand.next(),Rand.next(),
|
||||
Rand.next(), Rand.next(),Rand.next());
|
||||
}
|
||||
|
||||
/** Return a random 4x4 matrix. */
|
||||
inline static aiMatrix4x4 random_mat4() {
|
||||
return aiMatrix4x4(
|
||||
Rand.next(), Rand.next(),Rand.next(), Rand.next(),
|
||||
Rand.next(), Rand.next(),Rand.next(), Rand.next(),
|
||||
Rand.next(), Rand.next(),Rand.next(), Rand.next(),
|
||||
Rand.next(), Rand.next(),Rand.next(), Rand.next());
|
||||
}
|
||||
|
||||
/** Epsilon value to use in tests. */
|
||||
static const float Epsilon;
|
||||
|
||||
/** Random number generators. */
|
||||
static RandomUniformFloatGenerator Rand, RandPI, RandUnit;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // ASSIMP_MATH_TEST_H
|
|
@ -0,0 +1,78 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_RANDOM_NUMBER_GENERATION_H
|
||||
#define ASSIMP_RANDOM_NUMBER_GENERATION_H
|
||||
|
||||
#include <random>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/** Helper class to use for generating pseudo-random
|
||||
* real numbers, with a uniform distribution. */
|
||||
template<typename T>
|
||||
class RandomUniformRealGenerator {
|
||||
public:
|
||||
RandomUniformRealGenerator() :
|
||||
rd_(), re_(rd_()), dist_() {
|
||||
}
|
||||
RandomUniformRealGenerator(T min, T max) :
|
||||
rd_(), re_(rd_()), dist_(min, max) {
|
||||
}
|
||||
|
||||
inline T next() {
|
||||
return dist_(re_);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
std::uniform_real_distribution<T> dist_;
|
||||
std::default_random_engine re_;
|
||||
std::random_device rd_;
|
||||
};
|
||||
|
||||
using RandomUniformFloatGenerator = RandomUniformRealGenerator<float>;
|
||||
|
||||
}
|
||||
|
||||
#endif // ASSIMP_RANDOM_NUMBER_GENERATION_H
|
Loading…
Reference in New Issue