- Details changed in the doxygen config

- Corrected some documentation comments
- removed aiDefs.h, it's not used anymore

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@21 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
ulfjorensen 2008-05-20 17:38:10 +00:00
parent dc700d530a
commit f904be65b1
2 changed files with 24 additions and 24 deletions

View File

@ -1,4 +1,4 @@
# Doxyfile 1.5.3 # Doxyfile 1.5.4
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Project related configuration options # Project related configuration options
@ -11,9 +11,9 @@ CREATE_SUBDIRS = YES
OUTPUT_LANGUAGE = English OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES REPEAT_BRIEF = YES
ABBREVIATE_BRIEF = "The $name class " \ ABBREVIATE_BRIEF = "The $name class " \
"The $name widget " \ "The $name widget " \
"The $name file " \ "The $name file " \
is \ is \
provides \ provides \
specifies \ specifies \
@ -28,7 +28,7 @@ FULL_PATH_NAMES = YES
STRIP_FROM_PATH = STRIP_FROM_PATH =
STRIP_FROM_INC_PATH = STRIP_FROM_INC_PATH =
SHORT_NAMES = NO SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = NO JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = NO QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
DETAILS_AT_TOP = NO DETAILS_AT_TOP = NO
@ -38,14 +38,16 @@ TAB_SIZE = 8
ALIASES = ALIASES =
OPTIMIZE_OUTPUT_FOR_C = NO OPTIMIZE_OUTPUT_FOR_C = NO
OPTIMIZE_OUTPUT_JAVA = NO OPTIMIZE_OUTPUT_JAVA = NO
BUILTIN_STL_SUPPORT = NO BUILTIN_STL_SUPPORT = YES
CPP_CLI_SUPPORT = NO CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
DISTRIBUTE_GROUP_DOC = NO DISTRIBUTE_GROUP_DOC = NO
SUBGROUPING = YES SUBGROUPING = YES
TYPEDEF_HIDES_STRUCT = NO
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Build related configuration options # Build related configuration options
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
EXTRACT_ALL = NO EXTRACT_ALL = YES
EXTRACT_PRIVATE = NO EXTRACT_PRIVATE = NO
EXTRACT_STATIC = YES EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES EXTRACT_LOCAL_CLASSES = YES
@ -58,11 +60,11 @@ HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO INTERNAL_DOCS = NO
CASE_SENSE_NAMES = NO CASE_SENSE_NAMES = NO
HIDE_SCOPE_NAMES = NO HIDE_SCOPE_NAMES = NO
SHOW_INCLUDE_FILES = YES SHOW_INCLUDE_FILES = NO
INLINE_INFO = YES INLINE_INFO = YES
SORT_MEMBER_DOCS = YES SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO SORT_BRIEF_DOCS = YES
SORT_BY_SCOPE_NAME = NO SORT_BY_SCOPE_NAME = YES
GENERATE_TODOLIST = YES GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES GENERATE_BUGLIST = YES
@ -80,12 +82,14 @@ WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO WARN_NO_PARAMDOC = NO
WARN_FORMAT = "$file:$line: $text " WARN_FORMAT = "$file:$line: $text "
WARN_LOGFILE = WARN_LOGFILE =
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# configuration options related to the input files # configuration options related to the input files
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
INPUT = ../ INPUT = ../include/ \
../code/ \
../doc/
INPUT_ENCODING = UTF-8 INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \ FILE_PATTERNS = *.c \
*.cc \ *.cc \
@ -131,7 +135,7 @@ FILTER_SOURCE_FILES = NO
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
SOURCE_BROWSER = YES SOURCE_BROWSER = YES
INLINE_SOURCES = NO INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = NO STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = NO REFERENCED_BY_RELATION = NO
REFERENCES_RELATION = NO REFERENCES_RELATION = NO
REFERENCES_LINK_SOURCE = YES REFERENCES_LINK_SOURCE = YES
@ -147,7 +151,7 @@ IGNORE_PREFIX =
# configuration options related to the HTML output # configuration options related to the HTML output
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
GENERATE_HTML = YES GENERATE_HTML = YES
HTML_OUTPUT = html HTML_OUTPUT = lib_html
HTML_FILE_EXTENSION = .html HTML_FILE_EXTENSION = .html
HTML_HEADER = HTML_HEADER =
HTML_FOOTER = HTML_FOOTER =

View File

@ -51,7 +51,7 @@ extern "C" {
/** Defines the flags for all possible post processing steps. */ /** Defines the flags for all possible post processing steps. */
enum aiPostProcessSteps enum aiPostProcessSteps
{ {
/** Calculates the binormals and tangents for the imported meshes. Does nothing /** Calculates the tangents and bitangents for the imported meshes. Does nothing
* if a mesh does not have normals. You might want this post processing step to be * if a mesh does not have normals. You might want this post processing step to be
* executed if you plan to use tangent space calculations such as normal mapping * executed if you plan to use tangent space calculations such as normal mapping
* applied to the meshes. * applied to the meshes.
@ -66,10 +66,10 @@ enum aiPostProcessSteps
/** Converts all the imported data to a left-handed coordinate space such as /** Converts all the imported data to a left-handed coordinate space such as
* the DirectX coordinate system. By default the data is returned in a right-handed * the DirectX coordinate system. By default the data is returned in a right-handed
* coordinate space which for example OpenGL preferres. In this space, +X points to the * coordinate space which for example OpenGL prefers. In this space, +X points to the
* right, +Y points upwards and +Z points to the viewer. In the DirectX coordinate space * right, +Y points towards the viewer and and +Z points upwards. In the DirectX
* +X points to the right, +Y points upwards and +Z points away from the viewer * coordinate space +X points to the right, +Y points upwards and +Z points
* into the screen. * away from the viewer.
*/ */
aiProcess_ConvertToLeftHanded = 4, aiProcess_ConvertToLeftHanded = 4,
@ -80,14 +80,12 @@ enum aiPostProcessSteps
*/ */
aiProcess_Triangulate = 8, aiProcess_Triangulate = 8,
/** Omits all normals found in the file. This can be used together /** Omits all normals found in the file. This can be used together
* with either the aiProcess_GenNormals or the aiProcess_GenSmoothNormals * with either the aiProcess_GenNormals or the aiProcess_GenSmoothNormals
* flag to force the recomputation of the normals. * flag to force the recomputation of the normals.
*/ */
aiProcess_KillNormals = 0x10, aiProcess_KillNormals = 0x10,
/** Generates normals for all faces of all meshes. The normals are shared /** Generates normals for all faces of all meshes. The normals are shared
* between the three vertices of a face. This is ignored * between the three vertices of a face. This is ignored
* if normals are already existing. This flag may not be specified together * if normals are already existing. This flag may not be specified together
@ -95,14 +93,12 @@ enum aiPostProcessSteps
*/ */
aiProcess_GenNormals = 0x20, aiProcess_GenNormals = 0x20,
/** Generates smooth normals for all vertices in the mesh. This is ignored /** Generates smooth normals for all vertices in the mesh. This is ignored
* if normals are already existing. This flag may not be specified together * if normals are already existing. This flag may not be specified together
* with aiProcess_GenNormals * with aiProcess_GenNormals
*/ */
aiProcess_GenSmoothNormals = 0x40, aiProcess_GenSmoothNormals = 0x40,
/** Splits large meshes into submeshes /** Splits large meshes into submeshes
* This is quite useful for realtime rendering where the number of vertices * This is quite useful for realtime rendering where the number of vertices
* is usually limited by the video driver. * is usually limited by the video driver.