fix warnings

pull/3012/head
kkulling 2020-03-11 09:43:55 +01:00
parent 02e5698a38
commit f8757322be
12 changed files with 331 additions and 344 deletions

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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,

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@ -70,7 +70,7 @@ namespace
template<>
size_t select_ftell<8>(FILE* file)
{
return ::_ftelli64(file);
return (size_t)::_ftelli64(file);
}
template<>

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@ -59,7 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Public ASSIMP data structures
#include <assimp/types.h>
namespace Assimp {
namespace Assimp {
// =======================================================================
// Public interface to Assimp
class Importer;

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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -70,10 +68,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/matrix4x4.h>
#include <assimp/quaternion.h>
typedef int32_t ai_int32;
typedef uint32_t ai_uint32 ;
typedef int32_t ai_int32;
typedef uint32_t ai_uint32;
#ifdef __cplusplus
#include <cstring>
#include <new> // for std::nothrow_t
#include <string> // for aiString::Set(const std::string&)

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@ -49,7 +49,9 @@ using namespace Assimp;
class TestProgressHandler : public ProgressHandler {
public:
TestProgressHandler() : ProgressHandler() {
TestProgressHandler() :
ProgressHandler(),
mPercentage (0.f) {
// empty
}
@ -60,6 +62,7 @@ public:
bool Update(float percentage = -1.f) override {
return true;
}
float mPercentage;
};
class ExporterTest : public ::testing::Test {
@ -77,12 +80,11 @@ TEST_F(ExporterTest, ExporterIdTest) {
Exporter exporter;
size_t exportFormatCount = exporter.GetExportFormatCount();
EXPECT_NE(0u, exportFormatCount) << "No registered exporters";
typedef std::map<std::string, const aiExportFormatDesc*> ExportIdMap;
typedef std::map<std::string, const aiExportFormatDesc *> ExportIdMap;
ExportIdMap exporterMap;
for (size_t i = 0; i < exportFormatCount; ++i)
{
for (size_t i = 0; i < exportFormatCount; ++i) {
// Check that the exporter description exists and makes sense
const aiExportFormatDesc* desc = exporter.GetExportFormatDescription(i);
const aiExportFormatDesc *desc = exporter.GetExportFormatDescription(i);
ASSERT_NE(nullptr, desc) << "Missing aiExportFormatDesc at index " << i;
EXPECT_NE(nullptr, desc->id) << "Null exporter ID at index " << i;
EXPECT_STRNE("", desc->id) << "Empty exporter ID at index " << i;
@ -97,6 +99,6 @@ TEST_F(ExporterTest, ExporterIdTest) {
EXPECT_TRUE(result.second) << "Duplicate exported id: '" << key << "' " << desc->description << " *." << desc->fileExtension << " at index " << i;
}
const aiExportFormatDesc* desc = exporter.GetExportFormatDescription(exportFormatCount);
const aiExportFormatDesc *desc = exporter.GetExportFormatDescription(exportFormatCount);
EXPECT_EQ(nullptr, desc) << "More exporters than claimed";
}

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@ -88,8 +88,6 @@ bool SceneDiffer::isEqual( const aiScene *expected, const aiScene *toCompare ) {
}
}
// ToDo!
return true;
// materials
if ( expected->mNumMaterials != toCompare->mNumMaterials ) {
std::stringstream stream;
@ -112,6 +110,7 @@ bool SceneDiffer::isEqual( const aiScene *expected, const aiScene *toCompare ) {
std::stringstream stream;
stream << "Materials are not equal, index : " << i << "\n";
addDiff( stream.str() );
return false;
}
}

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@ -41,83 +41,83 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include "SceneDiffer.h"
#include "AbstractImportExportBase.h"
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/Exporter.hpp>
#include "SceneDiffer.h"
#include "UnitTestPCH.h"
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/Exporter.hpp>
#include <assimp/Importer.hpp>
using namespace Assimp;
static const float VertComponents[ 24 * 3 ] = {
-0.500000, 0.500000, 0.500000,
-0.500000, 0.500000, -0.500000,
static const float VertComponents[24 * 3] = {
-0.500000, 0.500000, 0.500000,
-0.500000, 0.500000, -0.500000,
-0.500000, -0.500000, -0.500000,
-0.500000, -0.500000, 0.500000,
-0.500000, -0.500000, 0.500000,
-0.500000, -0.500000, -0.500000,
0.500000, -0.500000, -0.500000,
0.500000, -0.500000, 0.500000,
-0.500000, -0.500000, 0.500000,
-0.500000, 0.500000, -0.500000,
0.500000, 0.500000, -0.500000,
0.500000, -0.500000, -0.500000,
0.500000, -0.500000, -0.500000,
0.500000, -0.500000, 0.500000,
-0.500000, -0.500000, 0.500000,
-0.500000, 0.500000, -0.500000,
0.500000, 0.500000, -0.500000,
0.500000, -0.500000, -0.500000,
-0.500000, -0.500000, -0.500000,
0.500000, 0.500000, 0.500000,
0.500000, 0.500000, -0.500000,
-0.500000, 0.500000, -0.500000,
-0.500000, 0.500000, 0.500000,
0.500000, -0.500000, 0.500000,
0.500000, 0.500000, 0.500000,
-0.500000, 0.500000, 0.500000,
-0.500000, -0.500000, 0.500000,
0.500000, -0.500000, -0.500000,
0.500000, 0.500000, -0.500000,
0.500000, 0.500000, 0.500000f,
0.500000, -0.500000, 0.500000f
0.500000, 0.500000, 0.500000,
0.500000, 0.500000, -0.500000,
-0.500000, 0.500000, -0.500000,
-0.500000, 0.500000, 0.500000,
0.500000, -0.500000, 0.500000,
0.500000, 0.500000, 0.500000,
-0.500000, 0.500000, 0.500000,
-0.500000, -0.500000, 0.500000,
0.500000, -0.500000, -0.500000,
0.500000, 0.500000, -0.500000,
0.500000, 0.500000, 0.500000f,
0.500000, -0.500000, 0.500000f
};
static const char *ObjModel =
"o 1\n"
"\n"
"# Vertex list\n"
"\n"
"v -0.5 -0.5 0.5\n"
"v -0.5 -0.5 -0.5\n"
"v -0.5 0.5 -0.5\n"
"v -0.5 0.5 0.5\n"
"v 0.5 -0.5 0.5\n"
"v 0.5 -0.5 -0.5\n"
"v 0.5 0.5 -0.5\n"
"v 0.5 0.5 0.5\n"
"\n"
"# Point / Line / Face list\n"
"\n"
"g Box01\n"
"usemtl Default\n"
"f 4 3 2 1\n"
"f 2 6 5 1\n"
"f 3 7 6 2\n"
"f 8 7 3 4\n"
"f 5 8 4 1\n"
"f 6 7 8 5\n"
"\n"
"# End of file\n";
"o 1\n"
"\n"
"# Vertex list\n"
"\n"
"v -0.5 -0.5 0.5\n"
"v -0.5 -0.5 -0.5\n"
"v -0.5 0.5 -0.5\n"
"v -0.5 0.5 0.5\n"
"v 0.5 -0.5 0.5\n"
"v 0.5 -0.5 -0.5\n"
"v 0.5 0.5 -0.5\n"
"v 0.5 0.5 0.5\n"
"\n"
"# Point / Line / Face list\n"
"\n"
"g Box01\n"
"usemtl Default\n"
"f 4 3 2 1\n"
"f 2 6 5 1\n"
"f 3 7 6 2\n"
"f 8 7 3 4\n"
"f 5 8 4 1\n"
"f 6 7 8 5\n"
"\n"
"# End of file\n";
static const char *ObjModel_Issue1111 =
"o 1\n"
"\n"
"# Vertex list\n"
"\n"
"v -0.5 -0.5 0.5\n"
"v -0.5 -0.5 -0.5\n"
"v -0.5 0.5 -0.5\n"
"\n"
"usemtl\n"
"f 1 2 3\n"
"\n"
"# End of file\n";
"o 1\n"
"\n"
"# Vertex list\n"
"\n"
"v -0.5 -0.5 0.5\n"
"v -0.5 -0.5 -0.5\n"
"v -0.5 0.5 -0.5\n"
"\n"
"usemtl\n"
"f 1 2 3\n"
"\n"
"# End of file\n";
class utObjImportExport : public AbstractImportExportBase {
protected:
@ -133,68 +133,68 @@ protected:
aiScene *createScene() {
aiScene *expScene = new aiScene;
expScene->mNumMeshes = 1;
expScene->mMeshes = new aiMesh*[ 1 ];
expScene->mMeshes = new aiMesh *[1];
aiMesh *mesh = new aiMesh;
mesh->mName.Set( "1" );
mesh->mName.Set("1");
mesh->mNumVertices = 24;
mesh->mVertices = new aiVector3D[ 24 ];
::memcpy( &mesh->mVertices->x, &VertComponents[ 0 ], sizeof( float ) * 24 * 3 );
mesh->mVertices = new aiVector3D[24];
::memcpy(&mesh->mVertices->x, &VertComponents[0], sizeof(float) * 24 * 3);
mesh->mNumFaces = 6;
mesh->mFaces = new aiFace[ mesh->mNumFaces ];
mesh->mFaces = new aiFace[mesh->mNumFaces];
mesh->mFaces[ 0 ].mNumIndices = 4;
mesh->mFaces[ 0 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
mesh->mFaces[ 0 ].mIndices[ 0 ] = 0;
mesh->mFaces[ 0 ].mIndices[ 1 ] = 1;
mesh->mFaces[ 0 ].mIndices[ 2 ] = 2;
mesh->mFaces[ 0 ].mIndices[ 3 ] = 3;
mesh->mFaces[0].mNumIndices = 4;
mesh->mFaces[0].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
mesh->mFaces[0].mIndices[0] = 0;
mesh->mFaces[0].mIndices[1] = 1;
mesh->mFaces[0].mIndices[2] = 2;
mesh->mFaces[0].mIndices[3] = 3;
mesh->mFaces[ 1 ].mNumIndices = 4;
mesh->mFaces[ 1 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
mesh->mFaces[ 1 ].mIndices[ 0 ] = 4;
mesh->mFaces[ 1 ].mIndices[ 1 ] = 5;
mesh->mFaces[ 1 ].mIndices[ 2 ] = 6;
mesh->mFaces[ 1 ].mIndices[ 3 ] = 7;
mesh->mFaces[1].mNumIndices = 4;
mesh->mFaces[1].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
mesh->mFaces[1].mIndices[0] = 4;
mesh->mFaces[1].mIndices[1] = 5;
mesh->mFaces[1].mIndices[2] = 6;
mesh->mFaces[1].mIndices[3] = 7;
mesh->mFaces[ 2 ].mNumIndices = 4;
mesh->mFaces[ 2 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
mesh->mFaces[ 2 ].mIndices[ 0 ] = 8;
mesh->mFaces[ 2 ].mIndices[ 1 ] = 9;
mesh->mFaces[ 2 ].mIndices[ 2 ] = 10;
mesh->mFaces[ 2 ].mIndices[ 3 ] = 11;
mesh->mFaces[2].mNumIndices = 4;
mesh->mFaces[2].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
mesh->mFaces[2].mIndices[0] = 8;
mesh->mFaces[2].mIndices[1] = 9;
mesh->mFaces[2].mIndices[2] = 10;
mesh->mFaces[2].mIndices[3] = 11;
mesh->mFaces[ 3 ].mNumIndices = 4;
mesh->mFaces[ 3 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
mesh->mFaces[ 3 ].mIndices[ 0 ] = 12;
mesh->mFaces[ 3 ].mIndices[ 1 ] = 13;
mesh->mFaces[ 3 ].mIndices[ 2 ] = 14;
mesh->mFaces[ 3 ].mIndices[ 3 ] = 15;
mesh->mFaces[3].mNumIndices = 4;
mesh->mFaces[3].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
mesh->mFaces[3].mIndices[0] = 12;
mesh->mFaces[3].mIndices[1] = 13;
mesh->mFaces[3].mIndices[2] = 14;
mesh->mFaces[3].mIndices[3] = 15;
mesh->mFaces[ 4 ].mNumIndices = 4;
mesh->mFaces[ 4 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
mesh->mFaces[ 4 ].mIndices[ 0 ] = 16;
mesh->mFaces[ 4 ].mIndices[ 1 ] = 17;
mesh->mFaces[ 4 ].mIndices[ 2 ] = 18;
mesh->mFaces[ 4 ].mIndices[ 3 ] = 19;
mesh->mFaces[4].mNumIndices = 4;
mesh->mFaces[4].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
mesh->mFaces[4].mIndices[0] = 16;
mesh->mFaces[4].mIndices[1] = 17;
mesh->mFaces[4].mIndices[2] = 18;
mesh->mFaces[4].mIndices[3] = 19;
mesh->mFaces[ 5 ].mNumIndices = 4;
mesh->mFaces[ 5 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
mesh->mFaces[ 5 ].mIndices[ 0 ] = 20;
mesh->mFaces[ 5 ].mIndices[ 1 ] = 21;
mesh->mFaces[ 5 ].mIndices[ 2 ] = 22;
mesh->mFaces[ 5 ].mIndices[ 3 ] = 23;
mesh->mFaces[5].mNumIndices = 4;
mesh->mFaces[5].mIndices = new unsigned int[mesh->mFaces[0].mNumIndices];
mesh->mFaces[5].mIndices[0] = 20;
mesh->mFaces[5].mIndices[1] = 21;
mesh->mFaces[5].mIndices[2] = 22;
mesh->mFaces[5].mIndices[3] = 23;
expScene->mMeshes[ 0 ] = mesh;
expScene->mMeshes[0] = mesh;
expScene->mNumMaterials = 1;
expScene->mMaterials = new aiMaterial*[ expScene->mNumMaterials ];
expScene->mMaterials = new aiMaterial *[expScene->mNumMaterials];
return expScene;
}
virtual bool importerTest() {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure);
return nullptr != scene;
}
@ -203,10 +203,10 @@ protected:
virtual bool exporterTest() {
::Assimp::Importer importer;
::Assimp::Exporter exporter;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure );
EXPECT_NE( nullptr, scene );
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_out.obj" ) );
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_out.obj" ) );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_out.obj"));
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_out.obj"));
return true;
}
@ -218,30 +218,29 @@ protected:
aiScene *m_expectedScene;
};
TEST_F( utObjImportExport, importObjFromFileTest ) {
EXPECT_TRUE( importerTest() );
TEST_F(utObjImportExport, importObjFromFileTest) {
EXPECT_TRUE(importerTest());
}
#ifndef ASSIMP_BUILD_NO_EXPORT
TEST_F( utObjImportExport, exportObjFromFileTest ) {
EXPECT_TRUE( exporterTest() );
TEST_F(utObjImportExport, exportObjFromFileTest) {
EXPECT_TRUE(exporterTest());
}
#endif // ASSIMP_BUILD_NO_EXPORT
TEST_F( utObjImportExport, obj_import_test ) {
const aiScene *scene = m_im->ReadFileFromMemory( (void*) ObjModel, strlen(ObjModel), 0 );
TEST_F(utObjImportExport, obj_import_test) {
const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel, strlen(ObjModel), 0);
aiScene *expected = createScene();
EXPECT_NE( nullptr, scene );
EXPECT_NE(nullptr, scene);
SceneDiffer differ;
EXPECT_TRUE( differ.isEqual( expected, scene ) );
EXPECT_TRUE(differ.isEqual(expected, scene));
differ.showReport();
m_im->FreeScene();
for(unsigned int i = 0; i < expected->mNumMeshes; ++i)
{
for (unsigned int i = 0; i < expected->mNumMeshes; ++i) {
delete expected->mMeshes[i];
}
delete[] expected->mMeshes;
@ -251,70 +250,70 @@ TEST_F( utObjImportExport, obj_import_test ) {
delete expected;
}
TEST_F( utObjImportExport, issue1111_no_mat_name_Test ) {
const aiScene *scene = m_im->ReadFileFromMemory( ( void* ) ObjModel_Issue1111, strlen(ObjModel_Issue1111), 0 );
EXPECT_NE( nullptr, scene );
TEST_F(utObjImportExport, issue1111_no_mat_name_Test) {
const aiScene *scene = m_im->ReadFileFromMemory((void *)ObjModel_Issue1111, strlen(ObjModel_Issue1111), 0);
EXPECT_NE(nullptr, scene);
}
TEST_F( utObjImportExport, issue809_vertex_color_Test ) {
TEST_F(utObjImportExport, issue809_vertex_color_Test) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors.obj", aiProcess_ValidateDataStructure );
EXPECT_NE( nullptr, scene );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors.obj", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
#ifndef ASSIMP_BUILD_NO_EXPORT
::Assimp::Exporter exporter;
EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/test_out.obj" ) );
EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/test_out.obj"));
#endif // ASSIMP_BUILD_NO_EXPORT
}
TEST_F( utObjImportExport, issue1923_vertex_color_Test ) {
TEST_F(utObjImportExport, issue1923_vertex_color_Test) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors_uni.obj", aiProcess_ValidateDataStructure );
EXPECT_NE( nullptr, scene );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors_uni.obj", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
scene = importer.GetOrphanedScene();
#ifndef ASSIMP_BUILD_NO_EXPORT
::Assimp::Exporter exporter;
const aiExportDataBlob* blob = exporter.ExportToBlob( scene, "obj");
EXPECT_NE( nullptr, blob );
const aiExportDataBlob *blob = exporter.ExportToBlob(scene, "obj");
EXPECT_NE(nullptr, blob);
const aiScene *sceneReImport = importer.ReadFileFromMemory( blob->data, blob->size, aiProcess_ValidateDataStructure );
EXPECT_NE( nullptr, scene );
const aiScene *sceneReImport = importer.ReadFileFromMemory(blob->data, blob->size, aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
SceneDiffer differ;
EXPECT_TRUE( differ.isEqual( scene, sceneReImport ) );
EXPECT_TRUE(differ.isEqual(scene, sceneReImport));
#endif // ASSIMP_BUILD_NO_EXPORT
delete scene;
}
TEST_F( utObjImportExport, issue1453_segfault ) {
static const char *ObjModel =
"v 0.0 0.0 0.0\n"
"v 0.0 0.0 1.0\n"
"v 0.0 1.0 0.0\n"
"v 0.0 1.0 1.0\n"
"v 1.0 0.0 0.0\n"
"v 1.0 0.0 1.0\n"
"v 1.0 1.0 0.0\n"
"v 1.0 1.0 1.0\nB";
TEST_F(utObjImportExport, issue1453_segfault) {
static const char *CurObjModel =
"v 0.0 0.0 0.0\n"
"v 0.0 0.0 1.0\n"
"v 0.0 1.0 0.0\n"
"v 0.0 1.0 1.0\n"
"v 1.0 0.0 0.0\n"
"v 1.0 0.0 1.0\n"
"v 1.0 1.0 0.0\n"
"v 1.0 1.0 1.0\nB";
Assimp::Importer myimporter;
const aiScene *scene = myimporter.ReadFileFromMemory( ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure );
EXPECT_EQ( nullptr, scene );
const aiScene *scene = myimporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), aiProcess_ValidateDataStructure);
EXPECT_EQ(nullptr, scene);
}
TEST_F(utObjImportExport, relative_indices_Test) {
static const char *ObjModel =
"v -0.500000 0.000000 0.400000\n"
"v -0.500000 0.000000 -0.800000\n"
"v -0.500000 1.000000 -0.800000\n"
"v -0.500000 1.000000 0.400000\n"
"f -4 -3 -2 -1\nB";
static const char *CurObjModel =
"v -0.500000 0.000000 0.400000\n"
"v -0.500000 0.000000 -0.800000\n"
"v -0.500000 1.000000 -0.800000\n"
"v -0.500000 1.000000 0.400000\n"
"f -4 -3 -2 -1\nB";
Assimp::Importer myimporter;
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure);
const aiScene *scene = myimporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mNumMeshes, 1U);
@ -323,22 +322,20 @@ TEST_F(utObjImportExport, relative_indices_Test) {
EXPECT_EQ(mesh->mNumFaces, 1U);
const aiFace face = mesh->mFaces[0];
EXPECT_EQ(face.mNumIndices, 4U);
for (unsigned int i = 0; i < face.mNumIndices; ++i)
{
for (unsigned int i = 0; i < face.mNumIndices; ++i) {
EXPECT_EQ(face.mIndices[i], i);
}
}
TEST_F(utObjImportExport, homogeneous_coordinates_Test) {
static const char *ObjModel =
"v -0.500000 0.000000 0.400000 0.50000\n"
"v -0.500000 0.000000 -0.800000 1.00000\n"
"v 0.500000 1.000000 -0.800000 0.5000\n"
"f 1 2 3\nB";
static const char *CurObjModel =
"v -0.500000 0.000000 0.400000 0.50000\n"
"v -0.500000 0.000000 -0.800000 1.00000\n"
"v 0.500000 1.000000 -0.800000 0.5000\n"
"f 1 2 3\nB";
Assimp::Importer myimporter;
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure);
const aiScene *scene = myimporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
EXPECT_EQ(scene->mNumMeshes, 1U);
@ -354,84 +351,84 @@ TEST_F(utObjImportExport, homogeneous_coordinates_Test) {
}
TEST_F(utObjImportExport, homogeneous_coordinates_divide_by_zero_Test) {
static const char *ObjModel =
"v -0.500000 0.000000 0.400000 0.\n"
"v -0.500000 0.000000 -0.800000 1.00000\n"
"v 0.500000 1.000000 -0.800000 0.5000\n"
"f 1 2 3\nB";
static const char *CurObjModel =
"v -0.500000 0.000000 0.400000 0.\n"
"v -0.500000 0.000000 -0.800000 1.00000\n"
"v 0.500000 1.000000 -0.800000 0.5000\n"
"f 1 2 3\nB";
Assimp::Importer myimporter;
const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), aiProcess_ValidateDataStructure);
EXPECT_EQ(nullptr, scene);
Assimp::Importer myimporter;
const aiScene *scene = myimporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), aiProcess_ValidateDataStructure);
EXPECT_EQ(nullptr, scene);
}
TEST_F(utObjImportExport, 0based_array_Test) {
static const char *ObjModel =
"v -0.500000 0.000000 0.400000\n"
"v -0.500000 0.000000 -0.800000\n"
"v -0.500000 1.000000 -0.800000\n"
"f 0 1 2\nB";
static const char *CurObjModel =
"v -0.500000 0.000000 0.400000\n"
"v -0.500000 0.000000 -0.800000\n"
"v -0.500000 1.000000 -0.800000\n"
"f 0 1 2\nB";
Assimp::Importer myImporter;
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
const aiScene *scene = myImporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), 0);
EXPECT_EQ(nullptr, scene);
}
TEST_F(utObjImportExport, invalid_normals_uvs) {
static const char *ObjModel =
"v -0.500000 0.000000 0.400000\n"
"v -0.500000 0.000000 -0.800000\n"
"v -0.500000 1.000000 -0.800000\n"
"vt 0 0\n"
"vn 0 1 0\n"
"f 1/1/1 1/1/1 2/2/2\nB";
static const char *CurObjModel =
"v -0.500000 0.000000 0.400000\n"
"v -0.500000 0.000000 -0.800000\n"
"v -0.500000 1.000000 -0.800000\n"
"vt 0 0\n"
"vn 0 1 0\n"
"f 1/1/1 1/1/1 2/2/2\nB";
Assimp::Importer myImporter;
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
const aiScene *scene = myImporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), 0);
EXPECT_NE(nullptr, scene);
}
TEST_F(utObjImportExport, no_vt_just_vns) {
static const char *ObjModel =
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 10 0 0\n"
"v 0 10 0\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"f 10/10 11/11 12/12\n";
static const char *CurObjModel =
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 0 0 0\n"
"v 10 0 0\n"
"v 0 10 0\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"vn 0 0 1\n"
"f 10/10 11/11 12/12\n";
Assimp::Importer myImporter;
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);
const aiScene *scene = myImporter.ReadFileFromMemory(CurObjModel, strlen(CurObjModel), 0);
EXPECT_NE(nullptr, scene);
}
TEST_F( utObjImportExport, mtllib_after_g ) {
TEST_F(utObjImportExport, mtllib_after_g) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_mtllib_after_g.obj", aiProcess_ValidateDataStructure );
ASSERT_NE( nullptr, scene );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/cube_mtllib_after_g.obj", aiProcess_ValidateDataStructure);
ASSERT_NE(nullptr, scene);
EXPECT_EQ(scene->mNumMeshes, 1U);
const aiMesh *mesh = scene->mMeshes[0];
const aiMaterial* mat = scene->mMaterials[mesh->mMaterialIndex];
const aiMaterial *mat = scene->mMaterials[mesh->mMaterialIndex];
aiString name;
ASSERT_EQ(aiReturn_SUCCESS, mat->Get(AI_MATKEY_NAME, name));
EXPECT_STREQ("MyMaterial", name.C_Str());
@ -439,7 +436,7 @@ TEST_F( utObjImportExport, mtllib_after_g ) {
TEST_F(utObjImportExport, import_point_cloud) {
::Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0 );
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0);
ASSERT_NE(nullptr, scene);
}
@ -451,13 +448,13 @@ TEST_F(utObjImportExport, import_without_linend) {
TEST_F(utObjImportExport, import_with_line_continuations) {
static const char *ObjModel =
"v -0.5 -0.5 0.5\n"
"v -0.5 \\\n"
" -0.5 -0.5\n"
"v -0.5 \\\n"
" 0.5 \\\n"
" -0.5\n"
"f 1 2 3\n";
"v -0.5 -0.5 0.5\n"
"v -0.5 \\\n"
" -0.5 -0.5\n"
"v -0.5 \\\n"
" 0.5 \\\n"
" -0.5\n"
"f 1 2 3\n";
Assimp::Importer myImporter;
const aiScene *scene = myImporter.ReadFileFromMemory(ObjModel, strlen(ObjModel), 0);

View File

@ -183,7 +183,7 @@ TEST_F(SortByPTypeProcessTest, SortByPTypeStep) {
unsigned int idx = 0;
for (unsigned int m = 0,real = 0; m< 10;++m) {
for (unsigned int n = 0; n < 4;++n) {
idx = num[m][n])
idx = num[m][n];
if (idx) {
EXPECT_TRUE(real < mScene->mNumMeshes);

View File

@ -112,10 +112,10 @@ TEST_F(TriangulateProcessTest, testTriangulation) {
std::vector<bool> ait(q,false);
for (unsigned int i = 0, tt = q-2; i < tt; ++i,++m) {
aiFace& face = pcMesh->mFaces[m];
EXPECT_EQ(3U, face.mNumIndices);
const aiFace& curFace = pcMesh->mFaces[m];
EXPECT_EQ(3U, curFace.mNumIndices);
for (unsigned int qqq = 0; qqq < face.mNumIndices; ++qqq) {
for (unsigned int qqq = 0; qqq < curFace.mNumIndices; ++qqq) {
ait[face.mIndices[qqq]-idx] = true;
}
}

View File

@ -142,9 +142,9 @@ int Assimp_Export(const char* const* params, unsigned int num)
// if no output file is specified, take the file name from input file
if (out[0] == '-') {
std::string::size_type s = in.find_last_of('.');
if (s == std::string::npos) {
s = in.length();
std::string::size_type pos = in.find_last_of('.');
if (pos == std::string::npos) {
pos = in.length();
}
out = in.substr(0,s);

View File

@ -155,7 +155,7 @@ int SaveAsBMP (FILE* file, const aiTexel* data, unsigned int width, unsigned int
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1;
info.biBitCount = numc<<3;
info.biBitCount = (int16_t) numc<<3;
info.biCompression = 0;
info.biSizeImage = width*height*numc;
info.biXPelsPerMeter = 1; // dummy

View File

@ -48,16 +48,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Main.h"
#include "PostProcessing/ProcessHelper.h"
const char* AICMD_MSG_DUMP_HELP =
"assimp dump <model> [<out>] [-b] [-s] [-z] [common parameters]\n"
"\t -b Binary output \n"
"\t -s Shortened \n"
"\t -z Compressed \n"
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
"\t -cfast Fast post processing preset, runs just a few important steps \n"
"\t -cdefault Default post processing: runs all recommended steps\n"
"\t -cfull Fires almost all post processing steps \n"
;
const char *AICMD_MSG_DUMP_HELP =
"assimp dump <model> [<out>] [-b] [-s] [-z] [common parameters]\n"
"\t -b Binary output \n"
"\t -s Shortened \n"
"\t -z Compressed \n"
"\t[See the assimp_cmd docs for a full list of all common parameters] \n"
"\t -cfast Fast post processing preset, runs just a few important steps \n"
"\t -cdefault Default post processing: runs all recommended steps\n"
"\t -cfull Fires almost all post processing steps \n";
#include "Common/assbin_chunks.h"
#include <assimp/DefaultIOSystem.h>
@ -66,107 +65,100 @@ const char* AICMD_MSG_DUMP_HELP =
#include <memory>
FILE* out = NULL;
FILE *out = NULL;
bool shortened = false;
// -----------------------------------------------------------------------------------
int Assimp_Dump (const char* const* params, unsigned int num)
{
const char* fail = "assimp dump: Invalid number of arguments. "
"See \'assimp dump --help\'\r\n";
int Assimp_Dump(const char *const *params, unsigned int num) {
const char *fail = "assimp dump: Invalid number of arguments. "
"See \'assimp dump --help\'\r\n";
// --help
if (!strcmp( params[0], "-h") || !strcmp( params[0], "--help") || !strcmp( params[0], "-?") ) {
printf("%s",AICMD_MSG_DUMP_HELP);
return AssimpCmdError::Success;
}
// --help
if (!strcmp(params[0], "-h") || !strcmp(params[0], "--help") || !strcmp(params[0], "-?")) {
printf("%s", AICMD_MSG_DUMP_HELP);
return AssimpCmdError::Success;
}
// asssimp dump in out [options]
if (num < 1) {
printf("%s", fail);
return AssimpCmdError::InvalidNumberOfArguments;
}
// assimp dump in out [options]
if (num < 1) {
printf("%s", fail);
return AssimpCmdError::InvalidNumberOfArguments;
}
std::string in = std::string(params[0]);
std::string out = (num > 1 ? std::string(params[1]) : std::string("-"));
std::string in = std::string(params[0]);
std::string cur_out = (num > 1 ? std::string(params[1]) : std::string("-"));
// store full command line
std::string cmd;
for (unsigned int i = (out[0] == '-' ? 1 : 2); i < num;++i) {
if (!params[i])continue;
cmd.append(params[i]);
cmd.append(" ");
}
// store full command line
std::string cmd;
for (unsigned int i = (cur_out[0] == '-' ? 1 : 2); i < num; ++i) {
if (!params[i]) continue;
cmd.append(params[i]);
cmd.append(" ");
}
// get import flags
ImportData import;
ProcessStandardArguments(import,params+1,num-1);
// get import flags
ImportData import;
ProcessStandardArguments(import, params + 1, num - 1);
bool binary = false, shortened = false,compressed=false;
bool binary = false, cur_shortened = false, compressed = false;
// process other flags
for (unsigned int i = 1; i < num;++i) {
if (!params[i])continue;
if (!strcmp( params[i], "-b") || !strcmp( params[i], "--binary")) {
binary = true;
}
else if (!strcmp( params[i], "-s") || !strcmp( params[i], "--short")) {
shortened = true;
}
else if (!strcmp( params[i], "-z") || !strcmp( params[i], "--compressed")) {
compressed = true;
}
// process other flags
for (unsigned int i = 1; i < num; ++i) {
if (!params[i]) continue;
if (!strcmp(params[i], "-b") || !strcmp(params[i], "--binary")) {
binary = true;
} else if (!strcmp(params[i], "-s") || !strcmp(params[i], "--short")) {
cur_shortened = true;
} else if (!strcmp(params[i], "-z") || !strcmp(params[i], "--compressed")) {
compressed = true;
}
#if 0
else if (i > 2 || params[i][0] == '-') {
::printf("Unknown parameter: %s\n",params[i]);
return 10;
}
#endif
}
}
if (out[0] == '-') {
// take file name from input file
std::string::size_type s = in.find_last_of('.');
if (s == std::string::npos) {
s = in.length();
}
if (cur_out[0] == '-') {
// take file name from input file
std::string::size_type s = in.find_last_of('.');
if (s == std::string::npos) {
s = in.length();
}
out = in.substr(0,s);
out.append((binary ? ".assbin" : ".assxml"));
if (shortened && binary) {
out.append(".regress");
}
}
cur_out = in.substr(0, s);
cur_out.append((binary ? ".assbin" : ".assxml"));
if (cur_shortened && binary) {
cur_out.append(".regress");
}
}
// import the main model
const aiScene* scene = ImportModel(import,in);
if (!scene) {
printf("assimp dump: Unable to load input file %s\n",in.c_str());
return AssimpCmdError::FailedToLoadInputFile;
}
// import the main model
const aiScene *scene = ImportModel(import, in);
if (!scene) {
printf("assimp dump: Unable to load input file %s\n", in.c_str());
return AssimpCmdError::FailedToLoadInputFile;
}
try {
// Dump the main model, using the appropriate method.
std::unique_ptr<IOSystem> pIOSystem(new DefaultIOSystem());
if (binary) {
DumpSceneToAssbin(out.c_str(), cmd.c_str(), pIOSystem.get(),
scene, shortened, compressed);
}
else {
DumpSceneToAssxml(out.c_str(), cmd.c_str(), pIOSystem.get(),
scene, shortened);
}
}
catch (const std::exception& e) {
printf("%s", ("assimp dump: " + std::string(e.what())).c_str());
return AssimpCmdError::ExceptionWasRaised;
}
catch (...) {
printf("assimp dump: An unknown exception occured.\n");
return AssimpCmdError::ExceptionWasRaised;
}
try {
// Dump the main model, using the appropriate method.
std::unique_ptr<IOSystem> pIOSystem(new DefaultIOSystem());
if (binary) {
DumpSceneToAssbin(cur_out.c_str(), cmd.c_str(), pIOSystem.get(),
scene, shortened, compressed);
} else {
DumpSceneToAssxml(cur_out.c_str(), cmd.c_str(), pIOSystem.get(),
scene, shortened);
}
} catch (const std::exception &e) {
printf("%s", ("assimp dump: " + std::string(e.what())).c_str());
return AssimpCmdError::ExceptionWasRaised;
} catch (...) {
printf("assimp dump: An unknown exception occured.\n");
return AssimpCmdError::ExceptionWasRaised;
}
printf("assimp dump: Wrote output dump %s\n",out.c_str());
return AssimpCmdError::Success;
printf("assimp dump: Wrote output dump %s\n", out.c_str());
return AssimpCmdError::Success;
}