[FBX] add support for multiple animations (by using LocalStart/LocalStop in takes) + change key type from uint to int (fixes bugs from negative int_t becoming a junk uint_t value )

pull/511/head
George Papadopoulos 2015-03-26 00:43:41 +02:00
parent 7a01f77a08
commit f71d86aa62
5 changed files with 205 additions and 26 deletions

View File

@ -1968,9 +1968,12 @@ private:
// strip AnimationStack:: prefix
std::string name = st.Name();
if(name.substr(0,16) == "AnimationStack::") {
if (name.substr(0, 16) == "AnimationStack::") {
name = name.substr(16);
}
else if (name.substr(0, 11) == "AnimStack::") {
name = name.substr(11);
}
anim->mName.Set(name);
@ -2014,12 +2017,18 @@ private:
double min_time = 1e10;
double max_time = -1e10;
int64_t start_time = st.LocalStart();
int64_t stop_time = st.LocalStop();
double start_timeF = CONVERT_FBX_TIME(start_time);
double stop_timeF = CONVERT_FBX_TIME(stop_time);
try {
BOOST_FOREACH(const NodeMap::value_type& kv, node_map) {
GenerateNodeAnimations(node_anims,
kv.first,
kv.second,
layer_map,
start_time, stop_time,
max_time,
min_time);
}
@ -2043,9 +2052,27 @@ private:
return;
}
//adjust relative timing for animation
{
double start_fps = start_timeF * anim_fps;
for (unsigned int c = 0; c < anim->mNumChannels; c++)
{
aiNodeAnim* channel = anim->mChannels[c];
for (uint32_t i = 0; i < channel->mNumPositionKeys; i++)
channel->mPositionKeys[i].mTime -= start_fps;
for (uint32_t i = 0; i < channel->mNumRotationKeys; i++)
channel->mRotationKeys[i].mTime -= start_fps;
for (uint32_t i = 0; i < channel->mNumScalingKeys; i++)
channel->mScalingKeys[i].mTime -= start_fps;
}
max_time -= min_time;
}
// for some mysterious reason, mDuration is simply the maximum key -- the
// validator always assumes animations to start at zero.
anim->mDuration = max_time /*- min_time */;
anim->mDuration = (stop_timeF - start_timeF) * anim_fps;
anim->mTicksPerSecond = anim_fps;
}
@ -2055,6 +2082,7 @@ private:
const std::string& fixed_name,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time)
{
@ -2147,6 +2175,7 @@ private:
aiNodeAnim* const nd = GenerateSimpleNodeAnim(fixed_name, target, chain,
node_property_map.end(),
layer_map,
start, stop,
max_time,
min_time,
true // input is TRS order, assimp is SRT
@ -2185,6 +2214,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time);
@ -2200,6 +2230,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time);
@ -2212,6 +2243,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time,
true);
@ -2230,6 +2262,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time,
true);
@ -2249,6 +2282,7 @@ private:
target,
(*chain[i]).second,
layer_map,
start, stop,
max_time,
min_time);
@ -2320,13 +2354,14 @@ private:
const Model& target,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time)
{
ScopeGuard<aiNodeAnim> na(new aiNodeAnim());
na->mNodeName.Set(name);
ConvertRotationKeys(na, curves, layer_map, max_time,min_time, target.RotationOrder());
ConvertRotationKeys(na, curves, layer_map, start, stop, max_time, min_time, target.RotationOrder());
// dummy scaling key
na->mScalingKeys = new aiVectorKey[1];
@ -2351,13 +2386,14 @@ private:
const Model& /*target*/,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time)
{
ScopeGuard<aiNodeAnim> na(new aiNodeAnim());
na->mNodeName.Set(name);
ConvertScaleKeys(na, curves, layer_map, max_time,min_time);
ConvertScaleKeys(na, curves, layer_map, start, stop, max_time, min_time);
// dummy rotation key
na->mRotationKeys = new aiQuatKey[1];
@ -2382,6 +2418,7 @@ private:
const Model& /*target*/,
const std::vector<const AnimationCurveNode*>& curves,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time,
bool inverse = false)
@ -2389,7 +2426,7 @@ private:
ScopeGuard<aiNodeAnim> na(new aiNodeAnim());
na->mNodeName.Set(name);
ConvertTranslationKeys(na, curves, layer_map, max_time,min_time);
ConvertTranslationKeys(na, curves, layer_map, start, stop, max_time, min_time);
if (inverse) {
for (unsigned int i = 0; i < na->mNumPositionKeys; ++i) {
@ -2422,6 +2459,7 @@ private:
NodeMap::const_iterator chain[TransformationComp_MAXIMUM],
NodeMap::const_iterator iter_end,
const LayerMap& layer_map,
int64_t start, int64_t stop,
double& max_time,
double& min_time,
bool reverse_order = false)
@ -2443,21 +2481,21 @@ private:
KeyFrameListList rotation;
if(chain[TransformationComp_Scaling] != iter_end) {
scaling = GetKeyframeList((*chain[TransformationComp_Scaling]).second);
scaling = GetKeyframeList((*chain[TransformationComp_Scaling]).second, start, stop);
}
else {
def_scale = PropertyGet(props,"Lcl Scaling",aiVector3D(1.f,1.f,1.f));
}
if(chain[TransformationComp_Translation] != iter_end) {
translation = GetKeyframeList((*chain[TransformationComp_Translation]).second);
translation = GetKeyframeList((*chain[TransformationComp_Translation]).second, start, stop);
}
else {
def_translate = PropertyGet(props,"Lcl Translation",aiVector3D(0.f,0.f,0.f));
}
if(chain[TransformationComp_Rotation] != iter_end) {
rotation = GetKeyframeList((*chain[TransformationComp_Rotation]).second);
rotation = GetKeyframeList((*chain[TransformationComp_Rotation]).second, start, stop);
}
else {
def_rot = EulerToQuaternion(PropertyGet(props,"Lcl Rotation",aiVector3D(0.f,0.f,0.f)),
@ -2507,6 +2545,7 @@ private:
if(chain[TransformationComp_Scaling] != iter_end) {
ConvertScaleKeys(na, (*chain[TransformationComp_Scaling]).second,
layer_map,
start, stop,
max_time,
min_time);
}
@ -2522,6 +2561,7 @@ private:
if(chain[TransformationComp_Rotation] != iter_end) {
ConvertRotationKeys(na, (*chain[TransformationComp_Rotation]).second,
layer_map,
start, stop,
max_time,
min_time,
target.RotationOrder());
@ -2539,6 +2579,7 @@ private:
if(chain[TransformationComp_Translation] != iter_end) {
ConvertTranslationKeys(na, (*chain[TransformationComp_Translation]).second,
layer_map,
start, stop,
max_time,
min_time);
}
@ -2558,17 +2599,21 @@ private:
// key (time), value, mapto (component index)
typedef boost::tuple< const KeyTimeList*, const KeyValueList*, unsigned int > KeyFrameList;
typedef boost::tuple<boost::shared_ptr<KeyTimeList>, boost::shared_ptr<KeyValueList>, unsigned int > KeyFrameList;
typedef std::vector<KeyFrameList> KeyFrameListList;
// ------------------------------------------------------------------------------------------------
KeyFrameListList GetKeyframeList(const std::vector<const AnimationCurveNode*>& nodes)
KeyFrameListList GetKeyframeList(const std::vector<const AnimationCurveNode*>& nodes, int64_t start, int64_t stop)
{
KeyFrameListList inputs;
inputs.reserve(nodes.size()*3);
//give some breathing room for rounding errors
int64_t adj_start = start - 10000;
int64_t adj_stop = stop + 10000;
BOOST_FOREACH(const AnimationCurveNode* node, nodes) {
ai_assert(node);
@ -2593,7 +2638,23 @@ private:
const AnimationCurve* const curve = kv.second;
ai_assert(curve->GetKeys().size() == curve->GetValues().size() && curve->GetKeys().size());
inputs.push_back(boost::make_tuple(&curve->GetKeys(), &curve->GetValues(), mapto));
//get values within the start/stop time window
boost::shared_ptr<KeyTimeList> Keys(new KeyTimeList());
boost::shared_ptr<KeyValueList> Values(new KeyValueList());
const int count = curve->GetKeys().size();
Keys->reserve(count);
Values->reserve(count);
for (int n = 0; n < count; n++)
{
int64_t k = curve->GetKeys().at(n);
if (k >= adj_start && k <= adj_stop)
{
Keys->push_back(k);
Values->push_back(curve->GetValues().at(n));
}
}
inputs.push_back(boost::make_tuple(Keys, Values, mapto));
}
}
return inputs; // pray for NRVO :-)
@ -2623,7 +2684,7 @@ private:
const size_t count = inputs.size();
while(true) {
uint64_t min_tick = std::numeric_limits<uint64_t>::max();
int64_t min_tick = std::numeric_limits<int64_t>::max();
for (size_t i = 0; i < count; ++i) {
const KeyFrameList& kfl = inputs[i];
@ -2632,7 +2693,7 @@ private:
}
}
if (min_tick == std::numeric_limits<uint64_t>::max()) {
if (min_tick == std::numeric_limits<int64_t>::max()) {
break;
}
keys.push_back(min_tick);
@ -2832,6 +2893,7 @@ private:
// ------------------------------------------------------------------------------------------------
void ConvertScaleKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes, const LayerMap& /*layers*/,
int64_t start, int64_t stop,
double& maxTime,
double& minTime)
{
@ -2841,36 +2903,40 @@ private:
// layers should be multiplied with each other). There is a FBX
// property in the layer to specify the behaviour, though.
const KeyFrameListList& inputs = GetKeyframeList(nodes);
const KeyFrameListList& inputs = GetKeyframeList(nodes, start, stop);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumScalingKeys = static_cast<unsigned int>(keys.size());
na->mScalingKeys = new aiVectorKey[keys.size()];
InterpolateKeys(na->mScalingKeys, keys, inputs, true, maxTime, minTime);
if (keys.size() > 0)
InterpolateKeys(na->mScalingKeys, keys, inputs, true, maxTime, minTime);
}
// ------------------------------------------------------------------------------------------------
void ConvertTranslationKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
const LayerMap& /*layers*/,
int64_t start, int64_t stop,
double& maxTime,
double& minTime)
{
ai_assert(nodes.size());
// XXX see notes in ConvertScaleKeys()
const KeyFrameListList& inputs = GetKeyframeList(nodes);
const KeyFrameListList& inputs = GetKeyframeList(nodes, start, stop);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumPositionKeys = static_cast<unsigned int>(keys.size());
na->mPositionKeys = new aiVectorKey[keys.size()];
InterpolateKeys(na->mPositionKeys, keys, inputs, false, maxTime, minTime);
if (keys.size() > 0)
InterpolateKeys(na->mPositionKeys, keys, inputs, false, maxTime, minTime);
}
// ------------------------------------------------------------------------------------------------
void ConvertRotationKeys(aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
const LayerMap& /*layers*/,
int64_t start, int64_t stop,
double& maxTime,
double& minTime,
Model::RotOrder order)
@ -2878,12 +2944,13 @@ private:
ai_assert(nodes.size());
// XXX see notes in ConvertScaleKeys()
const std::vector< KeyFrameList >& inputs = GetKeyframeList(nodes);
const std::vector< KeyFrameList >& inputs = GetKeyframeList(nodes, start, stop);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumRotationKeys = static_cast<unsigned int>(keys.size());
na->mRotationKeys = new aiQuatKey[keys.size()];
InterpolateKeys(na->mRotationKeys, keys, inputs, false, maxTime, minTime, order);
if (keys.size() > 0)
InterpolateKeys(na->mRotationKeys, keys, inputs, false, maxTime, minTime, order);
}

View File

@ -871,7 +871,7 @@ private:
std::vector<unsigned int> mappings;
};
typedef std::vector<uint64_t> KeyTimeList;
typedef std::vector<int64_t> KeyTimeList;
typedef std::vector<float> KeyValueList;
/** Represents a FBX animation curve (i.e. a 1-dimensional set of keyframes and values therefor) */
@ -1015,10 +1015,10 @@ public:
public:
fbx_simple_property(LocalStart, uint64_t, 0L)
fbx_simple_property(LocalStop, uint64_t, 0L)
fbx_simple_property(ReferenceStart, uint64_t, 0L)
fbx_simple_property(ReferenceStop, uint64_t, 0L)
fbx_simple_property(LocalStart, int64_t, 0L)
fbx_simple_property(LocalStop, int64_t, 0L)
fbx_simple_property(ReferenceStart, int64_t, 0L)
fbx_simple_property(ReferenceStop, int64_t, 0L)

View File

@ -431,6 +431,43 @@ int ParseTokenAsInt(const Token& t, const char*& err_out)
}
// ------------------------------------------------------------------------------------------------
int64_t ParseTokenAsInt64(const Token& t, const char*& err_out)
{
err_out = NULL;
if (t.Type() != TokenType_DATA) {
err_out = "expected TOK_DATA token";
return 0L;
}
if (t.IsBinary())
{
const char* data = t.begin();
if (data[0] != 'L') {
err_out = "failed to parse Int64, unexpected data type";
return 0L;
}
BE_NCONST int64_t id = SafeParse<int64_t>(data + 1, t.end());
AI_SWAP8(id);
return id;
}
// XXX: should use size_t here
unsigned int length = static_cast<unsigned int>(t.end() - t.begin());
ai_assert(length > 0);
const char* out;
const int64_t id = strtoul10_64(t.begin(), &out, &length);
if (out > t.end()) {
err_out = "failed to parse Int64 (text)";
return 0L;
}
return id;
}
// ------------------------------------------------------------------------------------------------
std::string ParseTokenAsString(const Token& t, const char*& err_out)
{
@ -1062,6 +1099,63 @@ void ParseVectorDataArray(std::vector<uint64_t>& out, const Element& el)
}
}
// ------------------------------------------------------------------------------------------------
// read an array of int64_ts
void ParseVectorDataArray(std::vector<int64_t>& out, const Element& el)
{
out.clear();
const TokenList& tok = el.Tokens();
if (tok.empty()) {
ParseError("unexpected empty element", &el);
}
if (tok[0]->IsBinary()) {
const char* data = tok[0]->begin(), *end = tok[0]->end();
char type;
uint32_t count;
ReadBinaryDataArrayHead(data, end, type, count, el);
if (!count) {
return;
}
if (type != 'l') {
ParseError("expected long array (binary)", &el);
}
std::vector<char> buff;
ReadBinaryDataArray(type, count, data, end, buff, el);
ai_assert(data == end);
ai_assert(buff.size() == count * 8);
out.reserve(count);
const int64_t* ip = reinterpret_cast<const int64_t*>(&buff[0]);
for (unsigned int i = 0; i < count; ++i, ++ip) {
BE_NCONST int64_t val = *ip;
AI_SWAP8(val);
out.push_back(val);
}
return;
}
const size_t dim = ParseTokenAsDim(*tok[0]);
// see notes in ParseVectorDataArray()
out.reserve(dim);
const Scope& scope = GetRequiredScope(el);
const Element& a = GetRequiredElement(scope, "a", &el);
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end;) {
const int64_t ival = ParseTokenAsInt64(**it++);
out.push_back(ival);
}
}
// ------------------------------------------------------------------------------------------------
aiMatrix4x4 ReadMatrix(const Element& element)
@ -1205,6 +1299,18 @@ int ParseTokenAsInt(const Token& t)
// ------------------------------------------------------------------------------------------------
// wrapper around ParseTokenAsInt64() with ParseError handling
int64_t ParseTokenAsInt64(const Token& t)
{
const char* err;
const int64_t i = ParseTokenAsInt64(t, err);
if (err) {
ParseError(err, t);
}
return i;
}
} // !FBX
} // !Assimp

View File

@ -206,6 +206,7 @@ size_t ParseTokenAsDim(const Token& t, const char*& err_out);
float ParseTokenAsFloat(const Token& t, const char*& err_out);
int ParseTokenAsInt(const Token& t, const char*& err_out);
int64_t ParseTokenAsInt64(const Token& t, const char*& err_out);
std::string ParseTokenAsString(const Token& t, const char*& err_out);
@ -214,6 +215,7 @@ uint64_t ParseTokenAsID(const Token& t);
size_t ParseTokenAsDim(const Token& t);
float ParseTokenAsFloat(const Token& t);
int ParseTokenAsInt(const Token& t);
int64_t ParseTokenAsInt64(const Token& t);
std::string ParseTokenAsString(const Token& t);
/* read data arrays */
@ -224,6 +226,7 @@ void ParseVectorDataArray(std::vector<int>& out, const Element& el);
void ParseVectorDataArray(std::vector<float>& out, const Element& el);
void ParseVectorDataArray(std::vector<unsigned int>& out, const Element& el);
void ParseVectorDataArray(std::vector<uint64_t>& out, const Element& e);
void ParseVectorDataArray(std::vector<int64_t>& out, const Element& el);

View File

@ -88,9 +88,12 @@ Property* ReadTypedProperty(const Element& element)
else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum")) {
return new TypedProperty<int>(ParseTokenAsInt(*tok[4]));
}
else if (!strcmp(cs,"ULongLong")) {
else if (!strcmp(cs, "ULongLong")) {
return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4]));
}
else if (!strcmp(cs, "KTime")) {
return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4]));
}
else if (!strcmp(cs,"Vector3D") ||
!strcmp(cs,"ColorRGB") ||
!strcmp(cs,"Vector") ||
@ -105,7 +108,7 @@ Property* ReadTypedProperty(const Element& element)
ParseTokenAsFloat(*tok[6]))
);
}
else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"KTime") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView")) {
else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView")) {
return new TypedProperty<float>(ParseTokenAsFloat(*tok[4]));
}
return NULL;