Silence some uninitialized variable warnings

These are false positives but the compiler isn't smart enough to see that.
Also it might make more sense to use switch here.
pull/464/head
Turo Lamminen 2015-02-13 12:21:59 +02:00
parent 84a9514d4b
commit f708d0b122
1 changed files with 2 additions and 2 deletions

View File

@ -120,7 +120,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* offset 2 and 3) * offset 2 and 3)
*/ */
if ((rounded = (int)info.mTranslation.x)) { if ((rounded = (int)info.mTranslation.x)) {
float out; float out = 0.0f;
szTemp[0] = 0; szTemp[0] = 0;
if (aiTextureMapMode_Wrap == info.mapU) { if (aiTextureMapMode_Wrap == info.mapU) {
// Wrap - simple take the fraction of the field // Wrap - simple take the fraction of the field
@ -153,7 +153,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* offset 2 and 3) * offset 2 and 3)
*/ */
if ((rounded = (int)info.mTranslation.y)) { if ((rounded = (int)info.mTranslation.y)) {
float out; float out = 0.0f;
szTemp[0] = 0; szTemp[0] = 0;
if (aiTextureMapMode_Wrap == info.mapV) { if (aiTextureMapMode_Wrap == info.mapV) {
// Wrap - simple take the fraction of the field // Wrap - simple take the fraction of the field