Merge pull request #5170 from vulcanozz/vulcano/export_gltf2_with_roughness_texture

Add DIFFUSE_ROUGHNESS_TEXTURE for gltf2 exporter
pull/5216/head^2
Kim Kulling 2023-08-29 15:27:55 +02:00 committed by GitHub
commit f623870dd1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 55 additions and 45 deletions

View File

@ -836,7 +836,17 @@ void glTF2Exporter::ExportMaterials() {
GetMatTex(mat, m->pbrMetallicRoughness.baseColorTexture, aiTextureType_DIFFUSE);
}
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, aiTextureType_DIFFUSE_ROUGHNESS);
if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
// if there wasn't a aiTextureType_DIFFUSE_ROUGHNESS defined in the source, fallback to aiTextureType_METALNESS
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, aiTextureType_METALNESS);
}
if (!m->pbrMetallicRoughness.metallicRoughnessTexture.texture) {
// if there still wasn't a aiTextureType_METALNESS defined in the source, fallback to AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE
GetMatTex(mat, m->pbrMetallicRoughness.metallicRoughnessTexture, AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE);
}
if (GetMatColor(mat, m->pbrMetallicRoughness.baseColorFactor, AI_MATKEY_BASE_COLOR) != AI_SUCCESS) {
// if baseColorFactor wasn't defined, then the source is likely not a metallic roughness material.