pull/1003/merge
Kim Kulling 2017-04-19 19:57:56 +02:00
commit f60f1544f7
210 changed files with 9083 additions and 14652 deletions

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*.cpp text eol=lf *.cpp text eol=lf
*.h text eol=lf *.h text eol=lf
*.c text eol=lf *.c text eol=lf
*.cc text eol=lf
*.cpp text eol=lf
*.rc text eol=lf
*.hpp text eol=lf *.hpp text eol=lf
*.txt text eol=lf *.txt text eol=lf
*.cmake text eol=lf *.cmake text eol=lf
*.sh text eol=lf *.sh text eol=lf
CHANGES text eol=lf
CREDITS text eol=lf
LICENSE text eol=lf
Readme.md text eol=lf

378
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---------------------------------------------------------------------- ----------------------------------------------------------------------
CHANGELOG CHANGELOG
---------------------------------------------------------------------- ----------------------------------------------------------------------
3.2.1 (2016-10-01) 3.3.1 (2016-07-08)
FEATURES: FIXES/HOUSEKEEPING:
- Updated glTF exporter to meet 1.0 specification. - Setup of default precision for 17 exporters
- Fix xcode project files
FIXES/HOUSEKEEPING: - Fix BlenderTesselator: offsetof operator
- Fixed glTF Validator errors for exported glTF format. - Invalid version in cmake file
- Update pstdint.h to latest greatest
ISSUES:
- Hard coded sampler setting for
- magFilter 3.3.0 (2016-07-05)
- minFilter
- void* in ExportData for accessor max and min. FEATURES:
- C++11 support enabled
- New regression-test-UI
- Experimental glTF-importer support
3.2.0 (2015-11-03) - OpenGEX: add support for cameras and lights
- C4D: update to latest Melange-SDK
FEATURES: - Add a gitter channel
- OpenDDL-Parser is part of contrib-source. - Coverity check enabled
- Experimental OpenGEX-support - Switch to <...> include brackets for public headers
- CI-check for linux and windows - Enable export by pyAssimp
- Coverity check added - CI: check windows build
- New regression testsuite. - Add functionality to perform a singlepost-processing step
- many more, just check the history
FIXES/HOUSEKEEPING:
- Hundreds of bugfixes in all parts of the library FIXES/HOUSEKEEPING:
- Unified line endings - Fix of many resource leaks in unittests and main lib
- Fix iOS-buildfor X64
- Choosing zlib manually for cmake
API COMPATIBILITY: - many more, just check the history
- Removed precompiled header to increase build speed for linux
3.2.1 (2016-010-10)
3.1.1 (2014-06-15)
FEATURES:
FEATURES: - Updated glTF exporter to meet 1.0 specification.
- Support for FBX 2013 and newer, binary and ASCII (this is partly
work from Google Summer of Code 2012) FIXES/HOUSEKEEPING:
- Support for OGRE binary mesh and skeleton format - Fixed glTF Validator errors for exported glTF format.
- Updated BLEND support for newer Blender versions
- Support for arbitrary meta data, used to hold FBX and DAE metadata ISSUES:
- OBJ Export now produces smaller files - Hard coded sampler setting for
- Meshes can now have names, this is supported by the major importers - magFilter
- Improved IFC geometry generation - minFilter
- M3 support has been removed - void* in ExportData for accessor max and min.
FIXES/HOUSEKEEPING:
- Hundreds of bugfixes in all parts of the library 3.2.0 (2015-11-03)
- CMake is now the primary build system
FEATURES:
API COMPATIBILITY: - OpenDDL-Parser is part of contrib-source.
- 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData - Experimental OpenGEX-support
and aiMesh::mName - CI-check for linux and windows
- Export interface has been cleaned up and unified - Coverity check added
- Other than that no relevant changes - New regression testsuite.
FIXES/HOUSEKEEPING:
3.0 (2012-07-07) - Hundreds of bugfixes in all parts of the library
- Unified line endings
FEATURES:
- new export interface similar to the import API.
- Supported export formats: Collada, OBJ, PLY and STL API COMPATIBILITY:
- added new import formats: XGL/ZGL, M3 (experimental) - Removed precompiled header to increase build speed for linux
- new postprocessing steps: Debone
- vastly improved IFC (Industry Foundation Classes) support
- introduced API to query importer meta information (such as supported 3.1.1 (2014-06-15)
format versions, full name, maintainer info).
- reworked Ogre XML import FEATURES:
- C-API now supports per-import properties - Support for FBX 2013 and newer, binary and ASCII (this is partly
work from Google Summer of Code 2012)
FIXES/HOUSEKEEPING: - Support for OGRE binary mesh and skeleton format
- Updated BLEND support for newer Blender versions
- hundreds of bugfixes in all parts of the library - Support for arbitrary meta data, used to hold FBX and DAE metadata
- unified naming and cleanup of public headers - OBJ Export now produces smaller files
- improved CMake build system - Meshes can now have names, this is supported by the major importers
- templatized math library - Improved IFC geometry generation
- reduce dependency on boost.thread, only remaining spot - M3 support has been removed
is synchronization for the C logging API
FIXES/HOUSEKEEPING:
API COMPATIBILITY: - Hundreds of bugfixes in all parts of the library
- renamed headers, export interface, C API properties and meta data - CMake is now the primary build system
prevent compatibility with code written for 2.0, but in
most cases these can be easily resolved API COMPATIBILITY:
- Note: 3.0 is not binary compatible with 2.0 - 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
and aiMesh::mName
- Export interface has been cleaned up and unified
- Other than that no relevant changes
2.0 (2010-11-21)
3.0 (2012-07-07)
FEATURES:
- Add support for static Blender (*.blend) scenes FEATURES:
- Add support for Q3BSP scenes - new export interface similar to the import API.
- Add a windows-based OpenGL sample featuring texturing & basic materials - Supported export formats: Collada, OBJ, PLY and STL
- Add an experimental progress feedback interface. - added new import formats: XGL/ZGL, M3 (experimental)
- Vastly improved performance (up to 500%, depending on mesh size and - new postprocessing steps: Debone
spatial structure) in some expensive postprocessing steps - vastly improved IFC (Industry Foundation Classes) support
- AssimpView now uses a reworked layout which leaves more space - introduced API to query importer meta information (such as supported
to the scene hierarchy window format versions, full name, maintainer info).
- reworked Ogre XML import
- Add C# bindings ('Assimp.NET') - C-API now supports per-import properties
- Keep BSD-licensed and otherwise free test files in separate
folders (./test/models and ./test/models-nonbsd). FIXES/HOUSEKEEPING:
FIXES: - hundreds of bugfixes in all parts of the library
- Many Collada bugfixes, improve fault tolerance - unified naming and cleanup of public headers
- Fix possible crashes in the Obj loader - improved CMake build system
- Improve the Ogre XML loader - templatized math library
- OpenGL-sample now works with MinGW - reduce dependency on boost.thread, only remaining spot
- Fix Importer::FindLoader failing on uppercase file extensions is synchronization for the C logging API
- Fix flawed path handling when locating external files
- Limit the maximum number of vertices, faces, face indices and API COMPATIBILITY:
weights that Assimp is able to handle. This is to avoid - renamed headers, export interface, C API properties and meta data
crashes due to overflowing counters. prevent compatibility with code written for 2.0, but in
most cases these can be easily resolved
- Updated XCode project files - Note: 3.0 is not binary compatible with 2.0
- Further CMAKE build improvements
API CHANGES:
- Add data structures for vertex-based animations (These are not 2.0 (2010-11-21)
currently used, however ...)
- Some Assimp::Importer methods are const now. FEATURES:
- Add support for static Blender (*.blend) scenes
- Add support for Q3BSP scenes
- Add a windows-based OpenGL sample featuring texturing & basic materials
- Add an experimental progress feedback interface.
- Vastly improved performance (up to 500%, depending on mesh size and
1.1 (2010-04-17) spatial structure) in some expensive postprocessing steps
This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700). - AssimpView now uses a reworked layout which leaves more space
to the scene hierarchy window
FEATURES:
- Vastly improved Collada support - Add C# bindings ('Assimp.NET')
- Add MS3D (Milkshape 3D) support - Keep BSD-licensed and otherwise free test files in separate
- Add support for Ogre XML static meshes folders (./test/models and ./test/models-nonbsd).
- Add experimental COB (TrueSpace) support
- Automatic test suite to quickly locate regressions FIXES:
- D bindings (`dAssimp`) - Many Collada bugfixes, improve fault tolerance
- Python 2.n bindings (`PyAssimp`) - Fix possible crashes in the Obj loader
- Add basic support for Unicode input files (utf8, utf16 and utf32) - Improve the Ogre XML loader
- Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats) - OpenGL-sample now works with MinGW
- Switch to a CMAKE-based build system including an install target for unix'es - Fix Importer::FindLoader failing on uppercase file extensions
- Automatic evaluation of subdivision surfaces for some formats. - Fix flawed path handling when locating external files
- Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory` - Limit the maximum number of vertices, faces, face indices and
- Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`) weights that Assimp is able to handle. This is to avoid
crashes due to overflowing counters.
- Move noboost files away from the public include directory
- Many, many bugfixes and improvements in existing loaders and postprocessing steps - Updated XCode project files
- Documentation improved and clarified in many places. - Further CMAKE build improvements
- Add a sample on using Assimp in conjunction with OpenGL
- Distribution/packaging: comfortable SDK installer for Windows API CHANGES:
- Distribution/packaging: improved release packages for other architectures - Add data structures for vertex-based animations (These are not
currently used, however ...)
CRITICAL FIXES: - Some Assimp::Importer methods are const now.
- Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
- Fix automatic detection of file type if no file extension is given
- Improved exception safety and robustness, prevent leaking of exceptions through the C interface
- Fix possible heap corruption due to material properties pulled in incorrectly
- Avoid leaking in certain error scenarios
- Fix 64 bit compatibility problems in some loaders (i.e. MDL) 1.1 (2010-04-17)
This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700).
BREAKING API CHANGES:
- None - FEATURES:
- Vastly improved Collada support
MINOR API BEHAVIOUR CHANGES: - Add MS3D (Milkshape 3D) support
- Change quaternion orientation to suit to the more common convention (-w). - Add support for Ogre XML static meshes
- aiString is utf8 now. Not yet consistent, however. - Add experimental COB (TrueSpace) support
- Automatic test suite to quickly locate regressions
- D bindings (`dAssimp`)
- Python 2.n bindings (`PyAssimp`)
- Add basic support for Unicode input files (utf8, utf16 and utf32)
- Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats)
- Switch to a CMAKE-based build system including an install target for unix'es
- Automatic evaluation of subdivision surfaces for some formats.
- Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory`
- Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`)
- Move noboost files away from the public include directory
- Many, many bugfixes and improvements in existing loaders and postprocessing steps
- Documentation improved and clarified in many places.
- Add a sample on using Assimp in conjunction with OpenGL
- Distribution/packaging: comfortable SDK installer for Windows
- Distribution/packaging: improved release packages for other architectures
CRITICAL FIXES:
- Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
- Fix automatic detection of file type if no file extension is given
- Improved exception safety and robustness, prevent leaking of exceptions through the C interface
- Fix possible heap corruption due to material properties pulled in incorrectly
- Avoid leaking in certain error scenarios
- Fix 64 bit compatibility problems in some loaders (i.e. MDL)
BREAKING API CHANGES:
- None -
MINOR API BEHAVIOUR CHANGES:
- Change quaternion orientation to suit to the more common convention (-w).
- aiString is utf8 now. Not yet consistent, however.

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@ -1,7 +1,6 @@
# Open Asset Import Library (assimp) # Open Asset Import Library (assimp)
# ---------------------------------------------------------------------- # ----------------------------------------------------------------------
# # Copyright (c) 2006-2017, assimp team
# Copyright (c) 2006-2016, assimp team
# All rights reserved. # All rights reserved.
# #
# Redistribution and use of this software in source and binary forms, # Redistribution and use of this software in source and binary forms,
@ -33,7 +32,6 @@
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#---------------------------------------------------------------------- #----------------------------------------------------------------------
SET(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required SET(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required
cmake_minimum_required( VERSION 2.8 ) cmake_minimum_required( VERSION 2.8 )
@ -81,6 +79,12 @@ OPTION ( ASSIMP_COVERALLS
OFF OFF
) )
OPTION ( BUILD_DOCS
"Build documentation using Doxygen."
OFF
)
add_subdirectory(doc)
IF(MSVC) IF(MSVC)
set (CMAKE_PREFIX_PATH "D:\\libs\\devil") set (CMAKE_PREFIX_PATH "D:\\libs\\devil")
OPTION( ASSIMP_INSTALL_PDB OPTION( ASSIMP_INSTALL_PDB
@ -162,6 +166,10 @@ IF( UNIX )
ENDIF() ENDIF()
ENDIF() ENDIF()
IF( UNIX )
include(GNUInstallDirs)
ENDIF( UNIX )
IF((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW) IF((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
IF (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit IF (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
@ -185,9 +193,9 @@ if (ASSIMP_COVERALLS)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
endif() endif()
INCLUDE (FindPkgConfig)
INCLUDE_DIRECTORIES( include ) INCLUDE_DIRECTORIES( include )
INCLUDE (FindPkgMacros)
INCLUDE (PrecompiledHeader) INCLUDE (PrecompiledHeader)
# If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR), # If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR),
@ -255,9 +263,7 @@ ENDIF(NOT ZLIB_FOUND)
INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR}) INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
# Search for unzip # Search for unzip
IF (PKG_CONFIG_FOUND) use_pkgconfig(UNZIP minizip)
PKG_CHECK_MODULES(UNZIP minizip)
ENDIF (PKG_CONFIG_FOUND)
IF ( ASSIMP_NO_EXPORT ) IF ( ASSIMP_NO_EXPORT )
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT) ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT)
@ -431,29 +437,29 @@ IF(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
ENDIF() ENDIF()
if(WIN32) if(WIN32)
if (CMAKE_SIZEOF_VOID_P EQUAL 8) if (CMAKE_SIZEOF_VOID_P EQUAL 8)
SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/") SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/") SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
elseif() elseif()
SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/") SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/") SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
ENDIF() ENDIF()
if(MSVC12) if(MSVC12)
SET(ASSIMP_MSVC_VERSION "vc120") SET(ASSIMP_MSVC_VERSION "vc120")
elseif(MSVC14) elseif(MSVC14)
SET(ASSIMP_MSVC_VERSION "vc140") SET(ASSIMP_MSVC_VERSION "vc140")
ENDIF(MSVC12) ENDIF(MSVC12)
if(MSVC12 OR MSVC14) if(MSVC12 OR MSVC14)
add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM) add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM) add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
ENDIF(MSVC12 OR MSVC14) ENDIF(MSVC12 OR MSVC14)
ENDIF (WIN32) ENDIF (WIN32)

320
CREDITS
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@ -1,160 +1,160 @@
=============================================================== ===============================================================
Open Asset Import Library (Assimp) Open Asset Import Library (Assimp)
Developers and Contributors Developers and Contributors
=============================================================== ===============================================================
The following is a non-exhaustive list of all constributors over the years. The following is a non-exhaustive list of all constributors over the years.
If you think your name should be listed here, drop us a line and we'll add you. If you think your name should be listed here, drop us a line and we'll add you.
- Alexander Gessler, - Alexander Gessler,
3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design). 3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design).
- Thomas Schulze, - Thomas Schulze,
X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation. X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
- Kim Kulling, - Kim Kulling,
Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ). Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ).
- R.Schmidt, - R.Schmidt,
Linux build, eclipse support. Linux build, eclipse support.
- Matthias Gubisch, - Matthias Gubisch,
Assimp.net Assimp.net
Visual Studio 9 support, bugfixes. Visual Studio 9 support, bugfixes.
- Mark Sibly - Mark Sibly
B3D-Loader, Assimp testing B3D-Loader, Assimp testing
- Jonathan Klein - Jonathan Klein
Ogre Loader, VC2010 fixes and CMake fixes. Ogre Loader, VC2010 fixes and CMake fixes.
- Sebastian Hempel, - Sebastian Hempel,
PyAssimp (first version) PyAssimp (first version)
Compile-Bugfixes for mingw, add environment for static library support in make. Compile-Bugfixes for mingw, add environment for static library support in make.
- Jonathan Pokrass - Jonathan Pokrass
Supplied a bugfix concerning the scaling in the md3 loader. Supplied a bugfix concerning the scaling in the md3 loader.
- Andrew Galante, - Andrew Galante,
Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace. Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace.
- Andreas Nagel - Andreas Nagel
First Assimp testing & verification under Windows Vista 64 Bit. First Assimp testing & verification under Windows Vista 64 Bit.
- Marius Schr<68>der - Marius Schr<68>der
Allowed us to use many of his models for screenshots and testing. Allowed us to use many of his models for screenshots and testing.
- Christian Schubert - Christian Schubert
Supplied various XFiles for testing purposes. Supplied various XFiles for testing purposes.
- Tizian Wieland - Tizian Wieland
Searched the web for hundreds of test models for internal use Searched the web for hundreds of test models for internal use
- John Connors - John Connors
Supplied patches for linux and SCons. Supplied patches for linux and SCons.
- T. R. - T. R.
The GUY who performed some of the CSM mocaps. The GUY who performed some of the CSM mocaps.
- Andy Maloney - Andy Maloney
Contributed fixes for the documentation and the doxygen markup Contributed fixes for the documentation and the doxygen markup
- Zhao Lei - Zhao Lei
Contributed several bugfixes fixing memory leaks and improving float parsing Contributed several bugfixes fixing memory leaks and improving float parsing
- sueastside - sueastside
Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date. Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date.
- Tobias Rittig - Tobias Rittig
Collada testing with Cinema 4D Collada testing with Cinema 4D
- Brad Grantham - Brad Grantham
Improvements in OpenGL-Sample. Improvements in OpenGL-Sample.
- Robert Ramirez - Robert Ramirez
Add group loading feature to Obj-Loader. Add group loading feature to Obj-Loader.
- Chris Maiwald - Chris Maiwald
Many bugreports, improving Assimp's portability, regular testing & feedback. Many bugreports, improving Assimp's portability, regular testing & feedback.
- Stepan Hrbek - Stepan Hrbek
Bugreport and fix for a obj-materialloader crash. Bugreport and fix for a obj-materialloader crash.
- David Nadlinger - David Nadlinger
D bindings, CMake install support. D bindings, CMake install support.
- Dario Accornero - Dario Accornero
Contributed several patches regarding Mac OS/XCode targets, bug reports. Contributed several patches regarding Mac OS/XCode targets, bug reports.
- Martin Walser (Samhayne) - Martin Walser (Samhayne)
Contributed the 'SimpleTexturedOpenGl' sample. Contributed the 'SimpleTexturedOpenGl' sample.
- Matthias Fauconneau - Matthias Fauconneau
Contributed a fix for the Q3-BSP loader. Contributed a fix for the Q3-BSP loader.
- J<EFBFBD>rgen P. Tjern<72> - Jørgen P. Tjernø
Contributed updated and improved xcode workspaces Contributed updated and improved xcode workspaces
- drparallax - drparallax
Contributed the /samples/SimpleAssimpViewX sample Contributed the /samples/SimpleAssimpViewX sample
- Carsten Fuchs - Carsten Fuchs
Contributed a fix for the Normalize method in aiQuaternion. Contributed a fix for the Normalize method in aiQuaternion.
- dbburgess - dbburgess
Contributes a Android-specific build issue: log the hardware architecture for ARM. Contributes a Android-specific build issue: log the hardware architecture for ARM.
- alfiereinre7 - alfiereinre7
Contributes a obj-fileparser fix: missing tokens in the obj-token list. Contributes a obj-fileparser fix: missing tokens in the obj-token list.
- Roman Kharitonov - Roman Kharitonov
Contributes a fix for the configure script environment. Contributes a fix for the configure script environment.
- Ed Diana - Ed Diana
Contributed AssimpDelphi (/port/AssimpDelphi). Contributed AssimpDelphi (/port/AssimpDelphi).
- rdb - rdb
Contributes a bundle of fixes and improvements for the bsp-importer. Contributes a bundle of fixes and improvements for the bsp-importer.
- Mick P - Mick P
For contributing the De-bone postprocessing step and filing various bug reports. For contributing the De-bone postprocessing step and filing various bug reports.
- Rosen Diankov - Rosen Diankov
Contributed patches to build assimp debian packages using cmake. Contributed patches to build assimp debian packages using cmake.
- Mark Page - Mark Page
Contributed a patch to fix the VertexTriangleAdjacency postprocessing step. Contributed a patch to fix the VertexTriangleAdjacency postprocessing step.
- IOhannes - IOhannes
Contributed the Debian build fixes ( architecture macro ). Contributed the Debian build fixes ( architecture macro ).
- gellule - gellule
Several LWO and LWS fixes (pivoting). Several LWO and LWS fixes (pivoting).
- Marcel Metz - Marcel Metz
GCC/Linux fixes for the SimpleOpenGL sample. GCC/Linux fixes for the SimpleOpenGL sample.
- Brian Miller - Brian Miller
Bugfix for a compiler fix for iOS on arm. Bugfix for a compiler fix for iOS on arm.
- S<EFBFBD>verin Lemaignan - SĂ©verin Lemaignan
Rewrite of PyAssimp, distutils and Python3 support Rewrite of PyAssimp, distutils and Python3 support
- albert-wang - albert-wang
Bugfixes for the collada parser Bugfixes for the collada parser
- Ya ping Jin - Ya ping Jin
Bugfixes for uv-tanget calculation. Bugfixes for uv-tanget calculation.
- Jonne Nauha - Jonne Nauha
Ogre Binary format support Ogre Binary format support
- Filip Wasil, Tieto Poland Sp. z o.o. - Filip Wasil, Tieto Poland Sp. z o.o.
Android JNI asset extraction support Android JNI asset extraction support
- Richard Steffen - Richard Steffen
Contributed ExportProperties interface Contributed ExportProperties interface
Contributed X File exporter Contributed X File exporter
Contributed Step (stp) exporter Contributed Step (stp) exporter

156
LICENSE
View File

@ -1,78 +1,78 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
Copyright (c) 2006-2016, assimp team Copyright (c) 2006-2016, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the with or without modification, are permitted provided that the
following conditions are met: following conditions are met:
* Redistributions of source code must retain the above * Redistributions of source code must retain the above
copyright notice, this list of conditions and the copyright notice, this list of conditions and the
following disclaimer. following disclaimer.
* Redistributions in binary form must reproduce the above * Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other following disclaimer in the documentation and/or other
materials provided with the distribution. materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its * Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products contributors may be used to endorse or promote products
derived from this software without specific prior derived from this software without specific prior
written permission of the assimp team. written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
****************************************************************************** ******************************************************************************
AN EXCEPTION applies to all files in the ./test/models-nonbsd folder. AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
These are 3d models for testing purposes, from various free sources These are 3d models for testing purposes, from various free sources
on the internet. They are - unless otherwise stated - copyright of on the internet. They are - unless otherwise stated - copyright of
their respective creators, which may impose additional requirements their respective creators, which may impose additional requirements
on the use of their work. For any of these models, see on the use of their work. For any of these models, see
<model-name>.source.txt for more legal information. Contact us if you <model-name>.source.txt for more legal information. Contact us if you
are a copyright holder and believe that we credited you inproperly or are a copyright holder and believe that we credited you inproperly or
if you don't want your files to appear in the repository. if you don't want your files to appear in the repository.
****************************************************************************** ******************************************************************************
Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
http://code.google.com/p/poly2tri/ http://code.google.com/p/poly2tri/
All rights reserved. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met: are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, * Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer. this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, * Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution. and/or other materials provided with the distribution.
* Neither the name of Poly2Tri nor the names of its contributors may be * Neither the name of Poly2Tri nor the names of its contributors may be
used to endorse or promote products derived from this software without specific used to endorse or promote products derived from this software without specific
prior written permission. prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

291
Readme.md
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@ -1,143 +1,148 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
================================== ==================================
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp) [![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp) [![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
<a href="https://scan.coverity.com/projects/5607"> <a href="https://scan.coverity.com/projects/5607">
<img alt="Coverity Scan Build Status" <img alt="Coverity Scan Build Status"
src="https://scan.coverity.com/projects/5607/badge.svg"/> src="https://scan.coverity.com/projects/5607/badge.svg"/>
</a> </a>
[![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master) [![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
<br> <br>
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS. APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more. Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories. This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories.
The current build status is: The current build status is:
Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br> Gitter chat: [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
Please check our Wiki as well: https://github.com/assimp/assimp/wiki > /join #assetimporterlib
#### Supported file formats #### <br>
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
A full list [is here](http://assimp.org/main_features_formats.html).
__Importers__: Please check our Wiki as well: https://github.com/assimp/assimp/wiki
- 3DS #### Supported file formats ####
- BLEND (Blender)
- DAE/Collada A full list [is here](http://assimp.org/main_features_formats.html).
- FBX __Importers__:
- IFC-STEP
- ASE - 3DS
- DXF - BLEND (Blender)
- HMP - DAE/Collada
- MD2 - FBX
- MD3 - IFC-STEP
- MD5 - ASE
- MDC - DXF
- MDL - HMP
- NFF - MD2
- PLY - MD3
- STL - MD5
- X - MDC
- OBJ - MDL
- OpenGEX - NFF
- SMD - PLY
- LWO - STL
- LXO - X
- LWS - OBJ
- TER - OpenGEX
- AC3D - SMD
- MS3D - LWO
- COB - LXO
- Q3BSP - LWS
- XGL - TER
- CSM - AC3D
- BVH - MS3D
- B3D - COB
- NDO - Q3BSP
- Ogre Binary - XGL
- Ogre XML - CSM
- Q3D - BVH
- ASSBIN (Assimp custom format) - B3D
- glTF (partial) - NDO
- 3MF - Ogre Binary
- Ogre XML
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default): - Q3D
- ASSBIN (Assimp custom format)
- C4D (https://github.com/acgessler/assimp-cinema4d) - glTF (partial)
- 3MF
__Exporters__:
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
- DAE (Collada)
- STL - C4D (https://github.com/acgessler/assimp-cinema4d)
- OBJ
- PLY __Exporters__:
- X
- 3DS - DAE (Collada)
- JSON (for WebGl, via https://github.com/acgessler/assimp2json) - STL
- ASSBIN - OBJ
- STEP - PLY
- glTF (partial) - X
- 3DS
### Building ### - JSON (for WebGl, via https://github.com/acgessler/assimp2json)
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do. - ASSBIN
- STEP
### Ports ### - glTF (partial)
* [Android](port/AndroidJNI/README.md)
* [Python](port/PyAssimp/README.md) ### Building ###
* [.NET](port/AssimpNET/Readme.md) Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
* [Pascal](port/AssimpPascal/Readme.md)
* [Javascript (Alpha)](https://github.com/makc/assimp2json) ### Ports ###
* [Android](port/AndroidJNI/README.md)
#### Repository structure #### * [Python](port/PyAssimp/README.md)
Open Asset Import Library is implemented in C++. The directory structure is: * [.NET](port/AssimpNET/Readme.md)
* [Pascal](port/AssimpPascal/Readme.md)
/code Source code * [Javascript (Alpha)](https://github.com/makc/assimp2json)
/contrib Third-party libraries
/doc Documentation (doxysource and pre-compiled docs) #### Repository structure ####
/include Public header C and C++ header files Open Asset Import Library is implemented in C++. The directory structure is:
/scripts Scripts used to generate the loading code for some formats
/port Ports to other languages and scripts to maintain those. /code Source code
/test Unit- and regression tests, test suite of models /contrib Third-party libraries
/tools Tools (old assimp viewer, command line `assimp`) /doc Documentation (doxysource and pre-compiled docs)
/samples A small number of samples to illustrate possible /include Public header C and C++ header files
use cases for Assimp /scripts Scripts used to generate the loading code for some formats
/workspaces Build environments for vc,xcode,... (deprecated, /port Ports to other languages and scripts to maintain those.
CMake has superseeded all legacy build options!) /test Unit- and regression tests, test suite of models
/tools Tools (old assimp viewer, command line `assimp`)
/samples A small number of samples to illustrate possible
### Where to get help ### use cases for Assimp
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format. /workspaces Build environments for vc,xcode,... (deprecated,
(CHMs for Windows are included in some release packages and should be located right here in the root folder). CMake has superseeded all legacy build options!)
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
### Where to get help ###
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_ For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions) (CHMs for Windows are included in some release packages and should be located right here in the root folder).
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export. If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br> For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
### Contributing ###
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
a pull request with your changes against the main repository's `master` branch.
And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
### Donate ###
If you like assimp, consider buying us a beer (or two): ### Contributing ###
[Donate](http://sourceforge.net/donate/index.php?group_id=226462) Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
a pull request with your changes against the main repository's `master` branch.
### License ###
Our license is based on the modified, __3-clause BSD__-License. ### Donate ###
You can get a patron of Asset-Importer-Lib:
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product - <a href="https://www.patreon.com/bePatron?u=2790590" data-patreon-widget-type="become-patron-button">Become a Patron!</a><script async src="https://cdn6.patreon.com/becomePatronButton.bundle.js"></script>
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
For the legal details, see the `LICENSE` file. ### License ###
Our license is based on the modified, __3-clause BSD__-License.
### Why this name ###
Sorry, we're germans :-), no english native speakers ... An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
For the legal details, see the `LICENSE` file.
### Why this name ###
Sorry, we're germans :-), no english native speakers ...

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@ -1,8 +1,43 @@
# Open Asset Import Library (assimp)
# ----------------------------------------------------------------------
# Copyright (c) 2006-2017, assimp team
# All rights reserved.
#
# Redistribution and use of this software in source and binary forms,
# with or without modification, are permitted provided that the
# following conditions are met:
#
# * Redistributions of source code must retain the above
# copyright notice, this list of conditions and the
# following disclaimer.
#
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the
# following disclaimer in the documentation and/or other
# materials provided with the distribution.
#
# * Neither the name of the assimp team, nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior
# written permission of the assimp team.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#----------------------------------------------------------------------
set( PACKAGE_VERSION "@ASSIMP_VERSION@" ) set( PACKAGE_VERSION "@ASSIMP_VERSION@" )
if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@") if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
set(PACKAGE_VERSION_EXACT 1) set(PACKAGE_VERSION_EXACT 1)
endif() endif()
if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_SOVERSION@" ) if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_VERSION@" )
set(PACKAGE_VERSION_COMPATIBLE 1) set(PACKAGE_VERSION_COMPATIBLE 1)
elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" ) elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
# for now backward compatible if minor version is less # for now backward compatible if minor version is less

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@ -59,10 +59,13 @@ endmacro(clear_if_changed)
# Try to get some hints from pkg-config, if available # Try to get some hints from pkg-config, if available
macro(use_pkgconfig PREFIX PKGNAME) macro(use_pkgconfig PREFIX PKGNAME)
find_package(PkgConfig) # Android does not support PKG_CONFIG so we disable it
if (PKG_CONFIG_FOUND) IF ( NOT ANDROID )
pkg_check_modules(${PREFIX} ${PKGNAME}) find_package(PkgConfig)
endif () if (PKG_CONFIG_FOUND)
pkg_check_modules(${PREFIX} ${PKGNAME})
endif ()
ENDIF ( NOT ANDROID )
endmacro (use_pkgconfig) endmacro (use_pkgconfig)
# Couple a set of release AND debug libraries (or frameworks) # Couple a set of release AND debug libraries (or frameworks)

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@ -11,7 +11,7 @@
# Once done, this will define # Once done, this will define
# #
# ZLIB_FOUND - system has ZLIB # ZLIB_FOUND - system has ZLIB
# ZLIB_INCLUDE_DIRS - the ZLIB include directories # ZLIB_INCLUDE_DIRS - the ZLIB include directories
# ZLIB_LIBRARIES - link these to use ZLIB # ZLIB_LIBRARIES - link these to use ZLIB
include(FindPkgMacros) include(FindPkgMacros)

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include "StreamWriter.h" #include "StreamWriter.h"
#include "./../include/assimp/material.h" #include <assimp/material.h>
struct aiScene; struct aiScene;
struct aiNode; struct aiNode;

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@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SmoothingGroups.h" #include "SmoothingGroups.h"
#include "StringUtils.h" #include "StringUtils.h"
#include "qnan.h" #include "qnan.h"
#include "./../include/assimp/material.h" #include <assimp/material.h>
#include "./../include/assimp/camera.h" #include <assimp/camera.h>
#include "./../include/assimp/light.h" #include <assimp/light.h>
#include "./../include/assimp/anim.h" #include <assimp/anim.h>
#include <stdio.h> //sprintf #include <stdio.h> //sprintf
namespace Assimp { namespace Assimp {

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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h" #include "StringComparison.h"
using namespace Assimp; using namespace Assimp;

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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/config.h> #include <assimp/config.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

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@ -51,11 +51,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter_Macro.hpp" #include "AMFImporter_Macro.hpp"
#include "fast_atof.h" #include "fast_atof.h"
#include "DefaultIOSystem.h" #include <assimp/DefaultIOSystem.h>
// Header files, stdlib. // Header files, stdlib.
#include <memory> #include <memory>
#include <string>
namespace Assimp namespace Assimp
{ {

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@ -52,9 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AMFImporter_Node.hpp" #include "AMFImporter_Node.hpp"
// Header files, Assimp. // Header files, Assimp.
#include "assimp/DefaultLogger.hpp" #include <assimp/DefaultLogger.hpp>
#include "assimp/importerdesc.h" #include <assimp/importerdesc.h>
#include "assimp/ProgressHandler.hpp"
#include "assimp/types.h" #include "assimp/types.h"
#include "BaseImporter.h" #include "BaseImporter.h"
#include "irrXMLWrapper.h" #include "irrXMLWrapper.h"

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@ -54,7 +54,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringUtils.h" #include "StringUtils.h"
// Header files, stdlib. // Header files, stdlib.
#include <algorithm>
#include <iterator> #include <iterator>
namespace Assimp namespace Assimp
@ -62,7 +61,7 @@ namespace Assimp
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
{ {
aiColor4D tcol; aiColor4D tcol;
// Check if stored data are supported. // Check if stored data are supported.
if(Composition.size() != 0) if(Composition.size() != 0)
@ -93,8 +92,8 @@ aiColor4D tcol;
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray, void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
{ {
CAMFImporter_NodeElement_Vertices* vn = nullptr; CAMFImporter_NodeElement_Vertices* vn = nullptr;
size_t col_idx; size_t col_idx;
// All data stored in "vertices", search for it. // All data stored in "vertices", search for it.
for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child) for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
@ -142,8 +141,8 @@ size_t col_idx;
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
const std::string& pID_A) const std::string& pID_A)
{ {
size_t TextureConverted_Index; size_t TextureConverted_Index;
std::string TextureConverted_ID; std::string TextureConverted_ID;
// check input data // check input data
if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty()) if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
@ -261,11 +260,20 @@ std::string TextureConverted_ID;
size_t off_b = 0; size_t off_b = 0;
// Calculate size of the target array and rule how data will be copied. // Calculate size of the target array and rule how data will be copied.
if(!pID_R.empty()) { tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++; } if ( nullptr != src_texture ) {
if(!pID_G.empty()) { tex_size += src_texture[1]->Data.size(); step++, off_b++; } if(!pID_R.empty()) {
if(!pID_B.empty()) { tex_size += src_texture[2]->Data.size(); step++; } tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
if(!pID_A.empty()) { tex_size += src_texture[3]->Data.size(); step++; } }
if(!pID_G.empty()) {
tex_size += src_texture[1]->Data.size(); step++, off_b++;
}
if(!pID_B.empty()) {
tex_size += src_texture[2]->Data.size(); step++;
}
if(!pID_A.empty()) {
tex_size += src_texture[3]->Data.size(); step++;
}
}
// Create target array. // Create target array.
converted_texture.Data = new uint8_t[tex_size]; converted_texture.Data = new uint8_t[tex_size];
// And copy data // And copy data
@ -293,19 +301,19 @@ std::string TextureConverted_ID;
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated) void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
{ {
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
{ {
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true; if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
if(pTexMap1 == nullptr) return false; if(pTexMap1 == nullptr) return false;
if(pTexMap2 == nullptr) return false; if(pTexMap2 == nullptr) return false;
if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false; if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false; if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false; if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false; if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
return true; return true;
}; };
pOutputList_Separated.clear(); pOutputList_Separated.clear();
if(pInputList.size() == 0) return; if(pInputList.size() == 0) return;

View File

@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

View File

@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include <assimp/types.h> #include <assimp/types.h>
#include "ASEParser.h"
struct aiNode; struct aiNode;
#include "ASEParser.h"
namespace Assimp { namespace Assimp {

View File

@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers // internal headers
#include "TextureTransform.h" #include "TextureTransform.h"
#include "ASELoader.h" #include "ASELoader.h"
#include "MaterialSystem.h"
#include "fast_atof.h" #include "fast_atof.h"
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
@ -1858,7 +1857,7 @@ void Parser::ParseLV3MeshCFaceListBlock(unsigned int iNumFaces, ASE::Mesh& mesh)
++filePtr; ++filePtr;
// Face entry // Face entry
if (TokenMatch(filePtr,"MESH_CFACE" ,11)) if (TokenMatch(filePtr,"MESH_CFACE" ,10))
{ {
unsigned int aiValues[3]; unsigned int aiValues[3];
unsigned int iIndex = 0; unsigned int iIndex = 0;

View File

@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h> #include <assimp/mesh.h>
#include <assimp/anim.h> #include <assimp/anim.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h> # include <zlib.h>

View File

@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASSBINIMPORTER_H_INC #define AI_ASSBINIMPORTER_H_INC
#include "BaseImporter.h" #include "BaseImporter.h"
#include <assimp/types.h>
struct aiMesh; struct aiMesh;
struct aiNode; struct aiNode;

View File

@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ASSXML exporter main code * ASSXML exporter main code
*/ */
#include <stdarg.h> #include <stdarg.h>
#include "./../include/assimp/version.h" #include <assimp/version.h>
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include <assimp/IOStream.hpp> #include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>

View File

@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h> #include <assimp/anim.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace std; using namespace std;

View File

@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/material.h> #include <assimp/material.h>
#include "BaseImporter.h" #include "BaseImporter.h"
#include <string>
#include <vector> #include <vector>
struct aiNodeAnim; struct aiNodeAnim;

View File

@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Formatter; using namespace Assimp::Formatter;

View File

@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
#include <ios> #include <ios>
#include <list> #include <list>
#include <memory> #include <memory>

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@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h" #include "Exceptional.h"
#include <string>
#include <map>
#include <vector> #include <vector>
#include <set> #include <set>
#include <assimp/types.h> #include <assimp/types.h>
#include <assimp/ProgressHandler.hpp> #include <assimp/ProgressHandler.hpp>
struct aiScene; struct aiScene;
struct aiImporterDesc;
namespace Assimp { namespace Assimp {

View File

@ -43,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BASEPROCESS_H #define INCLUDED_AI_BASEPROCESS_H
#include <map> #include <map>
#include <assimp/types.h>
#include "GenericProperty.h" #include "GenericProperty.h"
struct aiScene; struct aiScene;

View File

@ -50,93 +50,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdint.h> #include <stdint.h>
#include <cstddef> #include <cstddef>
struct aiTexture; struct aiTexture;
namespace Assimp { namespace Assimp {
class IOStream; class IOStream;
class Bitmap { class Bitmap {
protected:
protected: struct Header {
uint16_t type;
uint32_t size;
uint16_t reserved1;
uint16_t reserved2;
uint32_t offset;
struct Header { // We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t header_size =
sizeof(uint16_t) + // type
sizeof(uint32_t) + // size
sizeof(uint16_t) + // reserved1
sizeof(uint16_t) + // reserved2
sizeof(uint32_t); // offset
};
uint16_t type; struct DIB {
uint32_t size;
int32_t width;
int32_t height;
uint16_t planes;
uint16_t bits_per_pixel;
uint32_t compression;
uint32_t image_size;
int32_t x_resolution;
int32_t y_resolution;
uint32_t nb_colors;
uint32_t nb_important_colors;
uint32_t size; // We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t dib_size =
sizeof(uint32_t) + // size
sizeof(int32_t) + // width
sizeof(int32_t) + // height
sizeof(uint16_t) + // planes
sizeof(uint16_t) + // bits_per_pixel
sizeof(uint32_t) + // compression
sizeof(uint32_t) + // image_size
sizeof(int32_t) + // x_resolution
sizeof(int32_t) + // y_resolution
sizeof(uint32_t) + // nb_colors
sizeof(uint32_t); // nb_important_colors
};
uint16_t reserved1; static const std::size_t mBytesPerPixel = 4;
uint16_t reserved2; public:
static void Save(aiTexture* texture, IOStream* file);
uint32_t offset;
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t header_size =
sizeof(uint16_t) + // type
sizeof(uint32_t) + // size
sizeof(uint16_t) + // reserved1
sizeof(uint16_t) + // reserved2
sizeof(uint32_t); // offset
};
struct DIB {
uint32_t size;
int32_t width;
int32_t height;
uint16_t planes;
uint16_t bits_per_pixel;
uint32_t compression;
uint32_t image_size;
int32_t x_resolution;
int32_t y_resolution;
uint32_t nb_colors;
uint32_t nb_important_colors;
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
static const std::size_t dib_size =
sizeof(uint32_t) + // size
sizeof(int32_t) + // width
sizeof(int32_t) + // height
sizeof(uint16_t) + // planes
sizeof(uint16_t) + // bits_per_pixel
sizeof(uint32_t) + // compression
sizeof(uint32_t) + // image_size
sizeof(int32_t) + // x_resolution
sizeof(int32_t) + // y_resolution
sizeof(uint32_t) + // nb_colors
sizeof(uint32_t); // nb_important_colors
};
static const std::size_t mBytesPerPixel = 4;
public:
static void Save(aiTexture* texture, IOStream* file);
protected:
static void WriteHeader(Header& header, IOStream* file);
static void WriteDIB(DIB& dib, IOStream* file);
static void WriteData(aiTexture* texture, IOStream* file);
protected:
static void WriteHeader(Header& header, IOStream* file);
static void WriteDIB(DIB& dib, IOStream* file);
static void WriteData(aiTexture* texture, IOStream* file);
}; };
} }

View File

@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderDNA.h" #include "BlenderDNA.h"
#include "StreamReader.h" #include "StreamReader.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "TinyFormatter.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Blender; using namespace Assimp::Blender;

View File

@ -46,12 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_H #define INCLUDED_AI_BLEND_DNA_H
#include "BaseImporter.h" #include "BaseImporter.h"
#include "TinyFormatter.h"
#include "StreamReader.h" #include "StreamReader.h"
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <stdint.h> #include <stdint.h>
#include <memory> #include <memory>
#include <map>
// enable verbose log output. really verbose, so be careful. // enable verbose log output. really verbose, so be careful.
#ifdef ASSIMP_BUILD_DEBUG #ifdef ASSIMP_BUILD_DEBUG

View File

@ -46,9 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_BLEND_DNA_INL #define INCLUDED_AI_BLEND_DNA_INL
#include <memory> #include <memory>
#include "TinyFormatter.h"
namespace Assimp { namespace Assimp {
namespace Blender { namespace Blender {
//-------------------------------------------------------------------------------- //--------------------------------------------------------------------------------
const Field& Structure :: operator [] (const std::string& ss) const const Field& Structure :: operator [] (const std::string& ss) const

View File

@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderLoader.h" #include "BlenderLoader.h"
#include "BlenderDNA.h" #include "BlenderDNA.h"
#include "BlenderScene.h" #include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include <deque> #include <deque>
#include "./../include/assimp/material.h" #include <assimp/material.h>
struct aiTexture; struct aiTexture;

View File

@ -54,12 +54,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderBMesh.h" #include "BlenderBMesh.h"
#include "StringUtils.h" #include "StringUtils.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include "StringComparison.h" #include <assimp/importerdesc.h>
#include "StringComparison.h"
#include "StreamReader.h" #include "StreamReader.h"
#include "MemoryIOWrapper.h" #include "MemoryIOWrapper.h"
#include <cctype> #include <cctype>
#include <cstdint>
// zlib is needed for compressed blend files // zlib is needed for compressed blend files
@ -96,8 +97,9 @@ static const aiImporterDesc blenderDesc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
BlenderImporter::BlenderImporter() BlenderImporter::BlenderImporter()
: modifier_cache(new BlenderModifierShowcase()) : modifier_cache(new BlenderModifierShowcase()) {
{} // empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
@ -145,8 +147,7 @@ void BlenderImporter::SetupProperties(const Importer* /*pImp*/)
// nothing to be done for the moment // nothing to be done for the moment
} }
struct free_it struct free_it {
{
free_it(void* free) : free(free) {} free_it(void* free) : free(free) {}
~free_it() { ~free_it() {
::free(this->free); ::free(this->free);
@ -165,6 +166,7 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
free_it free_it_really(dest); free_it free_it_really(dest);
#endif #endif
FileDatabase file; FileDatabase file;
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile,"rb")); std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile,"rb"));
if (!stream) { if (!stream) {

View File

@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "BlenderScene.h" #include "BlenderScene.h"
#include "BlenderSceneGen.h" #include "BlenderSceneGen.h"
#include "BlenderDNA.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Blender; using namespace Assimp::Blender;
@ -522,7 +522,7 @@ template <> void Structure :: Convert<MVert> (
ReadFieldArray<ErrorPolicy_Fail>(dest.co,"co",db); ReadFieldArray<ErrorPolicy_Fail>(dest.co,"co",db);
ReadFieldArray<ErrorPolicy_Fail>(dest.no,"no",db); ReadFieldArray<ErrorPolicy_Fail>(dest.no,"no",db);
ReadField<ErrorPolicy_Igno>(dest.flag,"flag",db); ReadField<ErrorPolicy_Igno>(dest.flag,"flag",db);
ReadField<ErrorPolicy_Warn>(dest.mat_nr,"mat_nr",db); //ReadField<ErrorPolicy_Warn>(dest.mat_nr,"mat_nr",db);
ReadField<ErrorPolicy_Igno>(dest.bweight,"bweight",db); ReadField<ErrorPolicy_Igno>(dest.bweight,"bweight",db);
db.reader->IncPtr(size); db.reader->IncPtr(size);

View File

@ -45,10 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED #ifndef AI_BLOBIOSYSTEM_H_INCLUDED
#define AI_BLOBIOSYSTEM_H_INCLUDED #define AI_BLOBIOSYSTEM_H_INCLUDED
#include "./../include/assimp/IOStream.hpp" #include <assimp/IOStream.hpp>
#include "./../include/assimp/cexport.h" #include <assimp/cexport.h>
#include "./../include/assimp/IOSystem.hpp" #include <assimp/IOSystem.hpp>
#include "./../include/assimp/DefaultLogger.hpp" #include <assimp/DefaultLogger.hpp>
#include <stdint.h> #include <stdint.h>
#include <set> #include <set>
#include <vector> #include <vector>

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@ -93,6 +93,8 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/NullLogger.hpp ${HEADER_PATH}/NullLogger.hpp
${HEADER_PATH}/cexport.h ${HEADER_PATH}/cexport.h
${HEADER_PATH}/Exporter.hpp ${HEADER_PATH}/Exporter.hpp
${HEADER_PATH}/DefaultIOStream.h
${HEADER_PATH}/DefaultIOSystem.h
) )
SET( Core_SRCS SET( Core_SRCS
@ -125,9 +127,7 @@ SET( Common_SRCS
ByteSwapper.h ByteSwapper.h
DefaultProgressHandler.h DefaultProgressHandler.h
DefaultIOStream.cpp DefaultIOStream.cpp
DefaultIOStream.h
DefaultIOSystem.cpp DefaultIOSystem.cpp
DefaultIOSystem.h
CInterfaceIOWrapper.cpp CInterfaceIOWrapper.cpp
CInterfaceIOWrapper.h CInterfaceIOWrapper.h
Hash.h Hash.h
@ -187,10 +187,16 @@ IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
SOURCE_GROUP( C4D FILES ${C4D_SRCS}) SOURCE_GROUP( C4D FILES ${C4D_SRCS})
ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER ) ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
# if this variable is set to TRUE, the user can manually disable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
# if this variable is set to FALSE, the user can manually enable importers by setting
# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER value" TRUE)
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
# this way selective loaders can be compiled (reduces filesize + compile time) # this way selective loaders can be compiled (reduces filesize + compile time)
MACRO(ADD_ASSIMP_IMPORTER name) MACRO(ADD_ASSIMP_IMPORTER name)
OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" TRUE) OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" ${ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT})
IF(ASSIMP_BUILD_${name}_IMPORTER) IF(ASSIMP_BUILD_${name}_IMPORTER)
LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN}) LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}") SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
@ -930,7 +936,7 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
DESTINATION ${ASSIMP_LIB_INSTALL_DIR} DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
CONFIGURATIONS Debug CONFIGURATIONS Debug
) )
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
DESTINATION ${ASSIMP_LIB_INSTALL_DIR} DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
CONFIGURATIONS RelWithDebInfo CONFIGURATIONS RelWithDebInfo
) )

View File

@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace Assimp::COB; using namespace Assimp::COB;

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@ -46,12 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <deque> #include <deque>
#include <map>
#include "BaseImporter.h" #include "BaseImporter.h"
#include "./../include/assimp/material.h" #include <assimp/material.h>
namespace Assimp { namespace Assimp {
namespace COB { namespace COB {
// ------------------ // ------------------
/** Represents a single vertex index in a face */ /** Represents a single vertex index in a face */

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@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/anim.h> #include <assimp/anim.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

View File

@ -38,18 +38,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------- ----------------------------------------------------------------------
*/ */
#ifndef ASSIMP_BUILD_NO_EXPORT #ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER #ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
#include "ColladaExporter.h"
#include "ColladaExporter.h"
#include "Bitmap.h" #include "Bitmap.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "SceneCombiner.h" #include "SceneCombiner.h"
#include "DefaultIOSystem.h"
#include "StringUtils.h" #include "StringUtils.h"
#include "XMLTools.h" #include "XMLTools.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/Exporter.hpp> #include <assimp/Exporter.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
@ -652,7 +650,7 @@ void ColladaExporter::WriteMaterials()
if( materialCountWithThisName == 0 ) { if( materialCountWithThisName == 0 ) {
materials[a].name = name.C_Str(); materials[a].name = name.C_Str();
} else { } else {
materials[a].name = std::string(name.C_Str()) + to_string(materialCountWithThisName); materials[a].name = std::string(name.C_Str()) + to_string(materialCountWithThisName);
} }
} }
for( std::string::iterator it = materials[a].name.begin(); it != materials[a].name.end(); ++it ) { for( std::string::iterator it = materials[a].name.begin(); it != materials[a].name.end(); ++it ) {
@ -809,8 +807,8 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
const std::string idstr = GetMeshId( pIndex); const std::string idstr = GetMeshId( pIndex);
const std::string idstrEscaped = XMLEscape(idstr); const std::string idstrEscaped = XMLEscape(idstr);
if( mesh->mNumFaces == 0 || mesh->mNumVertices == 0 ) if ( mesh->mNumFaces == 0 || mesh->mNumVertices == 0 )
return; return;
// opening tag // opening tag
mOutput << startstr << "<geometry id=\"" << idstrEscaped << "\" name=\"" << idstrEscaped << "_name\" >" << endstr; mOutput << startstr << "<geometry id=\"" << idstrEscaped << "\" name=\"" << idstrEscaped << "_name\" >" << endstr;
@ -843,22 +841,10 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
} }
// assemble vertex structure // assemble vertex structure
// Only write input for POSITION since we will write other as shared inputs in polygon definition
mOutput << startstr << "<vertices id=\"" << idstrEscaped << "-vertices" << "\">" << endstr; mOutput << startstr << "<vertices id=\"" << idstrEscaped << "-vertices" << "\">" << endstr;
PushTag(); PushTag();
mOutput << startstr << "<input semantic=\"POSITION\" source=\"#" << idstrEscaped << "-positions\" />" << endstr; mOutput << startstr << "<input semantic=\"POSITION\" source=\"#" << idstrEscaped << "-positions\" />" << endstr;
if( mesh->HasNormals() )
mOutput << startstr << "<input semantic=\"NORMAL\" source=\"#" << idstrEscaped << "-normals\" />" << endstr;
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
{
if( mesh->HasTextureCoords(static_cast<unsigned int>(a)) )
mOutput << startstr << "<input semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" " /*<< "set=\"" << a << "\"" */ << " />" << endstr;
}
for( size_t a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; ++a )
{
if( mesh->HasVertexColors(static_cast<unsigned int>(a) ) )
mOutput << startstr << "<input semantic=\"COLOR\" source=\"#" << idstrEscaped << "-color" << a << "\" " /*<< set=\"" << a << "\"" */ << " />" << endstr;
}
PopTag(); PopTag();
mOutput << startstr << "</vertices>" << endstr; mOutput << startstr << "</vertices>" << endstr;
@ -877,6 +863,19 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
mOutput << startstr << "<lines count=\"" << countLines << "\" material=\"defaultMaterial\">" << endstr; mOutput << startstr << "<lines count=\"" << countLines << "\" material=\"defaultMaterial\">" << endstr;
PushTag(); PushTag();
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr; mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr;
if( mesh->HasNormals() )
mOutput << startstr << "<input semantic=\"NORMAL\" source=\"#" << idstrEscaped << "-normals\" />" << endstr;
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
{
if( mesh->HasTextureCoords(static_cast<unsigned int>(a)) )
mOutput << startstr << "<input semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" " << "set=\"" << a << "\"" << " />" << endstr;
}
for( size_t a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; ++a )
{
if( mesh->HasVertexColors(static_cast<unsigned int>(a) ) )
mOutput << startstr << "<input semantic=\"COLOR\" source=\"#" << idstrEscaped << "-color" << a << "\" " << "set=\"" << a << "\"" << " />" << endstr;
}
mOutput << startstr << "<p>"; mOutput << startstr << "<p>";
for( size_t a = 0; a < mesh->mNumFaces; ++a ) for( size_t a = 0; a < mesh->mNumFaces; ++a )
{ {
@ -898,10 +897,17 @@ void ColladaExporter::WriteGeometry( size_t pIndex)
mOutput << startstr << "<polylist count=\"" << countPoly << "\" material=\"defaultMaterial\">" << endstr; mOutput << startstr << "<polylist count=\"" << countPoly << "\" material=\"defaultMaterial\">" << endstr;
PushTag(); PushTag();
mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr; mOutput << startstr << "<input offset=\"0\" semantic=\"VERTEX\" source=\"#" << idstrEscaped << "-vertices\" />" << endstr;
if( mesh->HasNormals() )
mOutput << startstr << "<input offset=\"0\" semantic=\"NORMAL\" source=\"#" << idstrEscaped << "-normals\" />" << endstr;
for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a ) for( size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
{ {
if( mesh->HasTextureCoords(static_cast<unsigned int>(a) ) ) if( mesh->HasTextureCoords(static_cast<unsigned int>(a)) )
mOutput << startstr << "<input offset=\"0\" semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" set=\"" << a << "\" />" << endstr; mOutput << startstr << "<input offset=\"0\" semantic=\"TEXCOORD\" source=\"#" << idstrEscaped << "-tex" << a << "\" " << "set=\"" << a << "\"" << " />" << endstr;
}
for( size_t a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; ++a )
{
if( mesh->HasVertexColors(static_cast<unsigned int>(a) ) )
mOutput << startstr << "<input offset=\"0\" semantic=\"COLOR\" source=\"#" << idstrEscaped << "-color" << a << "\" " << "set=\"" << a << "\"" << " />" << endstr;
} }
mOutput << startstr << "<vcount>"; mOutput << startstr << "<vcount>";

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAHELPER_H_INC #ifndef AI_COLLADAHELPER_H_INC
#define AI_COLLADAHELPER_H_INC #define AI_COLLADAHELPER_H_INC
#include <string>
#include <map> #include <map>
#include <vector> #include <vector>
#include <stdint.h> #include <stdint.h>

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@ -49,21 +49,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include "ColladaParser.h" #include <assimp/importerdesc.h>
#include "ColladaParser.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "ParsingUtils.h" #include "ParsingUtils.h"
#include "SkeletonMeshBuilder.h" #include "SkeletonMeshBuilder.h"
#include "Defines.h"
#include "CreateAnimMesh.h" #include "CreateAnimMesh.h"
#include "time.h" #include "time.h"
#include "math.h" #include "math.h"
#include <algorithm> #include <algorithm>
#include <cstdint>
#include <numeric> #include <numeric>
#include "Defines.h" #include <assimp/Defines.h>
using namespace Assimp; using namespace Assimp;
using namespace Assimp::Formatter; using namespace Assimp::Formatter;

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@ -1634,7 +1634,7 @@ void ColladaParser::ReadEffectColor( aiColor4D& pColor, Sampler& pSampler)
} }
else if( IsElement( "texture")) else if( IsElement( "texture"))
{ {
// get name of source textur/sampler // get name of source texture/sampler
int attrTex = GetAttribute( "texture"); int attrTex = GetAttribute( "texture");
pSampler.mName = mReader->getAttributeValue( attrTex); pSampler.mName = mReader->getAttributeValue( attrTex);
@ -2353,9 +2353,9 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector<InputChannel>& pP
ThrowException( "Expected different index count in <p> element."); ThrowException( "Expected different index count in <p> element.");
// find the data for all sources // find the data for all sources
for( std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it) for( std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it)
{ {
InputChannel& input = *it; InputChannel& input = *it;
if( input.mResolved) if( input.mResolved)
continue; continue;
@ -2367,9 +2367,9 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector<InputChannel>& pP
acc->mData = &ResolveLibraryReference( mDataLibrary, acc->mSource); acc->mData = &ResolveLibraryReference( mDataLibrary, acc->mSource);
} }
// and the same for the per-index channels // and the same for the per-index channels
for( std::vector<InputChannel>::iterator it = pPerIndexChannels.begin(); it != pPerIndexChannels.end(); ++it) for( std::vector<InputChannel>::iterator it = pPerIndexChannels.begin(); it != pPerIndexChannels.end(); ++it)
{ {
InputChannel& input = *it; InputChannel& input = *it;
if( input.mResolved) if( input.mResolved)
continue; continue;
@ -2451,6 +2451,9 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector<InputChannel>& pP
return numPrimitives; return numPrimitives;
} }
///@note This function willn't work correctly if both PerIndex and PerVertex channels have same channels.
///For example if TEXCOORD present in both <vertices> and <polylist> tags this function will create wrong uv coordinates.
///It's not clear from COLLADA documentation is this allowed or not. For now only exporter fixed to avoid such behavior
void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset, Mesh* pMesh, std::vector<InputChannel>& pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t>& indices){ void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset, Mesh* pMesh, std::vector<InputChannel>& pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t>& indices){
// calculate the base offset of the vertex whose attributes we ant to copy // calculate the base offset of the vertex whose attributes we ant to copy
size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets; size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets;

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@ -49,7 +49,6 @@
#include "ColladaHelper.h" #include "ColladaHelper.h"
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <memory>
namespace Assimp namespace Assimp
{ {

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@ -43,24 +43,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "D3MFImporter.h" #include "D3MFImporter.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOStream.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include "StringComparison.h" #include "StringComparison.h"
#include "StringUtils.h" #include "StringUtils.h"
#include <string> #include <string>
#include <sstream>
#include <vector> #include <vector>
#include <map> #include <map>
#include <algorithm>
#include <cassert> #include <cassert>
#include <cstdlib>
#include <memory> #include <memory>
#include <assimp/ai_assert.h>
#include "D3MFOpcPackage.h" #include "D3MFOpcPackage.h"
#include <contrib/unzip/unzip.h> #include <contrib/unzip/unzip.h>
#include "irrXMLWrapper.h" #include "irrXMLWrapper.h"
@ -68,7 +62,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
namespace D3MF { namespace D3MF {
namespace XmlTag { namespace XmlTag {
static const std::string model = "model"; static const std::string model = "model";
static const std::string metadata = "metadata"; static const std::string metadata = "metadata";
@ -94,40 +87,28 @@ namespace XmlTag {
static const std::string transform = "transform"; static const std::string transform = "transform";
} }
class XmlSerializer {
class XmlSerializer
{
public: public:
XmlSerializer(XmlReader* xmlReader) XmlSerializer(XmlReader* xmlReader)
: xmlReader(xmlReader) : xmlReader(xmlReader) {
{ // empty
} }
void ImportXml(aiScene* scene) void ImportXml(aiScene* scene) {
{
scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
scene->mRootNode = new aiNode(); scene->mRootNode = new aiNode();
std::vector<aiNode*> children; std::vector<aiNode*> children;
while(ReadToEndElement(D3MF::XmlTag::model)) while(ReadToEndElement(D3MF::XmlTag::model)) {
{ if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
if(xmlReader->getNodeName() == D3MF::XmlTag::object)
{
children.push_back(ReadObject(scene)); children.push_back(ReadObject(scene));
} } else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
else if(xmlReader->getNodeName() == D3MF::XmlTag::build) // ???
{
} }
} }
if(scene->mRootNode->mName.length == 0) if ( scene->mRootNode->mName.length == 0 ) {
scene->mRootNode->mName.Set("3MF"); scene->mRootNode->mName.Set( "3MF" );
}
scene->mNumMeshes = static_cast<unsigned int>(meshes.size()); scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
scene->mMeshes = new aiMesh*[scene->mNumMeshes](); scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
@ -138,12 +119,10 @@ public:
scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren](); scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
std::copy(children.begin(), children.end(), scene->mRootNode->mChildren); std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
} }
private: private:
aiNode* ReadObject(aiScene* scene) aiNode* ReadObject(aiScene* scene) {
{
ScopeGuard<aiNode> node(new aiNode()); ScopeGuard<aiNode> node(new aiNode());
std::vector<unsigned long> meshIds; std::vector<unsigned long> meshIds;
@ -164,17 +143,14 @@ private:
size_t meshIdx = meshes.size(); size_t meshIdx = meshes.size();
while(ReadToEndElement(D3MF::XmlTag::object)) while(ReadToEndElement(D3MF::XmlTag::object)) {
{ if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
{
auto mesh = ReadMesh(); auto mesh = ReadMesh();
mesh->mName.Set(name); mesh->mName.Set(name);
meshes.push_back(mesh); meshes.push_back(mesh);
meshIds.push_back(static_cast<unsigned long>(meshIdx)); meshIds.push_back(static_cast<unsigned long>(meshIdx));
meshIdx++; meshIdx++;
} }
} }
@ -185,49 +161,35 @@ private:
std::copy(meshIds.begin(), meshIds.end(), node->mMeshes); std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
return node.dismiss(); return node.dismiss();
} }
aiMesh* ReadMesh() aiMesh* ReadMesh() {
{
aiMesh* mesh = new aiMesh(); aiMesh* mesh = new aiMesh();
while(ReadToEndElement(D3MF::XmlTag::mesh)) {
while(ReadToEndElement(D3MF::XmlTag::mesh)) if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
{
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
{
ImportVertices(mesh); ImportVertices(mesh);
} } else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
{
ImportTriangles(mesh); ImportTriangles(mesh);
} }
} }
return mesh; return mesh;
} }
void ImportVertices(aiMesh* mesh) void ImportVertices(aiMesh* mesh) {
{
std::vector<aiVector3D> vertices; std::vector<aiVector3D> vertices;
while(ReadToEndElement(D3MF::XmlTag::vertices)) while ( ReadToEndElement(D3MF::XmlTag::vertices) ) {
{ if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
{
vertices.push_back(ReadVertex()); vertices.push_back(ReadVertex());
} }
} }
mesh->mNumVertices = static_cast<unsigned int>(vertices.size()); mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
mesh->mVertices = new aiVector3D[mesh->mNumVertices]; mesh->mVertices = new aiVector3D[mesh->mNumVertices];
std::copy(vertices.begin(), vertices.end(), mesh->mVertices); std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
} }
aiVector3D ReadVertex()
{ aiVector3D ReadVertex() {
aiVector3D vertex; aiVector3D vertex;
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr); vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
@ -237,15 +199,11 @@ private:
return vertex; return vertex;
} }
void ImportTriangles(aiMesh* mesh) void ImportTriangles(aiMesh* mesh) {
{
std::vector<aiFace> faces; std::vector<aiFace> faces;
while(ReadToEndElement(D3MF::XmlTag::triangles)) {
while(ReadToEndElement(D3MF::XmlTag::triangles)) if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
{
if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
{
faces.push_back(ReadTriangle()); faces.push_back(ReadTriangle());
} }
} }
@ -256,13 +214,10 @@ private:
std::copy(faces.begin(), faces.end(), mesh->mFaces); std::copy(faces.begin(), faces.end(), mesh->mFaces);
} }
aiFace ReadTriangle() aiFace ReadTriangle() {
{
aiFace face; aiFace face;
face.mNumIndices = 3; face.mNumIndices = 3;
face.mIndices = new unsigned int[face.mNumIndices]; face.mIndices = new unsigned int[face.mNumIndices];
face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str()))); face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
@ -273,35 +228,25 @@ private:
} }
private: private:
bool ReadToStartElement(const std::string& startTag) {
bool ReadToStartElement(const std::string& startTag) while(xmlReader->read()) {
{ if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag) {
while(xmlReader->read())
{
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag)
{
return true; return true;
} } else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && xmlReader->getNodeName() == startTag) {
xmlReader->getNodeName() == startTag)
{
return false; return false;
} }
} }
//DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag"); // DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
return false; return false;
} }
bool ReadToEndElement(const std::string& closeTag) bool ReadToEndElement(const std::string& closeTag) {
{ while(xmlReader->read()) {
while(xmlReader->read())
{
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) { if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
return true; return true;
} } else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && xmlReader->getNodeName() == closeTag) {
&& xmlReader->getNodeName() == closeTag)
{
return false; return false;
} }
} }
@ -309,17 +254,13 @@ private:
return false; return false;
} }
private: private:
std::vector<aiMesh*> meshes; std::vector<aiMesh*> meshes;
XmlReader* xmlReader; XmlReader* xmlReader;
}; };
} //namespace D3MF } //namespace D3MF
static const aiImporterDesc desc = { static const aiImporterDesc desc = {
"3mf Importer", "3mf Importer",
"", "",
@ -333,19 +274,15 @@ static const aiImporterDesc desc = {
"3mf" "3mf"
}; };
D3MFImporter::D3MFImporter() {
D3MFImporter::D3MFImporter() // empty
{
} }
D3MFImporter::~D3MFImporter() D3MFImporter::~D3MFImporter() {
{ // empty
} }
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
{
const std::string extension = GetExtension(pFile); const std::string extension = GetExtension(pFile);
if(extension == "3mf") { if(extension == "3mf") {
return true; return true;
@ -358,18 +295,15 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool
return false; return false;
} }
void D3MFImporter::SetupProperties(const Importer *pImp) void D3MFImporter::SetupProperties(const Importer *pImp) {
{ // empty
} }
const aiImporterDesc *D3MFImporter::GetInfo() const const aiImporterDesc *D3MFImporter::GetInfo() const {
{
return &desc; return &desc;
} }
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
{
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile); D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream())); std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));

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@ -41,9 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_D3MFLOADER_H_INCLUDED #ifndef AI_D3MFLOADER_H_INCLUDED
#define AI_D3MFLOADER_H_INCLUDED #define AI_D3MFLOADER_H_INCLUDED
#include <vector>
#include <cstdint>
#include "BaseImporter.h" #include "BaseImporter.h"
namespace Assimp { namespace Assimp {

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@ -53,7 +53,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map> #include <map>
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>
#include <cstdlib>
#include <contrib/unzip/unzip.h> #include <contrib/unzip/unzip.h>

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef D3MFOPCPACKAGE_H #ifndef D3MFOPCPACKAGE_H
#define D3MFOPCPACKAGE_H #define D3MFOPCPACKAGE_H
#include <string>
#include <memory> #include <memory>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>

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@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "DXFHelper.h" #include "DXFHelper.h"
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <numeric> #include <numeric>
using namespace Assimp; using namespace Assimp;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DXFLOADER_H_INCLUDED #define AI_DXFLOADER_H_INCLUDED
#include "BaseImporter.h" #include "BaseImporter.h"
#include <map>
namespace Assimp { namespace Assimp {
namespace DXF { namespace DXF {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include "DefaultIOStream.h" #include <assimp/DefaultIOStream.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
@ -126,7 +126,7 @@ size_t DefaultIOStream::FileSize() const
if (0 != err) if (0 != err)
return 0; return 0;
mCachedSize = (size_t) (fileStat.st_size); mCachedSize = (size_t) (fileStat.st_size);
#elif defined __GNUC__ || defined __APPLE__ || defined __MACH__ #elif defined __GNUC__ || defined __APPLE__ || defined __MACH__ || defined __FreeBSD__
struct stat fileStat; struct stat fileStat;
int err = stat(mFilename.c_str(), &fileStat ); int err = stat(mFilename.c_str(), &fileStat );
if (0 != err) if (0 != err)

View File

@ -40,10 +40,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
/** @file Default implementation of IOSystem using the standard C file functions */ /** @file Default implementation of IOSystem using the standard C file functions */
#include "DefaultIOSystem.h"
#include "DefaultIOStream.h"
#include "StringComparison.h" #include "StringComparison.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/DefaultIOStream.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <stdlib.h> #include <stdlib.h>

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@ -43,13 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of DefaultLogger (and Logger) * @brief Implementation of DefaultLogger (and Logger)
*/ */
#include "DefaultIOSystem.h"
// Default log streams // Default log streams
#include "Win32DebugLogStream.h" #include "Win32DebugLogStream.h"
#include "StdOStreamLogStream.h" #include "StdOStreamLogStream.h"
#include "FileLogStream.h" #include "FileLogStream.h"
#include "StringUtils.h" #include "StringUtils.h"
#include <assimp/DefaultIOSystem.h>
#include <assimp/NullLogger.hpp> #include <assimp/NullLogger.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_EXCEPTIONAL_H #define INCLUDED_EXCEPTIONAL_H
#include <stdexcept> #include <stdexcept>
#include "DefaultIOStream.h" #include <assimp/DefaultIOStream.h>
using std::runtime_error; using std::runtime_error;
#ifdef _MSC_VER #ifdef _MSC_VER

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@ -52,7 +52,6 @@ Here we implement only the C++ interface (Assimp::Exporter).
#ifndef ASSIMP_BUILD_NO_EXPORT #ifndef ASSIMP_BUILD_NO_EXPORT
#include "DefaultIOSystem.h"
#include "BlobIOSystem.h" #include "BlobIOSystem.h"
#include "SceneCombiner.h" #include "SceneCombiner.h"
#include "BaseProcess.h" #include "BaseProcess.h"
@ -64,11 +63,12 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include "Exceptional.h" #include "Exceptional.h"
#include "ScenePrivate.h" #include "ScenePrivate.h"
#include <memory> #include <memory>
#include <assimp/DefaultIOSystem.h>
#include <assimp/Exporter.hpp> #include <assimp/Exporter.hpp>
#include <assimp/mesh.h> #include <assimp/mesh.h>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <memory>
namespace Assimp { namespace Assimp {
@ -201,65 +201,48 @@ public:
std::vector<Exporter::ExportFormatEntry> mExporters; std::vector<Exporter::ExportFormatEntry> mExporters;
}; };
} // end of namespace Assimp } // end of namespace Assimp
using namespace Assimp; using namespace Assimp;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Exporter :: Exporter() Exporter :: Exporter()
: pimpl(new ExporterPimpl()) : pimpl(new ExporterPimpl()) {
{ // empty
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Exporter :: ~Exporter() Exporter::~Exporter() {
{
FreeBlob(); FreeBlob();
delete pimpl; delete pimpl;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Exporter :: SetIOHandler( IOSystem* pIOHandler) void Exporter::SetIOHandler( IOSystem* pIOHandler) {
{
pimpl->mIsDefaultIOHandler = !pIOHandler; pimpl->mIsDefaultIOHandler = !pIOHandler;
pimpl->mIOSystem.reset(pIOHandler); pimpl->mIOSystem.reset(pIOHandler);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
IOSystem* Exporter :: GetIOHandler() const IOSystem* Exporter::GetIOHandler() const {
{
return pimpl->mIOSystem.get(); return pimpl->mIOSystem.get();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool Exporter :: IsDefaultIOHandler() const bool Exporter::IsDefaultIOHandler() const {
{
return pimpl->mIsDefaultIOHandler; return pimpl->mIsDefaultIOHandler;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter :: ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int, const ExportProperties* pProperties) const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
{ unsigned int, const ExportProperties* pProperties ) {
if (pimpl->blob) { if (pimpl->blob) {
delete pimpl->blob; delete pimpl->blob;
pimpl->blob = NULL; pimpl->blob = NULL;
} }
std::shared_ptr<IOSystem> old = pimpl->mIOSystem; std::shared_ptr<IOSystem> old = pimpl->mIOSystem;
BlobIOSystem* blobio = new BlobIOSystem(); BlobIOSystem* blobio = new BlobIOSystem();
pimpl->mIOSystem = std::shared_ptr<IOSystem>( blobio ); pimpl->mIOSystem = std::shared_ptr<IOSystem>( blobio );
@ -274,10 +257,8 @@ const aiExportDataBlob* Exporter :: ExportToBlob( const aiScene* pScene, const
return pimpl->blob; return pimpl->blob;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool IsVerboseFormat(const aiMesh* mesh) bool IsVerboseFormat(const aiMesh* mesh) {
{
// avoid slow vector<bool> specialization // avoid slow vector<bool> specialization
std::vector<unsigned int> seen(mesh->mNumVertices,0); std::vector<unsigned int> seen(mesh->mNumVertices,0);
for(unsigned int i = 0; i < mesh->mNumFaces; ++i) { for(unsigned int i = 0; i < mesh->mNumFaces; ++i) {
@ -292,10 +273,8 @@ bool IsVerboseFormat(const aiMesh* mesh)
return true; return true;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool IsVerboseFormat(const aiScene* pScene) bool IsVerboseFormat(const aiScene* pScene) {
{
for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) { for(unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
if(!IsVerboseFormat(pScene->mMeshes[i])) { if(!IsVerboseFormat(pScene->mMeshes[i])) {
return false; return false;
@ -304,10 +283,8 @@ bool IsVerboseFormat(const aiScene* pScene)
return true; return true;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing, const ExportProperties* pProperties) aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const char* pPath, unsigned int pPreprocessing, const ExportProperties* pProperties) {
{
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
// when they create scenes from scratch, users will likely create them not in verbose // when they create scenes from scratch, users will likely create them not in verbose
@ -320,9 +297,7 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
for (size_t i = 0; i < pimpl->mExporters.size(); ++i) { for (size_t i = 0; i < pimpl->mExporters.size(); ++i) {
const Exporter::ExportFormatEntry& exp = pimpl->mExporters[i]; const Exporter::ExportFormatEntry& exp = pimpl->mExporters[i];
if (!strcmp(exp.mDescription.id,pFormatId)) { if (!strcmp(exp.mDescription.id,pFormatId)) {
try { try {
// Always create a full copy of the scene. We might optimize this one day, // Always create a full copy of the scene. We might optimize this one day,
// but for now it is the most pragmatic way. // but for now it is the most pragmatic way.
aiScene* scenecopy_tmp = NULL; aiScene* scenecopy_tmp = NULL;
@ -341,18 +316,17 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
? (priv->mPPStepsApplied & ~nonIdempotentSteps) ? (priv->mPPStepsApplied & ~nonIdempotentSteps)
: 0u); : 0u);
// If no extra postprocessing was specified, and we obtained this scene from an // If no extra post-processing was specified, and we obtained this scene from an
// Assimp importer, apply the reverse steps automatically. // Assimp importer, apply the reverse steps automatically.
// TODO: either drop this, or document it. Otherwise it is just a bad surprise. // TODO: either drop this, or document it. Otherwise it is just a bad surprise.
//if (!pPreprocessing && priv) { //if (!pPreprocessing && priv) {
// pp |= (nonIdempotentSteps & priv->mPPStepsApplied); // pp |= (nonIdempotentSteps & priv->mPPStepsApplied);
//} //}
// If the input scene is not in verbose format, but there is at least postprocessing step that relies on it, // If the input scene is not in verbose format, but there is at least post-processing step that relies on it,
// we need to run the MakeVerboseFormat step first. // we need to run the MakeVerboseFormat step first.
bool must_join_again = false; bool must_join_again = false;
if (!is_verbose_format) { if (!is_verbose_format) {
bool verbosify = false; bool verbosify = false;
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
BaseProcess* const p = pimpl->mPostProcessingSteps[a]; BaseProcess* const p = pimpl->mPostProcessingSteps[a];
@ -423,8 +397,7 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry. ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties ? pProperties : &emptyProperties); exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProperties ? pProperties : &emptyProperties);
} } catch (DeadlyExportError& err) {
catch (DeadlyExportError& err) {
pimpl->mError = err.what(); pimpl->mError = err.what();
return AI_FAILURE; return AI_FAILURE;
} }
@ -437,64 +410,53 @@ aiReturn Exporter :: Export( const aiScene* pScene, const char* pFormatId, const
return AI_FAILURE; return AI_FAILURE;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const char* Exporter :: GetErrorString() const const char* Exporter::GetErrorString() const {
{
return pimpl->mError.c_str(); return pimpl->mError.c_str();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Exporter :: FreeBlob( ) void Exporter::FreeBlob() {
{
delete pimpl->blob; delete pimpl->blob;
pimpl->blob = NULL; pimpl->blob = NULL;
pimpl->mError = ""; pimpl->mError = "";
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter :: GetBlob() const const aiExportDataBlob* Exporter::GetBlob() const {
{
return pimpl->blob; return pimpl->blob;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const aiExportDataBlob* Exporter :: GetOrphanedBlob() const const aiExportDataBlob* Exporter::GetOrphanedBlob() const {
{
const aiExportDataBlob* tmp = pimpl->blob; const aiExportDataBlob* tmp = pimpl->blob;
pimpl->blob = NULL; pimpl->blob = NULL;
return tmp; return tmp;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
size_t Exporter :: GetExportFormatCount() const size_t Exporter::GetExportFormatCount() const {
{
return pimpl->mExporters.size(); return pimpl->mExporters.size();
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const aiExportFormatDesc* Exporter :: GetExportFormatDescription( size_t pIndex ) const const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) const {
{ if (index >= GetExportFormatCount()) {
if (pIndex >= GetExportFormatCount()) {
return NULL; return NULL;
} }
// Return from static storage if the requested index is built-in. // Return from static storage if the requested index is built-in.
if (pIndex < sizeof(gExporters) / sizeof(gExporters[0])) { if (index < sizeof(gExporters) / sizeof(gExporters[0])) {
return &gExporters[pIndex].mDescription; return &gExporters[index].mDescription;
} }
return &pimpl->mExporters[pIndex].mDescription; return &pimpl->mExporters[index].mDescription;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
aiReturn Exporter :: RegisterExporter(const ExportFormatEntry& desc) aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
{
for(const ExportFormatEntry& e : pimpl->mExporters) { for(const ExportFormatEntry& e : pimpl->mExporters) {
if (!strcmp(e.mDescription.id,desc.mDescription.id)) { if (!strcmp(e.mDescription.id,desc.mDescription.id)) {
return aiReturn_FAILURE; return aiReturn_FAILURE;
@ -505,10 +467,8 @@ aiReturn Exporter :: RegisterExporter(const ExportFormatEntry& desc)
return aiReturn_SUCCESS; return aiReturn_SUCCESS;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Exporter :: UnregisterExporter(const char* id) void Exporter::UnregisterExporter(const char* id) {
{
for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin(); it != pimpl->mExporters.end(); ++it) { for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin(); it != pimpl->mExporters.end(); ++it) {
if (!strcmp((*it).mDescription.id,id)) { if (!strcmp((*it).mDescription.id,id)) {
pimpl->mExporters.erase(it); pimpl->mExporters.erase(it);
@ -517,29 +477,30 @@ void Exporter :: UnregisterExporter(const char* id)
} }
} }
ExportProperties :: ExportProperties() {} // ------------------------------------------------------------------------------------------------
ExportProperties::ExportProperties() {
// empty
}
// ------------------------------------------------------------------------------------------------
ExportProperties::ExportProperties(const ExportProperties &other) ExportProperties::ExportProperties(const ExportProperties &other)
: mIntProperties(other.mIntProperties), : mIntProperties(other.mIntProperties)
mFloatProperties(other.mFloatProperties), , mFloatProperties(other.mFloatProperties)
mStringProperties(other.mStringProperties), , mStringProperties(other.mStringProperties)
mMatrixProperties(other.mMatrixProperties) , mMatrixProperties(other.mMatrixProperties) {
{ // empty
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
bool ExportProperties :: SetPropertyInteger(const char* szName, int iValue) bool ExportProperties::SetPropertyInteger(const char* szName, int iValue) {
{
return SetGenericProperty<int>(mIntProperties, szName,iValue); return SetGenericProperty<int>(mIntProperties, szName,iValue);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
bool ExportProperties :: SetPropertyFloat(const char* szName, ai_real iValue) bool ExportProperties::SetPropertyFloat(const char* szName, ai_real iValue) {
{
return SetGenericProperty<ai_real>(mFloatProperties, szName,iValue); return SetGenericProperty<ai_real>(mFloatProperties, szName,iValue);
} }

View File

@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h" #include "FBXProperties.h"

View File

@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_COMPILECONFIG_H #ifndef INCLUDED_AI_FBX_COMPILECONFIG_H
#define INCLUDED_AI_FBX_COMPILECONFIG_H #define INCLUDED_AI_FBX_COMPILECONFIG_H
#include <map>
// //
#if _MSC_VER > 1500 || (defined __GNUC___) #if _MSC_VER > 1500 || (defined __GNUC___)
# define ASSIMP_FBX_USE_UNORDERED_MULTIMAP # define ASSIMP_FBX_USE_UNORDERED_MULTIMAP

View File

@ -58,7 +58,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <iterator> #include <iterator>
#include <sstream>
#include <vector> #include <vector>
namespace Assimp { namespace Assimp {

View File

@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

View File

@ -55,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <functional> #include <functional>
#include <map>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

View File

@ -55,9 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h" #include "StreamReader.h"
#include "MemoryIOWrapper.h" #include "MemoryIOWrapper.h"
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
#include <exception>
#include <iterator>
namespace Assimp { namespace Assimp {
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: "; template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

View File

@ -48,9 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXMeshGeometry.h" #include "FBXMeshGeometry.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -47,9 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXDocument.h" #include "FBXDocument.h"
#include "FBXImporter.h" #include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h" #include "FBXDocumentUtil.h"
#include "FBXProperties.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -51,7 +51,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include "../contrib/zlib/zlib.h" # include "../contrib/zlib/zlib.h"
#endif #endif
#include "FBXTokenizer.h" #include "FBXTokenizer.h"
#include "FBXParser.h" #include "FBXParser.h"
#include "FBXUtil.h" #include "FBXUtil.h"

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@ -44,14 +44,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_PROPERTIES_H #ifndef INCLUDED_AI_FBX_PROPERTIES_H
#define INCLUDED_AI_FBX_PROPERTIES_H #define INCLUDED_AI_FBX_PROPERTIES_H
#include <map>
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include <memory> #include <memory>
#include <string>
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {
class Element; // Forward declarations
class Element;
/** Represents a dynamic property. Type info added by deriving classes, /** Represents a dynamic property. Type info added by deriving classes,

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_TOKENIZER_H #ifndef INCLUDED_AI_FBX_TOKENIZER_H
#define INCLUDED_AI_FBX_TOKENIZER_H #define INCLUDED_AI_FBX_TOKENIZER_H
#include <memory>
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <vector> #include <vector>

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h" #include "FBXTokenizer.h"
#include "TinyFormatter.h" #include "TinyFormatter.h"
#include <string>
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

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@ -44,7 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_UTIL_H #ifndef INCLUDED_AI_FBX_UTIL_H
#define INCLUDED_AI_FBX_UTIL_H #define INCLUDED_AI_FBX_UTIL_H
#include <string>
#include "FBXCompileConfig.h" #include "FBXCompileConfig.h"
#include "FBXTokenizer.h" #include "FBXTokenizer.h"

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@ -1,9 +1,50 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2017, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file FileLofStream.h
*/
#ifndef ASSIMP_FILELOGSTREAM_H_INC #ifndef ASSIMP_FILELOGSTREAM_H_INC
#define ASSIMP_FILELOGSTREAM_H_INC #define ASSIMP_FILELOGSTREAM_H_INC
#include <assimp/LogStream.hpp> #include <assimp/LogStream.hpp>
#include <assimp/IOStream.hpp> #include <assimp/IOStream.hpp>
#include "DefaultIOSystem.h" #include <assimp/DefaultIOSystem.h>
namespace Assimp { namespace Assimp {

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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@ -44,11 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_HMPLOADER_H_INCLUDED #ifndef AI_HMPLOADER_H_INCLUDED
#define AI_HMPLOADER_H_INCLUDED #define AI_HMPLOADER_H_INCLUDED
// public ASSIMP headers
#include <assimp/types.h>
#include <assimp/texture.h>
#include <assimp/material.h>
// internal headers // internal headers
#include "BaseImporter.h" #include "BaseImporter.h"
#include "MDLLoader.h" #include "MDLLoader.h"

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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER2_H_INC #ifndef AI_MDLFILEHELPER2_H_INC
#define AI_MDLFILEHELPER2_H_INC #define AI_MDLFILEHELPER2_H_INC
#include "MDLFileData.h"
#include "./../include/assimp/Compiler/pushpack1.h" #include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp { namespace Assimp {

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h" #include "IFCUtil.h"
#include "PolyTools.h" #include "PolyTools.h"
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include "Defines.h" #include <assimp/Defines.h>
#include <iterator> #include <iterator>
#include <tuple> #include <tuple>

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@ -258,7 +258,7 @@ void ProcessRevolvedAreaSolid(const IfcRevolvedAreaSolid& solid, TempMesh& resul
return; return;
} }
const unsigned int cnt_segments = std::max(2u,static_cast<unsigned int>(16 * std::fabs(max_angle)/AI_MATH_HALF_PI_F)); const unsigned int cnt_segments = std::max(2u,static_cast<unsigned int>(conv.settings.cylindricalTessellation * std::fabs(max_angle)/AI_MATH_HALF_PI_F));
const IfcFloat delta = max_angle/cnt_segments; const IfcFloat delta = max_angle/cnt_segments;
has_area = has_area && std::fabs(max_angle) < AI_MATH_TWO_PI_F*0.99; has_area = has_area && std::fabs(max_angle) < AI_MATH_TWO_PI_F*0.99;
@ -327,7 +327,7 @@ void ProcessSweptDiskSolid(const IfcSweptDiskSolid solid, TempMesh& result, Conv
return; return;
} }
const unsigned int cnt_segments = 16; const unsigned int cnt_segments = conv.settings.cylindricalTessellation;
const IfcFloat deltaAngle = AI_MATH_TWO_PI/cnt_segments; const IfcFloat deltaAngle = AI_MATH_TWO_PI/cnt_segments;
const size_t samples = curve->EstimateSampleCount(solid.StartParam,solid.EndParam); const size_t samples = curve->EstimateSampleCount(solid.StartParam,solid.EndParam);

View File

@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h" #include "IFCUtil.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h" #include "MemoryIOWrapper.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/importerdesc.h>
namespace Assimp { namespace Assimp {
@ -108,7 +108,7 @@ static const aiImporterDesc desc = {
0, 0,
0, 0,
0, 0,
"ifc ifczip" "ifc ifczip stp"
}; };
@ -128,11 +128,9 @@ IFCImporter::~IFCImporter()
bool IFCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const bool IFCImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
{ {
const std::string& extension = GetExtension(pFile); const std::string& extension = GetExtension(pFile);
if (extension == "ifc" || extension == "ifczip") { if (extension == "ifc" || extension == "ifczip" || extension == "stp" ) {
return true; return true;
} } else if ((!extension.length() || checkSig) && pIOHandler) {
else if ((!extension.length() || checkSig) && pIOHandler) {
// note: this is the common identification for STEP-encoded files, so // note: this is the common identification for STEP-encoded files, so
// it is only unambiguous as long as we don't support any further // it is only unambiguous as long as we don't support any further
// file formats with STEP as their encoding. // file formats with STEP as their encoding.
@ -155,11 +153,10 @@ const aiImporterDesc* IFCImporter::GetInfo () const
void IFCImporter::SetupProperties(const Importer* pImp) void IFCImporter::SetupProperties(const Importer* pImp)
{ {
settings.skipSpaceRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS,true); settings.skipSpaceRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS,true);
settings.skipCurveRepresentations = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_SKIP_CURVE_REPRESENTATIONS,true);
settings.useCustomTriangulation = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION,true); settings.useCustomTriangulation = pImp->GetPropertyBool(AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION,true);
settings.conicSamplingAngle = std::min(std::max(pImp->GetPropertyFloat(AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE, AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE), 5.0f), 120.0f);
settings.conicSamplingAngle = 10.f; settings.cylindricalTessellation = std::min(std::max(pImp->GetPropertyInteger(AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION, AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION), 3), 180);
settings.skipAnnotations = true; settings.skipAnnotations = true;
} }

View File

@ -107,18 +107,18 @@ public:
{ {
Settings() Settings()
: skipSpaceRepresentations() : skipSpaceRepresentations()
, skipCurveRepresentations()
, useCustomTriangulation() , useCustomTriangulation()
, skipAnnotations() , skipAnnotations()
, conicSamplingAngle(10.f) , conicSamplingAngle(10.f)
, cylindricalTessellation(32)
{} {}
bool skipSpaceRepresentations; bool skipSpaceRepresentations;
bool skipCurveRepresentations;
bool useCustomTriangulation; bool useCustomTriangulation;
bool skipAnnotations; bool skipAnnotations;
float conicSamplingAngle; float conicSamplingAngle;
int cylindricalTessellation;
}; };

View File

@ -901,13 +901,21 @@ size_t CloseWindows(ContourVector& contours,
curmesh.verts.reserve(curmesh.verts.size() + (*it).contour.size() * 4); curmesh.verts.reserve(curmesh.verts.size() + (*it).contour.size() * 4);
curmesh.vertcnt.reserve(curmesh.vertcnt.size() + (*it).contour.size()); curmesh.vertcnt.reserve(curmesh.vertcnt.size() + (*it).contour.size());
bool reverseCountourFaces = false;
// compare base poly normal and contour normal to detect if we need to reverse the face winding // compare base poly normal and contour normal to detect if we need to reverse the face winding
IfcVector3 basePolyNormal = TempMesh::ComputePolygonNormal( curmesh.verts.data(), curmesh.vertcnt.front()); if(curmesh.vertcnt.size() > 0) {
std::vector<IfcVector3> worldSpaceContourVtx( it->contour.size()); IfcVector3 basePolyNormal = TempMesh::ComputePolygonNormal(curmesh.verts.data(), curmesh.vertcnt.front());
for( size_t a = 0; a < it->contour.size(); ++a )
worldSpaceContourVtx[a] = minv * IfcVector3( it->contour[a].x, it->contour[a].y, 0.0); std::vector<IfcVector3> worldSpaceContourVtx(it->contour.size());
IfcVector3 contourNormal = TempMesh::ComputePolygonNormal( worldSpaceContourVtx.data(), worldSpaceContourVtx.size());
bool reverseCountourFaces = (contourNormal * basePolyNormal) > 0.0; for(size_t a = 0; a < it->contour.size(); ++a)
worldSpaceContourVtx[a] = minv * IfcVector3(it->contour[a].x, it->contour[a].y, 0.0);
IfcVector3 contourNormal = TempMesh::ComputePolygonNormal(worldSpaceContourVtx.data(), worldSpaceContourVtx.size());
reverseCountourFaces = (contourNormal * basePolyNormal) > 0.0;
}
// XXX this algorithm is really a bit inefficient - both in terms // XXX this algorithm is really a bit inefficient - both in terms
// of constant factor and of asymptotic runtime. // of constant factor and of asymptotic runtime.

View File

@ -101,7 +101,7 @@ void ProcessOpenProfile(const IfcArbitraryOpenProfileDef& def, TempMesh& meshout
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ProcessParametrizedProfile(const IfcParameterizedProfileDef& def, TempMesh& meshout, ConversionData& /*conv*/) void ProcessParametrizedProfile(const IfcParameterizedProfileDef& def, TempMesh& meshout, ConversionData& conv)
{ {
if(const IfcRectangleProfileDef* const cprofile = def.ToPtr<IfcRectangleProfileDef>()) { if(const IfcRectangleProfileDef* const cprofile = def.ToPtr<IfcRectangleProfileDef>()) {
const IfcFloat x = cprofile->XDim*0.5f, y = cprofile->YDim*0.5f; const IfcFloat x = cprofile->XDim*0.5f, y = cprofile->YDim*0.5f;
@ -117,7 +117,7 @@ void ProcessParametrizedProfile(const IfcParameterizedProfileDef& def, TempMesh&
if(def.ToPtr<IfcCircleHollowProfileDef>()) { if(def.ToPtr<IfcCircleHollowProfileDef>()) {
// TODO // TODO
} }
const size_t segments = 32; const size_t segments = conv.settings.cylindricalTessellation;
const IfcFloat delta = AI_MATH_TWO_PI_F/segments, radius = circle->Radius; const IfcFloat delta = AI_MATH_TWO_PI_F/segments, radius = circle->Radius;
meshout.verts.reserve(segments); meshout.verts.reserve(segments);

View File

@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IFCUtil.h" #include "IFCUtil.h"
#include "PolyTools.h" #include "PolyTools.h"
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include "Defines.h" #include <assimp/Defines.h>
namespace Assimp { namespace Assimp {
namespace IFC { namespace IFC {

View File

@ -44,8 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOStream.hpp> #include <assimp/IOStream.hpp>
#include "ParsingUtils.h" #include "ParsingUtils.h"
#include <iostream>
namespace Assimp { namespace Assimp {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------

View File

@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;
using namespace irr; using namespace irr;

View File

@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/material.h> #include <assimp/material.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "Macros.h" #include "Macros.h"
using namespace Assimp; using namespace Assimp;
using namespace irr; using namespace irr;
using namespace irr::io; using namespace irr::io;

View File

@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/version.h> #include <assimp/version.h>
#include <assimp/config.h> #include <assimp/config.h>
#include <assimp/importerdesc.h>
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
/* Uncomment this line to prevent Assimp from catching unknown exceptions. /* Uncomment this line to prevent Assimp from catching unknown exceptions.
@ -65,8 +66,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include "BaseProcess.h" #include "BaseProcess.h"
#include "DefaultIOStream.h"
#include "DefaultIOSystem.h"
#include "DefaultProgressHandler.h" #include "DefaultProgressHandler.h"
#include "GenericProperty.h" #include "GenericProperty.h"
#include "ProcessHelper.h" #include "ProcessHelper.h"
@ -81,6 +80,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <memory> #include <memory>
#include <cctype> #include <cctype>
#include <assimp/DefaultIOStream.h>
#include <assimp/DefaultIOSystem.h>
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS #ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
# include "ValidateDataStructure.h" # include "ValidateDataStructure.h"
#endif #endif

View File

@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IMPORTER_H #define INCLUDED_AI_IMPORTER_H
#include <map> #include <map>
#include <string>
#include <vector> #include <vector>
#include <string>
#include <assimp/matrix4x4.h> #include <assimp/matrix4x4.h>
struct aiScene; struct aiScene;

View File

@ -46,6 +46,9 @@ directly (unless you are adding new loaders), instead use the
corresponding preprocessor flag to selectively disable formats. corresponding preprocessor flag to selectively disable formats.
*/ */
#include <vector>
#include "BaseImporter.h"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Importers // Importers
// (include_new_importers_here) // (include_new_importers_here)

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@ -54,10 +54,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include "ConvertToLHProcess.h" #include "ConvertToLHProcess.h"
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
#include <sstream> #include <sstream>
#include <iomanip> #include <iomanip>
#include <map>
using namespace Assimp; using namespace Assimp;

View File

@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LWOFileData.h" #include "LWOFileData.h"
#include "BaseImporter.h" #include "BaseImporter.h"
#include <map>
struct aiTexture; struct aiTexture;
struct aiNode; struct aiNode;
struct aiMaterial; struct aiMaterial;

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@ -58,9 +58,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

View File

@ -46,8 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD2FILEHELPER_H_INC #define AI_MD2FILEHELPER_H_INC
#include <assimp/types.h> #include <assimp/types.h>
#include <assimp/mesh.h>
#include <assimp/anim.h>
#include <stdint.h> #include <stdint.h>
#include <assimp/Compiler/pushpack1.h> #include <assimp/Compiler/pushpack1.h>

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@ -50,6 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

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@ -62,10 +62,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/material.h> #include <assimp/material.h>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <cctype> #include <cctype>
using namespace Assimp; using namespace Assimp;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

View File

@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;

View File

@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

View File

@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>
using namespace Assimp; using namespace Assimp;
static const aiImporterDesc desc = { static const aiImporterDesc desc = {

View File

@ -52,8 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/Defines.h>
#include "qnan.h" #include "qnan.h"
#include "Defines.h"
using namespace Assimp; using namespace Assimp;

View File

@ -53,7 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/importerdesc.h>
#include <map>
using namespace Assimp; using namespace Assimp;

View File

@ -49,7 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include "StreamReader.h" #include "StreamReader.h"
#include <map>
using namespace Assimp; using namespace Assimp;

View File

@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/importerdesc.h>
#include <memory> #include <memory>

View File

@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/IOSystem.hpp> #include <assimp/IOSystem.hpp>
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include <assimp/importerdesc.h>
using namespace Assimp; using namespace Assimp;

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