Merge branch 'master' into kimkulling/add_windows_clang_issue-5519

kimkulling/add_windows_clang_issue-5519
Kim Kulling 2024-07-09 10:42:44 +02:00 committed by GitHub
commit f499d947ff
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120 changed files with 12050 additions and 4392 deletions

51
.github/workflows/inno_setup vendored 100644
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@ -0,0 +1,51 @@
name: Build Windows Installer
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
name: Build the Inno Setup Installer
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- uses: lukka/get-cmake@latest
- uses: ilammy/msvc-dev-cmd@v1
- name: Cache DX SDK
id: dxcache
uses: actions/cache@v4
with:
path: '${{ github.workspace }}/DX_SDK'
key: ${{ runner.os }}-DX_SDK
restore-keys: |
${{ runner.os }}-DX_SDK
- name: Download DXSetup
run: |
curl -s -o DXSDK_Jun10.exe --location https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
cmd.exe /c start /wait .\DXSDK_Jun10.exe /U /O /F /S /P "${{ github.workspace }}\DX_SDK"
- name: Set Windows specific CMake arguments
id: windows_extra_cmake_args
run: echo "::set-output name=args::-DASSIMP_BUILD_ASSIMP_TOOLS=1 -DASSIMP_BUILD_ASSIMP_VIEW=1 -DASSIMP_BUILD_ZLIB=1"
- name: configure and build
uses: lukka/run-cmake@v3
env:
DXSDK_DIR: '${{ github.workspace }}/DX_SDK'
with:
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Release ${{ steps.windows_extra_cmake_args.outputs.args }} ${{ steps.hunter_extra_cmake_args.outputs.args }}'
buildWithCMakeArgs: '--parallel 24 -v'
buildDirectory: '${{ github.workspace }}/build/'
- name: Compile .ISS to .EXE Installer
uses: Minionguyjpro/Inno-Setup-Action@v1.2.2
with:
path: packaging/windows-innosetup/script_x64.iss
options: /O+

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@ -55,7 +55,7 @@ IF(ASSIMP_HUNTER_ENABLED)
add_definitions(-DASSIMP_USE_HUNTER) add_definitions(-DASSIMP_USE_HUNTER)
ENDIF() ENDIF()
PROJECT(Assimp VERSION 5.4.0) PROJECT(Assimp VERSION 5.4.1)
# All supported options ############################################### # All supported options ###############################################
@ -761,8 +761,8 @@ IF ( ASSIMP_INSTALL )
ENDIF() ENDIF()
CONFIGURE_FILE( CONFIGURE_FILE(
${CMAKE_CURRENT_LIST_DIR}/revision.h.in ${CMAKE_CURRENT_LIST_DIR}/include/assimp/revision.h.in
${CMAKE_CURRENT_BINARY_DIR}/revision.h ${CMAKE_CURRENT_BINARY_DIR}/include/assimp/revision.h
) )
CONFIGURE_FILE( CONFIGURE_FILE(

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@ -1,6 +1,6 @@
FROM ubuntu:22.04 FROM ubuntu:22.04
RUN apt-get update && apt-get install -y ninja-build \ RUN apt-get update && apt-get install --no-install-recommends -y ninja-build \
git cmake build-essential software-properties-common git cmake build-essential software-properties-common
RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update

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@ -22,38 +22,9 @@
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# This is a gate file to Hunter package manager.
# Include this file using `include` command and add package you need, example:
#
# cmake_minimum_required(VERSION 3.2)
#
# include("cmake/HunterGate.cmake")
# HunterGate(
# URL "https://github.com/path/to/hunter/archive.tar.gz"
# SHA1 "798501e983f14b28b10cda16afa4de69eee1da1d"
# )
#
# project(MyProject)
#
# hunter_add_package(Foo)
# hunter_add_package(Boo COMPONENTS Bar Baz)
#
# Projects:
# * https://github.com/hunter-packages/gate/
# * https://github.com/ruslo/hunter
option(HUNTER_ENABLED "Enable Hunter package manager support" ON) option(HUNTER_ENABLED "Enable Hunter package manager support" ON)
if(HUNTER_ENABLED)
if(CMAKE_VERSION VERSION_LESS "3.2")
message(
FATAL_ERROR
"At least CMake version 3.2 required for Hunter dependency management."
" Update CMake or set HUNTER_ENABLED to OFF."
)
endif()
endif()
include(CMakeParseArguments) # cmake_parse_arguments include(CMakeParseArguments) # cmake_parse_arguments
option(HUNTER_STATUS_PRINT "Print working status" ON) option(HUNTER_STATUS_PRINT "Print working status" ON)

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@ -709,7 +709,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene *pcOut) {
pcNode->mNumMeshes = 1; pcNode->mNumMeshes = 1;
// Build a name for the node // Build a name for the node
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u", i); pcNode->mName.length = ai_snprintf(pcNode->mName.data, AI_MAXLEN, "3DSMesh_%u", i);
} }
// Build dummy nodes for all cameras // Build dummy nodes for all cameras

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@ -57,8 +57,8 @@ static constexpr size_t ColRGBA_Len = 9;
static constexpr size_t ColRGB_Len = 7; static constexpr size_t ColRGB_Len = 7;
// format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1) // format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
bool validateColorString(const char *color) { bool validateColorString(const std::string color) {
const size_t len = strlen(color); const size_t len = color.size();
if (ColRGBA_Len != len && ColRGB_Len != len) { if (ColRGBA_Len != len && ColRGB_Len != len) {
return false; return false;
} }
@ -157,8 +157,8 @@ aiMatrix4x4 parseTransformMatrix(const std::string& matrixStr) {
return transformMatrix; return transformMatrix;
} }
bool parseColor(const char *color, aiColor4D &diffuse) { bool parseColor(const std::string &color, aiColor4D &diffuse) {
if (nullptr == color) { if (color.empty()) {
return false; return false;
} }
@ -178,7 +178,7 @@ bool parseColor(const char *color, aiColor4D &diffuse) {
char b[3] = { color[5], color[6], '\0' }; char b[3] = { color[5], color[6], '\0' };
diffuse.b = static_cast<ai_real>(strtol(b, nullptr, 16)) / ai_real(255.0); diffuse.b = static_cast<ai_real>(strtol(b, nullptr, 16)) / ai_real(255.0);
const size_t len = strlen(color); const size_t len = color.size();
if (ColRGB_Len == len) { if (ColRGB_Len == len) {
return true; return true;
} }

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@ -193,7 +193,7 @@ bool AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
// Generate a default name for both the light source and the node // Generate a default name for both the light source and the node
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version. // FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i", static_cast<unsigned int>(mLights->size()) - 1); light->mName.length = ::ai_snprintf(light->mName.data, AI_MAXLEN, "ACLight_%i", static_cast<unsigned int>(mLights->size()) - 1);
obj.name = std::string(light->mName.data); obj.name = std::string(light->mName.data);
ASSIMP_LOG_VERBOSE_DEBUG("AC3D: Light source encountered"); ASSIMP_LOG_VERBOSE_DEBUG("AC3D: Light source encountered");
@ -696,18 +696,18 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
// generate a name depending on the type of the node // generate a name depending on the type of the node
switch (object.type) { switch (object.type) {
case Object::Group: case Object::Group:
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i", mGroupsCounter++); node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACGroup_%i", mGroupsCounter++);
break; break;
case Object::Poly: case Object::Poly:
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i", mPolysCounter++); node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACPoly_%i", mPolysCounter++);
break; break;
case Object::Light: case Object::Light:
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i", mLightsCounter++); node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACLight_%i", mLightsCounter++);
break; break;
// there shouldn't be more than one world, but we don't care // there shouldn't be more than one world, but we don't care
case Object::World: case Object::World:
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i", mWorldsCounter++); node->mName.length = ::ai_snprintf(node->mName.data, AI_MAXLEN, "ACWorld_%i", mWorldsCounter++);
break; break;
} }
} }

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@ -178,28 +178,6 @@ bool AMFImporter::XML_SearchNode(const std::string &nodeName) {
return nullptr != mXmlParser->findNode(nodeName); return nullptr != mXmlParser->findNode(nodeName);
} }
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString) {
size_t instr_len;
pOutString.clear();
instr_len = strlen(pInStr);
if (!instr_len) return;
pOutString.reserve(instr_len * 3 / 2);
// check and correct floats in format ".x". Must be "x.y".
if (pInStr[0] == '.') pOutString.push_back('0');
pOutString.push_back(pInStr[0]);
for (size_t ci = 1; ci < instr_len; ci++) {
if ((pInStr[ci] == '.') && ((pInStr[ci - 1] == ' ') || (pInStr[ci - 1] == '-') || (pInStr[ci - 1] == '+') || (pInStr[ci - 1] == '\t'))) {
pOutString.push_back('0');
pOutString.push_back('.');
} else {
pOutString.push_back(pInStr[ci]);
}
}
}
static bool ParseHelper_Decode_Base64_IsBase64(const char pChar) { static bool ParseHelper_Decode_Base64_IsBase64(const char pChar) {
return (isalnum((unsigned char)pChar) || (pChar == '+') || (pChar == '/')); return (isalnum((unsigned char)pChar) || (pChar == '+') || (pChar == '/'));
} }
@ -213,7 +191,10 @@ void AMFImporter::ParseHelper_Decode_Base64(const std::string &pInputBase64, std
uint8_t arr4[4], arr3[3]; uint8_t arr4[4], arr3[3];
// check input data // check input data
if (pInputBase64.size() % 4) throw DeadlyImportError("Base64-encoded data must have size multiply of four."); if (pInputBase64.size() % 4) {
throw DeadlyImportError("Base64-encoded data must have size multiply of four.");
}
// prepare output place // prepare output place
pOutputData.clear(); pOutputData.clear();
pOutputData.reserve(pInputBase64.size() / 4 * 3); pOutputData.reserve(pInputBase64.size() / 4 * 3);

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@ -168,7 +168,6 @@ public:
AI_WONT_RETURN void Throw_ID_NotFound(const std::string &pID) const AI_WONT_RETURN_SUFFIX; AI_WONT_RETURN void Throw_ID_NotFound(const std::string &pID) const AI_WONT_RETURN_SUFFIX;
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node); void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
bool XML_SearchNode(const std::string &nodeName); bool XML_SearchNode(const std::string &nodeName);
void ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString);
AMFImporter(const AMFImporter &pScene) = delete; AMFImporter(const AMFImporter &pScene) = delete;
AMFImporter &operator=(const AMFImporter &pScene) = delete; AMFImporter &operator=(const AMFImporter &pScene) = delete;

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@ -56,7 +56,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string> #include <string>
#include <vector> #include <vector>
/// \class CAMFImporter_NodeElement
/// Base class for elements of nodes. /// Base class for elements of nodes.
class AMFNodeElementBase { class AMFNodeElementBase {
public: public:
@ -106,7 +105,6 @@ protected:
} }
}; // class IAMFImporter_NodeElement }; // class IAMFImporter_NodeElement
/// \struct CAMFImporter_NodeElement_Constellation
/// A collection of objects or constellations with specific relative locations. /// A collection of objects or constellations with specific relative locations.
struct AMFConstellation : public AMFNodeElementBase { struct AMFConstellation : public AMFNodeElementBase {
/// Constructor. /// Constructor.
@ -116,7 +114,6 @@ struct AMFConstellation : public AMFNodeElementBase {
}; // struct CAMFImporter_NodeElement_Constellation }; // struct CAMFImporter_NodeElement_Constellation
/// \struct CAMFImporter_NodeElement_Instance
/// Part of constellation. /// Part of constellation.
struct AMFInstance : public AMFNodeElementBase { struct AMFInstance : public AMFNodeElementBase {
@ -135,7 +132,6 @@ struct AMFInstance : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Instance, pParent) {} AMFNodeElementBase(ENET_Instance, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Metadata
/// Structure that define metadata node. /// Structure that define metadata node.
struct AMFMetadata : public AMFNodeElementBase { struct AMFMetadata : public AMFNodeElementBase {
@ -148,7 +144,6 @@ struct AMFMetadata : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Metadata, pParent) {} AMFNodeElementBase(ENET_Metadata, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Root
/// Structure that define root node. /// Structure that define root node.
struct AMFRoot : public AMFNodeElementBase { struct AMFRoot : public AMFNodeElementBase {
@ -161,7 +156,6 @@ struct AMFRoot : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Root, pParent) {} AMFNodeElementBase(ENET_Root, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Color
/// Structure that define object node. /// Structure that define object node.
struct AMFColor : public AMFNodeElementBase { struct AMFColor : public AMFNodeElementBase {
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color. bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
@ -177,7 +171,6 @@ struct AMFColor : public AMFNodeElementBase {
} }
}; };
/// \struct CAMFImporter_NodeElement_Material
/// Structure that define material node. /// Structure that define material node.
struct AMFMaterial : public AMFNodeElementBase { struct AMFMaterial : public AMFNodeElementBase {
@ -187,7 +180,6 @@ struct AMFMaterial : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Material, pParent) {} AMFNodeElementBase(ENET_Material, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Object
/// Structure that define object node. /// Structure that define object node.
struct AMFObject : public AMFNodeElementBase { struct AMFObject : public AMFNodeElementBase {
@ -206,7 +198,6 @@ struct AMFMesh : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Mesh, pParent) {} AMFNodeElementBase(ENET_Mesh, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Vertex
/// Structure that define vertex node. /// Structure that define vertex node.
struct AMFVertex : public AMFNodeElementBase { struct AMFVertex : public AMFNodeElementBase {
/// Constructor. /// Constructor.
@ -215,7 +206,6 @@ struct AMFVertex : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Vertex, pParent) {} AMFNodeElementBase(ENET_Vertex, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Edge
/// Structure that define edge node. /// Structure that define edge node.
struct AMFEdge : public AMFNodeElementBase { struct AMFEdge : public AMFNodeElementBase {
/// Constructor. /// Constructor.
@ -224,7 +214,6 @@ struct AMFEdge : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Edge, pParent) {} AMFNodeElementBase(ENET_Edge, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Vertices
/// Structure that define vertices node. /// Structure that define vertices node.
struct AMFVertices : public AMFNodeElementBase { struct AMFVertices : public AMFNodeElementBase {
/// Constructor. /// Constructor.
@ -233,7 +222,6 @@ struct AMFVertices : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Vertices, pParent) {} AMFNodeElementBase(ENET_Vertices, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Volume
/// Structure that define volume node. /// Structure that define volume node.
struct AMFVolume : public AMFNodeElementBase { struct AMFVolume : public AMFNodeElementBase {
std::string MaterialID; ///< Which material to use. std::string MaterialID; ///< Which material to use.
@ -245,7 +233,6 @@ struct AMFVolume : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Volume, pParent) {} AMFNodeElementBase(ENET_Volume, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_Coordinates
/// Structure that define coordinates node. /// Structure that define coordinates node.
struct AMFCoordinates : public AMFNodeElementBase { struct AMFCoordinates : public AMFNodeElementBase {
aiVector3D Coordinate; ///< Coordinate. aiVector3D Coordinate; ///< Coordinate.
@ -256,7 +243,6 @@ struct AMFCoordinates : public AMFNodeElementBase {
AMFNodeElementBase(ENET_Coordinates, pParent) {} AMFNodeElementBase(ENET_Coordinates, pParent) {}
}; };
/// \struct CAMFImporter_NodeElement_TexMap
/// Structure that define texture coordinates node. /// Structure that define texture coordinates node.
struct AMFTexMap : public AMFNodeElementBase { struct AMFTexMap : public AMFNodeElementBase {
aiVector3D TextureCoordinate[3]; ///< Texture coordinates. aiVector3D TextureCoordinate[3]; ///< Texture coordinates.
@ -273,7 +259,6 @@ struct AMFTexMap : public AMFNodeElementBase {
} }
}; };
/// \struct CAMFImporter_NodeElement_Triangle
/// Structure that define triangle node. /// Structure that define triangle node.
struct AMFTriangle : public AMFNodeElementBase { struct AMFTriangle : public AMFNodeElementBase {
size_t V[3]; ///< Triangle vertices. size_t V[3]; ///< Triangle vertices.

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@ -224,7 +224,8 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
} }
// Create format hint. // Create format hint.
strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string. constexpr char templateColor[] = "rgba0000";
memcpy(converted_texture.FormatHint, templateColor, 8);
if (!r.empty()) converted_texture.FormatHint[4] = '8'; if (!r.empty()) converted_texture.FormatHint[4] = '8';
if (!g.empty()) converted_texture.FormatHint[5] = '8'; if (!g.empty()) converted_texture.FormatHint[5] = '8';
if (!b.empty()) converted_texture.FormatHint[6] = '8'; if (!b.empty()) converted_texture.FormatHint[6] = '8';
@ -867,7 +868,7 @@ nl_clean_loop:
pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height); pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height);
pScene->mTextures[idx]->pcData = (aiTexel *)tex_convd.Data; pScene->mTextures[idx]->pcData = (aiTexel *)tex_convd.Data;
// texture format description. // texture format description.
strcpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint); strncpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint, HINTMAXTEXTURELEN);
idx++; idx++;
} // for(const SPP_Texture& tex_convd: mTexture_Converted) } // for(const SPP_Texture& tex_convd: mTexture_Converted)

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@ -124,7 +124,7 @@ void ASEImporter::InternReadFile(const std::string &pFile,
// Allocate storage and copy the contents of the file to a memory buffer // Allocate storage and copy the contents of the file to a memory buffer
std::vector<char> mBuffer2; std::vector<char> mBuffer2;
TextFileToBuffer(file.get(), mBuffer2); TextFileToBuffer(file.get(), mBuffer2);
const size_t fileSize = mBuffer2.size();
this->mBuffer = &mBuffer2[0]; this->mBuffer = &mBuffer2[0];
this->pcScene = pScene; this->pcScene = pScene;
@ -146,7 +146,7 @@ void ASEImporter::InternReadFile(const std::string &pFile,
}; };
// Construct an ASE parser and parse the file // Construct an ASE parser and parse the file
ASE::Parser parser(mBuffer, defaultFormat); ASE::Parser parser(mBuffer, fileSize, defaultFormat);
mParser = &parser; mParser = &parser;
mParser->Parse(); mParser->Parse();
@ -446,10 +446,9 @@ void ASEImporter::BuildLights() {
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes, void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes, aiNode *pcParent, const std::string &name) {
aiNode *pcParent, const char *szName) {
aiMatrix4x4 m; aiMatrix4x4 m;
AddNodes(nodes, pcParent, szName, m); AddNodes(nodes, pcParent, name, m);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -506,10 +505,9 @@ void ASEImporter::AddMeshes(const ASE::BaseNode *snode, aiNode *node) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Add child nodes to a given parent node // Add child nodes to a given parent node
void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes, void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes, aiNode *pcParent, const std::string &name,
aiNode *pcParent, const char *szName,
const aiMatrix4x4 &mat) { const aiMatrix4x4 &mat) {
const size_t len = szName ? ::strlen(szName) : 0; const size_t len = name.size();
ai_assert(4 <= AI_MAX_NUMBER_OF_COLOR_SETS); ai_assert(4 <= AI_MAX_NUMBER_OF_COLOR_SETS);
// Receives child nodes for the pcParent node // Receives child nodes for the pcParent node
@ -519,16 +517,18 @@ void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
// which has *us* as parent. // which has *us* as parent.
for (std::vector<BaseNode *>::const_iterator it = nodes.begin(), end = nodes.end(); it != end; ++it) { for (std::vector<BaseNode *>::const_iterator it = nodes.begin(), end = nodes.end(); it != end; ++it) {
const BaseNode *snode = *it; const BaseNode *snode = *it;
if (szName) { if (!name.empty()) {
if (len != snode->mParent.length() || ::strcmp(szName, snode->mParent.c_str())) if (len != snode->mParent.length() || name != snode->mParent.c_str()) {
continue; continue;
} else if (snode->mParent.length()) }
} else if (snode->mParent.length()) {
continue; continue;
}
(*it)->mProcessed = true; (*it)->mProcessed = true;
// Allocate a new node and add it to the output data structure // Allocate a new node and add it to the output data structure
apcNodes.push_back(new aiNode()); apcNodes.push_back(new aiNode);
aiNode *node = apcNodes.back(); aiNode *node = apcNodes.back();
node->mName.Set((snode->mName.length() ? snode->mName.c_str() : "Unnamed_Node")); node->mName.Set((snode->mName.length() ? snode->mName.c_str() : "Unnamed_Node"));
@ -541,7 +541,7 @@ void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
// Add sub nodes - prevent stack overflow due to recursive parenting // Add sub nodes - prevent stack overflow due to recursive parenting
if (node->mName != node->mParent->mName && node->mName != node->mParent->mParent->mName) { if (node->mName != node->mParent->mName && node->mName != node->mParent->mParent->mName) {
AddNodes(nodes, node, node->mName.data, snode->mTransform); AddNodes(nodes, node, node->mName.C_Str(), snode->mTransform);
} }
// Further processing depends on the type of the node // Further processing depends on the type of the node
@ -619,7 +619,8 @@ void ASEImporter::BuildNodes(std::vector<BaseNode *> &nodes) {
} }
// add all nodes // add all nodes
AddNodes(nodes, ch, nullptr); static const std::string none = "";
AddNodes(nodes, ch, none);
// now iterate through al nodes and find those that have not yet // now iterate through al nodes and find those that have not yet
// been added to the nodegraph (= their parent could not be recognized) // been added to the nodegraph (= their parent could not be recognized)

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@ -153,13 +153,13 @@ private:
* \param matrix Current transform * \param matrix Current transform
*/ */
void AddNodes(const std::vector<ASE::BaseNode*>& nodes, void AddNodes(const std::vector<ASE::BaseNode*>& nodes,
aiNode* pcParent,const char* szName); aiNode* pcParent, const std::string &name);
void AddNodes(const std::vector<ASE::BaseNode*>& nodes, void AddNodes(const std::vector<ASE::BaseNode*>& nodes,
aiNode* pcParent,const char* szName, aiNode* pcParent, const std::string &name,
const aiMatrix4x4& matrix); const aiMatrix4x4& matrix);
void AddMeshes(const ASE::BaseNode* snode,aiNode* node); void AddMeshes(const ASE::BaseNode* snode, aiNode* node);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Generate a default material and add it to the parser's list /** Generate a default material and add it to the parser's list
@ -188,5 +188,4 @@ protected:
} // end of namespace Assimp } // end of namespace Assimp
#endif // AI_3DSIMPORTER_H_INC #endif // AI_3DSIMPORTER_H_INC

File diff suppressed because it is too large Load Diff

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@ -391,11 +391,11 @@ public:
// ------------------------------------------------------------------- // -------------------------------------------------------------------
//! Construct a parser from a given input file which is //! Construct a parser from a given input file which is
//! guaranteed to be terminated with zero. //! guaranteed to be terminated with zero.
//! @param szFile Input file //! @param file The name of the input file.
//! @param fileFormatDefault Assumed file format version. If the //! @param fileFormatDefault Assumed file format version. If the
//! file format is specified in the file the new value replaces //! file format is specified in the file the new value replaces
//! the default value. //! the default value.
Parser(const char *szFile, unsigned int fileFormatDefault); Parser(const char *file, size_t fileLen, unsigned int fileFormatDefault);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
//! Parses the file into the parsers internal representation //! Parses the file into the parsers internal representation
@ -617,11 +617,8 @@ private:
bool ParseString(std::string &out, const char *szName); bool ParseString(std::string &out, const char *szName);
public: public:
//! Pointer to current data const char *mFilePtr; ////< Pointer to current data
const char *filePtr; const char *mEnd; ///< The end pointer of the file data
/// The end pointer of the file data
const char *mEnd;
//! background color to be passed to the viewer //! background color to be passed to the viewer
//! QNAN if none was found //! QNAN if none was found

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@ -359,7 +359,7 @@ void BlenderImporter::ResolveImage(aiMaterial *out, const Material *mat, const M
// check if the file contents are bundled with the BLEND file // check if the file contents are bundled with the BLEND file
if (img->packedfile) { if (img->packedfile) {
name.data[0] = '*'; name.data[0] = '*';
name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(MAXLEN - 1), static_cast<int32_t>(conv_data.textures->size())); name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(AI_MAXLEN - 1), static_cast<int32_t>(conv_data.textures->size()));
conv_data.textures->push_back(new aiTexture()); conv_data.textures->push_back(new aiTexture());
aiTexture *curTex = conv_data.textures->back(); aiTexture *curTex = conv_data.textures->back();
@ -433,7 +433,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial *out, const Material *mat, c
(void)conv_data; (void)conv_data;
aiString name; aiString name;
name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s", conv_data.sentinel_cnt++, name.length = ai_snprintf(name.data, AI_MAXLEN, "Procedural,num=%i,type=%s", conv_data.sentinel_cnt++,
GetTextureTypeDisplayString(tex->tex->type)); GetTextureTypeDisplayString(tex->tex->type));
out->AddProperty(&name, AI_MATKEY_TEXTURE_DIFFUSE( out->AddProperty(&name, AI_MATKEY_TEXTURE_DIFFUSE(
conv_data.next_texture[aiTextureType_DIFFUSE]++)); conv_data.next_texture[aiTextureType_DIFFUSE]++));

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@ -247,7 +247,9 @@ aiNode *ColladaLoader::BuildHierarchy(const ColladaParser &pParser, const Collad
// add children. first the *real* ones // add children. first the *real* ones
node->mNumChildren = static_cast<unsigned int>(pNode->mChildren.size() + instances.size()); node->mNumChildren = static_cast<unsigned int>(pNode->mChildren.size() + instances.size());
node->mChildren = new aiNode *[node->mNumChildren]; if (node->mNumChildren != 0) {
node->mChildren = new aiNode * [node->mNumChildren];
}
for (size_t a = 0; a < pNode->mChildren.size(); ++a) { for (size_t a = 0; a < pNode->mChildren.size(); ++a) {
node->mChildren[a] = BuildHierarchy(pParser, pNode->mChildren[a]); node->mChildren[a] = BuildHierarchy(pParser, pNode->mChildren[a]);

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@ -635,7 +635,8 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
const std::string &currentName = currentNode.name(); const std::string &currentName = currentNode.name();
if (currentName == "morph") { if (currentName == "morph") {
controller.mType = Morph; controller.mType = Morph;
controller.mMeshId = currentNode.attribute("source").as_string(); std::string id = currentNode.attribute("source").as_string();
controller.mMeshId = id.substr(1, id.size() - 1);
int methodIndex = currentNode.attribute("method").as_int(); int methodIndex = currentNode.attribute("method").as_int();
if (methodIndex > 0) { if (methodIndex > 0) {
std::string method; std::string method;
@ -2292,9 +2293,9 @@ void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
urlMat++; urlMat++;
s.mMatName = urlMat; s.mMatName = urlMat;
ReadMaterialVertexInputBinding(instanceMatNode, s);
// store the association // store the association
instance.mMaterials[group] = s; instance.mMaterials[group] = s;
ReadMaterialVertexInputBinding(instanceMatNode, s);
} }
} }
} }

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@ -1860,7 +1860,7 @@ aiString FBXConverter::GetTexturePath(const Texture *tex) {
// We need to load all textures before referencing them, as FBX file format order may reference a texture before loading it // We need to load all textures before referencing them, as FBX file format order may reference a texture before loading it
// This may occur on this case too, it has to be studied // This may occur on this case too, it has to be studied
path.data[0] = '*'; path.data[0] = '*';
path.length = 1 + ASSIMP_itoa10(path.data + 1, MAXLEN - 1, index); path.length = 1 + ASSIMP_itoa10(path.data + 1, AI_MAXLEN - 1, index);
} }
} }
} }
@ -2440,7 +2440,7 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial *out_mat, const PropertyTa
// setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture) // setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture)
path.data[0] = '*'; path.data[0] = '*';
path.length = 1 + ASSIMP_itoa10(path.data + 1, MAXLEN - 1, index); path.length = 1 + ASSIMP_itoa10(path.data + 1, AI_MAXLEN - 1, index);
} }
out_mat->AddProperty(&path, (name + "|file").c_str(), aiTextureType_UNKNOWN, 0); out_mat->AddProperty(&path, (name + "|file").c_str(), aiTextureType_UNKNOWN, 0);
@ -2806,7 +2806,7 @@ void FBXConverter::ProcessMorphAnimDatas(std::map<std::string, morphAnimData *>
auto geoIt = std::find(model->GetGeometry().begin(), model->GetGeometry().end(), geo); auto geoIt = std::find(model->GetGeometry().begin(), model->GetGeometry().end(), geo);
auto geoIndex = static_cast<unsigned int>(std::distance(model->GetGeometry().begin(), geoIt)); auto geoIndex = static_cast<unsigned int>(std::distance(model->GetGeometry().begin(), geoIt));
auto name = aiString(FixNodeName(model->Name() + "*")); auto name = aiString(FixNodeName(model->Name() + "*"));
name.length = 1 + ASSIMP_itoa10(name.data + name.length, MAXLEN - 1, geoIndex); name.length = 1 + ASSIMP_itoa10(name.data + name.length, AI_MAXLEN - 1, geoIndex);
morphAnimData *animData; morphAnimData *animData;
auto animIt = morphAnimDatas->find(name.C_Str()); auto animIt = morphAnimDatas->find(name.C_Str());
if (animIt == morphAnimDatas->end()) { if (animIt == morphAnimDatas->end()) {

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@ -1051,7 +1051,7 @@ aiNode* get_node_for_mesh(unsigned int meshIndex, aiNode* node)
aiMatrix4x4 get_world_transform(const aiNode* node, const aiScene* scene) aiMatrix4x4 get_world_transform(const aiNode* node, const aiScene* scene)
{ {
std::vector<const aiNode*> node_chain; std::vector<const aiNode*> node_chain;
while (node != scene->mRootNode) { while (node != scene->mRootNode && node != nullptr) {
node_chain.push_back(node); node_chain.push_back(node);
node = node->mParent; node = node->mParent;
} }
@ -1868,33 +1868,26 @@ void FBXExporter::WriteObjects ()
// one sticky point is that the number of vertices may not match, // one sticky point is that the number of vertices may not match,
// because assimp splits vertices by normal, uv, etc. // because assimp splits vertices by normal, uv, etc.
// functor for aiNode sorting
struct SortNodeByName
{
bool operator()(const aiNode *lhs, const aiNode *rhs) const
{
return strcmp(lhs->mName.C_Str(), rhs->mName.C_Str()) < 0;
}
};
// first we should mark the skeleton for each mesh. // first we should mark the skeleton for each mesh.
// the skeleton must include not only the aiBones, // the skeleton must include not only the aiBones,
// but also all their parent nodes. // but also all their parent nodes.
// anything that affects the position of any bone node must be included. // anything that affects the position of any bone node must be included.
// Use SorNodeByName to make sure the exported result will be the same across all systems
// Otherwise the aiNodes of the skeleton would be sorted based on the pointer address, which isn't consistent // note that we want to preserve input order as much as possible here.
std::vector<std::set<const aiNode*, SortNodeByName>> skeleton_by_mesh(mScene->mNumMeshes); // previously, sorting by name lead to consistent output across systems, but was not
// suitable for downstream consumption by some applications.
std::vector<std::vector<const aiNode*>> skeleton_by_mesh(mScene->mNumMeshes);
// at the same time we can build a list of all the skeleton nodes, // at the same time we can build a list of all the skeleton nodes,
// which will be used later to mark them as type "limbNode". // which will be used later to mark them as type "limbNode".
std::unordered_set<const aiNode*> limbnodes; std::unordered_set<const aiNode*> limbnodes;
//actual bone nodes in fbx, without parenting-up //actual bone nodes in fbx, without parenting-up
std::unordered_set<std::string> setAllBoneNamesInScene; std::vector<std::string> allBoneNames;
for(unsigned int m = 0; m < mScene->mNumMeshes; ++ m) for(unsigned int m = 0; m < mScene->mNumMeshes; ++ m) {
{
aiMesh* pMesh = mScene->mMeshes[m]; aiMesh* pMesh = mScene->mMeshes[m];
for(unsigned int b = 0; b < pMesh->mNumBones; ++ b) for(unsigned int b = 0; b < pMesh->mNumBones; ++ b)
setAllBoneNamesInScene.insert(pMesh->mBones[b]->mName.data); allBoneNames.push_back(pMesh->mBones[b]->mName.data);
} }
aiMatrix4x4 mxTransIdentity; aiMatrix4x4 mxTransIdentity;
@ -1902,7 +1895,7 @@ void FBXExporter::WriteObjects ()
std::map<std::string,aiNode*> node_by_bone; std::map<std::string,aiNode*> node_by_bone;
for (size_t mi = 0; mi < mScene->mNumMeshes; ++mi) { for (size_t mi = 0; mi < mScene->mNumMeshes; ++mi) {
const aiMesh* m = mScene->mMeshes[mi]; const aiMesh* m = mScene->mMeshes[mi];
std::set<const aiNode*, SortNodeByName> skeleton; std::vector<const aiNode*> skeleton;
for (size_t bi =0; bi < m->mNumBones; ++bi) { for (size_t bi =0; bi < m->mNumBones; ++bi) {
const aiBone* b = m->mBones[bi]; const aiBone* b = m->mBones[bi];
const std::string name(b->mName.C_Str()); const std::string name(b->mName.C_Str());
@ -1921,7 +1914,7 @@ void FBXExporter::WriteObjects ()
node_by_bone[name] = n; node_by_bone[name] = n;
limbnodes.insert(n); limbnodes.insert(n);
} }
skeleton.insert(n); skeleton.push_back(n);
// mark all parent nodes as skeleton as well, // mark all parent nodes as skeleton as well,
// up until we find the root node, // up until we find the root node,
// or else the node containing the mesh, // or else the node containing the mesh,
@ -1932,7 +1925,7 @@ void FBXExporter::WriteObjects ()
parent = parent->mParent parent = parent->mParent
) { ) {
// if we've already done this node we can skip it all // if we've already done this node we can skip it all
if (skeleton.count(parent)) { if (std::find(skeleton.begin(), skeleton.end(), parent) != skeleton.end()) {
break; break;
} }
// ignore fbx transform nodes as these will be collapsed later // ignore fbx transform nodes as these will be collapsed later
@ -1942,7 +1935,7 @@ void FBXExporter::WriteObjects ()
continue; continue;
} }
//not a bone in scene && no effect in transform //not a bone in scene && no effect in transform
if(setAllBoneNamesInScene.find(node_name)==setAllBoneNamesInScene.end() if (std::find(allBoneNames.begin(), allBoneNames.end(), node_name) == allBoneNames.end()
&& parent->mTransformation == mxTransIdentity) { && parent->mTransformation == mxTransIdentity) {
continue; continue;
} }
@ -2027,7 +2020,7 @@ void FBXExporter::WriteObjects ()
aiMatrix4x4 mesh_xform = get_world_transform(mesh_node, mScene); aiMatrix4x4 mesh_xform = get_world_transform(mesh_node, mScene);
// now make a subdeformer for each bone in the skeleton // now make a subdeformer for each bone in the skeleton
const std::set<const aiNode*, SortNodeByName> skeleton= skeleton_by_mesh[mi]; const auto & skeleton= skeleton_by_mesh[mi];
for (const aiNode* bone_node : skeleton) { for (const aiNode* bone_node : skeleton) {
// if there's a bone for this node, find it // if there's a bone for this node, find it
const aiBone* b = nullptr; const aiBone* b = nullptr;

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@ -644,10 +644,12 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector<int>& materials_out, cons
return; return;
} }
// materials are handled separately. First of all, they are assigned per-face if (source["Materials"]) {
// and not per polyvert. Secondly, ReferenceInformationType=IndexToDirect // materials are handled separately. First of all, they are assigned per-face
// has a slightly different meaning for materials. // and not per polyvert. Secondly, ReferenceInformationType=IndexToDirect
ParseVectorDataArray(materials_out,GetRequiredElement(source,"Materials")); // has a slightly different meaning for materials.
ParseVectorDataArray(materials_out, GetRequiredElement(source, "Materials"));
}
if (MappingInformationType == "AllSame") { if (MappingInformationType == "AllSame") {
// easy - same material for all faces // easy - same material for all faces

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@ -63,7 +63,6 @@ class Scope;
class Parser; class Parser;
class Element; class Element;
// XXX should use C++11's unique_ptr - but assimp's need to keep working with 03
using ScopeList = std::vector<Scope*>; using ScopeList = std::vector<Scope*>;
using ElementMap = std::fbx_unordered_multimap< std::string, Element*>; using ElementMap = std::fbx_unordered_multimap< std::string, Element*>;
using ElementCollection = std::pair<ElementMap::const_iterator,ElementMap::const_iterator>; using ElementCollection = std::pair<ElementMap::const_iterator,ElementMap::const_iterator>;
@ -135,7 +134,7 @@ public:
const char* elementNameCStr = elementName.c_str(); const char* elementNameCStr = elementName.c_str();
for (auto element = elements.begin(); element != elements.end(); ++element) for (auto element = elements.begin(); element != elements.end(); ++element)
{ {
if (!ASSIMP_strincmp(element->first.c_str(), elementNameCStr, MAXLEN)) { if (!ASSIMP_strincmp(element->first.c_str(), elementNameCStr, AI_MAXLEN)) {
return element->second; return element->second;
} }
} }

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@ -243,7 +243,6 @@ DirectPropertyMap PropertyTable::GetUnparsedProperties() const
// Read the element's value. // Read the element's value.
// Wrap the naked pointer (since the call site is required to acquire ownership) // Wrap the naked pointer (since the call site is required to acquire ownership)
// std::unique_ptr from C++11 would be preferred both as a wrapper and a return value.
std::shared_ptr<Property> prop = std::shared_ptr<Property>(ReadTypedProperty(*currentElement.second)); std::shared_ptr<Property> prop = std::shared_ptr<Property>(ReadTypedProperty(*currentElement.second));
// Element could not be read. Skip it. // Element could not be read. Skip it.

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@ -220,7 +220,7 @@ void IFCImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
std::unique_ptr<STEP::DB> db(STEP::ReadFileHeader(std::move(stream))); std::unique_ptr<STEP::DB> db(STEP::ReadFileHeader(std::move(stream)));
const STEP::HeaderInfo &head = static_cast<const STEP::DB &>(*db).GetHeader(); const STEP::HeaderInfo &head = static_cast<const STEP::DB &>(*db).GetHeader();
if (!head.fileSchema.size() || head.fileSchema.substr(0, 3) != "IFC") { if (!head.fileSchema.size() || head.fileSchema.substr(0, 4) != "IFC2") {
ThrowException("Unrecognized file schema: " + head.fileSchema); ThrowException("Unrecognized file schema: " + head.fileSchema);
} }
@ -260,6 +260,8 @@ void IFCImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
ThrowException("missing IfcProject entity"); ThrowException("missing IfcProject entity");
} }
ConversionData conv(*db, proj->To<Schema_2x3::IfcProject>(), pScene, settings); ConversionData conv(*db, proj->To<Schema_2x3::IfcProject>(), pScene, settings);
SetUnits(conv); SetUnits(conv);
SetCoordinateSpace(conv); SetCoordinateSpace(conv);
@ -352,6 +354,11 @@ void ConvertUnit(const ::Assimp::STEP::EXPRESS::DataType &dt, ConversionData &co
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void SetUnits(ConversionData &conv) { void SetUnits(ConversionData &conv) {
if (conv.proj.UnitsInContext == nullptr) {
IFCImporter::LogError("Skipping conversion data, nullptr.");
return;
}
// see if we can determine the coordinate space used to express. // see if we can determine the coordinate space used to express.
for (size_t i = 0; i < conv.proj.UnitsInContext->Units.size(); ++i) { for (size_t i = 0; i < conv.proj.UnitsInContext->Units.size(); ++i) {
ConvertUnit(*conv.proj.UnitsInContext->Units[i], conv); ConvertUnit(*conv.proj.UnitsInContext->Units[i], conv);

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@ -168,7 +168,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh *> &meshes, std::vector<aiMater
aiMaterial *out = (aiMaterial *)(*(materials.end() - (6 - i))); aiMaterial *out = (aiMaterial *)(*(materials.end() - (6 - i)));
aiString s; aiString s;
s.length = ::ai_snprintf(s.data, MAXLEN, "SkyboxSide_%u", i); s.length = ::ai_snprintf(s.data, AI_MAXLEN, "SkyboxSide_%u", i);
out->AddProperty(&s, AI_MATKEY_NAME); out->AddProperty(&s, AI_MATKEY_NAME);
int shading = aiShadingMode_NoShading; int shading = aiShadingMode_NoShading;
@ -316,7 +316,7 @@ void IRRImporter::ComputeAnimations(Node *root, aiNode *real, std::vector<aiNode
if (cur != total - 1) { if (cur != total - 1) {
// Build a new name - a prefix instead of a suffix because it is // Build a new name - a prefix instead of a suffix because it is
// easier to check against // easier to check against
anim->mNodeName.length = ::ai_snprintf(anim->mNodeName.data, MAXLEN, anim->mNodeName.length = ::ai_snprintf(anim->mNodeName.data, AI_MAXLEN,
"$INST_DUMMY_%i_%s", total - 1, "$INST_DUMMY_%i_%s", total - 1,
(root->name.length() ? root->name.c_str() : "")); (root->name.length() ? root->name.c_str() : ""));

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@ -305,14 +305,14 @@ void LWSImporter::SetupNodeName(aiNode *nd, LWS::NodeDesc &src) {
} }
std::string::size_type t = src.path.substr(s).find_last_of('.'); std::string::size_type t = src.path.substr(s).find_last_of('.');
nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)", src.path.substr(s).substr(0, t).c_str(), combined); nd->mName.length = ::ai_snprintf(nd->mName.data, AI_MAXLEN, "%s_(%08X)", src.path.substr(s).substr(0, t).c_str(), combined);
if (nd->mName.length > MAXLEN) { if (nd->mName.length > AI_MAXLEN) {
nd->mName.length = MAXLEN; nd->mName.length = AI_MAXLEN;
} }
return; return;
} }
} }
nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)", src.name, combined); nd->mName.length = ::ai_snprintf(nd->mName.data, AI_MAXLEN, "%s_(%08X)", src.name, combined);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -707,7 +707,7 @@ void MD5Importer::LoadMD5CameraFile() {
for (std::vector<unsigned int>::const_iterator it = cuts.begin(); it != cuts.end() - 1; ++it) { for (std::vector<unsigned int>::const_iterator it = cuts.begin(); it != cuts.end() - 1; ++it) {
aiAnimation *anim = *tmp++ = new aiAnimation(); aiAnimation *anim = *tmp++ = new aiAnimation();
anim->mName.length = ::ai_snprintf(anim->mName.data, MAXLEN, "anim%u_from_%u_to_%u", (unsigned int)(it - cuts.begin()), (*it), *(it + 1)); anim->mName.length = ::ai_snprintf(anim->mName.data, AI_MAXLEN, "anim%u_from_%u_to_%u", (unsigned int)(it - cuts.begin()), (*it), *(it + 1));
anim->mTicksPerSecond = cameraParser.fFrameRate; anim->mTicksPerSecond = cameraParser.fFrameRate;
anim->mChannels = new aiNodeAnim *[anim->mNumChannels = 1]; anim->mChannels = new aiNodeAnim *[anim->mNumChannels = 1];

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@ -234,8 +234,12 @@ inline void AI_MD5_READ_TRIPLE(aiVector3D &vec, const char **sz, const char *buf
AI_MD5_SKIP_SPACES(sz, bufferEnd, linenumber); AI_MD5_SKIP_SPACES(sz, bufferEnd, linenumber);
if ('(' != **sz) { if ('(' != **sz) {
MD5Parser::ReportWarning("Unexpected token: ( was expected", linenumber); MD5Parser::ReportWarning("Unexpected token: ( was expected", linenumber);
if (*sz == bufferEnd)
return;
++*sz; ++*sz;
} }
if (*sz == bufferEnd)
return;
++*sz; ++*sz;
AI_MD5_SKIP_SPACES(sz, bufferEnd, linenumber); AI_MD5_SKIP_SPACES(sz, bufferEnd, linenumber);
*sz = fast_atoreal_move<float>(*sz, (float &)vec.x); *sz = fast_atoreal_move<float>(*sz, (float &)vec.x);
@ -247,6 +251,8 @@ inline void AI_MD5_READ_TRIPLE(aiVector3D &vec, const char **sz, const char *buf
if (')' != **sz) { if (')' != **sz) {
MD5Parser::ReportWarning("Unexpected token: ) was expected", linenumber); MD5Parser::ReportWarning("Unexpected token: ) was expected", linenumber);
} }
if (*sz == bufferEnd)
return;
++*sz; ++*sz;
} }

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@ -962,7 +962,7 @@ void MDLImporter::CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7 **apcOutBones)
if (AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_NOT_THERE == pcHeader->bone_stc_size) { if (AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_NOT_THERE == pcHeader->bone_stc_size) {
// no real name for our poor bone is specified :-( // no real name for our poor bone is specified :-(
pcOutBone->mName.length = ai_snprintf(pcOutBone->mName.data, MAXLEN, pcOutBone->mName.length = ai_snprintf(pcOutBone->mName.data, AI_MAXLEN,
"UnnamedBone_%i", iBone); "UnnamedBone_%i", iBone);
} else { } else {
// Make sure we won't run over the buffer's end if there is no // Make sure we won't run over the buffer's end if there is no
@ -1567,7 +1567,7 @@ void MDLImporter::InternReadFile_3DGS_MDL7() {
} else { } else {
pcNode->mName.length = (ai_uint32)::strlen(szBuffer); pcNode->mName.length = (ai_uint32)::strlen(szBuffer);
} }
::strncpy(pcNode->mName.data, szBuffer, MAXLEN - 1); ::strncpy(pcNode->mName.data, szBuffer, AI_MAXLEN - 1);
++p; ++p;
} }
} }

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@ -494,7 +494,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
aiString szFile; aiString szFile;
const size_t iLen = strlen((const char *)szCurrent); const size_t iLen = strlen((const char *)szCurrent);
size_t iLen2 = iLen > (MAXLEN - 1) ? (MAXLEN - 1) : iLen; size_t iLen2 = iLen > (AI_MAXLEN - 1) ? (AI_MAXLEN - 1) : iLen;
memcpy(szFile.data, (const char *)szCurrent, iLen2); memcpy(szFile.data, (const char *)szCurrent, iLen2);
szFile.data[iLen2] = '\0'; szFile.data[iLen2] = '\0';
szFile.length = static_cast<ai_uint32>(iLen2); szFile.length = static_cast<ai_uint32>(iLen2);
@ -730,7 +730,8 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7(
// if an ASCII effect description (HLSL?) is contained in the file, // if an ASCII effect description (HLSL?) is contained in the file,
// we can simply ignore it ... // we can simply ignore it ...
if (iType & AI_MDL7_SKINTYPE_MATERIAL_ASCDEF) { if (iType & AI_MDL7_SKINTYPE_MATERIAL_ASCDEF) {
int32_t iMe = *((int32_t *)szCurrent); int32_t iMe = 0;
::memcpy(&iMe, szCurrent, sizeof(int32_t));
AI_SWAP4(iMe); AI_SWAP4(iMe);
szCurrent += sizeof(char) * iMe + sizeof(int32_t); szCurrent += sizeof(char) * iMe + sizeof(int32_t);
} }

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@ -193,7 +193,7 @@ void ObjFileImporter::CreateDataFromImport(const ObjFile::Model *pModel, aiScene
pScene->mRootNode->mChildren = new aiNode *[childCount]; pScene->mRootNode->mChildren = new aiNode *[childCount];
// Create nodes for the whole scene // Create nodes for the whole scene
std::vector<aiMesh *> MeshArray; std::vector<std::unique_ptr<aiMesh>> MeshArray;
MeshArray.reserve(meshCount); MeshArray.reserve(meshCount);
for (size_t index = 0; index < pModel->mObjects.size(); ++index) { for (size_t index = 0; index < pModel->mObjects.size(); ++index) {
createNodes(pModel, pModel->mObjects[index], pScene->mRootNode, pScene, MeshArray); createNodes(pModel, pModel->mObjects[index], pScene->mRootNode, pScene, MeshArray);
@ -205,7 +205,7 @@ void ObjFileImporter::CreateDataFromImport(const ObjFile::Model *pModel, aiScene
if (pScene->mNumMeshes > 0) { if (pScene->mNumMeshes > 0) {
pScene->mMeshes = new aiMesh *[MeshArray.size()]; pScene->mMeshes = new aiMesh *[MeshArray.size()];
for (size_t index = 0; index < MeshArray.size(); ++index) { for (size_t index = 0; index < MeshArray.size(); ++index) {
pScene->mMeshes[index] = MeshArray[index]; pScene->mMeshes[index] = MeshArray[index].release();
} }
} }
@ -257,7 +257,7 @@ void ObjFileImporter::CreateDataFromImport(const ObjFile::Model *pModel, aiScene
// Creates all nodes of the model // Creates all nodes of the model
aiNode *ObjFileImporter::createNodes(const ObjFile::Model *pModel, const ObjFile::Object *pObject, aiNode *ObjFileImporter::createNodes(const ObjFile::Model *pModel, const ObjFile::Object *pObject,
aiNode *pParent, aiScene *pScene, aiNode *pParent, aiScene *pScene,
std::vector<aiMesh *> &MeshArray) { std::vector<std::unique_ptr<aiMesh>> &MeshArray) {
ai_assert(nullptr != pModel); ai_assert(nullptr != pModel);
if (nullptr == pObject) { if (nullptr == pObject) {
return nullptr; return nullptr;
@ -275,12 +275,10 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model *pModel, const ObjFile
for (size_t i = 0; i < pObject->m_Meshes.size(); ++i) { for (size_t i = 0; i < pObject->m_Meshes.size(); ++i) {
unsigned int meshId = pObject->m_Meshes[i]; unsigned int meshId = pObject->m_Meshes[i];
aiMesh *pMesh = createTopology(pModel, pObject, meshId); std::unique_ptr<aiMesh> pMesh = createTopology(pModel, pObject, meshId);
if (pMesh != nullptr) { if (pMesh != nullptr) {
if (pMesh->mNumFaces > 0) { if (pMesh->mNumFaces > 0) {
MeshArray.push_back(pMesh); MeshArray.push_back(std::move(pMesh));
} else {
delete pMesh;
} }
} }
} }
@ -312,7 +310,7 @@ aiNode *ObjFileImporter::createNodes(const ObjFile::Model *pModel, const ObjFile
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Create topology data // Create topology data
aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjFile::Object *pData, unsigned int meshIndex) { std::unique_ptr<aiMesh> ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjFile::Object *pData, unsigned int meshIndex) {
// Checking preconditions // Checking preconditions
ai_assert(nullptr != pModel); ai_assert(nullptr != pModel);
@ -394,7 +392,7 @@ aiMesh *ObjFileImporter::createTopology(const ObjFile::Model *pModel, const ObjF
// Create mesh vertices // Create mesh vertices
createVertexArray(pModel, pData, meshIndex, pMesh.get(), uiIdxCount); createVertexArray(pModel, pData, meshIndex, pMesh.get(), uiIdxCount);
return pMesh.release(); return pMesh;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

View File

@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/BaseImporter.h> #include <assimp/BaseImporter.h>
#include <assimp/material.h> #include <assimp/material.h>
#include <memory>
#include <vector> #include <vector>
struct aiMesh; struct aiMesh;
@ -84,10 +85,10 @@ protected:
//! \brief Creates all nodes stored in imported content. //! \brief Creates all nodes stored in imported content.
aiNode *createNodes(const ObjFile::Model *pModel, const ObjFile::Object *pData, aiNode *createNodes(const ObjFile::Model *pModel, const ObjFile::Object *pData,
aiNode *pParent, aiScene *pScene, std::vector<aiMesh *> &MeshArray); aiNode *pParent, aiScene *pScene, std::vector<std::unique_ptr<aiMesh>> &MeshArray);
//! \brief Creates topology data like faces and meshes for the geometry. //! \brief Creates topology data like faces and meshes for the geometry.
aiMesh *createTopology(const ObjFile::Model *pModel, const ObjFile::Object *pData, std::unique_ptr<aiMesh> createTopology(const ObjFile::Model *pModel, const ObjFile::Object *pData,
unsigned int uiMeshIndex); unsigned int uiMeshIndex);
//! \brief Creates vertices from model. //! \brief Creates vertices from model.

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@ -343,7 +343,7 @@ void ObjFileMtlImporter::createMaterial() {
} }
} }
name = trim_whitespaces(name); name = ai_trim(name);
std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->mMaterialMap.find(name); std::map<std::string, ObjFile::Material *>::iterator it = m_pModel->mMaterialMap.find(name);
if (m_pModel->mMaterialMap.end() == it) { if (m_pModel->mMaterialMap.end() == it) {

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@ -577,15 +577,17 @@ void ObjFileParser::getMaterialDesc() {
// Get name // Get name
std::string strName(pStart, &(*m_DataIt)); std::string strName(pStart, &(*m_DataIt));
strName = trim_whitespaces(strName); strName = ai_trim(strName);
if (strName.empty()) { if (strName.empty()) {
skip = true; skip = true;
} }
// If the current mesh has the same material, we simply ignore that 'usemtl' command // If the current mesh has the same material, we will ignore that 'usemtl' command
// There is no need to create another object or even mesh here // There is no need to create another object or even mesh here
if (m_pModel->mCurrentMaterial && m_pModel->mCurrentMaterial->MaterialName == aiString(strName)) { if (!skip) {
skip = true; if (m_pModel->mCurrentMaterial && m_pModel->mCurrentMaterial->MaterialName == aiString(strName)) {
skip = true;
}
} }
if (!skip) { if (!skip) {

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@ -247,22 +247,6 @@ inline char_t getFloat(char_t it, char_t end, ai_real &value) {
return it; return it;
} }
/**
* @brief Will remove white-spaces for a string.
* @param[in] str The string to clean
* @return The trimmed string.
*/
template <class string_type>
inline string_type trim_whitespaces(string_type str) {
while (!str.empty() && IsSpace(str[0])) {
str.erase(0);
}
while (!str.empty() && IsSpace(str[str.length() - 1])) {
str.erase(str.length() - 1);
}
return str;
}
/** /**
* @brief Checks for a line-end. * @brief Checks for a line-end.
* @param[in] it Current iterator in string. * @param[in] it Current iterator in string.

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@ -346,10 +346,22 @@ void PlyExporter::WriteMeshVertsBinary(const aiMesh* m, unsigned int components)
for (unsigned int n = PLY_EXPORT_HAS_COLORS, c = 0; (components & n) && c != AI_MAX_NUMBER_OF_COLOR_SETS; n <<= 1, ++c) { for (unsigned int n = PLY_EXPORT_HAS_COLORS, c = 0; (components & n) && c != AI_MAX_NUMBER_OF_COLOR_SETS; n <<= 1, ++c) {
if (m->HasVertexColors(c)) { if (m->HasVertexColors(c)) {
mOutput.write(reinterpret_cast<const char*>(&m->mColors[c][i].r), 16); unsigned char rgba[4] = {
static_cast<unsigned char>(m->mColors[c][i].r * 255),
static_cast<unsigned char>(m->mColors[c][i].g * 255),
static_cast<unsigned char>(m->mColors[c][i].b * 255),
static_cast<unsigned char>(m->mColors[c][i].a * 255)
};
mOutput.write(reinterpret_cast<const char*>(&rgba), 4);
} }
else { else {
mOutput.write(reinterpret_cast<const char*>(&defaultColor.r), 16); unsigned char rgba[4] = {
static_cast<unsigned char>(defaultColor.r * 255),
static_cast<unsigned char>(defaultColor.g * 255),
static_cast<unsigned char>(defaultColor.b * 255),
static_cast<unsigned char>(defaultColor.a * 255)
};
mOutput.write(reinterpret_cast<const char*>(&rgba), 4);
} }
} }

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@ -564,6 +564,10 @@ void PLYImporter::LoadFace(const PLY::Element *pcElement, const PLY::ElementInst
if (mGeneratedMesh->mFaces == nullptr) { if (mGeneratedMesh->mFaces == nullptr) {
mGeneratedMesh->mNumFaces = pcElement->NumOccur; mGeneratedMesh->mNumFaces = pcElement->NumOccur;
mGeneratedMesh->mFaces = new aiFace[mGeneratedMesh->mNumFaces]; mGeneratedMesh->mFaces = new aiFace[mGeneratedMesh->mNumFaces];
} else {
if (mGeneratedMesh->mNumFaces < pcElement->NumOccur) {
throw DeadlyImportError("Invalid .ply file: Too many faces");
}
} }
if (!bIsTriStrip) { if (!bIsTriStrip) {

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@ -588,7 +588,7 @@ bool Q3BSPFileImporter::importTextureFromArchive(const Q3BSP::Q3BSPModel *model,
aiString name; aiString name;
name.data[0] = '*'; name.data[0] = '*';
name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(MAXLEN - 1), static_cast<int32_t>(mTextures.size())); name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(AI_MAXLEN - 1), static_cast<int32_t>(mTextures.size()));
archive->Close(pTextureStream); archive->Close(pTextureStream);
@ -641,7 +641,7 @@ bool Q3BSPFileImporter::importLightmap(const Q3BSP::Q3BSPModel *pModel, aiScene
aiString name; aiString name;
name.data[0] = '*'; name.data[0] = '*';
name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(MAXLEN - 1), static_cast<int32_t>(mTextures.size())); name.length = 1 + ASSIMP_itoa10(name.data + 1, static_cast<unsigned int>(AI_MAXLEN - 1), static_cast<int32_t>(mTextures.size()));
pMatHelper->AddProperty(&name, AI_MATKEY_TEXTURE_LIGHTMAP(1)); pMatHelper->AddProperty(&name, AI_MATKEY_TEXTURE_LIGHTMAP(1));
mTextures.push_back(pTexture); mTextures.push_back(pTexture);

View File

@ -250,6 +250,10 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
c = stream.GetI1(); c = stream.GetI1();
while (c) { while (c) {
mat.name.data[mat.name.length++] = c; mat.name.data[mat.name.length++] = c;
if (mat.name.length == AI_MAXLEN) {
ASSIMP_LOG_ERROR("String ouverflow detected, skipped material name parsing.");
break;
}
c = stream.GetI1(); c = stream.GetI1();
} }

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@ -589,12 +589,12 @@ void SMDImporter::CreateOutputMaterials() {
pScene->mMaterials[iMat] = pcMat; pScene->mMaterials[iMat] = pcMat;
aiString szName; aiString szName;
szName.length = static_cast<ai_uint32>(ai_snprintf(szName.data,MAXLEN,"Texture_%u",iMat)); szName.length = static_cast<ai_uint32>(ai_snprintf(szName.data, AI_MAXLEN, "Texture_%u", iMat));
pcMat->AddProperty(&szName,AI_MATKEY_NAME); pcMat->AddProperty(&szName,AI_MATKEY_NAME);
if (aszTextures[iMat].length()) if (aszTextures[iMat].length())
{ {
::strncpy(szName.data, aszTextures[iMat].c_str(),MAXLEN-1); ::strncpy(szName.data, aszTextures[iMat].c_str(), AI_MAXLEN - 1);
szName.length = static_cast<ai_uint32>( aszTextures[iMat].length() ); szName.length = static_cast<ai_uint32>( aszTextures[iMat].length() );
pcMat->AddProperty(&szName,AI_MATKEY_TEXTURE_DIFFUSE(0)); pcMat->AddProperty(&szName,AI_MATKEY_TEXTURE_DIFFUSE(0));
} }

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@ -257,7 +257,7 @@ void STLImporter::LoadASCIIFile(aiNode *root) {
size_t temp = (size_t)(sz - szMe); size_t temp = (size_t)(sz - szMe);
// setup the name of the node // setup the name of the node
if (temp) { if (temp) {
if (temp >= MAXLEN) { if (temp >= AI_MAXLEN) {
throw DeadlyImportError("STL: Node name too long"); throw DeadlyImportError("STL: Node name too long");
} }
std::string name(szMe, temp); std::string name(szMe, temp);

View File

@ -82,8 +82,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// this is intended as stress test - by default, entities are evaluated // this is intended as stress test - by default, entities are evaluated
// lazily and therefore not unless needed. // lazily and therefore not unless needed.
//#define ASSIMP_IFC_TEST
namespace Assimp { namespace Assimp {
// ******************************************************************************** // ********************************************************************************
@ -531,6 +529,7 @@ public:
template <typename T> template <typename T>
const T &To() const { const T &To() const {
return dynamic_cast<const T &>(**this); return dynamic_cast<const T &>(**this);
} }
@ -581,12 +580,12 @@ private:
}; };
template <typename T> template <typename T>
inline bool operator==(const std::shared_ptr<LazyObject> &lo, T whatever) { inline bool operator == (const std::shared_ptr<LazyObject> &lo, T whatever) {
return *lo == whatever; // XXX use std::forward if we have 0x return *lo == whatever; // XXX use std::forward if we have 0x
} }
template <typename T> template <typename T>
inline bool operator==(const std::pair<uint64_t, std::shared_ptr<LazyObject>> &lo, T whatever) { inline bool operator == (const std::pair<uint64_t, std::shared_ptr<LazyObject>> &lo, T whatever) {
return *(lo.second) == whatever; // XXX use std::forward if we have 0x return *(lo.second) == whatever; // XXX use std::forward if we have 0x
} }
@ -599,18 +598,30 @@ struct Lazy {
Lazy(const LazyObject *obj = nullptr) : obj(obj) {} Lazy(const LazyObject *obj = nullptr) : obj(obj) {}
operator const T *() const { operator const T *() const {
if (obj == nullptr) {
throw TypeError("Obj type is nullptr.");
}
return obj->ToPtr<T>(); return obj->ToPtr<T>();
} }
operator const T &() const { operator const T &() const {
if (obj == nullptr) {
throw TypeError("Obj type is nullptr.");
}
return obj->To<T>(); return obj->To<T>();
} }
const T &operator*() const { const T &operator*() const {
if (obj == nullptr) {
throw TypeError("Obj type is nullptr.");
}
return obj->To<T>(); return obj->To<T>();
} }
const T *operator->() const { const T *operator->() const {
if (obj == nullptr) {
throw TypeError("Obj type is nullptr.");
}
return &obj->To<T>(); return &obj->To<T>();
} }

View File

@ -452,7 +452,7 @@ void UnrealImporter::InternReadFile(const std::string &pFile,
aiColor3D color(1.f, 1.f, 1.f); aiColor3D color(1.f, 1.f, 1.f);
aiString s; aiString s;
::ai_snprintf(s.data, MAXLEN, "mat%u_tx%u_", i, materials[i].tex); ::ai_snprintf(s.data, AI_MAXLEN, "mat%u_tx%u_", i, materials[i].tex);
// set the two-sided flag // set the two-sided flag
if (materials[i].type == Unreal::MF_NORMAL_TS) { if (materials[i].type == Unreal::MF_NORMAL_TS) {
@ -472,7 +472,7 @@ void UnrealImporter::InternReadFile(const std::string &pFile,
// a special name for the weapon attachment point // a special name for the weapon attachment point
if (materials[i].type == Unreal::MF_WEAPON_PLACEHOLDER) { if (materials[i].type == Unreal::MF_WEAPON_PLACEHOLDER) {
s.length = ::ai_snprintf(s.data, MAXLEN, "$WeaponTag$"); s.length = ::ai_snprintf(s.data, AI_MAXLEN, "$WeaponTag$");
color = aiColor3D(0.f, 0.f, 0.f); color = aiColor3D(0.f, 0.f, 0.f);
} }

View File

@ -109,7 +109,7 @@ inline void SetMaterialColorProperty(std::vector<int> &embeddedTexIdxs, Asset &
if (texIdx != -1) { // embedded if (texIdx != -1) { // embedded
// setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture) // setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture)
uri.data[0] = '*'; uri.data[0] = '*';
uri.length = 1 + ASSIMP_itoa10(uri.data + 1, MAXLEN - 1, texIdx); uri.length = 1 + ASSIMP_itoa10(uri.data + 1, AI_MAXLEN - 1, texIdx);
} }
mat->AddProperty(&uri, _AI_MATKEY_TEXTURE_BASE, texType, 0); mat->AddProperty(&uri, _AI_MATKEY_TEXTURE_BASE, texType, 0);
@ -242,7 +242,7 @@ void glTFImporter::ImportMeshes(glTF::Asset &r) {
if (mesh.primitives.size() > 1) { if (mesh.primitives.size() > 1) {
ai_uint32 &len = aim->mName.length; ai_uint32 &len = aim->mName.length;
aim->mName.data[len] = '-'; aim->mName.data[len] = '-';
len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p); len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(AI_MAXLEN - len - 1), p);
} }
switch (prim.mode) { switch (prim.mode) {

View File

@ -1440,7 +1440,7 @@ inline void MaterialSheen::SetDefaults() {
inline void MaterialVolume::SetDefaults() { inline void MaterialVolume::SetDefaults() {
//KHR_materials_volume properties //KHR_materials_volume properties
thicknessFactor = 0.f; thicknessFactor = 0.f;
attenuationDistance = INFINITY; attenuationDistance = std::numeric_limits<float>::infinity();
SetVector(attenuationColor, defaultAttenuationColor); SetVector(attenuationColor, defaultAttenuationColor);
} }

View File

@ -507,7 +507,7 @@ namespace glTF2 {
WriteTex(materialVolume, volume.thicknessTexture, "thicknessTexture", w.mAl); WriteTex(materialVolume, volume.thicknessTexture, "thicknessTexture", w.mAl);
if (volume.attenuationDistance != INFINITY) { if (volume.attenuationDistance != std::numeric_limits<float>::infinity()) {
WriteFloat(materialVolume, volume.attenuationDistance, "attenuationDistance", w.mAl); WriteFloat(materialVolume, volume.attenuationDistance, "attenuationDistance", w.mAl);
} }

View File

@ -92,7 +92,7 @@ static constexpr aiImporterDesc desc = {
0, 0,
0, 0,
0, 0,
"gltf glb" "gltf glb vrm"
}; };
glTF2Importer::glTF2Importer() : glTF2Importer::glTF2Importer() :
@ -106,7 +106,7 @@ const aiImporterDesc *glTF2Importer::GetInfo() const {
bool glTF2Importer::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const { bool glTF2Importer::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const {
const std::string extension = GetExtension(filename); const std::string extension = GetExtension(filename);
if (!checkSig && (extension != "gltf") && (extension != "glb")) { if (!checkSig && (extension != "gltf") && (extension != "glb") && (extension != "vrm")) {
return false; return false;
} }
@ -161,7 +161,7 @@ static void SetMaterialTextureProperty(std::vector<int> &embeddedTexIdxs, Asset
if (texIdx != -1) { // embedded if (texIdx != -1) { // embedded
// setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture) // setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture)
uri.data[0] = '*'; uri.data[0] = '*';
uri.length = 1 + ASSIMP_itoa10(uri.data + 1, MAXLEN - 1, texIdx); uri.length = 1 + ASSIMP_itoa10(uri.data + 1, AI_MAXLEN - 1, texIdx);
} }
mat->AddProperty(&uri, AI_MATKEY_TEXTURE(texType, texSlot)); mat->AddProperty(&uri, AI_MATKEY_TEXTURE(texType, texSlot));
@ -539,7 +539,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
if (mesh.primitives.size() > 1) { if (mesh.primitives.size() > 1) {
ai_uint32 &len = aim->mName.length; ai_uint32 &len = aim->mName.length;
aim->mName.data[len] = '-'; aim->mName.data[len] = '-';
len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(MAXLEN - len - 1), p); len += 1 + ASSIMP_itoa10(aim->mName.data + len + 1, unsigned(AI_MAXLEN - len - 1), p);
} }
switch (prim.mode) { switch (prim.mode) {

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@ -471,6 +471,14 @@ ADD_ASSIMP_IMPORTER( MDL
AssetLib/MDL/HalfLife/UniqueNameGenerator.h AssetLib/MDL/HalfLife/UniqueNameGenerator.h
) )
IF(((CMAKE_CXX_COMPILER_ID MATCHES "GNU") AND NOT MINGW AND NOT HAIKU) AND CMAKE_CXX_COMPILER_VERSION GREATER_EQUAL 13)
message(STATUS "GCC13 detected disabling \"-Warray-bounds and -Wstringop-overflow\" for"
" AssetLib/MDL/MDLLoader.cpp as it appears to be a false positive")
set_source_files_properties(AssetLib/MDL/MDLLoader.cpp PROPERTIES
COMPILE_FLAGS "-Wno-array-bounds -Wno-stringop-overflow"
)
endif()
SET( MaterialSystem_SRCS SET( MaterialSystem_SRCS
Material/MaterialSystem.cpp Material/MaterialSystem.cpp
Material/MaterialSystem.h Material/MaterialSystem.h
@ -503,6 +511,14 @@ ADD_ASSIMP_IMPORTER( OBJ
AssetLib/Obj/ObjTools.h AssetLib/Obj/ObjTools.h
) )
IF(((CMAKE_CXX_COMPILER_ID MATCHES "GNU") AND NOT MINGW AND NOT HAIKU) AND CMAKE_CXX_COMPILER_VERSION EQUAL 14)
message(STATUS "GCC14 detected disabling \"-Wmaybe-uninitialized\" for"
" AssetLib/Obj/ObjFileParser.cpp as it appears to be a false positive")
set_source_files_properties(AssetLib/Obj/ObjFileParser.cpp PROPERTIES
COMPILE_FLAGS "-Wno-maybe-uninitialized"
)
endif()
ADD_ASSIMP_IMPORTER( OGRE ADD_ASSIMP_IMPORTER( OGRE
AssetLib/Ogre/OgreImporter.h AssetLib/Ogre/OgreImporter.h
AssetLib/Ogre/OgreStructs.h AssetLib/Ogre/OgreStructs.h

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@ -233,8 +233,13 @@ const aiScene *aiImportFileFromMemoryWithProperties(
unsigned int pFlags, unsigned int pFlags,
const char *pHint, const char *pHint,
const aiPropertyStore *props) { const aiPropertyStore *props) {
ai_assert(nullptr != pBuffer); if (pBuffer == nullptr) {
ai_assert(0 != pLength); return nullptr;
}
if (pLength == 0u) {
return nullptr;
}
const aiScene *scene = nullptr; const aiScene *scene = nullptr;
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();

View File

@ -148,8 +148,10 @@ void Bitmap::WriteData(aiTexture *texture, IOStream *file) {
file->Write(pixel, mBytesPerPixel, 1); file->Write(pixel, mBytesPerPixel, 1);
} }
// When padding is 0, passing it as an argument will cause an assertion failure in DefaultIOStream::Write.
file->Write(padding_data, padding, 1); if (padding) {
file->Write(padding_data, padding, 1);
}
} }
} }

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@ -78,7 +78,7 @@ inline void PrefixString(aiString &string, const char *prefix, unsigned int len)
if (string.length >= 1 && string.data[0] == '$') if (string.length >= 1 && string.data[0] == '$')
return; return;
if (len + string.length >= MAXLEN - 1) { if (len + string.length >= AI_MAXLEN - 1) {
ASSIMP_LOG_VERBOSE_DEBUG("Can't add an unique prefix because the string is too long"); ASSIMP_LOG_VERBOSE_DEBUG("Can't add an unique prefix because the string is too long");
ai_assert(false); ai_assert(false);
return; return;
@ -408,7 +408,7 @@ void SceneCombiner::MergeScenes(aiScene **_dest, aiScene *master, std::vector<At
// where n is the index of the texture. // where n is the index of the texture.
// Copy here because we overwrite the string data in-place and the buffer inside of aiString // Copy here because we overwrite the string data in-place and the buffer inside of aiString
// will be a lie if we just reinterpret from prop->mData. The size of mData is not guaranteed to be // will be a lie if we just reinterpret from prop->mData. The size of mData is not guaranteed to be
// MAXLEN in size. // AI_MAXLEN in size.
aiString s(*(aiString *)prop->mData); aiString s(*(aiString *)prop->mData);
if ('*' == s.data[0]) { if ('*' == s.data[0]) {
// Offset the index and write it back .. // Offset the index and write it back ..

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@ -88,6 +88,11 @@ private:
} // namespace Assimp } // namespace Assimp
/// @brief Fixes an undefined reference error when linking in certain build environments.
// May throw warnings about needing stdc++17, but should compile without issues on modern compilers.
inline const size_t Assimp::StackAllocator::g_maxBytesPerBlock;
inline const size_t Assimp::StackAllocator::g_startBytesPerBlock;
#include "StackAllocator.inl" #include "StackAllocator.inl"
#endif // include guard #endif // include guard

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@ -524,7 +524,11 @@ void CatmullClarkSubdivider::InternSubdivide(
} }
} }
ai_assert(adj[o] - moffsets[nidx].first < mp->mNumFaces); if (mp == nullptr) {
continue;
}
ai_assert(adj[o] - moffsets[nidx].first < mp->mNumFaces);
const aiFace &f = mp->mFaces[adj[o] - moffsets[nidx].first]; const aiFace &f = mp->mFaces[adj[o] - moffsets[nidx].first];
bool haveit = false; bool haveit = false;

View File

@ -44,8 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ScenePrivate.h" #include "ScenePrivate.h"
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/version.h> #include <assimp/version.h>
#include <assimp/revision.h>
#include "revision.h"
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// Legal information string - don't remove this. // Legal information string - don't remove this.
@ -118,83 +117,3 @@ ASSIMP_API const char *aiGetBranchName() {
return GitBranch; return GitBranch;
} }
// ------------------------------------------------------------------------------------------------
ASSIMP_API aiScene::aiScene() :
mFlags(0),
mRootNode(nullptr),
mNumMeshes(0),
mMeshes(nullptr),
mNumMaterials(0),
mMaterials(nullptr),
mNumAnimations(0),
mAnimations(nullptr),
mNumTextures(0),
mTextures(nullptr),
mNumLights(0),
mLights(nullptr),
mNumCameras(0),
mCameras(nullptr),
mMetaData(nullptr),
mName(),
mNumSkeletons(0),
mSkeletons(nullptr),
mPrivate(new Assimp::ScenePrivateData()) {
// empty
}
// ------------------------------------------------------------------------------------------------
ASSIMP_API aiScene::~aiScene() {
// delete all sub-objects recursively
delete mRootNode;
// To make sure we won't crash if the data is invalid it's
// much better to check whether both mNumXXX and mXXX are
// valid instead of relying on just one of them.
if (mNumMeshes && mMeshes) {
for (unsigned int a = 0; a < mNumMeshes; ++a) {
delete mMeshes[a];
}
}
delete[] mMeshes;
if (mNumMaterials && mMaterials) {
for (unsigned int a = 0; a < mNumMaterials; ++a) {
delete mMaterials[a];
}
}
delete[] mMaterials;
if (mNumAnimations && mAnimations) {
for (unsigned int a = 0; a < mNumAnimations; ++a) {
delete mAnimations[a];
}
}
delete[] mAnimations;
if (mNumTextures && mTextures) {
for (unsigned int a = 0; a < mNumTextures; ++a) {
delete mTextures[a];
}
}
delete[] mTextures;
if (mNumLights && mLights) {
for (unsigned int a = 0; a < mNumLights; ++a) {
delete mLights[a];
}
}
delete[] mLights;
if (mNumCameras && mCameras) {
for (unsigned int a = 0; a < mNumCameras; ++a) {
delete mCameras[a];
}
}
delete[] mCameras;
aiMetadata::Dealloc(mMetaData);
delete[] mSkeletons;
delete static_cast<Assimp::ScenePrivateData *>(mPrivate);
}

View File

@ -40,6 +40,87 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include <assimp/scene.h> #include <assimp/scene.h>
#include "ScenePrivate.h"
aiScene::aiScene() :
mFlags(0),
mRootNode(nullptr),
mNumMeshes(0),
mMeshes(nullptr),
mNumMaterials(0),
mMaterials(nullptr),
mNumAnimations(0),
mAnimations(nullptr),
mNumTextures(0),
mTextures(nullptr),
mNumLights(0),
mLights(nullptr),
mNumCameras(0),
mCameras(nullptr),
mMetaData(nullptr),
mName(),
mNumSkeletons(0),
mSkeletons(nullptr),
mPrivate(new Assimp::ScenePrivateData()) {
// empty
}
aiScene::~aiScene() {
// delete all sub-objects recursively
delete mRootNode;
// To make sure we won't crash if the data is invalid it's
// much better to check whether both mNumXXX and mXXX are
// valid instead of relying on just one of them.
if (mNumMeshes && mMeshes) {
for (unsigned int a = 0; a < mNumMeshes; ++a) {
delete mMeshes[a];
}
}
delete[] mMeshes;
if (mNumMaterials && mMaterials) {
for (unsigned int a = 0; a < mNumMaterials; ++a) {
delete mMaterials[a];
}
}
delete[] mMaterials;
if (mNumAnimations && mAnimations) {
for (unsigned int a = 0; a < mNumAnimations; ++a) {
delete mAnimations[a];
}
}
delete[] mAnimations;
if (mNumTextures && mTextures) {
for (unsigned int a = 0; a < mNumTextures; ++a) {
delete mTextures[a];
}
}
delete[] mTextures;
if (mNumLights && mLights) {
for (unsigned int a = 0; a < mNumLights; ++a) {
delete mLights[a];
}
}
delete[] mLights;
if (mNumCameras && mCameras) {
for (unsigned int a = 0; a < mNumCameras; ++a) {
delete mCameras[a];
}
}
delete[] mCameras;
aiMetadata::Dealloc(mMetaData);
delete[] mSkeletons;
delete static_cast<Assimp::ScenePrivateData *>(mPrivate);
}
aiNode::aiNode() : aiNode::aiNode() :
mName(""), mName(""),
mParent(nullptr), mParent(nullptr),

View File

@ -49,6 +49,10 @@ namespace Assimp {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
class ASSIMP_API GeometryUtils { class ASSIMP_API GeometryUtils {
public: public:
/// @brief Will calculate the area of a triangle.
/// @param a The first vertex of the triangle.
/// @param b The first vertex of the triangle.
/// @param c The first vertex of the triangle.
static ai_real heron( ai_real a, ai_real b, ai_real c ); static ai_real heron( ai_real a, ai_real b, ai_real c );
/// @brief Will compute the distance between 2 3D-vectors /// @brief Will compute the distance between 2 3D-vectors

View File

@ -486,7 +486,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
memcpy(pcNew->mData, pInput, pSizeInBytes); memcpy(pcNew->mData, pInput, pSizeInBytes);
pcNew->mKey.length = static_cast<ai_uint32>(::strlen(pKey)); pcNew->mKey.length = static_cast<ai_uint32>(::strlen(pKey));
ai_assert(MAXLEN > pcNew->mKey.length); ai_assert(AI_MAXLEN > pcNew->mKey.length);
strcpy(pcNew->mKey.data, pKey); strcpy(pcNew->mKey.data, pKey);
if (UINT_MAX != iOutIndex) { if (UINT_MAX != iOutIndex) {

View File

@ -185,9 +185,9 @@ bool CalcTangentsProcess::ProcessMesh(aiMesh *pMesh, unsigned int meshIndex) {
tangent.x = (w.x * sy - v.x * ty) * dirCorrection; tangent.x = (w.x * sy - v.x * ty) * dirCorrection;
tangent.y = (w.y * sy - v.y * ty) * dirCorrection; tangent.y = (w.y * sy - v.y * ty) * dirCorrection;
tangent.z = (w.z * sy - v.z * ty) * dirCorrection; tangent.z = (w.z * sy - v.z * ty) * dirCorrection;
bitangent.x = (- w.x * sx + v.x * tx) * dirCorrection; bitangent.x = (w.x * sx - v.x * tx) * dirCorrection;
bitangent.y = (- w.y * sx + v.y * tx) * dirCorrection; bitangent.y = (w.y * sx - v.y * tx) * dirCorrection;
bitangent.z = (- w.z * sx + v.z * tx) * dirCorrection; bitangent.z = (w.z * sx - v.z * tx) * dirCorrection;
// store for every vertex of that face // store for every vertex of that face
for (unsigned int b = 0; b < face.mNumIndices; ++b) { for (unsigned int b = 0; b < face.mNumIndices; ++b) {
@ -195,7 +195,7 @@ bool CalcTangentsProcess::ProcessMesh(aiMesh *pMesh, unsigned int meshIndex) {
// project tangent and bitangent into the plane formed by the vertex' normal // project tangent and bitangent into the plane formed by the vertex' normal
aiVector3D localTangent = tangent - meshNorm[p] * (tangent * meshNorm[p]); aiVector3D localTangent = tangent - meshNorm[p] * (tangent * meshNorm[p]);
aiVector3D localBitangent = bitangent - meshNorm[p] * (bitangent * meshNorm[p]) - localTangent * (bitangent * localTangent); aiVector3D localBitangent = bitangent - meshNorm[p] * (bitangent * meshNorm[p]);
localTangent.NormalizeSafe(); localTangent.NormalizeSafe();
localBitangent.NormalizeSafe(); localBitangent.NormalizeSafe();

View File

@ -53,7 +53,8 @@ namespace Assimp {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
LimitBoneWeightsProcess::LimitBoneWeightsProcess() : mMaxWeights(AI_LMW_MAX_WEIGHTS) { LimitBoneWeightsProcess::LimitBoneWeightsProcess() :
mMaxWeights(AI_LMW_MAX_WEIGHTS), mRemoveEmptyBones(true) {
// empty // empty
} }

View File

@ -164,7 +164,7 @@ void OptimizeGraphProcess::CollectNewChildren(aiNode *nd, std::list<aiNode *> &n
++it; ++it;
} }
if (join_master && !join.empty()) { if (join_master && !join.empty()) {
join_master->mName.length = ::ai_snprintf(join_master->mName.data, MAXLEN, "$MergedNode_%u", count_merged++); join_master->mName.length = ::ai_snprintf(join_master->mName.data, AI_MAXLEN, "$MergedNode_%u", count_merged++);
unsigned int out_meshes = 0; unsigned int out_meshes = 0;
for (std::list<aiNode *>::const_iterator it = join.cbegin(); it != join.cend(); ++it) { for (std::list<aiNode *>::const_iterator it = join.cbegin(); it != join.cend(); ++it) {

View File

@ -635,7 +635,7 @@ void PretransformVertices::Execute(aiScene *pScene) {
aiNode *pcNode = new aiNode(); aiNode *pcNode = new aiNode();
*nodes = pcNode; *nodes = pcNode;
pcNode->mParent = pScene->mRootNode; pcNode->mParent = pScene->mRootNode;
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "light_%u", i); pcNode->mName.length = ai_snprintf(pcNode->mName.data, AI_MAXLEN, "light_%u", i);
pScene->mLights[i]->mName = pcNode->mName; pScene->mLights[i]->mName = pcNode->mName;
} }
// generate camera nodes // generate camera nodes
@ -643,7 +643,7 @@ void PretransformVertices::Execute(aiScene *pScene) {
aiNode *pcNode = new aiNode(); aiNode *pcNode = new aiNode();
*nodes = pcNode; *nodes = pcNode;
pcNode->mParent = pScene->mRootNode; pcNode->mParent = pScene->mRootNode;
pcNode->mName.length = ::ai_snprintf(pcNode->mName.data, MAXLEN, "cam_%u", i); pcNode->mName.length = ::ai_snprintf(pcNode->mName.data, AI_MAXLEN, "cam_%u", i);
pScene->mCameras[i]->mName = pcNode->mName; pScene->mCameras[i]->mName = pcNode->mName;
} }
} }

View File

@ -176,7 +176,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene) {
if (ppcMaterials[idx]) { if (ppcMaterials[idx]) {
aiString sz; aiString sz;
if( ppcMaterials[idx]->Get(AI_MATKEY_NAME, sz) != AI_SUCCESS ) { if( ppcMaterials[idx]->Get(AI_MATKEY_NAME, sz) != AI_SUCCESS ) {
sz.length = ::ai_snprintf(sz.data,MAXLEN,"JoinedMaterial_#%u",p); sz.length = ::ai_snprintf(sz.data, AI_MAXLEN,"JoinedMaterial_#%u",p);
((aiMaterial*)ppcMaterials[idx])->AddProperty(&sz,AI_MATKEY_NAME); ((aiMaterial*)ppcMaterials[idx])->AddProperty(&sz,AI_MATKEY_NAME);
} }
} else { } else {

View File

@ -394,7 +394,7 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
// Recursively updates the node's mesh list to account for the changed mesh list // Recursively updates the node's mesh list to account for the changed mesh list
void SplitByBoneCountProcess::UpdateNode( aiNode* pNode) const { void SplitByBoneCountProcess::UpdateNode( aiNode* pNode) const {
// rebuild the node's mesh index list // rebuild the node's mesh index list
if( pNode->mNumMeshes == 0 ) { if( pNode->mNumMeshes != 0 ) {
IndexArray newMeshList; IndexArray newMeshList;
for( unsigned int a = 0; a < pNode->mNumMeshes; ++a) { for( unsigned int a = 0; a < pNode->mNumMeshes; ++a) {
unsigned int srcIndex = pNode->mMeshes[a]; unsigned int srcIndex = pNode->mMeshes[a];

View File

@ -390,8 +390,8 @@ void TextureTransformStep::Execute( aiScene* pScene) {
cnt = 0; cnt = 0;
for (it = trafo.begin();it != trafo.end(); ++it,++cnt) { for (it = trafo.begin();it != trafo.end(); ++it,++cnt) {
if ((*it).lockedPos != AI_TT_UV_IDX_LOCK_NONE && (*it).lockedPos != cnt) { if ((*it).lockedPos != AI_TT_UV_IDX_LOCK_NONE && (*it).lockedPos != cnt) {
it2 = trafo.begin();unsigned int t = 0; it2 = trafo.begin();
while (t != (*it).lockedPos) while ((*it2).lockedPos != (*it).lockedPos)
++it2; ++it2;
if ((*it2).lockedPos != AI_TT_UV_IDX_LOCK_NONE) { if ((*it2).lockedPos != AI_TT_UV_IDX_LOCK_NONE) {

View File

@ -909,9 +909,9 @@ void ValidateDSProcess::Validate(const aiNode *pNode) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ValidateDSProcess::Validate(const aiString *pString) { void ValidateDSProcess::Validate(const aiString *pString) {
if (pString->length > MAXLEN) { if (pString->length > AI_MAXLEN) {
ReportError("aiString::length is too large (%u, maximum is %lu)", ReportError("aiString::length is too large (%u, maximum is %lu)",
pString->length, MAXLEN); pString->length, AI_MAXLEN);
} }
const char *sz = pString->data; const char *sz = pString->data;
while (true) { while (true) {
@ -920,7 +920,7 @@ void ValidateDSProcess::Validate(const aiString *pString) {
ReportError("aiString::data is invalid: the terminal zero is at a wrong offset"); ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
} }
break; break;
} else if (sz >= &pString->data[MAXLEN]) { } else if (sz >= &pString->data[AI_MAXLEN]) {
ReportError("aiString::data is invalid. There is no terminal character"); ReportError("aiString::data is invalid. There is no terminal character");
} }
++sz; ++sz;

View File

@ -1,4 +1,4 @@
#include "revision.h" #include <assimp/revision.h>
#ifdef __GNUC__ #ifdef __GNUC__
#include "winresrc.h" #include "winresrc.h"
#else #else

View File

@ -1,21 +1,23 @@
_**Contents**_ _**Contents**_
* [CMake Basics](#cmake-basics) - [Building](#building)
* [Mac OS X](#mac-os-x) - [CMake Basics](#cmake-basics)
* [Windows](#windows) - [Mac OS X](#mac-os-x)
* [CMake Build Configuration](#cmake-build-configuration) - [Windows](#windows)
* [Transcoder](#transcoder) - [CMake Build Configuration](#cmake-build-configuration)
* [Debugging and Optimization](#debugging-and-optimization) - [Transcoder](#transcoder)
* [Googletest Integration](#googletest-integration) - [Debugging and Optimization](#debugging-and-optimization)
* [Third Party Libraries](#third-party-libraries) - [Googletest Integration](#googletest-integration)
* [Javascript Encoder/Decoder](#javascript-encoderdecoder) - [Third Party Libraries](#third-party-libraries)
* [WebAssembly Decoder](#webassembly-decoder) - [WebAssembly Decoder](#webassembly-decoder)
* [WebAssembly Mesh Only Decoder](#webassembly-mesh-only-decoder) - [WebAssembly Mesh Only Decoder](#webassembly-mesh-only-decoder)
* [WebAssembly Point Cloud Only Decoder](#webassembly-point-cloud-only-decoder) - [WebAssembly Point Cloud Only Decoder](#webassembly-point-cloud-only-decoder)
* [iOS Builds](#ios-builds) - [Javascript Encoder/Decoder](#javascript-encoderdecoder)
* [Android Studio Project Integration](#android-studio-project-integration) - [iOS Builds](#ios-builds)
* [Native Android Builds](#native-android-builds) - [Native Android Builds](#native-android-builds)
* [vcpkg](#vcpkg) - [Android Studio Project Integration](#android-studio-project-integration)
- [Draco - Static Library](#draco---static-library)
- [vcpkg](#vcpkg)
Building Building
======== ========
@ -325,7 +327,7 @@ Draco - Static Library
To include Draco in an existing or new Android Studio project, reference it To include Draco in an existing or new Android Studio project, reference it
from the `cmake` file of an existing native project that has a minimum SDK from the `cmake` file of an existing native project that has a minimum SDK
version of 18 or higher. The project must support C++11. version of 18 or higher. The project must support C++11 at least.
To add Draco to your project: To add Draco to your project:
1. Create a new "Native C++" project. 1. Create a new "Native C++" project.

1
contrib/zip/.gitattributes vendored 100644
View File

@ -0,0 +1 @@
*.h linguist-language=C

60
contrib/zip/.gitignore vendored 100644
View File

@ -0,0 +1,60 @@
/build/
/test/build/
/xcodeproj/
/infer-out/
.vscode/
Testing/
# Object files
*.o
*.ko
*.obj
*.elf
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
*.suo
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Temporary
*.swp
.DS_Store
# CMake
CMakeScripts
*.cmake
# Xcode
*.build
*.xcodeproj
zip.sln
zip.vcxproj.filters
zip.vcxproj
ALL_BUILD.vcxproj.filters
ALL_BUILD.vcxproj
CMakeFiles/
zip.dir/
test/test.exe.vcxproj.filters
test/test.exe.vcxproj
test/test.exe.dir/

View File

@ -1,18 +0,0 @@
#!/bin/bash
#
# Build script for travis-ci.org builds.
#
if [ $ANALYZE = "true" ] && [ "$CC" = "clang" ]; then
# scan-build -h
scan-build cmake -G "Unix Makefiles"
scan-build -enable-checker security.FloatLoopCounter \
-enable-checker security.insecureAPI.UncheckedReturn \
--status-bugs -v \
make -j 8 \
make -j 8 test
else
cmake -DCMAKE_BUILD_TYPE=Debug -DSANITIZE_ADDRESS=On -DCMAKE_INSTALL_PREFIX=_install
make -j 8
make install
ASAN_OPTIONS=detect_leaks=0 LSAN_OPTIONS=verbosity=1:log_threads=1 ctest -V
fi

View File

@ -1,22 +0,0 @@
language: c
addons:
apt:
packages: &1
- lcov
# Compiler selection
compiler:
- clang
- gcc
env:
- ANALYZE=false
- ANALYZE=true
# Build steps
script:
- ./.travis.sh
after_success:
# Creating report
- cmake -DENABLE_COVERAGE=ON
- make
- make test
# Uploading report to CodeCov
- bash <(curl -s https://codecov.io/bash)

View File

@ -1,27 +1,47 @@
cmake_minimum_required(VERSION 3.4) cmake_minimum_required(VERSION 3.14)
project(zip project(zip
LANGUAGES C LANGUAGES C
VERSION "0.1.19") VERSION "0.3.0")
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH}) set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_VERBOSE_MAKEFILE ON) set(CMAKE_VERBOSE_MAKEFILE ON)
option(CMAKE_DISABLE_TESTING "Disable test creation" OFF)
# Enable building tests only if the project is being built as a standalone one
if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
option(CMAKE_DISABLE_TESTING "Disable test creation" OFF)
else ()
option(CMAKE_DISABLE_TESTING "Disable test creation" ON)
endif ()
option(CMAKE_ENABLE_SANITIZERS "Enable zip sanitizers" OFF)
option(ZIP_STATIC_PIC "Build static zip with PIC" ON)
option(ZIP_BUILD_DOCS "Generate API documentation with Doxygen" OFF)
if(ZIP_ENABLE_SHARABLE_FILE_OPEN)
add_definitions(-DZIP_ENABLE_SHARABLE_FILE_OPEN)
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
# large file support
add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64)
endif()
# zip # zip
set(SRC src/miniz.h src/zip.h src/zip.c) set(SRC src/miniz.h src/zip.h src/zip.c)
# this is the "object library" target: compiles the sources only once add_library(${PROJECT_NAME} ${SRC})
add_library(OBJLIB OBJECT ${SRC}) add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
# shared libraries need PIC
set_property(TARGET OBJLIB PROPERTY POSITION_INDEPENDENT_CODE 1)
# static and shared libraries built from the same object files if(ZIP_STATIC_PIC)
if (BUILD_SHARED_LIBS) set_property(TARGET ${PROJECT_NAME} PROPERTY POSITION_INDEPENDENT_CODE 1)
add_library(${PROJECT_NAME} SHARED $<TARGET_OBJECTS:OBJLIB>) endif()
include(GenerateExportHeader)
generate_export_header(${PROJECT_NAME}) set_property(TARGET ${PROJECT_NAME} PROPERTY C_VISIBILITY_PRESET hidden)
else() if(BUILD_SHARED_LIBS)
add_library(${PROJECT_NAME} STATIC $<TARGET_OBJECTS:OBJLIB>) target_compile_definitions(${PROJECT_NAME}
PUBLIC ZIP_SHARED
PRIVATE ZIP_BUILD_SHARED
)
endif() endif()
target_include_directories(${PROJECT_NAME} PUBLIC target_include_directories(${PROJECT_NAME} PUBLIC
@ -33,24 +53,26 @@ target_include_directories(${PROJECT_NAME} PUBLIC
if (NOT CMAKE_DISABLE_TESTING) if (NOT CMAKE_DISABLE_TESTING)
enable_testing() enable_testing()
add_subdirectory(test) add_subdirectory(test)
endif()
if (CMAKE_ENABLE_SANITIZERS)
find_package(Sanitizers) find_package(Sanitizers)
add_sanitizers(${PROJECT_NAME} ${test_out}) add_sanitizers(${PROJECT_NAME})
endif() endif()
set(CMAKE_C_STANDARD 90)
if (MSVC) if (MSVC)
# Use secure functions by default and suppress warnings about "deprecated" functions # Use secure functions by default and suppress warnings about "deprecated" functions
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES_COUNT=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D _CRT_NONSTDC_NO_WARNINGS=1 /D _CRT_SECURE_NO_WARNINGS=1")
elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR elseif ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99 -Wall -Wextra -Werror -pedantic -Wno-deprecated") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Werror -pedantic")
endif (MSVC) endif (MSVC)
#### ####
# Installation (https://github.com/forexample/package-example) {
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}") set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
set(INCLUDE_INSTALL_DIR "include") set(INCLUDE_INSTALL_DIR "include")
@ -62,7 +84,7 @@ set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets") set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
set(NAMESPACE "${PROJECT_NAME}::") set(NAMESPACE "${PROJECT_NAME}::")
# Include module with fuction 'write_basic_package_version_file' # Include module with function 'write_basic_package_version_file'
include(CMakePackageConfigHelpers) include(CMakePackageConfigHelpers)
# Note: PROJECT_VERSION is used as a VERSION # Note: PROJECT_VERSION is used as a VERSION
@ -90,8 +112,6 @@ install(
DESTINATION "${CONFIG_INSTALL_DIR}" DESTINATION "${CONFIG_INSTALL_DIR}"
) )
# }
install(TARGETS ${PROJECT_NAME} install(TARGETS ${PROJECT_NAME}
EXPORT ${TARGETS_EXPORT_NAME} EXPORT ${TARGETS_EXPORT_NAME}
RUNTIME DESTINATION bin RUNTIME DESTINATION bin
@ -112,8 +132,8 @@ if(NOT TARGET uninstall)
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake) COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake/cmake_uninstall.cmake)
endif() endif()
find_package(Doxygen) if(ZIP_BUILD_DOCS)
if(DOXYGEN_FOUND) find_package(Doxygen REQUIRED)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile @ONLY) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile @ONLY)
add_custom_target(doc add_custom_target(doc
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile

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@ -0,0 +1,9 @@
# Contribution Rules/Coding Standards
No need to throw away your coding style, just do your best to follow default clang-format style.
Apply `clang-format` to the source files before commit:
```sh
for file in $(git ls-files | \grep -E '\.(c|h)$' | \grep -v -- '#')
do
clang-format -i $file
done
```

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@ -1,23 +1,25 @@
### A portable (OSX/Linux/Windows), simple zip library written in C ## A portable (OSX/Linux/Windows/Android/iOS), simple zip library written in C
This is done by hacking awesome [miniz](https://code.google.com/p/miniz) library and layering functions on top of the miniz v1.15 API.
This is done by hacking awesome [miniz](https://github.com/richgel999/miniz) library and layering functions on top of the miniz v3.0.2 API.
[![Build](https://github.com/kuba--/zip/workflows/build/badge.svg)](https://github.com/kuba--/zip/actions?query=workflow%3Abuild) [![Build](https://github.com/kuba--/zip/workflows/build/badge.svg)](https://github.com/kuba--/zip/actions?query=workflow%3Abuild)
### The Idea
# The Idea
<img src="zip.png" name="zip" /> <img src="zip.png" name="zip" />
... Some day, I was looking for zip library written in C for my project, but I could not find anything simple enough and lightweight. ... Some day, I was looking for zip library written in C for my project, but I could not find anything simple enough and lightweight.
Everything what I tried required 'crazy mental gymnastics' to integrate or had some limitations or was too heavy. Everything what I tried required 'crazy mental gymnastics' to integrate or had some limitations or was too heavy.
I hate frameworks, factories and adding new dependencies. If I must to install all those dependencies and link new library, I'm getting almost sick. I hate frameworks, factories and adding new dependencies. If I must to install all those dependencies and link new library, I'm getting almost sick.
I wanted something powerfull and small enough, so I could add just a few files and compile them into my project. I wanted something powerful and small enough, so I could add just a few files and compile them into my project.
And finally I found miniz. And finally I found miniz.
Miniz is a lossless, high performance data compression library in a single source file. I only needed simple interface to append buffers or files to the current zip-entry. Thanks to this feature I'm able to merge many files/buffers and compress them on-the-fly. Miniz is a lossless, high performance data compression library in a single source file. I only needed simple interface to append buffers or files to the current zip-entry. Thanks to this feature I'm able to merge many files/buffers and compress them on-the-fly.
It was the reason, why I decided to write zip module on top of the miniz. It required a little bit hacking and wrapping some functions, but I kept simplicity. So, you can grab these 3 files and compile them into your project. I hope that interface is also extremely simple, so you will not have any problems to understand it. It was the reason, why I decided to write zip module on top of the miniz. It required a little bit hacking and wrapping some functions, but I kept simplicity. So, you can grab these 3 files and compile them into your project. I hope that interface is also extremely simple, so you will not have any problems to understand it.
# Examples ### Examples
* Create a new zip archive with default compression level. * Create a new zip archive with default compression level.
```c ```c
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w'); struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
{ {
@ -41,6 +43,7 @@ zip_close(zip);
``` ```
* Append to the existing zip archive. * Append to the existing zip archive.
```c ```c
struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a'); struct zip_t *zip = zip_open("foo.zip", ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
{ {
@ -55,6 +58,7 @@ zip_close(zip);
``` ```
* Extract a zip archive into a folder. * Extract a zip archive into a folder.
```c ```c
int on_extract_entry(const char *filename, void *arg) { int on_extract_entry(const char *filename, void *arg) {
static int i = 0; static int i = 0;
@ -69,6 +73,7 @@ zip_extract("foo.zip", "/tmp", on_extract_entry, &arg);
``` ```
* Extract a zip entry into memory. * Extract a zip entry into memory.
```c ```c
void *buf = NULL; void *buf = NULL;
size_t bufsize; size_t bufsize;
@ -87,6 +92,7 @@ free(buf);
``` ```
* Extract a zip entry into memory (no internal allocation). * Extract a zip entry into memory (no internal allocation).
```c ```c
unsigned char *buf; unsigned char *buf;
size_t bufsize; size_t bufsize;
@ -108,6 +114,7 @@ free(buf);
``` ```
* Extract a zip entry into memory using callback. * Extract a zip entry into memory using callback.
```c ```c
struct buffer_t { struct buffer_t {
char *data; char *data;
@ -140,8 +147,8 @@ zip_close(zip);
free(buf.data); free(buf.data);
``` ```
* Extract a zip entry into a file. * Extract a zip entry into a file.
```c ```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r'); struct zip_t *zip = zip_open("foo.zip", 0, 'r');
{ {
@ -181,7 +188,7 @@ free(outbuf);
```c ```c
char *buf = NULL; char *buf = NULL;
ssize_t bufsize = 0; size_t bufsize = 0;
struct zip_t *zip = zip_stream_open(zipstream, zipstreamsize, 0, 'r'); struct zip_t *zip = zip_stream_open(zipstream, zipstreamsize, 0, 'r');
{ {
@ -197,6 +204,7 @@ free(buf);
``` ```
* List of all zip entries * List of all zip entries
```c ```c
struct zip_t *zip = zip_open("foo.zip", 0, 'r'); struct zip_t *zip = zip_open("foo.zip", 0, 'r');
int i, n = zip_entries_total(zip); int i, n = zip_entries_total(zip);
@ -214,6 +222,7 @@ zip_close(zip);
``` ```
* Compress folder (recursively) * Compress folder (recursively)
```c ```c
void zip_walk(struct zip_t *zip, const char *path) { void zip_walk(struct zip_t *zip, const char *path) {
DIR *dir; DIR *dir;
@ -245,27 +254,36 @@ void zip_walk(struct zip_t *zip, const char *path) {
} }
``` ```
* Deletes zip archive entries. * Delete zip archive entries.
```c ```c
char *entries[] = {"unused.txt", "remove.ini", "delete.me"}; char *entries[] = {"unused.txt", "remove.ini", "delete.me"};
// size_t indices[] = {0, 1, 2};
struct zip_t *zip = zip_open("foo.zip", 0, 'd'); struct zip_t *zip = zip_open("foo.zip", 0, 'd');
{ {
zip_entries_delete(zip, entries, 3); zip_entries_delete(zip, entries, 3);
// you can also delete by index, instead of by name
// zip_entries_deletebyindex(zip, indices, 3);
} }
zip_close(zip); zip_close(zip);
``` ```
# Bindings ### Bindings
Compile zip library as a dynamic library. Compile zip library as a dynamic library.
```shell ```shell
$ mkdir build $ mkdir build
$ cd build $ cd build
$ cmake -DBUILD_SHARED_LIBS=true .. $ cmake -DBUILD_SHARED_LIBS=true ..
$ make $ cmake --build .
``` ```
### [Go](https://golang.org) (cgo) #### [Go](https://golang.org) (cgo)
> Third party binding: [kuba--/c-go-zip](https://github.com/kuba--/c-go-zip)
```go ```go
package main package main
@ -278,24 +296,25 @@ import "C"
import "unsafe" import "unsafe"
func main() { func main() {
path := C.CString("/tmp/go.zip") path := C.CString("/tmp/go.zip")
zip := C.zip_open(path, 6, 'w') zip := C.zip_open(path, 6, 'w')
entryname := C.CString("test") entryname := C.CString("test")
C.zip_entry_open(zip, entryname) C.zip_entry_open(zip, entryname)
content := "test content" content := "test content"
buf := unsafe.Pointer(C.CString(content)) buf := unsafe.Pointer(C.CString(content))
bufsize := C.size_t(len(content)) bufsize := C.size_t(len(content))
C.zip_entry_write(zip, buf, bufsize) C.zip_entry_write(zip, buf, bufsize)
C.zip_entry_close(zip) C.zip_entry_close(zip)
C.zip_close(zip) C.zip_close(zip)
} }
``` ```
### [Rust](https://www.rust-lang.org) (ffi) #### [Rust](https://www.rust-lang.org) (ffi)
```rust ```rust
extern crate libc; extern crate libc;
use std::ffi::CString; use std::ffi::CString;
@ -342,13 +361,16 @@ fn main() {
} }
``` ```
### [Ruby](http://www.ruby-lang.org) (ffi) #### [Ruby](http://www.ruby-lang.org) (ffi)
Install _ffi_ gem. Install _ffi_ gem.
```shell ```shell
$ gem install ffi $ gem install ffi
``` ```
Bind in your module. Bind in your module.
```ruby ```ruby
require 'ffi' require 'ffi'
@ -375,13 +397,16 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr) Zip.zip_close(ptr)
``` ```
### [Python](https://www.python.org) (cffi) #### [Python](https://www.python.org) (cffi)
Install _cffi_ package Install _cffi_ package
```shell ```shell
$ pip install cffi $ pip install cffi
``` ```
Bind in your package. Bind in your package.
```python ```python
import ctypes.util import ctypes.util
from cffi import FFI from cffi import FFI
@ -409,7 +434,8 @@ Zip.zip_entry_close(ptr)
Zip.zip_close(ptr) Zip.zip_close(ptr)
``` ```
### [Never](https://never-lang.readthedocs.io/) (ffi) #### [Never](https://never-lang.readthedocs.io/) (ffi)
```never ```never
extern "libzip.so" func zip_open(zipname: string, level: int, mode: char) -> c_ptr extern "libzip.so" func zip_open(zipname: string, level: int, mode: char) -> c_ptr
extern "libzip.so" func zip_close(zip: c_ptr) -> void extern "libzip.so" func zip_close(zip: c_ptr) -> void
@ -438,8 +464,10 @@ func main() -> int
} }
``` ```
### [Ring](http://ring-lang.net) #### [Ring](http://ring-lang.net)
The language comes with RingZip based on this library The language comes with RingZip based on this library
```ring ```ring
load "ziplib.ring" load "ziplib.ring"
@ -455,15 +483,159 @@ new Zip {
} }
``` ```
# Check out more cool projects which use this library: #### [Zig](https://ziglang.org)
- [Filament](https://github.com/google/filament): Filament is a real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL. It is designed to be as small as possible and as efficient as possible on Android.
- [Hermes JS Engine](https://github.com/facebook/hermes): Hermes is a JavaScript engine optimized for fast start-up of React Native apps on Android. It features ahead-of-time static optimization and compact bytecode.
- [Open Asset Import Library](https://github.com/assimp/assimp): A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
- [PowerToys](https://github.com/microsoft/PowerToys): Set of utilities for power users to tune and streamline their Windows 10 experience for greater productivity.
- [The Ring Programming Language](https://ring-lang.github.io): Innovative and practical general-purpose multi-paradigm language.
- [The V Programming Language](https://github.com/vlang/v): Simple, fast, safe, compiled. For developing maintainable software.
- [TIC-80](https://github.com/nesbox/TIC-80): TIC-80 is a FREE and OPEN SOURCE fantasy computer for making, playing and sharing tiny games.
- [Urho3D](https://github.com/urho3d/Urho3D): Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
- [Vcpkg](https://github.com/microsoft/vcpkg): Vcpkg helps you manage C and C++ libraries on Windows, Linux and MacOS.
- [and more...](https://grep.app/search?q=kuba--/zip)
```shell
$ zig build-exe main.zig -lc -lzip
```
```zig
const c = @cImport({
@cInclude("zip.h");
});
pub fn main() void {
var zip = c.zip_open("/tmp/zig.zip", 6, 'w');
defer c.zip_close(zip);
_ = c.zip_entry_open(zip, "test");
defer _ = c.zip_entry_close(zip);
const content = "test content";
_ = c.zip_entry_write(zip, content, content.len);
}
```
#### [Odin](https://odin-lang.org)
> Third party binding: [thechampagne/zip-odin](https://github.com/thechampagne/zip-odin)
```odin
package main
foreign import lib "system:zip"
import "core:c"
foreign lib {
zip_open :: proc(zipname : cstring, level : c.int, mode : c.char) -> rawptr ---
zip_close :: proc(zip : rawptr) ---
zip_entry_open :: proc(zip : rawptr, entryname : cstring) -> c.int ---
zip_entry_close :: proc(zip : rawptr) -> c.int ---
zip_entry_write :: proc(zip : rawptr, buf : rawptr, bufsize : c.size_t) -> c.int ---
}
main :: proc() {
zip_file := zip_open("odin.zip", 6, 'w')
defer zip_close(zip_file)
zip_entry_open(zip_file, "test")
defer zip_entry_close(zip_file)
content := "test content"
zip_entry_write(zip_file, &content, len(content))
}
```
#### [Nim](https://nim-lang.org)
> Third party binding: [thechampagne/nimzip](https://github.com/thechampagne/nimzip)
```shell
$ nim c --passL:-lzip main.nim
```
```nim
proc zip_open(zipname: cstring, level: cint, mode: char): pointer {.importc.}
proc zip_close(zip: pointer) {.importc.}
proc zip_entry_open(zip: pointer, entryname: cstring): cint {.importc.}
proc zip_entry_close(zip: pointer): cint {.importc.}
proc zip_entry_write(zip: pointer, buf: pointer, bufsize: csize_t): cint {.importc.}
when isMainModule:
var zip = zip_open("/tmp/nim.zip", 6, 'w')
discard zip_entry_open(zip, "test")
let content: cstring = "test content"
discard zip_entry_write(zip, content, csize_t(len(content)))
discard zip_entry_close(zip)
zip_close(zip)
```
#### [D](https://dlang.org)
> Third party binding: [thechampagne/zip-d](https://github.com/thechampagne/zip-d)
```shell
$ dmd -L-lzip main.d
```
```d
extern(C) void* zip_open(const(char)* zipname, int level, char mode);
extern(C) void zip_close(void* zip);
extern(C) int zip_entry_open(void* zip, const(char)* entryname);
extern(C) int zip_entry_close(void* zip);
extern(C) int zip_entry_write(void* zip, const(void)* buf, size_t bufsize);
void main()
{
void* zip = zip_open("/tmp/d.zip", 6, 'w');
scope(exit) zip_close(zip);
zip_entry_open(zip, "test");
scope(exit) zip_entry_close(zip);
string content = "test content";
zip_entry_write(zip, content.ptr, content.length);
}
```
#### [Pascal](https://en.wikipedia.org/wiki/Pascal_(programming_language))
> Third party binding: [thechampagne/zip-pascal](https://github.com/thechampagne/zip-pascal)
```pas
program main;
{$linklib c}
{$linklib zip}
uses ctypes;
function zip_open(zipname:Pchar; level:longint; mode:char):pointer;cdecl;external;
procedure zip_close(zip:pointer);cdecl;external;
function zip_entry_open(zip:pointer; entryname:Pchar):longint;cdecl;external;
function zip_entry_close(zip:pointer):longint;cdecl;external;
function zip_entry_write(zip:pointer; buf:pointer; bufsize:csize_t):longint;cdecl;external;
const
content: Pchar = 'test content';
var
zip : pointer;
begin
zip := zip_open('/tmp/pascal.zip', 6, 'w');
zip_entry_open(zip, 'test');
zip_entry_write(zip, content, strlen(content));
zip_entry_close(zip);
zip_close(zip);
end.
```
### Check out more cool projects which use this library
* [Filament](https://github.com/google/filament): Filament is a real-time physically based rendering engine for Android, iOS, Linux, macOS, Windows, and WebGL. It is designed to be as small as possible and as efficient as possible on Android.
* [Hermes JS Engine](https://github.com/facebook/hermes): Hermes is a JavaScript engine optimized for fast start-up of React Native apps on Android. It features ahead-of-time static optimization and compact bytecode.
* [Monster Mash](https://github.com/google/monster-mash): New Sketch-Based Modeling and Animation Tool.
* [Object-Oriented Graphics Rendering Engine](https://github.com/OGRECave/ogre): OGRE is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware.
* [Open Asset Import Library](https://github.com/assimp/assimp): A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
* [PowerToys](https://github.com/microsoft/PowerToys): Set of utilities for power users to tune and streamline their Windows 10 experience for greater productivity.
* [The Ring Programming Language](https://ring-lang.github.io): Innovative and practical general-purpose multi-paradigm language.
* [The V Programming Language](https://github.com/vlang/v): Simple, fast, safe, compiled. For developing maintainable software.
* [TIC-80](https://github.com/nesbox/TIC-80): TIC-80 is a FREE and OPEN SOURCE fantasy computer for making, playing and sharing tiny games.
* [Urho3D](https://github.com/urho3d/Urho3D): Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
* [and more...](https://grep.app/search?q=kuba--/zip)

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@ -1,14 +0,0 @@
version: zip-0.1.15.{build}
build_script:
- cmd: >-
cd c:\projects\zip
mkdir build
cd build
cmake -G"Visual Studio 14" -DCMAKE_BUILD_TYPE=Debug ..
cmake --build . --config %CMAKE_BUILD_TYPE%
ctest --verbose -C "Debug"

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@ -0,0 +1,4 @@
@PACKAGE_INIT@
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
check_required_components("@PROJECT_NAME@")

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@ -12,9 +12,24 @@
#ifndef ZIP_H #ifndef ZIP_H
#define ZIP_H #define ZIP_H
#include <stdint.h>
#include <string.h> #include <string.h>
#include <sys/types.h> #include <sys/types.h>
#ifndef ZIP_SHARED
#define ZIP_EXPORT
#else
#ifdef _WIN32
#ifdef ZIP_BUILD_SHARED
#define ZIP_EXPORT __declspec(dllexport)
#else
#define ZIP_EXPORT __declspec(dllimport)
#endif
#else
#define ZIP_EXPORT __attribute__((visibility("default")))
#endif
#endif
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
@ -29,14 +44,10 @@ typedef long ssize_t; /* byte count or error */
#endif #endif
#endif #endif
#ifndef MAX_PATH
#define MAX_PATH 32767 /* # chars in a path name including NULL */
#endif
/** /**
* @mainpage * @mainpage
* *
* Documenation for @ref zip. * Documentation for @ref zip.
*/ */
/** /**
@ -81,6 +92,9 @@ typedef long ssize_t; /* byte count or error */
#define ZIP_EFSEEK -27 // fseek error #define ZIP_EFSEEK -27 // fseek error
#define ZIP_EFREAD -28 // fread error #define ZIP_EFREAD -28 // fread error
#define ZIP_EFWRITE -29 // fwrite error #define ZIP_EFWRITE -29 // fwrite error
#define ZIP_ERINIT -30 // cannot initialize reader
#define ZIP_EWINIT -31 // cannot initialize writer
#define ZIP_EWRINIT -32 // cannot initialize writer from reader
/** /**
* Looks up the error message string corresponding to an error number. * Looks up the error message string corresponding to an error number.
@ -88,7 +102,7 @@ typedef long ssize_t; /* byte count or error */
* @return error message string corresponding to errnum or NULL if error is not * @return error message string corresponding to errnum or NULL if error is not
* found. * found.
*/ */
extern const char *zip_strerror(int errnum); extern ZIP_EXPORT const char *zip_strerror(int errnum);
/** /**
* @struct zip_t * @struct zip_t
@ -110,14 +124,32 @@ struct zip_t;
* *
* @return the zip archive handler or NULL on error * @return the zip archive handler or NULL on error
*/ */
extern struct zip_t *zip_open(const char *zipname, int level, char mode); extern ZIP_EXPORT struct zip_t *zip_open(const char *zipname, int level,
char mode);
/**
* Opens zip archive with compression level using the given mode.
* The function additionally returns @param errnum -
*
* @param zipname zip archive file name.
* @param level compression level (0-9 are the standard zlib-style levels).
* @param mode file access mode.
* - 'r': opens a file for reading/extracting (the file must exists).
* - 'w': creates an empty file for writing.
* - 'a': appends to an existing archive.
* @param errnum 0 on success, negative number (< 0) on error.
*
* @return the zip archive handler or NULL on error
*/
extern ZIP_EXPORT struct zip_t *
zip_openwitherror(const char *zipname, int level, char mode, int *errnum);
/** /**
* Closes the zip archive, releases resources - always finalize. * Closes the zip archive, releases resources - always finalize.
* *
* @param zip zip archive handler. * @param zip zip archive handler.
*/ */
extern void zip_close(struct zip_t *zip); extern ZIP_EXPORT void zip_close(struct zip_t *zip);
/** /**
* Determines if the archive has a zip64 end of central directory headers. * Determines if the archive has a zip64 end of central directory headers.
@ -127,7 +159,7 @@ extern void zip_close(struct zip_t *zip);
* @return the return code - 1 (true), 0 (false), negative number (< 0) on * @return the return code - 1 (true), 0 (false), negative number (< 0) on
* error. * error.
*/ */
extern int zip_is64(struct zip_t *zip); extern ZIP_EXPORT int zip_is64(struct zip_t *zip);
/** /**
* Opens an entry by name in the zip archive. * Opens an entry by name in the zip archive.
@ -141,7 +173,22 @@ extern int zip_is64(struct zip_t *zip);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_open(struct zip_t *zip, const char *entryname); extern ZIP_EXPORT int zip_entry_open(struct zip_t *zip, const char *entryname);
/**
* Opens an entry by name in the zip archive.
*
* For zip archive opened in 'w' or 'a' mode the function will append
* a new entry. In readonly mode the function tries to locate the entry
* in global dictionary (case sensitive).
*
* @param zip zip archive handler.
* @param entryname an entry name in local dictionary (case sensitive).
*
* @return the return code - 0 on success, negative number (< 0) on error.
*/
extern ZIP_EXPORT int zip_entry_opencasesensitive(struct zip_t *zip,
const char *entryname);
/** /**
* Opens a new entry by index in the zip archive. * Opens a new entry by index in the zip archive.
@ -153,7 +200,7 @@ extern int zip_entry_open(struct zip_t *zip, const char *entryname);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_openbyindex(struct zip_t *zip, int index); extern ZIP_EXPORT int zip_entry_openbyindex(struct zip_t *zip, size_t index);
/** /**
* Closes a zip entry, flushes buffer and releases resources. * Closes a zip entry, flushes buffer and releases resources.
@ -162,7 +209,7 @@ extern int zip_entry_openbyindex(struct zip_t *zip, int index);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_close(struct zip_t *zip); extern ZIP_EXPORT int zip_entry_close(struct zip_t *zip);
/** /**
* Returns a local name of the current zip entry. * Returns a local name of the current zip entry.
@ -178,7 +225,7 @@ extern int zip_entry_close(struct zip_t *zip);
* *
* @return the pointer to the current zip entry name, or NULL on error. * @return the pointer to the current zip entry name, or NULL on error.
*/ */
extern const char *zip_entry_name(struct zip_t *zip); extern ZIP_EXPORT const char *zip_entry_name(struct zip_t *zip);
/** /**
* Returns an index of the current zip entry. * Returns an index of the current zip entry.
@ -187,7 +234,7 @@ extern const char *zip_entry_name(struct zip_t *zip);
* *
* @return the index on success, negative number (< 0) on error. * @return the index on success, negative number (< 0) on error.
*/ */
extern int zip_entry_index(struct zip_t *zip); extern ZIP_EXPORT ssize_t zip_entry_index(struct zip_t *zip);
/** /**
* Determines if the current zip entry is a directory entry. * Determines if the current zip entry is a directory entry.
@ -197,16 +244,35 @@ extern int zip_entry_index(struct zip_t *zip);
* @return the return code - 1 (true), 0 (false), negative number (< 0) on * @return the return code - 1 (true), 0 (false), negative number (< 0) on
* error. * error.
*/ */
extern int zip_entry_isdir(struct zip_t *zip); extern ZIP_EXPORT int zip_entry_isdir(struct zip_t *zip);
/** /**
* Returns an uncompressed size of the current zip entry. * Returns the uncompressed size of the current zip entry.
* Alias for zip_entry_uncomp_size (for backward compatibility).
* *
* @param zip zip archive handler. * @param zip zip archive handler.
* *
* @return the uncompressed size in bytes. * @return the uncompressed size in bytes.
*/ */
extern unsigned long long zip_entry_size(struct zip_t *zip); extern ZIP_EXPORT unsigned long long zip_entry_size(struct zip_t *zip);
/**
* Returns the uncompressed size of the current zip entry.
*
* @param zip zip archive handler.
*
* @return the uncompressed size in bytes.
*/
extern ZIP_EXPORT unsigned long long zip_entry_uncomp_size(struct zip_t *zip);
/**
* Returns the compressed size of the current zip entry.
*
* @param zip zip archive handler.
*
* @return the compressed size in bytes.
*/
extern ZIP_EXPORT unsigned long long zip_entry_comp_size(struct zip_t *zip);
/** /**
* Returns CRC-32 checksum of the current zip entry. * Returns CRC-32 checksum of the current zip entry.
@ -215,7 +281,26 @@ extern unsigned long long zip_entry_size(struct zip_t *zip);
* *
* @return the CRC-32 checksum. * @return the CRC-32 checksum.
*/ */
extern unsigned int zip_entry_crc32(struct zip_t *zip); extern ZIP_EXPORT unsigned int zip_entry_crc32(struct zip_t *zip);
/**
* Returns byte offset of the current zip entry
* in the archive's central directory.
*
* @param zip zip archive handler.
*
* @return the offset in bytes.
*/
extern ZIP_EXPORT unsigned long long zip_entry_dir_offset(struct zip_t *zip);
/**
* Returns the current zip entry's local header file offset in bytes.
*
* @param zip zip archive handler.
*
* @return the entry's local header file offset in bytes.
*/
extern ZIP_EXPORT unsigned long long zip_entry_header_offset(struct zip_t *zip);
/** /**
* Compresses an input buffer for the current zip entry. * Compresses an input buffer for the current zip entry.
@ -226,7 +311,8 @@ extern unsigned int zip_entry_crc32(struct zip_t *zip);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize); extern ZIP_EXPORT int zip_entry_write(struct zip_t *zip, const void *buf,
size_t bufsize);
/** /**
* Compresses a file for the current zip entry. * Compresses a file for the current zip entry.
@ -236,7 +322,7 @@ extern int zip_entry_write(struct zip_t *zip, const void *buf, size_t bufsize);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_fwrite(struct zip_t *zip, const char *filename); extern ZIP_EXPORT int zip_entry_fwrite(struct zip_t *zip, const char *filename);
/** /**
* Extracts the current zip entry into output buffer. * Extracts the current zip entry into output buffer.
@ -251,9 +337,10 @@ extern int zip_entry_fwrite(struct zip_t *zip, const char *filename);
* for large entries, please take a look at zip_entry_extract function. * for large entries, please take a look at zip_entry_extract function.
* *
* @return the return code - the number of bytes actually read on success. * @return the return code - the number of bytes actually read on success.
* Otherwise a -1 on error. * Otherwise a negative number (< 0) on error.
*/ */
extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize); extern ZIP_EXPORT ssize_t zip_entry_read(struct zip_t *zip, void **buf,
size_t *bufsize);
/** /**
* Extracts the current zip entry into a memory buffer using no memory * Extracts the current zip entry into a memory buffer using no memory
@ -269,10 +356,11 @@ extern ssize_t zip_entry_read(struct zip_t *zip, void **buf, size_t *bufsize);
* For large entries, please take a look at zip_entry_extract function. * For large entries, please take a look at zip_entry_extract function.
* *
* @return the return code - the number of bytes actually read on success. * @return the return code - the number of bytes actually read on success.
* Otherwise a -1 on error (e.g. bufsize is not large enough). * Otherwise a negative number (< 0) on error (e.g. bufsize is not large
* enough).
*/ */
extern ssize_t zip_entry_noallocread(struct zip_t *zip, void *buf, extern ZIP_EXPORT ssize_t zip_entry_noallocread(struct zip_t *zip, void *buf,
size_t bufsize); size_t bufsize);
/** /**
* Extracts the current zip entry into output file. * Extracts the current zip entry into output file.
@ -282,7 +370,7 @@ extern ssize_t zip_entry_noallocread(struct zip_t *zip, void *buf,
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_entry_fread(struct zip_t *zip, const char *filename); extern ZIP_EXPORT int zip_entry_fread(struct zip_t *zip, const char *filename);
/** /**
* Extracts the current zip entry using a callback function (on_extract). * Extracts the current zip entry using a callback function (on_extract).
@ -294,9 +382,9 @@ extern int zip_entry_fread(struct zip_t *zip, const char *filename);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int extern ZIP_EXPORT int
zip_entry_extract(struct zip_t *zip, zip_entry_extract(struct zip_t *zip,
size_t (*on_extract)(void *arg, unsigned long long offset, size_t (*on_extract)(void *arg, uint64_t offset,
const void *data, size_t size), const void *data, size_t size),
void *arg); void *arg);
@ -308,7 +396,7 @@ zip_entry_extract(struct zip_t *zip,
* @return the return code - the number of entries on success, negative number * @return the return code - the number of entries on success, negative number
* (< 0) on error. * (< 0) on error.
*/ */
extern int zip_entries_total(struct zip_t *zip); extern ZIP_EXPORT ssize_t zip_entries_total(struct zip_t *zip);
/** /**
* Deletes zip archive entries. * Deletes zip archive entries.
@ -318,8 +406,20 @@ extern int zip_entries_total(struct zip_t *zip);
* @param len the number of entries to be deleted. * @param len the number of entries to be deleted.
* @return the number of deleted entries, or negative number (< 0) on error. * @return the number of deleted entries, or negative number (< 0) on error.
*/ */
extern int zip_entries_delete(struct zip_t *zip, char *const entries[], extern ZIP_EXPORT ssize_t zip_entries_delete(struct zip_t *zip,
size_t len); char *const entries[], size_t len);
/**
* Deletes zip archive entries.
*
* @param zip zip archive handler.
* @param entries array of zip archive entries indices to be deleted.
* @param len the number of entries to be deleted.
* @return the number of deleted entries, or negative number (< 0) on error.
*/
extern ZIP_EXPORT ssize_t zip_entries_deletebyindex(struct zip_t *zip,
size_t entries[],
size_t len);
/** /**
* Extracts a zip archive stream into directory. * Extracts a zip archive stream into directory.
@ -338,21 +438,46 @@ extern int zip_entries_delete(struct zip_t *zip, char *const entries[],
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_stream_extract(const char *stream, size_t size, const char *dir, extern ZIP_EXPORT int
int (*on_extract)(const char *filename, zip_stream_extract(const char *stream, size_t size, const char *dir,
void *arg), int (*on_extract)(const char *filename, void *arg),
void *arg); void *arg);
/** /**
* Opens zip archive stream into memory. * Opens zip archive stream into memory.
* *
* @param stream zip archive stream. * @param stream zip archive stream.
* @param size stream size. * @param size stream size.
* @param level compression level (0-9 are the standard zlib-style levels).
* @param mode file access mode.
* - 'r': opens a file for reading/extracting (the file must exists).
* - 'w': creates an empty file for writing.
* - 'a': appends to an existing archive.
* *
* @return the zip archive handler or NULL on error * @return the zip archive handler or NULL on error
*/ */
extern struct zip_t *zip_stream_open(const char *stream, size_t size, int level, extern ZIP_EXPORT struct zip_t *zip_stream_open(const char *stream, size_t size,
char mode); int level, char mode);
/**
* Opens zip archive stream into memory.
* The function additionally returns @param errnum -
*
* @param stream zip archive stream.
* @param size stream size.*
* @param level compression level (0-9 are the standard zlib-style levels).
* @param mode file access mode.
* - 'r': opens a file for reading/extracting (the file must exists).
* - 'w': creates an empty file for writing.
* - 'a': appends to an existing archive.
* @param errnum 0 on success, negative number (< 0) on error.
*
* @return the zip archive handler or NULL on error
*/
extern ZIP_EXPORT struct zip_t *zip_stream_openwitherror(const char *stream,
size_t size, int level,
char mode,
int *errnum);
/** /**
* Copy zip archive stream output buffer. * Copy zip archive stream output buffer.
@ -363,7 +488,8 @@ extern struct zip_t *zip_stream_open(const char *stream, size_t size, int level,
* *
* @return copy size * @return copy size
*/ */
extern ssize_t zip_stream_copy(struct zip_t *zip, void **buf, ssize_t *bufsize); extern ZIP_EXPORT ssize_t zip_stream_copy(struct zip_t *zip, void **buf,
size_t *bufsize);
/** /**
* Close zip archive releases resources. * Close zip archive releases resources.
@ -372,7 +498,7 @@ extern ssize_t zip_stream_copy(struct zip_t *zip, void **buf, ssize_t *bufsize);
* *
* @return * @return
*/ */
extern void zip_stream_close(struct zip_t *zip); extern ZIP_EXPORT void zip_stream_close(struct zip_t *zip);
/** /**
* Creates a new archive and puts files into a single zip archive. * Creates a new archive and puts files into a single zip archive.
@ -383,7 +509,8 @@ extern void zip_stream_close(struct zip_t *zip);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_create(const char *zipname, const char *filenames[], size_t len); extern ZIP_EXPORT int zip_create(const char *zipname, const char *filenames[],
size_t len);
/** /**
* Extracts a zip archive file into directory. * Extracts a zip archive file into directory.
@ -401,10 +528,10 @@ extern int zip_create(const char *zipname, const char *filenames[], size_t len);
* *
* @return the return code - 0 on success, negative number (< 0) on error. * @return the return code - 0 on success, negative number (< 0) on error.
*/ */
extern int zip_extract(const char *zipname, const char *dir, extern ZIP_EXPORT int zip_extract(const char *zipname, const char *dir,
int (*on_extract_entry)(const char *filename, void *arg), int (*on_extract_entry)(const char *filename,
void *arg); void *arg),
void *arg);
/** @} */ /** @} */
#ifdef __cplusplus #ifdef __cplusplus
} }

View File

@ -1,38 +1,46 @@
cmake_minimum_required(VERSION 3.4) cmake_minimum_required(VERSION 3.14)
find_package(Sanitizers)
# tests # tests
set(test_write_out test_write.out) set(test_write_out test_write.out)
add_executable(${test_write_out} test_write.c) add_executable(${test_write_out} test_write.c)
target_link_libraries(${test_write_out} zip) target_link_libraries(${test_write_out} zip)
add_test(NAME ${test_write_out} COMMAND ${test_write_out}) add_test(NAME ${test_write_out} COMMAND ${test_write_out})
set(test_write_out ${test_write_out} PARENT_SCOPE) add_sanitizers(${test_write_out})
set(test_append_out test_append.out) set(test_append_out test_append.out)
add_executable(${test_append_out} test_append.c) add_executable(${test_append_out} test_append.c)
target_link_libraries(${test_append_out} zip) target_link_libraries(${test_append_out} zip)
add_test(NAME ${test_append_out} COMMAND ${test_append_out}) add_test(NAME ${test_append_out} COMMAND ${test_append_out})
set(test_append_out ${test_append_out} PARENT_SCOPE) add_sanitizers(${test_append_out})
set(test_read_out test_read.out) set(test_read_out test_read.out)
add_executable(${test_read_out} test_read.c) add_executable(${test_read_out} test_read.c)
target_link_libraries(${test_read_out} zip) target_link_libraries(${test_read_out} zip)
add_test(NAME ${test_read_out} COMMAND ${test_read_out}) add_test(NAME ${test_read_out} COMMAND ${test_read_out})
set(test_read_out ${test_read_out} PARENT_SCOPE) add_sanitizers(${test_read_out})
set(test_extract_out test_extract.out) set(test_extract_out test_extract.out)
add_executable(${test_extract_out} test_extract.c) add_executable(${test_extract_out} test_extract.c)
target_link_libraries(${test_extract_out} zip) target_link_libraries(${test_extract_out} zip)
add_test(NAME ${test_extract_out} COMMAND ${test_extract_out}) add_test(NAME ${test_extract_out} COMMAND ${test_extract_out})
set(test_extract_out ${test_extract_out} PARENT_SCOPE) add_sanitizers(${test_extract_out})
set(test_entry_out test_entry.out) set(test_entry_out test_entry.out)
add_executable(${test_entry_out} test_entry.c) add_executable(${test_entry_out} test_entry.c)
target_link_libraries(${test_entry_out} zip) target_link_libraries(${test_entry_out} zip)
add_test(NAME ${test_entry_out} COMMAND ${test_entry_out}) add_test(NAME ${test_entry_out} COMMAND ${test_entry_out})
set(test_entry_out ${test_entry_out} PARENT_SCOPE) add_sanitizers(${test_entry_out})
set(test_permissions_out test_permissions.out) set(test_permissions_out test_permissions.out)
add_executable(${test_permissions_out} test_permissions.c) add_executable(${test_permissions_out} test_permissions.c)
target_link_libraries(${test_permissions_out} zip) target_link_libraries(${test_permissions_out} zip)
add_test(NAME ${test_permissions_out} COMMAND ${test_permissions_out}) add_test(NAME ${test_permissions_out} COMMAND ${test_permissions_out})
set(test_permissions_out ${test_permissions_out} PARENT_SCOPE) add_sanitizers(${test_permissions_out})
set(test_open_out test_open.out)
add_executable(${test_open_out} test_open.c)
target_link_libraries(${test_open_out} zip)
add_test(NAME ${test_open_out} COMMAND ${test_open_out})
add_sanitizers(${test_open_out})

View File

@ -0,0 +1,370 @@
/*
* Copyright (c) 2012 David Siñuela Pastor, siu.4coders@gmail.com
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef MINUNIT_MINUNIT_H
#define MINUNIT_MINUNIT_H
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN32)
#include <Windows.h>
#if defined(_MSC_VER) && _MSC_VER < 1900
#define snprintf _snprintf
#define __func__ __FUNCTION__
#endif
#elif defined(__unix__) || defined(__unix) || defined(unix) || \
(defined(__APPLE__) && defined(__MACH__))
/* Change POSIX C SOURCE version for pure c99 compilers */
#if !defined(_POSIX_C_SOURCE) || _POSIX_C_SOURCE < 200112L
#undef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200112L
#endif
#include <string.h>
#include <sys/resource.h>
#include <sys/time.h> /* gethrtime(), gettimeofday() */
#include <sys/times.h>
#include <time.h> /* clock_gettime(), time() */
#include <unistd.h> /* POSIX flags */
#if defined(__MACH__) && defined(__APPLE__)
#include <mach/mach.h>
#include <mach/mach_time.h>
#endif
#if __GNUC__ >= 5 && !defined(__STDC_VERSION__)
#define __func__ __extension__ __FUNCTION__
#endif
#else
#error "Unable to define timers for an unknown OS."
#endif
#include <math.h>
#include <stdio.h>
/* Maximum length of last message */
#define MINUNIT_MESSAGE_LEN 1024
/* Accuracy with which floats are compared */
#define MINUNIT_EPSILON 1E-12
/* Misc. counters */
static int minunit_run = 0;
static int minunit_assert = 0;
static int minunit_fail = 0;
static int minunit_status = 0;
/* Timers */
static double minunit_real_timer = 0;
static double minunit_proc_timer = 0;
/* Last message */
static char minunit_last_message[MINUNIT_MESSAGE_LEN];
/* Test setup and teardown function pointers */
static void (*minunit_setup)(void) = NULL;
static void (*minunit_teardown)(void) = NULL;
/* Definitions */
#define MU_TEST(method_name) static void method_name(void)
#define MU_TEST_SUITE(suite_name) static void suite_name(void)
#define MU__SAFE_BLOCK(block) \
do { \
block \
} while (0)
/* Run test suite and unset setup and teardown functions */
#define MU_RUN_SUITE(suite_name) \
MU__SAFE_BLOCK(suite_name(); minunit_setup = NULL; minunit_teardown = NULL;)
/* Configure setup and teardown functions */
#define MU_SUITE_CONFIGURE(setup_fun, teardown_fun) \
MU__SAFE_BLOCK(minunit_setup = setup_fun; minunit_teardown = teardown_fun;)
/* Test runner */
#define MU_RUN_TEST(test) \
MU__SAFE_BLOCK( \
if (minunit_real_timer == 0 && minunit_proc_timer == 0) { \
minunit_real_timer = mu_timer_real(); \
minunit_proc_timer = mu_timer_cpu(); \
} if (minunit_setup) (*minunit_setup)(); \
minunit_status = 0; test(); minunit_run++; if (minunit_status) { \
minunit_fail++; \
printf("F"); \
printf("\n%s\n", minunit_last_message); \
} fflush(stdout); \
if (minunit_teardown)(*minunit_teardown)();)
/* Report */
#define MU_REPORT() \
MU__SAFE_BLOCK( \
double minunit_end_real_timer; double minunit_end_proc_timer; \
printf("\n\n%d tests, %d assertions, %d failures\n", minunit_run, \
minunit_assert, minunit_fail); \
minunit_end_real_timer = mu_timer_real(); \
minunit_end_proc_timer = mu_timer_cpu(); \
printf("\nFinished in %.8f seconds (real) %.8f seconds (proc)\n\n", \
minunit_end_real_timer - minunit_real_timer, \
minunit_end_proc_timer - minunit_proc_timer);)
#define MU_EXIT_CODE minunit_fail
/* Assertions */
#define mu_check(test) \
MU__SAFE_BLOCK( \
minunit_assert++; if (!(test)) { \
snprintf(minunit_last_message, MINUNIT_MESSAGE_LEN, \
"%s failed:\n\t%s:%d: %s", __func__, __FILE__, __LINE__, \
#test); \
minunit_status = 1; \
return; \
} else { printf("."); })
#define mu_fail(message) \
MU__SAFE_BLOCK(minunit_assert++; \
snprintf(minunit_last_message, MINUNIT_MESSAGE_LEN, \
"%s failed:\n\t%s:%d: %s", __func__, __FILE__, \
__LINE__, message); \
minunit_status = 1; return;)
#define mu_assert(test, message) \
MU__SAFE_BLOCK( \
minunit_assert++; if (!(test)) { \
snprintf(minunit_last_message, MINUNIT_MESSAGE_LEN, \
"%s failed:\n\t%s:%d: %s", __func__, __FILE__, __LINE__, \
message); \
minunit_status = 1; \
return; \
} else { printf("."); })
#define mu_assert_int_eq(expected, result) \
MU__SAFE_BLOCK( \
int minunit_tmp_e; int minunit_tmp_r; minunit_assert++; \
minunit_tmp_e = (expected); minunit_tmp_r = (result); \
if (minunit_tmp_e != minunit_tmp_r) { \
snprintf(minunit_last_message, MINUNIT_MESSAGE_LEN, \
"%s failed:\n\t%s:%d: %d expected but was %d", __func__, \
__FILE__, __LINE__, minunit_tmp_e, minunit_tmp_r); \
minunit_status = 1; \
return; \
} else { printf("."); })
#define mu_assert_double_eq(expected, result) \
MU__SAFE_BLOCK( \
double minunit_tmp_e; double minunit_tmp_r; minunit_assert++; \
minunit_tmp_e = (expected); minunit_tmp_r = (result); \
if (fabs(minunit_tmp_e - minunit_tmp_r) > MINUNIT_EPSILON) { \
int minunit_significant_figures = 1 - log10(MINUNIT_EPSILON); \
snprintf(minunit_last_message, MINUNIT_MESSAGE_LEN, \
"%s failed:\n\t%s:%d: %.*g expected but was %.*g", __func__, \
__FILE__, __LINE__, minunit_significant_figures, \
minunit_tmp_e, minunit_significant_figures, minunit_tmp_r); \
minunit_status = 1; \
return; \
} else { printf("."); })
#define mu_assert_string_eq(expected, result) \
MU__SAFE_BLOCK( \
const char *minunit_tmp_e = expected; \
const char *minunit_tmp_r = result; minunit_assert++; \
if (!minunit_tmp_e) { \
minunit_tmp_e = "<null pointer>"; \
} if (!minunit_tmp_r) { \
minunit_tmp_r = "<null pointer>"; \
} if (strcmp(minunit_tmp_e, minunit_tmp_r)) { \
snprintf(minunit_last_message, MINUNIT_MESSAGE_LEN, \
"%s failed:\n\t%s:%d: '%s' expected but was '%s'", __func__, \
__FILE__, __LINE__, minunit_tmp_e, minunit_tmp_r); \
minunit_status = 1; \
return; \
} else { printf("."); })
/*
* The following two functions were written by David Robert Nadeau
* from http://NadeauSoftware.com/ and distributed under the
* Creative Commons Attribution 3.0 Unported License
*/
/**
* Returns the real time, in seconds, or -1.0 if an error occurred.
*
* Time is measured since an arbitrary and OS-dependent start time.
* The returned real time is only useful for computing an elapsed time
* between two calls to this function.
*/
static double mu_timer_real(void) {
#if defined(_WIN32)
/* Windows 2000 and later. ---------------------------------- */
LARGE_INTEGER Time;
LARGE_INTEGER Frequency;
QueryPerformanceFrequency(&Frequency);
QueryPerformanceCounter(&Time);
Time.QuadPart *= 1000000;
Time.QuadPart /= Frequency.QuadPart;
return (double)Time.QuadPart / 1000000.0;
#elif (defined(__hpux) || defined(hpux)) || \
((defined(__sun__) || defined(__sun) || defined(sun)) && \
(defined(__SVR4) || defined(__svr4__)))
/* HP-UX, Solaris. ------------------------------------------ */
return (double)gethrtime() / 1000000000.0;
#elif defined(__MACH__) && defined(__APPLE__)
/* OSX. ----------------------------------------------------- */
static double timeConvert = 0.0;
if (timeConvert == 0.0) {
mach_timebase_info_data_t timeBase;
(void)mach_timebase_info(&timeBase);
timeConvert =
(double)timeBase.numer / (double)timeBase.denom / 1000000000.0;
}
return (double)mach_absolute_time() * timeConvert;
#elif defined(_POSIX_VERSION)
/* POSIX. --------------------------------------------------- */
struct timeval tm;
#if defined(_POSIX_TIMERS) && (_POSIX_TIMERS > 0)
{
struct timespec ts;
#if defined(CLOCK_MONOTONIC_PRECISE)
/* BSD. --------------------------------------------- */
const clockid_t id = CLOCK_MONOTONIC_PRECISE;
#elif defined(CLOCK_MONOTONIC_RAW)
/* Linux. ------------------------------------------- */
const clockid_t id = CLOCK_MONOTONIC_RAW;
#elif defined(CLOCK_HIGHRES)
/* Solaris. ----------------------------------------- */
const clockid_t id = CLOCK_HIGHRES;
#elif defined(CLOCK_MONOTONIC)
/* AIX, BSD, Linux, POSIX, Solaris. ----------------- */
const clockid_t id = CLOCK_MONOTONIC;
#elif defined(CLOCK_REALTIME)
/* AIX, BSD, HP-UX, Linux, POSIX. ------------------- */
const clockid_t id = CLOCK_REALTIME;
#else
const clockid_t id = (clockid_t)-1; /* Unknown. */
#endif /* CLOCK_* */
if (id != (clockid_t)-1 && clock_gettime(id, &ts) != -1)
return (double)ts.tv_sec + (double)ts.tv_nsec / 1000000000.0;
/* Fall thru. */
}
#endif /* _POSIX_TIMERS */
/* AIX, BSD, Cygwin, HP-UX, Linux, OSX, POSIX, Solaris. ----- */
gettimeofday(&tm, NULL);
return (double)tm.tv_sec + (double)tm.tv_usec / 1000000.0;
#else
return -1.0; /* Failed. */
#endif
}
/**
* Returns the amount of CPU time used by the current process,
* in seconds, or -1.0 if an error occurred.
*/
static double mu_timer_cpu(void) {
#if defined(_WIN32)
/* Windows -------------------------------------------------- */
FILETIME createTime;
FILETIME exitTime;
FILETIME kernelTime;
FILETIME userTime;
/* This approach has a resolution of 1/64 second. Unfortunately, Windows' API
* does not offer better */
if (GetProcessTimes(GetCurrentProcess(), &createTime, &exitTime, &kernelTime,
&userTime) != 0) {
ULARGE_INTEGER userSystemTime;
memcpy(&userSystemTime, &userTime, sizeof(ULARGE_INTEGER));
return (double)userSystemTime.QuadPart / 10000000.0;
}
#elif defined(__unix__) || defined(__unix) || defined(unix) || \
(defined(__APPLE__) && defined(__MACH__))
/* AIX, BSD, Cygwin, HP-UX, Linux, OSX, and Solaris --------- */
#if defined(_POSIX_TIMERS) && (_POSIX_TIMERS > 0)
/* Prefer high-res POSIX timers, when available. */
{
clockid_t id;
struct timespec ts;
#if _POSIX_CPUTIME > 0
/* Clock ids vary by OS. Query the id, if possible. */
if (clock_getcpuclockid(0, &id) == -1)
#endif
#if defined(CLOCK_PROCESS_CPUTIME_ID)
/* Use known clock id for AIX, Linux, or Solaris. */
id = CLOCK_PROCESS_CPUTIME_ID;
#elif defined(CLOCK_VIRTUAL)
/* Use known clock id for BSD or HP-UX. */
id = CLOCK_VIRTUAL;
#else
id = (clockid_t)-1;
#endif
if (id != (clockid_t)-1 && clock_gettime(id, &ts) != -1)
return (double)ts.tv_sec + (double)ts.tv_nsec / 1000000000.0;
}
#endif
#if defined(RUSAGE_SELF)
{
struct rusage rusage;
if (getrusage(RUSAGE_SELF, &rusage) != -1)
return (double)rusage.ru_utime.tv_sec +
(double)rusage.ru_utime.tv_usec / 1000000.0;
}
#endif
#if defined(_SC_CLK_TCK)
{
const double ticks = (double)sysconf(_SC_CLK_TCK);
struct tms tms;
if (times(&tms) != (clock_t)-1)
return (double)tms.tms_utime / ticks;
}
#endif
#if defined(CLOCKS_PER_SEC)
{
clock_t cl = clock();
if (cl != (clock_t)-1)
return (double)cl / (double)CLOCKS_PER_SEC;
}
#endif
#endif
return -1; /* Failed. */
}
#ifdef __cplusplus
}
#endif
#endif /* MINUNIT_MINUNIT_H */

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@ -1,495 +0,0 @@
#include <zip.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#if defined(_MSC_VER) || defined(__MINGW64__) || defined(__MINGW32__)
#define MZ_FILE_STAT_STRUCT _stat
#define MZ_FILE_STAT _stat
#else
#define MZ_FILE_STAT_STRUCT stat
#define MZ_FILE_STAT stat
#endif
#define ZIPNAME "test.zip\0"
#define TESTDATA1 "Some test data 1...\0"
#define CRC32DATA1 2220805626
#define TESTDATA2 "Some test data 2...\0"
#define CRC32DATA2 2532008468
#define RFILE "4.txt\0"
#define RMODE 0100444
#define WFILE "6.txt\0"
#define WMODE 0100666
#define XFILE "7.txt\0"
#define XMODE 0100777
#define UNIXMODE 0100644
#define UNUSED(x) (void)x
static int total_entries = 0;
static void test_write(void) {
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
assert(0 == zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(total_entries == zip_entry_index(zip));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
++total_entries;
assert(0 == zip_entry_close(zip));
assert(0 == zip_is64(zip));
zip_close(zip);
}
static void test_append(void) {
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, "test\\test-2.txt"));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(total_entries == zip_entry_index(zip));
assert(0 == zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2)));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
++total_entries;
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "test\\empty/"));
assert(0 == strcmp(zip_entry_name(zip), "test/empty/"));
assert(0 == zip_entry_size(zip));
assert(0 == zip_entry_crc32(zip));
assert(total_entries == zip_entry_index(zip));
++total_entries;
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "empty/"));
assert(0 == strcmp(zip_entry_name(zip), "empty/"));
assert(0 == zip_entry_size(zip));
assert(0 == zip_entry_crc32(zip));
assert(total_entries == zip_entry_index(zip));
++total_entries;
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_read(void) {
char *buf = NULL;
ssize_t bufsize;
size_t buftmp;
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(0 == zip_is64(zip));
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
assert(bufsize == strlen(TESTDATA1));
assert((size_t)bufsize == buftmp);
assert(0 == strncmp(buf, TESTDATA1, bufsize));
assert(0 == zip_entry_close(zip));
free(buf);
buf = NULL;
bufsize = 0;
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
bufsize = zip_entry_read(zip, (void **)&buf, NULL);
assert((size_t)bufsize == strlen(TESTDATA2));
assert(0 == strncmp(buf, TESTDATA2, (size_t)bufsize));
assert(0 == zip_entry_close(zip));
free(buf);
buf = NULL;
bufsize = 0;
assert(0 == zip_entry_open(zip, "test\\empty/"));
assert(0 == strcmp(zip_entry_name(zip), "test/empty/"));
assert(0 == zip_entry_size(zip));
assert(0 == zip_entry_crc32(zip));
assert(0 == zip_entry_close(zip));
buftmp = strlen(TESTDATA2);
buf = calloc(buftmp, sizeof(char));
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
assert(buftmp == (size_t)bufsize);
assert(0 == strncmp(buf, TESTDATA2, buftmp));
assert(0 == zip_entry_close(zip));
free(buf);
buf = NULL;
bufsize = 0;
buftmp = strlen(TESTDATA1);
buf = calloc(buftmp, sizeof(char));
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
assert(buftmp == (size_t)bufsize);
assert(0 == strncmp(buf, TESTDATA1, buftmp));
assert(0 == zip_entry_close(zip));
free(buf);
buf = NULL;
bufsize = 0;
zip_close(zip);
}
struct buffer_t {
char *data;
size_t size;
};
static size_t on_extract(void *arg, unsigned long long offset, const void *data,
size_t size) {
UNUSED(offset);
struct buffer_t *buf = (struct buffer_t *)arg;
buf->data = realloc(buf->data, buf->size + size + 1);
assert(NULL != buf->data);
memcpy(&(buf->data[buf->size]), data, size);
buf->size += size;
buf->data[buf->size] = 0;
return size;
}
static void test_extract(void) {
struct buffer_t buf;
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
memset((void *)&buf, 0, sizeof(struct buffer_t));
assert(0 == zip_entry_open(zip, "test/test-1.txt"));
assert(0 == zip_entry_extract(zip, on_extract, &buf));
assert(buf.size == strlen(TESTDATA1));
assert(0 == strncmp(buf.data, TESTDATA1, buf.size));
assert(0 == zip_entry_close(zip));
free(buf.data);
buf.data = NULL;
buf.size = 0;
zip_close(zip);
}
static void test_total_entries(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
int n = zip_total_entries(zip);
zip_close(zip);
assert(n == total_entries);
}
static void test_entry_name(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(zip_entry_name(zip) == NULL);
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
assert(NULL != zip_entry_name(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
assert(0 == zip_entry_index(zip));
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(NULL != zip_entry_name(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
assert(1 == zip_entry_index(zip));
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_entry_index(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, "test\\test-1.txt"));
assert(0 == zip_entry_index(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_open(zip, "test/test-2.txt"));
assert(1 == zip_entry_index(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_entry_openbyindex(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
assert(0 == zip_entry_openbyindex(zip, 1));
assert(1 == zip_entry_index(zip));
assert(strlen(TESTDATA2) == zip_entry_size(zip));
assert(CRC32DATA2 == zip_entry_crc32(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-2.txt"));
assert(0 == zip_entry_close(zip));
assert(0 == zip_entry_openbyindex(zip, 0));
assert(0 == zip_entry_index(zip));
assert(strlen(TESTDATA1) == zip_entry_size(zip));
assert(CRC32DATA1 == zip_entry_crc32(zip));
assert(0 == strcmp(zip_entry_name(zip), "test/test-1.txt"));
assert(0 == zip_entry_close(zip));
zip_close(zip);
}
static void test_list_entries(void) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
assert(zip != NULL);
int i = 0, n = zip_total_entries(zip);
for (; i < n; ++i) {
assert(0 == zip_entry_openbyindex(zip, i));
fprintf(stdout, "[%d]: %s", i, zip_entry_name(zip));
if (zip_entry_isdir(zip)) {
fprintf(stdout, " (DIR)");
}
fprintf(stdout, "\n");
assert(0 == zip_entry_close(zip));
}
zip_close(zip);
}
static void test_fwrite(void) {
const char *filename = WFILE;
FILE *stream = NULL;
struct zip_t *zip = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&stream, filename, "w+"))
#else
if (!(stream = fopen(filename, "w+")))
#endif
{
// Cannot open filename
fprintf(stdout, "Cannot open filename\n");
assert(0 == -1);
}
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
assert(0 == fclose(stream));
zip = zip_open(ZIPNAME, 9, 'w');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, WFILE));
assert(0 == zip_entry_fwrite(zip, WFILE));
assert(0 == zip_entry_close(zip));
assert(0 == zip_is64(zip));
zip_close(zip);
remove(WFILE);
remove(ZIPNAME);
}
static void test_exe_permissions(void) {
#if defined(_WIN32) || defined(__WIN32__)
#else
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {XFILE};
FILE *f = fopen(XFILE, "w");
fclose(f);
chmod(XFILE, XMODE);
remove(ZIPNAME);
assert(0 == zip_create(ZIPNAME, filenames, 1));
remove(XFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(XFILE, &file_stats));
assert(XMODE == file_stats.st_mode);
remove(XFILE);
remove(ZIPNAME);
#endif
}
static void test_read_permissions(void) {
#if defined(_MSC_VER)
#else
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {RFILE};
FILE *f = fopen(RFILE, "w");
fclose(f);
chmod(RFILE, RMODE);
remove(ZIPNAME);
assert(0 == zip_create(ZIPNAME, filenames, 1));
// chmod from 444 to 666 to be able delete the file on windows
chmod(RFILE, WMODE);
remove(RFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(RFILE, &file_stats));
assert(RMODE == file_stats.st_mode);
chmod(RFILE, WMODE);
remove(RFILE);
remove(ZIPNAME);
#endif
}
static void test_write_permissions(void) {
#if defined(_MSC_VER)
#else
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {WFILE};
FILE *f = fopen(WFILE, "w");
fclose(f);
chmod(WFILE, WMODE);
remove(ZIPNAME);
assert(0 == zip_create(ZIPNAME, filenames, 1));
remove(WFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(WFILE, &file_stats));
assert(WMODE == file_stats.st_mode);
remove(WFILE);
remove(ZIPNAME);
#endif
}
static void test_mtime(void) {
struct MZ_FILE_STAT_STRUCT file_stat1, file_stat2;
const char *filename = WFILE;
FILE *stream = NULL;
struct zip_t *zip = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&stream, filename, "w+"))
#else
if (!(stream = fopen(filename, "w+")))
#endif
{
// Cannot open filename
fprintf(stdout, "Cannot open filename\n");
assert(0 == -1);
}
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
assert(0 == fclose(stream));
memset(&file_stat1, 0, sizeof(file_stat1));
memset(&file_stat2, 0, sizeof(file_stat2));
zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, filename));
assert(0 == zip_entry_fwrite(zip, filename));
assert(0 == zip_entry_close(zip));
zip_close(zip);
assert(0 == MZ_FILE_STAT(filename, &file_stat1));
remove(filename);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(filename, &file_stat2));
fprintf(stdout, "file_stat1.st_mtime: %lu\n", file_stat1.st_mtime);
fprintf(stdout, "file_stat2.st_mtime: %lu\n", file_stat2.st_mtime);
assert(labs(file_stat1.st_mtime - file_stat2.st_mtime) <= 1);
remove(filename);
remove(ZIPNAME);
}
static void test_unix_permissions(void) {
#if defined(_WIN64) || defined(_WIN32) || defined(__WIN32__)
#else
// UNIX or APPLE
struct MZ_FILE_STAT_STRUCT file_stats;
remove(ZIPNAME);
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
assert(zip != NULL);
assert(0 == zip_entry_open(zip, RFILE));
assert(0 == zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
assert(0 == zip_entry_close(zip));
zip_close(zip);
remove(RFILE);
assert(0 == zip_extract(ZIPNAME, ".", NULL, NULL));
assert(0 == MZ_FILE_STAT(RFILE, &file_stats));
assert(UNIXMODE == file_stats.st_mode);
remove(RFILE);
remove(ZIPNAME);
#endif
}
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
remove(ZIPNAME);
test_write();
test_append();
test_read();
test_extract();
test_total_entries();
test_entry_name();
test_entry_index();
test_entry_openbyindex();
test_list_entries();
test_fwrite();
test_read_permissions();
test_write_permissions();
test_exe_permissions();
test_mtime();
test_unix_permissions();
remove(ZIPNAME);
return 0;
}

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#include <stdio.h>
#include <stdlib.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#define UNLINK _unlink
#else
#define MKTEMP mkstemp
#define UNLINK unlink
#endif
static char ZIPNAME[L_tmpnam + 1] = {0};
static int total_entries = 0;
#define TESTDATA1 "Some test data 1...\0"
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
zip_entry_open(zip, "test/test-1.txt");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
++total_entries;
zip_close(zip);
}
void test_teardown(void) { UNLINK(ZIPNAME); }
#define TESTDATA2 "Some test data 2...\0"
#define CRC32DATA2 2532008468
MU_TEST(test_append) {
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "test\\test-2.txt"));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-2.txt"));
mu_assert_int_eq(total_entries, zip_entry_index(zip));
mu_assert_int_eq(0, zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2)));
mu_assert_int_eq(strlen(TESTDATA2), zip_entry_size(zip));
mu_check(CRC32DATA2 == zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
++total_entries;
zip_close(zip);
zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
mu_assert_int_eq(0, zip_entry_open(zip, "test\\empty/"));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/empty/"));
mu_assert_int_eq(0, zip_entry_size(zip));
mu_assert_int_eq(0, zip_entry_crc32(zip));
mu_assert_int_eq(total_entries, zip_entry_index(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
++total_entries;
zip_close(zip);
zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'a');
mu_assert_int_eq(0, zip_entry_open(zip, "empty/"));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "empty/"));
mu_assert_int_eq(0, zip_entry_size(zip));
mu_assert_int_eq(0, zip_entry_crc32(zip));
mu_assert_int_eq(total_entries, zip_entry_index(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
++total_entries;
mu_assert_int_eq(0, zip_entry_open(zip, "dotfiles/.test"));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "dotfiles/.test"));
mu_assert_int_eq(0, zip_entry_size(zip));
mu_assert_int_eq(0, zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2)));
mu_assert_int_eq(strlen(TESTDATA2), zip_entry_size(zip));
mu_check(CRC32DATA2 == zip_entry_crc32(zip));
mu_assert_int_eq(total_entries, zip_entry_index(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
++total_entries;
mu_assert_int_eq(total_entries, zip_entries_total(zip));
zip_close(zip);
}
MU_TEST_SUITE(test_append_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
MU_RUN_TEST(test_append);
}
#define UNUSED(x) (void)x
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_append_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

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#include <stdio.h>
#include <stdlib.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#define UNLINK _unlink
#else
#define MKTEMP mkstemp
#define UNLINK unlink
#endif
#define MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE \
(sizeof(unsigned short) * 2 + sizeof(unsigned long long) * 3)
#define MZ_ZIP_LOCAL_DIR_HEADER_SIZE 30
static char ZIPNAME[L_tmpnam + 1] = {0};
#define CRC32DATA1 2220805626
#define TESTDATA1 "Some test data 1...\0"
#define TESTDATA2 "Some test data 2...\0"
#define CRC32DATA2 2532008468
static int total_entries = 0;
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
zip_entry_open(zip, "test/test-1.txt");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "test\\test-2.txt");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "test\\empty/");
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "empty/");
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "dotfiles/.test");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "delete.me");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "_");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "delete/file.1");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "delete/file.2");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "deleteme/file.3");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
++total_entries;
zip_entry_open(zip, "delete/file.4");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
++total_entries;
zip_close(zip);
}
void test_teardown(void) {
total_entries = 0;
UNLINK(ZIPNAME);
}
MU_TEST(test_entry_name) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_check(zip_entry_name(zip) == NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "test\\test-1.txt"));
mu_check(NULL != zip_entry_name(zip));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-1.txt"));
mu_assert_int_eq(strlen(TESTDATA1), zip_entry_size(zip));
mu_check(CRC32DATA1 == zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_index(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-2.txt"));
mu_check(NULL != zip_entry_name(zip));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-2.txt"));
mu_assert_int_eq(strlen(TESTDATA2), zip_entry_size(zip));
mu_check(CRC32DATA2 == zip_entry_crc32(zip));
mu_assert_int_eq(1, zip_entry_index(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
zip_close(zip);
}
MU_TEST(test_entry_opencasesensitive) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_check(zip_entry_name(zip) == NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "test/TEST-1.TXT"));
mu_check(NULL != zip_entry_name(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(ZIP_ENOENT,
zip_entry_opencasesensitive(zip, "test/TEST-1.TXT"));
zip_close(zip);
}
MU_TEST(test_entry_index) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "test\\test-1.txt"));
mu_assert_int_eq(0, zip_entry_index(zip));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-1.txt"));
mu_assert_int_eq(strlen(TESTDATA1), zip_entry_size(zip));
mu_check(CRC32DATA1 == zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-2.txt"));
mu_assert_int_eq(1, zip_entry_index(zip));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-2.txt"));
mu_assert_int_eq(strlen(TESTDATA2), zip_entry_size(zip));
mu_check(CRC32DATA2 == zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
zip_close(zip);
}
MU_TEST(test_entry_openbyindex) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_openbyindex(zip, 1));
mu_assert_int_eq(1, zip_entry_index(zip));
mu_assert_int_eq(strlen(TESTDATA2), zip_entry_size(zip));
mu_check(CRC32DATA2 == zip_entry_crc32(zip));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-2.txt"));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_openbyindex(zip, 0));
mu_assert_int_eq(0, zip_entry_index(zip));
mu_assert_int_eq(strlen(TESTDATA1), zip_entry_size(zip));
mu_check(CRC32DATA1 == zip_entry_crc32(zip));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-1.txt"));
mu_assert_int_eq(0, zip_entry_close(zip));
zip_close(zip);
}
MU_TEST(test_entry_read) {
char *bufencode1 = NULL;
char *bufencode2 = NULL;
char *buf = NULL;
size_t bufsize;
struct zip_t *zip =
zip_stream_open(NULL, 0, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-1.txt"));
mu_assert_int_eq(0, zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
mu_assert_int_eq(0, zip_entry_close(zip));
ssize_t n = zip_stream_copy(zip, (void **)&bufencode1, NULL);
zip_stream_copy(zip, (void **)&bufencode2, &bufsize);
mu_assert_int_eq(0, strncmp(bufencode1, bufencode2, bufsize));
zip_stream_close(zip);
struct zip_t *zipstream = zip_stream_open(bufencode1, n, 0, 'r');
mu_check(zipstream != NULL);
mu_assert_int_eq(0, zip_entry_open(zipstream, "test/test-1.txt"));
n = zip_entry_read(zipstream, (void **)&buf, NULL);
mu_assert_int_eq(0, strncmp(buf, TESTDATA1, (size_t)n));
mu_assert_int_eq(0, zip_entry_close(zipstream));
zip_stream_close(zipstream);
free(buf);
free(bufencode1);
free(bufencode2);
}
MU_TEST(test_list_entries) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
int i = 0, n = zip_entries_total(zip);
for (; i < n; ++i) {
mu_assert_int_eq(0, zip_entry_openbyindex(zip, i));
fprintf(stdout, "[%d]: %s", i, zip_entry_name(zip));
if (zip_entry_isdir(zip)) {
fprintf(stdout, " (DIR)");
}
fprintf(stdout, "\n");
mu_assert_int_eq(0, zip_entry_close(zip));
}
zip_close(zip);
}
MU_TEST(test_entries_deletebyindex) {
size_t entries[] = {5, 6, 7, 9, 8};
struct zip_t *zip = zip_open(ZIPNAME, 0, 'd');
mu_check(zip != NULL);
mu_assert_int_eq(5, zip_entries_deletebyindex(zip, entries, 5));
zip_close(zip);
zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "delete.me"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete.me: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "_"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "_: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "delete/file.1"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete/file.1: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "deleteme/file.3"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete/file.3: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "delete/file.2"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete/file.2: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(total_entries - 5, zip_entries_total(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "delete/file.4"));
size_t buftmp = 0;
char *buf = NULL;
ssize_t bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
mu_assert_int_eq(bufsize, strlen(TESTDATA2));
mu_assert_int_eq((size_t)bufsize, buftmp);
mu_assert_int_eq(0, strncmp(buf, TESTDATA2, bufsize));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
zip_close(zip);
}
MU_TEST(test_entries_deleteinvalid) {
size_t entries[] = {111, 222, 333, 444};
struct zip_t *zip = zip_open(ZIPNAME, 0, 'd');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entries_deletebyindex(zip, entries, 4));
zip_close(zip);
zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "delete.me"));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "_"));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "delete/file.1"));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "deleteme/file.3"));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "delete/file.2"));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(total_entries, zip_entries_total(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "delete/file.4"));
size_t buftmp = 0;
char *buf = NULL;
ssize_t bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
mu_assert_int_eq(bufsize, strlen(TESTDATA2));
mu_assert_int_eq((size_t)bufsize, buftmp);
mu_assert_int_eq(0, strncmp(buf, TESTDATA2, bufsize));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
zip_close(zip);
}
MU_TEST(test_entries_delete) {
char *entries[] = {"delete.me", "_", "delete/file.1", "deleteme/file.3",
"delete/file.2"};
struct zip_t *zip = zip_open(ZIPNAME, 0, 'd');
mu_check(zip != NULL);
mu_assert_int_eq(5, zip_entries_delete(zip, entries, 5));
zip_close(zip);
zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "delete.me"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete.me: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "_"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "_: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "delete/file.1"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete/file.1: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "deleteme/file.3"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete/file.3: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(ZIP_ENOENT, zip_entry_open(zip, "delete/file.2"));
mu_assert_int_eq(0, zip_entry_close(zip));
fprintf(stdout, "delete/file.2: %s\n", zip_strerror(ZIP_ENOENT));
mu_assert_int_eq(total_entries - 5, zip_entries_total(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "delete/file.4"));
size_t buftmp = 0;
char *buf = NULL;
ssize_t bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
mu_assert_int_eq(bufsize, strlen(TESTDATA2));
mu_assert_int_eq((size_t)bufsize, buftmp);
mu_assert_int_eq(0, strncmp(buf, TESTDATA2, bufsize));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
zip_close(zip);
}
MU_TEST(test_entry_offset) {
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
unsigned long long off = 0ULL;
int i = 0, n = zip_entries_total(zip);
for (; i < n; i++) {
mu_assert_int_eq(0, zip_entry_openbyindex(zip, i));
mu_assert_int_eq(i, zip_entry_index(zip));
mu_assert_int_eq(off, zip_entry_header_offset(zip));
off = zip_entry_header_offset(zip) + MZ_ZIP_LOCAL_DIR_HEADER_SIZE +
strlen(zip_entry_name(zip)) + MZ_ZIP64_MAX_CENTRAL_EXTRA_FIELD_SIZE +
zip_entry_comp_size(zip);
fprintf(stdout, "\n[%d: %s]: header: %llu, dir: %llu, size: %llu (%llu)\n",
i, zip_entry_name(zip), zip_entry_header_offset(zip),
zip_entry_dir_offset(zip), zip_entry_comp_size(zip), off);
mu_assert_int_eq(0, zip_entry_close(zip));
}
zip_close(zip);
}
MU_TEST_SUITE(test_entry_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
MU_RUN_TEST(test_entry_name);
MU_RUN_TEST(test_entry_opencasesensitive);
MU_RUN_TEST(test_entry_index);
MU_RUN_TEST(test_entry_openbyindex);
MU_RUN_TEST(test_entry_read);
MU_RUN_TEST(test_list_entries);
MU_RUN_TEST(test_entries_deletebyindex);
MU_RUN_TEST(test_entries_delete);
MU_RUN_TEST(test_entry_offset);
}
#define UNUSED(x) (void)x
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_entry_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

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#include <stdio.h>
#include <stdlib.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#define UNLINK _unlink
#else
#define MKTEMP mkstemp
#define UNLINK unlink
#endif
static char ZIPNAME[L_tmpnam + 1] = {0};
#define TESTDATA1 "Some test data 1...\0"
#define TESTDATA2 "Some test data 2...\0"
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
zip_entry_open(zip, "test/test-1.txt");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
zip_entry_open(zip, "test\\test-2.txt");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
zip_entry_open(zip, "test\\empty/");
zip_entry_close(zip);
zip_entry_open(zip, "empty/");
zip_entry_close(zip);
zip_entry_open(zip, "dotfiles/.test");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
zip_close(zip);
}
void test_teardown(void) {
UNLINK("test/test-1.txt");
UNLINK("test/test-2.txt");
UNLINK("test/empty");
UNLINK("test");
UNLINK("empty");
UNLINK("dotfiles/.test");
UNLINK("dotfiles");
UNLINK(ZIPNAME);
}
#define UNUSED(x) (void)x
struct buffer_t {
char *data;
size_t size;
};
static size_t on_extract(void *arg, uint64_t offset, const void *data,
size_t size) {
UNUSED(offset);
struct buffer_t *buf = (struct buffer_t *)arg;
buf->data = realloc(buf->data, buf->size + size + 1);
memcpy(&(buf->data[buf->size]), data, size);
buf->size += size;
buf->data[buf->size] = 0;
return size;
}
MU_TEST(test_extract) {
struct buffer_t buf;
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
memset((void *)&buf, 0, sizeof(struct buffer_t));
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-1.txt"));
mu_assert_int_eq(0, zip_entry_extract(zip, on_extract, &buf));
mu_assert_int_eq(strlen(TESTDATA1), buf.size);
mu_assert_int_eq(0, strncmp(buf.data, TESTDATA1, buf.size));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf.data);
buf.data = NULL;
buf.size = 0;
memset((void *)&buf, 0, sizeof(struct buffer_t));
mu_assert_int_eq(0, zip_entry_open(zip, "dotfiles/.test"));
mu_assert_int_eq(0, zip_entry_extract(zip, on_extract, &buf));
mu_assert_int_eq(strlen(TESTDATA2), buf.size);
mu_assert_int_eq(0, strncmp(buf.data, TESTDATA2, buf.size));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf.data);
buf.data = NULL;
buf.size = 0;
zip_close(zip);
}
MU_TEST(test_extract_stream) {
mu_assert_int_eq(
ZIP_ENOINIT,
zip_extract("non_existing_directory/non_existing_archive.zip", ".", NULL,
NULL));
mu_assert_int_eq(ZIP_ENOINIT, zip_stream_extract("", 0, ".", NULL, NULL));
fprintf(stdout, "zip_stream_extract: %s\n", zip_strerror(ZIP_ENOINIT));
FILE *fp = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&fp, ZIPNAME, "rb+"))
#else
if (!(fp = fopen(ZIPNAME, "rb+")))
#endif
{
mu_fail("Cannot open filename\n");
}
fseek(fp, 0L, SEEK_END);
size_t filesize = ftell(fp);
fseek(fp, 0L, SEEK_SET);
char *stream = (char *)malloc(filesize * sizeof(char));
memset(stream, 0, filesize);
size_t size = fread(stream, sizeof(char), filesize, fp);
mu_assert_int_eq(filesize, size);
mu_assert_int_eq(0, zip_stream_extract(stream, size, ".", NULL, NULL));
free(stream);
fclose(fp);
}
MU_TEST_SUITE(test_extract_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
MU_RUN_TEST(test_extract);
MU_RUN_TEST(test_extract_stream);
}
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_extract_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

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@ -1,127 +0,0 @@
// Demonstrates miniz.c's compress() and uncompress() functions
// (same as zlib's). Public domain, May 15 2011, Rich Geldreich,
// richgel99@gmail.com. See "unlicense" statement at the end of tinfl.c.
#include <miniz.h>
#include <stdio.h>
typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint;
// The string to compress.
static const char *s_pStr =
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson."
"Good morning Dr. Chandra. This is Hal. I am ready for my first lesson.";
int main(int argc, char *argv[]) {
uint step = 0;
int cmp_status;
uLong src_len = (uLong)strlen(s_pStr);
uLong uncomp_len = src_len;
uLong cmp_len;
uint8 *pCmp, *pUncomp;
size_t sz;
uint total_succeeded = 0;
(void)argc, (void)argv;
printf("miniz.c version: %s\n", MZ_VERSION);
do {
pCmp = (uint8 *)tdefl_compress_mem_to_heap(s_pStr, src_len, &cmp_len, 0);
if (!pCmp) {
printf("tdefl_compress_mem_to_heap failed\n");
return EXIT_FAILURE;
}
if (src_len <= cmp_len) {
printf("tdefl_compress_mem_to_heap failed: from %u to %u bytes\n",
(mz_uint32)uncomp_len, (mz_uint32)cmp_len);
free(pCmp);
return EXIT_FAILURE;
}
sz = tdefl_compress_mem_to_mem(pCmp, cmp_len, s_pStr, src_len, 0);
if (sz != cmp_len) {
printf("tdefl_compress_mem_to_mem failed: expected %u, got %u\n",
(mz_uint32)cmp_len, (mz_uint32)sz);
free(pCmp);
return EXIT_FAILURE;
}
// Allocate buffers to hold compressed and uncompressed data.
free(pCmp);
cmp_len = compressBound(src_len);
pCmp = (mz_uint8 *)malloc((size_t)cmp_len);
pUncomp = (mz_uint8 *)malloc((size_t)src_len);
if ((!pCmp) || (!pUncomp)) {
printf("Out of memory!\n");
return EXIT_FAILURE;
}
// Compress the string.
cmp_status =
compress(pCmp, &cmp_len, (const unsigned char *)s_pStr, src_len);
if (cmp_status != Z_OK) {
printf("compress() failed!\n");
free(pCmp);
free(pUncomp);
return EXIT_FAILURE;
}
printf("Compressed from %u to %u bytes\n", (mz_uint32)src_len,
(mz_uint32)cmp_len);
if (step) {
// Purposely corrupt the compressed data if fuzzy testing (this is a
// very crude fuzzy test).
uint n = 1 + (rand() % 3);
while (n--) {
uint i = rand() % cmp_len;
pCmp[i] ^= (rand() & 0xFF);
}
}
// Decompress.
cmp_status = uncompress(pUncomp, &uncomp_len, pCmp, cmp_len);
total_succeeded += (cmp_status == Z_OK);
if (step) {
printf("Simple fuzzy test: step %u total_succeeded: %u\n", step,
total_succeeded);
} else {
if (cmp_status != Z_OK) {
printf("uncompress failed!\n");
free(pCmp);
free(pUncomp);
return EXIT_FAILURE;
}
printf("Decompressed from %u to %u bytes\n", (mz_uint32)cmp_len,
(mz_uint32)uncomp_len);
// Ensure uncompress() returned the expected data.
if ((uncomp_len != src_len) ||
(memcmp(pUncomp, s_pStr, (size_t)src_len))) {
printf("Decompression failed!\n");
free(pCmp);
free(pUncomp);
return EXIT_FAILURE;
}
}
free(pCmp);
free(pUncomp);
step++;
// Keep on fuzzy testing if there's a non-empty command line.
} while (argc >= 2);
printf("Success.\n");
return EXIT_SUCCESS;
}

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#include <stdio.h>
#include <stdlib.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#else
#define MKTEMP mkstemp
#endif
static char ZIPNAME[L_tmpnam + 1] = {0};
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
}
void test_teardown(void) { remove(ZIPNAME); }
MU_TEST(test_openwitherror) {
int errnum;
struct zip_t *zip =
zip_openwitherror(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'r', &errnum);
mu_check(zip == NULL);
mu_assert_int_eq(ZIP_ERINIT, errnum);
zip = zip_openwitherror(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w', &errnum);
mu_check(zip != NULL);
mu_assert_int_eq(0, errnum);
zip_close(zip);
}
MU_TEST(test_stream_openwitherror) {
int errnum;
struct zip_t *zip = zip_stream_openwitherror(
NULL, 0, ZIP_DEFAULT_COMPRESSION_LEVEL, 'r', &errnum);
mu_check(zip == NULL);
mu_assert_int_eq(ZIP_EINVMODE, errnum);
zip = zip_stream_openwitherror(NULL, 0, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w',
&errnum);
mu_check(zip != NULL);
mu_assert_int_eq(0, errnum);
zip_stream_close(zip);
}
MU_TEST_SUITE(test_entry_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
MU_RUN_TEST(test_openwitherror);
MU_RUN_TEST(test_stream_openwitherror);
}
#define UNUSED(x) (void)x
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_entry_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

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@ -0,0 +1,191 @@
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#define UNLINK _unlink
#else
#define MKTEMP mkstemp
#define UNLINK unlink
#endif
static char ZIPNAME[L_tmpnam + 1] = {0};
static char XFILE[L_tmpnam + 1] = {0};
static char RFILE[L_tmpnam + 1] = {0};
static char WFILE[L_tmpnam + 1] = {0};
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
strncpy(XFILE, "x-XXXXXX\0", L_tmpnam);
strncpy(RFILE, "r-XXXXXX\0", L_tmpnam);
strncpy(WFILE, "w-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
MKTEMP(XFILE);
MKTEMP(RFILE);
MKTEMP(WFILE);
}
void test_teardown(void) {
UNLINK(WFILE);
UNLINK(RFILE);
UNLINK(XFILE);
UNLINK(ZIPNAME);
}
#if defined(_MSC_VER) || defined(__MINGW32__)
#define MZ_FILE_STAT_STRUCT _stat
#define MZ_FILE_STAT _stat
#else
#define MZ_FILE_STAT_STRUCT stat
#define MZ_FILE_STAT stat
#endif
#define XMODE 0100777
#define RMODE 0100444
#define WMODE 0100666
#define UNIXMODE 0100600
MU_TEST(test_exe_permissions) {
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {XFILE};
FILE *f = fopen(XFILE, "w");
fclose(f);
chmod(XFILE, XMODE);
mu_assert_int_eq(0, zip_create(ZIPNAME, filenames, 1));
remove(XFILE);
mu_assert_int_eq(0, zip_extract(ZIPNAME, ".", NULL, NULL));
mu_assert_int_eq(0, MZ_FILE_STAT(XFILE, &file_stats));
mu_assert_int_eq(XMODE, file_stats.st_mode);
}
MU_TEST(test_read_permissions) {
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {RFILE};
FILE *f = fopen(RFILE, "w");
fclose(f);
chmod(RFILE, RMODE);
mu_assert_int_eq(0, zip_create(ZIPNAME, filenames, 1));
remove(RFILE);
mu_assert_int_eq(0, zip_extract(ZIPNAME, ".", NULL, NULL));
mu_assert_int_eq(0, MZ_FILE_STAT(RFILE, &file_stats));
mu_assert_int_eq(RMODE, file_stats.st_mode);
// chmod from 444 to 666 to be able delete the file on windows
chmod(RFILE, WMODE);
}
MU_TEST(test_write_permissions) {
struct MZ_FILE_STAT_STRUCT file_stats;
const char *filenames[] = {WFILE};
FILE *f = fopen(WFILE, "w");
fclose(f);
chmod(WFILE, WMODE);
mu_assert_int_eq(0, zip_create(ZIPNAME, filenames, 1));
remove(WFILE);
mu_assert_int_eq(0, zip_extract(ZIPNAME, ".", NULL, NULL));
mu_assert_int_eq(0, MZ_FILE_STAT(WFILE, &file_stats));
mu_assert_int_eq(WMODE, file_stats.st_mode);
}
#define TESTDATA1 "Some test data 1...\0"
MU_TEST(test_unix_permissions) {
// UNIX or APPLE
struct MZ_FILE_STAT_STRUCT file_stats;
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, RFILE));
mu_assert_int_eq(0, zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
mu_assert_int_eq(0, zip_entry_close(zip));
zip_close(zip);
mu_assert_int_eq(0, zip_extract(ZIPNAME, ".", NULL, NULL));
mu_assert_int_eq(0, MZ_FILE_STAT(RFILE, &file_stats));
mu_assert_int_eq(UNIXMODE, file_stats.st_mode);
}
MU_TEST(test_mtime) {
struct MZ_FILE_STAT_STRUCT file_stat1, file_stat2;
const char *filename = "test.data";
FILE *stream = NULL;
struct zip_t *zip = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&stream, filename, "w+"))
#else
if (!(stream = fopen(filename, "w+")))
#endif
{
mu_fail("Cannot open filename\n");
}
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
mu_assert_int_eq(0, fclose(stream));
memset(&file_stat1, 0, sizeof(file_stat1));
memset(&file_stat2, 0, sizeof(file_stat2));
zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, filename));
mu_assert_int_eq(0, zip_entry_fwrite(zip, filename));
mu_assert_int_eq(0, zip_entry_close(zip));
zip_close(zip);
mu_assert_int_eq(0, MZ_FILE_STAT(filename, &file_stat1));
remove(filename);
mu_assert_int_eq(0, zip_extract(ZIPNAME, ".", NULL, NULL));
mu_assert_int_eq(0, MZ_FILE_STAT(filename, &file_stat2));
remove(filename);
fprintf(stdout, "file_stat1.st_mtime: %lu\n", file_stat1.st_mtime);
fprintf(stdout, "file_stat2.st_mtime: %lu\n", file_stat2.st_mtime);
mu_check(labs(file_stat1.st_mtime - file_stat2.st_mtime) <= 1);
}
MU_TEST_SUITE(test_permissions_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
#if defined(_WIN32) || defined(__WIN32__)
#else
MU_RUN_TEST(test_exe_permissions);
MU_RUN_TEST(test_read_permissions);
MU_RUN_TEST(test_write_permissions);
MU_RUN_TEST(test_unix_permissions);
#endif
MU_RUN_TEST(test_mtime);
}
#define UNUSED(x) (void)x
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_permissions_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

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@ -0,0 +1,146 @@
#include <stdio.h>
#include <stdlib.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#else
#define MKTEMP mkstemp
#endif
static char ZIPNAME[L_tmpnam + 1] = {0};
#define CRC32DATA1 2220805626
#define TESTDATA1 "Some test data 1...\0"
#define TESTDATA2 "Some test data 2...\0"
#define CRC32DATA2 2532008468
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
zip_entry_open(zip, "test/test-1.txt");
zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1));
zip_entry_close(zip);
zip_entry_open(zip, "test\\test-2.txt");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
zip_entry_open(zip, "test\\empty/");
zip_entry_close(zip);
zip_entry_open(zip, "empty/");
zip_entry_close(zip);
zip_entry_open(zip, "dotfiles/.test");
zip_entry_write(zip, TESTDATA2, strlen(TESTDATA2));
zip_entry_close(zip);
zip_close(zip);
}
void test_teardown(void) { remove(ZIPNAME); }
MU_TEST(test_read) {
char *buf = NULL;
ssize_t bufsize;
size_t buftmp;
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(1, zip_is64(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "test\\test-1.txt"));
mu_assert_int_eq(strlen(TESTDATA1), zip_entry_size(zip));
mu_check(CRC32DATA1 == zip_entry_crc32(zip));
bufsize = zip_entry_read(zip, (void **)&buf, &buftmp);
mu_assert_int_eq(strlen(TESTDATA1), bufsize);
mu_assert_int_eq((size_t)bufsize, buftmp);
mu_assert_int_eq(0, strncmp(buf, TESTDATA1, bufsize));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-2.txt"));
mu_assert_int_eq(strlen(TESTDATA2), zip_entry_size(zip));
mu_check(CRC32DATA2 == zip_entry_crc32(zip));
bufsize = zip_entry_read(zip, (void **)&buf, NULL);
mu_assert_int_eq(strlen(TESTDATA2), (size_t)bufsize);
mu_assert_int_eq(0, strncmp(buf, TESTDATA2, (size_t)bufsize));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
mu_assert_int_eq(0, zip_entry_open(zip, "test\\empty/"));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/empty/"));
mu_assert_int_eq(0, zip_entry_size(zip));
mu_assert_int_eq(0, zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
zip_close(zip);
}
MU_TEST(test_noallocread) {
ssize_t bufsize;
size_t buftmp = strlen(TESTDATA2);
char *buf = calloc(buftmp, sizeof(char));
struct zip_t *zip = zip_open(ZIPNAME, 0, 'r');
mu_check(zip != NULL);
mu_assert_int_eq(1, zip_is64(zip));
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-2.txt"));
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
mu_assert_int_eq(buftmp, (size_t)bufsize);
mu_assert_int_eq(0, strncmp(buf, TESTDATA2, buftmp));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
buftmp = strlen(TESTDATA1);
buf = calloc(buftmp, sizeof(char));
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-1.txt"));
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
mu_assert_int_eq(buftmp, (size_t)bufsize);
mu_assert_int_eq(0, strncmp(buf, TESTDATA1, buftmp));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
buftmp = strlen(TESTDATA2);
buf = calloc(buftmp, sizeof(char));
mu_assert_int_eq(0, zip_entry_open(zip, "dotfiles/.test"));
bufsize = zip_entry_noallocread(zip, (void *)buf, buftmp);
mu_assert_int_eq(buftmp, (size_t)bufsize);
mu_assert_int_eq(0, strncmp(buf, TESTDATA2, buftmp));
mu_assert_int_eq(0, zip_entry_close(zip));
free(buf);
buf = NULL;
zip_close(zip);
}
MU_TEST_SUITE(test_read_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
MU_RUN_TEST(test_read);
MU_RUN_TEST(test_noallocread);
}
#define UNUSED(x) (void)x
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_read_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

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@ -0,0 +1,113 @@
#include <stdio.h>
#include <stdlib.h>
#include <zip.h>
#include "minunit.h"
#if defined(_WIN32) || defined(_WIN64)
#define MKTEMP _mktemp
#define UNLINK _unlink
#else
#define MKTEMP mkstemp
#define UNLINK unlink
#endif
static char ZIPNAME[L_tmpnam + 1] = {0};
static char WFILE[L_tmpnam + 1] = {0};
void test_setup(void) {
strncpy(ZIPNAME, "z-XXXXXX\0", L_tmpnam);
strncpy(WFILE, "w-XXXXXX\0", L_tmpnam);
MKTEMP(ZIPNAME);
MKTEMP(WFILE);
}
void test_teardown(void) {
UNLINK(WFILE);
UNLINK(ZIPNAME);
}
#define CRC32DATA1 2220805626
#define TESTDATA1 "Some test data 1...\0"
MU_TEST(test_write) {
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "test/test-1.txt"));
mu_assert_int_eq(0, zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
mu_assert_int_eq(0, strcmp(zip_entry_name(zip), "test/test-1.txt"));
mu_assert_int_eq(0, zip_entry_index(zip));
mu_assert_int_eq(strlen(TESTDATA1), zip_entry_size(zip));
mu_check(CRC32DATA1 == zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(1, zip_is64(zip));
zip_close(zip);
}
MU_TEST(test_write_utf) {
struct zip_t *zip = zip_open(ZIPNAME, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, "тест/Если-б-не-было-войны.txt"));
mu_assert_int_eq(0, zip_entry_write(zip, TESTDATA1, strlen(TESTDATA1)));
mu_assert_int_eq(
0, strcmp(zip_entry_name(zip), "тест/Если-б-не-было-войны.txt"));
mu_assert_int_eq(0, zip_entry_index(zip));
mu_assert_int_eq(strlen(TESTDATA1), zip_entry_size(zip));
mu_check(CRC32DATA1 == zip_entry_crc32(zip));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(1, zip_is64(zip));
zip_close(zip);
}
MU_TEST(test_fwrite) {
const char *filename = WFILE;
FILE *stream = NULL;
struct zip_t *zip = NULL;
#if defined(_MSC_VER)
if (0 != fopen_s(&stream, filename, "w+"))
#else
if (!(stream = fopen(filename, "w+")))
#endif
{
// Cannot open filename
mu_fail("Cannot open filename\n");
}
fwrite(TESTDATA1, sizeof(char), strlen(TESTDATA1), stream);
mu_assert_int_eq(0, fclose(stream));
zip = zip_open(ZIPNAME, 9, 'w');
mu_check(zip != NULL);
mu_assert_int_eq(0, zip_entry_open(zip, WFILE));
mu_assert_int_eq(0, zip_entry_fwrite(zip, WFILE));
mu_assert_int_eq(0, zip_entry_close(zip));
mu_assert_int_eq(1, zip_is64(zip));
zip_close(zip);
}
MU_TEST_SUITE(test_write_suite) {
MU_SUITE_CONFIGURE(&test_setup, &test_teardown);
MU_RUN_TEST(test_write);
MU_RUN_TEST(test_write_utf);
MU_RUN_TEST(test_fwrite);
}
#define UNUSED(x) (void)x
int main(int argc, char *argv[]) {
UNUSED(argc);
UNUSED(argv);
MU_RUN_SUITE(test_write_suite);
MU_REPORT();
return MU_EXIT_CODE;
}

View File

@ -28,6 +28,7 @@ __Importers__:
+ KHR_texture_transform ( 5.1 under test ) + KHR_texture_transform ( 5.1 under test )
- HMB - HMB
- IFC-STEP - IFC-STEP
- IQM
- IRR / IRRMESH - IRR / IRRMESH
- [LWO](https://en.wikipedia.org/wiki/LightWave_3D) - [LWO](https://en.wikipedia.org/wiki/LightWave_3D)
- LWS - LWS

View File

@ -57,9 +57,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <iomanip> #include <iomanip>
#if defined(_MSC_VER) && !defined(__clang__) #if defined(_MSC_VER) && !defined(__clang__)
#define AI_SIZEFMT "%Iu" # define AI_SIZEFMT "%Iu"
#else #else
#define AI_SIZEFMT "%zu" # define AI_SIZEFMT "%zu"
#endif #endif
// --------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------
@ -99,9 +99,9 @@ inline int ai_snprintf(char *outBuf, size_t size, const char *format, ...) {
} }
#elif defined(__MINGW32__) #elif defined(__MINGW32__)
#define ai_snprintf __mingw_snprintf # define ai_snprintf __mingw_snprintf
#else #else
#define ai_snprintf snprintf # define ai_snprintf snprintf
#endif #endif
// --------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------
@ -185,6 +185,7 @@ AI_FORCE_INLINE std::string ai_rgba2hex(int r, int g, int b, int a, bool with_he
// --------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------
/// @brief Performs a trim from start (in place) /// @brief Performs a trim from start (in place)
/// @param s string to trim. /// @param s string to trim.
// ---------------------------------------------------------------------------------
AI_FORCE_INLINE void ai_trim_left(std::string &s) { AI_FORCE_INLINE void ai_trim_left(std::string &s) {
s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](unsigned char ch) { s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](unsigned char ch) {
return !std::isspace(ch); return !std::isspace(ch);
@ -195,7 +196,6 @@ AI_FORCE_INLINE void ai_trim_left(std::string &s) {
/// @brief Performs a trim from end (in place). /// @brief Performs a trim from end (in place).
/// @param s string to trim. /// @param s string to trim.
// --------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------
// ---------------------------------------------------------------------------------
AI_FORCE_INLINE void ai_trim_right(std::string &s) { AI_FORCE_INLINE void ai_trim_right(std::string &s) {
s.erase(std::find_if(s.rbegin(), s.rend(), [](unsigned char ch) { s.erase(std::find_if(s.rbegin(), s.rend(), [](unsigned char ch) {
return !std::isspace(ch); return !std::isspace(ch);
@ -214,6 +214,10 @@ AI_FORCE_INLINE std::string ai_trim(std::string &s) {
return out; return out;
} }
// ---------------------------------------------------------------------------------
/// @brief Performs a to lower operation onto on single character.
/// @param in The character
/// @return the character as lower-case.
// --------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------
template <class char_t> template <class char_t>
AI_FORCE_INLINE char_t ai_tolower(char_t in) { AI_FORCE_INLINE char_t ai_tolower(char_t in) {
@ -233,6 +237,10 @@ AI_FORCE_INLINE std::string ai_tolower(const std::string &in) {
return out; return out;
} }
// ---------------------------------------------------------------------------------
/// @brief Performs a to upper operation onto on single character.
/// @param in The character
/// @return the character as upper-case.
// --------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------
template <class char_t> template <class char_t>
AI_FORCE_INLINE char_t ai_toupper(char_t in) { AI_FORCE_INLINE char_t ai_toupper(char_t in) {
@ -243,6 +251,7 @@ AI_FORCE_INLINE char_t ai_toupper(char_t in) {
/// @brief Performs a ToLower-operation and return the upper-case string. /// @brief Performs a ToLower-operation and return the upper-case string.
/// @param in The incoming string. /// @param in The incoming string.
/// @return The string as uppercase. /// @return The string as uppercase.
// ---------------------------------------------------------------------------------
AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) { AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) {
std::string out(in); std::string out(in);
std::transform(out.begin(), out.end(), out.begin(), [](char c) { return ai_toupper(c); }); std::transform(out.begin(), out.end(), out.begin(), [](char c) { return ai_toupper(c); });
@ -255,6 +264,7 @@ AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) {
/// @param in The incoming string. /// @param in The incoming string.
/// @param placeholder Placeholder character, default is a question mark. /// @param placeholder Placeholder character, default is a question mark.
/// @return The string, with all non-printable characters replaced. /// @return The string, with all non-printable characters replaced.
// ---------------------------------------------------------------------------------
AI_FORCE_INLINE std::string ai_str_toprintable(const std::string &in, char placeholder = '?') { AI_FORCE_INLINE std::string ai_str_toprintable(const std::string &in, char placeholder = '?') {
std::string out(in); std::string out(in);
std::transform(out.begin(), out.end(), out.begin(), [placeholder] (unsigned char c) { std::transform(out.begin(), out.end(), out.begin(), [placeholder] (unsigned char c) {
@ -271,9 +281,9 @@ AI_FORCE_INLINE std::string ai_str_toprintable(const std::string &in, char place
/// @param placeholder Placeholder character, default is a question mark. /// @param placeholder Placeholder character, default is a question mark.
/// @return The string, with all non-printable characters replaced. Will return an /// @return The string, with all non-printable characters replaced. Will return an
/// empty string if in is null or len is <= 0. /// empty string if in is null or len is <= 0.
// ---------------------------------------------------------------------------------
AI_FORCE_INLINE std::string ai_str_toprintable(const char *in, int len, char placeholder = '?') { AI_FORCE_INLINE std::string ai_str_toprintable(const char *in, int len, char placeholder = '?') {
return (in && len > 0) ? ai_str_toprintable(std::string(in, len), placeholder) : std::string(); return (in && len > 0) ? ai_str_toprintable(std::string(in, len), placeholder) : std::string();
} }
#endif // INCLUDED_AI_STRINGUTILS_H #endif // INCLUDED_AI_STRINGUTILS_H

View File

@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_IRRXML_WRAPPER #define INCLUDED_AI_IRRXML_WRAPPER
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <assimp/StringUtils.h>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include "BaseImporter.h" #include "BaseImporter.h"
@ -447,6 +448,7 @@ inline bool TXmlParser<TNodeType>::getValueAsString(XmlNode &node, std::string &
} }
text = node.text().as_string(); text = node.text().as_string();
text = ai_trim(text);
return true; return true;
} }

View File

@ -150,7 +150,7 @@ inline uint8_t HexOctetToDecimal(const char* in) {
// ------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------
// signed variant of strtoul10 // signed variant of strtoul10
// ------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------
inline int strtol10( const char* in, const char** out=0) { inline int strtol10( const char* in, const char** out = 0) {
bool inv = (*in=='-'); bool inv = (*in=='-');
if ( inv || *in == '+' ) { if ( inv || *in == '+' ) {
++in; ++in;
@ -158,7 +158,7 @@ inline int strtol10( const char* in, const char** out=0) {
int value = strtoul10(in,out); int value = strtoul10(in,out);
if (inv) { if (inv) {
if (value < INT_MAX) { if (value < INT_MAX && value > INT_MIN) {
value = -value; value = -value;
} else { } else {
ASSIMP_LOG_WARN( "Converting the string \"", in, "\" into an inverted value resulted in overflow." ); ASSIMP_LOG_WARN( "Converting the string \"", in, "\" into an inverted value resulted in overflow." );

View File

@ -334,7 +334,12 @@ enum aiTextureType {
#define AI_TEXTURE_TYPE_MAX aiTextureType_TRANSMISSION #define AI_TEXTURE_TYPE_MAX aiTextureType_TRANSMISSION
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
// Get a string for a given aiTextureType /**
* @brief Get a string for a given aiTextureType
*
* @param in The texture type
* @return The description string for the texture type.
*/
ASSIMP_API const char *aiTextureTypeToString(enum aiTextureType in); ASSIMP_API const char *aiTextureTypeToString(enum aiTextureType in);
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@ -425,7 +430,8 @@ enum aiShadingMode {
}; };
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** @brief Defines some mixed flags for a particular texture. /**
* @brief Defines some mixed flags for a particular texture.
* *
* Usually you'll instruct your cg artists how textures have to look like ... * Usually you'll instruct your cg artists how textures have to look like ...
* and how they will be processed in your application. However, if you use * and how they will be processed in your application. However, if you use
@ -464,7 +470,8 @@ enum aiTextureFlags {
}; };
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** @brief Defines alpha-blend flags. /**
* @brief Defines alpha-blend flags.
* *
* If you're familiar with OpenGL or D3D, these flags aren't new to you. * If you're familiar with OpenGL or D3D, these flags aren't new to you.
* They define *how* the final color value of a pixel is computed, basing * They define *how* the final color value of a pixel is computed, basing
@ -508,7 +515,8 @@ enum aiBlendMode {
#include "./Compiler/pushpack1.h" #include "./Compiler/pushpack1.h"
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** @brief Defines how an UV channel is transformed. /**
* @brief Defines how an UV channel is transformed.
* *
* This is just a helper structure for the #AI_MATKEY_UVTRANSFORM key. * This is just a helper structure for the #AI_MATKEY_UVTRANSFORM key.
* See its documentation for more details. * See its documentation for more details.
@ -552,8 +560,8 @@ struct aiUVTransform {
//! @cond AI_DOX_INCLUDE_INTERNAL //! @cond AI_DOX_INCLUDE_INTERNAL
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** @brief A very primitive RTTI system for the contents of material /**
* properties. * @brief A very primitive RTTI system for the contents of material properties.
*/ */
enum aiPropertyTypeInfo { enum aiPropertyTypeInfo {
/** Array of single-precision (32 Bit) floats /** Array of single-precision (32 Bit) floats
@ -698,7 +706,14 @@ struct aiMaterial
#ifdef __cplusplus #ifdef __cplusplus
public: public:
/**
* @brief The class constructor.
*/
aiMaterial(); aiMaterial();
/**
* @brief The class destructor.
*/
~aiMaterial(); ~aiMaterial();
// ------------------------------------------------------------------- // -------------------------------------------------------------------
@ -1016,7 +1031,7 @@ extern "C" {
// Clearcoat // Clearcoat
// --------- // ---------
// Clearcoat layer intensity. 0.0 = none (disabled) // Clearcoat layer intensity. 0.0 = none (disabled)
#define AI_MATKEY_CLEARCOAT_FACTOR "$mat.clearcoat.factor", 0, 0 #define AI_MATKEY_CLEARCOAT_FACTOR "$mat.clearcoat.factor", 0, 0
#define AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR "$mat.clearcoat.roughnessFactor", 0, 0 #define AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR "$mat.clearcoat.roughnessFactor", 0, 0
#define AI_MATKEY_CLEARCOAT_TEXTURE aiTextureType_CLEARCOAT, 0 #define AI_MATKEY_CLEARCOAT_TEXTURE aiTextureType_CLEARCOAT, 0
#define AI_MATKEY_CLEARCOAT_ROUGHNESS_TEXTURE aiTextureType_CLEARCOAT, 1 #define AI_MATKEY_CLEARCOAT_ROUGHNESS_TEXTURE aiTextureType_CLEARCOAT, 1
@ -1046,23 +1061,23 @@ extern "C" {
// Emissive // Emissive
// -------- // --------
#define AI_MATKEY_USE_EMISSIVE_MAP "$mat.useEmissiveMap", 0, 0 #define AI_MATKEY_USE_EMISSIVE_MAP "$mat.useEmissiveMap", 0, 0
#define AI_MATKEY_EMISSIVE_INTENSITY "$mat.emissiveIntensity", 0, 0 #define AI_MATKEY_EMISSIVE_INTENSITY "$mat.emissiveIntensity", 0, 0
#define AI_MATKEY_USE_AO_MAP "$mat.useAOMap", 0, 0 #define AI_MATKEY_USE_AO_MAP "$mat.useAOMap", 0, 0
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// Pure key names for all texture-related properties // Pure key names for all texture-related properties
//! @cond MATS_DOC_FULL //! @cond MATS_DOC_FULL
#define _AI_MATKEY_TEXTURE_BASE "$tex.file" #define _AI_MATKEY_TEXTURE_BASE "$tex.file"
#define _AI_MATKEY_UVWSRC_BASE "$tex.uvwsrc" #define _AI_MATKEY_UVWSRC_BASE "$tex.uvwsrc"
#define _AI_MATKEY_TEXOP_BASE "$tex.op" #define _AI_MATKEY_TEXOP_BASE "$tex.op"
#define _AI_MATKEY_MAPPING_BASE "$tex.mapping" #define _AI_MATKEY_MAPPING_BASE "$tex.mapping"
#define _AI_MATKEY_TEXBLEND_BASE "$tex.blend" #define _AI_MATKEY_TEXBLEND_BASE "$tex.blend"
#define _AI_MATKEY_MAPPINGMODE_U_BASE "$tex.mapmodeu" #define _AI_MATKEY_MAPPINGMODE_U_BASE "$tex.mapmodeu"
#define _AI_MATKEY_MAPPINGMODE_V_BASE "$tex.mapmodev" #define _AI_MATKEY_MAPPINGMODE_V_BASE "$tex.mapmodev"
#define _AI_MATKEY_TEXMAP_AXIS_BASE "$tex.mapaxis" #define _AI_MATKEY_TEXMAP_AXIS_BASE "$tex.mapaxis"
#define _AI_MATKEY_UVTRANSFORM_BASE "$tex.uvtrafo" #define _AI_MATKEY_UVTRANSFORM_BASE "$tex.uvtrafo"
#define _AI_MATKEY_TEXFLAGS_BASE "$tex.flags" #define _AI_MATKEY_TEXFLAGS_BASE "$tex.flags"
//! @endcond //! @endcond
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------

View File

@ -113,19 +113,19 @@ struct aiMetadata;
*/ */
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
inline aiMetadataType GetAiType(bool) { inline aiMetadataType GetAiType(const bool &) {
return AI_BOOL; return AI_BOOL;
} }
inline aiMetadataType GetAiType(int32_t) { inline aiMetadataType GetAiType(int32_t) {
return AI_INT32; return AI_INT32;
} }
inline aiMetadataType GetAiType(uint64_t) { inline aiMetadataType GetAiType(const uint64_t &) {
return AI_UINT64; return AI_UINT64;
} }
inline aiMetadataType GetAiType(float) { inline aiMetadataType GetAiType(const float &) {
return AI_FLOAT; return AI_FLOAT;
} }
inline aiMetadataType GetAiType(double) { inline aiMetadataType GetAiType(const double &) {
return AI_DOUBLE; return AI_DOUBLE;
} }
inline aiMetadataType GetAiType(const aiString &) { inline aiMetadataType GetAiType(const aiString &) {
@ -137,10 +137,10 @@ inline aiMetadataType GetAiType(const aiVector3D &) {
inline aiMetadataType GetAiType(const aiMetadata &) { inline aiMetadataType GetAiType(const aiMetadata &) {
return AI_AIMETADATA; return AI_AIMETADATA;
} }
inline aiMetadataType GetAiType(int64_t) { inline aiMetadataType GetAiType(const int64_t &) {
return AI_INT64; return AI_INT64;
} }
inline aiMetadataType GetAiType(uint32_t) { inline aiMetadataType GetAiType(const uint32_t &) {
return AI_UINT32; return AI_UINT32;
} }

View File

@ -379,7 +379,7 @@ enum aiPostProcessSteps
* point primitives to separate meshes. * point primitives to separate meshes.
* </li> * </li>
* <li>Set the <tt>#AI_CONFIG_PP_SBP_REMOVE</tt> importer property to * <li>Set the <tt>#AI_CONFIG_PP_SBP_REMOVE</tt> importer property to
* @code aiPrimitiveType_POINTS | aiPrimitiveType_LINES * @code aiPrimitiveType_POINT | aiPrimitiveType_LINE
* @endcode to cause SortByPType to reject point * @endcode to cause SortByPType to reject point
* and line meshes from the scene. * and line meshes from the scene.
* </li> * </li>

View File

@ -141,25 +141,28 @@ struct ASSIMP_API aiNode {
/** Destructor */ /** Destructor */
~aiNode(); ~aiNode();
/** Searches for a node with a specific name, beginning at this /**
* @brief Searches for a node with a specific name, beginning at this
* nodes. Normally you will call this method on the root node * nodes. Normally you will call this method on the root node
* of the scene. * of the scene.
* *
* @param name Name to search for * @param name Name to search for
* @return nullptr or a valid Node if the search was successful. * @return nullptr or a valid Node if the search was successful.
*/ */
inline inline const aiNode* FindNode(const aiString& name) const {
const aiNode* FindNode(const aiString& name) const {
return FindNode(name.data); return FindNode(name.data);
} }
inline inline aiNode* FindNode(const aiString& name) {
aiNode* FindNode(const aiString& name) {
return FindNode(name.data); return FindNode(name.data);
} }
/**
* @brief Will search for a node described by its name.
* @param[in] name The name for the node to look for.
* @return Pointer showing to the node or nullptr if not found.
*/
const aiNode* FindNode(const char* name) const; const aiNode* FindNode(const char* name) const;
aiNode* FindNode(const char* name); aiNode* FindNode(const char* name);
/** /**
@ -240,8 +243,7 @@ struct ASSIMP_API aiNode {
* delete a given scene on your own. * delete a given scene on your own.
*/ */
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
struct aiScene struct ASSIMP_API aiScene {
{
/** Any combination of the AI_SCENE_FLAGS_XXX flags. By default /** Any combination of the AI_SCENE_FLAGS_XXX flags. By default
* this value is 0, no flags are set. Most applications will * this value is 0, no flags are set. Most applications will
* want to reject all scenes with the AI_SCENE_FLAGS_INCOMPLETE * want to reject all scenes with the AI_SCENE_FLAGS_INCOMPLETE
@ -355,10 +357,10 @@ struct aiScene
#ifdef __cplusplus #ifdef __cplusplus
//! Default constructor - set everything to 0/nullptr //! Default constructor - set everything to 0/nullptr
ASSIMP_API aiScene(); aiScene();
//! Destructor //! Destructor
ASSIMP_API ~aiScene(); ~aiScene();
//! Check whether the scene contains meshes //! Check whether the scene contains meshes
//! Unless no special scene flags are set this will always be true. //! Unless no special scene flags are set this will always be true.

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