Merge branch 'master' into master
commit
f3f533c390
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@ -0,0 +1,26 @@
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name: CIFuzz
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on: [pull_request]
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jobs:
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Fuzzing:
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runs-on: ubuntu-latest
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steps:
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- name: Build Fuzzers
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id: build
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uses: google/oss-fuzz/infra/cifuzz/actions/build_fuzzers@master
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with:
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oss-fuzz-project-name: 'assimp'
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dry-run: false
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language: c++
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- name: Run Fuzzers
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uses: google/oss-fuzz/infra/cifuzz/actions/run_fuzzers@master
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with:
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oss-fuzz-project-name: 'assimp'
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fuzz-seconds: 300
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dry-run: false
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language: c++
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- name: Upload Crash
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uses: actions/upload-artifact@v3
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if: failure() && steps.build.outcome == 'success'
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with:
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name: artifacts
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path: ./out/artifacts
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10
Build.md
10
Build.md
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@ -27,7 +27,7 @@ pip install pyassimp
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## Manual build instructions
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### Install CMake
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Asset-Importer-Lib can be build for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
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Asset-Importer-Lib can be built for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
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```bash
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sudo apt-get install cmake
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```
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@ -46,12 +46,12 @@ cmake --build .
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### Build instructions for Windows with Visual-Studio
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First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
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First, you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
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To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
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```bash
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cmake CMakeLists.txt
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```
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This will generate the project files for the visual studio. All dependencies used to build Asset-IMporter-Lib shall be part of the repo. If you want to use you own zlib.installation this is possible as well. Check the options for it.
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This will generate the project files for the visual studio. All dependencies used to build Asset-Importer-Lib shall be part of the repo. If you want to use you own zlib installation this is possible as well. Check the options for it.
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### Build instructions for Windows with UWP
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See <https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app>
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|
@ -63,9 +63,9 @@ Open a terminal and got to your repository. You can generate the makefiles and b
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cmake CMakeLists.txt
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make -j4
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```
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The option -j descripes the number of parallel processes for the build. In this case make will try to use 4 cores for the build.
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The option -j describes the number of parallel processes for the build. In this case make will try to use 4 cores for the build.
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If you want to use a IDE for linux you can try QTCreator for instance.
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If you want to use an IDE for linux you can try QTCreator for instance.
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### Build instructions for MinGW
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Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag
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|
|
Loading…
Reference in New Issue