small refactorings.
parent
bb3db0ebaf
commit
f3b6b78d4d
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@ -589,7 +589,7 @@ IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
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ADD_SUBDIRECTORY( tools/assimp_view/ )
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ADD_SUBDIRECTORY( tools/assimp_view/ )
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ENDIF ()
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ENDIF ()
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ENDIF ()
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ENDIF ()
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# Te command line tool
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# The command line tool
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ADD_SUBDIRECTORY( tools/assimp_cmd/ )
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ADD_SUBDIRECTORY( tools/assimp_cmd/ )
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ENDIF ()
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ENDIF ()
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@ -185,8 +185,6 @@ SET( Common_SRCS
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Common/ScenePreprocessor.cpp
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Common/ScenePreprocessor.cpp
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Common/ScenePreprocessor.h
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Common/ScenePreprocessor.h
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Common/SkeletonMeshBuilder.cpp
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Common/SkeletonMeshBuilder.cpp
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Common/SplitByBoneCountProcess.cpp
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Common/SplitByBoneCountProcess.h
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Common/StandardShapes.cpp
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Common/StandardShapes.cpp
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Common/TargetAnimation.cpp
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Common/TargetAnimation.cpp
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Common/TargetAnimation.h
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Common/TargetAnimation.h
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@ -737,6 +735,8 @@ SET( PostProcessing_SRCS
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PostProcessing/ArmaturePopulate.h
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PostProcessing/ArmaturePopulate.h
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PostProcessing/GenBoundingBoxesProcess.cpp
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PostProcessing/GenBoundingBoxesProcess.cpp
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PostProcessing/GenBoundingBoxesProcess.h
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PostProcessing/GenBoundingBoxesProcess.h
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PostProcessing/SplitByBoneCountProcess.cpp
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PostProcessing/SplitByBoneCountProcess.h
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)
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)
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SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
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SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2020, assimp team
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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Redistribution and use of this software in source and binary forms,
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@ -43,45 +41,43 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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/** @file Implementation of BaseProcess */
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/** @file Implementation of BaseProcess */
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#include <assimp/BaseImporter.h>
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#include "BaseProcess.h"
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#include "BaseProcess.h"
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/scene.h>
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#include "Importer.h"
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#include "Importer.h"
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#include <assimp/BaseImporter.h>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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using namespace Assimp;
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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// Constructor to be privately used by Importer
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BaseProcess::BaseProcess() AI_NO_EXCEPT
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BaseProcess::BaseProcess() AI_NO_EXCEPT
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: shared()
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: shared(),
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, progress()
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progress() {
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{
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// empty
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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// Destructor, private as well
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BaseProcess::~BaseProcess()
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BaseProcess::~BaseProcess() {
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{
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// nothing to do here
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// nothing to do here
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void BaseProcess::ExecuteOnScene( Importer* pImp)
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void BaseProcess::ExecuteOnScene(Importer *pImp) {
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{
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ai_assert( nullptr != pImp );
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ai_assert(NULL != pImp && NULL != pImp->Pimpl()->mScene);
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ai_assert( nullptr != pImp->Pimpl()->mScene);
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progress = pImp->GetProgressHandler();
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progress = pImp->GetProgressHandler();
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ai_assert(progress);
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ai_assert(nullptr != progress);
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SetupProperties( pImp );
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SetupProperties(pImp);
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// catch exceptions thrown inside the PostProcess-Step
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// catch exceptions thrown inside the PostProcess-Step
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try
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try {
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{
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Execute(pImp->Pimpl()->mScene);
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Execute(pImp->Pimpl()->mScene);
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} catch( const std::exception& err ) {
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} catch (const std::exception &err) {
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// extract error description
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// extract error description
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pImp->Pimpl()->mErrorString = err.what();
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pImp->Pimpl()->mErrorString = err.what();
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@ -94,14 +90,11 @@ void BaseProcess::ExecuteOnScene( Importer* pImp)
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void BaseProcess::SetupProperties(const Importer* /*pImp*/)
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void BaseProcess::SetupProperties(const Importer * /*pImp*/) {
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{
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// the default implementation does nothing
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// the default implementation does nothing
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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bool BaseProcess::RequireVerboseFormat() const
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bool BaseProcess::RequireVerboseFormat() const {
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{
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return true;
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return true;
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}
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}
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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2020, assimp team
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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Redistribution and use of this software in source and binary forms,
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@ -44,12 +43,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef INCLUDED_AI_BASEPROCESS_H
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#ifndef INCLUDED_AI_BASEPROCESS_H
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#define INCLUDED_AI_BASEPROCESS_H
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#define INCLUDED_AI_BASEPROCESS_H
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#include <map>
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#include <assimp/GenericProperty.h>
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#include <assimp/GenericProperty.h>
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#include <map>
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struct aiScene;
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struct aiScene;
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namespace Assimp {
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namespace Assimp {
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class Importer;
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class Importer;
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* to provide additional information to other steps. This is primarily
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* to provide additional information to other steps. This is primarily
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* intended for cross-step optimizations.
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* intended for cross-step optimizations.
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*/
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*/
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class SharedPostProcessInfo
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class SharedPostProcessInfo {
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{
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public:
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public:
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struct Base {
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struct Base
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virtual ~Base() {}
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{
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virtual ~Base()
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{}
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};
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};
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//! Represents data that is allocated on the heap, thus needs to be deleted
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//! Represents data that is allocated on the heap, thus needs to be deleted
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template <typename T>
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template <typename T>
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struct THeapData : public Base
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struct THeapData : public Base {
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{
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explicit THeapData(T *in) :
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explicit THeapData(T* in)
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data(in) {}
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: data (in)
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{}
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~THeapData()
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~THeapData() {
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{
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delete data;
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delete data;
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}
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}
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T* data;
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T *data;
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};
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};
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//! Represents static, by-value data not allocated on the heap
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//! Represents static, by-value data not allocated on the heap
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template <typename T>
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template <typename T>
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struct TStaticData : public Base
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struct TStaticData : public Base {
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{
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explicit TStaticData(T in) :
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explicit TStaticData(T in)
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data(in) {}
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: data (in)
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{}
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~TStaticData()
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~TStaticData() {}
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{}
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T data;
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T data;
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};
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};
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// some typedefs for cleaner code
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// some typedefs for cleaner code
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typedef unsigned int KeyType;
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typedef unsigned int KeyType;
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typedef std::map<KeyType, Base*> PropertyMap;
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typedef std::map<KeyType, Base *> PropertyMap;
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public:
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public:
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//! Destructor
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//! Destructor
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~SharedPostProcessInfo()
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~SharedPostProcessInfo() {
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{
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Clean();
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Clean();
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}
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}
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//! Remove all stored properties from the table
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//! Remove all stored properties from the table
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void Clean()
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void Clean() {
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{
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// invoke the virtual destructor for all stored properties
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// invoke the virtual destructor for all stored properties
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for (PropertyMap::iterator it = pmap.begin(), end = pmap.end();
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for (PropertyMap::iterator it = pmap.begin(), end = pmap.end();
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it != end; ++it)
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it != end; ++it) {
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{
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delete (*it).second;
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delete (*it).second;
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}
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}
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pmap.clear();
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pmap.clear();
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//! Add a heap property to the list
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//! Add a heap property to the list
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template <typename T>
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template <typename T>
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void AddProperty( const char* name, T* in ){
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void AddProperty(const char *name, T *in) {
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AddProperty(name,(Base*)new THeapData<T>(in));
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AddProperty(name, (Base *)new THeapData<T>(in));
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}
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}
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//! Add a static by-value property to the list
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//! Add a static by-value property to the list
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template <typename T>
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template <typename T>
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void AddProperty( const char* name, T in ){
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void AddProperty(const char *name, T in) {
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AddProperty(name,(Base*)new TStaticData<T>(in));
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AddProperty(name, (Base *)new TStaticData<T>(in));
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}
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}
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//! Get a heap property
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//! Get a heap property
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template <typename T>
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template <typename T>
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bool GetProperty( const char* name, T*& out ) const
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bool GetProperty(const char *name, T *&out) const {
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{
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THeapData<T> *t = (THeapData<T> *)GetPropertyInternal(name);
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THeapData<T>* t = (THeapData<T>*)GetPropertyInternal(name);
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if (!t) {
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if(!t)
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{
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out = NULL;
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out = NULL;
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return false;
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return false;
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}
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}
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//! Get a static, by-value property
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//! Get a static, by-value property
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template <typename T>
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template <typename T>
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bool GetProperty( const char* name, T& out ) const
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bool GetProperty(const char *name, T &out) const {
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{
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TStaticData<T> *t = (TStaticData<T> *)GetPropertyInternal(name);
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TStaticData<T>* t = (TStaticData<T>*)GetPropertyInternal(name);
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if ( nullptr == t) {
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if(!t)return false;
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return false;
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}
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out = t->data;
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out = t->data;
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return true;
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return true;
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}
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}
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//! Remove a property of a specific type
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//! Remove a property of a specific type
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void RemoveProperty( const char* name) {
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void RemoveProperty(const char *name) {
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SetGenericPropertyPtr<Base>(pmap,name,NULL);
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SetGenericPropertyPtr<Base>(pmap, name, nullptr );
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}
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}
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private:
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private:
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void AddProperty(const char *name, Base *data) {
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void AddProperty( const char* name, Base* data) {
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SetGenericPropertyPtr<Base>(pmap, name, data);
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SetGenericPropertyPtr<Base>(pmap,name,data);
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}
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}
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Base* GetPropertyInternal( const char* name) const {
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Base *GetPropertyInternal(const char *name) const {
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return GetGenericProperty<Base*>(pmap,name,NULL);
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return GetGenericProperty<Base *>(pmap, name, nullptr );
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}
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}
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private:
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private:
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//! Map of all stored properties
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//! Map of all stored properties
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PropertyMap pmap;
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PropertyMap pmap;
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};
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};
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#if 0
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// ---------------------------------------------------------------------------
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/** @brief Represents a dependency table for a postprocessing steps.
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*
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* For future use.
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*/
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struct PPDependencyTable
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{
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unsigned int execute_me_before_these;
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unsigned int execute_me_after_these;
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unsigned int only_if_these_are_not_specified;
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unsigned int mutually_exclusive_with;
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};
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#endif
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#define AI_SPP_SPATIAL_SORT "$Spat"
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#define AI_SPP_SPATIAL_SORT "$Spat"
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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* @return true if the process is present in this flag fields,
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* @return true if the process is present in this flag fields,
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* false if not.
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* false if not.
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*/
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*/
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virtual bool IsActive( unsigned int pFlags) const = 0;
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virtual bool IsActive(unsigned int pFlags) const = 0;
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Check whether this step expects its input vertex data to be
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/** Check whether this step expects its input vertex data to be
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* the object pointer will be set to NULL).
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* the object pointer will be set to NULL).
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* @param pImp Importer instance (pImp->mScene must be valid)
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* @param pImp Importer instance (pImp->mScene must be valid)
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*/
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*/
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void ExecuteOnScene( Importer* pImp);
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void ExecuteOnScene(Importer *pImp);
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Called prior to ExecuteOnScene().
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/** Called prior to ExecuteOnScene().
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* The function is a request to the process to update its configuration
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* The function is a request to the process to update its configuration
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* basing on the Importer's configuration property list.
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* basing on the Importer's configuration property list.
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*/
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*/
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virtual void SetupProperties(const Importer* pImp);
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virtual void SetupProperties(const Importer *pImp);
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Executes the post processing step on the given imported data.
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/** Executes the post processing step on the given imported data.
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* This method must be implemented by deriving classes.
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* This method must be implemented by deriving classes.
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* @param pScene The imported data to work at.
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* @param pScene The imported data to work at.
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*/
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*/
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virtual void Execute( aiScene* pScene) = 0;
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virtual void Execute(aiScene *pScene) = 0;
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Assign a new SharedPostProcessInfo to the step. This object
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/** Assign a new SharedPostProcessInfo to the step. This object
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* allows multiple postprocess steps to share data.
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* allows multiple postprocess steps to share data.
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* @param sh May be NULL
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* @param sh May be NULL
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*/
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*/
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inline void SetSharedData(SharedPostProcessInfo* sh) {
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inline void SetSharedData(SharedPostProcessInfo *sh) {
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shared = sh;
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shared = sh;
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}
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}
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// -------------------------------------------------------------------
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// -------------------------------------------------------------------
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/** Get the shared data that is assigned to the step.
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/** Get the shared data that is assigned to the step.
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*/
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*/
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inline SharedPostProcessInfo* GetSharedData() {
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inline SharedPostProcessInfo *GetSharedData() {
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return shared;
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return shared;
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}
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}
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protected:
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protected:
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/** See the doc of #SharedPostProcessInfo for more details */
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/** See the doc of #SharedPostProcessInfo for more details */
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SharedPostProcessInfo* shared;
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SharedPostProcessInfo *shared;
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/** Currently active progress handler */
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/** Currently active progress handler */
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ProgressHandler* progress;
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ProgressHandler *progress;
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};
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};
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} // end of namespace Assimp
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} // end of namespace Assimp
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#endif // AI_BASEPROCESS_H_INC
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#endif // AI_BASEPROCESS_H_INC
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@ -123,7 +123,7 @@ corresponding preprocessor flag to selectively disable steps.
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# include "PostProcessing/OptimizeGraph.h"
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# include "PostProcessing/OptimizeGraph.h"
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#endif
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#endif
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#ifndef ASSIMP_BUILD_NO_SPLITBYBONECOUNT_PROCESS
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#ifndef ASSIMP_BUILD_NO_SPLITBYBONECOUNT_PROCESS
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# include "Common/SplitByBoneCountProcess.h"
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# include "PostProcessing/SplitByBoneCountProcess.h"
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#endif
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#endif
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#ifndef ASSIMP_BUILD_NO_DEBONE_PROCESS
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#ifndef ASSIMP_BUILD_NO_DEBONE_PROCESS
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# include "PostProcessing/DeboneProcess.h"
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# include "PostProcessing/DeboneProcess.h"
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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define AI_SPLITBYBONECOUNTPROCESS_H_INC
|
#define AI_SPLITBYBONECOUNTPROCESS_H_INC
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "BaseProcess.h"
|
#include "Common/BaseProcess.h"
|
||||||
|
|
||||||
#include <assimp/mesh.h>
|
#include <assimp/mesh.h>
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2020, assimp team
|
Copyright (c) 2006-2020, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -45,26 +44,25 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define AI_GENERIC_PROPERTY_H_INCLUDED
|
#define AI_GENERIC_PROPERTY_H_INCLUDED
|
||||||
|
|
||||||
#ifdef __GNUC__
|
#ifdef __GNUC__
|
||||||
# pragma GCC system_header
|
# pragma GCC system_header
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <assimp/Importer.hpp>
|
|
||||||
#include <assimp/ai_assert.h>
|
|
||||||
#include <assimp/Hash.h>
|
#include <assimp/Hash.h>
|
||||||
|
#include <assimp/ai_assert.h>
|
||||||
|
#include <assimp/Importer.hpp>
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
template <class T>
|
template <class T>
|
||||||
inline
|
inline bool SetGenericProperty(std::map<unsigned int, T> &list,
|
||||||
bool SetGenericProperty(std::map< unsigned int, T >& list,
|
const char *szName, const T &value) {
|
||||||
const char* szName, const T& value) {
|
|
||||||
ai_assert(nullptr != szName);
|
ai_assert(nullptr != szName);
|
||||||
const uint32_t hash = SuperFastHash(szName);
|
const uint32_t hash = SuperFastHash(szName);
|
||||||
|
|
||||||
typename std::map<unsigned int, T>::iterator it = list.find(hash);
|
typename std::map<unsigned int, T>::iterator it = list.find(hash);
|
||||||
if (it == list.end()) {
|
if (it == list.end()) {
|
||||||
list.insert(std::pair<unsigned int, T>( hash, value ));
|
list.insert(std::pair<unsigned int, T>(hash, value));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
(*it).second = value;
|
(*it).second = value;
|
||||||
|
@ -74,9 +72,8 @@ bool SetGenericProperty(std::map< unsigned int, T >& list,
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
template <class T>
|
template <class T>
|
||||||
inline
|
inline const T &GetGenericProperty(const std::map<unsigned int, T> &list,
|
||||||
const T& GetGenericProperty(const std::map< unsigned int, T >& list,
|
const char *szName, const T &errorReturn) {
|
||||||
const char* szName, const T& errorReturn) {
|
|
||||||
ai_assert(nullptr != szName);
|
ai_assert(nullptr != szName);
|
||||||
const uint32_t hash = SuperFastHash(szName);
|
const uint32_t hash = SuperFastHash(szName);
|
||||||
|
|
||||||
|
@ -92,22 +89,21 @@ const T& GetGenericProperty(const std::map< unsigned int, T >& list,
|
||||||
// Special version for pointer types - they will be deleted when replaced with another value
|
// Special version for pointer types - they will be deleted when replaced with another value
|
||||||
// passing NULL removes the whole property
|
// passing NULL removes the whole property
|
||||||
template <class T>
|
template <class T>
|
||||||
inline
|
inline void SetGenericPropertyPtr(std::map<unsigned int, T *> &list,
|
||||||
void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
|
const char *szName, T *value, bool *bWasExisting = nullptr) {
|
||||||
const char* szName, T* value, bool* bWasExisting = nullptr ) {
|
|
||||||
ai_assert(nullptr != szName);
|
ai_assert(nullptr != szName);
|
||||||
const uint32_t hash = SuperFastHash(szName);
|
const uint32_t hash = SuperFastHash(szName);
|
||||||
|
|
||||||
typename std::map<unsigned int, T*>::iterator it = list.find(hash);
|
typename std::map<unsigned int, T *>::iterator it = list.find(hash);
|
||||||
if (it == list.end()) {
|
if (it == list.end()) {
|
||||||
if (bWasExisting) {
|
if (bWasExisting) {
|
||||||
*bWasExisting = false;
|
*bWasExisting = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
list.insert(std::pair<unsigned int,T*>( hash, value ));
|
list.insert(std::pair<unsigned int, T *>(hash, value));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if ((*it).second != value) {
|
if ((*it).second != value) {
|
||||||
delete (*it).second;
|
delete (*it).second;
|
||||||
(*it).second = value;
|
(*it).second = value;
|
||||||
}
|
}
|
||||||
|
@ -121,9 +117,8 @@ void SetGenericPropertyPtr(std::map< unsigned int, T* >& list,
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
template <class T>
|
template <class T>
|
||||||
inline
|
inline bool HasGenericProperty(const std::map<unsigned int, T> &list,
|
||||||
bool HasGenericProperty(const std::map< unsigned int, T >& list,
|
const char *szName) {
|
||||||
const char* szName) {
|
|
||||||
ai_assert(nullptr != szName);
|
ai_assert(nullptr != szName);
|
||||||
const uint32_t hash = SuperFastHash(szName);
|
const uint32_t hash = SuperFastHash(szName);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue