Update FBXConverter.cpp
FBXConverter: initialize aiNodeAnim with nullptr.pull/850/head
parent
001eede34c
commit
f2d5921252
|
@ -2525,7 +2525,7 @@ void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
|
||||||
|
|
||||||
const std::string& chain_name = NameTransformationChainNode( fixed_name, comp );
|
const std::string& chain_name = NameTransformationChainNode( fixed_name, comp );
|
||||||
|
|
||||||
aiNodeAnim* na;
|
aiNodeAnim* na = nullptr;
|
||||||
switch ( comp )
|
switch ( comp )
|
||||||
{
|
{
|
||||||
case TransformationComp_Rotation:
|
case TransformationComp_Rotation:
|
||||||
|
|
Loading…
Reference in New Issue