Update FBXConverter.cpp

FBXConverter: initialize aiNodeAnim with nullptr.
pull/850/head
Kim Kulling 2016-04-04 12:48:53 +02:00
parent 001eede34c
commit f2d5921252
1 changed files with 1 additions and 1 deletions

View File

@ -2525,7 +2525,7 @@ void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
const std::string& chain_name = NameTransformationChainNode( fixed_name, comp );
aiNodeAnim* na;
aiNodeAnim* na = nullptr;
switch ( comp )
{
case TransformationComp_Rotation: