Merge branch 'master' into kimkulling-patch-github-actions
commit
f19c7afba9
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@ -8,26 +8,30 @@ on:
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|
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jobs:
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jobs:
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job:
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job:
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name: ${{ matrix.os }}-build-and-test
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name: ${{ matrix.os }}-${{ matrix.cxx }}-build-and-test
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runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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matrix:
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matrix:
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os: [ubuntu-latest, macos-latest, windows-latest]
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name: [ubuntu-gcc, macos-clang, windows-msvc, ubuntu-clang]
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# For Windows msvc, for Linux and macOS let's use the clang compiler
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# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
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include:
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include:
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- os: windows-latest
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- name: windows-msvc
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os: windows-latest
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cxx: cl.exe
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cxx: cl.exe
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cc: cl.exe
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cc: cl.exe
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- os: ubuntu-latest
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- name: ubuntu-clang
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os: ubuntu-latest
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cxx: clang++
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cxx: clang++
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cc: clang
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cc: clang
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- os: ubuntu-latest
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- name: macos-clang
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os: macos-latest
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cxx: clang++
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cc: clang
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- name: ubuntu-gcc
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os: ubuntu-latest
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cxx: g++
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cxx: g++
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cc: gcc
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cc: gcc
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- os: macos-latest
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cxx: clang++
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cc: clang
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steps:
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steps:
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- uses: actions/checkout@v2
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- uses: actions/checkout@v2
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@ -239,22 +239,14 @@ IF( UNIX )
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INCLUDE(GNUInstallDirs)
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INCLUDE(GNUInstallDirs)
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ENDIF()
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ENDIF()
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# enable warnings as errors ########################################
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IF (MSVC)
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ADD_COMPILE_OPTIONS(/WX)
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ELSE()
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror")
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ENDIF()
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# Grouped compiler settings ########################################
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# Grouped compiler settings ########################################
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IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
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IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
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IF(NOT ASSIMP_HUNTER_ENABLED)
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IF(NOT ASSIMP_HUNTER_ENABLED)
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SET(CMAKE_CXX_FLAGS "-fPIC -std=c++0x ${CMAKE_CXX_FLAGS}")
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SET(CMAKE_CXX_STANDARD 11)
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SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
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SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
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ENDIF()
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ENDIF()
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# hide all not-exported symbols
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# hide all not-exported symbols
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SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
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SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall ${CMAKE_CXX_FLAGS}")
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SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
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SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
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SET(LIBSTDC++_LIBRARIES -lstdc++)
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SET(LIBSTDC++_LIBRARIES -lstdc++)
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ELSEIF(MSVC)
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ELSEIF(MSVC)
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@ -142,11 +142,11 @@ void Parser::LogWarning(const char* szWarn)
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{
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{
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ai_assert(NULL != szWarn);
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ai_assert(NULL != szWarn);
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char szTemp[1024];
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char szTemp[2048];
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#if _MSC_VER >= 1400
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#if _MSC_VER >= 1400
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sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
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sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
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#else
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#else
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ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
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ai_snprintf(szTemp,sizeof(szTemp),"Line %u: %s",iLineNumber,szWarn);
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#endif
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#endif
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// output the warning to the logger ...
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// output the warning to the logger ...
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@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* @brief Conversion of Blender's new BMesh stuff
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* @brief Conversion of Blender's new BMesh stuff
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*/
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*/
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#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
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#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
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#include "BlenderDNA.h"
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#include "BlenderDNA.h"
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@ -181,6 +180,7 @@ void BlenderBMeshConverter::AddFace( int v1, int v2, int v3, int v4 )
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face.v2 = v2;
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face.v2 = v2;
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face.v3 = v3;
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face.v3 = v3;
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face.v4 = v4;
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face.v4 = v4;
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face.flag = 0;
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// TODO - Work out how materials work
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// TODO - Work out how materials work
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face.mat_nr = 0;
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face.mat_nr = 0;
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triMesh->mface.push_back( face );
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triMesh->mface.push_back( face );
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|
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@ -73,11 +73,11 @@ ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
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aiExportFormatDesc *desc = new aiExportFormatDesc;
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aiExportFormatDesc *desc = new aiExportFormatDesc;
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desc->description = new char[ strlen( orig->description ) + 1 ]();
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desc->description = new char[ strlen( orig->description ) + 1 ]();
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::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
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::memcpy( (char*) desc->description, orig->description, strlen( orig->description ) );
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desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
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desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
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::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
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::memcpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
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desc->id = new char[ strlen( orig->id ) + 1 ]();
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desc->id = new char[ strlen( orig->id ) + 1 ]();
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::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
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::memcpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
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return desc;
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return desc;
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}
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}
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@ -1134,6 +1134,13 @@ ENDIF ()
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ADD_LIBRARY( assimp ${assimp_src} )
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ADD_LIBRARY( assimp ${assimp_src} )
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ADD_LIBRARY(assimp::assimp ALIAS assimp)
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ADD_LIBRARY(assimp::assimp ALIAS assimp)
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# enable warnings as errors ########################################
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IF (MSVC)
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TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
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ELSE()
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TARGET_COMPILE_OPTIONS(assimp PRIVATE -Werror)
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ENDIF()
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TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
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TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
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@ -979,7 +979,7 @@ void GetArrayCopy(Type*& dest, ai_uint num ) {
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dest = new Type[num];
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dest = new Type[num];
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::memcpy(dest, old, sizeof(Type) * num);
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::memcpy(dest, old, sizeof(Type) * num);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void SceneCombiner::CopySceneFlat(aiScene** _dest,const aiScene* src) {
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void SceneCombiner::CopySceneFlat(aiScene** _dest,const aiScene* src) {
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@ -1065,7 +1065,7 @@ void SceneCombiner::Copy( aiMesh** _dest, const aiMesh* src ) {
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aiMesh* dest = *_dest = new aiMesh();
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aiMesh* dest = *_dest = new aiMesh();
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// get a flat copy
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// get a flat copy
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::memcpy(dest,src,sizeof(aiMesh));
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*dest = *src;
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// and reallocate all arrays
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// and reallocate all arrays
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GetArrayCopy( dest->mVertices, dest->mNumVertices );
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GetArrayCopy( dest->mVertices, dest->mNumVertices );
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@ -1104,7 +1104,7 @@ void SceneCombiner::Copy(aiAnimMesh** _dest, const aiAnimMesh* src) {
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aiAnimMesh* dest = *_dest = new aiAnimMesh();
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aiAnimMesh* dest = *_dest = new aiAnimMesh();
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// get a flat copy
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// get a flat copy
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::memcpy(dest, src, sizeof(aiAnimMesh));
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*dest = *src;
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// and reallocate all arrays
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// and reallocate all arrays
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GetArrayCopy(dest->mVertices, dest->mNumVertices);
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GetArrayCopy(dest->mVertices, dest->mNumVertices);
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@ -1161,7 +1161,7 @@ void SceneCombiner::Copy(aiTexture** _dest, const aiTexture* src) {
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aiTexture* dest = *_dest = new aiTexture();
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aiTexture* dest = *_dest = new aiTexture();
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// get a flat copy
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// get a flat copy
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::memcpy(dest,src,sizeof(aiTexture));
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*dest = *src;
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// and reallocate all arrays. We must do it manually here
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// and reallocate all arrays. We must do it manually here
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const char* old = (const char*)dest->pcData;
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const char* old = (const char*)dest->pcData;
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@ -1191,7 +1191,7 @@ void SceneCombiner::Copy( aiAnimation** _dest, const aiAnimation* src ) {
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aiAnimation* dest = *_dest = new aiAnimation();
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aiAnimation* dest = *_dest = new aiAnimation();
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|
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// get a flat copy
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// get a flat copy
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::memcpy(dest,src,sizeof(aiAnimation));
|
*dest = *src;
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|
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// and reallocate all arrays
|
// and reallocate all arrays
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CopyPtrArray( dest->mChannels, src->mChannels, dest->mNumChannels );
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CopyPtrArray( dest->mChannels, src->mChannels, dest->mNumChannels );
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||||||
|
@ -1207,7 +1207,7 @@ void SceneCombiner::Copy(aiNodeAnim** _dest, const aiNodeAnim* src) {
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aiNodeAnim* dest = *_dest = new aiNodeAnim();
|
aiNodeAnim* dest = *_dest = new aiNodeAnim();
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||||||
|
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||||||
// get a flat copy
|
// get a flat copy
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::memcpy(dest,src,sizeof(aiNodeAnim));
|
*dest = *src;
|
||||||
|
|
||||||
// and reallocate all arrays
|
// and reallocate all arrays
|
||||||
GetArrayCopy( dest->mPositionKeys, dest->mNumPositionKeys );
|
GetArrayCopy( dest->mPositionKeys, dest->mNumPositionKeys );
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||||||
|
@ -1223,7 +1223,7 @@ void SceneCombiner::Copy(aiMeshMorphAnim** _dest, const aiMeshMorphAnim* src) {
|
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aiMeshMorphAnim* dest = *_dest = new aiMeshMorphAnim();
|
aiMeshMorphAnim* dest = *_dest = new aiMeshMorphAnim();
|
||||||
|
|
||||||
// get a flat copy
|
// get a flat copy
|
||||||
::memcpy(dest,src,sizeof(aiMeshMorphAnim));
|
*dest = *src;
|
||||||
|
|
||||||
// and reallocate all arrays
|
// and reallocate all arrays
|
||||||
GetArrayCopy( dest->mKeys, dest->mNumKeys );
|
GetArrayCopy( dest->mKeys, dest->mNumKeys );
|
||||||
|
@ -1244,7 +1244,7 @@ void SceneCombiner::Copy( aiCamera** _dest,const aiCamera* src) {
|
||||||
aiCamera* dest = *_dest = new aiCamera();
|
aiCamera* dest = *_dest = new aiCamera();
|
||||||
|
|
||||||
// get a flat copy, that's already OK
|
// get a flat copy, that's already OK
|
||||||
::memcpy(dest,src,sizeof(aiCamera));
|
*dest = *src;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -1256,7 +1256,7 @@ void SceneCombiner::Copy(aiLight** _dest, const aiLight* src) {
|
||||||
aiLight* dest = *_dest = new aiLight();
|
aiLight* dest = *_dest = new aiLight();
|
||||||
|
|
||||||
// get a flat copy, that's already OK
|
// get a flat copy, that's already OK
|
||||||
::memcpy(dest,src,sizeof(aiLight));
|
*dest = *src;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -1268,7 +1268,7 @@ void SceneCombiner::Copy(aiBone** _dest, const aiBone* src) {
|
||||||
aiBone* dest = *_dest = new aiBone();
|
aiBone* dest = *_dest = new aiBone();
|
||||||
|
|
||||||
// get a flat copy
|
// get a flat copy
|
||||||
::memcpy(dest,src,sizeof(aiBone));
|
*dest = *src;
|
||||||
|
|
||||||
// and reallocate all arrays
|
// and reallocate all arrays
|
||||||
GetArrayCopy( dest->mWeights, dest->mNumWeights );
|
GetArrayCopy( dest->mWeights, dest->mNumWeights );
|
||||||
|
@ -1282,7 +1282,7 @@ void SceneCombiner::Copy (aiNode** _dest, const aiNode* src)
|
||||||
aiNode* dest = *_dest = new aiNode();
|
aiNode* dest = *_dest = new aiNode();
|
||||||
|
|
||||||
// get a flat copy
|
// get a flat copy
|
||||||
::memcpy(dest,src,sizeof(aiNode));
|
*dest = *src;
|
||||||
|
|
||||||
if (src->mMetaData) {
|
if (src->mMetaData) {
|
||||||
Copy(&dest->mMetaData, src->mMetaData);
|
Copy(&dest->mMetaData, src->mMetaData);
|
||||||
|
|
|
@ -1556,7 +1556,7 @@ static int _m3dstbi__create_png_image(_m3dstbi__png *a, unsigned char *image_dat
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char tc[3], int out_n) {
|
static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char* tc, int out_n) {
|
||||||
_m3dstbi__context *s = z->s;
|
_m3dstbi__context *s = z->s;
|
||||||
_m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y;
|
_m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y;
|
||||||
unsigned char *p = z->out;
|
unsigned char *p = z->out;
|
||||||
|
@ -1639,7 +1639,7 @@ static int _m3dstbi__expand_png_palette(_m3dstbi__png *a, unsigned char *palette
|
||||||
|
|
||||||
static int _m3dstbi__parse_png_file(_m3dstbi__png *z, int scan, int req_comp) {
|
static int _m3dstbi__parse_png_file(_m3dstbi__png *z, int scan, int req_comp) {
|
||||||
unsigned char palette[1024], pal_img_n = 0;
|
unsigned char palette[1024], pal_img_n = 0;
|
||||||
unsigned char has_trans = 0, tc[3];
|
unsigned char has_trans = 0, tc[3] = {};
|
||||||
_m3dstbi__uint16 tc16[3];
|
_m3dstbi__uint16 tc16[3];
|
||||||
_m3dstbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
|
_m3dstbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
|
||||||
int first = 1, k, interlace = 0, color = 0;
|
int first = 1, k, interlace = 0, color = 0;
|
||||||
|
@ -4350,7 +4350,7 @@ unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size
|
||||||
M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL;
|
M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL;
|
||||||
uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0;
|
uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0;
|
||||||
uint32_t numskin = 0, maxskin = 0, numstr = 0, maxt = 0, maxbone = 0, numgrp = 0, maxgrp = 0, *grpidx = NULL;
|
uint32_t numskin = 0, maxskin = 0, numstr = 0, maxt = 0, maxbone = 0, numgrp = 0, maxgrp = 0, *grpidx = NULL;
|
||||||
uint8_t *opa;
|
uint8_t *opa = nullptr;
|
||||||
m3dcd_t *cd;
|
m3dcd_t *cd;
|
||||||
m3dc_t *cmd;
|
m3dc_t *cmd;
|
||||||
m3dstr_t *str = NULL;
|
m3dstr_t *str = NULL;
|
||||||
|
|
Loading…
Reference in New Issue