Merge pull request #1135 from hblasins/objExtension
Added support for parameters Ni and Tf in OBJ/MTL file format.pull/1140/head
commit
f16387e5a7
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@ -166,11 +166,18 @@ void ObjExporter::WriteMaterialFile()
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if(AI_SUCCESS == mat->Get(AI_MATKEY_COLOR_EMISSIVE,c)) {
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if(AI_SUCCESS == mat->Get(AI_MATKEY_COLOR_EMISSIVE,c)) {
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mOutputMat << "Ke " << c.r << " " << c.g << " " << c.b << endl;
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mOutputMat << "Ke " << c.r << " " << c.g << " " << c.b << endl;
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}
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}
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if(AI_SUCCESS == mat->Get(AI_MATKEY_COLOR_TRANSPARENT,c)) {
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mOutputMat << "Tf " << c.r << " " << c.g << " " << c.b << endl;
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}
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ai_real o;
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ai_real o;
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if(AI_SUCCESS == mat->Get(AI_MATKEY_OPACITY,o)) {
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if(AI_SUCCESS == mat->Get(AI_MATKEY_OPACITY,o)) {
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mOutputMat << "d " << o << endl;
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mOutputMat << "d " << o << endl;
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}
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}
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if(AI_SUCCESS == mat->Get(AI_MATKEY_REFRACTI,o)) {
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mOutputMat << "Ni " << o << endl;
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}
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if(AI_SUCCESS == mat->Get(AI_MATKEY_SHININESS,o) && o) {
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if(AI_SUCCESS == mat->Get(AI_MATKEY_SHININESS,o) && o) {
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mOutputMat << "Ns " << o << endl;
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mOutputMat << "Ns " << o << endl;
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@ -178,6 +178,8 @@ struct Material {
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int illumination_model;
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int illumination_model;
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//! Index of refraction
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//! Index of refraction
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ai_real ior;
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ai_real ior;
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//! Transparency color
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aiColor3D transparent;
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//! Constructor
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//! Constructor
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Material()
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Material()
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@ -185,7 +187,8 @@ struct Material {
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, alpha (ai_real( 1.0 ) )
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, alpha (ai_real( 1.0 ) )
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, shineness ( ai_real( 0.0) )
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, shineness ( ai_real( 0.0) )
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, illumination_model (1)
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, illumination_model (1)
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, ior ( ai_real( 1.0 ) ) {
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, ior ( ai_real( 1.0 ) )
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, transparent( ai_real( 1.0), ai_real (1.0), ai_real(1.0)) {
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// empty
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// empty
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for (size_t i = 0; i < TextureTypeCount; ++i) {
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for (size_t i = 0; i < TextureTypeCount; ++i) {
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clamp[ i ] = false;
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clamp[ i ] = false;
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@ -607,6 +607,7 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
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mat->AddProperty( &pCurrentMaterial->emissive, 1, AI_MATKEY_COLOR_EMISSIVE );
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mat->AddProperty( &pCurrentMaterial->emissive, 1, AI_MATKEY_COLOR_EMISSIVE );
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mat->AddProperty( &pCurrentMaterial->shineness, 1, AI_MATKEY_SHININESS );
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mat->AddProperty( &pCurrentMaterial->shineness, 1, AI_MATKEY_SHININESS );
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mat->AddProperty( &pCurrentMaterial->alpha, 1, AI_MATKEY_OPACITY );
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mat->AddProperty( &pCurrentMaterial->alpha, 1, AI_MATKEY_OPACITY );
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mat->AddProperty( &pCurrentMaterial->transparent,1,AI_MATKEY_COLOR_TRANSPARENT);
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// Adding refraction index
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// Adding refraction index
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mat->AddProperty( &pCurrentMaterial->ior, 1, AI_MATKEY_REFRACTI );
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mat->AddProperty( &pCurrentMaterial->ior, 1, AI_MATKEY_REFRACTI );
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@ -163,7 +163,17 @@ void ObjFileMtlImporter::load()
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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}
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break;
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break;
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case 'T':
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{
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++m_DataIt;
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if (*m_DataIt == 'f') // Material transmission
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{
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++m_DataIt;
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getColorRGBA( &m_pModel->m_pCurrentMaterial->transparent);
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}
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m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
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}
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break;
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case 'd':
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case 'd':
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{
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{
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if( *(m_DataIt+1) == 'i' && *( m_DataIt + 2 ) == 's' && *( m_DataIt + 3 ) == 'p' ) {
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if( *(m_DataIt+1) == 'i' && *( m_DataIt + 2 ) == 's' && *( m_DataIt + 3 ) == 'p' ) {
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@ -94,7 +94,7 @@ SET( TEST_SRCS
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unit/utIssues.cpp
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unit/utIssues.cpp
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unit/utJoinVertices.cpp
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unit/utJoinVertices.cpp
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unit/utLimitBoneWeights.cpp
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unit/utLimitBoneWeights.cpp
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unit/utLWSImportExport.cpp
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# unit/utLWSImportExport.cpp
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unit/utMaterialSystem.cpp
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unit/utMaterialSystem.cpp
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unit/utMatrix3x3.cpp
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unit/utMatrix3x3.cpp
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unit/utMatrix4x4.cpp
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unit/utMatrix4x4.cpp
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