Merge branch 'master' into sanchikuuus-add_more_Maya_materials
commit
f16000f054
|
@ -16,7 +16,7 @@ jobs:
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
|
name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++]
|
||||||
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
# For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
|
||||||
include:
|
include:
|
||||||
- name: windows-latest-cl.exe
|
- name: windows-latest-cl.exe
|
||||||
|
@ -35,15 +35,6 @@ jobs:
|
||||||
os: ubuntu-latest
|
os: ubuntu-latest
|
||||||
cxx: g++
|
cxx: g++
|
||||||
cc: gcc
|
cc: gcc
|
||||||
- name: ubuntu-gcc-hunter
|
|
||||||
os: ubuntu-latest
|
|
||||||
toolchain: ninja-gcc-cxx17-fpic
|
|
||||||
- name: macos-clang-hunter
|
|
||||||
os: macos-latest
|
|
||||||
toolchain: ninja-clang-cxx17-fpic
|
|
||||||
- name: windows-msvc-hunter
|
|
||||||
os: windows-latest
|
|
||||||
toolchain: ninja-vs-win64-cxx17
|
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
@ -55,25 +46,11 @@ jobs:
|
||||||
- uses: ilammy/msvc-dev-cmd@v1
|
- uses: ilammy/msvc-dev-cmd@v1
|
||||||
|
|
||||||
- name: Set Compiler Environment
|
- name: Set Compiler Environment
|
||||||
if: "!endsWith(matrix.name, 'hunter')"
|
|
||||||
uses: lukka/set-shell-env@v1
|
uses: lukka/set-shell-env@v1
|
||||||
with:
|
with:
|
||||||
CXX: ${{ matrix.cxx }}
|
CXX: ${{ matrix.cxx }}
|
||||||
CC: ${{ matrix.cc }}
|
CC: ${{ matrix.cc }}
|
||||||
|
|
||||||
- name: Set Compiler Environment for Hunter on Windows
|
|
||||||
if: startsWith(matrix.name, 'windows') && endsWith(matrix.name, 'hunter')
|
|
||||||
uses: lukka/set-shell-env@v1
|
|
||||||
with:
|
|
||||||
VS160COMNTOOLS: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools
|
|
||||||
|
|
||||||
- name: Checkout Hunter toolchains
|
|
||||||
if: endsWith(matrix.name, 'hunter')
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
repository: cpp-pm/polly
|
|
||||||
path: cmake/polly
|
|
||||||
|
|
||||||
- name: Cache DX SDK
|
- name: Cache DX SDK
|
||||||
id: dxcache
|
id: dxcache
|
||||||
if: contains(matrix.name, 'windows')
|
if: contains(matrix.name, 'windows')
|
||||||
|
@ -121,7 +98,7 @@ jobs:
|
||||||
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
run: cd build/bin && ./unit ${{ steps.hunter_extra_test_args.outputs.args }}
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
- uses: actions/upload-artifact@v3
|
- uses: actions/upload-artifact@v4
|
||||||
if: matrix.name == 'windows-msvc'
|
if: matrix.name == 'windows-msvc'
|
||||||
with:
|
with:
|
||||||
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
name: 'assimp-bins-${{ matrix.name }}-${{ github.sha }}'
|
||||||
|
|
|
@ -19,7 +19,7 @@ jobs:
|
||||||
dry-run: false
|
dry-run: false
|
||||||
language: c++
|
language: c++
|
||||||
- name: Upload Crash
|
- name: Upload Crash
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v4
|
||||||
if: failure() && steps.build.outcome == 'success'
|
if: failure() && steps.build.outcome == 'success'
|
||||||
with:
|
with:
|
||||||
name: artifacts
|
name: artifacts
|
||||||
|
|
1
Build.md
1
Build.md
|
@ -43,6 +43,7 @@ cd assimp
|
||||||
cmake CMakeLists.txt
|
cmake CMakeLists.txt
|
||||||
cmake --build .
|
cmake --build .
|
||||||
```
|
```
|
||||||
|
Note that by default this builds a shared library into the `bin` directory. If you want to build it as a static library see the build options at the bottom of this file.
|
||||||
|
|
||||||
### Build instructions for Windows with Visual-Studio
|
### Build instructions for Windows with Visual-Studio
|
||||||
|
|
||||||
|
|
|
@ -137,7 +137,7 @@ IF (WIN32)
|
||||||
ELSE()
|
ELSE()
|
||||||
OPTION( ASSIMP_BUILD_ZLIB
|
OPTION( ASSIMP_BUILD_ZLIB
|
||||||
"Build your own zlib"
|
"Build your own zlib"
|
||||||
ON
|
OFF
|
||||||
)
|
)
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
@ -311,9 +311,9 @@ ELSEIF( MINGW )
|
||||||
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
|
SET(CMAKE_C_FLAGS "-fPIC ${CMAKE_C_FLAGS}")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long -Wa,-mbig-obj -g ${CMAKE_CXX_FLAGS}")
|
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wno-dangling-reference -Wall -Wno-long-long -Wa,-mbig-obj -g ${CMAKE_CXX_FLAGS}")
|
||||||
ELSE()
|
ELSE()
|
||||||
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long -Wa,-mbig-obj -O3 ${CMAKE_CXX_FLAGS}")
|
SET(CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wno-dangling-reference -Wall -Wno-long-long -Wa,-mbig-obj -O3 ${CMAKE_CXX_FLAGS}")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
SET(CMAKE_C_FLAGS "-fno-strict-aliasing ${CMAKE_C_FLAGS}")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
|
@ -6,6 +6,7 @@ RUN apt-get update && apt-get install -y ninja-build \
|
||||||
RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update
|
RUN add-apt-repository ppa:ubuntu-toolchain-r/test && apt-get update
|
||||||
|
|
||||||
WORKDIR /opt
|
WORKDIR /opt
|
||||||
|
RUN apt install zlib1g-dev
|
||||||
|
|
||||||
# Build Assimp
|
# Build Assimp
|
||||||
RUN git clone https://github.com/assimp/assimp.git /opt/assimp
|
RUN git clone https://github.com/assimp/assimp.git /opt/assimp
|
||||||
|
|
29
Readme.md
29
Readme.md
|
@ -6,25 +6,19 @@ Open Asset Import Library is a library to load various 3d file formats into a sh
|
||||||
### Current project status ###
|
### Current project status ###
|
||||||
[](https://opencollective.com/assimp)
|
[](https://opencollective.com/assimp)
|
||||||

|

|
||||||
<a href="https://scan.coverity.com/projects/5607">
|
|
||||||
<img alt="Coverity Scan Build Status"
|
|
||||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
|
||||||
</a>
|
|
||||||
[](https://www.codacy.com/gh/assimp/assimp/dashboard?utm_source=github.com&utm_medium=referral&utm_content=assimp/assimp&utm_campaign=Badge_Grade)
|
[](https://www.codacy.com/gh/assimp/assimp/dashboard?utm_source=github.com&utm_medium=referral&utm_content=assimp/assimp&utm_campaign=Badge_Grade)
|
||||||
|
|
||||||
[](https://coveralls.io/github/assimp/assimp?branch=master)
|
|
||||||
[](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
[](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||||
[](http://isitmaintained.com/project/assimp/assimp "Average time to resolve an issue")
|
[](http://isitmaintained.com/project/assimp/assimp "Average time to resolve an issue")
|
||||||
[](http://isitmaintained.com/project/assimp/assimp "Percentage of issues still open")
|
[](http://isitmaintained.com/project/assimp/assimp "Percentage of issues still open")
|
||||||
<br>
|
<br>
|
||||||
|
|
||||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||||
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
Additionally, assimp features various __mesh post-processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
||||||
|
|
||||||
### Latest Doc's ###
|
### Documentation ###
|
||||||
Please check the latest documents at [Asset-Importer-Lib-Doc](https://assimp-docs.readthedocs.io/en/latest/).
|
Please check the latest documents at [Asset-Importer-Lib-Doc](https://assimp-docs.readthedocs.io/en/latest/).
|
||||||
|
|
||||||
### Prebuild binaries ###
|
### Pre-built binaries ###
|
||||||
Please check our [Itchi Projectspace](https://kimkulling.itch.io/the-asset-importer-lib)
|
Please check our [Itchi Projectspace](https://kimkulling.itch.io/the-asset-importer-lib)
|
||||||
|
|
||||||
If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
|
If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
|
||||||
|
@ -41,7 +35,7 @@ And we also have a Gitter-channel:Gitter [
|
You can find the complete list of supported file-formats [here](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md)
|
||||||
|
|
||||||
### Building ###
|
### Building ###
|
||||||
Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file. We are available in vcpkg, and our build system is CMake; if you used CMake before there is a good chance you know what to do.
|
Take a look [here](https://github.com/assimp/assimp/blob/master/Build.md) to get started. We are available in vcpkg, and our build system is CMake; if you used CMake before there is a good chance you know what to do.
|
||||||
|
|
||||||
### Ports ###
|
### Ports ###
|
||||||
* [Android](port/AndroidJNI/README.md)
|
* [Android](port/AndroidJNI/README.md)
|
||||||
|
@ -58,20 +52,21 @@ Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file.
|
||||||
|
|
||||||
### Other tools ###
|
### Other tools ###
|
||||||
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
|
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
|
||||||
|
[Assimp-Viewer](https://github.com/assimp/assimp_view) is an experimental implementation for an Asset-Viewer based on ImGUI and Assimp (experimental).
|
||||||
|
|
||||||
#### Repository structure ####
|
#### Repository structure ####
|
||||||
Open Asset Import Library is implemented in C++. The directory structure looks like:
|
Open Asset Import Library is implemented in C++. The directory structure looks like this:
|
||||||
|
|
||||||
/code Source code
|
/code Source code
|
||||||
/contrib Third-party libraries
|
/contrib Third-party libraries
|
||||||
/doc Documentation (doxysource and pre-compiled docs)
|
/doc Documentation (doxysource and pre-compiled docs)
|
||||||
/fuzz Contains the test-code for the Google-Fuzzer project
|
/fuzz Contains the test code for the Google Fuzzer project
|
||||||
/include Public header C and C++ header files
|
/include Public header C and C++ header files
|
||||||
/scripts Scripts used to generate the loading code for some formats
|
/scripts Scripts are used to generate the loading code for some formats
|
||||||
/port Ports to other languages and scripts to maintain those.
|
/port Ports to other languages and scripts to maintain those.
|
||||||
/test Unit- and regression tests, test suite of models
|
/test Unit- and regression tests, test suite of models
|
||||||
/tools Tools (old assimp viewer, command line `assimp`)
|
/tools Tools (old assimp viewer, command line `assimp`)
|
||||||
/samples A small number of samples to illustrate possible use-cases for Assimp
|
/samples A small number of samples to illustrate possible use cases for Assimp
|
||||||
|
|
||||||
The source code is organized in the following way:
|
The source code is organized in the following way:
|
||||||
|
|
||||||
|
@ -79,9 +74,9 @@ The source code is organized in the following way:
|
||||||
code/CApi Special implementations which are only used for the C-API
|
code/CApi Special implementations which are only used for the C-API
|
||||||
code/Geometry A collection of geometry tools
|
code/Geometry A collection of geometry tools
|
||||||
code/Material The material system
|
code/Material The material system
|
||||||
code/PBR An exporter for physical based models
|
code/PBR An exporter for physical-based models
|
||||||
code/PostProcessing The post-processing steps
|
code/PostProcessing The post-processing steps
|
||||||
code/AssetLib/<FormatName> Implementation for import and export for the format
|
code/AssetLib/<FormatName> Implementation for import and export of the format
|
||||||
|
|
||||||
### Contributing ###
|
### Contributing ###
|
||||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||||
|
@ -118,4 +113,4 @@ and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you ma
|
||||||
For the legal details, see the `LICENSE` file.
|
For the legal details, see the `LICENSE` file.
|
||||||
|
|
||||||
### Why this name ###
|
### Why this name ###
|
||||||
Sorry, we're germans :-), no english native speakers ...
|
Sorry, we're germans :-), no English native speakers ...
|
||||||
|
|
|
@ -52,9 +52,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const unsigned int NotSet = 0xcdcdcdcd;
|
static constexpr unsigned int NotSet = 0xcdcdcdcd;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Setup final material indices, generae a default material if necessary
|
// Setup final material indices, generae a default material if necessary
|
||||||
|
@ -593,7 +593,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene *pcSOut, aiNode *pcOut,
|
||||||
|
|
||||||
// Cameras or lights define their transformation in their parent node and in the
|
// Cameras or lights define their transformation in their parent node and in the
|
||||||
// corresponding light or camera chunks. However, we read and process the latter
|
// corresponding light or camera chunks. However, we read and process the latter
|
||||||
// to to be able to return valid cameras/lights even if no scenegraph is given.
|
// to be able to return valid cameras/lights even if no scenegraph is given.
|
||||||
for (unsigned int n = 0; n < pcSOut->mNumCameras; ++n) {
|
for (unsigned int n = 0; n < pcSOut->mNumCameras; ++n) {
|
||||||
if (pcSOut->mCameras[n]->mName == pcOut->mName) {
|
if (pcSOut->mCameras[n]->mName == pcOut->mName) {
|
||||||
pcSOut->mCameras[n]->mLookAt = aiVector3D(0.f, 0.f, 1.f);
|
pcSOut->mCameras[n]->mLookAt = aiVector3D(0.f, 0.f, 1.f);
|
||||||
|
@ -805,4 +805,6 @@ void Discreet3DSImporter::ConvertScene(aiScene *pcOut) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
|
@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2022, assimp team
|
Copyright (c) 2006-2022, assimp team
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -57,8 +56,7 @@ struct aiNode;
|
||||||
struct aiMaterial;
|
struct aiMaterial;
|
||||||
struct aiMesh;
|
struct aiMesh;
|
||||||
|
|
||||||
namespace Assimp
|
namespace Assimp {
|
||||||
{
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
/**
|
/**
|
||||||
|
@ -88,7 +86,7 @@ private:
|
||||||
|
|
||||||
std::map<const aiNode*, aiMatrix4x4> trafos;
|
std::map<const aiNode*, aiMatrix4x4> trafos;
|
||||||
|
|
||||||
typedef std::multimap<const aiNode*, unsigned int> MeshesByNodeMap;
|
using MeshesByNodeMap = std::multimap<const aiNode*, unsigned int>;
|
||||||
MeshesByNodeMap meshes;
|
MeshesByNodeMap meshes;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Discreet 3DS Importer",
|
"Discreet 3DS Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -103,10 +103,6 @@ Discreet3DSImporter::Discreet3DSImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
Discreet3DSImporter::~Discreet3DSImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool Discreet3DSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool Discreet3DSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
@ -369,7 +365,7 @@ void Discreet3DSImporter::ParseChunk(const char *name, unsigned int num) {
|
||||||
// IMPLEMENTATION NOTE;
|
// IMPLEMENTATION NOTE;
|
||||||
// Cameras or lights define their transformation in their parent node and in the
|
// Cameras or lights define their transformation in their parent node and in the
|
||||||
// corresponding light or camera chunks. However, we read and process the latter
|
// corresponding light or camera chunks. However, we read and process the latter
|
||||||
// to to be able to return valid cameras/lights even if no scenegraph is given.
|
// to be able to return valid cameras/lights even if no scenegraph is given.
|
||||||
|
|
||||||
// get chunk type
|
// get chunk type
|
||||||
switch (chunk.Flag) {
|
switch (chunk.Flag) {
|
||||||
|
@ -1339,4 +1335,6 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D *out, bool acceptPercent) {
|
||||||
(void)bGamma;
|
(void)bGamma;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
|
@ -59,7 +59,6 @@ struct aiNode;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
|
||||||
using namespace D3DS;
|
using namespace D3DS;
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------------
|
||||||
|
@ -68,7 +67,7 @@ using namespace D3DS;
|
||||||
class Discreet3DSImporter : public BaseImporter {
|
class Discreet3DSImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
Discreet3DSImporter();
|
Discreet3DSImporter();
|
||||||
~Discreet3DSImporter() override;
|
~Discreet3DSImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -68,7 +68,7 @@ namespace Assimp {
|
||||||
|
|
||||||
using namespace D3MF;
|
using namespace D3MF;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"3mf Importer",
|
"3mf Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -81,16 +81,17 @@ static const aiImporterDesc desc = {
|
||||||
"3mf"
|
"3mf"
|
||||||
};
|
};
|
||||||
|
|
||||||
D3MFImporter::D3MFImporter() = default;
|
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool ) const {
|
||||||
|
|
||||||
D3MFImporter::~D3MFImporter() = default;
|
|
||||||
|
|
||||||
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
|
||||||
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
|
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
static const char *const ModelRef = "3D/3dmodel.model";
|
||||||
return opcPackage.validate();
|
ZipArchiveIOSystem archive(pIOHandler, filename);
|
||||||
|
if (!archive.Exists(ModelRef)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void D3MFImporter::SetupProperties(const Importer*) {
|
void D3MFImporter::SetupProperties(const Importer*) {
|
||||||
|
|
|
@ -56,10 +56,10 @@ namespace Assimp {
|
||||||
class D3MFImporter : public BaseImporter {
|
class D3MFImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
/// @brief The default class constructor.
|
/// @brief The default class constructor.
|
||||||
D3MFImporter();
|
D3MFImporter() = default;
|
||||||
|
|
||||||
/// @brief The class destructor.
|
/// @brief The class destructor.
|
||||||
~D3MFImporter() override;
|
~D3MFImporter() override = default;
|
||||||
|
|
||||||
/// @brief Performs the data format detection.
|
/// @brief Performs the data format detection.
|
||||||
/// @param pFile The filename to check.
|
/// @param pFile The filename to check.
|
||||||
|
|
|
@ -68,7 +68,7 @@ using OpcPackageRelationshipPtr = std::shared_ptr<OpcPackageRelationship>;
|
||||||
class OpcPackageRelationshipReader {
|
class OpcPackageRelationshipReader {
|
||||||
public:
|
public:
|
||||||
OpcPackageRelationshipReader(XmlParser &parser) :
|
OpcPackageRelationshipReader(XmlParser &parser) :
|
||||||
m_relationShips() {
|
mRelations() {
|
||||||
XmlNode root = parser.getRootNode();
|
XmlNode root = parser.getRootNode();
|
||||||
ParseRootNode(root);
|
ParseRootNode(root);
|
||||||
}
|
}
|
||||||
|
@ -108,13 +108,13 @@ public:
|
||||||
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
|
relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
|
||||||
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
|
relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
|
||||||
if (validateRels(relPtr)) {
|
if (validateRels(relPtr)) {
|
||||||
m_relationShips.push_back(relPtr);
|
mRelations.push_back(relPtr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<OpcPackageRelationshipPtr> m_relationShips;
|
std::vector<OpcPackageRelationshipPtr> mRelations;
|
||||||
};
|
};
|
||||||
|
|
||||||
static bool IsEmbeddedTexture( const std::string &filename ) {
|
static bool IsEmbeddedTexture( const std::string &filename ) {
|
||||||
|
@ -186,9 +186,6 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
|
||||||
D3MFOpcPackage::~D3MFOpcPackage() {
|
D3MFOpcPackage::~D3MFOpcPackage() {
|
||||||
mZipArchive->Close(mRootStream);
|
mZipArchive->Close(mRootStream);
|
||||||
delete mZipArchive;
|
delete mZipArchive;
|
||||||
for (auto tex : mEmbeddedTextures) {
|
|
||||||
delete tex;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
IOStream *D3MFOpcPackage::RootStream() const {
|
IOStream *D3MFOpcPackage::RootStream() const {
|
||||||
|
@ -217,11 +214,11 @@ std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
|
||||||
|
|
||||||
OpcPackageRelationshipReader reader(xmlParser);
|
OpcPackageRelationshipReader reader(xmlParser);
|
||||||
|
|
||||||
auto itr = std::find_if(reader.m_relationShips.begin(), reader.m_relationShips.end(), [](const OpcPackageRelationshipPtr &rel) {
|
auto itr = std::find_if(reader.mRelations.begin(), reader.mRelations.end(), [](const OpcPackageRelationshipPtr &rel) {
|
||||||
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
||||||
});
|
});
|
||||||
|
|
||||||
if (itr == reader.m_relationShips.end()) {
|
if (itr == reader.mRelations.end()) {
|
||||||
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -49,12 +49,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
namespace D3MF {
|
namespace D3MF {
|
||||||
|
|
||||||
static const int IdNotSet = -1;
|
static constexpr int IdNotSet = -1;
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
static const size_t ColRGBA_Len = 9;
|
static constexpr size_t ColRGBA_Len = 9;
|
||||||
static const size_t ColRGB_Len = 7;
|
static constexpr size_t ColRGB_Len = 7;
|
||||||
|
|
||||||
// format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
|
// format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
|
||||||
bool validateColorString(const char *color) {
|
bool validateColorString(const char *color) {
|
||||||
|
|
|
@ -60,9 +60,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/Importer.hpp>
|
#include <assimp/Importer.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"AC3D Importer",
|
"AC3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -170,9 +170,9 @@ bool AC3DImporter::GetNextLine() {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Parse an object section in an AC file
|
// Parse an object section in an AC file
|
||||||
void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
bool AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
if (!TokenMatch(buffer, "OBJECT", 6))
|
if (!TokenMatch(buffer, "OBJECT", 6))
|
||||||
return;
|
return false;
|
||||||
|
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer);
|
||||||
|
|
||||||
|
@ -212,10 +212,14 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
if (num) {
|
if (num) {
|
||||||
// load the children of this object recursively
|
// load the children of this object recursively
|
||||||
obj.children.reserve(num);
|
obj.children.reserve(num);
|
||||||
for (unsigned int i = 0; i < num; ++i)
|
for (unsigned int i = 0; i < num; ++i) {
|
||||||
LoadObjectSection(obj.children);
|
if (!LoadObjectSection(obj.children)) {
|
||||||
|
ASSIMP_LOG_WARN("AC3D: wrong number of kids");
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
return;
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
} else if (TokenMatch(buffer, "name", 4)) {
|
} else if (TokenMatch(buffer, "name", 4)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer);
|
||||||
buffer = AcGetString(buffer, obj.name);
|
buffer = AcGetString(buffer, obj.name);
|
||||||
|
@ -227,9 +231,16 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
}
|
}
|
||||||
} else if (TokenMatch(buffer, "texture", 7)) {
|
} else if (TokenMatch(buffer, "texture", 7)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer);
|
||||||
|
// skip empty acc texture
|
||||||
|
if (*buffer != '\"') {
|
||||||
|
if (!TokenMatch(buffer, "empty_texture_no_mapping", 24)) {
|
||||||
|
ASSIMP_LOG_ERROR("AC3D: Unquoted texture string");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
std::string texture;
|
std::string texture;
|
||||||
buffer = AcGetString(buffer, texture);
|
buffer = AcGetString(buffer, texture);
|
||||||
obj.textures.push_back(texture);
|
obj.textures.push_back(texture);
|
||||||
|
}
|
||||||
} else if (TokenMatch(buffer, "texrep", 6)) {
|
} else if (TokenMatch(buffer, "texrep", 6)) {
|
||||||
SkipSpaces(&buffer);
|
SkipSpaces(&buffer);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 2, &obj.texRepeat);
|
buffer = TAcCheckedLoadFloatArray(buffer, "", 0, 2, &obj.texRepeat);
|
||||||
|
@ -340,6 +351,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: \'kids\' line was expected");
|
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: \'kids\' line was expected");
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -445,7 +457,7 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
idx = 0;
|
idx = 0;
|
||||||
}
|
}
|
||||||
if ((*it).entries.empty()) {
|
if ((*it).entries.empty()) {
|
||||||
ASSIMP_LOG_WARN("AC3D: surface her zero vertex references");
|
ASSIMP_LOG_WARN("AC3D: surface has zero vertex references");
|
||||||
}
|
}
|
||||||
|
|
||||||
// validate all vertex indices to make sure we won't crash here
|
// validate all vertex indices to make sure we won't crash here
|
||||||
|
@ -574,15 +586,6 @@ aiNode *AC3DImporter::ConvertObjectSection(Object &object,
|
||||||
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
const Surface::SurfaceEntry &entry2 = src.entries[i + 1];
|
||||||
const Surface::SurfaceEntry &entry3 = src.entries[i + 2];
|
const Surface::SurfaceEntry &entry3 = src.entries[i + 2];
|
||||||
|
|
||||||
// skip degenerate triangles
|
|
||||||
if (object.vertices[entry1.first] == object.vertices[entry2.first] ||
|
|
||||||
object.vertices[entry1.first] == object.vertices[entry3.first] ||
|
|
||||||
object.vertices[entry2.first] == object.vertices[entry3.first]) {
|
|
||||||
mesh->mNumFaces--;
|
|
||||||
mesh->mNumVertices -= 3;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
aiFace &face = *faces++;
|
aiFace &face = *faces++;
|
||||||
face.mNumIndices = 3;
|
face.mNumIndices = 3;
|
||||||
face.mIndices = new unsigned int[face.mNumIndices];
|
face.mIndices = new unsigned int[face.mNumIndices];
|
||||||
|
@ -804,9 +807,10 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "spec", 4, 3, &mat.spec);
|
buffer = TAcCheckedLoadFloatArray(buffer, "spec", 4, 3, &mat.spec);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "shi", 3, 1, &mat.shin);
|
buffer = TAcCheckedLoadFloatArray(buffer, "shi", 3, 1, &mat.shin);
|
||||||
buffer = TAcCheckedLoadFloatArray(buffer, "trans", 5, 1, &mat.trans);
|
buffer = TAcCheckedLoadFloatArray(buffer, "trans", 5, 1, &mat.trans);
|
||||||
}
|
} else {
|
||||||
LoadObjectSection(rootObjects);
|
LoadObjectSection(rootObjects);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (rootObjects.empty() || !mNumMeshes) {
|
if (rootObjects.empty() || !mNumMeshes) {
|
||||||
throw DeadlyImportError("AC3D: No meshes have been loaded");
|
throw DeadlyImportError("AC3D: No meshes have been loaded");
|
||||||
|
@ -862,4 +866,6 @@ void AC3DImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif //!defined ASSIMP_BUILD_NO_AC_IMPORTER
|
#endif //!defined ASSIMP_BUILD_NO_AC_IMPORTER
|
||||||
|
|
|
@ -216,7 +216,7 @@ private:
|
||||||
* load subobjects, the method returns after a 'kids 0' was
|
* load subobjects, the method returns after a 'kids 0' was
|
||||||
* encountered.
|
* encountered.
|
||||||
* @objects List of output objects*/
|
* @objects List of output objects*/
|
||||||
void LoadObjectSection(std::vector<Object> &objects);
|
bool LoadObjectSection(std::vector<Object> &objects);
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Convert all objects into meshes and nodes.
|
/** Convert all objects into meshes and nodes.
|
||||||
|
|
|
@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
const aiImporterDesc AMFImporter::Description = {
|
static constexpr aiImporterDesc Description = {
|
||||||
"Additive manufacturing file format(AMF) Importer",
|
"Additive manufacturing file format(AMF) Importer",
|
||||||
"smalcom",
|
"smalcom",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -98,8 +98,12 @@ namespace Assimp {
|
||||||
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
||||||
///
|
///
|
||||||
class AMFImporter : public BaseImporter {
|
class AMFImporter : public BaseImporter {
|
||||||
private:
|
using AMFMetaDataArray = std::vector<AMFMetadata *>;
|
||||||
struct SPP_Material; // forward declaration
|
using MeshArray = std::vector<aiMesh *>;
|
||||||
|
using NodeArray = std::vector<aiNode *>;
|
||||||
|
|
||||||
|
public:
|
||||||
|
struct SPP_Material;
|
||||||
|
|
||||||
/// Data type for post-processing step. More suitable container for part of material's composition.
|
/// Data type for post-processing step. More suitable container for part of material's composition.
|
||||||
struct SPP_Composite {
|
struct SPP_Composite {
|
||||||
|
@ -107,22 +111,6 @@ private:
|
||||||
std::string Formula; ///< Formula for calculating ratio of \ref Material.
|
std::string Formula; ///< Formula for calculating ratio of \ref Material.
|
||||||
};
|
};
|
||||||
|
|
||||||
/// \struct SPP_Material
|
|
||||||
/// Data type for post-processing step. More suitable container for material.
|
|
||||||
struct SPP_Material {
|
|
||||||
std::string ID; ///< Material ID.
|
|
||||||
std::list<AMFMetadata *> Metadata; ///< Metadata of material.
|
|
||||||
AMFColor *Color; ///< Color of material.
|
|
||||||
std::list<SPP_Composite> Composition; ///< List of child materials if current material is composition of few another.
|
|
||||||
|
|
||||||
/// Return color calculated for specified coordinate.
|
|
||||||
/// \param [in] pX - "x" coordinate.
|
|
||||||
/// \param [in] pY - "y" coordinate.
|
|
||||||
/// \param [in] pZ - "z" coordinate.
|
|
||||||
/// \return calculated color.
|
|
||||||
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
|
||||||
};
|
|
||||||
|
|
||||||
/// Data type for post-processing step. More suitable container for texture.
|
/// Data type for post-processing step. More suitable container for texture.
|
||||||
struct SPP_Texture {
|
struct SPP_Texture {
|
||||||
std::string ID;
|
std::string ID;
|
||||||
|
@ -139,10 +127,52 @@ private:
|
||||||
const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||||
};
|
};
|
||||||
|
|
||||||
using AMFMetaDataArray = std::vector<AMFMetadata*>;
|
/// Data type for post-processing step. More suitable container for material.
|
||||||
using MeshArray = std::vector<aiMesh*>;
|
struct SPP_Material {
|
||||||
using NodeArray = std::vector<aiNode*>;
|
std::string ID; ///< Material ID.
|
||||||
|
std::list<AMFMetadata *> Metadata; ///< Metadata of material.
|
||||||
|
AMFColor *Color; ///< Color of material.
|
||||||
|
std::list<SPP_Composite> Composition; ///< List of child materials if current material is composition of few another.
|
||||||
|
|
||||||
|
/// Return color calculated for specified coordinate.
|
||||||
|
/// \param [in] pX - "x" coordinate.
|
||||||
|
/// \param [in] pY - "y" coordinate.
|
||||||
|
/// \param [in] pZ - "z" coordinate.
|
||||||
|
/// \return calculated color.
|
||||||
|
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
/// Default constructor.
|
||||||
|
AMFImporter() AI_NO_EXCEPT;
|
||||||
|
|
||||||
|
/// Default destructor.
|
||||||
|
~AMFImporter() override;
|
||||||
|
|
||||||
|
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||||
|
/// Also exception can be thrown if trouble will found.
|
||||||
|
/// \param [in] pFile - name of file to be parsed.
|
||||||
|
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||||
|
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
|
||||||
|
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
|
||||||
|
void ParseHelper_Node_Exit();
|
||||||
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const override;
|
||||||
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||||
|
const aiImporterDesc *GetInfo() const override;
|
||||||
|
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
|
||||||
|
bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
|
||||||
|
bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
|
||||||
|
AI_WONT_RETURN void Throw_CloseNotFound(const std::string &nodeName) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription) AI_WONT_RETURN_SUFFIX;
|
||||||
|
AI_WONT_RETURN void Throw_ID_NotFound(const std::string &pID) const AI_WONT_RETURN_SUFFIX;
|
||||||
|
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
|
||||||
|
bool XML_SearchNode(const std::string &nodeName);
|
||||||
|
void ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString);
|
||||||
|
AMFImporter(const AMFImporter &pScene) = delete;
|
||||||
|
AMFImporter &operator=(const AMFImporter &pScene) = delete;
|
||||||
|
|
||||||
|
private:
|
||||||
/// Clear all temporary data.
|
/// Clear all temporary data.
|
||||||
void Clear();
|
void Clear();
|
||||||
|
|
||||||
|
@ -262,40 +292,9 @@ private:
|
||||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||||
void ParseNode_TexMap(XmlNode &node, const bool pUseOldName = false);
|
void ParseNode_TexMap(XmlNode &node, const bool pUseOldName = false);
|
||||||
|
|
||||||
public:
|
|
||||||
/// Default constructor.
|
|
||||||
AMFImporter() AI_NO_EXCEPT;
|
|
||||||
|
|
||||||
/// Default destructor.
|
|
||||||
~AMFImporter() override;
|
|
||||||
|
|
||||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
|
||||||
/// Also exception can be thrown if trouble will found.
|
|
||||||
/// \param [in] pFile - name of file to be parsed.
|
|
||||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
|
||||||
void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
|
|
||||||
void ParseHelper_Node_Enter(AMFNodeElementBase *child);
|
|
||||||
void ParseHelper_Node_Exit();
|
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const override;
|
|
||||||
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
|
||||||
const aiImporterDesc *GetInfo() const override;
|
|
||||||
bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
|
|
||||||
bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
|
|
||||||
bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
|
|
||||||
AI_WONT_RETURN void Throw_CloseNotFound(const std::string &nodeName) AI_WONT_RETURN_SUFFIX;
|
|
||||||
AI_WONT_RETURN void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName) AI_WONT_RETURN_SUFFIX;
|
|
||||||
AI_WONT_RETURN void Throw_IncorrectAttrValue(const std::string &nodeName, const std::string &pAttrName) AI_WONT_RETURN_SUFFIX;
|
|
||||||
AI_WONT_RETURN void Throw_MoreThanOnceDefined(const std::string &nodeName, const std::string &pNodeType, const std::string &pDescription) AI_WONT_RETURN_SUFFIX;
|
|
||||||
AI_WONT_RETURN void Throw_ID_NotFound(const std::string &pID) const AI_WONT_RETURN_SUFFIX;
|
|
||||||
void XML_CheckNode_MustHaveChildren(pugi::xml_node &node);
|
|
||||||
bool XML_SearchNode(const std::string &nodeName);
|
|
||||||
void ParseHelper_FixTruncatedFloatString(const char *pInStr, std::string &pOutString);
|
|
||||||
AMFImporter(const AMFImporter &pScene) = delete;
|
|
||||||
AMFImporter &operator=(const AMFImporter &pScene) = delete;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static const aiImporterDesc Description;
|
|
||||||
|
|
||||||
AMFNodeElementBase *mNodeElement_Cur; ///< Current element.
|
AMFNodeElementBase *mNodeElement_Cur; ///< Current element.
|
||||||
std::list<AMFNodeElementBase *> mNodeElement_List; ///< All elements of scene graph.
|
std::list<AMFNodeElementBase *> mNodeElement_List; ///< All elements of scene graph.
|
||||||
XmlParser *mXmlParser;
|
XmlParser *mXmlParser;
|
||||||
|
|
|
@ -63,10 +63,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// utilities
|
// utilities
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace Assimp::ASE;
|
using namespace Assimp::ASE;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"ASE Importer",
|
"ASE Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -904,7 +904,7 @@ void ASEImporter::ConvertMeshes(ASE::Mesh &mesh, std::vector<aiMesh *> &avOutMes
|
||||||
ASSIMP_LOG_WARN("Material index is out of range");
|
ASSIMP_LOG_WARN("Material index is out of range");
|
||||||
}
|
}
|
||||||
|
|
||||||
// If the material the mesh is assigned to is consisting of submeshes, split it
|
// If the material the mesh is assigned to consists of submeshes, split it
|
||||||
if (!mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials.empty()) {
|
if (!mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials.empty()) {
|
||||||
std::vector<ASE::Material> vSubMaterials = mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials;
|
std::vector<ASE::Material> vSubMaterials = mParser->m_vMaterials[mesh.iMaterialIndex].avSubMaterials;
|
||||||
|
|
||||||
|
@ -1262,6 +1262,8 @@ bool ASEImporter::GenerateNormals(ASE::Mesh &mesh) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
||||||
|
|
|
@ -53,7 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace Assimp::ASE;
|
using namespace Assimp::ASE;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
@ -1864,6 +1864,8 @@ void Parser::ParseLV4MeshLong(unsigned int &iOut) {
|
||||||
iOut = strtoul10(filePtr, &filePtr);
|
iOut = strtoul10(filePtr, &filePtr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
||||||
|
|
|
@ -50,11 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/version.h>
|
#include <assimp/version.h>
|
||||||
#include <assimp/IOStream.hpp>
|
#include <assimp/IOStream.hpp>
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
#include "zlib.h"
|
||||||
#include <zlib.h>
|
|
||||||
#else
|
|
||||||
#include "../contrib/zlib/zlib.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <ctime>
|
#include <ctime>
|
||||||
|
|
||||||
|
|
|
@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Assimp Binary Importer",
|
"Assimp Binary Importer",
|
||||||
"Gargaj / Conspiracy",
|
"Gargaj / Conspiracy",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -59,10 +59,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"BlitzBasic 3D Importer",
|
"BlitzBasic 3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -738,4 +738,6 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
|
||||||
flip.Execute(scene);
|
flip.Execute(scene);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_B3D_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_B3D_IMPORTER
|
||||||
|
|
|
@ -55,10 +55,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"BVH Importer (MoCap)",
|
"BVH Importer (MoCap)",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -487,24 +488,21 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
aiMatrix3x3 rotMatrix;
|
aiMatrix3x3 rotMatrix;
|
||||||
for (unsigned int channelIdx = 0; channelIdx < node.mChannels.size(); ++channelIdx) {
|
for (unsigned int channelIdx = 0; channelIdx < node.mChannels.size(); ++channelIdx) {
|
||||||
switch (node.mChannels[channelIdx]) {
|
switch (node.mChannels[channelIdx]) {
|
||||||
case Channel_RotationX:
|
case Channel_RotationX: {
|
||||||
{
|
|
||||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||||
aiMatrix4x4::RotationX( angle, temp); rotMatrix *= aiMatrix3x3( temp);
|
aiMatrix4x4::RotationX(angle, temp);
|
||||||
}
|
rotMatrix *= aiMatrix3x3(temp);
|
||||||
break;
|
} break;
|
||||||
case Channel_RotationY:
|
case Channel_RotationY: {
|
||||||
{
|
|
||||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||||
aiMatrix4x4::RotationY( angle, temp); rotMatrix *= aiMatrix3x3( temp);
|
aiMatrix4x4::RotationY(angle, temp);
|
||||||
}
|
rotMatrix *= aiMatrix3x3(temp);
|
||||||
break;
|
} break;
|
||||||
case Channel_RotationZ:
|
case Channel_RotationZ: {
|
||||||
{
|
|
||||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||||
aiMatrix4x4::RotationZ( angle, temp); rotMatrix *= aiMatrix3x3( temp);
|
aiMatrix4x4::RotationZ(angle, temp);
|
||||||
}
|
rotMatrix *= aiMatrix3x3(temp);
|
||||||
break;
|
} break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -525,4 +523,6 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_BVH_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_BVH_IMPORTER
|
||||||
|
|
|
@ -69,11 +69,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// zlib is needed for compressed blend files
|
// zlib is needed for compressed blend files
|
||||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||||
#include "Common/Compression.h"
|
#include "Common/Compression.h"
|
||||||
/* #ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
|
||||||
# include <zlib.h>
|
|
||||||
# else
|
|
||||||
# include "../contrib/zlib/zlib.h"
|
|
||||||
# endif*/
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
@ -89,7 +84,7 @@ using namespace Assimp;
|
||||||
using namespace Assimp::Blender;
|
using namespace Assimp::Blender;
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const aiImporterDesc blenderDesc = {
|
static constexpr aiImporterDesc blenderDesc = {
|
||||||
"Blender 3D Importer (http://www.blender3d.org)",
|
"Blender 3D Importer (http://www.blender3d.org)",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -283,6 +283,11 @@ void BlenderModifier_Subdivision ::DoIt(aiNode &out, ConversionData &conv_data,
|
||||||
if (conv_data.meshes->empty()) {
|
if (conv_data.meshes->empty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
const size_t meshIndex = conv_data.meshes->size() - out.mNumMeshes;
|
||||||
|
if (meshIndex >= conv_data.meshes->size()) {
|
||||||
|
ASSIMP_LOG_ERROR("Invalid index detected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
aiMesh **const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
|
aiMesh **const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
|
||||||
std::unique_ptr<aiMesh *[]> tempmeshes(new aiMesh *[out.mNumMeshes]());
|
std::unique_ptr<aiMesh *[]> tempmeshes(new aiMesh *[out.mNumMeshes]());
|
||||||
|
|
||||||
|
|
|
@ -297,7 +297,7 @@ void Structure ::Convert<Base>(
|
||||||
const FileDatabase &db) const {
|
const FileDatabase &db) const {
|
||||||
// note: as per https://github.com/assimp/assimp/issues/128,
|
// note: as per https://github.com/assimp/assimp/issues/128,
|
||||||
// reading the Object linked list recursively is prone to stack overflow.
|
// reading the Object linked list recursively is prone to stack overflow.
|
||||||
// This structure converter is therefore an hand-written exception that
|
// This structure converter is therefore a hand-written exception that
|
||||||
// does it iteratively.
|
// does it iteratively.
|
||||||
|
|
||||||
const int initial_pos = db.reader->GetCurrentPos();
|
const int initial_pos = db.reader->GetCurrentPos();
|
||||||
|
|
|
@ -61,11 +61,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
using namespace Assimp::COB;
|
using namespace Assimp::COB;
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const float units[] = {
|
static constexpr float units[] = {
|
||||||
1000.f,
|
1000.f,
|
||||||
100.f,
|
100.f,
|
||||||
1.f,
|
1.f,
|
||||||
|
@ -76,7 +76,7 @@ static const float units[] = {
|
||||||
1.f / 1609.344f
|
1.f / 1609.344f
|
||||||
};
|
};
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"TrueSpace Object Importer",
|
"TrueSpace Object Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -89,14 +89,6 @@ static const aiImporterDesc desc = {
|
||||||
"cob scn"
|
"cob scn"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
COBImporter::COBImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
COBImporter::~COBImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool COBImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool COBImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
@ -1172,4 +1164,6 @@ void COBImporter::ReadUnit_Binary(COB::Scene &out, StreamReaderLE &reader, const
|
||||||
ASSIMP_LOG_WARN("`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
ASSIMP_LOG_WARN("`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
#endif // ASSIMP_BUILD_NO_COB_IMPORTER
|
#endif // ASSIMP_BUILD_NO_COB_IMPORTER
|
||||||
|
|
|
@ -75,8 +75,8 @@ struct Scene;
|
||||||
// -------------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------------
|
||||||
class COBImporter : public BaseImporter {
|
class COBImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
COBImporter();
|
COBImporter() = default;
|
||||||
~COBImporter() override;
|
~COBImporter() override = default;
|
||||||
|
|
||||||
// --------------------
|
// --------------------
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
|
|
|
@ -44,9 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
/** @file CSMLoader.cpp
|
/** @file CSMLoader.cpp
|
||||||
* Implementation of the CSM importer class.
|
* Implementation of the CSM importer class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
|
||||||
|
|
||||||
#include "CSMLoader.h"
|
#include "CSMLoader.h"
|
||||||
|
@ -63,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"CharacterStudio Motion Importer (MoCap)",
|
"CharacterStudio Motion Importer (MoCap)",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -79,13 +76,9 @@ static const aiImporterDesc desc = {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
CSMImporter::CSMImporter()
|
CSMImporter::CSMImporter() : noSkeletonMesh(){
|
||||||
: noSkeletonMesh()
|
// empty
|
||||||
{}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
CSMImporter::~CSMImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -61,7 +61,7 @@ namespace Assimp {
|
||||||
class CSMImporter : public BaseImporter {
|
class CSMImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
CSMImporter();
|
CSMImporter();
|
||||||
~CSMImporter() override;
|
~CSMImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
|
@ -81,9 +81,8 @@ protected:
|
||||||
private:
|
private:
|
||||||
bool noSkeletonMesh;
|
bool noSkeletonMesh;
|
||||||
|
|
||||||
}; // end of class CSMImporter
|
};
|
||||||
|
|
||||||
} // end of namespace Assimp
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // AI_AC3DIMPORTER_H_INC
|
#endif // AI_AC3DIMPORTER_H_INC
|
||||||
|
|
||||||
|
|
|
@ -64,7 +64,7 @@ namespace Assimp {
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
using namespace Assimp::Collada;
|
using namespace Assimp::Collada;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Collada Importer",
|
"Collada Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -101,10 +101,6 @@ ColladaLoader::ColladaLoader() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
ColladaLoader::~ColladaLoader() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool ColladaLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool ColladaLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
|
|
@ -86,7 +86,7 @@ public:
|
||||||
ColladaLoader();
|
ColladaLoader();
|
||||||
|
|
||||||
/// The class destructor.
|
/// The class destructor.
|
||||||
~ColladaLoader() override;
|
~ColladaLoader() override = default;
|
||||||
|
|
||||||
/// Returns whether the class can handle the format of the given file.
|
/// Returns whether the class can handle the format of the given file.
|
||||||
/// @see BaseImporter::CanRead() for more details.
|
/// @see BaseImporter::CanRead() for more details.
|
||||||
|
|
|
@ -814,7 +814,6 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
|
||||||
if (!pImage.mFileName.length()) {
|
if (!pImage.mFileName.length()) {
|
||||||
pImage.mFileName = "unknown_texture";
|
pImage.mFileName = "unknown_texture";
|
||||||
}
|
}
|
||||||
}
|
|
||||||
} else if (mFormat == FV_1_5_n) {
|
} else if (mFormat == FV_1_5_n) {
|
||||||
std::string value;
|
std::string value;
|
||||||
XmlNode refChild = currentNode.child("ref");
|
XmlNode refChild = currentNode.child("ref");
|
||||||
|
@ -851,6 +850,7 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Reads the material library
|
// Reads the material library
|
||||||
|
@ -1274,9 +1274,7 @@ void ColladaParser::ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
XmlNodeIterator xmlIt(node, XmlNodeIterator::PreOrderMode);
|
for (XmlNode ¤tNode : node.children()) {
|
||||||
XmlNode currentNode;
|
|
||||||
while (xmlIt.getNext(currentNode)) {
|
|
||||||
const std::string ¤tName = currentNode.name();
|
const std::string ¤tName = currentNode.name();
|
||||||
if (currentName == "surface") {
|
if (currentName == "surface") {
|
||||||
// image ID given inside <init_from> tags
|
// image ID given inside <init_from> tags
|
||||||
|
@ -1289,22 +1287,24 @@ void ColladaParser::ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam)
|
||||||
}
|
}
|
||||||
} else if (currentName == "sampler2D" && (FV_1_4_n == mFormat || FV_1_3_n == mFormat)) {
|
} else if (currentName == "sampler2D" && (FV_1_4_n == mFormat || FV_1_3_n == mFormat)) {
|
||||||
// surface ID is given inside <source> tags
|
// surface ID is given inside <source> tags
|
||||||
const char *content = currentNode.value();
|
XmlNode source = currentNode.child("source");
|
||||||
|
if (source) {
|
||||||
|
std::string v;
|
||||||
|
XmlParser::getValueAsString(source, v);
|
||||||
pParam.mType = Param_Sampler;
|
pParam.mType = Param_Sampler;
|
||||||
pParam.mReference = content;
|
pParam.mReference = v.c_str();
|
||||||
|
}
|
||||||
} else if (currentName == "sampler2D") {
|
} else if (currentName == "sampler2D") {
|
||||||
// surface ID is given inside <instance_image> tags
|
// surface ID is given inside <instance_image> tags
|
||||||
|
XmlNode instance_image = currentNode.child("instance_image");
|
||||||
|
if (instance_image) {
|
||||||
std::string url;
|
std::string url;
|
||||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
XmlParser::getStdStrAttribute(instance_image, "url", url);
|
||||||
if (url[0] != '#') {
|
if (url[0] != '#') {
|
||||||
throw DeadlyImportError("Unsupported URL format in instance_image");
|
throw DeadlyImportError("Unsupported URL format in instance_image");
|
||||||
}
|
}
|
||||||
pParam.mType = Param_Sampler;
|
pParam.mType = Param_Sampler;
|
||||||
pParam.mReference = url.c_str() + 1;
|
pParam.mReference = url.c_str() + 1;
|
||||||
} else if (currentName == "source") {
|
|
||||||
const char *source = currentNode.child_value();
|
|
||||||
if (nullptr != source) {
|
|
||||||
pParam.mReference = source;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1867,7 +1867,7 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
||||||
|
|
||||||
///@note This function won't work correctly if both PerIndex and PerVertex channels have same channels.
|
///@note This function won't work correctly if both PerIndex and PerVertex channels have same channels.
|
||||||
///For example if TEXCOORD present in both <vertices> and <polylist> tags this function will create wrong uv coordinates.
|
///For example if TEXCOORD present in both <vertices> and <polylist> tags this function will create wrong uv coordinates.
|
||||||
///It's not clear from COLLADA documentation is this allowed or not. For now only exporter fixed to avoid such behavior
|
///It's not clear from COLLADA documentation whether this is allowed or not. For now only exporter fixed to avoid such behavior
|
||||||
void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset, Mesh &pMesh,
|
void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset, Mesh &pMesh,
|
||||||
std::vector<InputChannel> &pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t> &indices) {
|
std::vector<InputChannel> &pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t> &indices) {
|
||||||
// calculate the base offset of the vertex whose attributes we ant to copy
|
// calculate the base offset of the vertex whose attributes we ant to copy
|
||||||
|
|
|
@ -70,7 +70,7 @@ static const aiColor4D AI_DXF_DEFAULT_COLOR(aiColor4D(0.6f, 0.6f, 0.6f, 0.6f));
|
||||||
|
|
||||||
// color indices for DXF - 16 are supported, the table is
|
// color indices for DXF - 16 are supported, the table is
|
||||||
// taken directly from the DXF spec.
|
// taken directly from the DXF spec.
|
||||||
static aiColor4D g_aclrDxfIndexColors[] = {
|
static const aiColor4D g_aclrDxfIndexColors[] = {
|
||||||
aiColor4D(0.6f, 0.6f, 0.6f, 1.0f),
|
aiColor4D(0.6f, 0.6f, 0.6f, 1.0f),
|
||||||
aiColor4D (1.0f, 0.0f, 0.0f, 1.0f), // red
|
aiColor4D (1.0f, 0.0f, 0.0f, 1.0f), // red
|
||||||
aiColor4D (0.0f, 1.0f, 0.0f, 1.0f), // green
|
aiColor4D (0.0f, 1.0f, 0.0f, 1.0f), // green
|
||||||
|
@ -97,7 +97,7 @@ static const int GroupCode_XComp = 10;
|
||||||
static const int GroupCode_YComp = 20;
|
static const int GroupCode_YComp = 20;
|
||||||
static const int GroupCode_ZComp = 30;
|
static const int GroupCode_ZComp = 30;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Drawing Interchange Format (DXF) Importer",
|
"Drawing Interchange Format (DXF) Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "FBXUtil.h"
|
#include "FBXUtil.h"
|
||||||
#include <assimp/defs.h>
|
#include <assimp/defs.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <cstdint>
|
||||||
#include <assimp/Exceptional.h>
|
#include <assimp/Exceptional.h>
|
||||||
#include <assimp/ByteSwapper.h>
|
#include <assimp/ByteSwapper.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
|
|
@ -55,9 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <assimp/MathFunctions.h>
|
#include <assimp/MathFunctions.h>
|
||||||
#include <assimp/StringComparison.h>
|
#include <assimp/StringComparison.h>
|
||||||
|
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
|
|
||||||
#include <assimp/CreateAnimMesh.h>
|
#include <assimp/CreateAnimMesh.h>
|
||||||
#include <assimp/StringUtils.h>
|
#include <assimp/StringUtils.h>
|
||||||
#include <assimp/commonMetaData.h>
|
#include <assimp/commonMetaData.h>
|
||||||
|
@ -577,16 +575,17 @@ void FBXConverter::GetRotationMatrix(Model::RotOrder mode, const aiVector3D &rot
|
||||||
bool is_id[3] = { true, true, true };
|
bool is_id[3] = { true, true, true };
|
||||||
|
|
||||||
aiMatrix4x4 temp[3];
|
aiMatrix4x4 temp[3];
|
||||||
if (std::fabs(rotation.z) > angle_epsilon) {
|
const auto rot = AI_DEG_TO_RAD(rotation);
|
||||||
aiMatrix4x4::RotationZ(AI_DEG_TO_RAD(rotation.z), temp[2]);
|
if (std::fabs(rot.z) > angle_epsilon) {
|
||||||
|
aiMatrix4x4::RotationZ(rot.z, temp[2]);
|
||||||
is_id[2] = false;
|
is_id[2] = false;
|
||||||
}
|
}
|
||||||
if (std::fabs(rotation.y) > angle_epsilon) {
|
if (std::fabs(rot.y) > angle_epsilon) {
|
||||||
aiMatrix4x4::RotationY(AI_DEG_TO_RAD(rotation.y), temp[1]);
|
aiMatrix4x4::RotationY(rot.y, temp[1]);
|
||||||
is_id[1] = false;
|
is_id[1] = false;
|
||||||
}
|
}
|
||||||
if (std::fabs(rotation.x) > angle_epsilon) {
|
if (std::fabs(rot.x) > angle_epsilon) {
|
||||||
aiMatrix4x4::RotationX(AI_DEG_TO_RAD(rotation.x), temp[0]);
|
aiMatrix4x4::RotationX(rot.x, temp[0]);
|
||||||
is_id[0] = false;
|
is_id[0] = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1205,7 +1204,7 @@ unsigned int FBXConverter::ConvertMeshSingleMaterial(const MeshGeometry &mesh, c
|
||||||
const auto &curNormals = shapeGeometry->GetNormals();
|
const auto &curNormals = shapeGeometry->GetNormals();
|
||||||
const auto &curIndices = shapeGeometry->GetIndices();
|
const auto &curIndices = shapeGeometry->GetIndices();
|
||||||
//losing channel name if using shapeGeometry->Name()
|
//losing channel name if using shapeGeometry->Name()
|
||||||
// if blendShapeChannel Name is empty or don't have a ".", add geoMetryName;
|
// if blendShapeChannel Name is empty or doesn't have a ".", add geoMetryName;
|
||||||
auto aniName = FixAnimMeshName(blendShapeChannel->Name());
|
auto aniName = FixAnimMeshName(blendShapeChannel->Name());
|
||||||
auto geoMetryName = FixAnimMeshName(shapeGeometry->Name());
|
auto geoMetryName = FixAnimMeshName(shapeGeometry->Name());
|
||||||
if (aniName.empty()) {
|
if (aniName.empty()) {
|
||||||
|
@ -1603,7 +1602,7 @@ void FBXConverter::ConvertWeights(aiMesh *out, const MeshGeometry &geo, const ai
|
||||||
|
|
||||||
void FBXConverter::ConvertCluster(std::vector<aiBone*> &local_mesh_bones, const Cluster *cluster,
|
void FBXConverter::ConvertCluster(std::vector<aiBone*> &local_mesh_bones, const Cluster *cluster,
|
||||||
std::vector<size_t> &out_indices, std::vector<size_t> &index_out_indices,
|
std::vector<size_t> &out_indices, std::vector<size_t> &index_out_indices,
|
||||||
std::vector<size_t> &count_out_indices, const aiMatrix4x4 & /* absolute_transform*/,
|
std::vector<size_t> &count_out_indices, const aiMatrix4x4 &absolute_transform,
|
||||||
aiNode *) {
|
aiNode *) {
|
||||||
ai_assert(cluster != nullptr); // make sure cluster valid
|
ai_assert(cluster != nullptr); // make sure cluster valid
|
||||||
|
|
||||||
|
@ -1620,16 +1619,16 @@ void FBXConverter::ConvertCluster(std::vector<aiBone*> &local_mesh_bones, const
|
||||||
bone = new aiBone();
|
bone = new aiBone();
|
||||||
bone->mName = bone_name;
|
bone->mName = bone_name;
|
||||||
|
|
||||||
bone->mOffsetMatrix = cluster->Transform();
|
//bone->mOffsetMatrix = cluster->Transform();
|
||||||
// store local transform link for post processing
|
// store local transform link for post processing
|
||||||
/*
|
|
||||||
bone->mOffsetMatrix = cluster->TransformLink();
|
bone->mOffsetMatrix = cluster->TransformLink();
|
||||||
bone->mOffsetMatrix.Inverse();
|
bone->mOffsetMatrix.Inverse();
|
||||||
|
|
||||||
aiMatrix4x4 matrix = (aiMatrix4x4)absolute_transform;
|
const aiMatrix4x4 matrix = (aiMatrix4x4)absolute_transform;
|
||||||
|
|
||||||
bone->mOffsetMatrix = bone->mOffsetMatrix * matrix; // * mesh_offset
|
bone->mOffsetMatrix = bone->mOffsetMatrix * matrix; // * mesh_offset
|
||||||
*/
|
|
||||||
//
|
//
|
||||||
// Now calculate the aiVertexWeights
|
// Now calculate the aiVertexWeights
|
||||||
//
|
//
|
||||||
|
@ -3229,7 +3228,6 @@ aiNodeAnim* FBXConverter::GenerateSimpleNodeAnim(const std::string& name,
|
||||||
aiVector3D defTranslate = PropertyGet(props, "Lcl Translation", aiVector3D(0.f, 0.f, 0.f));
|
aiVector3D defTranslate = PropertyGet(props, "Lcl Translation", aiVector3D(0.f, 0.f, 0.f));
|
||||||
aiVector3D defRotation = PropertyGet(props, "Lcl Rotation", aiVector3D(0.f, 0.f, 0.f));
|
aiVector3D defRotation = PropertyGet(props, "Lcl Rotation", aiVector3D(0.f, 0.f, 0.f));
|
||||||
aiVector3D defScale = PropertyGet(props, "Lcl Scaling", aiVector3D(1.f, 1.f, 1.f));
|
aiVector3D defScale = PropertyGet(props, "Lcl Scaling", aiVector3D(1.f, 1.f, 1.f));
|
||||||
aiQuaternion defQuat = EulerToQuaternion(defRotation, rotOrder);
|
|
||||||
|
|
||||||
aiVectorKey* outTranslations = new aiVectorKey[keyCount];
|
aiVectorKey* outTranslations = new aiVectorKey[keyCount];
|
||||||
aiQuatKey* outRotations = new aiQuatKey[keyCount];
|
aiQuatKey* outRotations = new aiQuatKey[keyCount];
|
||||||
|
@ -3245,8 +3243,9 @@ aiNodeAnim* FBXConverter::GenerateSimpleNodeAnim(const std::string& name,
|
||||||
}
|
}
|
||||||
|
|
||||||
if (keyframeLists[TransformationComp_Rotation].size() > 0) {
|
if (keyframeLists[TransformationComp_Rotation].size() > 0) {
|
||||||
InterpolateKeys(outRotations, keytimes, keyframeLists[TransformationComp_Rotation], defRotation, maxTime, minTime, rotOrder);
|
InterpolateKeys(outRotations, keytimes, keyframeLists[TransformationComp_Rotation], AI_DEG_TO_RAD(defRotation), maxTime, minTime, rotOrder);
|
||||||
} else {
|
} else {
|
||||||
|
aiQuaternion defQuat = EulerToQuaternion(AI_DEG_TO_RAD(defRotation), rotOrder);
|
||||||
for (size_t i = 0; i < keyCount; ++i) {
|
for (size_t i = 0; i < keyCount; ++i) {
|
||||||
outRotations[i].mTime = CONVERT_FBX_TIME(keytimes[i]) * anim_fps;
|
outRotations[i].mTime = CONVERT_FBX_TIME(keytimes[i]) * anim_fps;
|
||||||
outRotations[i].mValue = defQuat;
|
outRotations[i].mValue = defQuat;
|
||||||
|
@ -3268,7 +3267,7 @@ aiNodeAnim* FBXConverter::GenerateSimpleNodeAnim(const std::string& name,
|
||||||
|
|
||||||
const aiVector3D& preRotation = PropertyGet<aiVector3D>(props, "PreRotation", ok);
|
const aiVector3D& preRotation = PropertyGet<aiVector3D>(props, "PreRotation", ok);
|
||||||
if (ok && preRotation.SquareLength() > zero_epsilon) {
|
if (ok && preRotation.SquareLength() > zero_epsilon) {
|
||||||
const aiQuaternion preQuat = EulerToQuaternion(preRotation, Model::RotOrder_EulerXYZ);
|
const aiQuaternion preQuat = EulerToQuaternion(AI_DEG_TO_RAD(preRotation), Model::RotOrder_EulerXYZ);
|
||||||
for (size_t i = 0; i < keyCount; ++i) {
|
for (size_t i = 0; i < keyCount; ++i) {
|
||||||
outRotations[i].mValue = preQuat * outRotations[i].mValue;
|
outRotations[i].mValue = preQuat * outRotations[i].mValue;
|
||||||
}
|
}
|
||||||
|
@ -3276,7 +3275,7 @@ aiNodeAnim* FBXConverter::GenerateSimpleNodeAnim(const std::string& name,
|
||||||
|
|
||||||
const aiVector3D& postRotation = PropertyGet<aiVector3D>(props, "PostRotation", ok);
|
const aiVector3D& postRotation = PropertyGet<aiVector3D>(props, "PostRotation", ok);
|
||||||
if (ok && postRotation.SquareLength() > zero_epsilon) {
|
if (ok && postRotation.SquareLength() > zero_epsilon) {
|
||||||
const aiQuaternion postQuat = EulerToQuaternion(postRotation, Model::RotOrder_EulerXYZ);
|
const aiQuaternion postQuat = EulerToQuaternion(AI_DEG_TO_RAD(postRotation), Model::RotOrder_EulerXYZ);
|
||||||
for (size_t i = 0; i < keyCount; ++i) {
|
for (size_t i = 0; i < keyCount; ++i) {
|
||||||
outRotations[i].mValue = outRotations[i].mValue * postQuat;
|
outRotations[i].mValue = outRotations[i].mValue * postQuat;
|
||||||
}
|
}
|
||||||
|
|
|
@ -84,7 +84,7 @@ Cluster::Cluster(uint64_t id, const Element& element, const Document& doc, const
|
||||||
transform = ReadMatrix(Transform);
|
transform = ReadMatrix(Transform);
|
||||||
transformLink = ReadMatrix(TransformLink);
|
transformLink = ReadMatrix(TransformLink);
|
||||||
|
|
||||||
// it is actually possible that there be Deformer's with no weights
|
// it is actually possible that there are Deformer's with no weights
|
||||||
if (!!Indexes != !!Weights) {
|
if (!!Indexes != !!Weights) {
|
||||||
DOMError("either Indexes or Weights are missing from Cluster",&element);
|
DOMError("either Indexes or Weights are missing from Cluster",&element);
|
||||||
}
|
}
|
||||||
|
|
|
@ -390,7 +390,7 @@ void Document::ReadObjects() {
|
||||||
const auto foundObject = objects.find(id);
|
const auto foundObject = objects.find(id);
|
||||||
if(foundObject != objects.end()) {
|
if(foundObject != objects.end()) {
|
||||||
DOMWarning("encountered duplicate object id, ignoring first occurrence",el.second);
|
DOMWarning("encountered duplicate object id, ignoring first occurrence",el.second);
|
||||||
delete foundObject->second;
|
delete_LazyObject(foundObject->second);
|
||||||
}
|
}
|
||||||
|
|
||||||
objects[id] = new_LazyObject(id, *el.second, *this);
|
objects[id] = new_LazyObject(id, *el.second, *this);
|
||||||
|
|
|
@ -74,8 +74,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// https://code.blender.org/2013/08/fbx-binary-file-format-specification/
|
// https://code.blender.org/2013/08/fbx-binary-file-format-specification/
|
||||||
// https://wiki.blender.org/index.php/User:Mont29/Foundation/FBX_File_Structure
|
// https://wiki.blender.org/index.php/User:Mont29/Foundation/FBX_File_Structure
|
||||||
|
|
||||||
const ai_real DEG = ai_real( 57.29577951308232087679815481 ); // degrees per radian
|
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
using namespace Assimp::FBX;
|
using namespace Assimp::FBX;
|
||||||
|
|
||||||
|
@ -1063,14 +1061,14 @@ aiMatrix4x4 get_world_transform(const aiNode* node, const aiScene* scene)
|
||||||
return transform;
|
return transform;
|
||||||
}
|
}
|
||||||
|
|
||||||
int64_t to_ktime(double ticks, const aiAnimation* anim) {
|
inline int64_t to_ktime(double ticks, const aiAnimation* anim) {
|
||||||
if (anim->mTicksPerSecond <= 0) {
|
if (anim->mTicksPerSecond <= 0) {
|
||||||
return static_cast<int64_t>(ticks) * FBX::SECOND;
|
return static_cast<int64_t>(ticks) * FBX::SECOND;
|
||||||
}
|
}
|
||||||
return (static_cast<int64_t>(ticks) / static_cast<int64_t>(anim->mTicksPerSecond)) * FBX::SECOND;
|
return (static_cast<int64_t>(ticks / anim->mTicksPerSecond)) * FBX::SECOND;
|
||||||
}
|
}
|
||||||
|
|
||||||
int64_t to_ktime(double time) {
|
inline int64_t to_ktime(double time) {
|
||||||
return (static_cast<int64_t>(time * FBX::SECOND));
|
return (static_cast<int64_t>(time * FBX::SECOND));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2415,7 +2413,7 @@ void FBXExporter::WriteObjects ()
|
||||||
// position/translation
|
// position/translation
|
||||||
for (size_t ki = 0; ki < na->mNumPositionKeys; ++ki) {
|
for (size_t ki = 0; ki < na->mNumPositionKeys; ++ki) {
|
||||||
const aiVectorKey& k = na->mPositionKeys[ki];
|
const aiVectorKey& k = na->mPositionKeys[ki];
|
||||||
times.push_back(to_ktime(k.mTime));
|
times.push_back(to_ktime(k.mTime, anim));
|
||||||
xval.push_back(k.mValue.x);
|
xval.push_back(k.mValue.x);
|
||||||
yval.push_back(k.mValue.y);
|
yval.push_back(k.mValue.y);
|
||||||
zval.push_back(k.mValue.z);
|
zval.push_back(k.mValue.z);
|
||||||
|
@ -2429,12 +2427,12 @@ void FBXExporter::WriteObjects ()
|
||||||
times.clear(); xval.clear(); yval.clear(); zval.clear();
|
times.clear(); xval.clear(); yval.clear(); zval.clear();
|
||||||
for (size_t ki = 0; ki < na->mNumRotationKeys; ++ki) {
|
for (size_t ki = 0; ki < na->mNumRotationKeys; ++ki) {
|
||||||
const aiQuatKey& k = na->mRotationKeys[ki];
|
const aiQuatKey& k = na->mRotationKeys[ki];
|
||||||
times.push_back(to_ktime(k.mTime));
|
times.push_back(to_ktime(k.mTime, anim));
|
||||||
// TODO: aiQuaternion method to convert to Euler...
|
// TODO: aiQuaternion method to convert to Euler...
|
||||||
aiMatrix4x4 m(k.mValue.GetMatrix());
|
aiMatrix4x4 m(k.mValue.GetMatrix());
|
||||||
aiVector3D qs, qr, qt;
|
aiVector3D qs, qr, qt;
|
||||||
m.Decompose(qs, qr, qt);
|
m.Decompose(qs, qr, qt);
|
||||||
qr *= DEG;
|
qr = AI_RAD_TO_DEG(qr);
|
||||||
xval.push_back(qr.x);
|
xval.push_back(qr.x);
|
||||||
yval.push_back(qr.y);
|
yval.push_back(qr.y);
|
||||||
zval.push_back(qr.z);
|
zval.push_back(qr.z);
|
||||||
|
@ -2447,7 +2445,7 @@ void FBXExporter::WriteObjects ()
|
||||||
times.clear(); xval.clear(); yval.clear(); zval.clear();
|
times.clear(); xval.clear(); yval.clear(); zval.clear();
|
||||||
for (size_t ki = 0; ki < na->mNumScalingKeys; ++ki) {
|
for (size_t ki = 0; ki < na->mNumScalingKeys; ++ki) {
|
||||||
const aiVectorKey& k = na->mScalingKeys[ki];
|
const aiVectorKey& k = na->mScalingKeys[ki];
|
||||||
times.push_back(to_ktime(k.mTime));
|
times.push_back(to_ktime(k.mTime, anim));
|
||||||
xval.push_back(k.mValue.x);
|
xval.push_back(k.mValue.x);
|
||||||
yval.push_back(k.mValue.y);
|
yval.push_back(k.mValue.y);
|
||||||
zval.push_back(k.mValue.z);
|
zval.push_back(k.mValue.z);
|
||||||
|
@ -2515,9 +2513,10 @@ void FBXExporter::WriteModelNode(
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
if (r != zero) {
|
if (r != zero) {
|
||||||
|
r = AI_RAD_TO_DEG(r);
|
||||||
p.AddP70(
|
p.AddP70(
|
||||||
"Lcl Rotation", "Lcl Rotation", "", "A",
|
"Lcl Rotation", "Lcl Rotation", "", "A",
|
||||||
double(DEG*r.x), double(DEG*r.y), double(DEG*r.z)
|
double(r.x), double(r.y), double(r.z)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
if (s != one) {
|
if (s != one) {
|
||||||
|
@ -2601,8 +2600,7 @@ void FBXExporter::WriteModelNodes(
|
||||||
transform_chain.emplace_back(elem->first, t);
|
transform_chain.emplace_back(elem->first, t);
|
||||||
break;
|
break;
|
||||||
case 'r': // rotation
|
case 'r': // rotation
|
||||||
r *= float(DEG);
|
transform_chain.emplace_back(elem->first, AI_RAD_TO_DEG(r));
|
||||||
transform_chain.emplace_back(elem->first, r);
|
|
||||||
break;
|
break;
|
||||||
case 's': // scale
|
case 's': // scale
|
||||||
transform_chain.emplace_back(elem->first, s);
|
transform_chain.emplace_back(elem->first, s);
|
||||||
|
|
|
@ -72,8 +72,7 @@ using namespace Assimp::Formatter;
|
||||||
using namespace Assimp::FBX;
|
using namespace Assimp::FBX;
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
static constexpr aiImporterDesc desc = {
|
||||||
static const aiImporterDesc desc = {
|
|
||||||
"Autodesk FBX Importer",
|
"Autodesk FBX Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -87,15 +86,11 @@ static const aiImporterDesc desc = {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by #Importer
|
|
||||||
FBXImporter::FBXImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool FBXImporter::CanRead(const std::string & pFile, IOSystem * pIOHandler, bool /*checkSig*/) const {
|
bool FBXImporter::CanRead(const std::string & pFile, IOSystem * pIOHandler, bool /*checkSig*/) const {
|
||||||
// at least ASCII-FBX files usually have a 'FBX' somewhere in their head
|
// at least ASCII-FBX files usually have a 'FBX' somewhere in their head
|
||||||
static const char *tokens[] = { "fbx" };
|
static const char *tokens[] = { " \n\r\n " };
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -70,7 +70,7 @@ typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>
|
||||||
class FBXImporter : public BaseImporter, public LogFunctions<FBXImporter> {
|
class FBXImporter : public BaseImporter, public LogFunctions<FBXImporter> {
|
||||||
public:
|
public:
|
||||||
/// @brief The class constructor.
|
/// @brief The class constructor.
|
||||||
FBXImporter();
|
FBXImporter() = default;
|
||||||
|
|
||||||
/// @brief The class destructor, default implementation.
|
/// @brief The class destructor, default implementation.
|
||||||
~FBXImporter() override = default;
|
~FBXImporter() override = default;
|
||||||
|
|
|
@ -367,8 +367,10 @@ Video::Video(uint64_t id, const Element &element, const Document &doc, const std
|
||||||
}
|
}
|
||||||
|
|
||||||
Video::~Video() {
|
Video::~Video() {
|
||||||
|
if (contentLength > 0) {
|
||||||
delete[] content;
|
delete[] content;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} //!FBX
|
} //!FBX
|
||||||
} //!Assimp
|
} //!Assimp
|
||||||
|
|
|
@ -467,9 +467,9 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
|
||||||
std::vector<int> uvIndices;
|
std::vector<int> uvIndices;
|
||||||
ParseVectorDataArray(uvIndices,GetRequiredElement(source,indexDataElementName));
|
ParseVectorDataArray(uvIndices,GetRequiredElement(source,indexDataElementName));
|
||||||
|
|
||||||
if (uvIndices.size() != vertex_count) {
|
if (uvIndices.size() != mapping_offsets.size()) {
|
||||||
FBXImporter::LogError("length of input data unexpected for ByVertice mapping: ",
|
FBXImporter::LogError("length of input data unexpected for ByVertice mapping: ",
|
||||||
uvIndices.size(), ", expected ", vertex_count);
|
uvIndices.size(), ", expected ", mapping_offsets.size());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -45,12 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
|
||||||
|
|
||||||
//#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
|
||||||
#include "Common/Compression.h"
|
#include "Common/Compression.h"
|
||||||
//# include <zlib.h>
|
|
||||||
//#else
|
|
||||||
//# include "../contrib/zlib/zlib.h"
|
|
||||||
//#endif
|
|
||||||
|
|
||||||
#include "FBXTokenizer.h"
|
#include "FBXTokenizer.h"
|
||||||
#include "FBXParser.h"
|
#include "FBXParser.h"
|
||||||
|
|
|
@ -155,7 +155,7 @@ size_t DecodeBase64(const char* in, size_t inLength, uint8_t* out, size_t maxOut
|
||||||
const size_t realLength = inLength - size_t(in[inLength - 1] == '=') - size_t(in[inLength - 2] == '=');
|
const size_t realLength = inLength - size_t(in[inLength - 1] == '=') - size_t(in[inLength - 2] == '=');
|
||||||
size_t dst_offset = 0;
|
size_t dst_offset = 0;
|
||||||
int val = 0, valb = -8;
|
int val = 0, valb = -8;
|
||||||
for (size_t src_offset = 0; src_offset < realLength; ++src_offset)
|
for (size_t src_offset = 0; src_offset < realLength && dst_offset < maxOutLength; ++src_offset)
|
||||||
{
|
{
|
||||||
const uint8_t table_value = Util::DecodeBase64(in[src_offset]);
|
const uint8_t table_value = Util::DecodeBase64(in[src_offset]);
|
||||||
if (table_value == 255)
|
if (table_value == 255)
|
||||||
|
|
|
@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"3D GameStudio Heightmap (HMP) Importer",
|
"3D GameStudio Heightmap (HMP) Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -103,7 +103,7 @@ void ConvertUnit(const ::Assimp::STEP::EXPRESS::DataType &dt, ConversionData &co
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Industry Foundation Classes (IFC) Importer",
|
"Industry Foundation Classes (IFC) Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -185,7 +185,7 @@ void IFCImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
size_t total = 0;
|
size_t total = 0;
|
||||||
int read = 0;
|
int read = 0;
|
||||||
do {
|
do {
|
||||||
int bufferSize = fileInfo.uncompressed_size < INT16_MAX ? fileInfo.uncompressed_size : INT16_MAX;
|
unsigned bufferSize = fileInfo.uncompressed_size < INT16_MAX ? static_cast<unsigned>(fileInfo.uncompressed_size) : INT16_MAX;
|
||||||
void *buffer = malloc(bufferSize);
|
void *buffer = malloc(bufferSize);
|
||||||
read = unzReadCurrentFile(zip, buffer, bufferSize);
|
read = unzReadCurrentFile(zip, buffer, bufferSize);
|
||||||
if (read > 0) {
|
if (read > 0) {
|
||||||
|
|
|
@ -1372,7 +1372,7 @@ std::vector<IfcVector2> GetContourInPlane2D(const std::shared_ptr<TempMesh>& mes
|
||||||
const std::vector<IfcVector3>& va = mesh->mVerts;
|
const std::vector<IfcVector3>& va = mesh->mVerts;
|
||||||
if(va.size() <= 2) {
|
if(va.size() <= 2) {
|
||||||
std::stringstream msg;
|
std::stringstream msg;
|
||||||
msg << "Skipping: Only " << va.size() << " verticies in opening mesh.";
|
msg << "Skipping: Only " << va.size() << " vertices in opening mesh.";
|
||||||
IFCImporter::LogDebug(msg.str().c_str());
|
IFCImporter::LogDebug(msg.str().c_str());
|
||||||
ok = false;
|
ok = false;
|
||||||
return contour;
|
return contour;
|
||||||
|
|
|
@ -2725,6 +2725,10 @@ template <> size_t GenericFill<IfcSpatialStructureElement>(const DB& db, const L
|
||||||
do { // convert the 'CompositionType' argument
|
do { // convert the 'CompositionType' argument
|
||||||
std::shared_ptr<const DataType> arg = params[base++];
|
std::shared_ptr<const DataType> arg = params[base++];
|
||||||
if (dynamic_cast<const ISDERIVED*>(&*arg)) { in->ObjectHelper<Assimp::IFC::Schema_2x3::IfcSpatialStructureElement,2>::aux_is_derived[1]=true; break; }
|
if (dynamic_cast<const ISDERIVED*>(&*arg)) { in->ObjectHelper<Assimp::IFC::Schema_2x3::IfcSpatialStructureElement,2>::aux_is_derived[1]=true; break; }
|
||||||
|
if (dynamic_cast<const UNSET *>(&*arg)) {
|
||||||
|
// Consider assigning the default value as in->CompositionType = "ELEMENT".
|
||||||
|
break;
|
||||||
|
}
|
||||||
try { GenericConvert( in->CompositionType, arg, db ); break; }
|
try { GenericConvert( in->CompositionType, arg, db ); break; }
|
||||||
catch (const TypeError& t) { throw TypeError(t.what() + std::string(" - expected argument 8 to IfcSpatialStructureElement to be a `IfcElementCompositionEnum`")); }
|
catch (const TypeError& t) { throw TypeError(t.what() + std::string(" - expected argument 8 to IfcSpatialStructureElement to be a `IfcElementCompositionEnum`")); }
|
||||||
} while (false);
|
} while (false);
|
||||||
|
|
|
@ -59,7 +59,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
// http://sauerbraten.org/iqm/
|
// http://sauerbraten.org/iqm/
|
||||||
// https://github.com/lsalzman/iqm
|
// https://github.com/lsalzman/iqm
|
||||||
|
|
||||||
|
|
||||||
inline void swap_block( uint32_t *block, size_t size ){
|
inline void swap_block( uint32_t *block, size_t size ){
|
||||||
(void)block; // suppress 'unreferenced formal parameter' MSVC warning
|
(void)block; // suppress 'unreferenced formal parameter' MSVC warning
|
||||||
size >>= 2;
|
size >>= 2;
|
||||||
|
@ -67,7 +66,7 @@ inline void swap_block( uint32_t *block, size_t size ){
|
||||||
AI_SWAP4( block[ i ] );
|
AI_SWAP4( block[ i ] );
|
||||||
}
|
}
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Inter-Quake Model Importer",
|
"Inter-Quake Model Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -100,13 +99,6 @@ bool IQMImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool c
|
||||||
if (!pIOHandler) {
|
if (!pIOHandler) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
/*
|
|
||||||
* don't use CheckMagicToken because that checks with swapped bytes too, leading to false
|
|
||||||
* positives. This magic is not uint32_t, but char[4], so memcmp is the best way
|
|
||||||
|
|
||||||
const char* tokens[] = {"3DMO", "3dmo"};
|
|
||||||
return CheckMagicToken(pIOHandler,pFile,tokens,2,0,4);
|
|
||||||
*/
|
|
||||||
std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb"));
|
std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb"));
|
||||||
unsigned char data[15];
|
unsigned char data[15];
|
||||||
if (!pStream || 15 != pStream->Read(data, 1, 15)) {
|
if (!pStream || 15 != pStream->Read(data, 1, 15)) {
|
||||||
|
|
|
@ -66,7 +66,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Irrlicht Scene Reader",
|
"Irrlicht Scene Reader",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -575,8 +575,8 @@ void SetupMapping(aiMaterial *mat, aiTextureMapping mode, const aiVector3D &axis
|
||||||
m->mSemantic = prop->mSemantic;
|
m->mSemantic = prop->mSemantic;
|
||||||
m->mType = aiPTI_Float;
|
m->mType = aiPTI_Float;
|
||||||
|
|
||||||
m->mDataLength = 12;
|
m->mDataLength = sizeof(aiVector3D);
|
||||||
m->mData = new char[12];
|
m->mData = new char[m->mDataLength];
|
||||||
*((aiVector3D *)m->mData) = axis;
|
*((aiVector3D *)m->mData) = axis;
|
||||||
p.push_back(m);
|
p.push_back(m);
|
||||||
}
|
}
|
||||||
|
@ -1234,7 +1234,10 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
|
||||||
// Parse the XML
|
// Parse the XML
|
||||||
// Find the scene root from document root.
|
// Find the scene root from document root.
|
||||||
const pugi::xml_node &sceneRoot = documentRoot.child("irr_scene");
|
const pugi::xml_node &sceneRoot = documentRoot.child("irr_scene");
|
||||||
if (!sceneRoot) throw new DeadlyImportError("IRR: <irr_scene> not found in file");
|
if (!sceneRoot) {
|
||||||
|
delete root;
|
||||||
|
throw new DeadlyImportError("IRR: <irr_scene> not found in file");
|
||||||
|
}
|
||||||
for (pugi::xml_node &child : sceneRoot.children()) {
|
for (pugi::xml_node &child : sceneRoot.children()) {
|
||||||
// XML elements are either nodes, animators, attributes, or materials
|
// XML elements are either nodes, animators, attributes, or materials
|
||||||
if (!ASSIMP_stricmp(child.name(), "node")) {
|
if (!ASSIMP_stricmp(child.name(), "node")) {
|
||||||
|
|
|
@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Irrlicht Mesh Reader",
|
"Irrlicht Mesh Reader",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -51,64 +51,56 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include "LWOLoader.h"
|
#include "LWOLoader.h"
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LWOImporter::LoadLWOBFile()
|
void LWOImporter::LoadLWOBFile() {
|
||||||
{
|
|
||||||
LE_NCONST uint8_t* const end = mFileBuffer + fileSize;
|
LE_NCONST uint8_t* const end = mFileBuffer + fileSize;
|
||||||
bool running = true;
|
bool running = true;
|
||||||
while (running)
|
while (running) {
|
||||||
{
|
if (mFileBuffer + sizeof(IFF::ChunkHeader) > end)
|
||||||
if (mFileBuffer + sizeof(IFF::ChunkHeader) > end)break;
|
break;
|
||||||
const IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
const IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
|
||||||
|
|
||||||
if (mFileBuffer + head.length > end)
|
if (mFileBuffer + head.length > end) {
|
||||||
{
|
|
||||||
throw DeadlyImportError("LWOB: Invalid chunk length");
|
throw DeadlyImportError("LWOB: Invalid chunk length");
|
||||||
}
|
}
|
||||||
uint8_t* const next = mFileBuffer+head.length;
|
uint8_t* const next = mFileBuffer+head.length;
|
||||||
switch (head.type)
|
switch (head.type) {
|
||||||
{
|
|
||||||
// vertex list
|
// vertex list
|
||||||
case AI_LWO_PNTS:
|
case AI_LWO_PNTS: {
|
||||||
{
|
|
||||||
if (!mCurLayer->mTempPoints.empty())
|
if (!mCurLayer->mTempPoints.empty())
|
||||||
ASSIMP_LOG_WARN("LWO: PNTS chunk encountered twice");
|
ASSIMP_LOG_WARN("LWO: PNTS chunk encountered twice");
|
||||||
else LoadLWOPoints(head.length);
|
else
|
||||||
break;
|
LoadLWOPoints(head.length);
|
||||||
}
|
} break;
|
||||||
// face list
|
case AI_LWO_POLS: { // face list
|
||||||
case AI_LWO_POLS:
|
|
||||||
{
|
|
||||||
|
|
||||||
if (!mCurLayer->mFaces.empty())
|
if (!mCurLayer->mFaces.empty())
|
||||||
ASSIMP_LOG_WARN("LWO: POLS chunk encountered twice");
|
ASSIMP_LOG_WARN("LWO: POLS chunk encountered twice");
|
||||||
else LoadLWOBPolygons(head.length);
|
else
|
||||||
break;
|
LoadLWOBPolygons(head.length);
|
||||||
}
|
} break;
|
||||||
// list of tags
|
|
||||||
case AI_LWO_SRFS:
|
case AI_LWO_SRFS: // list of tags
|
||||||
{
|
{
|
||||||
if (!mTags->empty())
|
if (!mTags->empty())
|
||||||
ASSIMP_LOG_WARN("LWO: SRFS chunk encountered twice");
|
ASSIMP_LOG_WARN("LWO: SRFS chunk encountered twice");
|
||||||
else LoadLWOTags(head.length);
|
else
|
||||||
break;
|
LoadLWOTags(head.length);
|
||||||
}
|
} break;
|
||||||
|
|
||||||
// surface chunk
|
case AI_LWO_SURF: // surface chunk
|
||||||
case AI_LWO_SURF:
|
|
||||||
{
|
{
|
||||||
LoadLWOBSurface(head.length);
|
LoadLWOBSurface(head.length);
|
||||||
|
} break;
|
||||||
|
|
||||||
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
mFileBuffer = next;
|
mFileBuffer = next;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LWOImporter::LoadLWOBPolygons(unsigned int length)
|
void LWOImporter::LoadLWOBPolygons(unsigned int length) {
|
||||||
{
|
|
||||||
// first find out how many faces and vertices we'll finally need
|
// first find out how many faces and vertices we'll finally need
|
||||||
LE_NCONST uint16_t* const end = (LE_NCONST uint16_t*)(mFileBuffer+length);
|
LE_NCONST uint16_t* const end = (LE_NCONST uint16_t*)(mFileBuffer+length);
|
||||||
LE_NCONST uint16_t* cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
LE_NCONST uint16_t* cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
||||||
|
@ -123,8 +115,7 @@ void LWOImporter::LoadLWOBPolygons(unsigned int length)
|
||||||
CountVertsAndFacesLWOB(iNumVertices,iNumFaces,cursor,end);
|
CountVertsAndFacesLWOB(iNumVertices,iNumFaces,cursor,end);
|
||||||
|
|
||||||
// allocate the output array and copy face indices
|
// allocate the output array and copy face indices
|
||||||
if (iNumFaces)
|
if (iNumFaces) {
|
||||||
{
|
|
||||||
cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
cursor = (LE_NCONST uint16_t*)mFileBuffer;
|
||||||
|
|
||||||
mCurLayer->mFaces.resize(iNumFaces);
|
mCurLayer->mFaces.resize(iNumFaces);
|
||||||
|
@ -135,10 +126,8 @@ void LWOImporter::LoadLWOBPolygons(unsigned int length)
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LWOImporter::CountVertsAndFacesLWOB(unsigned int& verts, unsigned int& faces,
|
void LWOImporter::CountVertsAndFacesLWOB(unsigned int& verts, unsigned int& faces,
|
||||||
LE_NCONST uint16_t*& cursor, const uint16_t* const end, unsigned int max)
|
LE_NCONST uint16_t*& cursor, const uint16_t* const end, unsigned int max) {
|
||||||
{
|
while (cursor < end && max--) {
|
||||||
while (cursor < end && max--)
|
|
||||||
{
|
|
||||||
uint16_t numIndices;
|
uint16_t numIndices;
|
||||||
// must have 2 shorts left for numIndices and surface
|
// must have 2 shorts left for numIndices and surface
|
||||||
if (end - cursor < 2) {
|
if (end - cursor < 2) {
|
||||||
|
@ -154,8 +143,7 @@ void LWOImporter::CountVertsAndFacesLWOB(unsigned int& verts, unsigned int& face
|
||||||
cursor += numIndices;
|
cursor += numIndices;
|
||||||
int16_t surface;
|
int16_t surface;
|
||||||
::memcpy(&surface, cursor++, 2);
|
::memcpy(&surface, cursor++, 2);
|
||||||
if (surface < 0)
|
if (surface < 0) {
|
||||||
{
|
|
||||||
// there are detail polygons
|
// there are detail polygons
|
||||||
::memcpy(&numIndices, cursor++, 2);
|
::memcpy(&numIndices, cursor++, 2);
|
||||||
CountVertsAndFacesLWOB(verts,faces,cursor,end,numIndices);
|
CountVertsAndFacesLWOB(verts,faces,cursor,end,numIndices);
|
||||||
|
@ -167,18 +155,14 @@ void LWOImporter::CountVertsAndFacesLWOB(unsigned int& verts, unsigned int& face
|
||||||
void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
|
void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
|
||||||
LE_NCONST uint16_t*& cursor,
|
LE_NCONST uint16_t*& cursor,
|
||||||
const uint16_t* const end,
|
const uint16_t* const end,
|
||||||
unsigned int max)
|
unsigned int max) {
|
||||||
{
|
while (cursor < end && max--) {
|
||||||
while (cursor < end && max--)
|
|
||||||
{
|
|
||||||
LWO::Face& face = *it;++it;
|
LWO::Face& face = *it;++it;
|
||||||
uint16_t numIndices;
|
uint16_t numIndices;
|
||||||
::memcpy(&numIndices, cursor++, 2);
|
::memcpy(&numIndices, cursor++, 2);
|
||||||
face.mNumIndices = numIndices;
|
face.mNumIndices = numIndices;
|
||||||
if(face.mNumIndices)
|
if(face.mNumIndices) {
|
||||||
{
|
if (cursor + face.mNumIndices >= end) {
|
||||||
if (cursor + face.mNumIndices >= end)
|
|
||||||
{
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
face.mIndices = new unsigned int[face.mNumIndices];
|
face.mIndices = new unsigned int[face.mNumIndices];
|
||||||
|
@ -187,8 +171,7 @@ void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
|
||||||
uint16_t index;
|
uint16_t index;
|
||||||
::memcpy(&index, cursor++, 2);
|
::memcpy(&index, cursor++, 2);
|
||||||
mi = index;
|
mi = index;
|
||||||
if (mi > mCurLayer->mTempPoints.size())
|
if (mi > mCurLayer->mTempPoints.size()) {
|
||||||
{
|
|
||||||
ASSIMP_LOG_WARN("LWOB: face index is out of range");
|
ASSIMP_LOG_WARN("LWOB: face index is out of range");
|
||||||
mi = (unsigned int)mCurLayer->mTempPoints.size()-1;
|
mi = (unsigned int)mCurLayer->mTempPoints.size()-1;
|
||||||
}
|
}
|
||||||
|
@ -198,15 +181,13 @@ void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
|
||||||
}
|
}
|
||||||
int16_t surface;
|
int16_t surface;
|
||||||
::memcpy(&surface, cursor++, 2);
|
::memcpy(&surface, cursor++, 2);
|
||||||
if (surface < 0)
|
if (surface < 0) {
|
||||||
{
|
|
||||||
surface = -surface;
|
surface = -surface;
|
||||||
|
|
||||||
// there are detail polygons.
|
// there are detail polygons.
|
||||||
uint16_t numPolygons;
|
uint16_t numPolygons;
|
||||||
::memcpy(&numPolygons, cursor++, 2);
|
::memcpy(&numPolygons, cursor++, 2);
|
||||||
if (cursor < end)
|
if (cursor < end) {
|
||||||
{
|
|
||||||
CopyFaceIndicesLWOB(it,cursor,end,numPolygons);
|
CopyFaceIndicesLWOB(it,cursor,end,numPolygons);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -215,8 +196,7 @@ void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned int size)
|
LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned int size) {
|
||||||
{
|
|
||||||
list.emplace_back();
|
list.emplace_back();
|
||||||
LWO::Texture* tex = &list.back();
|
LWO::Texture* tex = &list.back();
|
||||||
|
|
||||||
|
@ -224,8 +204,7 @@ LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned i
|
||||||
GetS0(type,size);
|
GetS0(type,size);
|
||||||
const char* s = type.c_str();
|
const char* s = type.c_str();
|
||||||
|
|
||||||
if(strstr(s, "Image Map"))
|
if(strstr(s, "Image Map")) {
|
||||||
{
|
|
||||||
// Determine mapping type
|
// Determine mapping type
|
||||||
if(strstr(s, "Planar"))
|
if(strstr(s, "Planar"))
|
||||||
tex->mapMode = LWO::Texture::Planar;
|
tex->mapMode = LWO::Texture::Planar;
|
||||||
|
@ -237,9 +216,7 @@ LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned i
|
||||||
tex->mapMode = LWO::Texture::Cubic;
|
tex->mapMode = LWO::Texture::Cubic;
|
||||||
else if(strstr(s, "Front"))
|
else if(strstr(s, "Front"))
|
||||||
tex->mapMode = LWO::Texture::FrontProjection;
|
tex->mapMode = LWO::Texture::FrontProjection;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
// procedural or gradient, not supported
|
// procedural or gradient, not supported
|
||||||
ASSIMP_LOG_ERROR("LWOB: Unsupported legacy texture: ", type);
|
ASSIMP_LOG_ERROR("LWOB: Unsupported legacy texture: ", type);
|
||||||
}
|
}
|
||||||
|
@ -248,8 +225,7 @@ LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned i
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void LWOImporter::LoadLWOBSurface(unsigned int size)
|
void LWOImporter::LoadLWOBSurface(unsigned int size) {
|
||||||
{
|
|
||||||
LE_NCONST uint8_t* const end = mFileBuffer + size;
|
LE_NCONST uint8_t* const end = mFileBuffer + size;
|
||||||
|
|
||||||
mSurfaces->push_back( LWO::Surface () );
|
mSurfaces->push_back( LWO::Surface () );
|
||||||
|
@ -277,8 +253,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t* const next = mFileBuffer+head.length;
|
uint8_t* const next = mFileBuffer+head.length;
|
||||||
switch (head.type)
|
switch (head.type) {
|
||||||
{
|
|
||||||
// diffuse color
|
// diffuse color
|
||||||
case AI_LWO_COLR:
|
case AI_LWO_COLR:
|
||||||
{
|
{
|
||||||
|
|
|
@ -63,7 +63,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"LightWave Scene Importer",
|
"LightWave Scene Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -139,10 +139,6 @@ LWSImporter::LWSImporter() :
|
||||||
// nothing to do here
|
// nothing to do here
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
LWSImporter::~LWSImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool LWSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool LWSImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
|
|
@ -174,7 +174,7 @@ struct NodeDesc {
|
||||||
class LWSImporter : public BaseImporter {
|
class LWSImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
LWSImporter();
|
LWSImporter();
|
||||||
~LWSImporter() override;
|
~LWSImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
// Check whether we can read a specific file
|
// Check whether we can read a specific file
|
||||||
|
|
|
@ -85,7 +85,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
are listed in aiScene->mRootNode->children, but all without meshes
|
are listed in aiScene->mRootNode->children, but all without meshes
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Model 3D Importer",
|
"Model 3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
|
||||||
|
|
||||||
Copyright (c) 2006-2022, assimp team
|
Copyright (c) 2006-2022, assimp team
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
All rights reserved.
|
All rights reserved.
|
||||||
|
|
||||||
Redistribution and use of this software in source and binary forms,
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
@ -41,7 +39,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
---------------------------------------------------------------------------
|
---------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
|
||||||
|
|
||||||
/** @file Implementation of the MD2 importer class */
|
/** @file Implementation of the MD2 importer class */
|
||||||
|
@ -65,7 +62,7 @@ using namespace Assimp::MD2;
|
||||||
# define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))
|
# define ARRAYSIZE(_array) (int(sizeof(_array) / sizeof(_array[0])))
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Quake II Mesh Importer",
|
"Quake II Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -79,7 +76,7 @@ static const aiImporterDesc desc = {
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Helper function to lookup a normal in Quake 2's precalculated table
|
// Helper function to lookup a normal in Quake 2's pre-calculated table
|
||||||
void MD2::LookupNormalIndex(uint8_t iNormalIndex,aiVector3D& vOut)
|
void MD2::LookupNormalIndex(uint8_t iNormalIndex,aiVector3D& vOut)
|
||||||
{
|
{
|
||||||
// make sure the normal index has a valid value
|
// make sure the normal index has a valid value
|
||||||
|
@ -100,10 +97,6 @@ MD2Importer::MD2Importer()
|
||||||
fileSize()
|
fileSize()
|
||||||
{}
|
{}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
MD2Importer::~MD2Importer() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
bool MD2Importer::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
||||||
|
|
|
@ -63,7 +63,7 @@ using namespace MD2;
|
||||||
class MD2Importer : public BaseImporter {
|
class MD2Importer : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
MD2Importer();
|
MD2Importer();
|
||||||
~MD2Importer() override;
|
~MD2Importer() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -70,7 +70,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Quake III Mesh Importer",
|
"Quake III Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -64,7 +64,7 @@ using namespace Assimp;
|
||||||
// Minimum weight value. Weights inside [-n ... n] are ignored
|
// Minimum weight value. Weights inside [-n ... n] are ignored
|
||||||
#define AI_MD5_WEIGHT_EPSILON Math::getEpsilon<float>()
|
#define AI_MD5_WEIGHT_EPSILON Math::getEpsilon<float>()
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Doom 3 / MD5 Mesh Importer",
|
"Doom 3 / MD5 Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -92,10 +92,6 @@ MD5Importer::MD5Importer() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
MD5Importer::~MD5Importer() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool MD5Importer::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool MD5Importer::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
|
|
@ -65,7 +65,7 @@ using namespace Assimp::MD5;
|
||||||
class MD5Importer : public BaseImporter {
|
class MD5Importer : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
MD5Importer();
|
MD5Importer();
|
||||||
~MD5Importer() override;
|
~MD5Importer() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -60,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
using namespace Assimp::MDC;
|
using namespace Assimp::MDC;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Return To Castle Wolfenstein Mesh Importer",
|
"Return To Castle Wolfenstein Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -103,10 +103,6 @@ MDCImporter::MDCImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
MDCImporter::~MDCImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool MDCImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool MDCImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
|
|
@ -62,7 +62,7 @@ using namespace MDC;
|
||||||
class MDCImporter : public BaseImporter {
|
class MDCImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
MDCImporter();
|
MDCImporter();
|
||||||
~MDCImporter() override;
|
~MDCImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Quake Mesh / 3D GameStudio Mesh Importer",
|
"Quake Mesh / 3D GameStudio Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -96,10 +96,6 @@ MDLImporter::MDLImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
MDLImporter::~MDLImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool MDLImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool MDLImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
|
|
@ -39,10 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
----------------------------------------------------------------------
|
----------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/// @file MDLLoader.h
|
||||||
/** @file MDLLoader.h
|
/// @brief Declaration of the loader for MDL files
|
||||||
* @brief Declaration of the loader for MDL files
|
|
||||||
*/
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#ifndef AI_MDLLOADER_H_INCLUDED
|
#ifndef AI_MDLLOADER_H_INCLUDED
|
||||||
#define AI_MDLLOADER_H_INCLUDED
|
#define AI_MDLLOADER_H_INCLUDED
|
||||||
|
@ -83,11 +81,10 @@ using namespace MDL;
|
||||||
* them all with a single 1000-line function-beast. However, it has been
|
* them all with a single 1000-line function-beast. However, it has been
|
||||||
* split into several code paths to make the code easier to read and maintain.
|
* split into several code paths to make the code easier to read and maintain.
|
||||||
*/
|
*/
|
||||||
class MDLImporter : public BaseImporter
|
class MDLImporter : public BaseImporter {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
MDLImporter();
|
MDLImporter();
|
||||||
~MDLImporter() override;
|
~MDLImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -123,9 +123,8 @@ aiColor4D MDLImporter::ReplaceTextureWithColor(const aiTexture *pcTexture) {
|
||||||
// Read a texture from a MDL3 file
|
// Read a texture from a MDL3 file
|
||||||
void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char *szData) {
|
void MDLImporter::CreateTextureARGB8_3DGS_MDL3(const unsigned char *szData) {
|
||||||
const MDL::Header *pcHeader = (const MDL::Header *)mBuffer; //the endianness is already corrected in the InternReadFile_3DGS_MDL345 function
|
const MDL::Header *pcHeader = (const MDL::Header *)mBuffer; //the endianness is already corrected in the InternReadFile_3DGS_MDL345 function
|
||||||
|
const size_t len = pcHeader->skinwidth * pcHeader->skinheight;
|
||||||
VALIDATE_FILE_SIZE(szData + pcHeader->skinwidth *
|
VALIDATE_FILE_SIZE(szData + len);
|
||||||
pcHeader->skinheight);
|
|
||||||
|
|
||||||
// allocate a new texture object
|
// allocate a new texture object
|
||||||
aiTexture *pcNew = new aiTexture();
|
aiTexture *pcNew = new aiTexture();
|
||||||
|
|
|
@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
static const aiImporterDesc desc = { "MMD Importer",
|
static constexpr aiImporterDesc desc = { "MMD Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
"surfaces supported?",
|
"surfaces supported?",
|
||||||
|
@ -81,10 +81,6 @@ MMDImporter::MMDImporter() :
|
||||||
m_strAbsPath = io.getOsSeparator();
|
m_strAbsPath = io.getOsSeparator();
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor.
|
|
||||||
MMDImporter::~MMDImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns true, if file is an pmx file.
|
// Returns true, if file is an pmx file.
|
||||||
bool MMDImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
bool MMDImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
|
|
|
@ -50,46 +50,34 @@ struct aiMesh;
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
/// \class MMDImporter
|
/// @class MMDImporter
|
||||||
/// \brief Imports MMD a pmx/pmd/vmd file
|
/// @brief Imports MMD a pmx/pmd/vmd file
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
class MMDImporter : public BaseImporter {
|
class MMDImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
/// \brief Default constructor
|
/// @brief Default constructor
|
||||||
MMDImporter();
|
MMDImporter();
|
||||||
|
|
||||||
/// \brief Destructor
|
/// @brief Destructor
|
||||||
~MMDImporter() override;
|
~MMDImporter() override = default;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/// \brief Returns whether the class can handle the format of the given file.
|
/// @brief Returns whether the class can handle the format of the given file.
|
||||||
/// \remark See BaseImporter::CanRead() for details.
|
/// @remark See BaseImporter::CanRead() for details.
|
||||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
//! \brief Appends the supported extension.
|
|
||||||
const aiImporterDesc* GetInfo() const override;
|
const aiImporterDesc* GetInfo() const override;
|
||||||
|
|
||||||
//! \brief File import implementation.
|
|
||||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
||||||
|
|
||||||
//! \brief Create the data from imported content.
|
|
||||||
void CreateDataFromImport(const pmx::PmxModel* pModel, aiScene* pScene);
|
void CreateDataFromImport(const pmx::PmxModel* pModel, aiScene* pScene);
|
||||||
|
|
||||||
//! \brief Create the mesh
|
|
||||||
aiMesh* CreateMesh(const pmx::PmxModel* pModel, const int indexStart, const int indexCount);
|
aiMesh* CreateMesh(const pmx::PmxModel* pModel, const int indexStart, const int indexCount);
|
||||||
|
|
||||||
//! \brief Create the material
|
|
||||||
aiMaterial* CreateMaterial(const pmx::PmxMaterial* pMat, const pmx::PmxModel* pModel);
|
aiMaterial* CreateMaterial(const pmx::PmxMaterial* pMat, const pmx::PmxModel* pModel);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
//! Data buffer
|
|
||||||
std::vector<char> m_Buffer;
|
std::vector<char> m_Buffer;
|
||||||
//! Absolute pathname of model in file system
|
|
||||||
std::string m_strAbsPath;
|
std::string m_strAbsPath;
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
} // Namespace Assimp
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
|
|
@ -42,11 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <utility>
|
#include <utility>
|
||||||
#include "MMDPmxParser.h"
|
#include "MMDPmxParser.h"
|
||||||
#include <assimp/StringUtils.h>
|
#include <assimp/StringUtils.h>
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#include "utf8.h"
|
||||||
# include <utf8.h>
|
|
||||||
#else
|
|
||||||
# include "../contrib/utf8cpp/source/utf8.h"
|
|
||||||
#endif
|
|
||||||
#include <assimp/Exceptional.h>
|
#include <assimp/Exceptional.h>
|
||||||
|
|
||||||
namespace pmx
|
namespace pmx
|
||||||
|
@ -93,7 +89,7 @@ namespace pmx
|
||||||
{
|
{
|
||||||
return std::string();
|
return std::string();
|
||||||
}
|
}
|
||||||
buffer.reserve(size);
|
buffer.resize(size);
|
||||||
stream->read((char*) buffer.data(), size);
|
stream->read((char*) buffer.data(), size);
|
||||||
if (encoding == 0)
|
if (encoding == 0)
|
||||||
{
|
{
|
||||||
|
|
|
@ -60,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Milkshape 3D Importer",
|
"Milkshape 3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -84,9 +84,6 @@ MS3DImporter::MS3DImporter()
|
||||||
: mScene()
|
: mScene()
|
||||||
{}
|
{}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
MS3DImporter::~MS3DImporter() = default;
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
||||||
|
|
|
@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <assimp/BaseImporter.h>
|
#include <assimp/BaseImporter.h>
|
||||||
#include <assimp/StreamReader.h>
|
#include <assimp/StreamReader.h>
|
||||||
|
|
||||||
struct aiNode;
|
struct aiNode;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
@ -58,7 +59,7 @@ namespace Assimp {
|
||||||
class MS3DImporter : public BaseImporter {
|
class MS3DImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
MS3DImporter();
|
MS3DImporter();
|
||||||
~MS3DImporter() override;
|
~MS3DImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
* Implementation of the NDO importer class.
|
* Implementation of the NDO importer class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER
|
||||||
|
|
||||||
#include "NDOLoader.h"
|
#include "NDOLoader.h"
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Nendo Mesh Importer",
|
"Nendo Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -69,14 +69,6 @@ static const aiImporterDesc desc = {
|
||||||
"ndo"
|
"ndo"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
NDOImporter::NDOImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
NDOImporter::~NDOImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool NDOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
bool NDOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
||||||
|
|
|
@ -65,8 +65,8 @@ class Importer;
|
||||||
*/
|
*/
|
||||||
class NDOImporter : public BaseImporter {
|
class NDOImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
NDOImporter();
|
NDOImporter() = default;
|
||||||
~NDOImporter() override;
|
~NDOImporter() override = default;
|
||||||
|
|
||||||
//! Represents a single edge
|
//! Represents a single edge
|
||||||
struct Edge {
|
struct Edge {
|
||||||
|
|
|
@ -56,9 +56,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Neutral File Format Importer",
|
"Neutral File Format Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -71,14 +71,6 @@ static const aiImporterDesc desc = {
|
||||||
"enff nff"
|
"enff nff"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
NFFImporter::NFFImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
NFFImporter::~NFFImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool NFFImporter::CanRead(const std::string & pFile, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
bool NFFImporter::CanRead(const std::string & pFile, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
||||||
|
@ -94,7 +86,7 @@ const aiImporterDesc *NFFImporter::GetInfo() const {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
#define AI_NFF_PARSE_FLOAT(f) \
|
#define AI_NFF_PARSE_FLOAT(f) \
|
||||||
SkipSpaces(&sz); \
|
SkipSpaces(&sz); \
|
||||||
if (!::IsLineEnd(*sz)) sz = fast_atoreal_move<ai_real>(sz, (ai_real &)f);
|
if (!IsLineEnd(*sz)) sz = fast_atoreal_move<ai_real>(sz, (ai_real &)f);
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
#define AI_NFF_PARSE_TRIPLE(v) \
|
#define AI_NFF_PARSE_TRIPLE(v) \
|
||||||
|
@ -338,8 +330,8 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// read the numbr of vertices
|
// read the number of vertices
|
||||||
unsigned int num = ::strtoul10(sz, &sz);
|
unsigned int num = strtoul10(sz, &sz);
|
||||||
|
|
||||||
// temporary storage
|
// temporary storage
|
||||||
std::vector<aiColor4D> tempColors;
|
std::vector<aiColor4D> tempColors;
|
||||||
|
@ -365,7 +357,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
// color definition
|
// color definition
|
||||||
if (TokenMatch(sz, "0x", 2)) {
|
if (TokenMatch(sz, "0x", 2)) {
|
||||||
hasColor = true;
|
hasColor = true;
|
||||||
unsigned int numIdx = ::strtoul16(sz, &sz);
|
unsigned int numIdx = strtoul16(sz, &sz);
|
||||||
aiColor4D clr;
|
aiColor4D clr;
|
||||||
clr.a = 1.f;
|
clr.a = 1.f;
|
||||||
|
|
||||||
|
@ -403,15 +395,16 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
|
|
||||||
AI_NFF2_GET_NEXT_TOKEN();
|
AI_NFF2_GET_NEXT_TOKEN();
|
||||||
if (!num) throw DeadlyImportError("NFF2: There are zero vertices");
|
if (!num)
|
||||||
num = ::strtoul10(sz, &sz);
|
throw DeadlyImportError("NFF2: There are zero vertices");
|
||||||
|
num = strtoul10(sz, &sz);
|
||||||
|
|
||||||
std::vector<unsigned int> tempIdx;
|
std::vector<unsigned int> tempIdx;
|
||||||
tempIdx.reserve(10);
|
tempIdx.reserve(10);
|
||||||
for (unsigned int i = 0; i < num; ++i) {
|
for (unsigned int i = 0; i < num; ++i) {
|
||||||
AI_NFF2_GET_NEXT_TOKEN();
|
AI_NFF2_GET_NEXT_TOKEN();
|
||||||
SkipSpaces(line, &sz);
|
SkipSpaces(line, &sz);
|
||||||
unsigned int numIdx = ::strtoul10(sz, &sz);
|
unsigned int numIdx = strtoul10(sz, &sz);
|
||||||
|
|
||||||
// read all faces indices
|
// read all faces indices
|
||||||
if (numIdx) {
|
if (numIdx) {
|
||||||
|
@ -421,7 +414,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
|
|
||||||
for (unsigned int a = 0; a < numIdx; ++a) {
|
for (unsigned int a = 0; a < numIdx; ++a) {
|
||||||
SkipSpaces(sz, &sz);
|
SkipSpaces(sz, &sz);
|
||||||
unsigned int m = ::strtoul10(sz, &sz);
|
unsigned int m = strtoul10(sz, &sz);
|
||||||
if (m >= (unsigned int)tempPositions.size()) {
|
if (m >= (unsigned int)tempPositions.size()) {
|
||||||
ASSIMP_LOG_ERROR("NFF2: Vertex index overflow");
|
ASSIMP_LOG_ERROR("NFF2: Vertex index overflow");
|
||||||
m = 0;
|
m = 0;
|
||||||
|
@ -446,7 +439,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
if (TokenMatch(sz, "0x", 2)) {
|
if (TokenMatch(sz, "0x", 2)) {
|
||||||
hasColor = true;
|
hasColor = true;
|
||||||
const char *sz2 = sz;
|
const char *sz2 = sz;
|
||||||
numIdx = ::strtoul16(sz, &sz);
|
numIdx = strtoul16(sz, &sz);
|
||||||
const unsigned int diff = (unsigned int)(sz - sz2);
|
const unsigned int diff = (unsigned int)(sz - sz2);
|
||||||
|
|
||||||
// 0xRRGGBB
|
// 0xRRGGBB
|
||||||
|
@ -518,7 +511,7 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
// Material ID?
|
// Material ID?
|
||||||
else if (!materialTable.empty() && TokenMatch(sz, "matid", 5)) {
|
else if (!materialTable.empty() && TokenMatch(sz, "matid", 5)) {
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
matIdx = ::strtoul10(sz, &sz);
|
matIdx = strtoul10(sz, &sz);
|
||||||
if (matIdx >= materialTable.size()) {
|
if (matIdx >= materialTable.size()) {
|
||||||
ASSIMP_LOG_ERROR("NFF2: Material index overflow.");
|
ASSIMP_LOG_ERROR("NFF2: Material index overflow.");
|
||||||
matIdx = 0;
|
matIdx = 0;
|
||||||
|
@ -1165,4 +1158,6 @@ void NFFImporter::InternReadFile(const std::string &pFile,
|
||||||
pScene->mRootNode = root;
|
pScene->mRootNode = root;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_NFF_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_NFF_IMPORTER
|
||||||
|
|
|
@ -63,8 +63,8 @@ namespace Assimp {
|
||||||
*/
|
*/
|
||||||
class NFFImporter : public BaseImporter {
|
class NFFImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
NFFImporter();
|
NFFImporter() = default;
|
||||||
~NFFImporter() override;
|
~NFFImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
* @brief Implementation of the OFF importer class
|
* @brief Implementation of the OFF importer class
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#ifndef ASSIMP_BUILD_NO_OFF_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_OFF_IMPORTER
|
||||||
|
|
||||||
// internal headers
|
// internal headers
|
||||||
|
@ -56,9 +55,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/importerdesc.h>
|
#include <assimp/importerdesc.h>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"OFF Importer",
|
"OFF Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -71,29 +70,18 @@ static const aiImporterDesc desc = {
|
||||||
"off"
|
"off"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
OFFImporter::OFFImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
OFFImporter::~OFFImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool OFFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const
|
bool OFFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
{
|
|
||||||
static const char *tokens[] = { "off" };
|
static const char *tokens[] = { "off" };
|
||||||
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens), 3);
|
return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens), 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
const aiImporterDesc* OFFImporter::GetInfo () const
|
const aiImporterDesc *OFFImporter::GetInfo() const {
|
||||||
{
|
|
||||||
return &desc;
|
return &desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// skip blank space, lines and comments
|
// skip blank space, lines and comments
|
||||||
static void NextToken(const char **car, const char *end) {
|
static void NextToken(const char **car, const char *end) {
|
||||||
SkipSpacesAndLineEnd(car);
|
SkipSpacesAndLineEnd(car);
|
||||||
|
@ -127,19 +115,24 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
NextToken(&car, end);
|
NextToken(&car, end);
|
||||||
|
|
||||||
if (car < end - 2 && car[0] == 'S' && car[1] == 'T') {
|
if (car < end - 2 && car[0] == 'S' && car[1] == 'T') {
|
||||||
hasTexCoord = true; car += 2;
|
hasTexCoord = true;
|
||||||
|
car += 2;
|
||||||
}
|
}
|
||||||
if (car < end - 1 && car[0] == 'C') {
|
if (car < end - 1 && car[0] == 'C') {
|
||||||
hasColors = true; car++;
|
hasColors = true;
|
||||||
|
car++;
|
||||||
}
|
}
|
||||||
if (car < end - 1 && car[0] == 'N') {
|
if (car < end - 1 && car[0] == 'N') {
|
||||||
hasNormals = true; car++;
|
hasNormals = true;
|
||||||
|
car++;
|
||||||
}
|
}
|
||||||
if (car < end - 1 && car[0] == '4') {
|
if (car < end - 1 && car[0] == '4') {
|
||||||
hasHomogenous = true; car++;
|
hasHomogenous = true;
|
||||||
|
car++;
|
||||||
}
|
}
|
||||||
if (car < end - 1 && car[0] == 'n') {
|
if (car < end - 1 && car[0] == 'n') {
|
||||||
hasDimension = true; car++;
|
hasDimension = true;
|
||||||
|
car++;
|
||||||
}
|
}
|
||||||
if (car < end - 3 && car[0] == 'O' && car[1] == 'F' && car[2] == 'F') {
|
if (car < end - 3 && car[0] == 'O' && car[1] == 'F' && car[2] == 'F') {
|
||||||
car += 3;
|
car += 3;
|
||||||
|
@ -162,8 +155,7 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
NextToken(&car, end);
|
NextToken(&car, end);
|
||||||
}
|
}
|
||||||
if (dimensions > 3) {
|
if (dimensions > 3) {
|
||||||
throw DeadlyImportError
|
throw DeadlyImportError("OFF: Number of vertex coordinates higher than 3 unsupported");
|
||||||
("OFF: Number of vertex coordinates higher than 3 unsupported");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
NextToken(&car, end);
|
NextToken(&car, end);
|
||||||
|
@ -287,7 +279,8 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
throw DeadlyImportError("OFF: The number of faces in the header is incorrect");
|
throw DeadlyImportError("OFF: The number of faces in the header is incorrect");
|
||||||
}
|
}
|
||||||
unsigned int idx;
|
unsigned int idx;
|
||||||
sz = line; SkipSpaces(&sz);
|
sz = line;
|
||||||
|
SkipSpaces(&sz);
|
||||||
idx = strtoul10(sz, &sz);
|
idx = strtoul10(sz, &sz);
|
||||||
if (!idx || idx > 9) {
|
if (!idx || idx > 9) {
|
||||||
ASSIMP_LOG_ERROR("OFF: Faces with zero indices aren't allowed");
|
ASSIMP_LOG_ERROR("OFF: Faces with zero indices aren't allowed");
|
||||||
|
@ -330,4 +323,6 @@ void OFFImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
||||||
pcMat->AddProperty(&twosided, 1, AI_MATKEY_TWOSIDED);
|
pcMat->AddProperty(&twosided, 1, AI_MATKEY_TWOSIDED);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_OFF_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_OFF_IMPORTER
|
||||||
|
|
|
@ -57,8 +57,8 @@ namespace Assimp {
|
||||||
*/
|
*/
|
||||||
class OFFImporter : public BaseImporter {
|
class OFFImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
OFFImporter();
|
OFFImporter() = default;
|
||||||
~OFFImporter() override;
|
~OFFImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/ObjMaterial.h>
|
#include <assimp/ObjMaterial.h>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Wavefront Object Importer",
|
"Wavefront Object Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -78,7 +78,9 @@ using namespace std;
|
||||||
ObjFileImporter::ObjFileImporter() :
|
ObjFileImporter::ObjFileImporter() :
|
||||||
m_Buffer(),
|
m_Buffer(),
|
||||||
m_pRootObject(nullptr),
|
m_pRootObject(nullptr),
|
||||||
m_strAbsPath(std::string(1, DefaultIOSystem().getOsSeparator())) {}
|
m_strAbsPath(std::string(1, DefaultIOSystem().getOsSeparator())) {
|
||||||
|
// empty
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Destructor.
|
// Destructor.
|
||||||
|
@ -101,8 +103,13 @@ const aiImporterDesc *ObjFileImporter::GetInfo() const {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Obj-file import implementation
|
// Obj-file import implementation
|
||||||
void ObjFileImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
void ObjFileImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
|
||||||
|
if (m_pRootObject != nullptr) {
|
||||||
|
delete m_pRootObject;
|
||||||
|
m_pRootObject = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
// Read file into memory
|
// Read file into memory
|
||||||
static const std::string mode = "rb";
|
static constexpr char mode[] = "rb";
|
||||||
auto streamCloser = [&](IOStream *pStream) {
|
auto streamCloser = [&](IOStream *pStream) {
|
||||||
pIOHandler->Close(pStream);
|
pIOHandler->Close(pStream);
|
||||||
};
|
};
|
||||||
|
|
|
@ -605,7 +605,8 @@ void ObjFileParser::getMaterialDesc() {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (needsNewMesh(strName)) {
|
if (needsNewMesh(strName)) {
|
||||||
createMesh(strName);
|
auto newMeshName = m_pModel->mActiveGroup.empty() ? strName : m_pModel->mActiveGroup;
|
||||||
|
createMesh(newMeshName);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_pModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
|
m_pModel->mCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
|
||||||
|
|
|
@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/Importer.hpp>
|
#include <assimp/Importer.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Ogre3D Mesh Importer",
|
"Ogre3D Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
|
|
@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
#include <openddlparser/OpenDDLParser.h>
|
#include <openddlparser/OpenDDLParser.h>
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Open Game Engine Exchange",
|
"Open Game Engine Exchange",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -66,42 +66,42 @@ static const aiImporterDesc desc = {
|
||||||
};
|
};
|
||||||
|
|
||||||
namespace Grammar {
|
namespace Grammar {
|
||||||
static const char* MetricType = "Metric";
|
static constexpr char MetricType[] = "Metric";
|
||||||
static const char *Metric_DistanceType = "distance";
|
static constexpr char Metric_DistanceType[] = "distance";
|
||||||
static const char *Metric_AngleType = "angle";
|
static constexpr char Metric_AngleType[] = "angle";
|
||||||
static const char *Metric_TimeType = "time";
|
static constexpr char Metric_TimeType[] = "time";
|
||||||
static const char *Metric_UpType = "up";
|
static constexpr char Metric_UpType[] = "up";
|
||||||
static const char *NameType = "Name";
|
static constexpr char NameType[] = "Name";
|
||||||
static const char *ObjectRefType = "ObjectRef";
|
static constexpr char ObjectRefType[] = "ObjectRef";
|
||||||
static const char *MaterialRefType = "MaterialRef";
|
static constexpr char MaterialRefType[] = "MaterialRef";
|
||||||
static const char *MetricKeyType = "key";
|
static constexpr char MetricKeyType[] = "key";
|
||||||
static const char *GeometryNodeType = "GeometryNode";
|
static constexpr char GeometryNodeType[] = "GeometryNode";
|
||||||
static const char *CameraNodeType = "CameraNode";
|
static constexpr char CameraNodeType[] = "CameraNode";
|
||||||
static const char *LightNodeType = "LightNode";
|
static constexpr char LightNodeType[] = "LightNode";
|
||||||
static const char *GeometryObjectType = "GeometryObject";
|
static constexpr char GeometryObjectType[] = "GeometryObject";
|
||||||
static const char *CameraObjectType = "CameraObject";
|
static constexpr char CameraObjectType[] = "CameraObject";
|
||||||
static const char *LightObjectType = "LightObject";
|
static constexpr char LightObjectType[] = "LightObject";
|
||||||
static const char *TransformType = "Transform";
|
static constexpr char TransformType[] = "Transform";
|
||||||
static const char *MeshType = "Mesh";
|
static constexpr char MeshType[] = "Mesh";
|
||||||
static const char *VertexArrayType = "VertexArray";
|
static constexpr char VertexArrayType[] = "VertexArray";
|
||||||
static const char *IndexArrayType = "IndexArray";
|
static constexpr char IndexArrayType[] = "IndexArray";
|
||||||
static const char *MaterialType = "Material";
|
static constexpr char MaterialType[] = "Material";
|
||||||
static const char *ColorType = "Color";
|
static constexpr char ColorType[] = "Color";
|
||||||
static const char *ParamType = "Param";
|
static constexpr char ParamType[] = "Param";
|
||||||
static const char *TextureType = "Texture";
|
static constexpr char TextureType[] = "Texture";
|
||||||
static const char *AttenType = "Atten";
|
static constexpr char AttenType[] = "Atten";
|
||||||
|
|
||||||
static const char *DiffuseColorToken = "diffuse";
|
static constexpr char DiffuseColorToken[] = "diffuse";
|
||||||
static const char *SpecularColorToken = "specular";
|
static constexpr char SpecularColorToken[] = "specular";
|
||||||
static const char *EmissionColorToken = "emission";
|
static constexpr char EmissionColorToken[] = "emission";
|
||||||
|
|
||||||
static const char *DiffuseTextureToken = "diffuse";
|
static constexpr char DiffuseTextureToken[] = "diffuse";
|
||||||
static const char *DiffuseSpecularTextureToken = "specular";
|
static constexpr char DiffuseSpecularTextureToken[] = "specular";
|
||||||
static const char *SpecularPowerTextureToken = "specular_power";
|
static constexpr char SpecularPowerTextureToken[] = "specular_power";
|
||||||
static const char *EmissionTextureToken = "emission";
|
static constexpr char EmissionTextureToken[] = "emission";
|
||||||
static const char *OpacyTextureToken = "opacity";
|
static constexpr char OpacyTextureToken[] = "opacity";
|
||||||
static const char *TransparencyTextureToken = "transparency";
|
static constexpr char TransparencyTextureToken[] = "transparency";
|
||||||
static const char *NormalTextureToken = "normal";
|
static constexpr char NormalTextureToken[] = "normal";
|
||||||
|
|
||||||
enum TokenType {
|
enum TokenType {
|
||||||
NoneType = -1,
|
NoneType = -1,
|
||||||
|
@ -139,7 +139,7 @@ namespace Grammar {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int idx(-1);
|
int idx = -1;
|
||||||
for (size_t i = 0; i < 4; i++) {
|
for (size_t i = 0; i < 4; i++) {
|
||||||
if (ValidMetricToken[i] == token) {
|
if (ValidMetricToken[i] == token) {
|
||||||
idx = (int)i;
|
idx = (int)i;
|
||||||
|
|
|
@ -53,9 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace ::Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Stanford Polygon Library (PLY) Importer",
|
"Stanford Polygon Library (PLY) Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -92,10 +92,6 @@ PLYImporter::PLYImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
PLYImporter::~PLYImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool PLYImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool PLYImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
@ -922,4 +918,6 @@ void PLYImporter::LoadMaterial(std::vector<aiMaterial *> *pvOut, std::string &de
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_PLY_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_PLY_IMPORTER
|
||||||
|
|
|
@ -65,7 +65,7 @@ using namespace PLY;
|
||||||
class PLYImporter : public BaseImporter {
|
class PLYImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
PLYImporter();
|
PLYImporter();
|
||||||
~PLYImporter() override;
|
~PLYImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -425,7 +425,8 @@ bool PLY::DOM::ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char>
|
||||||
break;
|
break;
|
||||||
} else {
|
} else {
|
||||||
// ignore unknown header elements
|
// ignore unknown header elements
|
||||||
streamBuffer.getNextLine(buffer);
|
if (!streamBuffer.getNextLine(buffer))
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -48,11 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
|
||||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
#include "zlib.h"
|
||||||
#include <zlib.h>
|
|
||||||
#else
|
|
||||||
#include "../contrib/zlib/zlib.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <assimp/DefaultIOSystem.h>
|
#include <assimp/DefaultIOSystem.h>
|
||||||
#include <assimp/StringComparison.h>
|
#include <assimp/StringComparison.h>
|
||||||
|
@ -65,7 +61,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Quake III BSP Importer",
|
"Quake III BSP Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -146,7 +142,11 @@ Q3BSPFileImporter::Q3BSPFileImporter() :
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Destructor.
|
// Destructor.
|
||||||
Q3BSPFileImporter::~Q3BSPFileImporter() {
|
Q3BSPFileImporter::~Q3BSPFileImporter() {
|
||||||
// Clear face-to-material map
|
clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
void Q3BSPFileImporter::clear() {
|
||||||
for (FaceMap::iterator it = m_MaterialLookupMap.begin(); it != m_MaterialLookupMap.end(); ++it) {
|
for (FaceMap::iterator it = m_MaterialLookupMap.begin(); it != m_MaterialLookupMap.end(); ++it) {
|
||||||
const std::string &matName = it->first;
|
const std::string &matName = it->first;
|
||||||
if (!matName.empty()) {
|
if (!matName.empty()) {
|
||||||
|
@ -173,6 +173,7 @@ const aiImporterDesc *Q3BSPFileImporter::GetInfo() const {
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Import method.
|
// Import method.
|
||||||
void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene, IOSystem *ioHandler) {
|
void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene, IOSystem *ioHandler) {
|
||||||
|
clear();
|
||||||
ZipArchiveIOSystem Archive(ioHandler, rFile);
|
ZipArchiveIOSystem Archive(ioHandler, rFile);
|
||||||
if (!Archive.isOpen()) {
|
if (!Archive.isOpen()) {
|
||||||
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
throw DeadlyImportError("Failed to open file ", rFile, ".");
|
||||||
|
@ -394,8 +395,11 @@ void Q3BSPFileImporter::createTriangleTopology(const Q3BSP::Q3BSPModel *pModel,
|
||||||
m_pCurrentFace->mIndices = new unsigned int[3];
|
m_pCurrentFace->mIndices = new unsigned int[3];
|
||||||
m_pCurrentFace->mIndices[idx] = vertIdx;
|
m_pCurrentFace->mIndices[idx] = vertIdx;
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
m_pCurrentFace->mIndices[idx] = vertIdx;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
pMesh->mVertices[vertIdx].Set(pVertex->vPosition.x, pVertex->vPosition.y, pVertex->vPosition.z);
|
pMesh->mVertices[vertIdx].Set(pVertex->vPosition.x, pVertex->vPosition.y, pVertex->vPosition.z);
|
||||||
pMesh->mNormals[vertIdx].Set(pVertex->vNormal.x, pVertex->vNormal.y, pVertex->vNormal.z);
|
pMesh->mNormals[vertIdx].Set(pVertex->vNormal.x, pVertex->vNormal.y, pVertex->vNormal.z);
|
||||||
|
|
||||||
|
|
|
@ -81,6 +81,7 @@ protected:
|
||||||
using FaceMapIt = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator;
|
using FaceMapIt = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator;
|
||||||
using FaceMapConstIt = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator;
|
using FaceMapConstIt = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator;
|
||||||
|
|
||||||
|
void clear();
|
||||||
const aiImporterDesc* GetInfo () const override;
|
const aiImporterDesc* GetInfo () const override;
|
||||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
||||||
void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName );
|
void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName );
|
||||||
|
|
|
@ -55,9 +55,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Quick3D Importer",
|
"Quick3D Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -237,7 +237,6 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
|
||||||
if (minor > '0' && major == '3')
|
if (minor > '0' && major == '3')
|
||||||
stream.IncPtr(mesh.faces.size());
|
stream.IncPtr(mesh.faces.size());
|
||||||
}
|
}
|
||||||
// stream.IncPtr(4); // unknown value here
|
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
// materials chunk
|
// materials chunk
|
||||||
|
@ -275,8 +274,6 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
|
||||||
// read the transparency
|
// read the transparency
|
||||||
mat.transparency = stream.GetF4();
|
mat.transparency = stream.GetF4();
|
||||||
|
|
||||||
// unknown value here
|
|
||||||
// stream.IncPtr(4);
|
|
||||||
// FIX: it could be the texture index ...
|
// FIX: it could be the texture index ...
|
||||||
mat.texIdx = (unsigned int)stream.GetI4();
|
mat.texIdx = (unsigned int)stream.GetI4();
|
||||||
}
|
}
|
||||||
|
@ -425,7 +422,8 @@ outer:
|
||||||
pScene->mMeshes = new aiMesh *[pScene->mNumMaterials];
|
pScene->mMeshes = new aiMesh *[pScene->mNumMaterials];
|
||||||
|
|
||||||
for (unsigned int i = 0, real = 0; i < (unsigned int)materials.size(); ++i) {
|
for (unsigned int i = 0, real = 0; i < (unsigned int)materials.size(); ++i) {
|
||||||
if (fidx[i].empty()) continue;
|
if (fidx[i].empty())
|
||||||
|
continue;
|
||||||
|
|
||||||
// Allocate a mesh and a material
|
// Allocate a mesh and a material
|
||||||
aiMesh *mesh = pScene->mMeshes[real] = new aiMesh();
|
aiMesh *mesh = pScene->mMeshes[real] = new aiMesh();
|
||||||
|
@ -548,14 +546,9 @@ outer:
|
||||||
// Now we need to attach the meshes to the root node of the scene
|
// Now we need to attach the meshes to the root node of the scene
|
||||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i)
|
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||||
pScene->mRootNode->mMeshes[i] = i;
|
pScene->mRootNode->mMeshes[i] = i;
|
||||||
|
}
|
||||||
/*pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
|
||||||
1.f, 0.f, 0.f, 0.f,
|
|
||||||
0.f, -1.f,0.f, 0.f,
|
|
||||||
0.f, 0.f, 1.f, 0.f,
|
|
||||||
0.f, 0.f, 0.f, 1.f);*/
|
|
||||||
|
|
||||||
// Add cameras and light sources to the scene root node
|
// Add cameras and light sources to the scene root node
|
||||||
pScene->mRootNode->mNumChildren = pScene->mNumLights + pScene->mNumCameras;
|
pScene->mRootNode->mNumChildren = pScene->mNumLights + pScene->mNumCameras;
|
||||||
|
@ -577,4 +570,6 @@ outer:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_Q3D_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_Q3D_IMPORTER
|
||||||
|
|
|
@ -55,9 +55,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Raw Importer",
|
"Raw Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -70,14 +70,6 @@ static const aiImporterDesc desc = {
|
||||||
"raw"
|
"raw"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
RAWImporter::RAWImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
RAWImporter::~RAWImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool RAWImporter::CanRead(const std::string &filename, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
bool RAWImporter::CanRead(const std::string &filename, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
||||||
|
@ -295,4 +287,6 @@ void RAWImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_RAW_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_RAW_IMPORTER
|
||||||
|
|
|
@ -57,8 +57,8 @@ namespace Assimp {
|
||||||
*/
|
*/
|
||||||
class RAWImporter : public BaseImporter {
|
class RAWImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
RAWImporter();
|
RAWImporter() = default;
|
||||||
~RAWImporter() override;
|
~RAWImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -56,11 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/ByteSwapper.h>
|
#include <assimp/ByteSwapper.h>
|
||||||
#include <assimp/StreamReader.h>
|
#include <assimp/StreamReader.h>
|
||||||
#include <assimp/TinyFormatter.h>
|
#include <assimp/TinyFormatter.h>
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#include "utf8.h"
|
||||||
#include <utf8.h>
|
|
||||||
#else
|
|
||||||
#include "../contrib/utf8cpp/source/utf8.h"
|
|
||||||
#endif
|
|
||||||
#include <assimp/importerdesc.h>
|
#include <assimp/importerdesc.h>
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
@ -69,9 +65,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Silo SIB Importer",
|
"Silo SIB Importer",
|
||||||
"Richard Mitton (http://www.codersnotes.com/about)",
|
"Richard Mitton (http://www.codersnotes.com/about)",
|
||||||
"",
|
"",
|
||||||
|
@ -94,7 +90,7 @@ enum {
|
||||||
N
|
N
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef std::pair<uint32_t, uint32_t> SIBPair;
|
using SIBPair = std::pair<uint32_t, uint32_t>;
|
||||||
|
|
||||||
struct SIBEdge {
|
struct SIBEdge {
|
||||||
uint32_t faceA, faceB;
|
uint32_t faceA, faceB;
|
||||||
|
@ -199,15 +195,6 @@ static aiString ReadString(StreamReaderLE *stream, uint32_t numWChars) {
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
SIBImporter::SIBImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
SIBImporter::~SIBImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool SIBImporter::CanRead(const std::string &filename, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
bool SIBImporter::CanRead(const std::string &filename, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
|
||||||
|
@ -882,4 +869,6 @@ void SIBImporter::InternReadFile(const std::string &pFile,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_SIB_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_SIB_IMPORTER
|
||||||
|
|
|
@ -57,8 +57,8 @@ namespace Assimp {
|
||||||
*/
|
*/
|
||||||
class ASSIMP_API SIBImporter : public BaseImporter {
|
class ASSIMP_API SIBImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
SIBImporter();
|
SIBImporter() = default;
|
||||||
~SIBImporter() override;
|
~SIBImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
/** Returns whether the class can handle the format of the given file.
|
/** Returns whether the class can handle the format of the given file.
|
||||||
|
|
|
@ -64,9 +64,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#define strtok_s strtok_r
|
#define strtok_s strtok_r
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Valve SMD Importer",
|
"Valve SMD Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -1077,4 +1077,6 @@ void SMDImporter::ParseVertex(const char* szCurrent,
|
||||||
SMDI_PARSE_RETURN;
|
SMDI_PARSE_RETURN;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_SMD_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_SMD_IMPORTER
|
||||||
|
|
|
@ -45,11 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
#include "STEPFileEncoding.h"
|
#include "STEPFileEncoding.h"
|
||||||
#include <assimp/fast_atof.h>
|
#include <assimp/fast_atof.h>
|
||||||
#ifdef ASSIMP_USE_HUNTER
|
#include "utf8.h"
|
||||||
# include <utf8.h>
|
|
||||||
#else
|
|
||||||
# include <contrib/utf8cpp/source/utf8.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
|
|
@ -52,11 +52,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Stereolithography (STL) Importer",
|
"Stereolithography (STL) Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -250,7 +250,7 @@ void STLImporter::LoadASCIIFile(aiNode *root) {
|
||||||
sz += 5; // skip the "solid"
|
sz += 5; // skip the "solid"
|
||||||
SkipSpaces(&sz);
|
SkipSpaces(&sz);
|
||||||
const char *szMe = sz;
|
const char *szMe = sz;
|
||||||
while (!::IsSpaceOrNewLine(*sz)) {
|
while (!IsSpaceOrNewLine(*sz)) {
|
||||||
sz++;
|
sz++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -303,7 +303,7 @@ void STLImporter::LoadASCIIFile(aiNode *root) {
|
||||||
normalBuffer.emplace_back(vn);
|
normalBuffer.emplace_back(vn);
|
||||||
normalBuffer.emplace_back(vn);
|
normalBuffer.emplace_back(vn);
|
||||||
}
|
}
|
||||||
} else if (!strncmp(sz, "vertex", 6) && ::IsSpaceOrNewLine(*(sz + 6))) { // vertex 1.50000 1.50000 0.00000
|
} else if (!strncmp(sz, "vertex", 6) && IsSpaceOrNewLine(*(sz + 6))) { // vertex 1.50000 1.50000 0.00000
|
||||||
if (faceVertexCounter >= 3) {
|
if (faceVertexCounter >= 3) {
|
||||||
ASSIMP_LOG_ERROR("STL: a facet with more than 3 vertices has been found");
|
ASSIMP_LOG_ERROR("STL: a facet with more than 3 vertices has been found");
|
||||||
++sz;
|
++sz;
|
||||||
|
@ -325,14 +325,14 @@ void STLImporter::LoadASCIIFile(aiNode *root) {
|
||||||
} else if (!::strncmp(sz, "endsolid", 8)) {
|
} else if (!::strncmp(sz, "endsolid", 8)) {
|
||||||
do {
|
do {
|
||||||
++sz;
|
++sz;
|
||||||
} while (!::IsLineEnd(*sz));
|
} while (!IsLineEnd(*sz));
|
||||||
SkipSpacesAndLineEnd(&sz);
|
SkipSpacesAndLineEnd(&sz);
|
||||||
// finished!
|
// finished!
|
||||||
break;
|
break;
|
||||||
} else { // else skip the whole identifier
|
} else { // else skip the whole identifier
|
||||||
do {
|
do {
|
||||||
++sz;
|
++sz;
|
||||||
} while (!::IsSpaceOrNewLine(*sz));
|
} while (!IsSpaceOrNewLine(*sz));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -450,9 +450,8 @@ bool STLImporter::LoadBinaryFile() {
|
||||||
aiVector3D *vp = pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
|
aiVector3D *vp = pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
|
||||||
aiVector3D *vn = pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
aiVector3D *vn = pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
||||||
|
|
||||||
typedef aiVector3t<float> aiVector3F;
|
aiVector3f *theVec;
|
||||||
aiVector3F *theVec;
|
aiVector3f theVec3F;
|
||||||
aiVector3F theVec3F;
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < pMesh->mNumFaces; ++i) {
|
for (unsigned int i = 0; i < pMesh->mNumFaces; ++i) {
|
||||||
// NOTE: Blender sometimes writes empty normals ... this is not
|
// NOTE: Blender sometimes writes empty normals ... this is not
|
||||||
|
@ -460,8 +459,8 @@ bool STLImporter::LoadBinaryFile() {
|
||||||
|
|
||||||
// There's one normal for the face in the STL; use it three times
|
// There's one normal for the face in the STL; use it three times
|
||||||
// for vertex normals
|
// for vertex normals
|
||||||
theVec = (aiVector3F *)sz;
|
theVec = (aiVector3f *)sz;
|
||||||
::memcpy(&theVec3F, theVec, sizeof(aiVector3F));
|
::memcpy(&theVec3F, theVec, sizeof(aiVector3f));
|
||||||
vn->x = theVec3F.x;
|
vn->x = theVec3F.x;
|
||||||
vn->y = theVec3F.y;
|
vn->y = theVec3F.y;
|
||||||
vn->z = theVec3F.z;
|
vn->z = theVec3F.z;
|
||||||
|
@ -471,7 +470,7 @@ bool STLImporter::LoadBinaryFile() {
|
||||||
vn += 3;
|
vn += 3;
|
||||||
|
|
||||||
// vertex 1
|
// vertex 1
|
||||||
::memcpy(&theVec3F, theVec, sizeof(aiVector3F));
|
::memcpy(&theVec3F, theVec, sizeof(aiVector3f));
|
||||||
vp->x = theVec3F.x;
|
vp->x = theVec3F.x;
|
||||||
vp->y = theVec3F.y;
|
vp->y = theVec3F.y;
|
||||||
vp->z = theVec3F.z;
|
vp->z = theVec3F.z;
|
||||||
|
@ -479,7 +478,7 @@ bool STLImporter::LoadBinaryFile() {
|
||||||
++vp;
|
++vp;
|
||||||
|
|
||||||
// vertex 2
|
// vertex 2
|
||||||
::memcpy(&theVec3F, theVec, sizeof(aiVector3F));
|
::memcpy(&theVec3F, theVec, sizeof(aiVector3f));
|
||||||
vp->x = theVec3F.x;
|
vp->x = theVec3F.x;
|
||||||
vp->y = theVec3F.y;
|
vp->y = theVec3F.y;
|
||||||
vp->z = theVec3F.z;
|
vp->z = theVec3F.z;
|
||||||
|
@ -487,7 +486,7 @@ bool STLImporter::LoadBinaryFile() {
|
||||||
++vp;
|
++vp;
|
||||||
|
|
||||||
// vertex 3
|
// vertex 3
|
||||||
::memcpy(&theVec3F, theVec, sizeof(aiVector3F));
|
::memcpy(&theVec3F, theVec, sizeof(aiVector3f));
|
||||||
vp->x = theVec3F.x;
|
vp->x = theVec3F.x;
|
||||||
vp->y = theVec3F.y;
|
vp->y = theVec3F.y;
|
||||||
vp->z = theVec3F.z;
|
vp->z = theVec3F.z;
|
||||||
|
@ -570,4 +569,6 @@ void STLImporter::pushMeshesToNode(std::vector<unsigned int> &meshIndices, aiNod
|
||||||
meshIndices.clear();
|
meshIndices.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_STL_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_STL_IMPORTER
|
||||||
|
|
|
@ -51,9 +51,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/IOSystem.hpp>
|
#include <assimp/IOSystem.hpp>
|
||||||
#include <assimp/Importer.hpp>
|
#include <assimp/Importer.hpp>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Terragen Heightmap Importer",
|
"Terragen Heightmap Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -73,10 +73,6 @@ TerragenImporter::TerragenImporter() :
|
||||||
// empty
|
// empty
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Destructor, private as well
|
|
||||||
TerragenImporter::~TerragenImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool TerragenImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool TerragenImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
@ -244,4 +240,6 @@ void TerragenImporter::InternReadFile(const std::string &pFile,
|
||||||
pScene->mFlags |= AI_SCENE_FLAGS_TERRAIN;
|
pScene->mFlags |= AI_SCENE_FLAGS_TERRAIN;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_TERRAGEN_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_TERRAGEN_IMPORTER
|
||||||
|
|
|
@ -73,7 +73,7 @@ namespace Assimp {
|
||||||
class TerragenImporter : public BaseImporter {
|
class TerragenImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
TerragenImporter();
|
TerragenImporter();
|
||||||
~TerragenImporter() override;
|
~TerragenImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
|
||||||
|
|
|
@ -63,7 +63,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
namespace Unreal {
|
namespace Unreal {
|
||||||
|
|
||||||
|
@ -152,7 +152,7 @@ inline void DecompressVertex(aiVector3D &v, int32_t in) {
|
||||||
|
|
||||||
} // end namespace Unreal
|
} // end namespace Unreal
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Unreal Mesh Importer",
|
"Unreal Mesh Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -336,12 +336,12 @@ void UnrealImporter::InternReadFile(const std::string &pFile,
|
||||||
tempTextures.emplace_back();
|
tempTextures.emplace_back();
|
||||||
std::pair<std::string, std::string> &me = tempTextures.back();
|
std::pair<std::string, std::string> &me = tempTextures.back();
|
||||||
for (; !IsLineEnd(*data); ++data) {
|
for (; !IsLineEnd(*data); ++data) {
|
||||||
if (!::ASSIMP_strincmp(data, "NAME=", 5)) {
|
if (!ASSIMP_strincmp(data, "NAME=", 5)) {
|
||||||
const char *d = data += 5;
|
const char *d = data += 5;
|
||||||
for (; !IsSpaceOrNewLine(*data); ++data)
|
for (; !IsSpaceOrNewLine(*data); ++data)
|
||||||
;
|
;
|
||||||
me.first = std::string(d, (size_t)(data - d));
|
me.first = std::string(d, (size_t)(data - d));
|
||||||
} else if (!::ASSIMP_strincmp(data, "FILE=", 5)) {
|
} else if (!ASSIMP_strincmp(data, "FILE=", 5)) {
|
||||||
const char *d = data += 5;
|
const char *d = data += 5;
|
||||||
for (; !IsSpaceOrNewLine(*data); ++data)
|
for (; !IsSpaceOrNewLine(*data); ++data)
|
||||||
;
|
;
|
||||||
|
@ -363,10 +363,10 @@ void UnrealImporter::InternReadFile(const std::string &pFile,
|
||||||
std::pair<unsigned int, std::string> &me = textures.back();
|
std::pair<unsigned int, std::string> &me = textures.back();
|
||||||
|
|
||||||
for (; !IsLineEnd(*data); ++data) {
|
for (; !IsLineEnd(*data); ++data) {
|
||||||
if (!::ASSIMP_strincmp(data, "NUM=", 4)) {
|
if (!ASSIMP_strincmp(data, "NUM=", 4)) {
|
||||||
data += 4;
|
data += 4;
|
||||||
me.first = strtoul10(data, &data);
|
me.first = strtoul10(data, &data);
|
||||||
} else if (!::ASSIMP_strincmp(data, "TEXTURE=", 8)) {
|
} else if (!ASSIMP_strincmp(data, "TEXTURE=", 8)) {
|
||||||
data += 8;
|
data += 8;
|
||||||
const char *d = data;
|
const char *d = data;
|
||||||
for (; !IsSpaceOrNewLine(*data); ++data)
|
for (; !IsSpaceOrNewLine(*data); ++data)
|
||||||
|
@ -516,4 +516,6 @@ void UnrealImporter::InternReadFile(const std::string &pFile,
|
||||||
flipper.Execute(pScene);
|
flipper.Execute(pScene);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_3D_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_3D_IMPORTER
|
||||||
|
|
|
@ -57,10 +57,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
using namespace Assimp;
|
namespace Assimp {
|
||||||
|
|
||||||
using namespace Assimp::Formatter;
|
using namespace Assimp::Formatter;
|
||||||
|
|
||||||
static const aiImporterDesc desc = {
|
static constexpr aiImporterDesc desc = {
|
||||||
"Direct3D XFile Importer",
|
"Direct3D XFile Importer",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
|
@ -73,10 +74,6 @@ static const aiImporterDesc desc = {
|
||||||
"x"
|
"x"
|
||||||
};
|
};
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
|
||||||
// Constructor to be privately used by Importer
|
|
||||||
XFileImporter::XFileImporter() = default;
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Returns whether the class can handle the format of the given file.
|
// Returns whether the class can handle the format of the given file.
|
||||||
bool XFileImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
bool XFileImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
|
||||||
|
@ -124,8 +121,7 @@ void XFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, I
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructs the return data structure out of the imported data.
|
// Constructs the return data structure out of the imported data.
|
||||||
void XFileImporter::CreateDataRepresentationFromImport( aiScene* pScene, XFile::Scene* pData)
|
void XFileImporter::CreateDataRepresentationFromImport(aiScene *pScene, XFile::Scene *pData) {
|
||||||
{
|
|
||||||
// Read the global materials first so that meshes referring to them can find them later
|
// Read the global materials first so that meshes referring to them can find them later
|
||||||
ConvertMaterials(pScene, pData->mGlobalMaterials);
|
ConvertMaterials(pScene, pData->mGlobalMaterials);
|
||||||
|
|
||||||
|
@ -315,8 +311,8 @@ void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vec
|
||||||
// collect vertex data for indices of this face
|
// collect vertex data for indices of this face
|
||||||
for (unsigned int d = 0; d < df.mNumIndices; ++d) {
|
for (unsigned int d = 0; d < df.mNumIndices; ++d) {
|
||||||
df.mIndices[d] = newIndex;
|
df.mIndices[d] = newIndex;
|
||||||
const unsigned int newIdx( pf.mIndices[ d ] );
|
const unsigned int newIdx = pf.mIndices[d];
|
||||||
if ( newIdx > sourceMesh->mPositions.size() ) {
|
if (newIdx >= sourceMesh->mPositions.size()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -328,9 +324,11 @@ void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vec
|
||||||
if (mesh->HasNormals()) {
|
if (mesh->HasNormals()) {
|
||||||
if (sourceMesh->mNormFaces[f].mIndices.size() > d) {
|
if (sourceMesh->mNormFaces[f].mIndices.size() > d) {
|
||||||
const size_t idx(sourceMesh->mNormFaces[f].mIndices[d]);
|
const size_t idx(sourceMesh->mNormFaces[f].mIndices[d]);
|
||||||
|
if (idx < sourceMesh->mNormals.size()) {
|
||||||
mesh->mNormals[newIndex] = sourceMesh->mNormals[idx];
|
mesh->mNormals[newIndex] = sourceMesh->mNormals[idx];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// texture coord sets
|
// texture coord sets
|
||||||
for (unsigned int e = 0; e < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++e) {
|
for (unsigned int e = 0; e < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++e) {
|
||||||
|
@ -361,8 +359,11 @@ void XFileImporter::CreateMeshes( aiScene* pScene, aiNode* pNode, const std::vec
|
||||||
// set up a vertex-linear array of the weights for quick searching if a bone influences a vertex
|
// set up a vertex-linear array of the weights for quick searching if a bone influences a vertex
|
||||||
std::vector<ai_real> oldWeights(sourceMesh->mPositions.size(), 0.0);
|
std::vector<ai_real> oldWeights(sourceMesh->mPositions.size(), 0.0);
|
||||||
for (unsigned int d = 0; d < obone.mWeights.size(); ++d) {
|
for (unsigned int d = 0; d < obone.mWeights.size(); ++d) {
|
||||||
|
const unsigned int boneIdx = obone.mWeights[d].mVertex;
|
||||||
|
if (boneIdx < obone.mWeights.size()) {
|
||||||
oldWeights[obone.mWeights[d].mVertex] = obone.mWeights[d].mWeight;
|
oldWeights[obone.mWeights[d].mVertex] = obone.mWeights[d].mWeight;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// collect all vertex weights that influence a vertex in the new mesh
|
// collect all vertex weights that influence a vertex in the new mesh
|
||||||
std::vector<aiVertexWeight> newWeights;
|
std::vector<aiVertexWeight> newWeights;
|
||||||
|
@ -451,8 +452,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
|
||||||
nanim->mChannels[b] = nbone;
|
nanim->mChannels[b] = nbone;
|
||||||
|
|
||||||
// key-frames are given as combined transformation matrix keys
|
// key-frames are given as combined transformation matrix keys
|
||||||
if( !bone->mTrafoKeys.empty() )
|
if (!bone->mTrafoKeys.empty()) {
|
||||||
{
|
|
||||||
nbone->mNumPositionKeys = (unsigned int)bone->mTrafoKeys.size();
|
nbone->mNumPositionKeys = (unsigned int)bone->mTrafoKeys.size();
|
||||||
nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys];
|
nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys];
|
||||||
nbone->mNumRotationKeys = (unsigned int)bone->mTrafoKeys.size();
|
nbone->mNumRotationKeys = (unsigned int)bone->mTrafoKeys.size();
|
||||||
|
@ -538,8 +538,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
|
||||||
}
|
}
|
||||||
|
|
||||||
// store all converted animations in the scene
|
// store all converted animations in the scene
|
||||||
if( newAnims.size() > 0)
|
if (newAnims.size() > 0) {
|
||||||
{
|
|
||||||
pScene->mNumAnimations = (unsigned int)newAnims.size();
|
pScene->mNumAnimations = (unsigned int)newAnims.size();
|
||||||
pScene->mAnimations = new aiAnimation *[pScene->mNumAnimations];
|
pScene->mAnimations = new aiAnimation *[pScene->mNumAnimations];
|
||||||
for (unsigned int a = 0; a < newAnims.size(); a++)
|
for (unsigned int a = 0; a < newAnims.size(); a++)
|
||||||
|
@ -549,8 +548,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Converts all materials in the given array and stores them in the scene's material list.
|
// Converts all materials in the given array and stores them in the scene's material list.
|
||||||
void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Material>& pMaterials)
|
void XFileImporter::ConvertMaterials(aiScene *pScene, std::vector<XFile::Material> &pMaterials) {
|
||||||
{
|
|
||||||
// count the non-referrer materials in the array
|
// count the non-referrer materials in the array
|
||||||
unsigned int numNewMaterials(0);
|
unsigned int numNewMaterials(0);
|
||||||
for (unsigned int a = 0; a < pMaterials.size(); ++a) {
|
for (unsigned int a = 0; a < pMaterials.size(); ++a) {
|
||||||
|
@ -599,8 +597,7 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
|
||||||
// Shading model: hard-coded to PHONG, there is no such information in an XFile
|
// Shading model: hard-coded to PHONG, there is no such information in an XFile
|
||||||
// FIX (aramis): If the specular exponent is 0, use gouraud shading. This is a bugfix
|
// FIX (aramis): If the specular exponent is 0, use gouraud shading. This is a bugfix
|
||||||
// for some models in the SDK (e.g. good old tiny.x)
|
// for some models in the SDK (e.g. good old tiny.x)
|
||||||
int shadeMode = (int)oldMat.mSpecularExponent == 0.0f
|
int shadeMode = (int)oldMat.mSpecularExponent == 0.0f ? aiShadingMode_Gouraud : aiShadingMode_Phong;
|
||||||
? aiShadingMode_Gouraud : aiShadingMode_Phong;
|
|
||||||
|
|
||||||
mat->AddProperty<int>(&shadeMode, 1, AI_MATKEY_SHADING_MODEL);
|
mat->AddProperty<int>(&shadeMode, 1, AI_MATKEY_SHADING_MODEL);
|
||||||
// material colours
|
// material colours
|
||||||
|
@ -611,7 +608,6 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
|
||||||
mat->AddProperty(&oldMat.mSpecular, 1, AI_MATKEY_COLOR_SPECULAR);
|
mat->AddProperty(&oldMat.mSpecular, 1, AI_MATKEY_COLOR_SPECULAR);
|
||||||
mat->AddProperty(&oldMat.mSpecularExponent, 1, AI_MATKEY_SHININESS);
|
mat->AddProperty(&oldMat.mSpecularExponent, 1, AI_MATKEY_SHININESS);
|
||||||
|
|
||||||
|
|
||||||
// texture, if there is one
|
// texture, if there is one
|
||||||
if (1 == oldMat.mTextures.size()) {
|
if (1 == oldMat.mTextures.size()) {
|
||||||
const XFile::TexEntry &otex = oldMat.mTextures.back();
|
const XFile::TexEntry &otex = oldMat.mTextures.back();
|
||||||
|
@ -679,4 +675,6 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Assimp
|
||||||
|
|
||||||
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|
||||||
|
|
|
@ -68,7 +68,7 @@ namespace XFile {
|
||||||
*/
|
*/
|
||||||
class XFileImporter : public BaseImporter {
|
class XFileImporter : public BaseImporter {
|
||||||
public:
|
public:
|
||||||
XFileImporter();
|
XFileImporter() = default;
|
||||||
~XFileImporter() override = default;
|
~XFileImporter() override = default;
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue