Update M3DExporter.h
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ece61c6c68
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@ -46,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_M3DEXPORTER_H_INC
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#ifndef AI_M3DEXPORTER_H_INC
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#define AI_M3DEXPORTER_H_INC
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#define AI_M3DEXPORTER_H_INC
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#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
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#include <assimp/types.h>
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#include <assimp/types.h>
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//#include <assimp/material.h>
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#include <assimp/StreamWriter.h> // StreamWriterLE
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#include <assimp/StreamWriter.h> // StreamWriterLE
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#include <assimp/Exceptional.h> // DeadlyExportError
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#include <assimp/Exceptional.h> // DeadlyExportError
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@ -60,8 +60,7 @@ struct aiNode;
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struct aiMaterial;
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struct aiMaterial;
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struct aiFace;
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struct aiFace;
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namespace Assimp
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namespace Assimp {
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{
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class IOSystem;
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class IOSystem;
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class IOStream;
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class IOStream;
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class ExportProperties;
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class ExportProperties;
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@ -71,8 +70,7 @@ namespace Assimp
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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/** Helper class to export a given scene to an M3D file. */
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/** Helper class to export a given scene to an M3D file. */
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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class M3DExporter
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class M3DExporter {
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{
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public:
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public:
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/// Constructor for a specific scene to export
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/// Constructor for a specific scene to export
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M3DExporter(const aiScene* pScene, const ExportProperties* pProperties);
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M3DExporter(const aiScene* pScene, const ExportProperties* pProperties);
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@ -89,6 +87,7 @@ namespace Assimp
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};
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};
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}
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}
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#endif // #ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // AI_M3DEXPORTER_H_INC
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#endif // AI_M3DEXPORTER_H_INC
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