diff --git a/test/models/MS3D/jeep1.jpg b/test/models/MS3D/jeep1.jpg new file mode 100644 index 000000000..e28e3aad5 Binary files /dev/null and b/test/models/MS3D/jeep1.jpg differ diff --git a/test/models/MS3D/jeep1.ms3d b/test/models/MS3D/jeep1.ms3d new file mode 100644 index 000000000..18e1dc87f Binary files /dev/null and b/test/models/MS3D/jeep1.ms3d differ diff --git a/test/models/MS3D/jeep1.readme.txt b/test/models/MS3D/jeep1.readme.txt new file mode 100644 index 000000000..14b0bd9eb --- /dev/null +++ b/test/models/MS3D/jeep1.readme.txt @@ -0,0 +1,15 @@ +Jeep designed, modelled and skinned by me, Psionic + +FREE for use however you like, credits are appreciated!!! + +It was modelled in Milkshape 3D and includes the MS3D files oriented for X or B3D format (BlitzBasic 3D), its 2032 polys with a 512x512 jpg texture map. There are two skin variations plus a UV template to help out if you want to create your own skin variations. + +I'd love to see a few screenshots of it being used in-game so feel free to stop by my site and maybe drop by my forums and show us all what your doing with it!!!!!!! + +Check out more of my work at:- + +http://xu1productions.com/3dstudio/index.html - 3D Game Resources + +http://www.psionicdesign.com - My Main 2D/3D Digital Art site + +Psionic 2002 \ No newline at end of file