Merge branch 'master' into krishty-new-file-detection
commit
efd1d36aa9
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@ -331,7 +331,16 @@ void ColladaParser::ReadAssetInfo(XmlNode &node) {
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const std::string ¤tName = currentNode.name();
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const std::string ¤tName = currentNode.name();
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if (currentName == "unit") {
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if (currentName == "unit") {
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mUnitSize = 1.f;
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mUnitSize = 1.f;
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XmlParser::getRealAttribute(currentNode, "meter", mUnitSize);
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std::string tUnitSizeString;
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if (XmlParser::getStdStrAttribute(currentNode, "meter", tUnitSizeString)) {
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try {
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fast_atoreal_move<ai_real>(tUnitSizeString.data(), mUnitSize);
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} catch (const DeadlyImportError& die) {
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std::string warning("Collada: Failed to parse meter parameter to real number. Exception:\n");
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warning.append(die.what());
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ASSIMP_LOG_WARN(warning.data());
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}
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}
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} else if (currentName == "up_axis") {
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} else if (currentName == "up_axis") {
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std::string v;
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std::string v;
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if (!XmlParser::getValueAsString(currentNode, v)) {
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if (!XmlParser::getValueAsString(currentNode, v)) {
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@ -2242,7 +2251,11 @@ void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
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if (currentName == "bind_material") {
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if (currentName == "bind_material") {
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XmlNode techNode = currentNode.child("technique_common");
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XmlNode techNode = currentNode.child("technique_common");
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if (techNode) {
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if (techNode) {
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XmlNode instanceMatNode = techNode.child("instance_material");
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for (XmlNode instanceMatNode = techNode.child("instance_material"); instanceMatNode; instanceMatNode = instanceMatNode.next_sibling())
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{
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const std::string &instance_name = instanceMatNode.name();
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if (instance_name == "instance_material")
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{
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// read ID of the geometry subgroup and the target material
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// read ID of the geometry subgroup and the target material
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std::string group;
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std::string group;
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XmlParser::getStdStrAttribute(instanceMatNode, "symbol", group);
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XmlParser::getStdStrAttribute(instanceMatNode, "symbol", group);
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@ -2259,6 +2272,8 @@ void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
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}
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}
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}
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}
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}
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}
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}
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}
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// store it
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// store it
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pNode->mMeshes.push_back(instance);
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pNode->mMeshes.push_back(instance);
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@ -0,0 +1,322 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2021, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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|
copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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|
copyright notice, this list of conditions and the
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|
following disclaimer in the documentation and/or other
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|
materials provided with the distribution.
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|
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* Neither the name of the assimp team, nor the names of its
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|
contributors may be used to endorse or promote products
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|
derived from this software without specific prior
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|
written permission of the assimp team.
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||||||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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||||||
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
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#include <assimp/DefaultIOSystem.h>
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#include <assimp/IOStreamBuffer.h>
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#include <assimp/ai_assert.h>
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#include <assimp/importerdesc.h>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/Importer.hpp>
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#include <assimp/ByteSwapper.h>
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#include <memory>
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#include <numeric>
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#include "IQMImporter.h"
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#include "iqm.h"
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// RESOURCES:
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// http://sauerbraten.org/iqm/
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// https://github.com/lsalzman/iqm
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inline void swap_block( uint32_t *block, size_t size ){
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(void)block; // suppress 'unreferenced formal parameter' MSVC warning
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size >>= 2;
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for ( size_t i = 0; i < size; ++i )
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AI_SWAP4( block[ i ] );
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}
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static const aiImporterDesc desc = {
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"Inter-Quake Model Importer",
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"",
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"",
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"",
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aiImporterFlags_SupportBinaryFlavour,
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0,
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0,
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0,
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0,
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"iqm"
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};
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namespace Assimp {
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// ------------------------------------------------------------------------------------------------
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// Default constructor
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IQMImporter::IQMImporter() :
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mScene(nullptr) {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Returns true, if file is a binary Inter-Quake Model file.
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bool IQMImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
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const std::string extension = GetExtension(pFile);
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||||||
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if (extension == "iqm")
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return true;
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else if (!extension.length() || checkSig) {
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if (!pIOHandler) {
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return true;
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}
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/*
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* don't use CheckMagicToken because that checks with swapped bytes too, leading to false
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* positives. This magic is not uint32_t, but char[4], so memcmp is the best way
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const char* tokens[] = {"3DMO", "3dmo"};
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return CheckMagicToken(pIOHandler,pFile,tokens,2,0,4);
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*/
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std::unique_ptr<IOStream> pStream(pIOHandler->Open(pFile, "rb"));
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||||||
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unsigned char data[15];
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||||||
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if (!pStream || 15 != pStream->Read(data, 1, 15)) {
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||||||
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return false;
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||||||
|
}
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||||||
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return !memcmp(data, "INTERQUAKEMODEL", 15);
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||||||
|
}
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||||||
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return false;
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||||||
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}
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||||||
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||||||
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// ------------------------------------------------------------------------------------------------
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const aiImporterDesc *IQMImporter::GetInfo() const {
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return &desc;
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}
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||||||
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// ------------------------------------------------------------------------------------------------
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// Model 3D import implementation
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void IQMImporter::InternReadFile(const std::string &file, aiScene *pScene, IOSystem *pIOHandler) {
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// Read file into memory
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std::unique_ptr<IOStream> pStream(pIOHandler->Open(file, "rb"));
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if (!pStream.get()) {
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throw DeadlyImportError("Failed to open file ", file, ".");
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||||||
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}
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||||||
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// Get the file-size and validate it, throwing an exception when fails
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const size_t fileSize = pStream->FileSize();
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if (fileSize < sizeof( iqmheader )) {
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throw DeadlyImportError("IQM-file ", file, " is too small.");
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}
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std::vector<unsigned char> buffer(fileSize);
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unsigned char *data = buffer.data();
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if (fileSize != pStream->Read(data, 1, fileSize)) {
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throw DeadlyImportError("Failed to read the file ", file, ".");
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}
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// get header
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iqmheader &hdr = reinterpret_cast<iqmheader&>( *data );
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swap_block( &hdr.version, sizeof( iqmheader ) - sizeof( iqmheader::magic ) );
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// extra check for header
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if (memcmp(data, IQM_MAGIC, sizeof( IQM_MAGIC ) )
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|| hdr.version != IQM_VERSION
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|| hdr.filesize != fileSize) {
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throw DeadlyImportError("Bad binary header in file ", file, ".");
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|
}
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ASSIMP_LOG_DEBUG("IQM: loading ", file);
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||||||
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// create the root node
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pScene->mRootNode = new aiNode( "<IQMRoot>" );
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// Now rotate the whole scene 90 degrees around the x axis to convert to internal coordinate system
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pScene->mRootNode->mTransformation = aiMatrix4x4(
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1.f, 0.f, 0.f, 0.f,
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|
0.f, 0.f, 1.f, 0.f,
|
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|
0.f, -1.f, 0.f, 0.f,
|
||||||
|
0.f, 0.f, 0.f, 1.f);
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|
pScene->mRootNode->mNumMeshes = hdr.num_meshes;
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||||||
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pScene->mRootNode->mMeshes = new unsigned int[hdr.num_meshes];
|
||||||
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std::iota( pScene->mRootNode->mMeshes, pScene->mRootNode->mMeshes + pScene->mRootNode->mNumMeshes, 0 );
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||||||
|
|
||||||
|
mScene = pScene;
|
||||||
|
|
||||||
|
// Allocate output storage
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||||||
|
pScene->mNumMeshes = 0;
|
||||||
|
pScene->mMeshes = new aiMesh *[hdr.num_meshes](); // Set arrays to zero to ensue proper destruction if an exception is raised
|
||||||
|
|
||||||
|
pScene->mNumMaterials = 0;
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||||||
|
pScene->mMaterials = new aiMaterial *[hdr.num_meshes]();
|
||||||
|
|
||||||
|
// swap vertex arrays beforehand...
|
||||||
|
for( auto array = reinterpret_cast<iqmvertexarray*>( data + hdr.ofs_vertexarrays ), end = array + hdr.num_vertexarrays; array != end; ++array )
|
||||||
|
{
|
||||||
|
swap_block( &array->type, sizeof( iqmvertexarray ) );
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||||||
|
}
|
||||||
|
|
||||||
|
// Read all surfaces from the file
|
||||||
|
for( auto imesh = reinterpret_cast<iqmmesh*>( data + hdr.ofs_meshes ), end_ = imesh + hdr.num_meshes; imesh != end_; ++imesh )
|
||||||
|
{
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||||||
|
swap_block( &imesh->name, sizeof( iqmmesh ) );
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||||||
|
// Allocate output mesh & material
|
||||||
|
auto mesh = pScene->mMeshes[pScene->mNumMeshes++] = new aiMesh();
|
||||||
|
mesh->mMaterialIndex = pScene->mNumMaterials;
|
||||||
|
auto mat = pScene->mMaterials[pScene->mNumMaterials++] = new aiMaterial();
|
||||||
|
|
||||||
|
{
|
||||||
|
auto text = reinterpret_cast<char*>( data + hdr.ofs_text );
|
||||||
|
aiString name( text + imesh->material );
|
||||||
|
mat->AddProperty( &name, AI_MATKEY_NAME );
|
||||||
|
mat->AddProperty( &name, AI_MATKEY_TEXTURE_DIFFUSE(0) );
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fill mesh information
|
||||||
|
mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
|
||||||
|
mesh->mNumFaces = 0;
|
||||||
|
mesh->mFaces = new aiFace[imesh->num_triangles];
|
||||||
|
|
||||||
|
// Fill in all triangles
|
||||||
|
for( auto tri = reinterpret_cast<iqmtriangle*>( data + hdr.ofs_triangles ) + imesh->first_triangle, end = tri + imesh->num_triangles; tri != end; ++tri )
|
||||||
|
{
|
||||||
|
swap_block( tri->vertex, sizeof( tri->vertex ) );
|
||||||
|
auto& face = mesh->mFaces[mesh->mNumFaces++];
|
||||||
|
face.mNumIndices = 3;
|
||||||
|
face.mIndices = new unsigned int[3]{ tri->vertex[0] - imesh->first_vertex,
|
||||||
|
tri->vertex[2] - imesh->first_vertex,
|
||||||
|
tri->vertex[1] - imesh->first_vertex };
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fill in all vertices
|
||||||
|
for( auto array = reinterpret_cast<const iqmvertexarray*>( data + hdr.ofs_vertexarrays ), end__ = array + hdr.num_vertexarrays; array != end__; ++array )
|
||||||
|
{
|
||||||
|
const unsigned int nVerts = imesh->num_vertexes;
|
||||||
|
const unsigned int step = array->size;
|
||||||
|
|
||||||
|
switch ( array->type )
|
||||||
|
{
|
||||||
|
case IQM_POSITION:
|
||||||
|
if( array->format == IQM_FLOAT && step >= 3 ){
|
||||||
|
mesh->mNumVertices = nVerts;
|
||||||
|
auto v = mesh->mVertices = new aiVector3D[nVerts];
|
||||||
|
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||||
|
end = f + nVerts * step; f != end; f += step, ++v )
|
||||||
|
{
|
||||||
|
*v = { AI_BE( f[0] ),
|
||||||
|
AI_BE( f[1] ),
|
||||||
|
AI_BE( f[2] ) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case IQM_TEXCOORD:
|
||||||
|
if( array->format == IQM_FLOAT && step >= 2)
|
||||||
|
{
|
||||||
|
auto v = mesh->mTextureCoords[0] = new aiVector3D[nVerts];
|
||||||
|
mesh->mNumUVComponents[0] = 2;
|
||||||
|
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||||
|
end = f + nVerts * step; f != end; f += step, ++v )
|
||||||
|
{
|
||||||
|
*v = { AI_BE( f[0] ),
|
||||||
|
1 - AI_BE( f[1] ), 0 };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case IQM_NORMAL:
|
||||||
|
if (array->format == IQM_FLOAT && step >= 3)
|
||||||
|
{
|
||||||
|
auto v = mesh->mNormals = new aiVector3D[nVerts];
|
||||||
|
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||||
|
end = f + nVerts * step; f != end; f += step, ++v )
|
||||||
|
{
|
||||||
|
*v = { AI_BE( f[0] ),
|
||||||
|
AI_BE( f[1] ),
|
||||||
|
AI_BE( f[2] ) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case IQM_COLOR:
|
||||||
|
if (array->format == IQM_UBYTE && step >= 3)
|
||||||
|
{
|
||||||
|
auto v = mesh->mColors[0] = new aiColor4D[nVerts];
|
||||||
|
for( auto f = ( data + array->offset ) + imesh->first_vertex * step,
|
||||||
|
end = f + nVerts * step; f != end; f += step, ++v )
|
||||||
|
{
|
||||||
|
*v = { ( f[0] ) / 255.f,
|
||||||
|
( f[1] ) / 255.f,
|
||||||
|
( f[2] ) / 255.f,
|
||||||
|
step == 3? 1 : ( f[3] ) / 255.f };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (array->format == IQM_FLOAT && step >= 3)
|
||||||
|
{
|
||||||
|
auto v = mesh->mColors[0] = new aiColor4D[nVerts];
|
||||||
|
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||||
|
end = f + nVerts * step; f != end; f += step, ++v )
|
||||||
|
{
|
||||||
|
*v = { AI_BE( f[0] ),
|
||||||
|
AI_BE( f[1] ),
|
||||||
|
AI_BE( f[2] ),
|
||||||
|
step == 3? 1 : AI_BE( f[3] ) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case IQM_TANGENT:
|
||||||
|
#if 0
|
||||||
|
if (array->format == IQM_FLOAT && step >= 3)
|
||||||
|
{
|
||||||
|
auto v = mesh->mTangents = new aiVector3D[nVerts];
|
||||||
|
for( auto f = reinterpret_cast<const float*>( data + array->offset ) + imesh->first_vertex * step,
|
||||||
|
end = f + nVerts * step; f != end; f += step, ++v )
|
||||||
|
{
|
||||||
|
*v = { AI_BE( f[0] ),
|
||||||
|
AI_BE( f[1] ),
|
||||||
|
AI_BE( f[2] ) };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
break;
|
||||||
|
case IQM_BLENDINDEXES:
|
||||||
|
case IQM_BLENDWEIGHTS:
|
||||||
|
case IQM_CUSTOM:
|
||||||
|
break; // these attributes are not relevant.
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
#endif // !! ASSIMP_BUILD_NO_IQM_IMPORTER
|
|
@ -0,0 +1,78 @@
|
||||||
|
/*
|
||||||
|
Open Asset Import Library (assimp)
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
|
||||||
|
Copyright (c) 2006-2021, assimp team
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use of this software in source and binary forms,
|
||||||
|
with or without modification, are permitted provided that the
|
||||||
|
following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer.
|
||||||
|
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the
|
||||||
|
following disclaimer in the documentation and/or other
|
||||||
|
materials provided with the distribution.
|
||||||
|
|
||||||
|
* Neither the name of the assimp team, nor the names of its
|
||||||
|
contributors may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior
|
||||||
|
written permission of the assimp team.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||||
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||||
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||||
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
----------------------------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** @file IQMImporter.h
|
||||||
|
* @brief Declares the importer class to read a scene from an Inter-Quake Model file
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||||
|
|
||||||
|
#include <assimp/BaseImporter.h>
|
||||||
|
#include <assimp/material.h>
|
||||||
|
|
||||||
|
namespace Assimp {
|
||||||
|
|
||||||
|
class IQMImporter : public BaseImporter {
|
||||||
|
public:
|
||||||
|
/// \brief Default constructor
|
||||||
|
IQMImporter();
|
||||||
|
~IQMImporter() override {}
|
||||||
|
|
||||||
|
/// \brief Returns whether the class can handle the format of the given file.
|
||||||
|
/// \remark See BaseImporter::CanRead() for details.
|
||||||
|
bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//! \brief Appends the supported extension.
|
||||||
|
const aiImporterDesc *GetInfo() const override;
|
||||||
|
|
||||||
|
//! \brief File import implementation.
|
||||||
|
void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
aiScene *mScene = nullptr; // the scene to import to
|
||||||
|
};
|
||||||
|
|
||||||
|
} // Namespace Assimp
|
||||||
|
|
||||||
|
#endif // ASSIMP_BUILD_NO_IQM_IMPORTER
|
|
@ -0,0 +1,134 @@
|
||||||
|
#ifndef __IQM_H__
|
||||||
|
#define __IQM_H__
|
||||||
|
|
||||||
|
#define IQM_MAGIC "INTERQUAKEMODEL"
|
||||||
|
#define IQM_VERSION 2
|
||||||
|
|
||||||
|
struct iqmheader
|
||||||
|
{
|
||||||
|
char magic[16];
|
||||||
|
unsigned int version;
|
||||||
|
unsigned int filesize;
|
||||||
|
unsigned int flags;
|
||||||
|
unsigned int num_text, ofs_text;
|
||||||
|
unsigned int num_meshes, ofs_meshes;
|
||||||
|
unsigned int num_vertexarrays, num_vertexes, ofs_vertexarrays;
|
||||||
|
unsigned int num_triangles, ofs_triangles, ofs_adjacency;
|
||||||
|
unsigned int num_joints, ofs_joints;
|
||||||
|
unsigned int num_poses, ofs_poses;
|
||||||
|
unsigned int num_anims, ofs_anims;
|
||||||
|
unsigned int num_frames, num_framechannels, ofs_frames, ofs_bounds;
|
||||||
|
unsigned int num_comment, ofs_comment;
|
||||||
|
unsigned int num_extensions, ofs_extensions;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmmesh
|
||||||
|
{
|
||||||
|
unsigned int name;
|
||||||
|
unsigned int material;
|
||||||
|
unsigned int first_vertex, num_vertexes;
|
||||||
|
unsigned int first_triangle, num_triangles;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
IQM_POSITION = 0,
|
||||||
|
IQM_TEXCOORD = 1,
|
||||||
|
IQM_NORMAL = 2,
|
||||||
|
IQM_TANGENT = 3,
|
||||||
|
IQM_BLENDINDEXES = 4,
|
||||||
|
IQM_BLENDWEIGHTS = 5,
|
||||||
|
IQM_COLOR = 6,
|
||||||
|
IQM_CUSTOM = 0x10
|
||||||
|
};
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
IQM_BYTE = 0,
|
||||||
|
IQM_UBYTE = 1,
|
||||||
|
IQM_SHORT = 2,
|
||||||
|
IQM_USHORT = 3,
|
||||||
|
IQM_INT = 4,
|
||||||
|
IQM_UINT = 5,
|
||||||
|
IQM_HALF = 6,
|
||||||
|
IQM_FLOAT = 7,
|
||||||
|
IQM_DOUBLE = 8
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmtriangle
|
||||||
|
{
|
||||||
|
unsigned int vertex[3];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmadjacency
|
||||||
|
{
|
||||||
|
unsigned int triangle[3];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmjointv1
|
||||||
|
{
|
||||||
|
unsigned int name;
|
||||||
|
int parent;
|
||||||
|
float translate[3], rotate[3], scale[3];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmjoint
|
||||||
|
{
|
||||||
|
unsigned int name;
|
||||||
|
int parent;
|
||||||
|
float translate[3], rotate[4], scale[3];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmposev1
|
||||||
|
{
|
||||||
|
int parent;
|
||||||
|
unsigned int mask;
|
||||||
|
float channeloffset[9];
|
||||||
|
float channelscale[9];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmpose
|
||||||
|
{
|
||||||
|
int parent;
|
||||||
|
unsigned int mask;
|
||||||
|
float channeloffset[10];
|
||||||
|
float channelscale[10];
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmanim
|
||||||
|
{
|
||||||
|
unsigned int name;
|
||||||
|
unsigned int first_frame, num_frames;
|
||||||
|
float framerate;
|
||||||
|
unsigned int flags;
|
||||||
|
};
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
IQM_LOOP = 1<<0
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmvertexarray
|
||||||
|
{
|
||||||
|
unsigned int type;
|
||||||
|
unsigned int flags;
|
||||||
|
unsigned int format;
|
||||||
|
unsigned int size;
|
||||||
|
unsigned int offset;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmbounds
|
||||||
|
{
|
||||||
|
float bbmin[3], bbmax[3];
|
||||||
|
float xyradius, radius;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct iqmextension
|
||||||
|
{
|
||||||
|
unsigned int name;
|
||||||
|
unsigned int num_data, ofs_data;
|
||||||
|
unsigned int ofs_extensions; // pointer to next extension
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
|
@ -376,6 +376,12 @@ ADD_ASSIMP_IMPORTER( IRRMESH
|
||||||
AssetLib/Irr/IRRShared.h
|
AssetLib/Irr/IRRShared.h
|
||||||
)
|
)
|
||||||
|
|
||||||
|
ADD_ASSIMP_IMPORTER( IQM
|
||||||
|
AssetLib/IQM/IQMImporter.cpp
|
||||||
|
AssetLib/IQM/iqm.h
|
||||||
|
AssetLib/IQM/IQMImporter.h
|
||||||
|
)
|
||||||
|
|
||||||
ADD_ASSIMP_IMPORTER( IRR
|
ADD_ASSIMP_IMPORTER( IRR
|
||||||
AssetLib/Irr/IRRLoader.cpp
|
AssetLib/Irr/IRRLoader.cpp
|
||||||
AssetLib/Irr/IRRLoader.h
|
AssetLib/Irr/IRRLoader.h
|
||||||
|
|
|
@ -202,6 +202,9 @@ corresponding preprocessor flag to selectively disable formats.
|
||||||
#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
|
||||||
#include "AssetLib/M3D/M3DImporter.h"
|
#include "AssetLib/M3D/M3DImporter.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||||
|
#include "AssetLib/IQM/IQMImporter.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
@ -370,6 +373,9 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out) {
|
||||||
#endif
|
#endif
|
||||||
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
|
#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
|
||||||
out.push_back(new MMDImporter());
|
out.push_back(new MMDImporter());
|
||||||
|
#endif
|
||||||
|
#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER
|
||||||
|
out.push_back(new IQMImporter());
|
||||||
#endif
|
#endif
|
||||||
//#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER
|
//#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER
|
||||||
// out.push_back(new StepFile::StepFileImporter());
|
// out.push_back(new StepFile::StepFileImporter());
|
||||||
|
|
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Loading…
Reference in New Issue