Remove unused headers.
parent
2afeddd5cb
commit
ef540f46a3
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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <memory>
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#include "StreamWriter.h"
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#include "./../include/assimp/material.h"
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#include <assimp/material.h>
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struct aiScene;
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struct aiNode;
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@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "SmoothingGroups.h"
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#include "StringUtils.h"
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#include "qnan.h"
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#include "./../include/assimp/material.h"
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#include "./../include/assimp/camera.h"
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#include "./../include/assimp/light.h"
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#include "./../include/assimp/anim.h"
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#include <assimp/material.h>
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#include <assimp/camera.h>
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#include <assimp/light.h>
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#include <assimp/anim.h>
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#include <stdio.h> //sprintf
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namespace Assimp {
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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/IOSystem.hpp>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/importerdesc.h>
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#include "StringComparison.h"
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using namespace Assimp;
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@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/scene.h>
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#include <assimp/config.h>
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#include <assimp/IOSystem.hpp>
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#include <assimp/importerdesc.h>
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#include <memory>
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using namespace Assimp;
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@ -55,7 +55,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Header files, stdlib.
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#include <memory>
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#include <string>
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namespace Assimp
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{
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@ -52,9 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "AMFImporter_Node.hpp"
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// Header files, Assimp.
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#include "assimp/DefaultLogger.hpp"
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#include "assimp/importerdesc.h"
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#include "assimp/ProgressHandler.hpp"
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/importerdesc.h>
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#include "assimp/types.h"
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#include "BaseImporter.h"
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#include "irrXMLWrapper.h"
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@ -54,7 +54,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "StringUtils.h"
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// Header files, stdlib.
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#include <algorithm>
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#include <iterator>
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namespace Assimp
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@ -62,7 +61,7 @@ namespace Assimp
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aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
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{
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aiColor4D tcol;
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aiColor4D tcol;
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// Check if stored data are supported.
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if(Composition.size() != 0)
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@ -93,8 +92,8 @@ aiColor4D tcol;
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void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
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std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
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{
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CAMFImporter_NodeElement_Vertices* vn = nullptr;
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size_t col_idx;
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CAMFImporter_NodeElement_Vertices* vn = nullptr;
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size_t col_idx;
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// All data stored in "vertices", search for it.
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for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
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@ -142,8 +141,8 @@ size_t col_idx;
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size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
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const std::string& pID_A)
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{
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size_t TextureConverted_Index;
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std::string TextureConverted_ID;
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size_t TextureConverted_Index;
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std::string TextureConverted_ID;
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// check input data
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if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
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@ -302,19 +301,19 @@ std::string TextureConverted_ID;
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void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
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{
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auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
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{
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if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
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if(pTexMap1 == nullptr) return false;
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if(pTexMap2 == nullptr) return false;
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auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
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{
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if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
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if(pTexMap1 == nullptr) return false;
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if(pTexMap2 == nullptr) return false;
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if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
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if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
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if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
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if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
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if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
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if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
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if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
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if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
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return true;
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};
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return true;
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};
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pOutputList_Separated.clear();
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if(pInputList.size() == 0) return;
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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/IOSystem.hpp>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/scene.h>
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#include <assimp/importerdesc.h>
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#include <memory>
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@ -46,9 +46,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BaseImporter.h"
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#include <assimp/types.h>
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#include "ASEParser.h"
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struct aiNode;
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#include "ASEParser.h"
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namespace Assimp {
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@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// internal headers
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#include "TextureTransform.h"
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#include "ASELoader.h"
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#include "MaterialSystem.h"
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#include "fast_atof.h"
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#include <assimp/DefaultLogger.hpp>
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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/mesh.h>
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#include <assimp/anim.h>
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#include <assimp/scene.h>
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#include <assimp/importerdesc.h>
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#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
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# include <zlib.h>
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@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define AI_ASSBINIMPORTER_H_INC
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#include "BaseImporter.h"
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#include <assimp/types.h>
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struct aiMesh;
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struct aiNode;
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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* ASSXML exporter main code
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*/
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#include <stdarg.h>
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#include "./../include/assimp/version.h"
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#include <assimp/version.h>
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#include "ProcessHelper.h"
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#include <assimp/IOStream.hpp>
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#include <assimp/IOSystem.hpp>
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@ -56,7 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/anim.h>
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/importerdesc.h>
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using namespace Assimp;
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using namespace std;
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@ -48,7 +48,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/material.h>
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#include "BaseImporter.h"
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#include <string>
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#include <vector>
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struct aiNodeAnim;
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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "TinyFormatter.h"
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#include <assimp/IOSystem.hpp>
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#include <assimp/scene.h>
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#include <assimp/importerdesc.h>
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using namespace Assimp;
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using namespace Assimp::Formatter;
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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/scene.h>
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#include <assimp/Importer.hpp>
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#include <assimp/postprocess.h>
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#include <assimp/importerdesc.h>
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#include <ios>
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#include <list>
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#include <memory>
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@ -44,14 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "Exceptional.h"
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#include <string>
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#include <map>
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#include <vector>
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#include <set>
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#include <assimp/types.h>
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#include <assimp/ProgressHandler.hpp>
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struct aiScene;
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struct aiImporterDesc;
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namespace Assimp {
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@ -43,8 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define INCLUDED_AI_BASEPROCESS_H
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#include <map>
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#include <assimp/types.h>
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#include "GenericProperty.h"
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struct aiScene;
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126
code/Bitmap.h
126
code/Bitmap.h
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@ -50,93 +50,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdint.h>
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#include <cstddef>
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struct aiTexture;
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namespace Assimp {
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class IOStream;
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class Bitmap {
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protected:
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protected:
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struct Header {
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uint16_t type;
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uint32_t size;
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uint16_t reserved1;
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uint16_t reserved2;
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uint32_t offset;
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struct Header {
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// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t header_size =
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sizeof(uint16_t) + // type
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sizeof(uint32_t) + // size
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sizeof(uint16_t) + // reserved1
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sizeof(uint16_t) + // reserved2
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sizeof(uint32_t); // offset
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};
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uint16_t type;
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struct DIB {
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uint32_t size;
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int32_t width;
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int32_t height;
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uint16_t planes;
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uint16_t bits_per_pixel;
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uint32_t compression;
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uint32_t image_size;
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int32_t x_resolution;
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int32_t y_resolution;
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uint32_t nb_colors;
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uint32_t nb_important_colors;
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uint32_t size;
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// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t dib_size =
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sizeof(uint32_t) + // size
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sizeof(int32_t) + // width
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sizeof(int32_t) + // height
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sizeof(uint16_t) + // planes
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sizeof(uint16_t) + // bits_per_pixel
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sizeof(uint32_t) + // compression
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sizeof(uint32_t) + // image_size
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sizeof(int32_t) + // x_resolution
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sizeof(int32_t) + // y_resolution
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sizeof(uint32_t) + // nb_colors
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sizeof(uint32_t); // nb_important_colors
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};
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uint16_t reserved1;
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static const std::size_t mBytesPerPixel = 4;
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uint16_t reserved2;
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uint32_t offset;
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// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t header_size =
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sizeof(uint16_t) + // type
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sizeof(uint32_t) + // size
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sizeof(uint16_t) + // reserved1
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sizeof(uint16_t) + // reserved2
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sizeof(uint32_t); // offset
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};
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struct DIB {
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uint32_t size;
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int32_t width;
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int32_t height;
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uint16_t planes;
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uint16_t bits_per_pixel;
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uint32_t compression;
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uint32_t image_size;
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int32_t x_resolution;
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int32_t y_resolution;
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uint32_t nb_colors;
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uint32_t nb_important_colors;
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// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t dib_size =
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sizeof(uint32_t) + // size
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sizeof(int32_t) + // width
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sizeof(int32_t) + // height
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sizeof(uint16_t) + // planes
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sizeof(uint16_t) + // bits_per_pixel
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sizeof(uint32_t) + // compression
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sizeof(uint32_t) + // image_size
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sizeof(int32_t) + // x_resolution
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sizeof(int32_t) + // y_resolution
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sizeof(uint32_t) + // nb_colors
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sizeof(uint32_t); // nb_important_colors
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};
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static const std::size_t mBytesPerPixel = 4;
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public:
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static void Save(aiTexture* texture, IOStream* file);
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protected:
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static void WriteHeader(Header& header, IOStream* file);
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static void WriteDIB(DIB& dib, IOStream* file);
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static void WriteData(aiTexture* texture, IOStream* file);
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public:
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static void Save(aiTexture* texture, IOStream* file);
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protected:
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static void WriteHeader(Header& header, IOStream* file);
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static void WriteDIB(DIB& dib, IOStream* file);
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static void WriteData(aiTexture* texture, IOStream* file);
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};
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}
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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BlenderDNA.h"
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#include "StreamReader.h"
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#include "fast_atof.h"
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#include "TinyFormatter.h"
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using namespace Assimp;
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using namespace Assimp::Blender;
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@ -46,12 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define INCLUDED_AI_BLEND_DNA_H
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#include "BaseImporter.h"
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#include "TinyFormatter.h"
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#include "StreamReader.h"
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#include <assimp/DefaultLogger.hpp>
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#include <stdint.h>
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#include <memory>
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#include <map>
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// enable verbose log output. really verbose, so be careful.
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#ifdef ASSIMP_BUILD_DEBUG
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@ -46,9 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define INCLUDED_AI_BLEND_DNA_INL
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#include <memory>
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#include "TinyFormatter.h"
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namespace Assimp {
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namespace Blender {
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namespace Blender {
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//--------------------------------------------------------------------------------
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const Field& Structure :: operator [] (const std::string& ss) const
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@ -48,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BlenderLoader.h"
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#include "BlenderDNA.h"
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#include "BlenderScene.h"
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#include "BlenderSceneGen.h"
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#include <deque>
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#include "./../include/assimp/material.h"
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#include <assimp/material.h>
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struct aiTexture;
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@ -54,12 +54,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BlenderBMesh.h"
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#include "StringUtils.h"
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#include <assimp/scene.h>
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#include "StringComparison.h"
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#include <assimp/importerdesc.h>
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#include "StringComparison.h"
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#include "StreamReader.h"
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#include "MemoryIOWrapper.h"
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#include <cctype>
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#include <cstdint>
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// zlib is needed for compressed blend files
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@ -46,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "BlenderDNA.h"
|
||||
#include "BlenderScene.h"
|
||||
#include "BlenderSceneGen.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Blender;
|
||||
|
|
|
@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::COB;
|
||||
|
|
|
@ -46,12 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <memory>
|
||||
#include <deque>
|
||||
#include <map>
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "./../include/assimp/material.h"
|
||||
#include <assimp/material.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace COB {
|
||||
namespace Assimp {
|
||||
namespace COB {
|
||||
|
||||
// ------------------
|
||||
/** Represents a single vertex index in a face */
|
||||
|
|
|
@ -57,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/anim.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -38,12 +38,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
|
||||
#include "ColladaExporter.h"
|
||||
|
||||
#include "ColladaExporter.h"
|
||||
#include "Bitmap.h"
|
||||
#include "fast_atof.h"
|
||||
#include "SceneCombiner.h"
|
||||
|
|
|
@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_COLLADAHELPER_H_INC
|
||||
#define AI_COLLADAHELPER_H_INC
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <stdint.h>
|
||||
|
|
|
@ -49,8 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include "ColladaParser.h"
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include "ColladaParser.h"
|
||||
#include "fast_atof.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
|
@ -60,11 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "time.h"
|
||||
#include "math.h"
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <numeric>
|
||||
#include "Defines.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Formatter;
|
||||
|
||||
|
|
|
@ -49,7 +49,6 @@
|
|||
#include "ColladaHelper.h"
|
||||
#include <assimp/ai_assert.h>
|
||||
#include "TinyFormatter.h"
|
||||
#include <memory>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
|
|
@ -43,24 +43,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "D3MFImporter.h"
|
||||
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "StringComparison.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
|
||||
#include <assimp/ai_assert.h>
|
||||
|
||||
#include "D3MFOpcPackage.h"
|
||||
#include <contrib/unzip/unzip.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
|
@ -313,8 +308,6 @@ private:
|
|||
private:
|
||||
std::vector<aiMesh*> meshes;
|
||||
XmlReader* xmlReader;
|
||||
|
||||
|
||||
};
|
||||
|
||||
} //namespace D3MF
|
||||
|
|
|
@ -41,9 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_D3MFLOADER_H_INCLUDED
|
||||
#define AI_D3MFLOADER_H_INCLUDED
|
||||
|
||||
#include <vector>
|
||||
#include <cstdint>
|
||||
|
||||
#include "BaseImporter.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
@ -53,7 +53,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <map>
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
|
||||
#include <contrib/unzip/unzip.h>
|
||||
|
||||
|
|
|
@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef D3MFOPCPACKAGE_H
|
||||
#define D3MFOPCPACKAGE_H
|
||||
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
|
|
@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "DXFHelper.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <numeric>
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_DXFLOADER_H_INCLUDED
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include <map>
|
||||
|
||||
namespace Assimp {
|
||||
namespace DXF {
|
||||
|
|
|
@ -45,7 +45,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include "DefaultIOStream.h"
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <stdio.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
//#include <assimp/importerdesc.h>
|
||||
#include "Defines.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
@ -55,9 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "StreamReader.h"
|
||||
#include "MemoryIOWrapper.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
#include <exception>
|
||||
#include <iterator>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
namespace Assimp {
|
||||
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";
|
||||
|
|
|
@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "IFCUtil.h"
|
||||
|
||||
#include "StreamReader.h"
|
||||
#include "MemoryIOWrapper.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
@ -65,7 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/scene.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace irr;
|
||||
|
|
|
@ -54,9 +54,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "Macros.h"
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace irr;
|
||||
using namespace irr::io;
|
||||
|
|
|
@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <assimp/version.h>
|
||||
#include <assimp/config.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/* Uncomment this line to prevent Assimp from catching unknown exceptions.
|
||||
|
|
|
@ -54,10 +54,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "ProcessHelper.h"
|
||||
#include "ConvertToLHProcess.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
|
||||
#include <map>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "LWOFileData.h"
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
struct aiTexture;
|
||||
struct aiNode;
|
||||
struct aiMaterial;
|
||||
|
|
|
@ -58,9 +58,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
|
|
|
@ -50,6 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -62,10 +62,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <cctype>
|
||||
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
|
|
|
@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/scene.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
|
||||
|
|
|
@ -58,10 +58,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
|
|
|
@ -53,7 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <map>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -49,7 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "StreamReader.h"
|
||||
#include <map>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
|
||||
|
|
|
@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -47,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "ObjFileData.h"
|
||||
#include "IOStreamBuffer.h"
|
||||
#include <memory>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"Wavefront Object Importer",
|
||||
|
|
|
@ -40,12 +40,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
||||
|
||||
|
||||
#include "OgreImporter.h"
|
||||
#include "OgreBinarySerializer.h"
|
||||
#include "OgreXmlSerializer.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
|
|
|
@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <openddlparser/OpenDDLParser.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
|
|
|
@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
||||
namespace ODDLParser {
|
||||
class DDLNode;
|
||||
|
|
|
@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -56,6 +56,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/mesh.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <vector>
|
||||
#include <sstream>
|
||||
#include "StringComparison.h"
|
||||
|
|
|
@ -42,30 +42,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
struct aiMesh;
|
||||
struct aiNode;
|
||||
struct aiFace;
|
||||
struct aiMaterial;
|
||||
struct aiTexture;
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Q3BSP
|
||||
{
|
||||
|
||||
class Q3BSPZipArchive;
|
||||
struct Q3BSPModel;
|
||||
struct sQ3BSPFace;
|
||||
|
||||
namespace Assimp {
|
||||
namespace Q3BSP {
|
||||
class Q3BSPZipArchive;
|
||||
struct Q3BSPModel;
|
||||
struct sQ3BSPFace;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level.
|
||||
*/
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
class Q3BSPFileImporter : public BaseImporter
|
||||
{
|
||||
class Q3BSPFileImporter : public BaseImporter {
|
||||
public:
|
||||
|
||||
/// @brief Default constructor.
|
||||
Q3BSPFileImporter();
|
||||
|
||||
|
|
|
@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -54,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -61,6 +61,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <map>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
|
@ -60,6 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
|
|
|
@ -53,11 +53,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <cctype>
|
||||
#include <memory>
|
||||
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Formatter;
|
||||
|
||||
|
|
|
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "MemoryIOWrapper.h"
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <cctype>
|
||||
#include <memory>
|
||||
|
||||
|
|
|
@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/mesh.h>
|
||||
#include <assimp/light.h>
|
||||
#include <memory>
|
||||
#include <map>
|
||||
|
||||
struct aiNode;
|
||||
|
||||
|
|
|
@ -48,6 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/scene.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "MakeVerboseFormat.h"
|
||||
|
|
Loading…
Reference in New Issue