- fbx: refactor, move DOM utility functions to separate unit.
parent
ffbac847ef
commit
ef0dcaaea2
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@ -418,6 +418,7 @@ SET(FBX_SRCS
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FBXNodeAttribute.cpp
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FBXDeformer.cpp
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FBXBinaryTokenizer.cpp
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FBXDocumentUtil.cpp
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)
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SOURCE_GROUP( FBX FILES ${FBX_SRCS})
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@ -57,393 +57,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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namespace Assimp {
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namespace FBX {
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namespace Util {
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// ------------------------------------------------------------------------------------------------
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// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
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void DOMError(const std::string& message, const Token& token)
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{
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throw DeadlyImportError(Util::AddTokenText("FBX-DOM",message,&token));
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}
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// ------------------------------------------------------------------------------------------------
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void DOMError(const std::string& message, const Element* element /*= NULL*/)
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{
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if(element) {
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DOMError(message,element->KeyToken());
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}
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throw DeadlyImportError("FBX-DOM " + message);
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}
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// ------------------------------------------------------------------------------------------------
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// print warning, do return
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void DOMWarning(const std::string& message, const Token& token)
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{
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if(DefaultLogger::get()) {
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DefaultLogger::get()->warn(Util::AddTokenText("FBX-DOM",message,&token));
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}
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}
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// ------------------------------------------------------------------------------------------------
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void DOMWarning(const std::string& message, const Element* element /*= NULL*/)
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{
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if(element) {
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DOMWarning(message,element->KeyToken());
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return;
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}
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if(DefaultLogger::get()) {
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DefaultLogger::get()->warn("FBX-DOM: " + message);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// extract required compound scope
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const Scope& GetRequiredScope(const Element& el)
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{
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const Scope* const s = el.Compound();
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if(!s) {
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DOMError("expected compound scope",&el);
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}
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return *s;
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}
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// ------------------------------------------------------------------------------------------------
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// get token at a particular index
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const Token& GetRequiredToken(const Element& el, unsigned int index)
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{
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const TokenList& t = el.Tokens();
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if(index >= t.size()) {
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DOMError(Formatter::format( "missing token at index " ) << index,&el);
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}
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return *t[index];
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}
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// ------------------------------------------------------------------------------------------------
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// wrapper around ParseTokenAsID() with DOMError handling
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uint64_t ParseTokenAsID(const Token& t)
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{
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const char* err;
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const uint64_t i = ParseTokenAsID(t,err);
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if(err) {
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DOMError(err,t);
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}
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return i;
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}
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// ------------------------------------------------------------------------------------------------
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// wrapper around ParseTokenAsDim() with DOMError handling
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size_t ParseTokenAsDim(const Token& t)
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{
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const char* err;
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const size_t i = ParseTokenAsDim(t,err);
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if(err) {
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DOMError(err,t);
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}
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return i;
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}
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// ------------------------------------------------------------------------------------------------
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// wrapper around ParseTokenAsFloat() with DOMError handling
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float ParseTokenAsFloat(const Token& t)
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{
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const char* err;
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const float i = ParseTokenAsFloat(t,err);
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if(err) {
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DOMError(err,t);
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}
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return i;
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}
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// ------------------------------------------------------------------------------------------------
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// wrapper around ParseTokenAsInt() with DOMError handling
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int ParseTokenAsInt(const Token& t)
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{
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const char* err;
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const int i = ParseTokenAsInt(t,err);
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if(err) {
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DOMError(err,t);
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}
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return i;
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}
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// ------------------------------------------------------------------------------------------------
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// wrapper around ParseTokenAsString() with DOMError handling
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std::string ParseTokenAsString(const Token& t)
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{
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const char* err;
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const std::string& i = ParseTokenAsString(t,err);
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if(err) {
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DOMError(err,t);
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}
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return i;
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}
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// ------------------------------------------------------------------------------------------------
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// extract a required element from a scope, abort if the element cannot be found
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const Element& GetRequiredElement(const Scope& sc, const std::string& index, const Element* element /*= NULL*/)
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{
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const Element* el = sc[index];
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if(!el) {
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DOMError("did not find required element \"" + index + "\"",element);
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}
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return *el;
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}
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// XXX: tacke code duplication in the various ReadVectorDataArray() overloads below.
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// could use a type traits based solution.
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// ------------------------------------------------------------------------------------------------
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// read an array of float3 tuples
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void ReadVectorDataArray(std::vector<aiVector3D>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// may throw bad_alloc if the input is rubbish, but this need
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// not to be prevented - importing would fail but we wouldn't
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// crash since assimp handles this case properly.
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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if (a.Tokens().size() % 3 != 0) {
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DOMError("number of floats is not a multiple of three (3)",&el);
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}
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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aiVector3D v;
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v.x = ParseTokenAsFloat(**it++);
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v.y = ParseTokenAsFloat(**it++);
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v.z = ParseTokenAsFloat(**it++);
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out.push_back(v);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of color4 tuples
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void ReadVectorDataArray(std::vector<aiColor4D>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray() above
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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if (a.Tokens().size() % 4 != 0) {
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DOMError("number of floats is not a multiple of four (4)",&el);
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}
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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aiColor4D v;
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v.r = ParseTokenAsFloat(**it++);
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v.g = ParseTokenAsFloat(**it++);
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v.b = ParseTokenAsFloat(**it++);
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v.a = ParseTokenAsFloat(**it++);
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out.push_back(v);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of float2 tuples
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void ReadVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray() above
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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if (a.Tokens().size() % 2 != 0) {
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DOMError("number of floats is not a multiple of two (2)",&el);
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}
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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aiVector2D v;
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v.x = ParseTokenAsFloat(**it++);
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v.y = ParseTokenAsFloat(**it++);
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out.push_back(v);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of ints
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void ReadVectorDataArray(std::vector<int>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray()
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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const int ival = ParseTokenAsInt(**it++);
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out.push_back(ival);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of floats
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void ReadVectorDataArray(std::vector<float>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray()
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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const float ival = ParseTokenAsFloat(**it++);
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out.push_back(ival);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of uints
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void ReadVectorDataArray(std::vector<unsigned int>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray()
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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const int ival = ParseTokenAsInt(**it++);
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if(ival < 0) {
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DOMError("encountered negative integer index");
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}
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out.push_back(static_cast<unsigned int>(ival));
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of uint64_ts
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void ReadVectorDataArray(std::vector<uint64_t>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray()
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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const uint64_t ival = ParseTokenAsID(**it++);
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out.push_back(ival);
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}
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}
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// ------------------------------------------------------------------------------------------------
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aiMatrix4x4 ReadMatrix(const Element& element)
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{
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std::vector<float> values;
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ReadVectorDataArray(values,element);
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if(values.size() != 16) {
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DOMError("expected 16 matrix elements");
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}
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aiMatrix4x4 result;
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result.a1 = values[0];
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result.a2 = values[1];
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result.a3 = values[2];
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result.a4 = values[3];
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result.b1 = values[4];
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result.b2 = values[5];
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result.b3 = values[6];
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result.b4 = values[7];
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result.c1 = values[8];
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result.c2 = values[9];
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result.c3 = values[10];
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result.c4 = values[11];
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result.d1 = values[12];
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result.d2 = values[13];
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result.d3 = values[14];
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result.d4 = values[15];
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result.Transpose();
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return result;
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}
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// ------------------------------------------------------------------------------------------------
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// fetch a property table and the corresponding property template
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boost::shared_ptr<const PropertyTable> GetPropertyTable(const Document& doc,
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const std::string& templateName,
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const Element &element,
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const Scope& sc)
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{
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const Element* const Properties70 = sc["Properties70"];
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boost::shared_ptr<const PropertyTable> templateProps = boost::shared_ptr<const PropertyTable>(
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static_cast<const PropertyTable*>(NULL));
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if(templateName.length()) {
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PropertyTemplateMap::const_iterator it = doc.Templates().find(templateName);
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if(it != doc.Templates().end()) {
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templateProps = (*it).second;
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}
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}
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if(!Properties70) {
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DOMWarning("material property table (Properties70) not found",&element);
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if(templateProps) {
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return templateProps;
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}
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else {
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return boost::make_shared<const PropertyTable>();
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}
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}
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return boost::make_shared<const PropertyTable>(*Properties70,templateProps);
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}
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} // !Util
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using namespace Util;
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@ -0,0 +1,448 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file FBXDocumentUtil.cpp
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* @brief Implementation of the FBX DOM utility functions declared in FBXDocumentUtil.h
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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#include <functional>
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#include "FBXParser.h"
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#include "FBXDocument.h"
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#include "FBXUtil.h"
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#include "FBXDocumentUtil.h"
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#include "FBXProperties.h"
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namespace Assimp {
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namespace FBX {
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namespace Util {
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// ------------------------------------------------------------------------------------------------
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// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
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void DOMError(const std::string& message, const Token& token)
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{
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throw DeadlyImportError(Util::AddTokenText("FBX-DOM",message,&token));
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}
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// ------------------------------------------------------------------------------------------------
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void DOMError(const std::string& message, const Element* element /*= NULL*/)
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{
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if(element) {
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DOMError(message,element->KeyToken());
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}
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throw DeadlyImportError("FBX-DOM " + message);
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}
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// ------------------------------------------------------------------------------------------------
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// print warning, do return
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void DOMWarning(const std::string& message, const Token& token)
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{
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if(DefaultLogger::get()) {
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DefaultLogger::get()->warn(Util::AddTokenText("FBX-DOM",message,&token));
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}
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}
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// ------------------------------------------------------------------------------------------------
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void DOMWarning(const std::string& message, const Element* element /*= NULL*/)
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{
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if(element) {
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DOMWarning(message,element->KeyToken());
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return;
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}
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if(DefaultLogger::get()) {
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DefaultLogger::get()->warn("FBX-DOM: " + message);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// extract required compound scope
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const Scope& GetRequiredScope(const Element& el)
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{
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const Scope* const s = el.Compound();
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if(!s) {
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DOMError("expected compound scope",&el);
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}
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return *s;
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}
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// ------------------------------------------------------------------------------------------------
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// get token at a particular index
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const Token& GetRequiredToken(const Element& el, unsigned int index)
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{
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const TokenList& t = el.Tokens();
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if(index >= t.size()) {
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DOMError(Formatter::format( "missing token at index " ) << index,&el);
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}
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return *t[index];
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}
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// ------------------------------------------------------------------------------------------------
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// wrapper around ParseTokenAsID() with DOMError handling
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uint64_t ParseTokenAsID(const Token& t)
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{
|
||||
const char* err;
|
||||
const uint64_t i = ParseTokenAsID(t,err);
|
||||
if(err) {
|
||||
DOMError(err,t);
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// wrapper around ParseTokenAsDim() with DOMError handling
|
||||
size_t ParseTokenAsDim(const Token& t)
|
||||
{
|
||||
const char* err;
|
||||
const size_t i = ParseTokenAsDim(t,err);
|
||||
if(err) {
|
||||
DOMError(err,t);
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// wrapper around ParseTokenAsFloat() with DOMError handling
|
||||
float ParseTokenAsFloat(const Token& t)
|
||||
{
|
||||
const char* err;
|
||||
const float i = ParseTokenAsFloat(t,err);
|
||||
if(err) {
|
||||
DOMError(err,t);
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// wrapper around ParseTokenAsInt() with DOMError handling
|
||||
int ParseTokenAsInt(const Token& t)
|
||||
{
|
||||
const char* err;
|
||||
const int i = ParseTokenAsInt(t,err);
|
||||
if(err) {
|
||||
DOMError(err,t);
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// wrapper around ParseTokenAsString() with DOMError handling
|
||||
std::string ParseTokenAsString(const Token& t)
|
||||
{
|
||||
const char* err;
|
||||
const std::string& i = ParseTokenAsString(t,err);
|
||||
if(err) {
|
||||
DOMError(err,t);
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// extract a required element from a scope, abort if the element cannot be found
|
||||
const Element& GetRequiredElement(const Scope& sc, const std::string& index, const Element* element /*= NULL*/)
|
||||
{
|
||||
const Element* el = sc[index];
|
||||
if(!el) {
|
||||
DOMError("did not find required element \"" + index + "\"",element);
|
||||
}
|
||||
return *el;
|
||||
}
|
||||
|
||||
// XXX: tacke code duplication in the various ReadVectorDataArray() overloads below.
|
||||
// could use a type traits based solution.
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of float3 tuples
|
||||
void ReadVectorDataArray(std::vector<aiVector3D>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// may throw bad_alloc if the input is rubbish, but this need
|
||||
// not to be prevented - importing would fail but we wouldn't
|
||||
// crash since assimp handles this case properly.
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
if (a.Tokens().size() % 3 != 0) {
|
||||
DOMError("number of floats is not a multiple of three (3)",&el);
|
||||
}
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
aiVector3D v;
|
||||
v.x = ParseTokenAsFloat(**it++);
|
||||
v.y = ParseTokenAsFloat(**it++);
|
||||
v.z = ParseTokenAsFloat(**it++);
|
||||
|
||||
out.push_back(v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of color4 tuples
|
||||
void ReadVectorDataArray(std::vector<aiColor4D>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// see notes in ReadVectorDataArray() above
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
if (a.Tokens().size() % 4 != 0) {
|
||||
DOMError("number of floats is not a multiple of four (4)",&el);
|
||||
}
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
aiColor4D v;
|
||||
v.r = ParseTokenAsFloat(**it++);
|
||||
v.g = ParseTokenAsFloat(**it++);
|
||||
v.b = ParseTokenAsFloat(**it++);
|
||||
v.a = ParseTokenAsFloat(**it++);
|
||||
|
||||
out.push_back(v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of float2 tuples
|
||||
void ReadVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// see notes in ReadVectorDataArray() above
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
if (a.Tokens().size() % 2 != 0) {
|
||||
DOMError("number of floats is not a multiple of two (2)",&el);
|
||||
}
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
aiVector2D v;
|
||||
v.x = ParseTokenAsFloat(**it++);
|
||||
v.y = ParseTokenAsFloat(**it++);
|
||||
|
||||
out.push_back(v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of ints
|
||||
void ReadVectorDataArray(std::vector<int>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// see notes in ReadVectorDataArray()
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
const int ival = ParseTokenAsInt(**it++);
|
||||
out.push_back(ival);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of floats
|
||||
void ReadVectorDataArray(std::vector<float>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// see notes in ReadVectorDataArray()
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
const float ival = ParseTokenAsFloat(**it++);
|
||||
out.push_back(ival);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of uints
|
||||
void ReadVectorDataArray(std::vector<unsigned int>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// see notes in ReadVectorDataArray()
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
const int ival = ParseTokenAsInt(**it++);
|
||||
if(ival < 0) {
|
||||
DOMError("encountered negative integer index");
|
||||
}
|
||||
out.push_back(static_cast<unsigned int>(ival));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// read an array of uint64_ts
|
||||
void ReadVectorDataArray(std::vector<uint64_t>& out, const Element& el)
|
||||
{
|
||||
out.clear();
|
||||
const TokenList& tok = el.Tokens();
|
||||
const size_t dim = ParseTokenAsDim(*tok[0]);
|
||||
|
||||
// see notes in ReadVectorDataArray()
|
||||
out.reserve(dim);
|
||||
|
||||
const Scope& scope = GetRequiredScope(el);
|
||||
const Element& a = GetRequiredElement(scope,"a",&el);
|
||||
|
||||
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
|
||||
const uint64_t ival = ParseTokenAsID(**it++);
|
||||
|
||||
out.push_back(ival);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiMatrix4x4 ReadMatrix(const Element& element)
|
||||
{
|
||||
std::vector<float> values;
|
||||
ReadVectorDataArray(values,element);
|
||||
|
||||
if(values.size() != 16) {
|
||||
DOMError("expected 16 matrix elements");
|
||||
}
|
||||
|
||||
aiMatrix4x4 result;
|
||||
|
||||
|
||||
result.a1 = values[0];
|
||||
result.a2 = values[1];
|
||||
result.a3 = values[2];
|
||||
result.a4 = values[3];
|
||||
|
||||
result.b1 = values[4];
|
||||
result.b2 = values[5];
|
||||
result.b3 = values[6];
|
||||
result.b4 = values[7];
|
||||
|
||||
result.c1 = values[8];
|
||||
result.c2 = values[9];
|
||||
result.c3 = values[10];
|
||||
result.c4 = values[11];
|
||||
|
||||
result.d1 = values[12];
|
||||
result.d2 = values[13];
|
||||
result.d3 = values[14];
|
||||
result.d4 = values[15];
|
||||
|
||||
result.Transpose();
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// fetch a property table and the corresponding property template
|
||||
boost::shared_ptr<const PropertyTable> GetPropertyTable(const Document& doc,
|
||||
const std::string& templateName,
|
||||
const Element &element,
|
||||
const Scope& sc)
|
||||
{
|
||||
const Element* const Properties70 = sc["Properties70"];
|
||||
boost::shared_ptr<const PropertyTable> templateProps = boost::shared_ptr<const PropertyTable>(
|
||||
static_cast<const PropertyTable*>(NULL));
|
||||
|
||||
if(templateName.length()) {
|
||||
PropertyTemplateMap::const_iterator it = doc.Templates().find(templateName);
|
||||
if(it != doc.Templates().end()) {
|
||||
templateProps = (*it).second;
|
||||
}
|
||||
}
|
||||
|
||||
if(!Properties70) {
|
||||
DOMWarning("material property table (Properties70) not found",&element);
|
||||
if(templateProps) {
|
||||
return templateProps;
|
||||
}
|
||||
else {
|
||||
return boost::make_shared<const PropertyTable>();
|
||||
}
|
||||
}
|
||||
return boost::make_shared<const PropertyTable>(*Properties70,templateProps);
|
||||
}
|
||||
} // !Util
|
||||
} // !FBX
|
||||
} // !Assimp
|
||||
|
||||
#endif
|
|
@ -2087,6 +2087,10 @@
|
|||
RelativePath="..\..\code\FBXDocument.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\FBXDocumentUtil.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\FBXDocumentUtil.h"
|
||||
>
|
||||
|
|
Loading…
Reference in New Issue