diff --git a/.travis.sh b/.travis.sh index 24aff9368..75f00ec60 100755 --- a/.travis.sh +++ b/.travis.sh @@ -5,8 +5,7 @@ # # License see LICENSE file # -function generate() -{ +function generate() { OPTIONS="-DASSIMP_WERROR=ON" if [ "$DISABLE_EXPORTERS" = "YES" ] ; then diff --git a/code/3DSExporter.cpp b/code/3DSExporter.cpp index 642f7dc57..7b937d878 100644 --- a/code/3DSExporter.cpp +++ b/code/3DSExporter.cpp @@ -151,7 +151,7 @@ namespace { // ------------------------------------------------------------------------------------------------ // Worker function for exporting a scene to 3DS. Prototyped and registered in Exporter.cpp -void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { std::shared_ptr outfile (pIOSystem->Open(pFile, "wb")); if(!outfile) { diff --git a/code/AMFImporter_Postprocess.cpp b/code/AMFImporter_Postprocess.cpp index 789a11eb8..0e639026c 100644 --- a/code/AMFImporter_Postprocess.cpp +++ b/code/AMFImporter_Postprocess.cpp @@ -60,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. namespace Assimp { -aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const +aiColor4D AMFImporter::SPP_Material::GetColor(const float /*pX*/, const float /*pY*/, const float /*pZ*/) const { aiColor4D tcol; diff --git a/code/AssbinExporter.cpp b/code/AssbinExporter.cpp index a6fbcd8f7..6bee6d6d1 100644 --- a/code/AssbinExporter.cpp +++ b/code/AssbinExporter.cpp @@ -810,7 +810,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size) } }; -void ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { AssbinExport exporter; exporter.WriteBinaryDump( pFile, pIOSystem, pScene ); diff --git a/code/AssbinLoader.cpp b/code/AssbinLoader.cpp index f418638e1..a7044c119 100644 --- a/code/AssbinLoader.cpp +++ b/code/AssbinLoader.cpp @@ -200,6 +200,7 @@ template void ReadBounds( IOStream * stream, T* /*p*/, unsigned int void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AINODE); /*uint32_t size =*/ Read(stream); @@ -274,6 +275,7 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* p void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AIBONE); /*uint32_t size =*/ Read(stream); @@ -298,6 +300,7 @@ void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b ) void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AIMESH); /*uint32_t size =*/ Read(stream); @@ -423,6 +426,7 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIALPROPERTY); /*uint32_t size =*/ Read(stream); @@ -440,6 +444,7 @@ void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialPro void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIAL); /*uint32_t size =*/ Read(stream); @@ -462,6 +467,7 @@ void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat) void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AINODEANIM); /*uint32_t size =*/ Read(stream); @@ -511,6 +517,7 @@ void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd) void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION); /*uint32_t size =*/ Read(stream); @@ -532,6 +539,7 @@ void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim ) void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AITEXTURE); /*uint32_t size =*/ Read(stream); @@ -556,6 +564,7 @@ void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex) void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AILIGHT); /*uint32_t size =*/ Read(stream); @@ -583,6 +592,7 @@ void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l ) void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AICAMERA); /*uint32_t size =*/ Read(stream); @@ -599,6 +609,7 @@ void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam ) void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) { uint32_t chunkID = Read(stream); + (void)(chunkID); ai_assert(chunkID == ASSBIN_CHUNK_AISCENE); /*uint32_t size =*/ Read(stream); diff --git a/code/AssxmlExporter.cpp b/code/AssxmlExporter.cpp index 8019232c0..90ed66701 100644 --- a/code/AssxmlExporter.cpp +++ b/code/AssxmlExporter.cpp @@ -631,7 +631,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened) { } // end of namespace AssxmlExport -void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { IOStream * out = pIOSystem->Open( pFile, "wt" ); if (!out) return; diff --git a/code/BlenderIntermediate.h b/code/BlenderIntermediate.h index 0fc9cdafc..c6f9cba1e 100644 --- a/code/BlenderIntermediate.h +++ b/code/BlenderIntermediate.h @@ -110,7 +110,7 @@ namespace Blender { void operator= (const TempArray&) { } - TempArray(const TempArray& arr) { + TempArray(const TempArray& /*arr*/) { } private: diff --git a/code/ColladaExporter.cpp b/code/ColladaExporter.cpp index 53ee07388..d886a2143 100644 --- a/code/ColladaExporter.cpp +++ b/code/ColladaExporter.cpp @@ -68,7 +68,7 @@ namespace Assimp // ------------------------------------------------------------------------------------------------ // Worker function for exporting a scene to Collada. Prototyped and registered in Exporter.cpp -void ExportSceneCollada(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportSceneCollada(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { std::string path = DefaultIOSystem::absolutePath(std::string(pFile)); std::string file = DefaultIOSystem::completeBaseName(std::string(pFile)); diff --git a/code/ColladaParser.cpp b/code/ColladaParser.cpp index 7b6592351..5ff581b91 100644 --- a/code/ColladaParser.cpp +++ b/code/ColladaParser.cpp @@ -2469,8 +2469,7 @@ void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t n size_t baseOffset = currentPrimitive * numOffsets * numPoints + currentVertex * numOffsets; // don't overrun the boundaries of the index list - size_t maxIndexRequested = baseOffset + numOffsets - 1; - ai_assert(maxIndexRequested < indices.size()); + ai_assert((baseOffset + numOffsets - 1) < indices.size()); // extract per-vertex channels using the global per-vertex offset for (std::vector::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it) diff --git a/code/D3MFImporter.cpp b/code/D3MFImporter.cpp index e97e22859..6d61a0669 100644 --- a/code/D3MFImporter.cpp +++ b/code/D3MFImporter.cpp @@ -344,7 +344,7 @@ bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool return false; } -void D3MFImporter::SetupProperties(const Importer *pImp) +void D3MFImporter::SetupProperties(const Importer */*pImp*/) { } diff --git a/code/D3MFOpcPackage.cpp b/code/D3MFOpcPackage.cpp index b6b1ba170..03c39a29d 100644 --- a/code/D3MFOpcPackage.cpp +++ b/code/D3MFOpcPackage.cpp @@ -379,6 +379,7 @@ IOStream *D3MFZipArchive::Open(const char* pFile, const char* /*pMode*/) { // ------------------------------------------------------------------------------------------------ // Close a filestream. void D3MFZipArchive::Close(IOStream *pFile) { + (void)(pFile); ai_assert(pFile != NULL); // We don't do anything in case the file would be opened again in the future diff --git a/code/Exporter.cpp b/code/Exporter.cpp index 1e2d7cbf1..b83a540b9 100644 --- a/code/Exporter.cpp +++ b/code/Exporter.cpp @@ -241,7 +241,7 @@ bool Exporter::IsDefaultIOHandler() const { // ------------------------------------------------------------------------------------------------ const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId, - unsigned int, const ExportProperties* pProperties ) { + unsigned int, const ExportProperties* /*pProperties*/ ) { if (pimpl->blob) { delete pimpl->blob; pimpl->blob = NULL; diff --git a/code/FBXConverter.cpp b/code/FBXConverter.cpp index 1a80fa4f5..a1121cc40 100644 --- a/code/FBXConverter.cpp +++ b/code/FBXConverter.cpp @@ -2429,6 +2429,7 @@ void Converter::ConvertAnimationStack( const AnimationStack& st ) anim->mTicksPerSecond = anim_fps; } +#ifdef ASSIMP_BUILD_DEBUG // ------------------------------------------------------------------------------------------------ // sanity check whether the input is ok static void validateAnimCurveNodes( const std::vector& curves, @@ -2446,6 +2447,7 @@ static void validateAnimCurveNodes( const std::vector } } } +#endif // ASSIMP_BUILD_DEBUG // ------------------------------------------------------------------------------------------------ void Converter::GenerateNodeAnimations( std::vector& node_anims, diff --git a/code/FBXParser.cpp b/code/FBXParser.cpp index b5661caf8..d4d06567b 100644 --- a/code/FBXParser.cpp +++ b/code/FBXParser.cpp @@ -103,6 +103,7 @@ namespace { T SafeParse(const char* data, const char* end) { // Actual size validation happens during Tokenization so // this is valid as an assertion. + (void)(end); ai_assert(static_cast(end - data) >= sizeof(T)); T result = static_cast(0); ::memcpy(&result, data, sizeof(T)); diff --git a/code/FIReader.cpp b/code/FIReader.cpp index 95b22a1b8..fdf6b8a83 100755 --- a/code/FIReader.cpp +++ b/code/FIReader.cpp @@ -1776,17 +1776,17 @@ public: return reader->getParserFormat(); } - virtual std::shared_ptr getAttributeEncodedValue(int idx) const /*override*/ { + virtual std::shared_ptr getAttributeEncodedValue(int /*idx*/) const /*override*/ { return nullptr; } - virtual std::shared_ptr getAttributeEncodedValue(const char* name) const /*override*/ { + virtual std::shared_ptr getAttributeEncodedValue(const char* /*name*/) const /*override*/ { return nullptr; } - virtual void registerDecoder(const std::string &algorithmUri, std::unique_ptr decoder) /*override*/ {} + virtual void registerDecoder(const std::string &/*algorithmUri*/, std::unique_ptr /*decoder*/) /*override*/ {} - virtual void registerVocabulary(const std::string &vocabularyUri, const FIVocabulary *vocabulary) /*override*/ {} + virtual void registerVocabulary(const std::string &/*vocabularyUri*/, const FIVocabulary */*vocabulary*/) /*override*/ {} private: diff --git a/code/FindInvalidDataProcess.cpp b/code/FindInvalidDataProcess.cpp index a6cb037b2..0113e4c5b 100644 --- a/code/FindInvalidDataProcess.cpp +++ b/code/FindInvalidDataProcess.cpp @@ -169,8 +169,8 @@ void FindInvalidDataProcess::Execute( aiScene* pScene) // ------------------------------------------------------------------------------------------------ template -inline const char* ValidateArrayContents(const T* arr, unsigned int size, - const std::vector& dirtyMask, bool mayBeIdentical = false, bool mayBeZero = true) +inline const char* ValidateArrayContents(const T* /*arr*/, unsigned int /*size*/, + const std::vector& /*dirtyMask*/, bool /*mayBeIdentical = false*/, bool /*mayBeZero = true*/) { return NULL; } diff --git a/code/IFCCurve.cpp b/code/IFCCurve.cpp index 4a8026551..2aa3ef6a4 100644 --- a/code/IFCCurve.cpp +++ b/code/IFCCurve.cpp @@ -513,6 +513,7 @@ IfcFloat Curve::GetParametricRangeDelta() const { // ------------------------------------------------------------------------------------------------ size_t Curve::EstimateSampleCount(IfcFloat a, IfcFloat b) const { + (void)(a); (void)(b); ai_assert( InRange( a ) ); ai_assert( InRange( b ) ); diff --git a/code/IFCReaderGen1.cpp b/code/IFCReaderGen1.cpp index d334e8322..bd526d454 100644 --- a/code/IFCReaderGen1.cpp +++ b/code/IFCReaderGen1.cpp @@ -1045,7 +1045,7 @@ void IFC::GetSchema(EXPRESS::ConversionSchema& out) namespace STEP { // ----------------------------------------------------------------------------------------------------------- -template <> size_t GenericFill(const STEP::DB& db, const LIST& params, NotImplemented* in) +template <> size_t GenericFill(const STEP::DB& /*db*/, const LIST& /*params*/, NotImplemented* /*in*/) { return 0; } @@ -1253,7 +1253,7 @@ template <> size_t GenericFill(const DB& db, const LIST& return base; } // ----------------------------------------------------------------------------------------------------------- -template <> size_t GenericFill(const DB& db, const LIST& params, IfcRepresentationItem* in) +template <> size_t GenericFill(const DB& /*db*/, const LIST& /*params*/, IfcRepresentationItem* /*in*/) { size_t base = 0; return base; @@ -1715,7 +1715,7 @@ template <> size_t GenericFill(const DB& db, const LIST& params, I return base; } // ----------------------------------------------------------------------------------------------------------- -template <> size_t GenericFill(const DB& db, const LIST& params, IfcObjectPlacement* in) +template <> size_t GenericFill(const DB& /*db*/, const LIST& /*params*/, IfcObjectPlacement* /*in*/) { size_t base = 0; return base; diff --git a/code/IRRLoader.cpp b/code/IRRLoader.cpp index 8cc4acaad..5113ab70d 100644 --- a/code/IRRLoader.cpp +++ b/code/IRRLoader.cpp @@ -394,7 +394,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vectorread((char*) &this->is_near, sizeof(uint8_t)); } - void PmxSoftBody::Read(std::istream *stream, PmxSetting *setting) + void PmxSoftBody::Read(std::istream */*stream*/, PmxSetting */*setting*/) { // 未実装 std::cerr << "Not Implemented Exception" << std::endl; diff --git a/code/MMDVmdParser.h b/code/MMDVmdParser.h index 778ee1161..43e7a923a 100644 --- a/code/MMDVmdParser.h +++ b/code/MMDVmdParser.h @@ -302,7 +302,7 @@ namespace vmd return result; } - bool SaveToFile(const std::u16string& filename) + bool SaveToFile(const std::u16string& /*filename*/) { // TODO: How to adapt u16string to string? /* diff --git a/code/ObjExporter.cpp b/code/ObjExporter.cpp index 692eac0e6..3da002080 100644 --- a/code/ObjExporter.cpp +++ b/code/ObjExporter.cpp @@ -58,7 +58,7 @@ namespace Assimp { // ------------------------------------------------------------------------------------------------ // Worker function for exporting a scene to Wavefront OBJ. Prototyped and registered in Exporter.cpp -void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) { +void ExportSceneObj(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { // invoke the exporter ObjExporter exporter(pFile, pScene); @@ -94,7 +94,7 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene) , vp() , vn() , vt() -, vc() +, vc() , mVpMap() , mVnMap() , mVtMap() @@ -193,7 +193,7 @@ void ObjExporter::WriteMaterialFile() if(AI_SUCCESS == mat->Get(AI_MATKEY_COLOR_TRANSPARENT,c)) { mOutputMat << "Tf " << c.r << " " << c.g << " " << c.b << endl; } - + ai_real o; if(AI_SUCCESS == mat->Get(AI_MATKEY_OPACITY,o)) { mOutputMat << "d " << o << endl; @@ -341,7 +341,7 @@ int ObjExporter::colIndexMap::getIndex( const aiColor4D& col ) { colMap[ col ] = mNextIndex; int ret = mNextIndex; mNextIndex++; - + return ret; } diff --git a/code/OpenGEXExporter.cpp b/code/OpenGEXExporter.cpp index ea3c770ec..b3597656b 100644 --- a/code/OpenGEXExporter.cpp +++ b/code/OpenGEXExporter.cpp @@ -51,7 +51,7 @@ OpenGEXExporter::OpenGEXExporter() { OpenGEXExporter::~OpenGEXExporter() { } -bool OpenGEXExporter::exportScene( const char *filename, const aiScene* pScene ) { +bool OpenGEXExporter::exportScene( const char */*filename*/, const aiScene* /*pScene*/ ) { return true; } diff --git a/code/OpenGEXImporter.cpp b/code/OpenGEXImporter.cpp index 47e3e3e8c..27d7b3e49 100644 --- a/code/OpenGEXImporter.cpp +++ b/code/OpenGEXImporter.cpp @@ -431,7 +431,7 @@ void OpenGEXImporter::handleNodes( DDLNode *node, aiScene *pScene ) { } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == node || nullptr == m_ctx ) { return; } @@ -467,7 +467,7 @@ void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) { } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == m_currentNode ) { throw DeadlyImportError( "No current node for name." ); return; @@ -512,7 +512,7 @@ static void getRefNames( DDLNode *node, std::vector &names ) { } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == m_currentNode ) { throw DeadlyImportError( "No parent node for name." ); return; @@ -536,7 +536,7 @@ void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene *pScene ) { } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == m_currentNode ) { throw DeadlyImportError( "No parent node for name." ); return; @@ -674,7 +674,7 @@ static void setMatrix( aiNode *node, DataArrayList *transformData ) { } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == m_currentNode ) { throw DeadlyImportError( "No parent node for name." ); return; @@ -819,7 +819,7 @@ static void copyColor4DArray( size_t numItems, DataArrayList *vaList, aiColor4D } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == node ) { throw DeadlyImportError( "No parent node for name." ); return; @@ -862,7 +862,7 @@ void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == node ) { throw DeadlyImportError( "No parent node for name." ); return; @@ -1001,7 +1001,7 @@ void OpenGEXImporter::handleMaterialNode( ODDLParser::DDLNode *node, aiScene *pS } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == node ) { return; } @@ -1040,7 +1040,7 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if( nullptr == node ) { return; } @@ -1074,7 +1074,7 @@ void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pSc } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if ( nullptr == node ) { return; } @@ -1103,7 +1103,7 @@ void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene *pScen } //------------------------------------------------------------------------------------------------ -void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene *pScene ) { +void OpenGEXImporter::handleAttenNode( ODDLParser::DDLNode *node, aiScene */*pScene*/ ) { if ( nullptr == node ) { return; } diff --git a/code/PlyExporter.cpp b/code/PlyExporter.cpp index eb0867046..b20c2b328 100644 --- a/code/PlyExporter.cpp +++ b/code/PlyExporter.cpp @@ -65,7 +65,7 @@ template<> const char* type_of(double&) { return "double"; } // ------------------------------------------------------------------------------------------------ // Worker function for exporting a scene to PLY. Prototyped and registered in Exporter.cpp -void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { // invoke the exporter PlyExporter exporter(pFile, pScene); @@ -83,7 +83,7 @@ void ExportScenePly(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene outfile->Write( exporter.mOutput.str().c_str(), static_cast(exporter.mOutput.tellp()),1); } -void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportScenePlyBinary(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { // invoke the exporter PlyExporter exporter(pFile, pScene, true); diff --git a/code/Q3BSPZipArchive.cpp b/code/Q3BSPZipArchive.cpp index 7428c04c3..86c966d8e 100644 --- a/code/Q3BSPZipArchive.cpp +++ b/code/Q3BSPZipArchive.cpp @@ -255,6 +255,7 @@ IOStream *Q3BSPZipArchive::Open(const char* pFile, const char* /*pMode*/) { // ------------------------------------------------------------------------------------------------ // Close a filestream. void Q3BSPZipArchive::Close(IOStream *pFile) { + (void)(pFile); ai_assert(pFile != NULL); // We don't do anything in case the file would be opened again in the future diff --git a/code/SIBImporter.cpp b/code/SIBImporter.cpp index bdda3c677..e85c9bdcb 100644 --- a/code/SIBImporter.cpp +++ b/code/SIBImporter.cpp @@ -163,7 +163,7 @@ static aiColor3D ReadColor(StreamReaderLE* stream) return aiColor3D(r, g, b); } -static void UnknownChunk(StreamReaderLE* stream, const SIBChunk& chunk) +static void UnknownChunk(StreamReaderLE* /*stream*/, const SIBChunk& chunk) { char temp[5] = { static_cast(( chunk.Tag>>24 ) & 0xff), diff --git a/code/STLExporter.cpp b/code/STLExporter.cpp index f94debfc9..60b5d8bf3 100644 --- a/code/STLExporter.cpp +++ b/code/STLExporter.cpp @@ -57,7 +57,7 @@ namespace Assimp { // ------------------------------------------------------------------------------------------------ // Worker function for exporting a scene to Stereolithograpy. Prototyped and registered in Exporter.cpp -void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { // invoke the exporter STLExporter exporter(pFile, pScene); @@ -74,7 +74,7 @@ void ExportSceneSTL(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene outfile->Write( exporter.mOutput.str().c_str(), static_cast(exporter.mOutput.tellp()),1); } -void ExportSceneSTLBinary(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +void ExportSceneSTLBinary(const char* pFile,IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) { // invoke the exporter STLExporter exporter(pFile, pScene, true); diff --git a/code/X3DExporter.cpp b/code/X3DExporter.cpp index 31a391c47..df688fd79 100644 --- a/code/X3DExporter.cpp +++ b/code/X3DExporter.cpp @@ -692,7 +692,7 @@ bool found = false; return true; } -X3DExporter::X3DExporter(const char* pFileName, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties) +X3DExporter::X3DExporter(const char* pFileName, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/) : mScene(pScene) { list attr_list; diff --git a/code/X3DImporter_Metadata.cpp b/code/X3DImporter_Metadata.cpp index 9d7147aea..0fa1b27b3 100644 --- a/code/X3DImporter_Metadata.cpp +++ b/code/X3DImporter_Metadata.cpp @@ -105,7 +105,7 @@ bool X3DImporter::ParseHelper_CheckRead_X3DMetadataObject() return true; } -void X3DImporter::ParseNode_Metadata(CX3DImporter_NodeElement* pParentElement, const std::string& pNodeName) +void X3DImporter::ParseNode_Metadata(CX3DImporter_NodeElement* pParentElement, const std::string& /*pNodeName*/) { ParseHelper_Node_Enter(pParentElement); MACRO_NODECHECK_METADATA(mReader->getNodeName()); diff --git a/code/glTF2Asset.h b/code/glTF2Asset.h index a98fe5ab2..e252eb871 100644 --- a/code/glTF2Asset.h +++ b/code/glTF2Asset.h @@ -403,7 +403,7 @@ namespace glTF2 virtual ~Object() {} //! Maps special IDs to another ID, where needed. Subclasses may override it (statically) - static const char* TranslateId(Asset& r, const char* id) + static const char* TranslateId(Asset& /*r*/, const char* id) { return id; } }; diff --git a/code/glTF2Asset.inl b/code/glTF2Asset.inl index 8b50fa1d3..041e73223 100644 --- a/code/glTF2Asset.inl +++ b/code/glTF2Asset.inl @@ -288,7 +288,7 @@ inline Buffer::~Buffer() for(SEncodedRegion* reg : EncodedRegion_List) delete reg; } -inline const char* Buffer::TranslateId(Asset& r, const char* id) +inline const char* Buffer::TranslateId(Asset& /*r*/, const char* id) { return id; } @@ -623,7 +623,7 @@ inline Image::Image() } -inline void Image::Read(Value& obj, Asset& r) +inline void Image::Read(Value& obj, Asset& /*r*/) { if (!mDataLength) { if (Value* uri = FindString(obj, "uri")) { @@ -668,7 +668,7 @@ inline void Image::SetData(uint8_t* data, size_t length, Asset& r) } } -inline void Sampler::Read(Value& obj, Asset& r) +inline void Sampler::Read(Value& obj, Asset& /*r*/) { SetDefaults(); @@ -886,7 +886,7 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root) } } -inline void Camera::Read(Value& obj, Asset& r) +inline void Camera::Read(Value& obj, Asset& /*r*/) { type = MemberOrDefault(obj, "type", Camera::Perspective); @@ -1087,7 +1087,7 @@ inline void Asset::ReadExtensionsUsed(Document& doc) #undef CHECK_EXT } -inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool absolute) +inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool /*absolute*/) { #ifdef ASSIMP_API return mIOSystem->Open(path, mode); diff --git a/code/glTF2AssetWriter.inl b/code/glTF2AssetWriter.inl index df28cb681..8583462ce 100644 --- a/code/glTF2AssetWriter.inl +++ b/code/glTF2AssetWriter.inl @@ -72,7 +72,7 @@ namespace glTF2 { return val; } - inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& al) { + inline Value& MakeValue(Value& val, float r, MemoryPoolAllocator<>& /*al*/) { val.SetDouble(r); return val; @@ -171,7 +171,7 @@ namespace glTF2 { obj.AddMember("target", int(bv.target), w.mAl); } - inline void Write(Value& obj, Camera& c, AssetWriter& w) + inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/) { } @@ -432,7 +432,7 @@ namespace glTF2 { } } - inline void Write(Value& obj, Program& b, AssetWriter& w) + inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/) { } @@ -465,7 +465,7 @@ namespace glTF2 { AddRefsVector(scene, "nodes", s.nodes, w.mAl); } - inline void Write(Value& obj, Shader& b, AssetWriter& w) + inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/) { } diff --git a/code/glTF2Exporter.cpp b/code/glTF2Exporter.cpp index d8cff897c..cd6ca4630 100644 --- a/code/glTF2Exporter.cpp +++ b/code/glTF2Exporter.cpp @@ -80,7 +80,7 @@ namespace Assimp { } // end of namespace Assimp glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const aiScene* pScene, - const ExportProperties* pProperties, bool isBinary) + const ExportProperties* pProperties, bool /*isBinary*/) : mFilename(filename) , mIOSystem(pIOSystem) , mProperties(pProperties) diff --git a/code/glTF2Importer.cpp b/code/glTF2Importer.cpp index 292e0eeb2..5d40d75bc 100644 --- a/code/glTF2Importer.cpp +++ b/code/glTF2Importer.cpp @@ -159,21 +159,21 @@ static void CopyValue(const glTF2::mat4& v, aiMatrix4x4& o) o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15]; } -inline void SetMaterialColorProperty(Asset& r, vec4& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx) +inline void SetMaterialColorProperty(Asset& /*r*/, vec4& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx) { aiColor4D col; CopyValue(prop, col); mat->AddProperty(&col, 1, pKey, type, idx); } -inline void SetMaterialColorProperty(Asset& r, vec3& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx) +inline void SetMaterialColorProperty(Asset& /*r*/, vec3& prop, aiMaterial* mat, const char* pKey, unsigned int type, unsigned int idx) { aiColor4D col; CopyValue(prop, col); mat->AddProperty(&col, 1, pKey, type, idx); } -inline void SetMaterialTextureProperty(std::vector& embeddedTexIdxs, Asset& r, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType, unsigned int texSlot = 0) +inline void SetMaterialTextureProperty(std::vector& embeddedTexIdxs, Asset& /*r*/, glTF2::TextureInfo prop, aiMaterial* mat, aiTextureType texType, unsigned int texSlot = 0) { if (prop.texture && prop.texture->source) { aiString uri(prop.texture->source->uri); @@ -296,6 +296,7 @@ static inline void SetFace(aiFace& face, int a, int b, int c) face.mIndices[2] = c; } +#ifdef ASSIMP_BUILD_DEBUG static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts) { for (unsigned i = 0; i < nFaces; ++i) { @@ -307,6 +308,7 @@ static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsign } return true; } +#endif // ASSIMP_BUILD_DEBUG void glTF2Importer::ImportMeshes(glTF2::Asset& r) { diff --git a/code/glTFAsset.h b/code/glTFAsset.h index e018e5ace..0c3de16a5 100644 --- a/code/glTFAsset.h +++ b/code/glTFAsset.h @@ -393,7 +393,7 @@ namespace glTF virtual ~Object() {} //! Maps special IDs to another ID, where needed. Subclasses may override it (statically) - static const char* TranslateId(Asset& r, const char* id) + static const char* TranslateId(Asset& /*r*/, const char* id) { return id; } }; diff --git a/code/glTFAsset.inl b/code/glTFAsset.inl index 61afebfb4..6d328614e 100644 --- a/code/glTFAsset.inl +++ b/code/glTFAsset.inl @@ -675,7 +675,7 @@ inline void Image::SetData(uint8_t* data, size_t length, Asset& r) } } -inline void Sampler::Read(Value& obj, Asset& r) +inline void Sampler::Read(Value& obj, Asset& /*r*/) { SetDefaults(); @@ -1093,7 +1093,7 @@ Ref buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer); } #endif -inline void Camera::Read(Value& obj, Asset& r) +inline void Camera::Read(Value& obj, Asset& /*r*/) { type = MemberOrDefault(obj, "type", Camera::Perspective); @@ -1116,7 +1116,7 @@ inline void Camera::Read(Value& obj, Asset& r) } } -inline void Light::Read(Value& obj, Asset& r) +inline void Light::Read(Value& obj, Asset& /*r*/) { SetDefaults(); @@ -1414,7 +1414,7 @@ inline void Asset::ReadExtensionsUsed(Document& doc) #undef CHECK_EXT } -inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool absolute) +inline IOStream* Asset::OpenFile(std::string path, const char* mode, bool /*absolute*/) { #ifdef ASSIMP_API return mIOSystem->Open(path, mode); diff --git a/code/glTFAssetWriter.inl b/code/glTFAssetWriter.inl index 698f0ba8f..485abc4f6 100644 --- a/code/glTFAssetWriter.inl +++ b/code/glTFAssetWriter.inl @@ -187,7 +187,7 @@ namespace glTF { obj.AddMember("target", int(bv.target), w.mAl); } - inline void Write(Value& obj, Camera& c, AssetWriter& w) + inline void Write(Value& /*obj*/, Camera& /*c*/, AssetWriter& /*w*/) { } @@ -398,7 +398,7 @@ namespace glTF { } } - inline void Write(Value& obj, Program& b, AssetWriter& w) + inline void Write(Value& /*obj*/, Program& /*b*/, AssetWriter& /*w*/) { } @@ -424,7 +424,7 @@ namespace glTF { AddRefsVector(scene, "nodes", s.nodes, w.mAl); } - inline void Write(Value& obj, Shader& b, AssetWriter& w) + inline void Write(Value& /*obj*/, Shader& /*b*/, AssetWriter& /*w*/) { } @@ -452,7 +452,7 @@ namespace glTF { } - inline void Write(Value& obj, Technique& b, AssetWriter& w) + inline void Write(Value& /*obj*/, Technique& /*b*/, AssetWriter& /*w*/) { } @@ -467,7 +467,7 @@ namespace glTF { } } - inline void Write(Value& obj, Light& b, AssetWriter& w) + inline void Write(Value& /*obj*/, Light& /*b*/, AssetWriter& /*w*/) { } diff --git a/code/glTFImporter.cpp b/code/glTFImporter.cpp index a1d8e0cd0..5d1b5afab 100644 --- a/code/glTFImporter.cpp +++ b/code/glTFImporter.cpp @@ -154,7 +154,7 @@ static void CopyValue(const glTF::mat4& v, aiMatrix4x4& o) o.a4 = v[12]; o.b4 = v[13]; o.c4 = v[14]; o.d4 = v[15]; } -inline void SetMaterialColorProperty(std::vector& embeddedTexIdxs, Asset& r, glTF::TexProperty prop, aiMaterial* mat, +inline void SetMaterialColorProperty(std::vector& embeddedTexIdxs, Asset& /*r*/, glTF::TexProperty prop, aiMaterial* mat, aiTextureType texType, const char* pKey, unsigned int type, unsigned int idx) { if (prop.texture) { @@ -234,6 +234,7 @@ static inline void SetFace(aiFace& face, int a, int b, int c) face.mIndices[2] = c; } +#ifdef ASSIMP_BUILD_DEBUG static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsigned nVerts) { for (unsigned i = 0; i < nFaces; ++i) { @@ -245,6 +246,7 @@ static inline bool CheckValidFacesIndices(aiFace* faces, unsigned nFaces, unsign } return true; } +#endif // ASSIMP_BUILD_DEBUG void glTFImporter::ImportMeshes(glTF::Asset& r) { diff --git a/contrib/Open3DGC/o3dgcTriangleListEncoder.inl b/contrib/Open3DGC/o3dgcTriangleListEncoder.inl index d499f6dc9..017dd86bf 100644 --- a/contrib/Open3DGC/o3dgcTriangleListEncoder.inl +++ b/contrib/Open3DGC/o3dgcTriangleListEncoder.inl @@ -125,7 +125,7 @@ namespace o3dgc } return true; } - inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const indices) + inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const /*indices*/) { // ops: 0000000 indices: if (numIndices!= 0) diff --git a/contrib/openddlparser/code/DDLNode.cpp b/contrib/openddlparser/code/DDLNode.cpp index 6548cdf24..a7c557fc5 100644 --- a/contrib/openddlparser/code/DDLNode.cpp +++ b/contrib/openddlparser/code/DDLNode.cpp @@ -191,7 +191,7 @@ Reference *DDLNode::getReferences() const { return m_references; } -void DDLNode::dump(IOStreamBase &stream) { +void DDLNode::dump(IOStreamBase &/*stream*/) { // Todo! } diff --git a/contrib/openddlparser/code/Value.cpp b/contrib/openddlparser/code/Value.cpp index 3c8b06a10..b5a35e722 100644 --- a/contrib/openddlparser/code/Value.cpp +++ b/contrib/openddlparser/code/Value.cpp @@ -294,7 +294,7 @@ Reference *Value::getRef() const { return (Reference*) m_data; } -void Value::dump( IOStreamBase &stream ) { +void Value::dump( IOStreamBase &/*stream*/ ) { switch( m_type ) { case ddl_none: std::cout << "None" << std::endl; diff --git a/contrib/openddlparser/include/openddlparser/OpenDDLParser.h b/contrib/openddlparser/include/openddlparser/OpenDDLParser.h index e9ac665b5..cdf6f7288 100644 --- a/contrib/openddlparser/include/openddlparser/OpenDDLParser.h +++ b/contrib/openddlparser/include/openddlparser/OpenDDLParser.h @@ -41,7 +41,7 @@ struct Property; template inline -bool isEmbeddedCommentOpenTag( T *in, T *end ) { +bool isEmbeddedCommentOpenTag( T *in, T */*end*/ ) { if ( in == '/' && in+1 == '*' ) { return true; } diff --git a/include/assimp/Exporter.hpp b/include/assimp/Exporter.hpp index 2c141ded2..c6a6f684a 100644 --- a/include/assimp/Exporter.hpp +++ b/include/assimp/Exporter.hpp @@ -171,7 +171,7 @@ public: * Any IO handlers set via #SetIOHandler are ignored here. * @note Use aiCopyScene() to get a modifiable copy of a previously * imported scene. */ - const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL); + const aiExportDataBlob* ExportToBlob(const aiScene* pScene, const char* pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* = NULL); const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId, unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = NULL); // -------------------------------------------------------------------