Merge branch 'master' into coverity_scan

pull/2286/head
Kim Kulling 2017-07-01 11:01:57 +02:00
commit e8fa32eaaf
13 changed files with 35 additions and 15 deletions

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@ -2,7 +2,7 @@ sudo: required
language: cpp
before_install:
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get update -qq && sudo apt-get install cmake && sudo apt-get install cmake python3 && sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; fi
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get update -qq && sudo apt-get install cmake && sudo apt-get install cmake python3 && sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; echo -n | openssl s_client -connect scan.coverity.com:443 | sed -ne '/-BEGIN CERTIFICATE-/,/-END CERTIFICATE-/p' | sudo tee -a /etc/ssl/certs/ca- ; fi
- if [ "$TRAVIS_OS_NAME" = "osx" ]; then brew install cmake python3 homebrew/x11/freeglut; fi
- echo -e "#ifndef A_R_H_INC\n#define A_R_H_INC\n#define GitVersion ${TRAVIS_JOB_ID}\n#define GitBranch \"${TRAVIS_BRANCH}\"\n#endif // A_R_H_INC" > revision.h
# install latest LCOV (1.9 was failing)
@ -17,8 +17,7 @@ osx_image: xcode8.3
env:
global:
# COVERITY_SCAN_TOKEN
#- secure: "lZ7pHQvl5dpZWzBQAaIMf0wqrvtcZ4wiZKeIZjf83TEsflW8+z0uTpIuN30ZV6Glth/Sq1OhLnTP5+N57fZU/1ebA5twHdvP4bS5CIUUg71/CXQZNl36xeaqvxsG/xRrdpKOsPdjAOsQ9KPTQulsX43XDLS7CasMiLvYOpqKcPc="
- secure: "ZgiIxmLeXn04lGPdP8eU3Q"
- secure: "lZ7pHQvl5dpZWzBQAaIMf0wqrvtcZ4wiZKeIZjf83TEsflW8+z0uTpIuN30ZV6Glth/Sq1OhLnTP5+N57fZU/1ebA5twHdvP4bS5CIUUg71/CXQZNl36xeaqvxsG/xRrdpKOsPdjAOsQ9KPTQulsX43XDLS7CasMiLvYOpqKcPc="
- PV=r8e PLATF=linux-x86_64 NDK_HOME=${TRAVIS_BUILD_DIR}/android-ndk-${PV} PATH=${PATH}:${NDK_HOME}
matrix:
- LINUX=1 TRAVIS_NO_EXPORT=YES ENABLE_COVERALLS=ON

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@ -78,12 +78,10 @@ OPTION ( ASSIMP_COVERALLS
"Eańable this to measure test coverage."
OFF
)
option ( SYSTEM_IRRXML
"Use system installed Irrlicht/IrrXML library."
OFF
)
OPTION ( BUILD_DOCS
"Build documentation using Doxygen."
OFF

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@ -46,6 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// internal headers
#include "ASELoader.h"
#include "StringComparison.h"
@ -1320,4 +1322,6 @@ bool ASEImporter::GenerateNormals(ASE::Mesh& mesh) {
return false;
}
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER

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@ -53,6 +53,7 @@ struct aiNode;
namespace Assimp {
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// --------------------------------------------------------------------------------
/** Importer class for the 3DS ASE ASCII format.
@ -63,9 +64,6 @@ public:
ASEImporter();
~ASEImporter();
public:
// -------------------------------------------------------------------
/** Returns whether the class can handle the format of the given file.
* See BaseImporter::CanRead() for details.
@ -201,6 +199,9 @@ protected:
bool noSkeletonMesh;
};
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
} // end of namespace Assimp
#endif // AI_3DSIMPORTER_H_INC

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// internal headers
#include "TextureTransform.h"
@ -2151,4 +2152,6 @@ void Parser::ParseLV4MeshLong(unsigned int& iOut)
iOut = strtoul10(filePtr,&filePtr);
}
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER

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@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h>
#include <assimp/anim.h>
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// for some helper routines like IsSpace()
#include "ParsingUtils.h"
#include "qnan.h"
@ -662,4 +664,6 @@ public:
} // Namespace ASE
} // Namespace ASSIMP
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
#endif // !! include guard

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@ -172,8 +172,10 @@ public:
GetPostProcessingStepInstanceList(mPostProcessingSteps);
// grab all built-in exporters
mExporters.resize(ASSIMP_NUM_EXPORTERS);
std::copy(gExporters,gExporters+ASSIMP_NUM_EXPORTERS,mExporters.begin());
if ( 0 != ( ASSIMP_NUM_EXPORTERS ) ) {
mExporters.resize( ASSIMP_NUM_EXPORTERS );
std::copy( gExporters, gExporters + ASSIMP_NUM_EXPORTERS, mExporters.begin() );
}
}
~ExporterPimpl()
@ -187,7 +189,6 @@ public:
}
public:
aiExportDataBlob* blob;
std::shared_ptr< Assimp::IOSystem > mIOSystem;
bool mIsDefaultIOHandler;
@ -408,6 +409,7 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
pimpl->mError = std::string("Found no exporter to handle this file format: ") + pFormatId;
ASSIMP_END_EXCEPTION_REGION(aiReturn);
return AI_FAILURE;
}
@ -492,7 +494,6 @@ ExportProperties::ExportProperties(const ExportProperties &other)
// empty
}
// ------------------------------------------------------------------------------------------------
// Set a configuration property
bool ExportProperties::SetPropertyInteger(const char* szName, int iValue) {

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@ -231,7 +231,9 @@ void GetImporterInstanceList(std::vector< BaseImporter* >& out)
out.push_back( new MDLImporter());
#endif
#if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER)
#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
out.push_back( new ASEImporter());
# endif
#endif
#if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER)
out.push_back( new HMPImporter());

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@ -679,7 +679,7 @@ class PyAssimp3DViewer:
logger.info("Loading model:" + path + "...")
if postprocess:
self.scene = pyassimp.load(path, postprocess)
self.scene = pyassimp.load(path, processing=postprocess)
else:
self.scene = pyassimp.load(path)
logger.info("Done.")

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@ -98,7 +98,7 @@ class GLRenderer():
logger.info("Loading model:" + path + "...")
if postprocess:
self.scene = pyassimp.load(path, postprocess)
self.scene = pyassimp.load(path, processing=postprocess)
else:
self.scene = pyassimp.load(path)
logger.info("Done.")

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@ -20,7 +20,7 @@ def recur_node(node,level = 0):
def main(filename=None):
scene = pyassimp.load(filename, pyassimp.postprocess.aiProcess_Triangulate)
scene = pyassimp.load(filename, processing=pyassimp.postprocess.aiProcess_Triangulate)
#the model we load
print("MODEL:" + filename)

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@ -53,7 +53,11 @@ public:
virtual bool importerTest() {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/3DS/fels.3ds", 0 );
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
return nullptr != scene;
#else
return nullptr == scene;
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
}
};

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@ -53,7 +53,11 @@ public:
virtual bool importerTest() {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/ASE/ThreeCubesGreen.ASE", 0 );
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
return nullptr != scene;
#else
return nullptr == scene;
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
}
};