diff --git a/code/FBXConverter.cpp b/code/FBXConverter.cpp index a5e44a607..ea911b270 100644 --- a/code/FBXConverter.cpp +++ b/code/FBXConverter.cpp @@ -2744,10 +2744,10 @@ aiNodeAnim* Converter::GenerateRotationNodeAnim( const std::string& name, double& max_time, double& min_time ) { - ScopeGuard na( new aiNodeAnim() ); + std::unique_ptr na( new aiNodeAnim() ); na->mNodeName.Set( name ); - ConvertRotationKeys( na, curves, layer_map, start, stop, max_time, min_time, target.RotationOrder() ); + ConvertRotationKeys( na.get(), curves, layer_map, start, stop, max_time, min_time, target.RotationOrder() ); // dummy scaling key na->mScalingKeys = new aiVectorKey[ 1 ]; @@ -2763,7 +2763,7 @@ aiNodeAnim* Converter::GenerateRotationNodeAnim( const std::string& name, na->mPositionKeys[ 0 ].mTime = 0.; na->mPositionKeys[ 0 ].mValue = aiVector3D(); - return na.dismiss(); + return na.release(); } aiNodeAnim* Converter::GenerateScalingNodeAnim( const std::string& name, @@ -2774,10 +2774,10 @@ aiNodeAnim* Converter::GenerateScalingNodeAnim( const std::string& name, double& max_time, double& min_time ) { - ScopeGuard na( new aiNodeAnim() ); + std::unique_ptr na( new aiNodeAnim() ); na->mNodeName.Set( name ); - ConvertScaleKeys( na, curves, layer_map, start, stop, max_time, min_time ); + ConvertScaleKeys( na.get(), curves, layer_map, start, stop, max_time, min_time ); // dummy rotation key na->mRotationKeys = new aiQuatKey[ 1 ]; @@ -2793,7 +2793,7 @@ aiNodeAnim* Converter::GenerateScalingNodeAnim( const std::string& name, na->mPositionKeys[ 0 ].mTime = 0.; na->mPositionKeys[ 0 ].mValue = aiVector3D(); - return na.dismiss(); + return na.release(); } @@ -2806,10 +2806,10 @@ aiNodeAnim* Converter::GenerateTranslationNodeAnim( const std::string& name, double& min_time, bool inverse ) { - ScopeGuard na( new aiNodeAnim() ); + std::unique_ptr na( new aiNodeAnim() ); na->mNodeName.Set( name ); - ConvertTranslationKeys( na, curves, layer_map, start, stop, max_time, min_time ); + ConvertTranslationKeys( na.get(), curves, layer_map, start, stop, max_time, min_time ); if ( inverse ) { for ( unsigned int i = 0; i < na->mNumPositionKeys; ++i ) { @@ -2831,7 +2831,7 @@ aiNodeAnim* Converter::GenerateTranslationNodeAnim( const std::string& name, na->mRotationKeys[ 0 ].mTime = 0.; na->mRotationKeys[ 0 ].mValue = aiQuaternion(); - return na.dismiss(); + return na.release(); } aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name, @@ -2845,7 +2845,7 @@ aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name, bool reverse_order ) { - ScopeGuard na( new aiNodeAnim() ); + std::unique_ptr na( new aiNodeAnim() ); na->mNodeName.Set( name ); const PropertyTable& props = target.Props(); @@ -2917,7 +2917,7 @@ aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name, // which requires all of rotation, scaling and translation // to be set. if ( chain[ TransformationComp_Scaling ] != iter_end ) { - ConvertScaleKeys( na, ( *chain[ TransformationComp_Scaling ] ).second, + ConvertScaleKeys( na.get(), ( *chain[ TransformationComp_Scaling ] ).second, layer_map, start, stop, max_time, @@ -2933,7 +2933,7 @@ aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name, } if ( chain[ TransformationComp_Rotation ] != iter_end ) { - ConvertRotationKeys( na, ( *chain[ TransformationComp_Rotation ] ).second, + ConvertRotationKeys( na.get(), ( *chain[ TransformationComp_Rotation ] ).second, layer_map, start, stop, max_time, @@ -2951,7 +2951,7 @@ aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name, } if ( chain[ TransformationComp_Translation ] != iter_end ) { - ConvertTranslationKeys( na, ( *chain[ TransformationComp_Translation ] ).second, + ConvertTranslationKeys( na.get(), ( *chain[ TransformationComp_Translation ] ).second, layer_map, start, stop, max_time, @@ -2967,7 +2967,7 @@ aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name, } } - return na.dismiss(); + return na.release(); } Converter::KeyFrameListList Converter::GetKeyframeList( const std::vector& nodes, int64_t start, int64_t stop )