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@ -1,7 +1,3 @@
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The Clipper code library, the "Software" (that includes Delphi, C++ & C#
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source code, accompanying samples and documentation), has been released
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under the following license, terms and conditions:
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Boost Software License - Version 1.0 - August 17th, 2003
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http://www.boost.org/LICENSE_1_0.txt
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@ -25,5 +21,4 @@ FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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DEALINGS IN THE SOFTWARE.
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@ -1,10 +1,10 @@
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/*******************************************************************************
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* *
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* Author : Angus Johnson *
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* Version : 4.8.8 *
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* Date : 30 August 2012 *
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* Version : 6.4.2 *
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* Date : 27 February 2017 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2012 *
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* Copyright : Angus Johnson 2010-2017 *
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* *
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* License: *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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@ -34,11 +34,30 @@
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#ifndef clipper_hpp
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#define clipper_hpp
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#define CLIPPER_VERSION "6.4.2"
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//improve performance but coordinate values are limited to the range +/- 46340
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//#define use_int32
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//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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//#define use_xyz
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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#define use_lines
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//use_deprecated: Enables temporary support for the obsolete functions
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//#define use_deprecated
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#include <vector>
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#include <list>
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#include <set>
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#include <stdexcept>
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#include <cstring>
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#include <cstdlib>
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#include <ostream>
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#include <functional>
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#include <queue>
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namespace ClipperLib {
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@ -50,129 +69,150 @@ enum PolyType { ptSubject, ptClip };
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//see http://glprogramming.com/red/chapter11.html
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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typedef signed long long long64;
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typedef unsigned long long ulong64;
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#ifdef use_int32
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typedef int cInt;
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static cInt const loRange = 0x7FFF;
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static cInt const hiRange = 0x7FFF;
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#else
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typedef signed long long cInt;
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static cInt const loRange = 0x3FFFFFFF;
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static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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typedef signed long long long64; //used by Int128 class
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typedef unsigned long long ulong64;
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#endif
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struct IntPoint {
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cInt X;
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cInt Y;
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#ifdef use_xyz
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cInt Z;
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IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
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#else
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IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
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#endif
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friend inline bool operator== (const IntPoint& a, const IntPoint& b)
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{
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return a.X == b.X && a.Y == b.Y;
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}
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friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
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{
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return a.X != b.X || a.Y != b.Y;
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}
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};
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//------------------------------------------------------------------------------
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typedef std::vector< IntPoint > Path;
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typedef std::vector< Path > Paths;
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inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
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inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
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std::ostream& operator <<(std::ostream &s, const IntPoint &p);
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std::ostream& operator <<(std::ostream &s, const Path &p);
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std::ostream& operator <<(std::ostream &s, const Paths &p);
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struct DoublePoint
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{
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double X;
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double Y;
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DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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};
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//------------------------------------------------------------------------------
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#ifdef use_xyz
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typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
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#endif
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enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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enum JoinType {jtSquare, jtRound, jtMiter};
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enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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class PolyNode;
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typedef std::vector< PolyNode* > PolyNodes;
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class PolyNode
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{
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public:
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long64 X;
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long64 Y;
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IntPoint(long64 x = 0, long64 y = 0): X(x), Y(y) {};
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friend std::ostream& operator <<(std::ostream &s, IntPoint &p);
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PolyNode();
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virtual ~PolyNode(){};
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Path Contour;
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PolyNodes Childs;
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PolyNode* Parent;
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PolyNode* GetNext() const;
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bool IsHole() const;
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bool IsOpen() const;
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int ChildCount() const;
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private:
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//PolyNode& operator =(PolyNode& other);
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unsigned Index; //node index in Parent.Childs
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bool m_IsOpen;
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JoinType m_jointype;
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EndType m_endtype;
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PolyNode* GetNextSiblingUp() const;
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void AddChild(PolyNode& child);
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friend class Clipper; //to access Index
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friend class ClipperOffset;
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};
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typedef std::vector< IntPoint > Polygon;
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typedef std::vector< Polygon > Polygons;
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std::ostream& operator <<(std::ostream &s, Polygon &p);
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std::ostream& operator <<(std::ostream &s, Polygons &p);
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struct ExPolygon {
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Polygon outer;
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Polygons holes;
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};
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typedef std::vector< ExPolygon > ExPolygons;
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enum JoinType { jtSquare, jtRound, jtMiter };
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bool Orientation(const Polygon &poly);
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double Area(const Polygon &poly);
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void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
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double delta, JoinType jointype = jtSquare, double MiterLimit = 2);
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void SimplifyPolygon(const Polygon &in_poly, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(const Polygons &in_polys, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(Polygons &polys, PolyFillType fillType = pftEvenOdd);
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void ReversePolygon(Polygon& p);
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void ReversePolygons(Polygons& p);
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//used internally ...
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enum EdgeSide { esNeither = 0, esLeft = 1, esRight = 2, esBoth = 3 };
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enum IntersectProtects { ipNone = 0, ipLeft = 1, ipRight = 2, ipBoth = 3 };
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struct TEdge {
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long64 xbot;
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long64 ybot;
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long64 xcurr;
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long64 ycurr;
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long64 xtop;
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long64 ytop;
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double dx;
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long64 tmpX;
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PolyType polyType;
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EdgeSide side;
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int windDelta; //1 or -1 depending on winding direction
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int windCnt;
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int windCnt2; //winding count of the opposite polytype
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int outIdx;
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TEdge *next;
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TEdge *prev;
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TEdge *nextInLML;
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TEdge *nextInAEL;
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TEdge *prevInAEL;
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TEdge *nextInSEL;
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TEdge *prevInSEL;
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class PolyTree: public PolyNode
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{
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public:
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~PolyTree(){ Clear(); };
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PolyNode* GetFirst() const;
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void Clear();
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int Total() const;
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private:
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//PolyTree& operator =(PolyTree& other);
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PolyNodes AllNodes;
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friend class Clipper; //to access AllNodes
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};
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struct IntersectNode {
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TEdge *edge1;
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TEdge *edge2;
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IntPoint pt;
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IntersectNode *next;
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};
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bool Orientation(const Path &poly);
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double Area(const Path &poly);
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int PointInPolygon(const IntPoint &pt, const Path &path);
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struct LocalMinima {
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long64 Y;
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TEdge *leftBound;
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TEdge *rightBound;
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LocalMinima *next;
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};
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void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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struct Scanbeam {
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long64 Y;
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Scanbeam *next;
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};
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void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
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void CleanPolygon(Path& poly, double distance = 1.415);
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void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
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void CleanPolygons(Paths& polys, double distance = 1.415);
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struct OutPt; //forward declaration
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void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
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void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
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void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
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struct OutRec {
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int idx;
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bool isHole;
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OutRec *FirstLeft;
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OutRec *AppendLink;
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OutPt *pts;
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OutPt *bottomPt;
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OutPt *bottomFlag;
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EdgeSide sides;
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};
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void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
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void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
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struct OutPt {
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int idx;
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IntPoint pt;
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OutPt *next;
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OutPt *prev;
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};
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void ReversePath(Path& p);
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void ReversePaths(Paths& p);
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struct JoinRec {
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IntPoint pt1a;
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IntPoint pt1b;
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int poly1Idx;
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IntPoint pt2a;
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IntPoint pt2b;
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int poly2Idx;
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};
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struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
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struct HorzJoinRec {
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TEdge *edge;
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int savedIdx;
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};
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//enums that are used internally ...
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enum EdgeSide { esLeft = 1, esRight = 2};
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struct IntRect { long64 left; long64 top; long64 right; long64 bottom; };
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//forward declarations (for stuff used internally) ...
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struct TEdge;
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struct IntersectNode;
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struct LocalMinimum;
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struct OutPt;
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struct OutRec;
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struct Join;
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typedef std::vector < OutRec* > PolyOutList;
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typedef std::vector < TEdge* > EdgeList;
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typedef std::vector < JoinRec* > JoinList;
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typedef std::vector < HorzJoinRec* > HorzJoinList;
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typedef std::vector < Join* > JoinList;
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typedef std::vector < IntersectNode* > IntersectList;
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//------------------------------------------------------------------------------
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//ClipperBase is the ancestor to the Clipper class. It should not be
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//instantiated directly. This class simply abstracts the conversion of sets of
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@ -182,110 +222,170 @@ class ClipperBase
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public:
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ClipperBase();
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virtual ~ClipperBase();
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bool AddPolygon(const Polygon &pg, PolyType polyType);
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bool AddPolygons( const Polygons &ppg, PolyType polyType);
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virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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virtual void Clear();
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IntRect GetBounds();
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bool PreserveCollinear() {return m_PreserveCollinear;};
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void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
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protected:
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void DisposeLocalMinimaList();
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TEdge* AddBoundsToLML(TEdge *e);
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void PopLocalMinima();
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TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
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virtual void Reset();
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void InsertLocalMinima(LocalMinima *newLm);
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LocalMinima *m_CurrentLM;
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LocalMinima *m_MinimaList;
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TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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void InsertScanbeam(const cInt Y);
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bool PopScanbeam(cInt &Y);
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bool LocalMinimaPending();
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bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
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OutRec* CreateOutRec();
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void DisposeAllOutRecs();
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void DisposeOutRec(PolyOutList::size_type index);
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void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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void DeleteFromAEL(TEdge *e);
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void UpdateEdgeIntoAEL(TEdge *&e);
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typedef std::vector<LocalMinimum> MinimaList;
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MinimaList::iterator m_CurrentLM;
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MinimaList m_MinimaList;
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bool m_UseFullRange;
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EdgeList m_edges;
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bool m_PreserveCollinear;
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bool m_HasOpenPaths;
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PolyOutList m_PolyOuts;
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TEdge *m_ActiveEdges;
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typedef std::priority_queue<cInt> ScanbeamList;
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ScanbeamList m_Scanbeam;
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};
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//------------------------------------------------------------------------------
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class Clipper : public virtual ClipperBase
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{
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public:
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Clipper();
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~Clipper();
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Clipper(int initOptions = 0);
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bool Execute(ClipType clipType,
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Polygons &solution,
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PolyFillType subjFillType = pftEvenOdd,
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PolyFillType clipFillType = pftEvenOdd);
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Paths &solution,
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PolyFillType fillType = pftEvenOdd);
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bool Execute(ClipType clipType,
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ExPolygons &solution,
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PolyFillType subjFillType = pftEvenOdd,
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PolyFillType clipFillType = pftEvenOdd);
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void Clear();
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bool ReverseSolution() {return m_ReverseOutput;};
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Paths &solution,
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PolyFillType subjFillType,
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PolyFillType clipFillType);
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bool Execute(ClipType clipType,
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PolyTree &polytree,
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PolyFillType fillType = pftEvenOdd);
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bool Execute(ClipType clipType,
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PolyTree &polytree,
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PolyFillType subjFillType,
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PolyFillType clipFillType);
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bool ReverseSolution() { return m_ReverseOutput; };
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void ReverseSolution(bool value) {m_ReverseOutput = value;};
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bool StrictlySimple() {return m_StrictSimple;};
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void StrictlySimple(bool value) {m_StrictSimple = value;};
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//set the callback function for z value filling on intersections (otherwise Z is 0)
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#ifdef use_xyz
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void ZFillFunction(ZFillCallback zFillFunc);
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#endif
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protected:
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void Reset();
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virtual bool ExecuteInternal(bool fixHoleLinkages);
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virtual bool ExecuteInternal();
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private:
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PolyOutList m_PolyOuts;
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JoinList m_Joins;
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HorzJoinList m_HorizJoins;
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ClipType m_ClipType;
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Scanbeam *m_Scanbeam;
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TEdge *m_ActiveEdges;
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JoinList m_Joins;
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JoinList m_GhostJoins;
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IntersectList m_IntersectList;
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ClipType m_ClipType;
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typedef std::list<cInt> MaximaList;
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MaximaList m_Maxima;
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TEdge *m_SortedEdges;
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IntersectNode *m_IntersectNodes;
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bool m_ExecuteLocked;
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PolyFillType m_ClipFillType;
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PolyFillType m_SubjFillType;
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bool m_ReverseOutput;
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void DisposeScanbeamList();
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bool m_ExecuteLocked;
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PolyFillType m_ClipFillType;
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PolyFillType m_SubjFillType;
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bool m_ReverseOutput;
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bool m_UsingPolyTree;
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bool m_StrictSimple;
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#ifdef use_xyz
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ZFillCallback m_ZFill; //custom callback
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#endif
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void SetWindingCount(TEdge& edge);
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bool IsEvenOddFillType(const TEdge& edge) const;
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bool IsEvenOddAltFillType(const TEdge& edge) const;
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void InsertScanbeam(const long64 Y);
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long64 PopScanbeam();
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void InsertLocalMinimaIntoAEL(const long64 botY);
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void InsertEdgeIntoAEL(TEdge *edge);
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void InsertLocalMinimaIntoAEL(const cInt botY);
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void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
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void AddEdgeToSEL(TEdge *edge);
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bool PopEdgeFromSEL(TEdge *&edge);
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void CopyAELToSEL();
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void DeleteFromSEL(TEdge *e);
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void DeleteFromAEL(TEdge *e);
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void UpdateEdgeIntoAEL(TEdge *&e);
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void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
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bool IsContributing(const TEdge& edge) const;
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bool IsTopHorz(const long64 XPos);
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void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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void DoMaxima(TEdge *e, long64 topY);
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bool IsTopHorz(const cInt XPos);
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void DoMaxima(TEdge *e);
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void ProcessHorizontals();
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void ProcessHorizontal(TEdge *horzEdge);
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void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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void AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
OutRec* GetOutRec(int idx);
|
||||
void AppendPolygon(TEdge *e1, TEdge *e2);
|
||||
void DoEdge1(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void DoEdge2(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void DoBothEdges(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void IntersectEdges(TEdge *e1, TEdge *e2,
|
||||
const IntPoint &pt, IntersectProtects protects);
|
||||
OutRec* CreateOutRec();
|
||||
void AddOutPt(TEdge *e, const IntPoint &pt);
|
||||
void DisposeBottomPt(OutRec &outRec);
|
||||
void DisposeAllPolyPts();
|
||||
void DisposeOutRec(PolyOutList::size_type index);
|
||||
bool ProcessIntersections(const long64 botY, const long64 topY);
|
||||
void AddIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void BuildIntersectList(const long64 botY, const long64 topY);
|
||||
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
|
||||
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
||||
OutPt* GetLastOutPt(TEdge *e);
|
||||
bool ProcessIntersections(const cInt topY);
|
||||
void BuildIntersectList(const cInt topY);
|
||||
void ProcessIntersectList();
|
||||
void ProcessEdgesAtTopOfScanbeam(const long64 topY);
|
||||
void BuildResult(Polygons& polys);
|
||||
void BuildResultEx(ExPolygons& polys);
|
||||
void SetHoleState(TEdge *e, OutRec *OutRec);
|
||||
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
||||
void BuildResult(Paths& polys);
|
||||
void BuildResult2(PolyTree& polytree);
|
||||
void SetHoleState(TEdge *e, OutRec *outrec);
|
||||
void DisposeIntersectNodes();
|
||||
bool FixupIntersections();
|
||||
void FixupOutPolygon(OutRec &outRec);
|
||||
bool FixupIntersectionOrder();
|
||||
void FixupOutPolygon(OutRec &outrec);
|
||||
void FixupOutPolyline(OutRec &outrec);
|
||||
bool IsHole(TEdge *e);
|
||||
void FixHoleLinkage(OutRec *outRec);
|
||||
void CheckHoleLinkages1(OutRec *outRec1, OutRec *outRec2);
|
||||
void CheckHoleLinkages2(OutRec *outRec1, OutRec *outRec2);
|
||||
void AddJoin(TEdge *e1, TEdge *e2, int e1OutIdx = -1, int e2OutIdx = -1);
|
||||
bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
|
||||
void FixHoleLinkage(OutRec &outrec);
|
||||
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
|
||||
void ClearJoins();
|
||||
void AddHorzJoin(TEdge *e, int idx);
|
||||
void ClearHorzJoins();
|
||||
void JoinCommonEdges(bool fixHoleLinkages);
|
||||
void ClearGhostJoins();
|
||||
void AddGhostJoin(OutPt *op, const IntPoint offPt);
|
||||
bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
|
||||
void JoinCommonEdges();
|
||||
void DoSimplePolygons();
|
||||
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||
void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
|
||||
void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||
#ifdef use_xyz
|
||||
void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
|
||||
#endif
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class ClipperOffset
|
||||
{
|
||||
public:
|
||||
ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
|
||||
~ClipperOffset();
|
||||
void AddPath(const Path& path, JoinType joinType, EndType endType);
|
||||
void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
|
||||
void Execute(Paths& solution, double delta);
|
||||
void Execute(PolyTree& solution, double delta);
|
||||
void Clear();
|
||||
double MiterLimit;
|
||||
double ArcTolerance;
|
||||
private:
|
||||
Paths m_destPolys;
|
||||
Path m_srcPoly;
|
||||
Path m_destPoly;
|
||||
std::vector<DoublePoint> m_normals;
|
||||
double m_delta, m_sinA, m_sin, m_cos;
|
||||
double m_miterLim, m_StepsPerRad;
|
||||
IntPoint m_lowest;
|
||||
PolyNode m_polyNodes;
|
||||
|
||||
void FixOrientations();
|
||||
void DoOffset(double delta);
|
||||
void OffsetPoint(int j, int& k, JoinType jointype);
|
||||
void DoSquare(int j, int k);
|
||||
void DoMiter(int j, int k, double r);
|
||||
void DoRound(int j, int k);
|
||||
};
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class clipperException : public std::exception
|
||||
|
|
|
@ -0,0 +1,74 @@
|
|||
MiniZip - Copyright (c) 1998-2010 - by Gilles Vollant - version 1.1 64 bits from Mathias Svensson
|
||||
|
||||
Introduction
|
||||
---------------------
|
||||
MiniZip 1.1 is built from MiniZip 1.0 by Gilles Vollant ( http://www.winimage.com/zLibDll/minizip.html )
|
||||
|
||||
When adding ZIP64 support into minizip it would result into risk of breaking compatibility with minizip 1.0.
|
||||
All possible work was done for compatibility.
|
||||
|
||||
|
||||
Background
|
||||
---------------------
|
||||
When adding ZIP64 support Mathias Svensson found that Even Rouault have added ZIP64
|
||||
support for unzip.c into minizip for a open source project called gdal ( http://www.gdal.org/ )
|
||||
|
||||
That was used as a starting point. And after that ZIP64 support was added to zip.c
|
||||
some refactoring and code cleanup was also done.
|
||||
|
||||
|
||||
Changed from MiniZip 1.0 to MiniZip 1.1
|
||||
---------------------------------------
|
||||
* Added ZIP64 support for unzip ( by Even Rouault )
|
||||
* Added ZIP64 support for zip ( by Mathias Svensson )
|
||||
* Reverted some changed that Even Rouault did.
|
||||
* Bunch of patches received from Gulles Vollant that he received for MiniZip from various users.
|
||||
* Added unzip patch for BZIP Compression method (patch create by Daniel Borca)
|
||||
* Added BZIP Compress method for zip
|
||||
* Did some refactoring and code cleanup
|
||||
|
||||
|
||||
Credits
|
||||
|
||||
Gilles Vollant - Original MiniZip author
|
||||
Even Rouault - ZIP64 unzip Support
|
||||
Daniel Borca - BZip Compression method support in unzip
|
||||
Mathias Svensson - ZIP64 zip support
|
||||
Mathias Svensson - BZip Compression method support in zip
|
||||
|
||||
Resources
|
||||
|
||||
ZipLayout http://result42.com/projects/ZipFileLayout
|
||||
Command line tool for Windows that shows the layout and information of the headers in a zip archive.
|
||||
Used when debugging and validating the creation of zip files using MiniZip64
|
||||
|
||||
|
||||
ZIP App Note http://www.pkware.com/documents/casestudies/APPNOTE.TXT
|
||||
Zip File specification
|
||||
|
||||
|
||||
Notes.
|
||||
* To be able to use BZip compression method in zip64.c or unzip64.c the BZIP2 lib is needed and HAVE_BZIP2 need to be defined.
|
||||
|
||||
License
|
||||
----------------------------------------------------------
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
----------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue