[nendo] Fix assertion failure when file could not be opened.
Check result of IOSystem::Open before constructing stream. Partially addresses #3888.pull/3890/head
parent
1cd3752ec6
commit
e52c297284
|
@ -116,7 +116,13 @@ void NDOImporter::SetupProperties(const Importer* /*pImp*/)
|
||||||
void NDOImporter::InternReadFile( const std::string& pFile,
|
void NDOImporter::InternReadFile( const std::string& pFile,
|
||||||
aiScene* pScene, IOSystem* pIOHandler)
|
aiScene* pScene, IOSystem* pIOHandler)
|
||||||
{
|
{
|
||||||
StreamReaderBE reader(pIOHandler->Open( pFile, "rb"));
|
|
||||||
|
auto file = pIOHandler->Open( pFile, "rb");
|
||||||
|
if (!file) {
|
||||||
|
throw DeadlyImportError("Nendo: Could not open ", pFile);
|
||||||
|
}
|
||||||
|
|
||||||
|
StreamReaderBE reader(file);
|
||||||
|
|
||||||
// first 9 bytes are nendo file format ("nendo 1.n")
|
// first 9 bytes are nendo file format ("nendo 1.n")
|
||||||
const char* head = (const char*)reader.GetPtr();
|
const char* head = (const char*)reader.GetPtr();
|
||||||
|
|
Loading…
Reference in New Issue