+ add aiImporterDesc API to hold importer meta information.

- cleanup some Importer APIs: FindLoader -> GetImporter, add some utility APIs. Note that this is a breaking API change.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1232 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/5/head
aramis_acg 2012-04-18 23:07:52 +00:00
parent 5975f3eff2
commit e479355d0a
9 changed files with 1665 additions and 1486 deletions

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@ -136,6 +136,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include "../include/assimp/importerdesc.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/Exporter.hpp"

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@ -190,7 +190,15 @@ public:
protected:
// -------------------------------------------------------------------
/** Called by Importer::GetExtensionList() for each loaded importer.
/** Called by #Importer::GetImporterInfo to get a description of
* some loader features. Importer need not provide this structure,
* but it is highly recommended. */
virtual const aiImporterDesc* GetInfo() {
return NULL;
}
// -------------------------------------------------------------------
/** Called by #Importer::GetExtensionList for each loaded importer.
* Implementations are expected to insert() all file extensions
* handled by them into the extension set. A loader capable of
* reading certain files with the extension BLA would place the

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@ -71,12 +71,12 @@ using namespace Assimp;
using namespace Assimp::Blender;
using namespace Assimp::Formatter;
static const aiLoaderDesc blenderDesc = {
static const aiImporterDesc blenderDesc = {
"Blender 3D Importer \nhttp://www.blender3d.org",
"Assimp Team",
"",
"",
aiLoaderFlags_SupportBinaryFlavour | aiLoaderFlags_Experimental,
"",
aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_Experimental,
0,
0,
2,
@ -123,9 +123,9 @@ void BlenderImporter::GetExtensionList(std::set<std::string>& app)
// ------------------------------------------------------------------------------------------------
// Loader registry entry
const aiLoaderDesc& BlenderImporter::GetInfo () const
const aiImporterDesc* BlenderImporter::GetInfo () const
{
return blenderDesc;
return &blenderDesc;
}
// ------------------------------------------------------------------------------------------------

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@ -85,32 +85,6 @@ namespace Assimp {
class BlenderModifier;
}
enum aiLoaderFlags
{
aiLoaderFlags_SupportAsciiFlavour = 0x1,
aiLoaderFlags_SupportBinaryFlavour = 0x2,
aiLoaderFlags_SupportCompressedFlavour = 0x4,
aiLoaderFlags_LimitedSupport = 0x8,
aiLoaderFlags_Experimental = 0x10,
aiLoaderFlags_Testing = 0x20,
aiLoaderFlags_Production = 0x40
};
struct aiLoaderDesc
{
const char* mName;
const char* mAuthor;
const char* mMaintainer;
const char* mComments;
unsigned int mFlags;
unsigned int mMinMajor;
unsigned int mMinMinor;
unsigned int mMaxMajor;
unsigned int mMaxMinor;
};
// -------------------------------------------------------------------------------------------
@ -136,7 +110,7 @@ public:
protected:
// --------------------
const aiLoaderDesc& GetInfo () const;
const aiImporterDesc* GetInfo () const;
// --------------------
void GetExtensionList(std::set<std::string>& app);

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@ -46,6 +46,7 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/vector3.inl
${HEADER_PATH}/version.h
${HEADER_PATH}/cimport.h
${HEADER_PATH}/importerdesc.h
${HEADER_PATH}/Importer.hpp
${HEADER_PATH}/DefaultLogger.hpp
${HEADER_PATH}/ProgressHandler.hpp

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@ -818,12 +818,44 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
// Helper function to check whether an extension is supported by ASSIMP
bool Importer::IsExtensionSupported(const char* szExtension) const
{
return NULL != FindLoader(szExtension);
return NULL != GetImporter(szExtension);
}
// ------------------------------------------------------------------------------------------------
size_t Importer::GetImporterCount() const
{
return pimpl->mImporter.size();
}
// ------------------------------------------------------------------------------------------------
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const
{
if (index >= pimpl->mImporter.size()) {
return NULL;
}
return pimpl->mImporter[index]->GetInfo();
}
// ------------------------------------------------------------------------------------------------
BaseImporter* Importer::GetImporter (size_t index) const
{
if (index >= pimpl->mImporter.size()) {
return NULL;
}
return pimpl->mImporter[index];
}
// ------------------------------------------------------------------------------------------------
// Find a loader plugin for a given file extension
BaseImporter* Importer::FindLoader (const char* szExtension) const
BaseImporter* Importer::GetImporter (const char* szExtension) const
{
return GetImporter(GetImporterIndex(szExtension));
}
// ------------------------------------------------------------------------------------------------
// Find a loader plugin for a given file extension
size_t Importer::GetImporterIndex (const char* szExtension) const
{
ai_assert(szExtension);
ASSIMP_BEGIN_EXCEPTION_REGION();
@ -844,12 +876,12 @@ BaseImporter* Importer::FindLoader (const char* szExtension) const
(*i)->GetExtensionList(str);
for (std::set<std::string>::const_iterator it = str.begin(); it != str.end(); ++it) {
if (ext == *it) {
return (*i);
return std::distance(static_cast< std::vector<BaseImporter*>::const_iterator >(pimpl->mImporter.begin()), i);
}
}
}
ASSIMP_END_EXCEPTION_REGION(BaseImporter*);
return NULL;
ASSIMP_END_EXCEPTION_REGION(size_t);
return static_cast<size_t>(-1);
}
// ------------------------------------------------------------------------------------------------

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@ -84,6 +84,9 @@ namespace Assimp {
struct aiScene;
// importerdesc.h
struct aiImporterDesc;
/** @namespace Assimp Assimp's CPP-API and all internal APIs */
namespace Assimp {
@ -468,59 +471,6 @@ public:
* following methods is called: #ReadFile(), #FreeScene(). */
const char* GetErrorString() const;
// -------------------------------------------------------------------
/** Returns whether a given file extension is supported by ASSIMP.
*
* @param szExtension Extension to be checked.
* Must include a trailing dot '.'. Example: ".3ds", ".md3".
* Cases-insensitive.
* @return true if the extension is supported, false otherwise */
bool IsExtensionSupported(const char* szExtension) const;
// -------------------------------------------------------------------
/** @brief Returns whether a given file extension is supported by ASSIMP.
*
* This function is provided for backward compatibility.
* See the const char* version for detailed and up-to-date docs.
* @see IsExtensionSupported(const char*) */
inline bool IsExtensionSupported(const std::string& szExtension) const;
// -------------------------------------------------------------------
/** Get a full list of all file extensions supported by ASSIMP.
*
* If a file extension is contained in the list this does of course not
* mean that ASSIMP is able to load all files with this extension ---
* it simply means there is an importer loaded which claims to handle
* files with this file extension.
* @param szOut String to receive the extension list.
* Format of the list: "*.3ds;*.obj;*.dae". This is useful for
* use with the WinAPI call GetOpenFileName(Ex). */
void GetExtensionList(aiString& szOut) const;
// -------------------------------------------------------------------
/** @brief Get a full list of all file extensions supported by ASSIMP.
*
* This function is provided for backward compatibility.
* See the aiString version for detailed and up-to-date docs.
* @see GetExtensionList(aiString&)*/
inline void GetExtensionList(std::string& szOut) const;
// -------------------------------------------------------------------
/** Find the loader corresponding to a specific file extension.
*
* This is quite similar to IsExtensionSupported() except a
* BaseImporter instance is returned.
* @param szExtension Extension to check for. The following formats
* are recgnized (BAH being the file extension): "BAH" (comparison
* is case-insensitive), ".bah", "*.bah" (wild card and dot
* characters at the beginning of the extension are skipped).
* @return NULL if there is no loader for the extension.*/
BaseImporter* FindLoader (const char* szExtension) const;
// -------------------------------------------------------------------
/** Returns the scene loaded by the last successful call to ReadFile()
*
@ -543,11 +493,98 @@ public:
* are not necessarily shared. GetOrphanedScene() enforces you
* to delete the returned scene by yourself, but this will only
* be fine if and only if you're using the same heap as assimp.
* On Windows, it's typically fine when everything is linked
* On Windows, it's typically fine provided everything is linked
* against the multithreaded-dll version of the runtime library.
* It will work as well for static linkage with Assimp.*/
aiScene* GetOrphanedScene();
// -------------------------------------------------------------------
/** Returns whether a given file extension is supported by ASSIMP.
*
* @param szExtension Extension to be checked.
* Must include a trailing dot '.'. Example: ".3ds", ".md3".
* Cases-insensitive.
* @return true if the extension is supported, false otherwise */
bool IsExtensionSupported(const char* szExtension) const;
// -------------------------------------------------------------------
/** @brief Returns whether a given file extension is supported by ASSIMP.
*
* This function is provided for backward compatibility.
* See the const char* version for detailed and up-to-date docs.
* @see IsExtensionSupported(const char*) */
inline bool IsExtensionSupported(const std::string& szExtension) const;
// -------------------------------------------------------------------
/** Get a full list of all file extensions supported by ASSIMP.
*
* If a file extension is contained in the list this does of course not
* mean that ASSIMP is able to load all files with this extension ---
* it simply means there is an importer loaded which claims to handle
* files with this file extension.
* @param szOut String to receive the extension list.
* Format of the list: "*.3ds;*.obj;*.dae". This is useful for
* use with the WinAPI call GetOpenFileName(Ex). */
void GetExtensionList(aiString& szOut) const;
// -------------------------------------------------------------------
/** @brief Get a full list of all file extensions supported by ASSIMP.
*
* This function is provided for backward compatibility.
* See the aiString version for detailed and up-to-date docs.
* @see GetExtensionList(aiString&)*/
inline void GetExtensionList(std::string& szOut) const;
// -------------------------------------------------------------------
/** Get the number of importrs currently registered with Assimp. */
size_t GetImporterCount() const;
// -------------------------------------------------------------------
/** Get meta data for the importer corresponding to a specific index..
*
* For the declaration of #aiImporterDesc, include <assimp/importerdesc.h>.
* @param index Index to query, must be within [0,GetImporterCount())
* @return Importer meta data structure, NULL if the index does not
* exist or if the importer doesn't offer meta information (
* importers may do this at the cost of being hated by their peers).*/
const aiImporterDesc* GetImporterInfo(size_t index) const;
// -------------------------------------------------------------------
/** Find the importer corresponding to a specific index.
*
* @param index Index to query, must be within [0,GetImporterCount())
* @return Importer instance. NULL if the index does not
* exist. */
BaseImporter* GetImporter(size_t index) const;
// -------------------------------------------------------------------
/** Find the importer corresponding to a specific file extension.
*
* This is quite similar to #IsExtensionSupported except a
* BaseImporter instance is returned.
* @param szExtension Extension to check for. The following formats
* are recognized (BAH being the file extension): "BAH" (comparison
* is case-insensitive), ".bah", "*.bah" (wild card and dot
* characters at the beginning of the extension are skipped).
* @return NULL if no importer is found*/
BaseImporter* GetImporter (const char* szExtension) const;
// -------------------------------------------------------------------
/** Find the importer index corresponding to a specific file extension.
*
* @param szExtension Extension to check for. The following formats
* are recognized (BAH being the file extension): "BAH" (comparison
* is case-insensitive), ".bah", "*.bah" (wild card and dot
* characters at the beginning of the extension are skipped).
* @return (size_t)-1 if no importer is found */
size_t GetImporterIndex (const char* szExtension) const;
// -------------------------------------------------------------------
/** Returns the storage allocated by ASSIMP to hold the scene data
* in memory.

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@ -0,0 +1,122 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2012, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
/** @file importerdesc.h
* @brief #aiImporterFlags, aiImporterDesc implementation.
*/
#ifndef INCLUDED_AI_IMPORTER_DESC_H
#define INCLUDED_AI_IMPORTER_DESC_H
/** Mixed set of flags for #aiImporterDesc, indicating some features
* common to many importers*/
enum aiImporterFlags
{
/** Indicates that there is a textual encoding of the
* file format; and that it is supported.*/
aiImporterFlags_SupportTextFlavour = 0x1,
/** Indicates that there is a binary encoding of the
* file format; and that it is supported.*/
aiImporterFlags_SupportBinaryFlavour = 0x2,
/** Indicates that there is a compressed encoding of the
* file format; and that it is supported.*/
aiImporterFlags_SupportCompressedFlavour = 0x4,
/** Indicates that the importer reads only a very particular
* subset of the file format. This happens commonly for
* declarative or procedural formats which cannot easily
* be mapped to #aiScene */
aiImporterFlags_LimitedSupport = 0x8,
/** Indicates that the importer is highly experimental and
* should be used with care. This only happens for trunk
* (i.e. SVN) versions, experimental code is not included
* in releases. */
aiImporterFlags_Experimental = 0x10,
};
/** Meta information about a particular importer. Importers need to fill
* this structure, but they can freely decide how talkative they are.
* A common use case for loader meta info is a user interface
* in which the user can choose between various import/export file
* formats. Building such an UI by hand means a lot of maintenance
* as importers/exporters are added to Assimp, so it might be useful
* to have a common mechanism to query some rough importer
* characteristics. */
struct aiImporterDesc
{
/** Full name of the importer (i.e. Blender3D importer)*/
const char* mName;
/** Original author (left blank if unknown or whole assimp team) */
const char* mAuthor;
/** Current maintainer, left blank if the author maintains */
const char* mMaintainer;
/** Implementation comments, i.e. unimplemented features*/
const char* mComments;
/** Any combination of the #aiLoaderFlags enumerated values.
These flags indicate some characteristics common to many
importers. */
unsigned int mFlags;
/** Minimum format version that can be loaded im major.minor format,
both are set to 0 if there is either no version scheme
or if the loader doesn't care. */
unsigned int mMinMajor;
unsigned int mMinMinor;
/** Maximum format version that can be loaded im major.minor format,
both are set to 0 if there is either no version scheme
or if the loader doesn't care. Loaders that expect to be
forward-compatible to potential future format versions should
indicate zero, otherwise they should specify the current
maximum version.*/
unsigned int mMaxMajor;
unsigned int mMaxMinor;
};
#endif

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