Kim Kulling 2015-08-30 15:21:53 +02:00
parent 9708a4db93
commit e4510c26ba
6 changed files with 197 additions and 41 deletions

View File

@ -133,15 +133,16 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
TextFileToBuffer(file.get(),m_Buffer); TextFileToBuffer(file.get(),m_Buffer);
// Get the model name // Get the model name
std::string strModelName; std::string modelName, folderName;
std::string::size_type pos = pFile.find_last_of( "\\/" ); std::string::size_type pos = pFile.find_last_of( "\\/" );
if ( pos != std::string::npos ) if ( pos != std::string::npos ) {
{ modelName = pFile.substr(pos+1, pFile.size() - pos - 1);
strModelName = pFile.substr(pos+1, pFile.size() - pos - 1); folderName = pFile.substr( 0, pos );
} if ( folderName.empty() ) {
else pIOHandler->PushDirectory( folderName );
{ }
strModelName = pFile; } else {
modelName = pFile;
} }
// process all '\' // process all '\'
@ -161,13 +162,18 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
} }
// parse the file into a temporary representation // parse the file into a temporary representation
ObjFileParser parser(m_Buffer, strModelName, pIOHandler); ObjFileParser parser(m_Buffer, modelName, pIOHandler);
// And create the proper return structures out of it // And create the proper return structures out of it
CreateDataFromImport(parser.GetModel(), pScene); CreateDataFromImport(parser.GetModel(), pScene);
// Clean up allocated storage for the next import // Clean up allocated storage for the next import
m_Buffer.clear(); m_Buffer.clear();
// Pop directory stack
if ( pIOHandler->StackSize() > 0 ) {
pIOHandler->PopDirectory();
}
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -61,21 +61,21 @@ const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
// ------------------------------------------------------------------- // -------------------------------------------------------------------
// Constructor with loaded data and directories. // Constructor with loaded data and directories.
ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem *io ) : ObjFileParser::ObjFileParser(std::vector<char> &data,const std::string &modelName, IOSystem *io ) :
m_DataIt(Data.begin()), m_DataIt(data.begin()),
m_DataItEnd(Data.end()), m_DataItEnd(data.end()),
m_pModel(NULL), m_pModel(NULL),
m_uiLine(0), m_uiLine(0),
m_pIO( io ) m_pIO( io )
{ {
std::fill_n(m_buffer,BUFFERSIZE,0); std::fill_n(m_buffer,Buffersize,0);
// Create the model instance to store all the data // Create the model instance to store all the data
m_pModel = new ObjFile::Model(); m_pModel = new ObjFile::Model();
m_pModel->m_ModelName = strModelName; m_pModel->m_ModelName = modelName;
// create default material and store it // create default material and store it
m_pModel->m_pDefaultMaterial = new ObjFile::Material(); m_pModel->m_pDefaultMaterial = new ObjFile::Material;
m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL ); m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL );
m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL ); m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL );
m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial; m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial;
@ -248,20 +248,20 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
} }
float x, y, z; float x, y, z;
if( 2 == numComponents ) { if( 2 == numComponents ) {
copyNextWord( m_buffer, BUFFERSIZE ); copyNextWord( m_buffer, Buffersize );
x = ( float ) fast_atof( m_buffer ); x = ( float ) fast_atof( m_buffer );
copyNextWord( m_buffer, BUFFERSIZE ); copyNextWord( m_buffer, Buffersize );
y = ( float ) fast_atof( m_buffer ); y = ( float ) fast_atof( m_buffer );
z = 0.0; z = 0.0;
} else if( 3 == numComponents ) { } else if( 3 == numComponents ) {
copyNextWord( m_buffer, BUFFERSIZE ); copyNextWord( m_buffer, Buffersize );
x = ( float ) fast_atof( m_buffer ); x = ( float ) fast_atof( m_buffer );
copyNextWord( m_buffer, BUFFERSIZE ); copyNextWord( m_buffer, Buffersize );
y = ( float ) fast_atof( m_buffer ); y = ( float ) fast_atof( m_buffer );
copyNextWord( m_buffer, BUFFERSIZE ); copyNextWord( m_buffer, Buffersize );
z = ( float ) fast_atof( m_buffer ); z = ( float ) fast_atof( m_buffer );
} else { } else {
throw DeadlyImportError( "OBJ: Invalid number of components" ); throw DeadlyImportError( "OBJ: Invalid number of components" );
@ -274,13 +274,13 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
// Get values for a new 3D vector instance // Get values for a new 3D vector instance
void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) { void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
float x, y, z; float x, y, z;
copyNextWord(m_buffer, BUFFERSIZE); copyNextWord(m_buffer, Buffersize);
x = (float) fast_atof(m_buffer); x = (float) fast_atof(m_buffer);
copyNextWord(m_buffer, BUFFERSIZE); copyNextWord(m_buffer, Buffersize);
y = (float) fast_atof(m_buffer); y = (float) fast_atof(m_buffer);
copyNextWord( m_buffer, BUFFERSIZE ); copyNextWord( m_buffer, Buffersize );
z = ( float ) fast_atof( m_buffer ); z = ( float ) fast_atof( m_buffer );
point3d_array.push_back( aiVector3D( x, y, z ) ); point3d_array.push_back( aiVector3D( x, y, z ) );
@ -291,10 +291,10 @@ void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
// Get values for a new 2D vector instance // Get values for a new 2D vector instance
void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) { void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
float x, y; float x, y;
copyNextWord(m_buffer, BUFFERSIZE); copyNextWord(m_buffer, Buffersize);
x = (float) fast_atof(m_buffer); x = (float) fast_atof(m_buffer);
copyNextWord(m_buffer, BUFFERSIZE); copyNextWord(m_buffer, Buffersize);
y = (float) fast_atof(m_buffer); y = (float) fast_atof(m_buffer);
point2d_array.push_back(aiVector2D(x, y)); point2d_array.push_back(aiVector2D(x, y));
@ -306,12 +306,12 @@ void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
// Get values for a new face instance // Get values for a new face instance
void ObjFileParser::getFace(aiPrimitiveType type) void ObjFileParser::getFace(aiPrimitiveType type)
{ {
copyNextLine(m_buffer, BUFFERSIZE); copyNextLine(m_buffer, Buffersize);
if (m_DataIt == m_DataItEnd) if (m_DataIt == m_DataItEnd)
return; return;
char *pPtr = m_buffer; char *pPtr = m_buffer;
char *pEnd = &pPtr[BUFFERSIZE]; char *pEnd = &pPtr[Buffersize];
pPtr = getNextToken<char*>(pPtr, pEnd); pPtr = getNextToken<char*>(pPtr, pEnd);
if (pPtr == pEnd || *pPtr == '\0') if (pPtr == pEnd || *pPtr == '\0')
return; return;
@ -468,8 +468,9 @@ void ObjFileParser::getMaterialDesc()
// Get next data for material data // Get next data for material data
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd); m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd) if (m_DataIt == m_DataItEnd) {
return; return;
}
char *pStart = &(*m_DataIt); char *pStart = &(*m_DataIt);
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) { while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
@ -483,14 +484,11 @@ void ObjFileParser::getMaterialDesc()
// Search for material // Search for material
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName ); std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName );
if ( it == m_pModel->m_MaterialMap.end() ) if ( it == m_pModel->m_MaterialMap.end() ) {
{
// Not found, use default material // Not found, use default material
m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial; m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping"); DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping");
} } else {
else
{
// Found, using detected material // Found, using detected material
m_pModel->m_pCurrentMaterial = (*it).second; m_pModel->m_pCurrentMaterial = (*it).second;
if ( needsNewMesh( strName )) if ( needsNewMesh( strName ))
@ -539,18 +537,26 @@ void ObjFileParser::getMaterialLib()
// Check for existence // Check for existence
const std::string strMatName(pStart, &(*m_DataIt)); const std::string strMatName(pStart, &(*m_DataIt));
IOStream *pFile = m_pIO->Open(strMatName); std::string absName;
if ( m_pIO->StackSize() > 0 ) {
const std::string &path = m_pIO->CurrentDirectory();
absName = path + strMatName;
} else {
absName = strMatName;
}
//IOStream *pFile = m_pIO->Open( strMatName );
IOStream *pFile = m_pIO->Open( absName );
if (!pFile ) if (!pFile )
{ {
DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName); DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
return; return;
} }
// Import material library data from file // Import material library data from file
std::vector<char> buffer; std::vector<char> buffer;
BaseImporter::TextFileToBuffer(pFile,buffer); BaseImporter::TextFileToBuffer( pFile, buffer );
m_pIO->Close( pFile ); m_pIO->Close( pFile );
// Importing the material library // Importing the material library

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@ -62,10 +62,9 @@ class IOSystem;
/// \class ObjFileParser /// \class ObjFileParser
/// \brief Parser for a obj waveform file /// \brief Parser for a obj waveform file
class ObjFileParser class ObjFileParser {
{
public: public:
static const size_t BUFFERSIZE = 4096; static const size_t Buffersize = 4096;
typedef std::vector<char> DataArray; typedef std::vector<char> DataArray;
typedef std::vector<char>::iterator DataArrayIt; typedef std::vector<char>::iterator DataArrayIt;
typedef std::vector<char>::const_iterator ConstDataArrayIt; typedef std::vector<char>::const_iterator ConstDataArrayIt;
@ -137,9 +136,10 @@ private:
//! Current line (for debugging) //! Current line (for debugging)
unsigned int m_uiLine; unsigned int m_uiLine;
//! Helper buffer //! Helper buffer
char m_buffer[BUFFERSIZE]; char m_buffer[Buffersize];
/// Pointer to IO system instance. /// Pointer to IO system instance.
IOSystem *m_pIO; IOSystem *m_pIO;
/// Path to the current model
}; };
} // Namespace Assimp } // Namespace Assimp

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@ -53,6 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif #endif
#include "types.h" #include "types.h"
#include <vector>
namespace Assimp { namespace Assimp {
class IOStream; class IOStream;
@ -170,10 +173,19 @@ public:
*/ */
inline bool ComparePaths (const std::string& one, inline bool ComparePaths (const std::string& one,
const std::string& second) const; const std::string& second) const;
virtual bool PushDirectory( const std::string &path );
virtual const std::string &CurrentDirectory() const;
virtual size_t StackSize() const;
virtual bool PopDirectory();
private:
std::vector<std::string> m_pathStack;
}; };
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
AI_FORCE_INLINE IOSystem::IOSystem() AI_FORCE_INLINE IOSystem::IOSystem() :
m_pathStack()
{ {
// empty // empty
} }
@ -220,6 +232,43 @@ inline bool IOSystem::ComparePaths (const std::string& one,
} }
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
inline bool IOSystem::PushDirectory( const std::string &path ) {
if ( path.empty() ) {
return false;
}
m_pathStack.push_back( path );
return true;
}
// ----------------------------------------------------------------------------
inline const std::string &IOSystem::CurrentDirectory() const {
if ( m_pathStack.empty() ) {
static const std::string Dummy("");
return Dummy;
}
return m_pathStack[ m_pathStack.size()-1 ];
}
// ----------------------------------------------------------------------------
inline size_t IOSystem::StackSize() const {
return m_pathStack.size();
}
// ----------------------------------------------------------------------------
inline bool IOSystem::PopDirectory() {
if ( m_pathStack.empty() ) {
return false;
}
m_pathStack.pop_back();
return true;
}
// ----------------------------------------------------------------------------
} //!ns Assimp } //!ns Assimp
#endif //AI_IOSYSTEM_H_INC #endif //AI_IOSYSTEM_H_INC

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@ -24,6 +24,7 @@ SET( TEST_SRCS
unit/utGenNormals.cpp unit/utGenNormals.cpp
unit/utImporter.cpp unit/utImporter.cpp
unit/utImproveCacheLocality.cpp unit/utImproveCacheLocality.cpp
unit/utIOSystem.cpp
unit/utJoinVertices.cpp unit/utJoinVertices.cpp
unit/utLimitBoneWeights.cpp unit/utLimitBoneWeights.cpp
unit/utMaterialSystem.cpp unit/utMaterialSystem.cpp

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@ -0,0 +1,94 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2014, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include <assimp/IOSystem.hpp>
using namespace std;
using namespace Assimp;
static const string Sep = "/";
class TestIOSystem : public IOSystem {
public:
TestIOSystem() : IOSystem() {}
virtual ~TestIOSystem() {}
virtual bool Exists( const char* ) const {
return true;
}
virtual char getOsSeparator() const {
return Sep[ 0 ];
}
virtual IOStream* Open(const char* pFile, const char* pMode = "rb") {
return NULL;
}
virtual void Close( IOStream* pFile) {
// empty
}
};
class IOSystemTest : public ::testing::Test {
public:
virtual void SetUp() { pImp = new TestIOSystem(); }
virtual void TearDown() { delete pImp; }
protected:
TestIOSystem* pImp;
};
/*
virtual bool PushDirectory( const std::string &path );
virtual const std::string &CurrentDirectory() const;
virtual bool PopDirectory();
*/
TEST_F( IOSystemTest, accessDirectoryStackTest ) {
EXPECT_FALSE( pImp->PopDirectory() );
EXPECT_EQ( 0, pImp->StackSize() );
EXPECT_FALSE( pImp->PushDirectory( "" ) );
std::string path = "test/";
EXPECT_TRUE( pImp->PushDirectory( path ) );
EXPECT_EQ( 1, pImp->StackSize() );
EXPECT_EQ( path, pImp->CurrentDirectory() );
EXPECT_TRUE( pImp->PopDirectory() );
EXPECT_EQ( 0, pImp->StackSize() );
}