- fbx: bugfix animation interpolation code, fix various quirks.
parent
09aaaba7b8
commit
e4305149be
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@ -81,7 +81,7 @@ AnimationCurve::AnimationCurve(uint64_t id, const Element& element, const std::s
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const Element* KeyAttrFlags = sc["KeyAttrFlags"];
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if(KeyAttrFlags) {
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flags = ParseTokenAsInt(GetRequiredToken(*KeyAttrFlags,0));
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ReadVectorDataArray(flags, *KeyAttrFlags);
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}
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}
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@ -98,6 +98,9 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
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: Object(id, element, name)
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, target()
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{
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const Scope& sc = GetRequiredScope(element);
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props = GetPropertyTable(doc,"AnimationCurveNode.FbxAnimCurveNode",element,sc);
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{
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// resolve attached animation curves
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const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),"AnimationCurve");
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@ -950,6 +950,11 @@ private:
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continue;
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}
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if (node->Curves().empty()) {
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FBXImporter::LogWarn("no animation curves assigned to AnimationCurveNode");
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continue;
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}
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node_property_map[node->TargetProperty()].push_back(node);
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}
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@ -957,9 +962,9 @@ private:
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const NodeMap::const_iterator itRotation = node_property_map.find("Lcl Rotation");
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const NodeMap::const_iterator itTranslation = node_property_map.find("Lcl Translation");
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const bool hasScale = !!(*itScale).second.size();
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const bool hasRotation = !!(*itRotation).second.size();
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const bool hasTranslation = !!(*itTranslation).second.size();
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const bool hasScale = itScale != node_property_map.end();
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const bool hasRotation = itRotation != node_property_map.end();
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const bool hasTranslation = itTranslation != node_property_map.end();
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if (!hasScale && !hasRotation && !hasTranslation) {
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FBXImporter::LogWarn("ignoring node animation, did not find transformation key frames");
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@ -996,10 +1001,10 @@ private:
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}
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// key (time), value, mapto (component index)
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typedef boost::tuple< std::vector<float>*, std::vector<float>*, unsigned int > KeyFrameList;
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typedef boost::tuple< KeyTimeList*, KeyValueList*, unsigned int > KeyFrameList;
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typedef std::vector<KeyFrameList> KeyFrameListList;
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typedef std::vector<float> KeyTimeList;
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// ------------------------------------------------------------------------------------------------
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@ -1040,14 +1045,14 @@ private:
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// ------------------------------------------------------------------------------------------------
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std::vector<float> GetKeyTimeList(const KeyFrameListList& inputs)
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KeyTimeList GetKeyTimeList(const KeyFrameListList& inputs)
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{
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ai_assert(inputs.size());
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// reserve some space upfront - it is likely that the keyframe lists
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// have matching time values, so max(of all keyframe lists) should
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// be a good estimate.
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std::vector<float> keys;
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KeyTimeList keys;
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size_t estimate = 0;
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BOOST_FOREACH(const KeyFrameList& kfl, inputs) {
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@ -1062,7 +1067,7 @@ private:
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const size_t count = inputs.size();
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while(true) {
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float min_tick = 1e10f;
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uint64_t min_tick = std::numeric_limits<uint64_t>::max();
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for (size_t i = 0; i < count; ++i) {
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const KeyFrameList& kfl = inputs[i];
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@ -1071,7 +1076,7 @@ private:
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}
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}
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if (min_tick > 1e9f) {
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if (min_tick == std::numeric_limits<uint64_t>::max()) {
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break;
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}
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keys.push_back(min_tick);
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@ -1079,8 +1084,8 @@ private:
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for (size_t i = 0; i < count; ++i) {
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const KeyFrameList& kfl = inputs[i];
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const float time_epsilon = 1e-4f;
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while(kfl.get<0>()->size() > next_pos[i] && fabs(kfl.get<0>()->at(next_pos[i]) - min_tick) < time_epsilon) {
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while(kfl.get<0>()->size() > next_pos[i] && kfl.get<0>()->at(next_pos[i]) == min_tick) {
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++next_pos[i];
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}
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}
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@ -1101,7 +1106,7 @@ private:
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next_pos.resize(inputs.size(),0);
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BOOST_FOREACH(float time, keys) {
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BOOST_FOREACH(KeyTimeList::value_type time, keys) {
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float result[3] = {0.0f, 0.0f, 0.0f};
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if(geom) {
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result[0] = result[1] = result[2] = 1.0f;
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@ -1110,20 +1115,25 @@ private:
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for (size_t i = 0; i < count; ++i) {
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const KeyFrameList& kfl = inputs[i];
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const float time_epsilon = 1e-4f;
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if (kfl.get<0>()->size() > next_pos[i] && fabs(kfl.get<0>()->at(next_pos[i]) - time) < time_epsilon) {
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const size_t ksize = kfl.get<0>()->size();
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if (ksize > next_pos[i] && kfl.get<0>()->at(next_pos[i]) == time) {
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++next_pos[i];
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}
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const size_t id0 = next_pos[i]>0 ? next_pos[i]-1 : 0;
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const size_t id1 = next_pos[i]==ksize ? ksize-1 : next_pos[i];
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// use lerp for interpolation
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const float valueA = kfl.get<1>()->at(next_pos[i]>0 ? next_pos[i]-1 : 0);
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const float valueB = kfl.get<1>()->at(next_pos[i]);
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const KeyValueList::value_type valueA = kfl.get<1>()->at(id0);
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const KeyValueList::value_type valueB = kfl.get<1>()->at(id1);
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const float timeA = kfl.get<0>()->at(next_pos[i]>0 ? next_pos[i]-1 : 0);
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const float timeB = kfl.get<0>()->at(next_pos[i]);
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const KeyTimeList::value_type timeA = kfl.get<0>()->at(id0);
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const KeyTimeList::value_type timeB = kfl.get<0>()->at(id1);
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const float factor = (time - timeA) / (timeB - timeA);
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const float interpValue = valueA + (valueB - valueA) * factor;
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// do the actual interpolation in double-precision arithmetics
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// because it is a bit sensitive to rounding errors.
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const double factor = timeB == timeA ? 0. : static_cast<double>((time - timeA) / (timeB - timeA));
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const float interpValue = static_cast<float>(valueA + (valueB - valueA) * factor);
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if(geom) {
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result[kfl.get<2>()] *= interpValue;
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@ -1133,7 +1143,7 @@ private:
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}
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}
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valOut->mTime = time;
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valOut->mTime = static_cast<double>(time);
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valOut->mValue.x = result[0];
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valOut->mValue.y = result[1];
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valOut->mValue.z = result[2];
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@ -1213,7 +1223,7 @@ private:
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// XXX see notes in ConvertScaleKeys()
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const std::vector< KeyFrameList >& inputs = GetKeyframeList(nodes);
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const std::vector<float>& keys = GetKeyTimeList(inputs);
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const KeyTimeList& keys = GetKeyTimeList(inputs);
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na->mNumRotationKeys = static_cast<unsigned int>(keys.size());
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na->mRotationKeys = new aiQuatKey[keys.size()];
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@ -199,6 +199,8 @@ const Element& GetRequiredElement(const Scope& sc, const std::string& index, con
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return *el;
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}
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// XXX: tacke code duplication in the various ReadVectorDataArray() overloads below.
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// could use a type traits based solution.
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// ------------------------------------------------------------------------------------------------
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// read an array of float3 tuples
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@ -352,6 +354,28 @@ void ReadVectorDataArray(std::vector<unsigned int>& out, const Element& el)
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}
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// ------------------------------------------------------------------------------------------------
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// read an array of uint64_ts
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void ReadVectorDataArray(std::vector<uint64_t>& out, const Element& el)
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{
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out.clear();
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const TokenList& tok = el.Tokens();
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const size_t dim = ParseTokenAsDim(*tok[0]);
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// see notes in ReadVectorDataArray()
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out.reserve(dim);
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const Scope& scope = GetRequiredScope(el);
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const Element& a = GetRequiredElement(scope,"a",&el);
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for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
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const uint64_t ival = ParseTokenAsID(**it++);
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out.push_back(ival);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// fetch a property table and the corresponding property template
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boost::shared_ptr<const PropertyTable> GetPropertyTable(const Document& doc,
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@ -459,12 +483,12 @@ const Object* LazyObject::Get(bool dieOnError)
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object.reset(new AnimationLayer(id,element,name,doc));
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}
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// note: order matters for these two
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else if (!strncmp(obtype,"AnimationCurveNode",length)) {
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object.reset(new AnimationCurveNode(id,element,name,doc));
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}
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else if (!strncmp(obtype,"AnimationCurve",length)) {
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object.reset(new AnimationCurve(id,element,name,doc));
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}
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else if (!strncmp(obtype,"AnimationCurveNode",length)) {
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object.reset(new AnimationCurveNode(id,element,name,doc));
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}
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}
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catch(std::exception& ex) {
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flags &= ~BEING_CONSTRUCTED;
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@ -801,7 +825,7 @@ std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bo
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for (size_t i = 0; i < c; ++i) {
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ai_assert(classnames[i]);
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if(!strncmp(classnames[i],obtype,lenghts[i])) {
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if(std::distance(key.begin(),key.end()) == lenghts[i] && !strncmp(classnames[i],obtype,lenghts[i])) {
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obtype = NULL;
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break;
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}
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@ -426,7 +426,8 @@ private:
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std::vector<unsigned int> mappings;
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};
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typedef std::vector<uint64_t> KeyTimeList;
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typedef std::vector<float> KeyValueList;
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/** Represents a FBX animation curve (i.e. a 1-dimensional set of keyframes and values therefor) */
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class AnimationCurve : public Object
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@ -440,14 +441,14 @@ public:
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/** get list of keyframe positions (time).
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* Invariant: |GetKeys()| > 0 */
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const std::vector<float>& GetKeys() const {
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const KeyTimeList& GetKeys() const {
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return keys;
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}
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/** get list of keyframe values.
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* Invariant: |GetKeys()| == |GetValues()| && |GetKeys()| > 0*/
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const std::vector<float>& GetValues() const {
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const KeyValueList& GetValues() const {
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return values;
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}
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@ -456,16 +457,16 @@ public:
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return attributes;
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}
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unsigned int GetFlags() const {
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const std::vector<unsigned int>& GetFlags() const {
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return flags;
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}
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private:
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std::vector<float> keys;
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std::vector<float> values;
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KeyTimeList keys;
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KeyValueList values;
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std::vector<float> attributes;
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unsigned int flags;
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std::vector<unsigned int> flags;
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};
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// property-name -> animation curve
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@ -94,6 +94,9 @@ void ReadVectorDataArray(std::vector<float>& out, const Element& el);
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// read an array of uints
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void ReadVectorDataArray(std::vector<unsigned int>& out, const Element& el);
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// read an array of uint64_t's
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void ReadVectorDataArray(std::vector<uint64_t>& out, const Element& el);
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// fetch a property table and the corresponding property template
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