- fbx: bugfix animation interpolation code, fix various quirks.

pull/14/head
Alexander Gessler 2012-07-21 21:28:02 +02:00
parent 09aaaba7b8
commit e4305149be
5 changed files with 75 additions and 34 deletions

View File

@ -81,7 +81,7 @@ AnimationCurve::AnimationCurve(uint64_t id, const Element& element, const std::s
const Element* KeyAttrFlags = sc["KeyAttrFlags"];
if(KeyAttrFlags) {
flags = ParseTokenAsInt(GetRequiredToken(*KeyAttrFlags,0));
ReadVectorDataArray(flags, *KeyAttrFlags);
}
}
@ -98,6 +98,9 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, cons
: Object(id, element, name)
, target()
{
const Scope& sc = GetRequiredScope(element);
props = GetPropertyTable(doc,"AnimationCurveNode.FbxAnimCurveNode",element,sc);
{
// resolve attached animation curves
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),"AnimationCurve");

View File

@ -950,6 +950,11 @@ private:
continue;
}
if (node->Curves().empty()) {
FBXImporter::LogWarn("no animation curves assigned to AnimationCurveNode");
continue;
}
node_property_map[node->TargetProperty()].push_back(node);
}
@ -957,9 +962,9 @@ private:
const NodeMap::const_iterator itRotation = node_property_map.find("Lcl Rotation");
const NodeMap::const_iterator itTranslation = node_property_map.find("Lcl Translation");
const bool hasScale = !!(*itScale).second.size();
const bool hasRotation = !!(*itRotation).second.size();
const bool hasTranslation = !!(*itTranslation).second.size();
const bool hasScale = itScale != node_property_map.end();
const bool hasRotation = itRotation != node_property_map.end();
const bool hasTranslation = itTranslation != node_property_map.end();
if (!hasScale && !hasRotation && !hasTranslation) {
FBXImporter::LogWarn("ignoring node animation, did not find transformation key frames");
@ -996,10 +1001,10 @@ private:
}
// key (time), value, mapto (component index)
typedef boost::tuple< std::vector<float>*, std::vector<float>*, unsigned int > KeyFrameList;
typedef boost::tuple< KeyTimeList*, KeyValueList*, unsigned int > KeyFrameList;
typedef std::vector<KeyFrameList> KeyFrameListList;
typedef std::vector<float> KeyTimeList;
// ------------------------------------------------------------------------------------------------
@ -1040,14 +1045,14 @@ private:
// ------------------------------------------------------------------------------------------------
std::vector<float> GetKeyTimeList(const KeyFrameListList& inputs)
KeyTimeList GetKeyTimeList(const KeyFrameListList& inputs)
{
ai_assert(inputs.size());
// reserve some space upfront - it is likely that the keyframe lists
// have matching time values, so max(of all keyframe lists) should
// be a good estimate.
std::vector<float> keys;
KeyTimeList keys;
size_t estimate = 0;
BOOST_FOREACH(const KeyFrameList& kfl, inputs) {
@ -1062,7 +1067,7 @@ private:
const size_t count = inputs.size();
while(true) {
float min_tick = 1e10f;
uint64_t min_tick = std::numeric_limits<uint64_t>::max();
for (size_t i = 0; i < count; ++i) {
const KeyFrameList& kfl = inputs[i];
@ -1071,7 +1076,7 @@ private:
}
}
if (min_tick > 1e9f) {
if (min_tick == std::numeric_limits<uint64_t>::max()) {
break;
}
keys.push_back(min_tick);
@ -1079,8 +1084,8 @@ private:
for (size_t i = 0; i < count; ++i) {
const KeyFrameList& kfl = inputs[i];
const float time_epsilon = 1e-4f;
while(kfl.get<0>()->size() > next_pos[i] && fabs(kfl.get<0>()->at(next_pos[i]) - min_tick) < time_epsilon) {
while(kfl.get<0>()->size() > next_pos[i] && kfl.get<0>()->at(next_pos[i]) == min_tick) {
++next_pos[i];
}
}
@ -1101,7 +1106,7 @@ private:
next_pos.resize(inputs.size(),0);
BOOST_FOREACH(float time, keys) {
BOOST_FOREACH(KeyTimeList::value_type time, keys) {
float result[3] = {0.0f, 0.0f, 0.0f};
if(geom) {
result[0] = result[1] = result[2] = 1.0f;
@ -1110,20 +1115,25 @@ private:
for (size_t i = 0; i < count; ++i) {
const KeyFrameList& kfl = inputs[i];
const float time_epsilon = 1e-4f;
if (kfl.get<0>()->size() > next_pos[i] && fabs(kfl.get<0>()->at(next_pos[i]) - time) < time_epsilon) {
const size_t ksize = kfl.get<0>()->size();
if (ksize > next_pos[i] && kfl.get<0>()->at(next_pos[i]) == time) {
++next_pos[i];
}
const size_t id0 = next_pos[i]>0 ? next_pos[i]-1 : 0;
const size_t id1 = next_pos[i]==ksize ? ksize-1 : next_pos[i];
// use lerp for interpolation
const float valueA = kfl.get<1>()->at(next_pos[i]>0 ? next_pos[i]-1 : 0);
const float valueB = kfl.get<1>()->at(next_pos[i]);
const KeyValueList::value_type valueA = kfl.get<1>()->at(id0);
const KeyValueList::value_type valueB = kfl.get<1>()->at(id1);
const float timeA = kfl.get<0>()->at(next_pos[i]>0 ? next_pos[i]-1 : 0);
const float timeB = kfl.get<0>()->at(next_pos[i]);
const KeyTimeList::value_type timeA = kfl.get<0>()->at(id0);
const KeyTimeList::value_type timeB = kfl.get<0>()->at(id1);
const float factor = (time - timeA) / (timeB - timeA);
const float interpValue = valueA + (valueB - valueA) * factor;
// do the actual interpolation in double-precision arithmetics
// because it is a bit sensitive to rounding errors.
const double factor = timeB == timeA ? 0. : static_cast<double>((time - timeA) / (timeB - timeA));
const float interpValue = static_cast<float>(valueA + (valueB - valueA) * factor);
if(geom) {
result[kfl.get<2>()] *= interpValue;
@ -1133,7 +1143,7 @@ private:
}
}
valOut->mTime = time;
valOut->mTime = static_cast<double>(time);
valOut->mValue.x = result[0];
valOut->mValue.y = result[1];
valOut->mValue.z = result[2];
@ -1213,7 +1223,7 @@ private:
// XXX see notes in ConvertScaleKeys()
const std::vector< KeyFrameList >& inputs = GetKeyframeList(nodes);
const std::vector<float>& keys = GetKeyTimeList(inputs);
const KeyTimeList& keys = GetKeyTimeList(inputs);
na->mNumRotationKeys = static_cast<unsigned int>(keys.size());
na->mRotationKeys = new aiQuatKey[keys.size()];

View File

@ -199,6 +199,8 @@ const Element& GetRequiredElement(const Scope& sc, const std::string& index, con
return *el;
}
// XXX: tacke code duplication in the various ReadVectorDataArray() overloads below.
// could use a type traits based solution.
// ------------------------------------------------------------------------------------------------
// read an array of float3 tuples
@ -352,6 +354,28 @@ void ReadVectorDataArray(std::vector<unsigned int>& out, const Element& el)
}
// ------------------------------------------------------------------------------------------------
// read an array of uint64_ts
void ReadVectorDataArray(std::vector<uint64_t>& out, const Element& el)
{
out.clear();
const TokenList& tok = el.Tokens();
const size_t dim = ParseTokenAsDim(*tok[0]);
// see notes in ReadVectorDataArray()
out.reserve(dim);
const Scope& scope = GetRequiredScope(el);
const Element& a = GetRequiredElement(scope,"a",&el);
for (TokenList::const_iterator it = a.Tokens().begin(), end = a.Tokens().end(); it != end; ) {
const uint64_t ival = ParseTokenAsID(**it++);
out.push_back(ival);
}
}
// ------------------------------------------------------------------------------------------------
// fetch a property table and the corresponding property template
boost::shared_ptr<const PropertyTable> GetPropertyTable(const Document& doc,
@ -459,12 +483,12 @@ const Object* LazyObject::Get(bool dieOnError)
object.reset(new AnimationLayer(id,element,name,doc));
}
// note: order matters for these two
else if (!strncmp(obtype,"AnimationCurveNode",length)) {
object.reset(new AnimationCurveNode(id,element,name,doc));
}
else if (!strncmp(obtype,"AnimationCurve",length)) {
object.reset(new AnimationCurve(id,element,name,doc));
}
else if (!strncmp(obtype,"AnimationCurveNode",length)) {
object.reset(new AnimationCurveNode(id,element,name,doc));
}
}
catch(std::exception& ex) {
flags &= ~BEING_CONSTRUCTED;
@ -801,7 +825,7 @@ std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bo
for (size_t i = 0; i < c; ++i) {
ai_assert(classnames[i]);
if(!strncmp(classnames[i],obtype,lenghts[i])) {
if(std::distance(key.begin(),key.end()) == lenghts[i] && !strncmp(classnames[i],obtype,lenghts[i])) {
obtype = NULL;
break;
}

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@ -426,7 +426,8 @@ private:
std::vector<unsigned int> mappings;
};
typedef std::vector<uint64_t> KeyTimeList;
typedef std::vector<float> KeyValueList;
/** Represents a FBX animation curve (i.e. a 1-dimensional set of keyframes and values therefor) */
class AnimationCurve : public Object
@ -440,14 +441,14 @@ public:
/** get list of keyframe positions (time).
* Invariant: |GetKeys()| > 0 */
const std::vector<float>& GetKeys() const {
const KeyTimeList& GetKeys() const {
return keys;
}
/** get list of keyframe values.
* Invariant: |GetKeys()| == |GetValues()| && |GetKeys()| > 0*/
const std::vector<float>& GetValues() const {
const KeyValueList& GetValues() const {
return values;
}
@ -456,16 +457,16 @@ public:
return attributes;
}
unsigned int GetFlags() const {
const std::vector<unsigned int>& GetFlags() const {
return flags;
}
private:
std::vector<float> keys;
std::vector<float> values;
KeyTimeList keys;
KeyValueList values;
std::vector<float> attributes;
unsigned int flags;
std::vector<unsigned int> flags;
};
// property-name -> animation curve

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@ -94,6 +94,9 @@ void ReadVectorDataArray(std::vector<float>& out, const Element& el);
// read an array of uints
void ReadVectorDataArray(std::vector<unsigned int>& out, const Element& el);
// read an array of uint64_t's
void ReadVectorDataArray(std::vector<uint64_t>& out, const Element& el);
// fetch a property table and the corresponding property template