Fix possible null pointer exception on scene metadata when exporting a glTF2 file

pull/2865/head
Loïc 2020-01-07 16:20:33 +01:00
parent acb8addf7d
commit e3988cc066
1 changed files with 1 additions and 1 deletions

View File

@ -1000,7 +1000,7 @@ void glTF2Exporter::ExportMetadata()
// Copyright
aiString copyright_str;
if (mScene->mMetaData->Get(AI_METADATA_SOURCE_COPYRIGHT, copyright_str)) {
if (mScene->mMetaData != nullptr && mScene->mMetaData->Get(AI_METADATA_SOURCE_COPYRIGHT, copyright_str)) {
asset.copyright = copyright_str.C_Str();
}
}