Merge branch 'master' into vcruntime-fix

pull/2839/head
Kim Kulling 2019-12-19 14:26:26 +01:00 committed by GitHub
commit e350650a93
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3 changed files with 140 additions and 137 deletions

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@ -749,7 +749,7 @@ namespace glTF
/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
/// Get mesh data from JSON-object and place them to root asset.
/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
/// \param [out] pAsset_Root - reference to root assed where data will be stored.
/// \param [out] pAsset_Root - reference to root asset where data will be stored.
void Read(Value& pJSON_Object, Asset& pAsset_Root);
#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC

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@ -783,7 +783,7 @@ namespace glTF2
/// \fn void Read(Value& pJSON_Object, Asset& pAsset_Root)
/// Get mesh data from JSON-object and place them to root asset.
/// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
/// \param [out] pAsset_Root - reference to root assed where data will be stored.
/// \param [out] pAsset_Root - reference to root asset where data will be stored.
void Read(Value& pJSON_Object, Asset& pAsset_Root);
};

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@ -1,4 +1,4 @@
#-*- coding: UTF-8 -*-
#-*- coding: utf-8 -*-
from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32
@ -76,7 +76,7 @@ class String(Structure):
# Binary length of the string excluding the terminal 0. This is NOT the
# logical length of strings containing UTF-8 multibyte sequences! It's
# the number of bytes from the beginning of the string to its end.
("length", c_size_t),
("length", c_uint32),
# String buffer. Size limit is MAXLEN
("data", c_char*MAXLEN),
@ -573,6 +573,9 @@ class AnimMesh(Structure):
AI_MAX_NUMBER_OF_COLOR_SETS = 0x8
_fields_ = [
# Anim Mesh name
("mName", String),
# Replacement for aiMesh::mVertices. If this array is non-NULL,
# it *must* contain mNumVertices entries. The corresponding
# array in the host mesh must be non-NULL as well - animation
@ -752,7 +755,7 @@ class Mesh(Structure):
# Attachment meshes carry replacement data for some of the
# mesh'es vertex components (usually positions, normals).
# Note! Currently only works with Collada loader.
("mAnimMesh", POINTER(POINTER(AnimMesh))),
("mAnimMeshes", POINTER(POINTER(AnimMesh))),
# Method of morphing when animeshes are specified.
("mMethod", c_uint),