MaterialSystem: fix some findings.
parent
c849e0108d
commit
dfaea27dfc
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@ -42,8 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* @brief Implementation of the material system of the library
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* @brief Implementation of the material system of the library
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*/
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*/
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#include "Hash.h"
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#include "Hash.h"
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#include "fast_atof.h"
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#include "fast_atof.h"
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#include "ParsingUtils.h"
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#include "ParsingUtils.h"
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@ -152,7 +150,8 @@ aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
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}
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}
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// strings are zero-terminated with a 32 bit length prefix, so this is safe
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// strings are zero-terminated with a 32 bit length prefix, so this is safe
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const char *cur = prop->mData + 4;
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const char *cur = prop->mData + 4;
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ai_assert(prop->mDataLength>=5 && !prop->mData[prop->mDataLength-1]);
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ai_assert( prop->mDataLength >= 5 );
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ai_assert( !prop->mData[ prop->mDataLength - 1 ] );
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for ( unsigned int a = 0; ;++a) {
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for ( unsigned int a = 0; ;++a) {
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cur = fast_atoreal_move<ai_real>(cur,pOut[a]);
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cur = fast_atoreal_move<ai_real>(cur,pOut[a]);
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if ( a==iWrite-1 ) {
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if ( a==iWrite-1 ) {
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@ -170,7 +169,6 @@ aiReturn aiGetMaterialFloatArray(const aiMaterial* pMat,
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}
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}
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}
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}
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return AI_SUCCESS;
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return AI_SUCCESS;
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -225,7 +223,8 @@ aiReturn aiGetMaterialIntegerArray(const aiMaterial* pMat,
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}
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}
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// strings are zero-terminated with a 32 bit length prefix, so this is safe
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// strings are zero-terminated with a 32 bit length prefix, so this is safe
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const char *cur = prop->mData+4;
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const char *cur = prop->mData+4;
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ai_assert(prop->mDataLength>=5 && !prop->mData[prop->mDataLength-1]);
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ai_assert( prop->mDataLength >= 5 );
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ai_assert( !prop->mData[ prop->mDataLength - 1 ] );
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for (unsigned int a = 0; ;++a) {
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for (unsigned int a = 0; ;++a) {
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pOut[a] = strtol10(cur,&cur);
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pOut[a] = strtol10(cur,&cur);
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if(a==iWrite-1) {
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if(a==iWrite-1) {
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@ -298,7 +297,8 @@ aiReturn aiGetMaterialString(const aiMaterial* pMat,
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// The string is stored as 32 but length prefix followed by zero-terminated UTF8 data
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// The string is stored as 32 but length prefix followed by zero-terminated UTF8 data
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pOut->length = static_cast<unsigned int>(*reinterpret_cast<uint32_t*>(prop->mData));
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pOut->length = static_cast<unsigned int>(*reinterpret_cast<uint32_t*>(prop->mData));
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ai_assert(pOut->length+1+4==prop->mDataLength && !prop->mData[prop->mDataLength-1]);
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ai_assert( pOut->length+1+4==prop->mDataLength );
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ai_assert( !prop->mData[ prop->mDataLength - 1 ] );
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memcpy(pOut->data,prop->mData+4,pOut->length+1);
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memcpy(pOut->data,prop->mData+4,pOut->length+1);
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}
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}
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else {
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else {
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@ -317,7 +317,7 @@ ASSIMP_API unsigned int aiGetMaterialTextureCount(const C_STRUCT aiMaterial* pMa
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{
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{
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ai_assert (pMat != NULL);
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ai_assert (pMat != NULL);
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/* Textures are always stored with ascending indices (ValidateDS provides a check, so we don't need to do it again) */
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// Textures are always stored with ascending indices (ValidateDS provides a check, so we don't need to do it again)
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unsigned int max = 0;
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unsigned int max = 0;
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for (unsigned int i = 0; i < pMat->mNumProperties;++i) {
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for (unsigned int i = 0; i < pMat->mNumProperties;++i) {
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aiMaterialProperty* prop = pMat->mProperties[i];
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aiMaterialProperty* prop = pMat->mProperties[i];
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@ -381,14 +381,17 @@ aiReturn aiGetMaterialTexture(const C_STRUCT aiMaterial* mat,
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return AI_SUCCESS;
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return AI_SUCCESS;
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}
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}
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static const unsigned int DefaultNumAllocated = 5;
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// Construction. Actually the one and only way to get an aiMaterial instance
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// Construction. Actually the one and only way to get an aiMaterial instance
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aiMaterial::aiMaterial()
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aiMaterial::aiMaterial()
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: mNumProperties( 0 )
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, mNumAllocated( DefaultNumAllocated )
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, mProperties( NULL )
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{
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{
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// Allocate 5 entries by default
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// Allocate 5 entries by default
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mNumProperties = 0;
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mProperties = new aiMaterialProperty*[ DefaultNumAllocated ];
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mNumAllocated = 5;
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mProperties = new aiMaterialProperty*[5];
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -585,8 +588,9 @@ void aiMaterial::CopyPropertyList(aiMaterial* pcDest,
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}
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}
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}
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}
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if(pcOld)
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if ( pcOld ) {
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delete[] pcOld;
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delete[] pcOld;
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}
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for (unsigned int i = iOldNum; i< pcDest->mNumProperties;++i) {
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for (unsigned int i = iOldNum; i< pcDest->mNumProperties;++i) {
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aiMaterialProperty* propSrc = pcSrc->mProperties[i];
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aiMaterialProperty* propSrc = pcSrc->mProperties[i];
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@ -617,5 +621,4 @@ void aiMaterial::CopyPropertyList(aiMaterial* pcDest,
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prop->mData = new char[propSrc->mDataLength];
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prop->mData = new char[propSrc->mDataLength];
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memcpy(prop->mData,propSrc->mData,prop->mDataLength);
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memcpy(prop->mData,propSrc->mData,prop->mDataLength);
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}
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}
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return;
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}
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}
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