- New Ogre testmodel inclusive blend File

- Changed axes for location keys

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@574 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
jonathanklein 2010-03-03 15:50:32 +00:00
parent bdcbdc3080
commit df9a4bf66c
6 changed files with 1238 additions and 6 deletions

View File

@ -14,7 +14,6 @@ using namespace boost;
#include "irrXMLWrapper.h"
namespace Assimp
{
namespace Ogre
@ -364,7 +363,7 @@ void OgreImporter::CreateAssimpSubMesh(const SubMesh& theSubMesh, const vector<B
NewBone->mWeights=new aiVertexWeight[aiWeights[i].size()];
memcpy(NewBone->mWeights, &(aiWeights[i][0]), sizeof(aiVertexWeight)*aiWeights[i].size());
NewBone->mName=Bones[i].Name;//The bone list should be sorted after its ids, this was done in LoadSkeleton
NewBone->mOffsetMatrix=aiMatrix4x4(Bones[i].WorldToBoneSpace).Inverse();//we suggest, that the mesh space is the world space!
NewBone->mOffsetMatrix=aiMatrix4x4();//(Bones[i].WorldToBoneSpace).Inverse();//we suggest, that the mesh space is the world space!
aiBones.push_back(NewBone);
}
@ -717,12 +716,13 @@ void OgreImporter::LoadSkeleton(std::string FileName, vector<Bone> &Bones, vecto
NewKeyframe.Time=GetAttribute<float>(SkeletonFile, "time");
//Position:
//It seams that we have to flip some axies, i really dont know why
XmlRead(SkeletonFile);
if(string("translate")!=SkeletonFile->getNodeName())
throw new ImportErrorException("translate node not first in keyframe");
NewKeyframe.Position.x=GetAttribute<float>(SkeletonFile, "x");
NewKeyframe.Position.y=GetAttribute<float>(SkeletonFile, "y");
NewKeyframe.Position.z=GetAttribute<float>(SkeletonFile, "z");
NewKeyframe.Position.x=GetAttribute<float>(SkeletonFile, "y");
NewKeyframe.Position.y=-GetAttribute<float>(SkeletonFile, "z");
NewKeyframe.Position.z=-GetAttribute<float>(SkeletonFile, "x");
//Rotation:
XmlRead(SkeletonFile);
@ -884,8 +884,8 @@ void Bone::CalculateWorldToBoneSpaceMatrix(vector<Bone> &Bones)
else
{
WorldToBoneSpace= Bones[ParentId].WorldToBoneSpace
* aiMatrix4x4::Translation(Position, t0)
* aiMatrix4x4::Rotation(RotationAngle, RotationAxis, t1)
* aiMatrix4x4::Translation(Position, t0)
;
}

View File

@ -0,0 +1,762 @@
<mesh>
<submeshes>
<submesh material="Material" usesharedvertices="false">
<faces count="68">
<face v1="0" v2="1" v3="2"/>
<face v1="0" v2="2" v3="3"/>
<face v1="4" v2="5" v3="7"/>
<face v1="5" v2="6" v3="7"/>
<face v1="8" v2="9" v3="11"/>
<face v1="9" v2="10" v3="11"/>
<face v1="12" v2="13" v3="14"/>
<face v1="12" v2="14" v3="15"/>
<face v1="5" v2="4" v3="17"/>
<face v1="4" v2="16" v3="17"/>
<face v1="18" v2="19" v3="20"/>
<face v1="18" v2="20" v3="21"/>
<face v1="0" v2="3" v3="23"/>
<face v1="3" v2="22" v3="23"/>
<face v1="24" v2="25" v3="27"/>
<face v1="25" v2="26" v3="27"/>
<face v1="28" v2="29" v3="31"/>
<face v1="29" v2="30" v3="31"/>
<face v1="32" v2="33" v3="34"/>
<face v1="32" v2="34" v3="35"/>
<face v1="36" v2="37" v3="38"/>
<face v1="36" v2="38" v3="39"/>
<face v1="40" v2="41" v3="43"/>
<face v1="41" v2="42" v3="43"/>
<face v1="44" v2="45" v3="47"/>
<face v1="45" v2="46" v3="47"/>
<face v1="48" v2="49" v3="50"/>
<face v1="48" v2="50" v3="51"/>
<face v1="52" v2="53" v3="55"/>
<face v1="53" v2="54" v3="55"/>
<face v1="56" v2="57" v3="58"/>
<face v1="56" v2="58" v3="59"/>
<face v1="60" v2="61" v3="62"/>
<face v1="60" v2="62" v3="63"/>
<face v1="64" v2="65" v3="67"/>
<face v1="65" v2="66" v3="67"/>
<face v1="68" v2="69" v3="71"/>
<face v1="69" v2="70" v3="71"/>
<face v1="72" v2="73" v3="74"/>
<face v1="72" v2="74" v3="75"/>
<face v1="76" v2="77" v3="78"/>
<face v1="76" v2="78" v3="79"/>
<face v1="80" v2="81" v3="83"/>
<face v1="81" v2="82" v3="83"/>
<face v1="84" v2="85" v3="86"/>
<face v1="84" v2="86" v3="87"/>
<face v1="88" v2="89" v3="91"/>
<face v1="89" v2="90" v3="91"/>
<face v1="92" v2="93" v3="94"/>
<face v1="92" v2="94" v3="95"/>
<face v1="96" v2="97" v3="98"/>
<face v1="96" v2="98" v3="99"/>
<face v1="100" v2="101" v3="103"/>
<face v1="101" v2="102" v3="103"/>
<face v1="104" v2="105" v3="106"/>
<face v1="104" v2="106" v3="107"/>
<face v1="108" v2="109" v3="111"/>
<face v1="109" v2="110" v3="111"/>
<face v1="112" v2="113" v3="114"/>
<face v1="112" v2="114" v3="115"/>
<face v1="116" v2="117" v3="119"/>
<face v1="117" v2="118" v3="119"/>
<face v1="120" v2="121" v3="123"/>
<face v1="121" v2="122" v3="123"/>
<face v1="124" v2="125" v3="127"/>
<face v1="125" v2="126" v3="127"/>
<face v1="128" v2="129" v3="131"/>
<face v1="129" v2="130" v3="131"/>
</faces>
<geometry vertexcount="132">
<vertexbuffer positions="true" normals="true">
<vertex>
<position x="1.000000" y="1.000000" z="-1.000000"/>
<normal x="0.000000" y="-0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="-1.000000" z="-1.000000"/>
<normal x="0.000000" y="-0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="-1.000000" z="-1.000000"/>
<normal x="0.000000" y="-0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="-1.000000"/>
<normal x="0.000000" y="-0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="0.999999" z="1.000000"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="1.000000"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="-1.000000" z="1.000000"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="0.999999" y="-1.000001" z="1.000000"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="-1.000000" z="-1.000000"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="0.999999" y="-1.000001" z="1.000000"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="-1.000000" z="1.000000"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="-1.000000" z="-1.000000"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="-1.000000" z="-1.000000"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="-1.000000" z="1.000000"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="1.000000"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="-1.000000"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000001" y="3.000000" z="1.000000"/>
<normal x="-0.000000" y="-0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="1.000000"/>
<normal x="-0.000000" y="-0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="0.999999" z="1.000000"/>
<normal x="1.000000" y="-0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="1.000000" z="-1.000000"/>
<normal x="1.000000" y="-0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="3.000000" z="-1.000000"/>
<normal x="1.000000" y="-0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000001" y="3.000000" z="1.000000"/>
<normal x="1.000000" y="-0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="-1.000000"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="3.000000" z="-1.000000"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="1.000001" y="3.000000" z="1.000000"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="3.000000" z="-1.000000"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="-1.000000"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="1.000000"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="-1.000000"/>
<normal x="-0.962806" y="0.000000" z="-0.270193"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="-1.000000"/>
<normal x="-0.962806" y="0.000000" z="-0.270193"/>
</vertex>
<vertex>
<position x="-1.181213" y="1.645738" z="-0.354262"/>
<normal x="-0.962806" y="0.000000" z="-0.270193"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="-0.354262"/>
<normal x="-0.962806" y="0.000000" z="-0.270193"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="1.000000"/>
<normal x="-0.962806" y="0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="-1.000000"/>
<normal x="-0.962806" y="0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="-0.354262"/>
<normal x="-0.962806" y="0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="0.354263"/>
<normal x="-0.962806" y="0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="1.000000"/>
<normal x="-0.962806" y="0.000000" z="0.270193"/>
</vertex>
<vertex>
<position x="-0.999999" y="3.000000" z="1.000000"/>
<normal x="-0.962806" y="0.000000" z="0.270193"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="0.354263"/>
<normal x="-0.962806" y="0.000000" z="0.270193"/>
</vertex>
<vertex>
<position x="-1.181214" y="1.645738" z="0.354263"/>
<normal x="-0.962806" y="0.000000" z="0.270193"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="-1.000000"/>
<normal x="-0.962806" y="-0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.000000" y="1.000000" z="1.000000"/>
<normal x="-0.962806" y="-0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181214" y="1.645738" z="0.354263"/>
<normal x="-0.962806" y="-0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="1.645738" z="-0.354262"/>
<normal x="-0.962806" y="-0.270193" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="1.645738" z="-0.354262"/>
<normal x="0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181214" y="1.645738" z="0.354263"/>
<normal x="0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="0.354263"/>
<normal x="0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="-0.354262"/>
<normal x="0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="0.354263"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="-0.354262"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-1.698967" y="2.354263" z="-0.354262"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="2.354263" z="0.354263"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="-0.354262"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="-1.181213" y="1.645738" z="-0.354262"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="-0.354262"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="-1.698967" y="2.354263" z="-0.354262"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="-0.354262"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="0.354263"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="2.354263" z="0.354263"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.698967" y="2.354263" z="-0.354262"/>
<normal x="-1.000000" y="0.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="0.999999" z="1.000000"/>
<normal x="0.256681" y="-0.000000" z="0.966496"/>
</vertex>
<vertex>
<position x="0.999999" y="-1.000001" z="1.000000"/>
<normal x="0.256681" y="-0.000000" z="0.966496"/>
</vertex>
<vertex>
<position x="3.798460" y="-0.256789" z="0.256789"/>
<normal x="0.256681" y="-0.000000" z="0.966496"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="0.256789"/>
<normal x="0.256681" y="-0.000000" z="0.966496"/>
</vertex>
<vertex>
<position x="0.999999" y="-1.000001" z="1.000000"/>
<normal x="0.256681" y="-0.966496" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="-1.000000" z="-1.000000"/>
<normal x="0.256681" y="-0.966496" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="-0.256789" z="-0.256789"/>
<normal x="0.256681" y="-0.966496" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.798460" y="-0.256789" z="0.256789"/>
<normal x="0.256681" y="-0.966496" z="-0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="1.000000" z="-1.000000"/>
<normal x="0.256681" y="0.966496" z="0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="0.999999" z="1.000000"/>
<normal x="0.256681" y="0.966496" z="0.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="0.256789"/>
<normal x="0.256681" y="0.966496" z="0.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="-0.256789"/>
<normal x="0.256681" y="0.966496" z="0.000000"/>
</vertex>
<vertex>
<position x="1.000000" y="-1.000000" z="-1.000000"/>
<normal x="0.256681" y="0.000000" z="-0.966496"/>
</vertex>
<vertex>
<position x="1.000000" y="1.000000" z="-1.000000"/>
<normal x="0.256681" y="0.000000" z="-0.966496"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="-0.256789"/>
<normal x="0.256681" y="0.000000" z="-0.966496"/>
</vertex>
<vertex>
<position x="3.798461" y="-0.256789" z="-0.256789"/>
<normal x="0.256681" y="0.000000" z="-0.966496"/>
</vertex>
<vertex>
<position x="3.798461" y="-0.256789" z="-0.256789"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="-0.256789"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="4.135864" y="0.256789" z="-0.256789"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="4.135864" y="-0.256789" z="-0.256789"/>
<normal x="0.000000" y="0.000000" z="-1.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="-0.256789"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="0.256789"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="4.135864" y="0.256789" z="0.256789"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="4.135864" y="0.256789" z="-0.256789"/>
<normal x="0.000000" y="1.000000" z="0.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="0.256789" z="0.256789"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="3.798460" y="-0.256789" z="0.256789"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="4.135863" y="-0.256790" z="0.256789"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="4.135864" y="0.256789" z="0.256789"/>
<normal x="0.000000" y="0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="4.135864" y="0.256789" z="-0.256789"/>
<normal x="1.000000" y="-0.000002" z="-0.000001"/>
</vertex>
<vertex>
<position x="4.135864" y="0.256789" z="0.256789"/>
<normal x="1.000000" y="-0.000002" z="-0.000001"/>
</vertex>
<vertex>
<position x="4.135863" y="-0.256790" z="0.256789"/>
<normal x="1.000000" y="-0.000002" z="-0.000001"/>
</vertex>
<vertex>
<position x="4.135864" y="-0.256789" z="-0.256789"/>
<normal x="1.000000" y="-0.000002" z="-0.000001"/>
</vertex>
<vertex>
<position x="4.135863" y="-0.256790" z="0.256789"/>
<normal x="0.000000" y="0.292311" z="0.956323"/>
</vertex>
<vertex>
<position x="3.798460" y="-0.256789" z="0.256789"/>
<normal x="0.000000" y="0.292311" z="0.956323"/>
</vertex>
<vertex>
<position x="3.710779" y="-0.693429" z="0.390253"/>
<normal x="0.000000" y="0.292311" z="0.956323"/>
</vertex>
<vertex>
<position x="4.223545" y="-0.693429" z="0.390253"/>
<normal x="0.000000" y="0.292311" z="0.956323"/>
</vertex>
<vertex>
<position x="4.135864" y="-0.256789" z="-0.256789"/>
<normal x="0.980428" y="0.196879" z="0.000001"/>
</vertex>
<vertex>
<position x="4.135863" y="-0.256790" z="0.256789"/>
<normal x="0.980428" y="0.196879" z="0.000001"/>
</vertex>
<vertex>
<position x="4.223545" y="-0.693429" z="0.390253"/>
<normal x="0.980428" y="0.196879" z="0.000001"/>
</vertex>
<vertex>
<position x="4.223546" y="-0.693429" z="-0.390253"/>
<normal x="0.980428" y="0.196879" z="0.000001"/>
</vertex>
<vertex>
<position x="3.798461" y="-0.256789" z="-0.256789"/>
<normal x="0.000000" y="0.292312" z="-0.956323"/>
</vertex>
<vertex>
<position x="4.135864" y="-0.256789" z="-0.256789"/>
<normal x="0.000000" y="0.292312" z="-0.956323"/>
</vertex>
<vertex>
<position x="4.223546" y="-0.693429" z="-0.390253"/>
<normal x="0.000000" y="0.292312" z="-0.956323"/>
</vertex>
<vertex>
<position x="3.710779" y="-0.693429" z="-0.390253"/>
<normal x="0.000000" y="0.292312" z="-0.956323"/>
</vertex>
<vertex>
<position x="3.798460" y="-0.256789" z="0.256789"/>
<normal x="-0.980428" y="0.196879" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.798461" y="-0.256789" z="-0.256789"/>
<normal x="-0.980428" y="0.196879" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.710779" y="-0.693429" z="-0.390253"/>
<normal x="-0.980428" y="0.196879" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.710779" y="-0.693429" z="0.390253"/>
<normal x="-0.980428" y="0.196879" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.710779" y="-0.693429" z="0.390253"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="3.710779" y="-0.693429" z="-0.390253"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="4.223546" y="-0.693429" z="-0.390253"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="4.223545" y="-0.693429" z="0.390253"/>
<normal x="-0.000000" y="-1.000000" z="-0.000000"/>
</vertex>
<vertex>
<position x="-1.698968" y="2.354263" z="0.354263"/>
<normal x="-0.994906" y="0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="0.354263"/>
<normal x="-0.994906" y="0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.479761" y="1.945713" z="2.517612"/>
<normal x="-0.994906" y="0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.479761" y="2.054286" z="2.517612"/>
<normal x="-0.994906" y="0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="0.354263"/>
<normal x="0.000000" y="0.990523" z="0.137349"/>
</vertex>
<vertex>
<position x="-1.698968" y="2.354263" z="0.354263"/>
<normal x="0.000000" y="0.990523" z="0.137349"/>
</vertex>
<vertex>
<position x="-1.479761" y="2.054286" z="2.517612"/>
<normal x="0.000000" y="0.990523" z="0.137349"/>
</vertex>
<vertex>
<position x="-1.400421" y="2.054286" z="2.517612"/>
<normal x="0.000000" y="0.990523" z="0.137349"/>
</vertex>
<vertex>
<position x="-1.698968" y="1.645738" z="0.354263"/>
<normal x="0.000000" y="-0.990523" z="0.137348"/>
</vertex>
<vertex>
<position x="-1.181214" y="1.645738" z="0.354263"/>
<normal x="0.000000" y="-0.990523" z="0.137348"/>
</vertex>
<vertex>
<position x="-1.400421" y="1.945713" z="2.517612"/>
<normal x="0.000000" y="-0.990523" z="0.137348"/>
</vertex>
<vertex>
<position x="-1.479761" y="1.945713" z="2.517612"/>
<normal x="0.000000" y="-0.990523" z="0.137348"/>
</vertex>
<vertex>
<position x="-1.181214" y="1.645738" z="0.354263"/>
<normal x="0.994906" y="-0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.181213" y="2.354263" z="0.354263"/>
<normal x="0.994906" y="-0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.400421" y="2.054286" z="2.517612"/>
<normal x="0.994906" y="-0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.400421" y="1.945713" z="2.517612"/>
<normal x="0.994906" y="-0.000000" z="0.100811"/>
</vertex>
<vertex>
<position x="-1.400421" y="1.945713" z="2.517612"/>
<normal x="0.000000" y="-0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="-1.400421" y="2.054286" z="2.517612"/>
<normal x="0.000000" y="-0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="-1.479761" y="2.054286" z="2.517612"/>
<normal x="0.000000" y="-0.000000" z="1.000000"/>
</vertex>
<vertex>
<position x="-1.479761" y="1.945713" z="2.517612"/>
<normal x="0.000000" y="-0.000000" z="1.000000"/>
</vertex>
</vertexbuffer>
</geometry>
<boneassignments>
<vertexboneassignment vertexindex="0" boneindex="1" weight="0.999988"/>
<vertexboneassignment vertexindex="1" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="2" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="3" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="4" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="5" boneindex="1" weight="0.993866"/>
<vertexboneassignment vertexindex="6" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="7" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="8" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="9" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="10" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="11" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="12" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="13" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="14" boneindex="1" weight="0.993866"/>
<vertexboneassignment vertexindex="15" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="16" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="17" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="18" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="19" boneindex="1" weight="0.999988"/>
<vertexboneassignment vertexindex="20" boneindex="1" weight="0.999994"/>
<vertexboneassignment vertexindex="21" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="22" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="23" boneindex="1" weight="0.999994"/>
<vertexboneassignment vertexindex="24" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="25" boneindex="1" weight="0.999994"/>
<vertexboneassignment vertexindex="26" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="27" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="28" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="29" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="30" boneindex="1" weight="0.991075"/>
<vertexboneassignment vertexindex="31" boneindex="1" weight="0.999966"/>
<vertexboneassignment vertexindex="32" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="33" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="34" boneindex="1" weight="0.999966"/>
<vertexboneassignment vertexindex="35" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="36" boneindex="1" weight="0.993866"/>
<vertexboneassignment vertexindex="37" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="38" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="39" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="40" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="41" boneindex="1" weight="0.993866"/>
<vertexboneassignment vertexindex="42" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="43" boneindex="1" weight="0.991075"/>
<vertexboneassignment vertexindex="44" boneindex="1" weight="0.991075"/>
<vertexboneassignment vertexindex="45" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="46" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="47" boneindex="1" weight="0.999952"/>
<vertexboneassignment vertexindex="48" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="49" boneindex="1" weight="0.999966"/>
<vertexboneassignment vertexindex="50" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="51" boneindex="1" weight="0.993960"/>
<vertexboneassignment vertexindex="52" boneindex="1" weight="0.999966"/>
<vertexboneassignment vertexindex="53" boneindex="1" weight="0.991075"/>
<vertexboneassignment vertexindex="54" boneindex="1" weight="0.999952"/>
<vertexboneassignment vertexindex="55" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="56" boneindex="1" weight="0.999952"/>
<vertexboneassignment vertexindex="57" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="58" boneindex="1" weight="0.993960"/>
<vertexboneassignment vertexindex="59" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="60" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="61" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="62" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="63" boneindex="1" weight="0.024940"/>
<vertexboneassignment vertexindex="63" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="64" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="65" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="66" boneindex="1" weight="0.011483"/>
<vertexboneassignment vertexindex="66" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="67" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="68" boneindex="1" weight="0.999988"/>
<vertexboneassignment vertexindex="69" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="70" boneindex="1" weight="0.024940"/>
<vertexboneassignment vertexindex="70" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="71" boneindex="1" weight="0.000002"/>
<vertexboneassignment vertexindex="71" boneindex="0" weight="0.999994"/>
<vertexboneassignment vertexindex="72" boneindex="1" weight="0.999853"/>
<vertexboneassignment vertexindex="73" boneindex="1" weight="0.999988"/>
<vertexboneassignment vertexindex="74" boneindex="1" weight="0.000002"/>
<vertexboneassignment vertexindex="74" boneindex="0" weight="0.999994"/>
<vertexboneassignment vertexindex="75" boneindex="1" weight="0.011483"/>
<vertexboneassignment vertexindex="75" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="76" boneindex="1" weight="0.011483"/>
<vertexboneassignment vertexindex="76" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="77" boneindex="1" weight="0.000002"/>
<vertexboneassignment vertexindex="77" boneindex="0" weight="0.999994"/>
<vertexboneassignment vertexindex="78" boneindex="1" weight="0.006757"/>
<vertexboneassignment vertexindex="78" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="79" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="80" boneindex="1" weight="0.000002"/>
<vertexboneassignment vertexindex="80" boneindex="0" weight="0.999994"/>
<vertexboneassignment vertexindex="81" boneindex="1" weight="0.024940"/>
<vertexboneassignment vertexindex="81" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="82" boneindex="1" weight="0.000057"/>
<vertexboneassignment vertexindex="82" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="83" boneindex="1" weight="0.006757"/>
<vertexboneassignment vertexindex="83" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="84" boneindex="1" weight="0.024940"/>
<vertexboneassignment vertexindex="84" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="85" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="86" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="87" boneindex="1" weight="0.000057"/>
<vertexboneassignment vertexindex="87" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="88" boneindex="1" weight="0.006757"/>
<vertexboneassignment vertexindex="88" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="89" boneindex="1" weight="0.000057"/>
<vertexboneassignment vertexindex="89" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="90" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="91" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="92" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="93" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="94" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="95" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="96" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="97" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="98" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="99" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="100" boneindex="1" weight="0.011483"/>
<vertexboneassignment vertexindex="100" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="101" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="102" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="103" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="104" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="105" boneindex="1" weight="0.011483"/>
<vertexboneassignment vertexindex="105" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="106" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="107" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="108" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="109" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="110" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="111" boneindex="0" weight="1.000000"/>
<vertexboneassignment vertexindex="112" boneindex="1" weight="0.993960"/>
<vertexboneassignment vertexindex="113" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="114" boneindex="1" weight="0.999955"/>
<vertexboneassignment vertexindex="115" boneindex="1" weight="0.999870"/>
<vertexboneassignment vertexindex="116" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="117" boneindex="1" weight="0.993960"/>
<vertexboneassignment vertexindex="118" boneindex="1" weight="0.999870"/>
<vertexboneassignment vertexindex="119" boneindex="1" weight="0.999981"/>
<vertexboneassignment vertexindex="120" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="121" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="122" boneindex="1" weight="0.999997"/>
<vertexboneassignment vertexindex="123" boneindex="1" weight="0.999955"/>
<vertexboneassignment vertexindex="124" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="125" boneindex="1" weight="1.000000"/>
<vertexboneassignment vertexindex="126" boneindex="1" weight="0.999981"/>
<vertexboneassignment vertexindex="127" boneindex="1" weight="0.999997"/>
<vertexboneassignment vertexindex="128" boneindex="1" weight="0.999997"/>
<vertexboneassignment vertexindex="129" boneindex="1" weight="0.999981"/>
<vertexboneassignment vertexindex="130" boneindex="1" weight="0.999870"/>
<vertexboneassignment vertexindex="131" boneindex="1" weight="0.999955"/>
</boneassignments>
</submesh>
</submeshes>
<skeletonlink name="Cube.skeleton"/>
</mesh>

View File

@ -0,0 +1,456 @@
<skeleton>
<bones>
<bone id="1" name="Bone">
<position x="0.000000" y="0.000000" z="0.000000"/>
<rotation angle="2.094395">
<axis x="0.577350" y="0.577350" z="-0.577350"/>
</rotation>
</bone>
<bone id="0" name="Bone.001">
<position x="-0.000000" y="3.900000" z="-0.000000"/>
<rotation angle="2.094396">
<axis x="0.577350" y="-0.577351" z="-0.577350"/>
</rotation>
</bone>
</bones>
<bonehierarchy>
<boneparent bone="Bone.001" parent="Bone" />
</bonehierarchy>
<animations>
<animation name="Pos" length="2.400000">
<tracks>
<track bone="Bone.001">
<keyframes>
<keyframe time="0.000000">
<translate x="0.000000" y="0.000000" z="0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.040000">
<translate x="0.000000" y="0.000000" z="-0.045863"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.080000">
<translate x="0.000000" y="0.000000" z="-0.182779"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.120000">
<translate x="0.000000" y="0.000000" z="-0.403225"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.160000">
<translate x="0.000000" y="0.000000" z="-0.688689"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.200000">
<translate x="0.000000" y="0.000000" z="-1.009270"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.240000">
<translate x="0.000000" y="0.000000" z="-1.327951"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.280000">
<translate x="0.000000" y="0.000000" z="-1.608584"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.320000">
<translate x="0.000001" y="0.000000" z="-1.823324"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.360000">
<translate x="0.000001" y="0.000000" z="-1.955807"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.400000">
<translate x="0.000001" y="0.000000" z="-2.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.440000">
<translate x="0.000001" y="0.000000" z="-1.955699"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.480000">
<translate x="0.000001" y="0.000000" z="-1.822506"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.520000">
<translate x="0.000000" y="0.000000" z="-1.606114"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.560000">
<translate x="0.000000" y="0.000000" z="-1.323143"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.600000">
<translate x="0.000000" y="0.000000" z="-1.002381"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.640000">
<translate x="0.000000" y="0.000000" z="-0.681123"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.680000">
<translate x="0.000000" y="0.000000" z="-0.396901"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.720000">
<translate x="0.000000" y="0.000000" z="-0.179043"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.760000">
<translate x="0.000000" y="0.000000" z="-0.044722"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.800000">
<translate x="0.000000" y="0.000000" z="0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.840000">
<translate x="-0.044721" y="0.000000" z="0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.880000">
<translate x="-0.179042" y="0.000000" z="0.000001"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.920000">
<translate x="-0.396900" y="0.000000" z="0.000001"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="0.960000">
<translate x="-0.681122" y="0.000000" z="0.000001"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.000000">
<translate x="-1.002380" y="0.000000" z="0.000001"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.040000">
<translate x="-1.323143" y="0.000000" z="0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.080000">
<translate x="-1.606113" y="0.000001" z="0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.120000">
<translate x="-1.822505" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.160000">
<translate x="-1.955699" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.200000">
<translate x="-2.000000" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.240000">
<translate x="-1.955699" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.280000">
<translate x="-1.822505" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.320000">
<translate x="-1.606113" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.360000">
<translate x="-1.323143" y="0.000000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.400000">
<translate x="-1.002380" y="0.000001" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.440000">
<translate x="-0.681122" y="0.000000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.480000">
<translate x="-0.396900" y="0.000000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.520000">
<translate x="-0.179042" y="0.000000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.560000">
<translate x="-0.044721" y="0.000000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.600000">
<translate x="0.000000" y="0.000000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.640000">
<translate x="-0.000000" y="-0.042450" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.680000">
<translate x="-0.000000" y="-0.169973" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.720000">
<translate x="-0.000000" y="-0.376856" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.760000">
<translate x="-0.000000" y="-0.646827" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.800000">
<translate x="-0.000000" y="-0.952042" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.840000">
<translate x="-0.000000" y="-1.256833" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.880000">
<translate x="-0.000001" y="-1.525729" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.920000">
<translate x="-0.000001" y="-1.731354" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="1.960000">
<translate x="-0.000001" y="-1.857910" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.000000">
<translate x="-0.000001" y="-1.900000" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.040000">
<translate x="-0.000001" y="-1.858003" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.080000">
<translate x="-0.000001" y="-1.732059" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.120000">
<translate x="-0.000001" y="-1.527857" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.160000">
<translate x="-0.000000" y="-1.260974" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.200000">
<translate x="-0.000000" y="-0.957975" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.240000">
<translate x="-0.000000" y="-0.653338" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.280000">
<translate x="-0.000000" y="-0.382294" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.320000">
<translate x="-0.000000" y="-0.173183" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.360000">
<translate x="-0.000000" y="-0.043430" z="-0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
<keyframe time="2.400000">
<translate x="0.000000" y="0.000000" z="0.000000"/>
<rotate angle="0.000000">
<axis x="1.000000" y="0.000000" z="0.000000"/>
</rotate>
<scale x="1.000000" y="1.000000" z="1.000000"/>
</keyframe>
</keyframes>
</track>
</tracks>
</animation>
</animations>
</skeleton>

View File

@ -0,0 +1,14 @@
material Material
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.640000 0.640000 0.640000 1.000000
specular 0.500000 0.500000 0.500000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
}
}
}