- New Ogre testmodel inclusive blend File
- Changed axes for location keys git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@574 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
bdcbdc3080
commit
df9a4bf66c
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@ -14,7 +14,6 @@ using namespace boost;
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#include "irrXMLWrapper.h"
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namespace Assimp
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{
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namespace Ogre
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@ -364,7 +363,7 @@ void OgreImporter::CreateAssimpSubMesh(const SubMesh& theSubMesh, const vector<B
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NewBone->mWeights=new aiVertexWeight[aiWeights[i].size()];
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memcpy(NewBone->mWeights, &(aiWeights[i][0]), sizeof(aiVertexWeight)*aiWeights[i].size());
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NewBone->mName=Bones[i].Name;//The bone list should be sorted after its ids, this was done in LoadSkeleton
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NewBone->mOffsetMatrix=aiMatrix4x4(Bones[i].WorldToBoneSpace).Inverse();//we suggest, that the mesh space is the world space!
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NewBone->mOffsetMatrix=aiMatrix4x4();//(Bones[i].WorldToBoneSpace).Inverse();//we suggest, that the mesh space is the world space!
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aiBones.push_back(NewBone);
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}
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@ -717,12 +716,13 @@ void OgreImporter::LoadSkeleton(std::string FileName, vector<Bone> &Bones, vecto
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NewKeyframe.Time=GetAttribute<float>(SkeletonFile, "time");
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//Position:
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//It seams that we have to flip some axies, i really dont know why
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XmlRead(SkeletonFile);
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if(string("translate")!=SkeletonFile->getNodeName())
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throw new ImportErrorException("translate node not first in keyframe");
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NewKeyframe.Position.x=GetAttribute<float>(SkeletonFile, "x");
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NewKeyframe.Position.y=GetAttribute<float>(SkeletonFile, "y");
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NewKeyframe.Position.z=GetAttribute<float>(SkeletonFile, "z");
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NewKeyframe.Position.x=GetAttribute<float>(SkeletonFile, "y");
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NewKeyframe.Position.y=-GetAttribute<float>(SkeletonFile, "z");
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NewKeyframe.Position.z=-GetAttribute<float>(SkeletonFile, "x");
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//Rotation:
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XmlRead(SkeletonFile);
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@ -884,8 +884,8 @@ void Bone::CalculateWorldToBoneSpaceMatrix(vector<Bone> &Bones)
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else
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{
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WorldToBoneSpace= Bones[ParentId].WorldToBoneSpace
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* aiMatrix4x4::Translation(Position, t0)
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* aiMatrix4x4::Rotation(RotationAngle, RotationAxis, t1)
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* aiMatrix4x4::Translation(Position, t0)
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;
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}
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Binary file not shown.
Binary file not shown.
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@ -0,0 +1,762 @@
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<mesh>
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<submeshes>
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<submesh material="Material" usesharedvertices="false">
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</keyframes>
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</track>
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</tracks>
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</animation>
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</animations>
|
||||
</skeleton>
|
|
@ -0,0 +1,14 @@
|
|||
material Material
|
||||
{
|
||||
receive_shadows on
|
||||
technique
|
||||
{
|
||||
pass
|
||||
{
|
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ambient 0.500000 0.500000 0.500000 1.000000
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diffuse 0.640000 0.640000 0.640000 1.000000
|
||||
specular 0.500000 0.500000 0.500000 1.000000 12.500000
|
||||
emissive 0.000000 0.000000 0.000000 1.000000
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue