Merge branch 'master' into issue_3398

pull/4029/head
Kim Kulling 2021-08-28 13:56:50 +02:00 committed by GitHub
commit df739f00dd
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210 changed files with 1421 additions and 1329 deletions

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@ -44,7 +44,7 @@ CMAKE_MINIMUM_REQUIRED( VERSION 3.10 )
option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
IF(ASSIMP_HUNTER_ENABLED)
include("cmake/HunterGate.cmake")
include("cmake-modules/HunterGate.cmake")
HunterGate(
URL "https://github.com/cpp-pm/hunter/archive/v0.23.311.tar.gz"
SHA1 "1a82b9b73055879181cb1466b2ab5d48ee8ae410"
@ -135,11 +135,11 @@ IF ( WIN32 )
# Use subset of Windows.h
ADD_DEFINITIONS( -DWIN32_LEAN_AND_MEAN )
OPTION ( ASSIMP_BUILD_ASSIMP_VIEW
"If the Assimp view tool is built. (requires DirectX)"
OFF )
IF(MSVC)
OPTION ( ASSIMP_BUILD_ASSIMP_VIEW
"If the Assimp view tool is built. (requires DirectX)"
OFF )
OPTION( ASSIMP_INSTALL_PDB
"Install MSVC debug files."
ON )
@ -397,14 +397,14 @@ set(GENERATED_DIR "${CMAKE_CURRENT_BINARY_DIR}/generated")
IF(ASSIMP_HUNTER_ENABLED)
set(CONFIG_INSTALL_DIR "lib/cmake/${PROJECT_NAME}")
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-hunter-config.cmake.in")
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake-modules/assimp-hunter-config.cmake.in")
set(NAMESPACE "${PROJECT_NAME}::")
set(TARGETS_EXPORT_NAME "${PROJECT_NAME}Targets")
set(VERSION_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}ConfigVersion.cmake")
set(PROJECT_CONFIG "${GENERATED_DIR}/${PROJECT_NAME}Config.cmake")
ELSE()
set(CONFIG_INSTALL_DIR "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake/assimp-plain-config.cmake.in")
set(CMAKE_CONFIG_TEMPLATE_FILE "cmake-modules/assimp-plain-config.cmake.in")
string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWERCASE)
set(NAMESPACE "${PROJECT_NAME_LOWERCASE}::")
set(TARGETS_EXPORT_NAME "${PROJECT_NAME_LOWERCASE}Targets")

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@ -1,17 +0,0 @@
# Find IrrXMl from irrlicht project
#
# Find LibIrrXML headers and library
#
# IRRXML_FOUND - IrrXML found
# IRRXML_INCLUDE_DIR - Headers location
# IRRXML_LIBRARY - IrrXML main library
find_path(IRRXML_INCLUDE_DIR irrXML.h
PATH_SUFFIXES include/irrlicht include/irrxml)
find_library(IRRXML_LIBRARY IrrXML)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(IrrXML REQUIRED_VARS IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
mark_as_advanced(IRRXML_INCLUDE_DIR IRRXML_LIBRARY)

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@ -0,0 +1,19 @@
@PACKAGE_INIT@
find_package(RapidJSON CONFIG REQUIRED)
find_package(ZLIB CONFIG REQUIRED)
find_package(utf8cpp CONFIG REQUIRED)
find_package(minizip CONFIG REQUIRED)
find_package(openddlparser CONFIG REQUIRED)
find_package(poly2tri CONFIG REQUIRED)
find_package(polyclipping CONFIG REQUIRED)
find_package(zip CONFIG REQUIRED)
find_package(pugixml CONFIG REQUIRED)
find_package(stb CONFIG REQUIRED)
if(@ASSIMP_BUILD_DRACO@)
find_package(draco CONFIG REQUIRED)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
check_required_components("@PROJECT_NAME@")

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@ -1,19 +0,0 @@
@PACKAGE_INIT@
find_package(RapidJSON CONFIG REQUIRED)
find_package(ZLIB CONFIG REQUIRED)
find_package(utf8cpp CONFIG REQUIRED)
find_package(minizip CONFIG REQUIRED)
find_package(openddlparser CONFIG REQUIRED)
find_package(poly2tri CONFIG REQUIRED)
find_package(polyclipping CONFIG REQUIRED)
find_package(zip CONFIG REQUIRED)
find_package(pugixml CONFIG REQUIRED)
find_package(stb CONFIG REQUIRED)
if(@ASSIMP_BUILD_DRACO@)
find_package(draco CONFIG REQUIRED)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/@TARGETS_EXPORT_NAME@.cmake")
check_required_components("@PROJECT_NAME@")

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@ -111,7 +111,7 @@ namespace XmlTag {
const char* const PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
const char* const PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
const char* const PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
}
}
} // Namespace D3MF
} // Namespace Assimp

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@ -172,7 +172,7 @@ inline size_t Write<aiQuaternion>(IOStream *stream, const aiQuaternion &v) {
t += Write<float>(stream, v.z);
ai_assert(t == 16);
return 16;
return t;
}
// -----------------------------------------------------------------------------------

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@ -146,8 +146,14 @@ void C4DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
ThrowException("failed to read document " + pFile);
}
// Generate the root-node
pScene->mRootNode = new aiNode("<C4DRoot>");
// convert left-handed to right-handed
pScene->mRootNode->mTransformation.a1 = 0.01f;
pScene->mRootNode->mTransformation.b2 = 0.01f;
pScene->mRootNode->mTransformation.c3 = -0.01f;
// first convert all materials
ReadMaterials(doc->GetFirstMaterial());

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@ -620,6 +620,10 @@ aiMesh *ColladaLoader::CreateMesh(const ColladaParser &pParser, const Mesh *pSrc
dstMesh->mName = pSrcMesh->mId;
}
if (pSrcMesh->mPositions.empty()) {
return dstMesh.release();
}
// count the vertices addressed by its faces
const size_t numVertices = std::accumulate(pSrcMesh->mFaceSize.begin() + pStartFace,
pSrcMesh->mFaceSize.begin() + pStartFace + pSubMesh.mNumFaces, size_t(0));

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@ -231,11 +231,7 @@ void ColladaParser::UriDecodePath(aiString &ss) {
// Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
// I need to filter it without destroying linux paths starting with "/somewhere"
#if defined(_MSC_VER)
if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
#else
if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
#endif
--ss.length;
::memmove(ss.data, ss.data + 1, ss.length);
ss.data[ss.length] = 0;

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@ -2131,7 +2131,7 @@ void FBXConverter::SetShadingPropertiesCommon(aiMaterial *out_mat, const Propert
if (ok) {
out_mat->AddProperty(&Emissive, 1, AI_MATKEY_COLOR_EMISSIVE);
} else {
const aiColor3D &emissiveColor = GetColorPropertyFromMaterial(props, "Maya|emissive", ok);
const aiColor3D &emissiveColor = GetColorProperty(props, "Maya|emissive", ok);
if (ok) {
out_mat->AddProperty(&emissiveColor, 1, AI_MATKEY_COLOR_EMISSIVE);
}
@ -2218,7 +2218,7 @@ void FBXConverter::SetShadingPropertiesCommon(aiMaterial *out_mat, const Propert
}
// PBR material information
const aiColor3D &baseColor = GetColorPropertyFromMaterial(props, "Maya|base_color", ok);
const aiColor3D &baseColor = GetColorProperty(props, "Maya|base_color", ok);
if (ok) {
out_mat->AddProperty(&baseColor, 1, AI_MATKEY_BASE_COLOR);
}

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@ -192,6 +192,10 @@ Scope::Scope(Parser& parser,bool topLevel)
}
const std::string& str = n->StringContents();
if (str.empty()) {
ParseError("unexpected content: empty string.");
}
elements.insert(ElementMap::value_type(str,new_Element(*n,parser)));
// Element() should stop at the next Key token (or right after a Close token)
@ -642,8 +646,7 @@ void ParseVectorDataArray(std::vector<aiVector3D>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -733,8 +736,7 @@ void ParseVectorDataArray(std::vector<aiColor4D>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -816,8 +818,7 @@ void ParseVectorDataArray(std::vector<aiVector2D>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -892,8 +893,7 @@ void ParseVectorDataArray(std::vector<int>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * 4;
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -954,8 +954,7 @@ void ParseVectorDataArray(std::vector<float>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * (type == 'd' ? 8 : 4);
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -1019,8 +1018,7 @@ void ParseVectorDataArray(std::vector<unsigned int>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * 4;
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -1088,8 +1086,7 @@ void ParseVectorDataArray(std::vector<uint64_t>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * 8;
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}
@ -1150,8 +1147,7 @@ void ParseVectorDataArray(std::vector<int64_t>& out, const Element& el)
ai_assert(data == end);
uint64_t dataToRead = static_cast<uint64_t>(count) * 8;
ai_assert(buff.size() == dataToRead);
if (dataToRead > buff.size()) {
if (dataToRead != buff.size()) {
ParseError("Invalid read size (binary)",&el);
}

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@ -233,12 +233,12 @@ void M3DImporter::importMaterials(const M3DWrapper &m3d) {
ASSIMP_LOG_DEBUG("M3D: importMaterials ", mScene->mNumMaterials);
// add a default material as first
aiMaterial *mat = new aiMaterial;
mat->AddProperty(&name, AI_MATKEY_NAME);
aiMaterial *defaultMat = new aiMaterial;
defaultMat->AddProperty(&name, AI_MATKEY_NAME);
c.a = 1.0f;
c.b = c.g = c.r = 0.6f;
mat->AddProperty(&c, 1, AI_MATKEY_COLOR_DIFFUSE);
mScene->mMaterials[0] = mat;
defaultMat->AddProperty(&c, 1, AI_MATKEY_COLOR_DIFFUSE);
mScene->mMaterials[0] = defaultMat;
if (!m3d->nummaterial || !m3d->material) {
return;
@ -300,12 +300,12 @@ void M3DImporter::importMaterials(const M3DWrapper &m3d) {
m->prop[j].value.textureid < m3d->numtexture &&
m3d->texture[m->prop[j].value.textureid].name) {
name.Set(std::string(std::string(m3d->texture[m->prop[j].value.textureid].name) + ".png"));
mat->AddProperty(&name, aiTxProps[k].pKey, aiTxProps[k].type, aiTxProps[k].index);
newMat->AddProperty(&name, aiTxProps[k].pKey, aiTxProps[k].type, aiTxProps[k].index);
n = 0;
mat->AddProperty(&n, 1, _AI_MATKEY_UVWSRC_BASE, aiProps[k].type, aiProps[k].index);
newMat->AddProperty(&n, 1, _AI_MATKEY_UVWSRC_BASE, aiProps[k].type, aiProps[k].index);
}
}
mScene->mMaterials[i + 1] = mat;
mScene->mMaterials[i + 1] = newMat;
}
}

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AI_M3DWRAPPER_H_INC
#define AI_M3DWRAPPER_H_INC
#if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER) || !ASSIMP_BUILD_NO_M3D_IMPORTER
#include <memory>
@ -62,41 +63,68 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "m3d.h"
namespace Assimp {
class IOSystem;
/// brief The M3D-Wrapper, provudes c++ access to the data.
class M3DWrapper {
m3d_t *m3d_ = nullptr;
unsigned char *saved_output_ = nullptr;
public:
// Construct an empty M3D model
/// Construct an empty M3D model
explicit M3DWrapper();
// Construct an M3D model from provided buffer
// NOTE: The m3d.h SDK function does not mark the data as const. Have assumed it does not write.
// BUG: SECURITY: The m3d.h SDK cannot be informed of the buffer size. BUFFER OVERFLOW IS CERTAIN
/// Construct an M3D model from provided buffer
/// @note The m3d.h SDK function does not mark the data as const. Have assumed it does not write.
/// BUG: SECURITY: The m3d.h SDK cannot be informed of the buffer size. BUFFER OVERFLOW IS CERTAIN
explicit M3DWrapper(IOSystem *pIOHandler, const std::vector<unsigned char> &buffer);
~M3DWrapper();
/// Theclasss destructor.
~M3DWrapper();
void reset();
/// Will reset the wrapper, all data will become nullptr.
void reset();
// Name
inline std::string Name() const {
if (m3d_) return std::string(m3d_->name);
return std::string();
}
// The Name access, empty string returned when no m3d instance.
std::string Name() const;
// Execute a save
/// Executes a save.
unsigned char *Save(int quality, int flags, unsigned int &size);
/// Clearer
void ClearSave();
inline explicit operator bool() const { return m3d_ != nullptr; }
/// True for m3d instance exists.
explicit operator bool() const;
// Allow direct access to M3D API
inline m3d_t *operator->() const { return m3d_; }
inline m3d_t *M3D() const { return m3d_; }
m3d_t *operator->() const;
m3d_t *M3D() const;
private:
m3d_t *m3d_ = nullptr;
unsigned char *saved_output_ = nullptr;
};
inline std::string M3DWrapper::Name() const {
if (nullptr != m3d_) {
if (nullptr != m3d_->name) {
return std::string(m3d_->name);
}
}
return std::string();
}
inline M3DWrapper::operator bool() const {
return m3d_ != nullptr;
}
inline m3d_t *M3DWrapper::operator->() const {
return m3d_;
}
inline m3d_t *M3DWrapper::M3D() const {
return m3d_;
}
} // namespace Assimp
#endif

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@ -516,13 +516,13 @@ namespace pmx
stream->read((char*) magic, sizeof(char) * 4);
if (magic[0] != 0x50 || magic[1] != 0x4d || magic[2] != 0x58 || magic[3] != 0x20)
{
throw DeadlyImportError("MMD: Invalid magic number.");
}
throw DeadlyImportError("MMD: Invalid magic number.");
}
stream->read((char*) &version, sizeof(float));
if (version != 2.0f && version != 2.1f)
{
throw DeadlyImportError("MMD: Unsupported version (must be 2.0 or 2.1): ", ai_to_string(version));
}
}
this->setting.Read(stream);
this->model_name = ReadString(stream, setting.encoding);

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@ -468,7 +468,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model *pModel,
}
// Copy all vertex colors
if (!pModel->m_VertexColors.empty()) {
if (vertex < pModel->m_VertexColors.size()) {
const aiVector3D &color = pModel->m_VertexColors[vertex];
pMesh->mColors[0][newIndex] = aiColor4D(color.x, color.y, color.z, 1.0);
}

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@ -58,13 +58,13 @@ using namespace Assimp;
namespace EXPRESS = STEP::EXPRESS;
// ------------------------------------------------------------------------------------------------
std::string AddLineNumber(const std::string& s,uint64_t line /*= LINE_NOT_SPECIFIED*/, const std::string& prefix = "")
std::string AddLineNumber(const std::string& s,uint64_t line /*= LINE_NOT_SPECIFIED*/, const std::string& prefix = std::string())
{
return line == STEP::SyntaxError::LINE_NOT_SPECIFIED ? prefix+s : static_cast<std::string>( (Formatter::format(),prefix,"(line ",line,") ",s) );
}
// ------------------------------------------------------------------------------------------------
std::string AddEntityID(const std::string& s,uint64_t entity /*= ENTITY_NOT_SPECIFIED*/, const std::string& prefix = "")
std::string AddEntityID(const std::string& s,uint64_t entity /*= ENTITY_NOT_SPECIFIED*/, const std::string& prefix = std::string())
{
return entity == STEP::TypeError::ENTITY_NOT_SPECIFIED ? prefix+s : static_cast<std::string>( (Formatter::format(),prefix,"(entity #",entity,") ",s));
}

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@ -175,12 +175,11 @@ void StepExporter::WriteFile()
fColor.b = 0.8f;
int ind = 100; // the start index to be used
int faceEntryLen = 30; // number of entries for a triangle/face
std::vector<int> faceEntryLen; // numbers of entries for a triangle/face
// prepare unique (count triangles and vertices)
VectorIndexUMap uniqueVerts; // use a map to reduce find complexity to log(n)
VectorIndexUMap::iterator it;
int countFace = 0;
for (unsigned int i=0; i<mScene->mNumMeshes; ++i)
{
@ -189,7 +188,7 @@ void StepExporter::WriteFile()
{
aiFace* face = &(mesh->mFaces[j]);
if (face->mNumIndices == 3) countFace++;
if (face->mNumIndices >= 3) faceEntryLen.push_back(15 + 5 * face->mNumIndices);
}
for (unsigned int j=0; j<mesh->mNumVertices; ++j)
{
@ -218,10 +217,13 @@ void StepExporter::WriteFile()
// write the top of data
mOutput << "DATA" << endstr;
mOutput << "#1=MECHANICAL_DESIGN_GEOMETRIC_PRESENTATION_REPRESENTATION(' ',(";
for (int i=0; i<countFace; ++i)
size_t countFace = faceEntryLen.size();
size_t faceLenIndex = ind + 2 * uniqueVerts.size();
for (size_t i=0; i<countFace; ++i)
{
mOutput << "#" << i*faceEntryLen + ind + 2*uniqueVerts.size();
mOutput << "#" << faceLenIndex;
if (i!=countFace-1) mOutput << ",";
faceLenIndex += faceEntryLen[i];
}
mOutput << "),#6)" << endstr;
@ -253,10 +255,12 @@ void StepExporter::WriteFile()
mOutput << "#27=DIRECTION('',(1.0,0.0,0.0))" << endstr;
mOutput << "#28= (NAMED_UNIT(#21)LENGTH_UNIT()SI_UNIT(.MILLI.,.METRE.))" << endstr;
mOutput << "#29=CLOSED_SHELL('',(";
for (int i=0; i<countFace; ++i)
faceLenIndex = ind + 2 * uniqueVerts.size() + 8;
for (size_t i=0; i<countFace; ++i)
{
mOutput << "#" << i*faceEntryLen + ind + 2*uniqueVerts.size() + 8;
mOutput << "#" << faceLenIndex;
if (i!=countFace-1) mOutput << ",";
faceLenIndex += faceEntryLen[i];
}
mOutput << "))" << endstr;
@ -289,28 +293,29 @@ void StepExporter::WriteFile()
{
aiFace* face = &(mesh->mFaces[j]);
if (face->mNumIndices != 3) continue;
const int numIndices = face->mNumIndices;
if (numIndices < 3) continue;
aiVector3D* v1 = &(mesh->mVertices[face->mIndices[0]]);
aiVector3D* v2 = &(mesh->mVertices[face->mIndices[1]]);
aiVector3D* v3 = &(mesh->mVertices[face->mIndices[2]]);
aiVector3D dv12 = *v2 - *v1;
aiVector3D dv23 = *v3 - *v2;
aiVector3D dv31 = *v1 - *v3;
aiVector3D dv13 = *v3 - *v1;
dv12.Normalize();
dv23.Normalize();
dv31.Normalize();
dv13.Normalize();
std::vector<int> pidArray(numIndices, -1); // vertex id
std::vector<aiVector3D> dvArray(numIndices); // edge dir
for (int k = 0; k < numIndices; ++k)
{
aiVector3D *v1 = &(mesh->mVertices[face->mIndices[k]]);
pidArray[k] = uniqueVerts.find(v1)->second;
aiVector3D dvY = dv12;
aiVector3D dvX = dvY ^ dv13;
aiVector3D *v2 = nullptr;
if (k + 1 == numIndices)
v2 = &(mesh->mVertices[face->mIndices[0]]);
else
v2 = &(mesh->mVertices[face->mIndices[k + 1]]);
dvArray[k] = *v2 - *v1;
dvArray[k].Normalize();
}
aiVector3D dvY = dvArray[1];
aiVector3D dvX = dvY ^ dvArray[0];
dvX.Normalize();
int pid1 = uniqueVerts.find(v1)->second;
int pid2 = uniqueVerts.find(v2)->second;
int pid3 = uniqueVerts.find(v3)->second;
// mean vertex color for the face if available
if (mesh->HasVertexColors(0))
{
@ -339,35 +344,62 @@ void StepExporter::WriteFile()
/* 2 directions of the plane */
mOutput << "#" << sid+9 << "=PLANE('',#" << sid+10 << ")" << endstr;
mOutput << "#" << sid+10 << "=AXIS2_PLACEMENT_3D('',#" << pid1 << ", #" << sid+11 << ",#" << sid+12 << ")" << endstr;
mOutput << "#" << sid+10 << "=AXIS2_PLACEMENT_3D('',#" << pidArray[0] << ",#" << sid+11 << ",#" << sid+12 << ")" << endstr;
mOutput << "#" << sid + 11 << "=DIRECTION('',(" << dvX.x << "," << dvX.y << "," << dvX.z << "))" << endstr;
mOutput << "#" << sid + 12 << "=DIRECTION('',(" << dvY.x << "," << dvY.y << "," << dvY.z << "))" << endstr;
mOutput << "#" << sid+13 << "=FACE_BOUND('',#" << sid+14 << ",.T.)" << endstr;
mOutput << "#" << sid+14 << "=EDGE_LOOP('',(#" << sid+15 << ",#" << sid+16 << ",#" << sid+17 << "))" << endstr;
mOutput << "#" << sid+14 << "=EDGE_LOOP('',(";
int edgeLoopStart = sid + 15;
for (int k = 0; k < numIndices; ++k)
{
if (k == 0)
mOutput << "#";
else
mOutput << ",#";
mOutput << edgeLoopStart + k;
}
mOutput << "))" << endstr;
/* edge loop */
mOutput << "#" << sid+15 << "=ORIENTED_EDGE('',*,*,#" << sid+18 << ",.T.)" << endstr;
mOutput << "#" << sid+16 << "=ORIENTED_EDGE('',*,*,#" << sid+19 << ",.T.)" << endstr;
mOutput << "#" << sid+17 << "=ORIENTED_EDGE('',*,*,#" << sid+20 << ",.T.)" << endstr;
int orientedEdgesStart = edgeLoopStart + numIndices;
for (int k=0; k < numIndices; k++)
{
mOutput << "#" << edgeLoopStart+k << "=ORIENTED_EDGE('',*,*,#" << orientedEdgesStart + k << ",.T.)" << endstr;
}
/* oriented edges */
mOutput << "#" << sid+18 << "=EDGE_CURVE('',#" << pid1+1 << ",#" << pid2+1 << ",#" << sid+21 << ",.F.)" << endstr;
mOutput << "#" << sid+19 << "=EDGE_CURVE('',#" << pid2+1 << ",#" << pid3+1 << ",#" << sid+22 << ",.T.)" << endstr;
mOutput << "#" << sid+20 << "=EDGE_CURVE('',#" << pid3+1 << ",#" << pid1+1 << ",#" << sid+23 << ",.T.)" << endstr;
int lineStart = orientedEdgesStart + numIndices;
for (int k=0; k < numIndices; ++k)
{
if (k == 0)
mOutput << "#" << orientedEdgesStart+k << "=EDGE_CURVE('',#" << pidArray[k]+1 << ",#" << pidArray[k+1]+1 << ",#" << lineStart+k << ",.F.)" << endstr;
else if (k+1 == numIndices)
mOutput << "#" << orientedEdgesStart+k << "=EDGE_CURVE('',#" << pidArray[k]+1 << ",#" << pidArray[0]+1 << ",#" << lineStart+k << ",.T.)" << endstr;
else
mOutput << "#" << orientedEdgesStart+k << "=EDGE_CURVE('',#" << pidArray[k]+1 << ",#" << pidArray[k+1]+1 << ",#" << lineStart+k << ",.T.)" << endstr;
}
/* 3 lines and 3 vectors for the lines for the 3 edge curves */
mOutput << "#" << sid+21 << "=LINE('',#" << pid1 << ",#" << sid+24 << ")" << endstr;
mOutput << "#" << sid+22 << "=LINE('',#" << pid2 << ",#" << sid+25 << ")" << endstr;
mOutput << "#" << sid+23 << "=LINE('',#" << pid3 << ",#" << sid+26 << ")" << endstr;
mOutput << "#" << sid+24 << "=VECTOR('',#" << sid+27 << ",1.0)" << endstr;
mOutput << "#" << sid+25 << "=VECTOR('',#" << sid+28 << ",1.0)" << endstr;
mOutput << "#" << sid+26 << "=VECTOR('',#" << sid+29 << ",1.0)" << endstr;
mOutput << "#" << sid+27 << "=DIRECTION('',(" << dv12.x << "," << dv12.y << "," << dv12.z << "))" << endstr;
mOutput << "#" << sid+28 << "=DIRECTION('',(" << dv23.x << "," << dv23.y << "," << dv23.z << "))" << endstr;
mOutput << "#" << sid+29 << "=DIRECTION('',(" << dv31.x << "," << dv31.y << "," << dv31.z << "))" << endstr;
ind += faceEntryLen; // increase counter
/* n lines and n vectors for the lines for the n edge curves */
int vectorStart = lineStart + numIndices;
for (int k=0; k < numIndices; ++k)
{
mOutput << "#" << lineStart+k << "=LINE('',#" << pidArray[k] << ",#" << vectorStart+k << ")" << endstr;
}
int directionStart = vectorStart + numIndices;
for (int k=0; k < numIndices; ++k)
{
mOutput << "#" << vectorStart+k << "=VECTOR('',#" << directionStart+k << ",1.0)" << endstr;
}
for (int k=0; k < numIndices; ++k)
{
const aiVector3D &dv = dvArray[k];
mOutput << "#" << directionStart + k << "=DIRECTION('',(" << dv.x << "," << dv.y << "," << dv.z << "))" << endstr;
}
ind += 15 + 5*numIndices; // increase counter
}
}

View File

@ -667,9 +667,7 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, std::vector<XFile::Materi
// convert to lower case for easier comparison
for ( unsigned int c = 0; c < sz.length(); ++c ) {
if ( isalpha( (unsigned char) sz[ c ] ) ) {
sz[ c ] = (char) tolower( (unsigned char) sz[ c ] );
}
sz[ c ] = (char) tolower( (unsigned char) sz[ c ] );
}
// Place texture filename property under the corresponding name

View File

@ -196,7 +196,7 @@ inline std::string getCurrentAssetDir(const std::string &pFile) {
std::string path = pFile;
int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
if (pos == int(std::string::npos)) {
return "";
return std::string();
}
return pFile.substr(0, pos + 1);

View File

@ -526,6 +526,7 @@ void ExportSkin(Asset& mAsset, const aiMesh* aimesh, Ref<Mesh>& meshRef, Ref<Buf
#if defined(__has_warning)
#if __has_warning("-Wunused-but-set-variable")
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-but-set-variable"
#endif
#endif

View File

@ -1522,7 +1522,7 @@ inline bool GetAttribTargetVector(Mesh::Primitive &p, const int targetIndex, con
inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
Value *curName = FindMember(pJSON_Object, "name");
if (nullptr != curName) {
if (nullptr != curName && curName->IsString()) {
name = curName->GetString();
}

View File

@ -992,8 +992,8 @@ void ParseExtensions(aiMetadata *metadata, const CustomExtension &extension) {
metadata->Add(extension.name.c_str(), extension.mBoolValue.value);
} else if (extension.mValues.isPresent) {
aiMetadata val;
for (size_t i = 0; i < extension.mValues.value.size(); ++i) {
ParseExtensions(&val, extension.mValues.value[i]);
for (auto const & subExtension : extension.mValues.value) {
ParseExtensions(&val, subExtension);
}
metadata->Add(extension.name.c_str(), val);
}
@ -1001,8 +1001,8 @@ void ParseExtensions(aiMetadata *metadata, const CustomExtension &extension) {
void ParseExtras(aiMetadata *metadata, const CustomExtension &extension) {
if (extension.mValues.isPresent) {
for (size_t i = 0; i < extension.mValues.value.size(); ++i) {
ParseExtensions(metadata, extension.mValues.value[i]);
for (auto const & subExtension : extension.mValues.value) {
ParseExtensions(metadata, subExtension);
}
}
}
@ -1336,6 +1336,12 @@ std::unordered_map<unsigned int, AnimationSamplers> GatherSamplers(Animation &an
continue;
}
auto& animsampler = anim.samplers[channel.sampler];
if (animsampler.input->count > animsampler.output->count) {
ASSIMP_LOG_WARN("Animation ", anim.name, ": Number of keyframes in sampler input ", animsampler.input->count, " exceeds number of keyframes in sampler output ", animsampler.output->count);
continue;
}
const unsigned int node_index = channel.target.node.GetIndex();
AnimationSamplers &sampler = samplers[node_index];

View File

@ -72,12 +72,25 @@ namespace Assimp {
// underlying structure for aiPropertyStore
typedef BatchLoader::PropertyMap PropertyMap;
#if defined(__has_warning)
#if __has_warning("-Wordered-compare-function-pointers")
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wordered-compare-function-pointers"
#endif
#endif
/** Stores the LogStream objects for all active C log streams */
struct mpred {
bool operator()(const aiLogStream &s0, const aiLogStream &s1) const {
return s0.callback < s1.callback && s0.user < s1.user;
}
};
#if defined(__has_warning)
#if __has_warning("-Wordered-compare-function-pointers")
#pragma GCC diagnostic pop
#endif
#endif
typedef std::map<aiLogStream, Assimp::LogStream *, mpred> LogStreamMap;
/** Stores the LogStream objects allocated by #aiGetPredefinedLogStream */

View File

@ -59,13 +59,16 @@ void CommentRemover::RemoveLineComments(const char* szComment,
ai_assert(nullptr != szBuffer);
ai_assert(*szComment);
const size_t len = strlen(szComment);
size_t len = strlen(szComment);
const size_t lenBuffer = strlen(szBuffer);
if (len > lenBuffer) {
len = lenBuffer;
}
while (*szBuffer) {
// skip over quotes
if (*szBuffer == '\"' || *szBuffer == '\'')
while (*szBuffer++ && *szBuffer != '\"' && *szBuffer != '\'');
if (!strncmp(szBuffer,szComment,len)) {
while (!IsLineEnd(*szBuffer))
*szBuffer++ = chReplacement;

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@ -134,10 +134,9 @@ bool OpenDDLExport::writeToStream(const std::string &statement) {
}
bool OpenDDLExport::writeNode(DDLNode *node, std::string &statement) {
bool success(true);
writeNodeHeader(node, statement);
if (node->hasProperties()) {
success |= writeProperties(node, statement);
writeProperties(node, statement);
}
writeLineEnd(statement);

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@ -132,6 +132,24 @@ OpenDDLParser::~OpenDDLParser() {
clear();
}
void OpenDDLParser::logToStream(FILE *f, LogSeverity severity, const std::string &message) {
if (f) {
const char *tag = "none";
switch (severity) {
case ddl_debug_msg: tag = "debug"; break;
case ddl_info_msg: tag = "info"; break;
case ddl_warn_msg: tag = "warn"; break;
case ddl_error_msg: tag = "error"; break;
}
fprintf(f, "OpenDDLParser: (%5s) %s\n", tag, message.c_str());
}
}
OpenDDLParser::logCallback OpenDDLParser::StdLogCallback (FILE *destination) {
using namespace std::placeholders;
return std::bind(logToStream, destination ? destination : stderr, _1, _2);
}
void OpenDDLParser::setLogCallback(logCallback callback) {
// install user-specific log callback; null = no log callback
m_logCallback = callback;
@ -171,12 +189,8 @@ size_t OpenDDLParser::getBufferSize() const {
void OpenDDLParser::clear() {
m_buffer.resize(0);
if (nullptr != m_context) {
delete m_context;
m_context = nullptr;
}
// DDLNode::releaseNodes();
delete m_context;
m_context = nullptr;
}
bool OpenDDLParser::validate() {
@ -506,7 +520,9 @@ char *OpenDDLParser::parseName(char *in, char *end, Name **name) {
in = parseIdentifier(in, end, &id);
if (id) {
currentName = new Name(ntype, id);
*name = currentName;
if (currentName) {
*name = currentName;
}
}
return in;

View File

@ -113,13 +113,14 @@ Value::~Value() {
if (m_data != nullptr) {
if (m_type == ValueType::ddl_ref) {
Reference *tmp = (Reference *)m_data;
if (tmp != nullptr)
if (tmp != nullptr) {
delete tmp;
} else
}
} else {
delete[] m_data;
}
}
if (m_next != nullptr)
delete m_next;
delete m_next;
}
void Value::setBool(bool value) {

View File

@ -29,6 +29,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <string>
#include <vector>
#include <functional>
BEGIN_ODDLPARSER_NS
@ -97,8 +98,8 @@ DLL_ODDLPARSER_EXPORT const char *getTypeToken(Value::ValueType type);
//-------------------------------------------------------------------------------------------------
class DLL_ODDLPARSER_EXPORT OpenDDLParser {
public:
/// @brief The log callback function pointer.
typedef void (*logCallback)(LogSeverity severity, const std::string &msg);
/// @brief The log callback function.
typedef std::function<void (LogSeverity severity, const std::string &msg)> logCallback;
public:
/// @brief The default class constructor.
@ -120,6 +121,11 @@ public:
/// @return The current log callback.
logCallback getLogCallback() const;
/// @brief A default log callback that writes to a FILE.
/// @param destination [in] Output stream. NULL will use stderr.
/// @return A callback that you can pass to setLogCallback.
static logCallback StdLogCallback(FILE *destination = nullptr);
/// @brief Assigns a new buffer to parse.
/// @param buffer [in] The buffer
/// @param len [in] Size of the buffer
@ -192,6 +198,9 @@ private:
typedef std::vector<DDLNode *> DDLNodeStack;
DDLNodeStack m_stack;
Context *m_context;
/// @brief Callback for StdLogCallback(). Not meant to be called directly.
static void logToStream (FILE *, LogSeverity, const std::string &);
};
END_ODDLPARSER_NS

View File

@ -99,8 +99,8 @@ public:
virtual ~Logger();
// ----------------------------------------------------------------------
/** @brief Writes a info message
* @param message Info message*/
/** @brief Writes a debug message
* @param message Debug message*/
void debug(const char* message);
template<typename... T>
@ -109,7 +109,7 @@ public:
}
// ----------------------------------------------------------------------
/** @brief Writes a debug message
/** @brief Writes a debug message
* @param message Debug message*/
void verboseDebug(const char* message);
@ -140,7 +140,7 @@ public:
// ----------------------------------------------------------------------
/** @brief Writes an error message
* @param message Info message*/
* @param message Error message*/
void error(const char* message);
template<typename... T>

View File

@ -194,7 +194,7 @@ uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_ino
if ( *in < '0' || *in > '9' ) {
// The string is known to be bad, so don't risk printing the whole thing.
throw ExceptionType("The string \"", ai_str_toprintable(in, 30), "\" cannot be converted into a value." );
throw ExceptionType("The string \"", ai_str_toprintable(in, (int)strlen(in)), "\" cannot be converted into a value." );
}
for ( ;; ) {
@ -294,7 +294,7 @@ const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true)
if (!(c[0] >= '0' && c[0] <= '9') &&
!((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) {
// The string is known to be bad, so don't risk printing the whole thing.
throw ExceptionType("Cannot parse string \"", ai_str_toprintable(c, 30),
throw ExceptionType("Cannot parse string \"", ai_str_toprintable(c, (int)strlen(c)),
"\" as a real number: does not start with digit "
"or decimal point followed by digit.");
}

View File

@ -73,7 +73,7 @@ public:
explicit aiQuaterniont( const aiMatrix3x3t<TReal>& pRotMatrix);
/** Construct from euler angles */
aiQuaterniont( TReal rotx, TReal roty, TReal rotz);
aiQuaterniont( TReal roty, TReal rotz, TReal rotx);
/** Construct from an axis-angle pair */
aiQuaterniont( aiVector3t<TReal> axis, TReal angle);

View File

@ -23,7 +23,7 @@
#endif // _MSC_VER
#define STB_IMAGE_IMPLEMENTATION
#include "contrib/stb_image/stb_image.h"
#include "contrib/stb/stb_image.h"
#ifdef _MSC_VER
#pragma warning(default: 4100) // Enable warning 'unreferenced formal parameter'

View File

@ -615,12 +615,12 @@ TEST_F(utglTF2ImportExport, texcoords) {
aiTextureMapMode modes[2];
EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_BASE_COLOR_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
EXPECT_STREQ(path.C_Str(), "texture.png");
EXPECT_EQ(uvIndex, 0);
EXPECT_EQ(uvIndex, 0u);
uvIndex = 255;
EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
EXPECT_STREQ(path.C_Str(), "texture.png");
EXPECT_EQ(uvIndex, 1);
EXPECT_EQ(uvIndex, 1u);
}
#ifndef ASSIMP_BUILD_NO_EXPORT
@ -646,12 +646,12 @@ TEST_F(utglTF2ImportExport, texcoords_export) {
aiTextureMapMode modes[2];
EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_BASE_COLOR_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
EXPECT_STREQ(path.C_Str(), "texture.png");
EXPECT_EQ(uvIndex, 0);
EXPECT_EQ(uvIndex, 0u);
uvIndex = 255;
EXPECT_EQ(aiReturn_SUCCESS, material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &path, nullptr, &uvIndex, nullptr, nullptr, modes));
EXPECT_STREQ(path.C_Str(), "texture.png");
EXPECT_EQ(uvIndex, 1);
EXPECT_EQ(uvIndex, 1u);
}
#endif // ASSIMP_BUILD_NO_EXPORT
@ -748,7 +748,8 @@ TEST_F(utglTF2ImportExport, import_dracoEncoded) {
TEST_F(utglTF2ImportExport, wrongTypes) {
// Deliberately broken version of the BoxTextured.gltf asset.
std::vector<std::tuple<std::string, std::string, std::string, std::string>> wrongTypes = {
using tup_T = std::tuple<std::string, std::string, std::string, std::string>;
std::vector<tup_T> wrongTypes = {
{ "/glTF2/wrongTypes/badArray.gltf", "array", "primitives", "meshes[0]" },
{ "/glTF2/wrongTypes/badString.gltf", "string", "name", "scenes[0]" },
{ "/glTF2/wrongTypes/badUint.gltf", "uint", "index", "materials[0]" },