diff --git a/doc/AssimpDoc_Html/AssimpDoc.chm b/doc/AssimpDoc_Html/AssimpDoc.chm
index a27dbd432..5fcd0768a 100644
Binary files a/doc/AssimpDoc_Html/AssimpDoc.chm and b/doc/AssimpDoc_Html/AssimpDoc.chm differ
diff --git a/doc/dox.h b/doc/dox.h
index 5d8b7d0c2..baf5d9d18 100644
--- a/doc/dox.h
+++ b/doc/dox.h
@@ -760,8 +760,7 @@ set if ASSIMP is able to determine the file format.
@section General Overview
-THIS SECTION IS NOT YET COMPLETE AND WIP!
-All materials are stored in an array of aiMaterial inside the aiScene.
+Warn, WIP. All materials are stored in an array of aiMaterial inside the aiScene.
Each aiMesh refers to one
material by its index in the array. Due to the vastly diverging definitions and usages of material
@@ -770,6 +769,33 @@ a set of properties accessible by their names. Have a look at aiMaterial.h to se
properties are defined. In this file there are also various functions defined to test for the
presence of certain properties in a material and retrieve their values.
+@section mat_tex Textures
+
+Textures are organized in stacks, each stack being evaluated independently. The final color value from a particular texture stack is used in the shading equation. For example, the computed color value of the diffuse texture stack (aiTextureType_DIFFUSE) is multipled with the amount of incoming diffuse light to obtain the final diffuse color of a pixel.
+
+@code
+
+ Stack Resulting equation
+
+------------------------
+| Constant base color | color
+------------------------
+| Blend operation 0 | +
+------------------------
+| Strength factor 0 | 0.25*
+------------------------
+| Texture 0 | texture_0
+------------------------
+| Blend operation 1 | *
+------------------------
+| Strength factor 1 | 1.0*
+------------------------
+| Texture 1 | texture_1
+------------------------
+ ... ...
+
+@endcode
+
@section keys Constants
All material key constants start with 'AI_MATKEY' (it's an ugly macro for historical reasons, don't ask).
@@ -896,7 +922,71 @@ All material key constants start with 'AI_MATKEY' (it's an ugly macro for histor