Using hex instead of decimal
parent
7ce447294f
commit
ddc63119b5
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@ -517,13 +517,13 @@ bool STLImporter::LoadBinaryFile() {
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const ai_real invVal((ai_real)1.0 / (ai_real)31.0);
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if (bIsMaterialise) // this is reversed
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{
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clr->r = (color & 31u) * invVal;
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clr->g = ((color & (31u << 5)) >> 5u) * invVal;
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clr->b = ((color & (31u << 10)) >> 10u) * invVal;
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clr->r = (color & 0x1fu) * invVal;
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clr->g = ((color & (0x1fu << 5)) >> 5u) * invVal;
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clr->b = ((color & (0x1fu << 10)) >> 10u) * invVal;
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} else {
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clr->b = (color & 31u) * invVal;
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clr->g = ((color & (31u << 5)) >> 5u) * invVal;
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clr->r = ((color & (31u << 10)) >> 10u) * invVal;
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clr->b = (color & 0x1fu) * invVal;
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clr->g = ((color & (0x1fu << 5)) >> 5u) * invVal;
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clr->r = ((color & (0x1fu << 10)) >> 10u) * invVal;
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}
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// assign the color to all vertices of the face
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*(clr + 1) = *clr;
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