fix vs2013 warnings in unittests

pull/3012/head
kimkulling 2020-03-20 10:04:44 +01:00
parent ac3f08a4d8
commit dd58568d60
2 changed files with 26 additions and 35 deletions

View File

@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -40,11 +38,11 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include "AbstractImportExportBase.h"
#include "UnitTestPCH.h"
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>
#include <assimp/Importer.hpp>
using namespace Assimp;
@ -54,8 +52,6 @@ public:
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/HMP/terrain.hmp", aiProcess_ValidateDataStructure);
return nullptr != scene;
return true;
}
};

View File

@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
@ -40,11 +38,11 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "UnitTestPCH.h"
#include "AbstractImportExportBase.h"
#include "UnitTestPCH.h"
#include <assimp/Importer.hpp>
#include <assimp/postprocess.h>
#include <assimp/Importer.hpp>
using namespace Assimp;
@ -54,8 +52,6 @@ public:
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/IFC/AC14-FZK-Haus.ifc", aiProcess_ValidateDataStructure);
return nullptr != scene;
return true;
}
};
@ -81,5 +77,4 @@ TEST_F( utIFCImportExport, importComplextypeAsColor ) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFileFromMemory(asset.c_str(), asset.size(), 0);
EXPECT_EQ(nullptr, scene);
}