Merge branch 'master' into kimkulling-issue_2656_add_cppcoverall
commit
dc6b49a12a
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@ -40,6 +40,9 @@ SET(CMAKE_POLICY_DEFAULT_CMP0092 NEW)
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CMAKE_MINIMUM_REQUIRED( VERSION 3.10 )
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CMAKE_MINIMUM_REQUIRED( VERSION 3.10 )
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# Disabled importers: m3d for 5.1
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ADD_DEFINITIONS( -DASSIMP_BUILD_NO_M3D_IMPORTER)
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ADD_DEFINITIONS( -DASSIMP_BUILD_NO_M3D_EXPORTER)
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# Toggles the use of the hunter package manager
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# Toggles the use of the hunter package manager
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option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
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option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#define M3D_EXPORTER
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#define M3D_EXPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#define M3D_NODUP
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#define M3D_NODUP
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#endif
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// Header files, standard library.
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// Header files, standard library.
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#include <memory> // shared_ptr
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#include <memory> // shared_ptr
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@ -437,6 +437,6 @@ void M3DExporter::NodeWalk(const M3DWrapper &m3d, const aiNode *pNode, aiMatrix4
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}
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}
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}
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}
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} // namespace Assimp
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} // namespace Assimp
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#endif
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // ASSIMP_BUILD_NO_EXPORT
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#endif // ASSIMP_BUILD_NO_EXPORT
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@ -46,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_M3DEXPORTER_H_INC
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#ifndef AI_M3DEXPORTER_H_INC
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#define AI_M3DEXPORTER_H_INC
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#define AI_M3DEXPORTER_H_INC
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#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
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#include <assimp/types.h>
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#include <assimp/types.h>
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//#include <assimp/material.h>
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#include <assimp/StreamWriter.h> // StreamWriterLE
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#include <assimp/StreamWriter.h> // StreamWriterLE
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#include <assimp/Exceptional.h> // DeadlyExportError
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#include <assimp/Exceptional.h> // DeadlyExportError
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@ -60,8 +60,7 @@ struct aiNode;
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struct aiMaterial;
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struct aiMaterial;
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struct aiFace;
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struct aiFace;
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namespace Assimp
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namespace Assimp {
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{
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class IOSystem;
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class IOSystem;
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class IOStream;
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class IOStream;
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class ExportProperties;
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class ExportProperties;
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@ -71,8 +70,7 @@ namespace Assimp
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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/** Helper class to export a given scene to an M3D file. */
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/** Helper class to export a given scene to an M3D file. */
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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class M3DExporter
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class M3DExporter {
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{
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public:
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public:
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/// Constructor for a specific scene to export
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/// Constructor for a specific scene to export
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M3DExporter(const aiScene* pScene, const ExportProperties* pProperties);
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M3DExporter(const aiScene* pScene, const ExportProperties* pProperties);
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@ -89,6 +87,7 @@ namespace Assimp
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};
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};
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}
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}
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#endif // #ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // ASSIMP_BUILD_NO_M3D_EXPORTER
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#endif // AI_M3DEXPORTER_H_INC
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#endif // AI_M3DEXPORTER_H_INC
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@ -39,8 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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----------------------------------------------------------------------
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*/
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*/
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#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER) || !ASSIMP_BUILD_NO_M3D_IMPORTER
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#if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER)
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#include "M3DWrapper.h"
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#include "M3DWrapper.h"
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@ -141,10 +141,12 @@ unsigned char *M3DWrapper::Save(int quality, int flags, unsigned int &size) {
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}
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}
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void M3DWrapper::ClearSave() {
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void M3DWrapper::ClearSave() {
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if (saved_output_)
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if (saved_output_) {
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M3D_FREE(saved_output_);
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M3D_FREE(saved_output_);
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}
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saved_output_ = nullptr;
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saved_output_ = nullptr;
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}
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}
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} // namespace Assimp
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} // namespace Assimp
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#endif
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#endif
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#endif
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@ -47,7 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_M3DWRAPPER_H_INC
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#ifndef AI_M3DWRAPPER_H_INC
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#define AI_M3DWRAPPER_H_INC
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#define AI_M3DWRAPPER_H_INC
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#if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER) || !ASSIMP_BUILD_NO_M3D_IMPORTER
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#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
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#if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER)
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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@ -128,5 +129,6 @@ inline m3d_t *M3DWrapper::M3D() const {
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} // namespace Assimp
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} // namespace Assimp
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#endif
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#endif
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#endif // ASSIMP_BUILD_NO_M3D_IMPORTER
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#endif // AI_M3DWRAPPER_H_INC
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#endif // AI_M3DWRAPPER_H_INC
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@ -174,6 +174,22 @@ static void IdentityMatrix4(mat4 &o) {
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o[15] = 1;
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o[15] = 1;
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}
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}
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static bool IsBoneWeightFitted(vec4 &weight) {
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return weight[0] + weight[1] + weight[2] + weight[3] >= 1.f;
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}
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static int FitBoneWeight(vec4 &weight, float value) {
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int i = 0;
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for (; i < 4; ++i) {
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if (weight[i] < value) {
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weight[i] = value;
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return i;
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}
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}
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return -1;
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}
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template <typename T>
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template <typename T>
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void SetAccessorRange(Ref<Accessor> acc, void *data, size_t count,
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void SetAccessorRange(Ref<Accessor> acc, void *data, size_t count,
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unsigned int numCompsIn, unsigned int numCompsOut) {
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unsigned int numCompsIn, unsigned int numCompsOut) {
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@ -950,16 +966,22 @@ void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref<Mesh> &meshRef, Ref<Buf
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unsigned int vertexId = aib->mWeights[idx_weights].mVertexId;
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unsigned int vertexId = aib->mWeights[idx_weights].mVertexId;
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float vertWeight = aib->mWeights[idx_weights].mWeight;
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float vertWeight = aib->mWeights[idx_weights].mWeight;
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// A vertex can only have at most four joint weights. Ignore all others.
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// A vertex can only have at most four joint weights, which ideally sum up to 1
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if (jointsPerVertex[vertexId] > 3) {
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if (IsBoneWeightFitted(vertexWeightData[vertexId])) {
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continue;
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continue;
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}
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}
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if (jointsPerVertex[vertexId] > 3) {
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int boneIndexFitted = FitBoneWeight(vertexWeightData[vertexId], vertWeight);
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if (boneIndexFitted) {
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vertexJointData[vertexId][boneIndexFitted] = static_cast<float>(jointNamesIndex);
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}
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}else {
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vertexJointData[vertexId][jointsPerVertex[vertexId]] = static_cast<float>(jointNamesIndex);
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vertexJointData[vertexId][jointsPerVertex[vertexId]] = static_cast<float>(jointNamesIndex);
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vertexWeightData[vertexId][jointsPerVertex[vertexId]] = vertWeight;
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vertexWeightData[vertexId][jointsPerVertex[vertexId]] = vertWeight;
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jointsPerVertex[vertexId] += 1;
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jointsPerVertex[vertexId] += 1;
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}
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}
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}
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} // End: for-loop mNumMeshes
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} // End: for-loop mNumMeshes
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@ -974,7 +996,7 @@ void ExportSkin(Asset &mAsset, const aiMesh *aimesh, Ref<Mesh> &meshRef, Ref<Buf
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Ref<Buffer> buf = vertexJointAccessor->bufferView->buffer;
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Ref<Buffer> buf = vertexJointAccessor->bufferView->buffer;
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uint8_t *arrys = new uint8_t[bytesLen];
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uint8_t *arrys = new uint8_t[bytesLen];
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unsigned int i = 0;
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unsigned int i = 0;
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for (unsigned int j = 0; j <= bytesLen; j += bytesPerComp) {
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for (unsigned int j = 0; j < bytesLen; j += bytesPerComp) {
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size_t len_p = offset + j;
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size_t len_p = offset + j;
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float f_value = *(float *)&buf->GetPointer()[len_p];
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float f_value = *(float *)&buf->GetPointer()[len_p];
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unsigned short c = static_cast<unsigned short>(f_value);
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unsigned short c = static_cast<unsigned short>(f_value);
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@ -161,6 +161,7 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh *pcMesh) {
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delete[] pcMesh->mBones[i]->mWeights;
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delete[] pcMesh->mBones[i]->mWeights;
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if (!newWeights[i].empty()) {
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if (!newWeights[i].empty()) {
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pcMesh->mBones[i]->mWeights = new aiVertexWeight[newWeights[i].size()];
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pcMesh->mBones[i]->mWeights = new aiVertexWeight[newWeights[i].size()];
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pcMesh->mBones[i]->mNumWeights = static_cast<unsigned int>(newWeights[i].size());
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aiVertexWeight *weightToCopy = &(newWeights[i][0]);
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aiVertexWeight *weightToCopy = &(newWeights[i][0]);
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memcpy(pcMesh->mBones[i]->mWeights, weightToCopy,
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memcpy(pcMesh->mBones[i]->mWeights, weightToCopy,
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sizeof(aiVertexWeight) * newWeights[i].size());
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sizeof(aiVertexWeight) * newWeights[i].size());
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@ -1,6 +0,0 @@
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IrrXML
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Downloaded September 2008
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- fixed a minor compiler warning (vs 2005, shift too large)
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- fixed an issue regarding wchar_t/unsigned short
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@ -2,7 +2,7 @@
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[Setup]
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[Setup]
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AppName=Open Asset Import Library - SDK
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AppName=Open Asset Import Library - SDK
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AppVerName=Open Asset Import Library - SDK (v5.0.1)
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AppVerName=Open Asset Import Library - SDK (v5.1.0)
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DefaultDirName={pf}\Assimp
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DefaultDirName={pf}\Assimp
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DefaultGroupName=Assimp
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DefaultGroupName=Assimp
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UninstallDisplayIcon={app}\bin\x64\assimp.exe
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UninstallDisplayIcon={app}\bin\x64\assimp.exe
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@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
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WizardImageFile=compiler:WizModernImage-IS.BMP
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WizardImageFile=compiler:WizModernImage-IS.BMP
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WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
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WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
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LicenseFile=License.rtf
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LicenseFile=License.rtf
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OutputBaseFileName=assimp-sdk-5.0.1-setup
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OutputBaseFileName=assimp-sdk-5.1.0-setup
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VersionInfoVersion=5.0.1.0
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VersionInfoVersion=5.1.0.0
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VersionInfoTextVersion=5.0.1
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VersionInfoTextVersion=5.1.0
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VersionInfoCompany=Assimp Development Team
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VersionInfoCompany=Assimp Development Team
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ArchitecturesInstallIn64BitMode=x64
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ArchitecturesInstallIn64BitMode=x64
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@ -2,7 +2,7 @@
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[Setup]
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[Setup]
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AppName=Open Asset Import Library - SDK
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AppName=Open Asset Import Library - SDK
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AppVerName=Open Asset Import Library - SDK (v5.0.1)
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AppVerName=Open Asset Import Library - SDK (v5.1.0)
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DefaultDirName={pf}\Assimp
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DefaultDirName={pf}\Assimp
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DefaultGroupName=Assimp
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DefaultGroupName=Assimp
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UninstallDisplayIcon={app}\bin\x86\assimp.exe
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UninstallDisplayIcon={app}\bin\x86\assimp.exe
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@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
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WizardImageFile=compiler:WizModernImage-IS.BMP
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WizardImageFile=compiler:WizModernImage-IS.BMP
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WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
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WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
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LicenseFile=License.rtf
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LicenseFile=License.rtf
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OutputBaseFileName=assimp-sdk-5.0.1-setup
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OutputBaseFileName=assimp-sdk-5.1.0-setup
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VersionInfoVersion=5.0.1.0
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VersionInfoVersion=5.1.0.0
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VersionInfoTextVersion=5.0.1
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VersionInfoTextVersion=5.1.0
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VersionInfoCompany=Assimp Development Team
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VersionInfoCompany=Assimp Development Team
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;ArchitecturesInstallIn64BitMode=x64
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;ArchitecturesInstallIn64BitMode=x64
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@ -138,7 +138,7 @@ SET( IMPORTERS
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||||||
unit/utColladaImportExport.cpp
|
unit/utColladaImportExport.cpp
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||||||
unit/utCSMImportExport.cpp
|
unit/utCSMImportExport.cpp
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unit/utB3DImportExport.cpp
|
unit/utB3DImportExport.cpp
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unit/utM3DImportExport.cpp
|
#unit/utM3DImportExport.cpp
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unit/utMDCImportExport.cpp
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unit/utMDCImportExport.cpp
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unit/utAssbinImportExport.cpp
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unit/utAssbinImportExport.cpp
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||||||
unit/ImportExport/utAssjsonImportExport.cpp
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unit/ImportExport/utAssjsonImportExport.cpp
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@ -149,14 +149,13 @@ SET( IMPORTERS
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||||||
unit/ImportExport/utNFFImportExport.cpp
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unit/ImportExport/utNFFImportExport.cpp
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unit/ImportExport/utXGLImportExport.cpp
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unit/ImportExport/utXGLImportExport.cpp
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unit/ImportExport/utMD2Importer.cpp
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unit/ImportExport/utMD2Importer.cpp
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unit/ImportExport/utMD3Importer.cpp
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#unit/ImportExport/utMD3Importer.cpp
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unit/ImportExport/utMD5Importer.cpp
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unit/ImportExport/utMD5Importer.cpp
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unit/ImportExport/utMDLImporter.cpp
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unit/ImportExport/utMDLImporter.cpp
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unit/ImportExport/MDL/MDLHL1TestFiles.h
|
unit/ImportExport/MDL/MDLHL1TestFiles.h
|
||||||
unit/ImportExport/MDL/utMDLImporter_HL1_ImportSettings.cpp
|
unit/ImportExport/MDL/utMDLImporter_HL1_ImportSettings.cpp
|
||||||
unit/ImportExport/MDL/utMDLImporter_HL1_Materials.cpp
|
unit/ImportExport/MDL/utMDLImporter_HL1_Materials.cpp
|
||||||
unit/ImportExport/MDL/utMDLImporter_HL1_Nodes.cpp
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unit/ImportExport/MDL/utMDLImporter_HL1_Nodes.cpp
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||||||
#unit/ImportExport/IRR/utIrrImportExport.cpp
|
|
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unit/ImportExport/RAW/utRAWImportExport.cpp
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unit/ImportExport/RAW/utRAWImportExport.cpp
|
||||||
unit/ImportExport/Terragen/utTerragenImportExport.cpp
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unit/ImportExport/Terragen/utTerragenImportExport.cpp
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||||||
)
|
)
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||||||
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|
|
@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/scene.h>
|
#include <assimp/scene.h>
|
||||||
#include <assimp/Importer.hpp>
|
#include <assimp/Importer.hpp>
|
||||||
|
|
||||||
|
|
||||||
using namespace Assimp;
|
using namespace Assimp;
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||||||
|
|
||||||
TEST(utMD3Importer, importWatercan) {
|
TEST(utMD3Importer, importWatercan) {
|
||||||
|
|
Loading…
Reference in New Issue