added some comments

pull/1034/head
Angelo Scandaliato 2016-10-11 15:33:52 -07:00
parent 57a00d5faa
commit dc1e11c8be
1 changed files with 8 additions and 2 deletions

View File

@ -713,7 +713,10 @@ void glTFExporter::ExportMeshes()
}// for (unsigned int i = 0; i < mScene->mNumMeshes; ++i)
}
/*
* Export the root node of the node hierarchy.
* Calls ExportNode for all children.
*/
unsigned int glTFExporter::ExportNodeHierarchy(const aiNode* n)
{
Ref<Node> node = mAsset->nodes.Create(mAsset->FindUniqueID(n->mName.C_Str(), "node"));
@ -735,7 +738,10 @@ unsigned int glTFExporter::ExportNodeHierarchy(const aiNode* n)
return node.GetIndex();
}
/*
* Export node and recursively calls ExportNode for all children.
* Since these nodes are not the root node, we also export the parent Ref<Node>
*/
unsigned int glTFExporter::ExportNode(const aiNode* n, Ref<Node>& parent)
{
Ref<Node> node = mAsset->nodes.Create(mAsset->FindUniqueID(n->mName.C_Str(), "node"));