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@ -100,9 +100,6 @@ size_t col_idx;
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size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
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const std::string& pID_A)
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{
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using CNE_Texture = CAMFImporter_NodeElement_Texture;
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using CNE = CAMFImporter_NodeElement;
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size_t TextureConverted_Index;
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std::string TextureConverted_ID;
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@ -125,20 +122,20 @@ std::string TextureConverted_ID;
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//
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// Converted texture not found, create it.
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//
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CNE_Texture* src_texture[4]{nullptr};
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std::vector<CNE_Texture*> src_texture_4check;
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CAMFImporter_NodeElement_Texture* src_texture[4]{nullptr};
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std::vector<CAMFImporter_NodeElement_Texture*> src_texture_4check;
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SPP_Texture converted_texture;
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{// find all specified source textures
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CNE* t_tex;
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CAMFImporter_NodeElement* t_tex;
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// R
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if(!pID_R.empty())
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{
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if(!Find_NodeElement(pID_R, CNE::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
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if(!Find_NodeElement(pID_R, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
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src_texture[0] = (CNE_Texture*)t_tex;
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src_texture_4check.push_back((CNE_Texture*)t_tex);
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src_texture[0] = (CAMFImporter_NodeElement_Texture*)t_tex;
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src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
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}
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else
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{
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@ -148,10 +145,10 @@ std::string TextureConverted_ID;
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// G
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if(!pID_G.empty())
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{
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if(!Find_NodeElement(pID_G, CNE::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
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if(!Find_NodeElement(pID_G, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
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src_texture[1] = (CNE_Texture*)t_tex;
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src_texture_4check.push_back((CNE_Texture*)t_tex);
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src_texture[1] = (CAMFImporter_NodeElement_Texture*)t_tex;
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src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
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}
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else
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{
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@ -161,10 +158,10 @@ std::string TextureConverted_ID;
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// B
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if(!pID_B.empty())
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{
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if(!Find_NodeElement(pID_B, CNE::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
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if(!Find_NodeElement(pID_B, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
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src_texture[2] = (CNE_Texture*)t_tex;
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src_texture_4check.push_back((CNE_Texture*)t_tex);
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src_texture[2] = (CAMFImporter_NodeElement_Texture*)t_tex;
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src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
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}
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else
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{
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@ -174,10 +171,10 @@ std::string TextureConverted_ID;
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// A
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if(!pID_A.empty())
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{
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if(!Find_NodeElement(pID_A, CNE::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
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if(!Find_NodeElement(pID_A, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
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src_texture[3] = (CNE_Texture*)t_tex;
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src_texture_4check.push_back((CNE_Texture*)t_tex);
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src_texture[3] = (CAMFImporter_NodeElement_Texture*)t_tex;
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src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
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}
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else
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{
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@ -348,26 +345,21 @@ void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh&
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const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray,
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const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
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{
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using CNE = CAMFImporter_NodeElement;
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using CNE_Color = CAMFImporter_NodeElement_Color;
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using CNE_TexMap = CAMFImporter_NodeElement_TexMap;
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using ComplexFaceList = std::list<SComplexFace>;
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std::list<unsigned int> mesh_idx;
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// all data stored in "volume", search for it.
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for(const CNE* ne_child: pNodeElement.Child)
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for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
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{
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const CNE_Color* ne_volume_color = nullptr;
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const CAMFImporter_NodeElement_Color* ne_volume_color = nullptr;
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const SPP_Material* cur_mat = nullptr;
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if(ne_child->Type == CNE::ENET_Volume)
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if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
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{
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/******************* Get faces *******************/
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const CAMFImporter_NodeElement_Volume* ne_volume = reinterpret_cast<const CAMFImporter_NodeElement_Volume*>(ne_child);
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ComplexFaceList complex_faces_list;// List of the faces of the volume.
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std::list<ComplexFaceList> complex_faces_toplist;// List of the face list for every mesh.
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std::list<SComplexFace> complex_faces_list;// List of the faces of the volume.
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std::list<std::list<SComplexFace> > complex_faces_toplist;// List of the face list for every mesh.
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// check if volume use material
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if(!ne_volume->MaterialID.empty())
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@ -376,14 +368,14 @@ std::list<unsigned int> mesh_idx;
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}
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// inside "volume" collect all data and place to arrays or create new objects
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for(const CNE* ne_volume_child: ne_volume->Child)
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for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
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{
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// color for volume
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if(ne_volume_child->Type == CNE::ENET_Color)
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if(ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Color)
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{
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ne_volume_color = reinterpret_cast<const CNE_Color*>(ne_volume_child);
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ne_volume_color = reinterpret_cast<const CAMFImporter_NodeElement_Color*>(ne_volume_child);
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}
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else if(ne_volume_child->Type == CNE::ENET_Triangle)// triangles, triangles colors
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else if(ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Triangle)// triangles, triangles colors
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{
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const CAMFImporter_NodeElement_Triangle& tri_al = *reinterpret_cast<const CAMFImporter_NodeElement_Triangle*>(ne_volume_child);
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@ -395,12 +387,12 @@ std::list<unsigned int> mesh_idx;
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// get data from triangle children: color, texture coordinates.
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if(tri_al.Child.size())
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{
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for(const CNE* ne_triangle_child: tri_al.Child)
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for(const CAMFImporter_NodeElement* ne_triangle_child: tri_al.Child)
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{
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if(ne_triangle_child->Type == CNE::ENET_Color)
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complex_face.Color = reinterpret_cast<const CNE_Color*>(ne_triangle_child);
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else if(ne_triangle_child->Type == CNE::ENET_TexMap)
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complex_face.TexMap = reinterpret_cast<const CNE_TexMap*>(ne_triangle_child);
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if(ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_Color)
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complex_face.Color = reinterpret_cast<const CAMFImporter_NodeElement_Color*>(ne_triangle_child);
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else if(ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_TexMap)
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complex_face.TexMap = reinterpret_cast<const CAMFImporter_NodeElement_TexMap*>(ne_triangle_child);
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}
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}// if(tri_al.Child.size())
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@ -412,15 +404,15 @@ std::list<unsigned int> mesh_idx;
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complex_face.Face.mIndices[2] = tri_al.V[2];
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complex_faces_list.push_back(complex_face);
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}
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}// for(const CNE* ne_volume_child: ne_volume->Child)
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}// for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
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/**** Split faces list: one list per mesh ****/
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PostprocessHelper_SplitFacesByTextureID(complex_faces_list, complex_faces_toplist);
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/***** Create mesh for every faces list ******/
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for(ComplexFaceList& face_list_cur: complex_faces_toplist)
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for(std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
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{
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auto VertexIndex_GetMinimal = [](const ComplexFaceList& pFaceList, const size_t* pBiggerThan) -> size_t
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auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
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{
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size_t rv;
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@ -470,9 +462,9 @@ std::list<unsigned int> mesh_idx;
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}// for(const SComplexFace& face: pFaceList)
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return rv;
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};// auto VertexIndex_GetMinimal = [](const ComplexFaceList& pFaceList, const size_t* pBiggerThan) -> size_t
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};// auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
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auto VertexIndex_Replace = [](ComplexFaceList& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
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auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
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{
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for(const SComplexFace& face: pFaceList)
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{
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@ -481,7 +473,7 @@ std::list<unsigned int> mesh_idx;
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if(face.Face.mIndices[vi] == pIdx_From) face.Face.mIndices[vi] = pIdx_To;
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}
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}
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};// auto VertexIndex_Replace = [](ComplexFaceList& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
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};// auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
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auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
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{
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@ -661,9 +653,9 @@ std::list<unsigned int> mesh_idx;
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// store new aiMesh
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mesh_idx.push_back(pMeshList.size());
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pMeshList.push_back(tmesh);
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}// for(const ComplexFaceList& face_list_cur: complex_faces_toplist)
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}// for(const std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
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}// if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
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}// for(const CNE* ne_child: pNodeElement.Child)
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}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
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// if meshes was created then assign new indices with current aiNode
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if(mesh_idx.size() > 0)
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