Merge pull request #2235 from assimp/issue_2229

closes https://github.com/assimp/assimp/issues/2229: fix count of pol…
pull/2236/head
Kim Kulling 2018-11-22 10:13:57 +01:00 committed by GitHub
commit d98f8bbf7b
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5 changed files with 64707 additions and 122 deletions

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@ -55,28 +55,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/DefaultLogger.hpp>
namespace Assimp {
namespace DXF {
namespace DXF {
// read pairs of lines, parse group code and value and provide utilities
// to convert the data to the target data type.
class LineReader
{
// do NOT skip empty lines. In DXF files, they count as valid data.
class LineReader {
public:
LineReader(StreamReaderLE& reader)
// do NOT skip empty lines. In DXF files, they count as valid data.
: splitter(reader,false,true)
, groupcode( 0 )
, value()
, end()
{
: splitter(reader,false,true)
, groupcode( 0 )
, value()
, end() {
// empty
}
public:
// -----------------------------------------
bool Is(int gc, const char* what) const {
return groupcode == gc && !strcmp(what,value.c_str());
@ -102,8 +95,6 @@ public:
return !((bool)*this);
}
public:
// -----------------------------------------
unsigned int ValueAsUnsignedInt() const {
return strtoul10(value.c_str());
@ -119,8 +110,6 @@ public:
return fast_atof(value.c_str());
}
public:
// -----------------------------------------
/** pseudo-iterator increment to advance to the next (groupcode/value) pair */
LineReader& operator++() {
@ -175,14 +164,12 @@ private:
int end;
};
// represents a POLYLINE or a LWPOLYLINE. or even a 3DFACE The data is converted as needed.
struct PolyLine
{
struct PolyLine {
PolyLine()
: flags()
{}
: flags() {
// empty
}
std::vector<aiVector3D> positions;
std::vector<aiColor4D> colors;
@ -194,14 +181,15 @@ struct PolyLine
std::string desc;
};
// reference to a BLOCK. Specifies its own coordinate system.
struct InsertBlock
{
struct InsertBlock {
InsertBlock()
: scale(1.f,1.f,1.f)
, angle()
{}
: pos()
, scale(1.f,1.f,1.f)
, angle()
, name() {
// empty
}
aiVector3D pos;
aiVector3D scale;
@ -228,9 +216,7 @@ struct FileData
std::vector<Block> blocks;
};
}
} // Namespace Assimp
}}
#endif

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@ -63,16 +63,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
// AutoCAD Binary DXF<CR><LF><SUB><NULL>
#define AI_DXF_BINARY_IDENT ("AutoCAD Binary DXF\r\n\x1a\0")
#define AI_DXF_BINARY_IDENT_LEN (24)
const std::string AI_DXF_BINARY_IDENT = std::string("AutoCAD Binary DXF\r\n\x1a\0");
const size_t AI_DXF_BINARY_IDENT_LEN = 24u;
// default vertex color that all uncolored vertices will receive
#define AI_DXF_DEFAULT_COLOR aiColor4D(0.6f,0.6f,0.6f,0.6f)
const aiColor4D AI_DXF_DEFAULT_COLOR(aiColor4D(0.6f, 0.6f, 0.6f, 0.6f));
// color indices for DXF - 16 are supported, the table is
// taken directly from the DXF spec.
static aiColor4D g_aclrDxfIndexColors[] =
{
static aiColor4D g_aclrDxfIndexColors[] = {
aiColor4D (0.6f, 0.6f, 0.6f, 1.0f),
aiColor4D (1.0f, 0.0f, 0.0f, 1.0f), // red
aiColor4D (0.0f, 1.0f, 0.0f, 1.0f), // green
@ -93,6 +92,10 @@ static aiColor4D g_aclrDxfIndexColors[] =
#define AI_DXF_NUM_INDEX_COLORS (sizeof(g_aclrDxfIndexColors)/sizeof(g_aclrDxfIndexColors[0]))
#define AI_DXF_ENTITIES_MAGIC_BLOCK "$ASSIMP_ENTITIES_MAGIC"
static const int GroupCode_Name = 2;
static const int GroupCode_XComp = 10;
static const int GroupCode_YComp = 20;
static const int GroupCode_ZComp = 30;
static const aiImporterDesc desc = {
"Drawing Interchange Format (DXF) Importer",
@ -110,24 +113,27 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
DXFImporter::DXFImporter()
{}
: BaseImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
DXFImporter::~DXFImporter()
{}
DXFImporter::~DXFImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const {
const std::string& extension = GetExtension( pFile );
if ( extension == "dxf" ) {
bool DXFImporter::CanRead( const std::string& filename, IOSystem* pIOHandler, bool checkSig ) const {
const std::string& extension = GetExtension( filename );
if ( extension == desc.mFileExtensions ) {
return true;
}
if ( extension.empty() || checkSig ) {
static const char *pTokens[] = { "SECTION", "HEADER", "ENDSEC", "BLOCKS" };
return BaseImporter::SearchFileHeaderForToken(pIOHandler, pFile, pTokens, 4, 32 );
const char *pTokens[] = { "SECTION", "HEADER", "ENDSEC", "BLOCKS" };
return BaseImporter::SearchFileHeaderForToken(pIOHandler, filename, pTokens, 4, 32 );
}
return false;
@ -135,29 +141,25 @@ bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
// ------------------------------------------------------------------------------------------------
// Get a list of all supported file extensions
const aiImporterDesc* DXFImporter::GetInfo () const
{
const aiImporterDesc* DXFImporter::GetInfo () const {
return &desc;
}
// ------------------------------------------------------------------------------------------------
// Imports the given file into the given scene structure.
void DXFImporter::InternReadFile( const std::string& pFile,
aiScene* pScene,
IOSystem* pIOHandler)
{
std::shared_ptr<IOStream> file = std::shared_ptr<IOStream>( pIOHandler->Open( pFile) );
void DXFImporter::InternReadFile( const std::string& filename, aiScene* pScene, IOSystem* pIOHandler) {
std::shared_ptr<IOStream> file = std::shared_ptr<IOStream>( pIOHandler->Open( filename) );
// Check whether we can read the file
if( file.get() == NULL) {
throw DeadlyImportError( "Failed to open DXF file " + pFile + "");
if( file.get() == nullptr ) {
throw DeadlyImportError( "Failed to open DXF file " + filename + "");
}
// check whether this is a binaray DXF file - we can't read binary DXF files :-(
// Check whether this is a binary DXF file - we can't read binary DXF files :-(
char buff[AI_DXF_BINARY_IDENT_LEN+1] = {0};
file->Read(buff,AI_DXF_BINARY_IDENT_LEN,1);
if (!strncmp(AI_DXF_BINARY_IDENT,buff,AI_DXF_BINARY_IDENT_LEN)) {
if (0 == strncmp(AI_DXF_BINARY_IDENT.c_str(),buff,AI_DXF_BINARY_IDENT_LEN)) {
throw DeadlyImportError("DXF: Binary files are not supported at the moment");
}
@ -226,13 +228,11 @@ void DXFImporter::InternReadFile( const std::string& pFile,
}
// ------------------------------------------------------------------------------------------------
void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
{
void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output) {
// the process of resolving all the INSERT statements can grow the
// poly-count excessively, so log the original number.
// XXX Option to import blocks as separate nodes?
if (!DefaultLogger::isNullLogger()) {
unsigned int vcount = 0, icount = 0;
for (const DXF::Block& bl : output.blocks) {
for (std::shared_ptr<const DXF::PolyLine> pl : bl.lines) {
@ -293,7 +293,7 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
}
}
if (!pScene->mNumMeshes) {
if ( 0 == pScene->mNumMeshes) {
throw DeadlyImportError("DXF: this file contains no 3d data");
}
@ -366,8 +366,7 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
// ------------------------------------------------------------------------------------------------
void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& blocks_by_name)
{
void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& blocks_by_name) {
for (const DXF::InsertBlock& insert : bl.insertions) {
// first check if the referenced blocks exists ...
@ -407,8 +406,7 @@ void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& bloc
}
// ------------------------------------------------------------------------------------------------
void DXFImporter::GenerateMaterials(aiScene* pScene, DXF::FileData& /*output*/)
{
void DXFImporter::GenerateMaterials(aiScene* pScene, DXF::FileData& /*output*/) {
// generate an almost-white default material. Reason:
// the default vertex color is GREY, so we are
// already at Assimp's usual default color.
@ -433,8 +431,7 @@ void DXFImporter::GenerateMaterials(aiScene* pScene, DXF::FileData& /*output*/)
}
// ------------------------------------------------------------------------------------------------
void DXFImporter::GenerateHierarchy(aiScene* pScene, DXF::FileData& /*output*/)
{
void DXFImporter::GenerateHierarchy(aiScene* pScene, DXF::FileData& /*output*/) {
// generate the output scene graph, which is just the root node with a single child for each layer.
pScene->mRootNode = new aiNode();
pScene->mRootNode->mName.Set("<DXF_ROOT>");
@ -488,17 +485,17 @@ void DXFImporter::ParseBlock(DXF::LineReader& reader, DXF::FileData& output) {
while( !reader.End() && !reader.Is(0,"ENDBLK")) {
switch(reader.GroupCode()) {
case 2:
case GroupCode_Name:
block.name = reader.Value();
break;
case 10:
case GroupCode_XComp:
block.base.x = reader.ValueAsFloat();
break;
case 20:
case GroupCode_YComp:
block.base.y = reader.ValueAsFloat();
break;
case 30:
case GroupCode_ZComp:
block.base.z = reader.ValueAsFloat();
break;
}
@ -525,9 +522,8 @@ void DXFImporter::ParseBlock(DXF::LineReader& reader, DXF::FileData& output) {
}
// ------------------------------------------------------------------------------------------------
void DXFImporter::ParseEntities(DXF::LineReader& reader, DXF::FileData& output)
{
// push a new block onto the stack.
void DXFImporter::ParseEntities(DXF::LineReader& reader, DXF::FileData& output) {
// Push a new block onto the stack.
output.blocks.push_back( DXF::Block() );
DXF::Block& block = output.blocks.back();
@ -557,27 +553,25 @@ void DXFImporter::ParseEntities(DXF::LineReader& reader, DXF::FileData& output)
" inserted blocks in ENTITIES" );
}
void DXFImporter::ParseInsertion(DXF::LineReader& reader, DXF::FileData& output)
{
void DXFImporter::ParseInsertion(DXF::LineReader& reader, DXF::FileData& output) {
output.blocks.back().insertions.push_back( DXF::InsertBlock() );
DXF::InsertBlock& bl = output.blocks.back().insertions.back();
while( !reader.End() && !reader.Is(0)) {
switch(reader.GroupCode())
{
switch(reader.GroupCode()) {
// name of referenced block
case 2:
case GroupCode_Name:
bl.name = reader.Value();
break;
// translation
case 10:
case GroupCode_XComp:
bl.pos.x = reader.ValueAsFloat();
break;
case 20:
case GroupCode_YComp:
bl.pos.y = reader.ValueAsFloat();
break;
case 30:
case GroupCode_ZComp:
bl.pos.z = reader.ValueAsFloat();
break;
@ -704,8 +698,7 @@ void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
#define DXF_VERTEX_FLAG_HAS_POSITIONS 0x40
// ------------------------------------------------------------------------------------------------
void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& line)
{
void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& line) {
unsigned int cnti = 0, flags = 0;
unsigned int indices[4];
@ -718,8 +711,7 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
break;
}
switch (reader.GroupCode())
{
switch (reader.GroupCode()) {
case 8:
// layer to which the vertex belongs to - assume that
// this is always the layer the top-level poly-line
@ -734,9 +726,17 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
break;
// VERTEX COORDINATES
case 10: out.x = reader.ValueAsFloat();break;
case 20: out.y = reader.ValueAsFloat();break;
case 30: out.z = reader.ValueAsFloat();break;
case GroupCode_XComp:
out.x = reader.ValueAsFloat();
break;
case GroupCode_YComp:
out.y = reader.ValueAsFloat();
break;
case GroupCode_ZComp:
out.z = reader.ValueAsFloat();
break;
// POLYFACE vertex indices
case 71:
@ -770,6 +770,10 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
if (indices[i] == 0) {
ASSIMP_LOG_WARN("DXF: invalid vertex index, indices are one-based.");
--line.counts.back();
// Workaround to fix issue 2229
if (line.counts.back() == 0) {
line.counts.pop_back();
}
continue;
}
line.indices.push_back(indices[i]-1);
@ -808,62 +812,74 @@ void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
break;
// x position of the first corner
case 10: vip[0].x = reader.ValueAsFloat();
case 10:
vip[0].x = reader.ValueAsFloat();
b[2] = true;
break;
// y position of the first corner
case 20: vip[0].y = reader.ValueAsFloat();
case 20:
vip[0].y = reader.ValueAsFloat();
b[2] = true;
break;
// z position of the first corner
case 30: vip[0].z = reader.ValueAsFloat();
case 30:
vip[0].z = reader.ValueAsFloat();
b[2] = true;
break;
// x position of the second corner
case 11: vip[1].x = reader.ValueAsFloat();
case 11:
vip[1].x = reader.ValueAsFloat();
b[3] = true;
break;
// y position of the second corner
case 21: vip[1].y = reader.ValueAsFloat();
case 21:
vip[1].y = reader.ValueAsFloat();
b[3] = true;
break;
// z position of the second corner
case 31: vip[1].z = reader.ValueAsFloat();
case 31:
vip[1].z = reader.ValueAsFloat();
b[3] = true;
break;
// x position of the third corner
case 12: vip[2].x = reader.ValueAsFloat();
case 12:
vip[2].x = reader.ValueAsFloat();
b[0] = true;
break;
// y position of the third corner
case 22: vip[2].y = reader.ValueAsFloat();
case 22:
vip[2].y = reader.ValueAsFloat();
b[0] = true;
break;
// z position of the third corner
case 32: vip[2].z = reader.ValueAsFloat();
case 32:
vip[2].z = reader.ValueAsFloat();
b[0] = true;
break;
// x position of the fourth corner
case 13: vip[3].x = reader.ValueAsFloat();
case 13:
vip[3].x = reader.ValueAsFloat();
b[1] = true;
break;
// y position of the fourth corner
case 23: vip[3].y = reader.ValueAsFloat();
case 23:
vip[3].y = reader.ValueAsFloat();
b[1] = true;
break;
// z position of the fourth corner
case 33: vip[3].z = reader.ValueAsFloat();
case 33:
vip[3].z = reader.ValueAsFloat();
b[1] = true;
break;

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@ -50,32 +50,27 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
namespace Assimp {
namespace DXF {
class LineReader;
struct FileData;
struct PolyLine;
struct Block;
struct InsertBlock;
typedef std::map<std::string, const DXF::Block*> BlockMap;
}
// Forward declarations
namespace DXF {
class LineReader;
struct FileData;
struct PolyLine;
struct Block;
struct InsertBlock;
typedef std::map<std::string, const DXF::Block*> BlockMap;
}
// ---------------------------------------------------------------------------
/** DXF importer implementation.
*
*/
class DXFImporter : public BaseImporter
{
/**
* @brief DXF importer implementation.
*/
class DXFImporter : public BaseImporter {
public:
DXFImporter();
~DXFImporter();
public:
// -------------------------------------------------------------------
/** Returns whether the class can handle the format of the given file.
* See BaseImporter::CanRead() for details. */
@ -83,7 +78,6 @@ public:
bool checkSig) const;
protected:
// -------------------------------------------------------------------
/** Return importer meta information.
* See #BaseImporter::GetInfo for the details*/

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@ -69,3 +69,8 @@ TEST_F( utDXFImporterExporter, importerWithoutExtensionTest ) {
EXPECT_NE( nullptr, scene );
}
TEST_F(utDXFImporterExporter, issue2229) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/DXF/issue_2229.dxf", aiProcess_ValidateDataStructure);
EXPECT_NE(nullptr, scene);
}