[*] Not needed namespace.
parent
ac1bcaa4cc
commit
d97f00571e
|
@ -835,7 +835,7 @@ inline void Mesh::Read(Value& pJSON_Object, Asset& pAsset_Root)
|
||||||
|
|
||||||
if(comp_data == nullptr) throw DeadlyImportError("GLTF: \"Open3DGC-compression\" must has \"compressedData\".");
|
if(comp_data == nullptr) throw DeadlyImportError("GLTF: \"Open3DGC-compression\" must has \"compressedData\".");
|
||||||
|
|
||||||
Assimp::DefaultLogger::get()->info("GLTF: Decompressing Open3DGC data.");
|
DefaultLogger::get()->info("GLTF: Decompressing Open3DGC data.");
|
||||||
|
|
||||||
/************** Read data from JSON-document **************/
|
/************** Read data from JSON-document **************/
|
||||||
#define MESH_READ_COMPRESSEDDATA_MEMBER(pFieldName, pOut) \
|
#define MESH_READ_COMPRESSEDDATA_MEMBER(pFieldName, pOut) \
|
||||||
|
|
|
@ -672,7 +672,7 @@ void glTFImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOS
|
||||||
|
|
||||||
// TODO: it does not split the loaded vertices, should it?
|
// TODO: it does not split the loaded vertices, should it?
|
||||||
//pScene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
|
//pScene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
|
||||||
Assimp::MakeVerboseFormatProcess process;
|
MakeVerboseFormatProcess process;
|
||||||
process.Execute(pScene);
|
process.Execute(pScene);
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue